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Blue Affair & Sasha Dith feat. Carlprit - Ja Odna

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Topic Starter
Froskya
This beatmap was submitted using in-game submission on 31 августа 2015 г. at 0:44:07

Artist: Blue Affair & Sasha Dith feat. Carlprit
Title: Ja Odna
Tags: russian rus cut short alone
BPM: 130
Filesize: 1905kb
Play Time: 00:47
Difficulties Available:
  1. Easy (1,18 stars, 32 notes)
  2. Hard (3,07 stars, 86 notes)
  3. Insane (3,25 stars, 91 notes)
  4. Normal (1,83 stars, 48 notes)
Download: Blue Affair & Sasha Dith feat. Carlprit - Ja Odna
Information: Scores/Beatmap Listing
---------------
This is my first map! :3
Easy - Me
Normal - Me
Hard - Me
Insane - Me

SB by Me! <3
AsakuraNe
Helooo~ :D RANDOM MOD~

Tips before I start:

  1. Spacing is really easy. Just turn on distance snap near the bottom right and go through your song, clicking and dragging every note and slider of all your difficulties a tiny bit. Distance snap will then automatically put do the spacing of notes for you. Hold Alt and you can change the spacing~
  2. Flow is much harder, sadly. You want every note to lead to one another in a way that makes the map fun to play, yet sensible and good to look at. Your map seriously lacks flow and, if you wanted, could be re-mapped altogether.

GENERAL

  1. From here: https://www.youtube.com/watch?v=BltEnsMRTPY So you cut it from this~ Your title should be Ja Odna
  2. remove ya odna in tags because it's already in the title.
  3. open songsetup then design tab ~ Letterbox in Breaks(because you will remove your breaks)
  4. This are my recommendations for slider velocity:
    Easy: 1.00
    Normal: 1.20
    Hard: 1.40
    Insane: 1.60
    Odna: 1.80

EASY

  1. Your Distance spacing is inconsistent and they're too close. You should change it to 1.00. You can change it when you press alt.
  2. You should use the whole space~ You mapped like the middle only~
  3. Don't overlap too much with other sliders or circles(it looks messy)
  4. NC(New Combos) is inconsistent. Alright, now I'll try to say something about the New Combos. NCs are used to indicate notorious changes in song's tempo, patterns and other things. They are, in most cases, consistent among the song, and are commonly applied every downbeat (the way we call the big white tick), but can also be applied every two downbeats (meaning you might apply a NC on a big white tick, but you don't apply a NC on the next one; and then you just apply it on the third downbeat that comes). So, take this as a suggestion. Make your NCs constant. Since this is an Easy diff, you should NC things every two measures to avoid making very short combos. Also, using same NC colors on a row is restricted by the Ranking Criteria (RC for short) since the end of a combo and the beginning of the other isn't clear. Combos need to be clearly distinguishable between each other, and that's why this restriction exists. So, you need to check every NC on the map.
  5. 00:00:888 - I recommend mapping something here~ Also, if you start here, change your offset to 888
  6. 00:18:246 - Put something in here ~ it's not good for a break.
  7. 00:40:580 - Remove the spinner and map something here~ It's a waste..
  8. Also, your difficulty in easy are all 0, you should change it like this:
    Hp-Drain Rate - 4 to 1 ~ (i choose 3)
    Circle Size - 3 to 2 (i choose 2.5)
    Approach Rate - 4 to 1 (i choose 4)
    Overall Difficulty - 4 to 1 (i choose 3)

NORMAL

  1. I recommend you to not use Blue ticks in the timeline. Red is okay.
  2. The flow is messy here ~ You should make it like they're following each other~
  3. Don't use too much random sliders
  4. Distance spacing is inconsistent. Distance spacing should be 0.7
  5. 00:18:246 - Put something in here ~ it's not good for a break.
  6. 00:40:580 - Remove the spinner and map something here~ It's a waste..
  7. change it like this:
    Hp-Drain Rate - 6 to 4 ~ (i choose 5)
    Circle Size - 4 to 3 (i choose 3)
    Approach Rate - 6 to 4 (i choose 4)
    Overall Difficulty - 6 to 4 (i choose 5)

HARD, INSANE and ODNA

  1. Most of your sliders and circle doesn't even fit the music
  2. in slider don't use too much points that are unnecessary
  3. HARD
    Hp-Drain Rate - 7 to 5 ~ (i choose 6)
    Circle Size - 4 (i choose 3.5)
    Approach Rate - 7 to 5 (i choose 7)
    Overall Difficulty - 7 to 5 (i choose 6)
  4. INSANE
    Hp-Drain Rate - 7 to 5 ~ (i choose 7)
    Circle Size - 4 (i choose 3.5)
    Approach Rate - 7 to 5 (i choose 8)
    Overall Difficulty - 7 to 5 (i choose 7)
  5. ODNA
    Hp-Drain Rate - 7 to 5 ~ (i choose 8)
    Circle Size - 4 (i choose 3.5)
    Approach Rate - 7 to 5 (i choose 9)
    Overall Difficulty - 7 to 5 (i choose 8)

Good Luck for Ranking :3
Topic Starter
Froskya
What do you think, should I remove diff. "Odna"?
AsakuraNe

Revialink wrote:

What do you think, should I remove diff. "Odna"?
Hmm. I'm not expert in Harder than Insane but I think you should just improve it~ :) BUT if you don't want to have more work then you can~ Because it's just your first beatmap and I think you should polish your skills in the starting difficulties first then If you are ready then you can make one again~ ;)
Topic Starter
Froskya

AsakuraNe wrote:

Revialink wrote:

What do you think, should I remove diff. "Odna"?
Hmm. I'm not expert in Harder than Insane but I think you should just improve it~ :) BUT if you don't want to have more work then you can~ Because it's just your first beatmap and I think you should polish your skills in the starting difficulties first then If you are ready then you can make one again~ ;)
I think I've done :)
Xazariorus
показалось идеально кроме последней ноты в нормале)) ;) :D остальное просто идеально) правда было бы лучше полную песню)
Topic Starter
Froskya

Xazariorus wrote:

показалось идеально кроме последней ноты в нормале)) ;) :D остальное просто идеально) правда было бы лучше полную песню)
В полной версии слишком много рэпа, я это не смогу замапить) :P
Topic Starter
Froskya
Added:

- Storyboard
- Timing Sections

I remap all diffs, because they contained wrong notes, sliders. :D
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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