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Shandy Kubota - Drizzle (Fang Remix)

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Topic Starter
Jesus Christ
This beatmap was submitted using in-game submission on Sunday, July 23, 2017 at 8:17:59 PM

Artist: Shandy Kubota
Title: Drizzle (Fang Remix)
BPM: 175
Filesize: 3797kb
Play Time: 02:11
Difficulties Available:
  1. Extra (5.3 stars, 589 notes)
  2. Insane (4.91 stars, 349 notes)
Download: Shandy Kubota - Drizzle (Fang Remix)
Information: Scores/Beatmap Listing
---------------
so
deeply
insane

For modding

Extra - [100%]
Insane - [60%]
Hard - [0%]
Normal - [0%]
Cassu2
A quick mod for Extra

Nazi shit inc:

Recommend to decrease the stack leniency a lot, personally I tend to use 4 or even 3

00:22:707 (2,5) - recommend doing a perfect stack there

00:26:307 (7,1) - flow here is kinda awkward, too small spacing after very high spacing (comparatively), even though there's nothing in the song to indicate that a difference like that is necessary

00:30:250 (1,1) - try to avoid note overlaps like this, they look ugly af. Either stack them closer together or leave them somewhat spaced

00:45:507 (5,1) - awkward flow here

00:46:193 - sound that's not mapped to, I recommend just shortening the slider to the red tick and tweak the stream so the flow isn't bad after it

00:54:507 - there's a sound here that's not mapped, triggered :^) (you could do a 1/4th slider)

01:00:764 - I don't like how the strong sound is the end of a slider, the player should be tapping this. Make the slider a 1/4 and add a note to this point?

01:10:193 (5,1) - awkward flow

01:15:850 (1,2,3,4,5) - imo there should be a stream here, you can emphasize the drum beats by making them 1/4th sliders

01:19:107 (2,3,4) - I advice against having a triple under a slider end like this, many people could misread it as if it was like this: http://puu.sh/wkwmT/653849ad78.jpg

01:22:707 - another strong sound not being tapped on

01:23:393 - why nothing here?

01:30:079 - same here as once before, there's a sound here (also blanket pls)

01:32:564 - sound here

01:37:707 (8,1) - I assume this was an accident, a jump like that is very awkward to play

01:38:393 - sound here

01:41:822 (11,1) - the spacing is too high, makes the player think they're 1/2 apart on the timeline when in fact they're 1/4 apart

That's it, well, apart from the sliders that I find ugly, but I'm too lazy to go nazi on them ;^)
Topic Starter
Jesus Christ
Cassu2 mods
SPOILER

Cassu2 wrote:

A quick mod for Extra

Nazi shit inc:

Recommend to decrease the stack leniency a lot, personally I tend to use 4 or even 3

00:22:707 (2,5) - recommend doing a perfect stack there

00:26:307 (7,1) - flow here is kinda awkward, too small spacing after very high spacing (comparatively), even though there's nothing in the song to indicate that a difference like that is necessary

00:30:250 (1,1) - try to avoid note overlaps like this, they look ugly af. Either stack them closer together or leave them somewhat spaced

00:45:507 (5,1) - awkward flow here

00:46:193 - sound that's not mapped to, I recommend just shortening the slider to the red tick and tweak the stream so the flow isn't bad after it

00:54:507 - there's a sound here that's not mapped, triggered :^) (you could do a 1/4th slider)

01:00:764 - I don't like how the strong sound is the end of a slider, the player should be tapping this. Make the slider a 1/4 and add a note to this point?

01:10:193 (5,1) - awkward flow

01:15:850 (1,2,3,4,5) - imo there should be a stream here, you can emphasize the drum beats by making them 1/4th sliders

01:19:107 (2,3,4) - I advice against having a triple under a slider end like this, many people could misread it as if it was like this: http://puu.sh/wkwmT/653849ad78.jpg

01:22:707 - another strong sound not being tapped on

01:23:393 - why nothing here?

01:30:079 - same here as once before, there's a sound here (also blanket pls)

01:32:564 - sound here

01:37:707 (8,1) - I assume this was an accident, a jump like that is very awkward to play

01:38:393 - sound here

01:41:822 (11,1) - the spacing is too high, makes the player think they're 1/2 apart on the timeline when in fact they're 1/4 apart

That's it, well, apart from the sliders that I find ugly, but I'm too lazy to go nazi on them ;^)

Done:

SPOILER
00:26:307 (7,1) - flow here is kinda awkward, too small spacing after very high spacing (comparatively), even though there's nothing in the song to indicate that a difference like that is necessary

00:30:250 (1,1) - try to avoid note overlaps like this, they look ugly af. Either stack them closer together or leave them somewhat spaced

00:45:507 (5,1) - awkward flow here

00:46:193 - sound that's not mapped to, I recommend just shortening the slider to the red tick and tweak the stream so the flow isn't bad after it

01:00:764 - I don't like how the strong sound is the end of a slider, the player should be tapping this. Make the slider a 1/4 and add a note to this point?

01:10:193 (5,1) - awkward flow

01:22:707 - another strong sound not being tapped on

01:23:393 - why nothing here?

01:30:079 - same here as once before, there's a sound here (also blanket pls)

01:32:564 - sound here

01:37:707 (8,1) - I assume this was an accident, a jump like that is very awkward to play

01:41:822 (11,1) - the spacing is too high, makes the player think they're 1/2 apart on the timeline when in fact they're 1/4 apart

thanks, lots of good stuff here 8-)
[ Lilu ]
Hiya!

its me, also weird coincidence how you got a mod from Cassu2 xd (He's pretty much my favourite mapper)

Also protip from not so pro mapper, As a beginner every 30 seconds of mapping, set your AR to 2 and look for messy overlaps and fix them before you continue mapping. This way your map wont look like you threw up onto the screen and it gives it some neatness. c:

Extra
00:27:336 (4,5,1) - in general when you have small repeat sliders, try have them face either the previous note or the next note, helps with reading and flow.
00:44:222 - green line should be on white tick
00:44:307 (1) - try not to have slider ends on white ticks, white ticks usuall have drum beats on them and drum beats (in most cases) should be clicked.
00:47:050 (3,4) - the way this slider faces away from the next note breaks flow slightly, and doesnt really look that nice.
00:48:422 (12,13) - you dont have to change this, but for future reference, you can make a jump after a slider end when going into another stream, its usually more fun to play and easier to read
01:00:764 - there should be a circle here
01:02:307 (2) - same issue has before with repeat sliders, wont mention again
01:03:507 (1) - i have a feeling you put this here because you were too lazy to map that part... oh well, its probably better you map the stronger sounds, not the passive build up which spinners represent. heres what i mapped it as: https://puu.sh/wtHoe/4562b32686.png (low ar) just some food for thought.
01:11:050 (9,10,11,12,13,14,15,16) - can i just say... this stream is disgusting. the stream beforehand was much better. Streams should have nice circular curves or no curves at all (straight lines) unless you're trying to emphasis a sound. Plz remap this stream
01:26:479 (5) - As an example for the previous thing i said. on this note theres a sound which you could emphasis through a change in stream direction, like this: https://puu.sh/wtHzS/835c05ea53.png
01:32:907 (5,6) - should overlap these properly, consistency
01:37:279 (3,4,5,6,7,8) - the music is getting more intense here, why is the stream becoming less spaced?
01:54:250 (1,2,3,4,5) - shouldnt be stacked, is mapping the same sound as the rest of the stream, but the rest of the stream is spaced, also the rest of the stream needs to be more curvy and flowy
02:05:222 (1) - ^ though the stream is nice and curvy and flowy
02:10:707 (1,2,3) - increase spacing on these, its the climax of that section so it should be pretty intense.

Lastly, press ctrl+shift+a and fix any issues you can fix that are there

I hope you learnt a bit from this c:
feel free to message me in game if u have further questions
Topic Starter
Jesus Christ
Lilu mods:

SPOILER

[ Lilu ] wrote:

Hiya!

its me, also weird coincidence how you got a mod from Cassu2 xd (He's pretty much my favourite mapper)

Also protip from not so pro mapper, As a beginner every 30 seconds of mapping, set your AR to 2 and look for messy overlaps and fix them before you continue mapping. This way your map wont look like you threw up onto the screen and it gives it some neatness. c:

00:27:336 (4,5,1) - in general when you have small repeat sliders, try have them face either the previous note or the next note, helps with reading and flow.
00:44:222 - green line should be on white tick
00:44:307 (1) - try not to have slider ends on white ticks, white ticks usuall have drum beats on them and drum beats (in most cases) should be clicked.
00:47:050 (3,4) - the way this slider faces away from the next note breaks flow slightly, and doesnt really look that nice.
00:48:422 (12,13) - you dont have to change this, but for future reference, you can make a jump after a slider end when going into another stream, its usually more fun to play and easier to read
01:00:764 - there should be a circle here
01:02:307 (2) - same issue has before with repeat sliders, wont mention again
01:03:507 (1) - i have a feeling you put this here because you were too lazy to map that part... oh well, its probably better you map the stronger sounds, not the passive build up which spinners represent. heres what i mapped it as: https://puu.sh/wtHoe/4562b32686.png (low ar) just some food for thought.
01:11:050 (9,10,11,12,13,14,15,16) - can i just say... this stream is disgusting. the stream beforehand was much better. Streams should have nice circular curves or no curves at all (straight lines) unless you're trying to emphasis a sound. Plz remap this stream
01:26:479 (5) - As an example for the previous thing i said. on this note theres a sound which you could emphasis through a change in stream direction, like this: https://puu.sh/wtHzS/835c05ea53.png
01:32:907 (5,6) - should overlap these properly, consistency
01:37:279 (3,4,5,6,7,8) - the music is getting more intense here, why is the stream becoming less spaced?
01:54:250 (1,2,3,4,5) - shouldnt be stacked, is mapping the same sound as the rest of the stream, but the rest of the stream is spaced, also the rest of the stream needs to be more curvy and flowy
02:05:222 (1) - ^ though the stream is nice and curvy and flowy
02:10:707 (1,2,3) - increase spacing on these, its the climax of that section so it should be pretty intense.

Lastly, press ctrl+shift+a and fix any issues you can fix that are there

I hope you learnt a bit from this c:
feel free to message me in game if u have further questions

Done:
SPOILER
00:27:336 (4,5,1) - in general when you have small repeat sliders, try have them face either the previous note or the next note, helps with reading and flow.
00:44:222 - green line should be on white tick
00:44:307 (1) - try not to have slider ends on white ticks, white ticks usuall have drum beats on them and drum beats (in most cases) should be clicked.
00:47:050 (3,4) - the way this slider faces away from the next note breaks flow slightly, and doesnt really look that nice.
01:00:764 - there should be a circle here
01:02:307 (2) - same issue has before with repeat sliders, wont mention again
01:11:050 (9,10,11,12,13,14,15,16) - can i just say... this stream is disgusting. the stream beforehand was much better. Streams should have nice circular curves or no curves at all (straight lines) unless you're trying to emphasis a sound. Plz remap this stream
01:32:907 (5,6) - should overlap these properly, consistency
01:37:279 (3,4,5,6,7,8) - the music is getting more intense here, why is the stream becoming less spaced?
02:10:707 (1,2,3) - increase spacing on these, its the climax of that section so it should be pretty intense.

I will probably remap these streams at some point but i cba right now->
01:54:250 (1,2,3,4,5) - shouldnt be stacked, is mapping the same sound as the rest of the stream, but the rest of the stream is spaced, also the rest of the stream needs to be more curvy and flowy
02:05:222 (1) - ^ though the stream is nice and curvy and flowy

Nice mod, thanks and kudosu'd
SupersonicSPX
hyello i come from disscord to mod ur exter difficulty

00:37:450 (1,2) - you could rotate these so then 2 points straight to 3 so then you don't trigger future modders
00:39:164 (6) - this could also be straightened
00:47:393 (4,5) - many people will most likely misinterpret a 1/2 gap between these two notes
00:50:822 (4,1,2,3,4,5,6,1,2,3,4,5,6) - during the streams, it's actually 1/6 notes that begin at the slider ends (00:51:164 & 00:51:850) and end at 00:51:507 (4) - and 00:52:193 (4) - . thus, 00:51:593 (5) - and 00:52:279 (5) - don't represent anything from the song. try adding 1/6 buzzing sliders here
00:53:222 (1,2,3,4) - the sliders can be redone to match emphasis like this: http://i.imgur.com/fUP2sxK.png
00:54:507 - a note is missing here, the streams surround this point can be connected if there's a note here
00:56:950 - 00:57:379 - 00:57:464 - there are 1/8 notes here; you don't really have to do anything here unless you want to put them in
01:05:393 (4) - you should probably move this a 1/2 later, move it further from the last slider, and delete a note from the stream
01:08:993 (5,6) - this could be slider first, then circle to match with the drum kicks
01:10:964 (8,1) - there's no interesting sound that constitutes this jump, connecting these streams will probably be better
01:14:050 (9) - there's no hi-hat / cymbal / whatever sound it is on this note, so delete this and separate 10 from 6 - 8
01:22:622 (8) - this should be two circles
01:26:136 (1,2,3,4,5,6,7) - a stream might not be the best way to represent this section; maybe try two 1/4 sliders, a jump to a 1/2 slider, then ending with a 1/4 circle after. this is just a suggestion tho
01:35:050 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - same 1/6-note deal at 00:50:822
01:37:107 (1,2,3,4,5,6,7,8) - shouldn't these be evenly spaced?
01:39:079 - note missing here
01:40:707 (2,3,4,5,6,7,8,9,10,11) - also 1/8 notes at the same rhythm as before, still don't have to do anything here if you don't want to
01:55:536 - note missing here
01:54:250 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4) - this is kinda a weird combo distribution; instead of 5-6-4 try 4-4-3 or 8-7
02:05:907 (9,1) - change new combo to start on 9
02:06:507 - note missing here
02:08:822 (3,4) - these could be further down or just away from the last note in general
02:09:422 (2) - no sound here

overall it's alright
songs like these are very tricky to map and there's still potential to make it top shelf quality such as with more slider velocity manipulation but that would be even more difficult to get right
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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