[General]
This map lacks hitsounds. As you posted in my queue, you might also know I can do hitsounds applying. Post there again if you want me to do this :3
I will, after remap everything^^[Easy]
00:05:234 (1,2) - Blanket looks off, move (1) to 280:76 and try to fix the blanket (go to 00:04:880 to see it)
00:07:124 (4) - Slider feels weird, as it's 3/4
I recommend you to redo it, or follow my instructions
SPOILERStart: 340:128
Grey sliderpoint: 360:152
Red sliderpoint: 364:176
Grey sliderpoint: 408:184
End: 432:220
This way, the slider blankets (3), but also complements the music, making the 5/4 feel less weird
00:11:848 (2,1) - In order for the blanket to be perfect, they both need to be at the same location (end of (2) and the circle. Try to put them both on the same location. To do this, Ctrl G the slider, turn off distance snap and move the slider to 376:216, then press ctrl G again, and you have the perfect blanketing slider at 273:215
00:26:966 (3,1) - These sliders are overlapping, which looks really ugly, try to make it in such way, these 2 sliders won't overlap (you might need to change a few other things to keep distance properly)
00:32:163 (4,1) - You can try to blanket them, not neccessary, but it'll make it look nicer
00:52:478 (5,6) - Here you need to improve the blanket, as it looks rather sloppy to me,
01:10:431 (1,4) - Try to stack them, it'll look better when looking at hitbursts
Diff is good, but needs more polishment, try to look after your map, and look at every blanket to see if they are good, it's bad if they aren't perfect. Turn of grid snap to freely adjust the location of circles to make a good blanket
[Normal]
00:06:887 (5,6) - Please don't use stacks in lower difficulties, it's really hard to understand by a newbie, space them
00:07:124 (6,7) - Doesn't really fit the music, as it's 5/4. See my slider for the easy diff, such slider can work here as well. Set slider tick rate to 2, and make the red node appear on the slidertick, for good emphasis for the sound, as the current pattern is rather hard
00:22:714 (4,5) - Blanket them better, it looks kinda ugly in the way it is now
00:24:132 (6,7,8,1,2) - Soo much 1/2, it's not consistent, you keep using 1/1, and then a burst of 1/2, and then back to 1/1
That's bad
00:45:628 (3,4) - Please don't use stacks in lower difficulties, it's really hard to understand by a newbie, space them
00:56:730 (2,3) - ^^
00:58:620 (5,1) - ^^
01:01:927 (5) - NC this note, there is a change in tone, and you also have a major green line (kiai (disable))
01:01:927 (5,6,1,2,3,4) - All these stacks O.o; Please don't use stacks in lower difficulties, it's really hard to understand by a newbie, space them
01:15:155 (2,3,4,5) - ^^
This diff is decent, but needs more polishment, try to look after your map, and look at every blanket to see if they are good, it's bad if they aren't perfect. Turn of grid snap to freely adjust the location of circles to make a good blanket
[Hard]
00:06:651 (6) - NC here, the combo is quite long, and I think it fits here
00:07:714 (9) - Shouldn't this only be a circle? I hear nothing at the end of the slider
00:22:478 - Add a circle here, there is music here
00:25:313 (2,3,4) - This part feels really weird. As Hard said in his mod, sliders should start on impact. It is better when sliders start on a white tick, and end on a red tick, move them all 1/2 in time forward and add a circle for the start, it plays weird if they start on red and end at white. Reason I didn't list them before, Hard mentioned it, but he probably forgot this one, so I'm adding this to the list
00:34:998 (6,8) - The stack feels awkward to me, and is hard to see if you use hidden. I recommend you to put it at 132:352, to increase flow as well
00:35:943 (9,1) - These sliders feel weird, due to bad flow, ctrl G (1) to improve it, you can also change it a little more to increase flow even more (only if done correctly ofcourse
)
00:39:958 (4) - This slider feels weird, because it ends on such a strong sound, make it either a triplet, or a single 1/4 slider with a circle at the end (the final circle here should get a NC, because it's the start of a new pattern
00:51:061 (6,7,1) - This type of triplet is hard to understand, especially for lower levelled players (2-3 stars players), give it some more distance (don't stack it)
00:55:076 - Add a note, there is sound ("There" in the vocals)
01:02:163 (2,3) - The overlap feels weird, move (2) further a little please so they don't overlap
01:06:179 (1,2) - Blanket needs a lot of work, Ctrl G (1) to see it properly
01:20:116 (8,1) - Overlap is weird, move (1) more down to fix it
If I'm honest, this map needs a lot of work, but this is mostly by the reason Hard and I listed
Sliders should start on impactful sounds; a white tick, not a red tick
It plays bad/weird if done otherwise
You need to look at the whole diff (also look for bad blankets) to fix this, unless you think they make sense at certain places
Even though the map needs quite some work, I'll wish you good luck!
Thank you! ~