senya - Tsuki ni Murakumo Hana ni Kaze (PV ver.)

posted
Total Posts
64
Topic Starter
Arooma
This beatmap was submitted using in-game submission on 2015년 9월 10일 목요일 at 오후 5:43:13

Artist: senya
Title: Tsuki ni Murakumo Hana ni Kaze (PV ver.)
Source: 東方Project
Tags: Touhou kaleidoscope memories of phantasm last remote zun yuuhei satellite komeiji koishi
BPM: 160
Filesize: 6373kb
Play Time: 01:39
Difficulties Available:
  1. Hard (3.15 stars, 223 notes)
  2. Lunatic (4.06 stars, 318 notes)
  3. Normal (1.87 stars, 130 notes)


Download: senya - Tsuki ni Murakumo Hana ni Kaze (PV ver.)
Information: Scores/Beatmap Listing
---------------
The Memories of Phantasm
-------------------------------------------------------------
Title: 月に叢雲華に風
Arrangement: Iceon
Lyrics : かませ虎
Original Song: ラストリモート
Vocals: senya
Circle: Yuuhei Satellite
Album: 月に叢雲華に風
---------------------------------------------------------------------------
Mapset
Normal By Me
Hard By Me
Lunatic By Me
-------------------------------------------------------------------------------
My 1st Pending Map

  1. [ Zzz ] (in-game)
  2. Mira-san (in-game)
  3. Unlock- (in-game)
  4. Riviclia
  5. soelsoel
  6. Rizen
  7. NolanM
  8. XeroiZi HD
  9. Chaoslitz
  10. monstrata
  11. Beomsan
  12. Euny
  13. Battquif
  14. Hard
  15. jloughman14
  16. Mako Sakata
  17. guineaQ
  18. imaikiseta
  19. Fast
  20. Mwalls Ho
  21. BeatofIke
meii18
Replace (Short ver.) with (PV ver.) . It should be senya - Tsuki ni Murakumo Hana ni Kaze (PV ver.)

no kds for this
Topic Starter
Arooma

ByBy_ChAn wrote:

Replace (Short ver.) with (PV ver.) . It should be senya - Tsuki ni Murakumo Hana ni Kaze (PV ver.)

no kds for this
Update! Thanks! :D:D
Kawashiro
17:09 UnLock-: Easy
17:09 Arooma: 옙
17:09 UnLock-: Ctrl + Shift + A 누르셔서
17:09 UnLock-: 디스턴스 오류 전부 수정하세요
17:09 UnLock-: 이지는 디스턴스 안맞으면 언랭입니다
17:09 UnLock-: 00:29:718 (2) - 이런거라던가
17:10 Arooma: 아하
17:10 UnLock-: 00:46:593 (1,1) - 스피너 끝나기 전에 다음 노트가 보이면 언랭입니다
17:11 UnLock-: 00:58:593 (1,1) - 이것도
17:11 UnLock-: 그리고 전체적으로 1/2가 많은데
17:11 UnLock-: 이지에서는 보통 1/1만 쓰여요
17:12 UnLock-: 차라리 이지는 없애는 편이 좋을듯
17:12 UnLock-: 이지 없애도 맵셋에 문제는 없는지라
17:12 *UnLock- is listening to [http://osu.ppy.sh/b/351189 cYsmix feat. Emmy - Tear Rain]
17:12 UnLock-: 이런 맵들처럼
17:12 UnLock-: 이지가 필요없는 노래같네요
17:12 Arooma: ㅇㅎ..
17:12 Arooma: 그럼 업로드할때
17:12 Arooma: 이지는 삭제하고 다시 업로드하면 될까요
17:12 UnLock-: 네
17:12 UnLock-: 그리고
17:12 UnLock-: 이제 노말 좀 볼게요\
17:13 Arooma: :3
17:13 UnLock-: 00:01:593 (2,3,4,5,1,2,3) - 복붙 뭡니까 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
17:13 UnLock-: 수정할 필요는 없지만....ㅋㅋㅋㅋㅋㅋㅋ
17:14 Arooma: 전 전혀 귀찮아 하지 않았습니다 (진지)
17:14 UnLock-: 자 그리고
17:14 UnLock-: 노말도 이지처럼 디스턴스 오류 있으면 언랭입니다
17:14 UnLock-: 다 잡아주시길
17:15 Arooma: 옙
17:15 UnLock-: 00:36:093 (1) - 여기만 콤보 주기가 이상하네요, 뉴콤보 없애보세요
17:15 UnLock-: 00:44:905 (1) - 여기도
17:17 UnLock-: 01:36:280 (1) -
17:17 UnLock-: 이거 볼륨 너무 큰듯
17:17 UnLock-: 5% 추천
17:17 Arooma: :3
17:18 UnLock-: 이제 하드
17:19 UnLock-: 01:00:093 (1) - 이게 왜 01:02:061 여기서 끝나죠?
17:19 UnLock-: 01:01:968 여기서 끝내보시길
17:20 UnLock-: 01:30:093 (5) - 뉴콤보
17:20 UnLock-: 01:24:280 (1) - 이것도 끝나는 부분 왜 1/4 늦죠...?
17:21 UnLock-: 01:36:280 (1) - 이거 여전히 소리 큼
17:21 UnLock-: 박자 제안입니다만
17:22 UnLock-: 01:07:780 (5) - 1/4 반복 말고 그냥 1/2로 만드시고
17:22 UnLock-: 01:07:593 (4,5) - 서로 Ctrl G 해주는게 더 박자에 맞는듯
17:22 Arooma: ㅇㅎ..
17:22 UnLock-: 으으
17:22 UnLock-: 이정도만 할게요
17:22 UnLock-: 시간이 없음ㅋㅋㅋㅋㅋㅋ
Topic Starter
Arooma

UnLock- wrote:

17:09 UnLock-: Easy
17:09 Arooma: 옙
17:09 UnLock-: Ctrl + Shift + A 누르셔서
17:09 UnLock-: 디스턴스 오류 전부 수정하세요
17:09 UnLock-: 이지는 디스턴스 안맞으면 언랭입니다
17:09 UnLock-: 00:29:718 (2) - 이런거라던가
17:10 Arooma: 아하
17:10 UnLock-: 00:46:593 (1,1) - 스피너 끝나기 전에 다음 노트가 보이면 언랭입니다
17:11 UnLock-: 00:58:593 (1,1) - 이것도
17:11 UnLock-: 그리고 전체적으로 1/2가 많은데
17:11 UnLock-: 이지에서는 보통 1/1만 쓰여요
17:12 UnLock-: 차라리 이지는 없애는 편이 좋을듯
17:12 UnLock-: 이지 없애도 맵셋에 문제는 없는지라
17:12 *UnLock- is listening to [http://osu.ppy.sh/b/351189 cYsmix feat. Emmy - Tear Rain]
17:12 UnLock-: 이런 맵들처럼
17:12 UnLock-: 이지가 필요없는 노래같네요
17:12 Arooma: ㅇㅎ..
17:12 Arooma: 그럼 업로드할때
17:12 Arooma: 이지는 삭제하고 다시 업로드하면 될까요
17:12 UnLock-: 네
17:12 UnLock-: 그리고
17:12 UnLock-: 이제 노말 좀 볼게요\
17:13 Arooma: :3
17:13 UnLock-: 00:01:593 (2,3,4,5,1,2,3) - 복붙 뭡니까 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
17:13 UnLock-: 수정할 필요는 없지만....ㅋㅋㅋㅋㅋㅋㅋ
17:14 Arooma: 전 전혀 귀찮아 하지 않았습니다 (진지)
17:14 UnLock-: 자 그리고
17:14 UnLock-: 노말도 이지처럼 디스턴스 오류 있으면 언랭입니다
17:14 UnLock-: 다 잡아주시길
17:15 Arooma: 옙
17:15 UnLock-: 00:36:093 (1) - 여기만 콤보 주기가 이상하네요, 뉴콤보 없애보세요
17:15 UnLock-: 00:44:905 (1) - 여기도
17:17 UnLock-: 01:36:280 (1) -
17:17 UnLock-: 이거 볼륨 너무 큰듯
17:17 UnLock-: 5% 추천
17:17 Arooma: :3
17:18 UnLock-: 이제 하드
17:19 UnLock-: 01:00:093 (1) - 이게 왜 01:02:061 여기서 끝나죠?
17:19 UnLock-: 01:01:968 여기서 끝내보시길
17:20 UnLock-: 01:30:093 (5) - 뉴콤보
17:20 UnLock-: 01:24:280 (1) - 이것도 끝나는 부분 왜 1/4 늦죠...?
17:21 UnLock-: 01:36:280 (1) - 이거 여전히 소리 큼
17:21 UnLock-: 박자 제안입니다만
17:22 UnLock-: 01:07:780 (5) - 1/4 반복 말고 그냥 1/2로 만드시고
17:22 UnLock-: 01:07:593 (4,5) - 서로 Ctrl G 해주는게 더 박자에 맞는듯
17:22 Arooma: ㅇㅎ..
17:22 UnLock-: 으으
17:22 UnLock-: 이정도만 할게요
17:22 UnLock-: 시간이 없음ㅋㅋㅋㅋㅋㅋ
전부 고쳤습니다아아
thanks!
Riviclia
00:34:593 (4,5) - 서클-슬라-서클 으로
00:46:593 (6) - 5 왼쪽으로
01:34:968 (8,9) - 슬라로...?
01:36:093 (3) - 2 오른쪽이나 아래로
00:00:843 (1) - 3/2 길이로 하는것도 좋은듯
00:01:968 (3,4) - 슬라로
00:03:843 (3) - 좀더 오른쪽 향하게
00:18:655 (3,4,5) - 슬라로
00:24:280 (2) - 1 밑으로 보내요
00:34:218 (4) - 오른쪽으로 보내서 왼쪽 향하게
00:57:655 (1,2) - 1을 슬라로 2를 서클로
01:01:593 (6) - 1/4 진동슬라로
01:14:343 (3,4,5) - 4 없애고 3 왼쪽으로
01:24:093 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2) -
01:28:593 (4) - 슬라+서클로 분리
01:30:843 (2) - "
01:34:780 (8,9) - 슬라로
01:35:718 (2,3,4) - 4를 밑으로 보내던가 2,3 위치를 바꾸던가

열심히 봤는데 별로 없네
Topic Starter
Arooma

Riviclia wrote:

00:34:593 (4,5) - 서클-슬라-서클 으로
00:46:593 (6) - 5 왼쪽으로
01:34:968 (8,9) - 슬라로...?
01:36:093 (3) - 2 오른쪽이나 아래로
(all fix)
00:00:843 (1) - 3/2 길이로 하는것도 좋은듯
00:01:968 (3,4) - 슬라로
00:03:843 (3) - 좀더 오른쪽 향하게 (fix)
00:18:655 (3,4,5) - 슬라로
00:24:280 (2) - 1 밑으로 보내요
00:34:218 (4) - 오른쪽으로 보내서 왼쪽 향하게 (fix)
00:57:655 (1,2) - 1을 슬라로 2를 서클로 (fix)
01:01:593 (6) - 1/4 진동슬라로 (maybe..fix)
01:14:343 (3,4,5) - 4 없애고 3 왼쪽으로
01:24:093 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2) -
01:28:593 (4) - 슬라+서클로 분리 (fix)
01:30:843 (2) - "
01:34:780 (8,9) - 슬라로 (fix)
01:35:718 (2,3,4) - 4를 밑으로 보내던가 2,3 위치를 바꾸던가- (fix)

열심히 봤는데 별로 없네
Update!
모딩 감사합니다!ㅜㅜ
soelsoel
Hello... Arooma Thank you for mod my map
I'm new to mod but I'll do my best

[All Difficulty]
00:00:843 - 00:37:593 - I think this part should use soft simpleset
01:14:718 - how about end kiai here and start again at 01:15:093 and then end at 01:27:093
01:27:843 - 01:39:843 - same as 00:00:843 - 00:37:593

[Normal]
00:38:155 (2) - feel strange...could you delete it ?
00:46:593 (1) - could you end spinner at 00:48:843 ?
01:03:655 (3) - same as 00:38:155 (2)
01:13:968 (4,5,6) - I think it too hard for normal simplify it such as 01:23:530 (5,6)
01:15:655 (2) - same as 00:38:155 (2)
01:18:655 (2) - ^

[Hard]
00:46:780 (1) - could you end spinner at 00:49:218 ?

I have no idea to mod Lunatic...sorry :(

I hope this mod will help you :)
Topic Starter
Arooma

soelsoel wrote:

Hello... Arooma Thank you for mod my map
I'm new to mod but I'll do my best

[All Difficulty]
00:00:843 - 00:37:593 - I think this part should use soft simpleset
01:14:718 - how about end kiai here and start again at 01:15:093 and then end at 01:27:093
01:27:843 - 01:39:843 - same as 00:00:843 - 00:37:593

[Normal]
00:38:155 (2) - feel strange...could you delete it ?
00:46:593 (1) - could you end spinner at 00:48:843 ?
01:03:655 (3) - same as 00:38:155 (2)
01:13:968 (4,5,6) - I think it too hard for normal simplify it such as 01:23:530 (5,6)
01:15:655 (2) - same as 00:38:155 (2)
01:18:655 (2) - ^

(remapping :3)

[Hard]
00:46:780 (1) - could you end spinner at 00:49:218 ? - (fix)

I have no idea to mod Lunatic...sorry :(

I hope this mod will help you :)
Update!
Thanks Mod :33
It was useful :D
Rizen
From modding queue

[Timing]

  • I got the same BPM as you but I think your offset is 1/2 a measure out. With offset 93, most of the heavy instrument notes are played on the large white tick. This can clearly be seen at 00:37:593 (1) - , where the instruments go from soft piano to hard piano
[General]

  • You have very good rhythm. It's just that your placements of objects is pretty unorganized and a little bit chaotic. You can improve this (also called flow) by utilizing blankets and linear shapes

    Blankets mean not this but this. Don't overblanket though
[Normal]

  • The flow of this difficulty seems very repetitive (circles, circles, circles). Consider remapping with flow in mind. This can be seen if you press ctrl+a (only one thing goes through the middle)
    I highly recommend remapping this difficulty. The rhythm is good but the placements has bad flow
    00:05:905 (3) - add a circle here?
[Hard]

  • 00:17:905 (1) - stack with previous circle 3 (eg. change this to this
    01:06:843 (3) - stack with previous slider 1
    01:07:968 (5) - move this to stack on top of slider 6?
    01:18:843 (3) - stack with end of previous slider 1
    01:19:968 (5) - move this to stack on top of slider 6?

no kds please
Topic Starter
Arooma

[ Rizen ] wrote:

From modding queue

[Timing]

  • I got the same BPM as you but I think your offset is 1/2 a measure out. With offset 93, most of the heavy instrument notes are played on the large white tick. This can clearly be seen at 00:37:593 (1) - , where the instruments go from soft piano to hard piano
[General]

  • You have very good rhythm. It's just that your placements of objects is pretty unorganized and a little bit chaotic. You can improve this (also called flow) by utilizing blankets and linear shapes

    Blankets mean not this but this. Don't overblanket though
[Normal]

  • The flow of this difficulty seems very repetitive (circles, circles, circles). Consider remapping with flow in mind. This can be seen if you press ctrl+a (only one thing goes through the middle)
    I highly recommend remapping this difficulty. The rhythm is good but the placements has bad flow
    00:05:905 (3) - add a circle here?
[Hard]

  • 00:17:905 (1) - stack with previous circle 3 (eg. change this to this (fix)
    01:06:843 (3) - stack with previous slider 1 (fix)
    01:07:968 (5) - move this to stack on top of slider 6?
    01:18:843 (3) - stack with end of previous slider 1 (fix)
    01:19:968 (5) - move this to stack on top of slider 6?

no kds please
Thank you mod and tips!!

normal should the remapping..
Nuolong
Lunatic
00:01:593 (2) - Direct this so it points more clearly to 00:01:968 (3) -
00:03:843 (3) - ^ direct to 00:04:218 (4) -
00:05:343 (5,6) - Reverse slider instead with reverse on blue tick to match vocal
00:10:218 (2) - Direct it to 00:10:593 (3) -
00:14:905 (5) - You may keep, but I can't hear this anywhere in the music.
00:16:593 (1,2) - This is ugly imo, you can change it to a different pattern, perhaps? The way it's structured with the overlap doesn't even match the music
00:18:468 (2,3,4,5,6,7) - What in the music makes you do this?
00:22:593 (1) - , 00:23:155 (3) - , and 00:23:718 (5) - make the mapping look plain. Perhaps you would like to modify it?
00:27:655 (6,7,1) - In my opinion, the spacing does not match the pause
00:29:155 (5,6) - Make these sliders compliment each other to be visually appealing
00:44:343 (4,5) - Sliders make an awful looking overlap
01:05:343 (9) - Stack this head on to 01:04:593 (5) - for neatness
01:10:968 (8) - ^ on to 01:10:030 (5) -
01:13:405 (1) - Try to use this nice slider more often when you can .
01:18:468 (2) - Move this to the right a bit
  1. Would you keep NC @ white tick after major white tick? Or would you perhaps make all the NC's on the major white ticks?
  2. You know this, but BG needed
  3. I wouldn't name it Lunatic


Hard
00:19:593 (1) - Stack tail/reverse arrow on top of the head of 00:18:843 (3) -
00:21:280 (5) - Direct downwards to 00:21:655 (6) - , or curve 00:21:655 (6) - more so it fits with what's before it
00:54:280 (7,1) - Make this overlap perfectly into the middle of 00:55:593 (3) -
01:11:530 (8,9,1) - Make the direction straighter
01:35:530 (1) - Fix DS just a bit

Normal
00:10:780 (1) - How about no break, 1:30 drain time; don't be lazy, try to make it out
00:28:218 (1,2) - No, not stacked.
00:31:218 (1,2) -
00:43:218 (1,2) -
  1. Needs nicer sliders to be more appealing
Topic Starter
Arooma

NolanM wrote:

Lunatic
00:01:593 (2) - Direct this so it points more clearly to 00:01:968 (3) - (fix)
00:03:843 (3) - ^ direct to 00:04:218 (4) - (fix)
00:05:343 (5,6) - Reverse slider instead with reverse on blue tick to match vocal
00:10:218 (2) - Direct it to 00:10:593 (3) - (fix)
00:14:905 (5) - You may keep, but I can't hear this anywhere in the music.
00:16:593 (1,2) - This is ugly imo, you can change it to a different pattern, perhaps? The way it's structured with the overlap doesn't even match the music (maybe fix..)
00:18:468 (2,3,4,5,6,7) - What in the music makes you do this?
00:22:593 (1) - , 00:23:155 (3) - , and 00:23:718 (5) - make the mapping look plain. Perhaps you would like to modify it?
00:27:655 (6,7,1) - In my opinion, the spacing does not match the pause
00:29:155 (5,6) - Make these sliders compliment each other to be visually appealing
00:44:343 (4,5) - Sliders make an awful looking overlap (fix plan)
01:05:343 (9) - Stack this head on to (01:04:593 (5) - for neatness (fix)
01:10:968 (8) - ^ on to 01:10:030 (5) - (fix)
01:13:405 (1) - Try to use this nice slider more often when you can .(fix plan)
01:18:468 (2) - Move this to the right a bit (fix plan)
  1. Would you keep NC @ white tick after major white tick? Or would you perhaps make all the NC's on the major white ticks?
  2. You know this, but BG needed
  3. I wouldn't name it Lunatic


Hard
00:19:593 (1) - Stack tail/reverse arrow on top of the head of 00:18:843 (3) - (fix)
00:21:280 (5) - Direct downwards to 00:21:655 (6) - , or curve 00:21:655 (6) - more so it fits with what's before it (maybe fix..)
00:54:280 (7,1) - Make this overlap perfectly into the middle of 00:55:593 (3) - (fix)
01:11:530 (8,9,1) - Make the direction straighter (fix)
01:35:530 (1) - Fix DS just a bit (fix plan)

Normal
00:10:780 (1) - How about no break, 1:30 drain time; don't be lazy, try to make it out (consider)
00:28:218 (1,2) - No, not stacked. (consider)
00:31:218 (1,2) -
00:43:218 (1,2) -
  1. Needs nicer sliders to be more appealing
Thanks Mod!!
I'll try to fix all
NVAN
Hi

General
  • Where are the backgrounds?! >:(


Normal

  • 00:07:593 (1) - Move the end anchor point to x:412 y:192 to make the pattern more neat


Hard

  • 00:36:843 (4) - NC
    00:39:843 (9,10) - The slider end should be at the red tick rather than white tick
    01:07:968 (5) - Move it to x:284 y:172
    01:14:343 (7,8,1) - Make it like this http://puu.sh/hwjZY/04e33c5742.jpg
    01:19:968 (5) - Move it to x:240 y:128
    01:20:718 (7) - Add an anchor point at x:136 y:72


Insane

  • 00:04:405 (1,2,3) - Overmapped, there's no streams here
    00:34:218 (4) - Make it like this. It''ll look more neat http://puu.sh/hwkfT/0f3077ea11.jpg
    00:46:593 (1,2,3) - Make some DS at the stream. The problem because it'll be invisible for anyone who uses Normal type skin
    00:58:593 (4,5,6) - ^

I think that's all. Good luck ;)
Chaoslitz


[General]
  1. Add back background in your next update
  2. Add combo colours

[Normal]
  1. 00:09:843 - A downbeat here, try to add a note
  2. 00:33:093 (6) - Unstack it, since there is a 1/1 gap between 00:32:718 (5,6), stacking may mislead player to hit 00:33:093 (6) earlier, which is not suitable in a Normal diff
  3. 00:35:530 (3,4) - Same as above
  4. I think you need to add hitsound to slidertick like 00:39:468 / 01:04:968 so to keep whole clap flow in the map

[Hard]
  1. 00:03:843 - Another downbeat, also there is piano, so add a note.
  2. 00:06:843 - ^
  3. 00:13:593 - Reduce volume in this tick, 70% here is too loud
  4. There are jumps which is not needed in the intro part like 00:00:843 (1,2), especially when the music is soft, so DS needed to be fixed.

[Lunatic]
  1. 00:13:593 - Same as Hard
  2. 00:16:593 (1,2) - Avoid stacking like this, which is hard to read for players
  3. 00:33:093 (1,2) - ^
  4. 01:03:093 - 75% is loud even it is kiai part, use 70% like Hard
  5. 01:27:093 (1) - Shouldn't this slider place near 01:26:343 (2)'s tail, since 01:26:343 (2) ends reverse at tail.

Rhythm is fine, but in my opinion placement can be improved.
Good luck~
Monstrata
Hi! From my queue~

[General]

01:15:093 - Why did you end Kiai here? You should keep Kiai section going since its still the chorus. What you *could* do is create a Kiai reset here. Add a green line at 01:14:999 - to disable Kiai. Then make the green line at 01:15:093 - Kiai again. That way you get a nice reset. Apply this to all your difficulties.

[Lunatic]

00:04:499 (2) - This is a quiet section of the song... using 1/4 notes doesn't really fit :P. Also its barely audible anyways so its better if you take this out.
00:24:280 (2,3,4) - Try and make slider 3 flow better into the streams. You can try rotating the slider 180 degrees from selection center.
00:40:593 (4,5) - It's always better to have sliders begin on white ticks instead of red ticks. Ctrl+G this rhythm.
00:56:718 (6,7,1) - Try and angle slider 7 a bit further to the left. Right now the spacing makes it seem like theres a jump from 7> 1 since the spacing is very similar to what you used for the entire previous pattern.
01:09:280 (2,3,4) - This pattern doesnt flow well for me :P. The angle going into 4 is really sharp. You can improve this by rotating the slider a bit,. I think curving the sliders would also fit nicely with the vocals here~.

01:25:593 (1,2) - Instead of 5x repeat sliders, try using 2x repeats instead.
01:35:155 (9) - This note isnt audible. Extend the previous slider.

[Hard]

00:17:905 (1,4) - See if you can reposition slider 4 a biiit so its less overlapped with 1. I'm mainly talking about the slider-head. The AR is low enough that the overlap is still noticeable in game play ;P.
00:30:280 (6) - This note isnt really audible. Better to either extend the previous slider ot change the rhythm.
00:59:530 (5) - Rotate this 90 degrees by selection center for better flow.
01:06:093 (1,2,3,4) - Not good to overlap so many times :P. Stick with one overlap, either 1 and 3, or 2 and 4 and reposition the other object for better readability.
01:18:843 (3,4,5) - ^

[Normal]

00:13:593 - Why is there a break :S. It's a 1 minute 30 second song... You mapped this part out with Hard/Lunatic you can map this on Normal too :P.
01:14:343 (5) - Making this slider a repeat would play a loot nicer, but you'll have to do some pattern reworking. I still highly recommend it.
01:30:843 (1,2,3,1,2,3,4,5,1,2) - You're using 1/2 rhythm throughout this section, but its supposed to be calm and easier than your Kiai section... Compare this section with: 01:15:093 (1,2,3,1,2,3) - which is much stronger musically, but yet mapped much simpler.

Good luck~
Topic Starter
Arooma

XeroiZi HD wrote:

Hi

General
  • Where are the backgrounds?! >:(
(Mistake T-T)

Normal

  • 00:07:593 (1) - Move the end anchor point to x:412 y:192 to make the pattern more neat (fix)


Hard

  • 00:36:843 (4) - NC (fix)
    00:39:843 (9,10) - The slider end should be at the red tick rather than white tick (fix)
    01:07:968 (5) - Move it to x:284 y:172 (fix)
    01:14:343 (7,8,1) - Make it like this http://puu.sh/hwjZY/04e33c5742.jpg (fix)
    01:19:968 (5) - Move it to x:240 y:128 (fix)
    01:20:718 (7) - Add an anchor point at x:136 y:72


Insane

  • 00:04:405 (1,2,3) - Overmapped, there's no streams here (fix)
    00:34:218 (4) - Make it like this. It''ll look more neat http://puu.sh/hwkfT/0f3077ea11.jpg (consider)
    00:46:593 (1,2,3) - Make some DS at the stream. The problem because it'll be invisible for anyone who uses Normal type skin (fix plan)
    00:58:593 (4,5,6) - ^ (^)

I think that's all. Good luck ;)
Thanks Mod Xero!
Fixed almost everything :)
Topic Starter
Arooma

Chaoslitz wrote:



[General]
  1. Add back background in your next update
  2. Add combo colours

[Normal]
  1. 00:09:843 - A downbeat here, try to add a note (fix)
  2. 00:33:093 (6) - Unstack it, since there is a 1/1 gap between 00:32:718 (5,6), stacking may mislead player to hit 00:33:093 (6) earlier, which is not suitable in a Normal diff (fix plan)
  3. 00:35:530 (3,4) - Same as above (^)
  4. I think you need to add hitsound to slidertick like 00:39:468 / 01:04:968 so to keep whole clap flow in the map (Looking for a hit sound..)


[Hard]
  1. 00:03:843 - Another downbeat, also there is piano, so add a note. (fix plan)
  2. 00:06:843 - ^ (^)
  3. 00:13:593 - Reduce volume in this tick, 70% here is too loud (fix)
  4. There are jumps which is not needed in the intro part like 00:00:843 (1,2), especially when the music is soft, so DS needed to be fixed. (fix plan)


[Lunatic]
  1. 00:13:593 - Same as Hard (fix)
  2. 00:16:593 (1,2) - Avoid stacking like this, which is hard to read for players (fix)
  3. 00:33:093 (1,2) - ^ (^)
  4. 01:03:093 - 75% is loud even it is kiai part, use 70% like Hard (fix)
  5. 01:27:093 (1) - Shouldn't this slider place near 01:26:343 (2)'s tail, since 01:26:343 (2) ends reverse at tail.
(fix plan)

Rhythm is fine, but in my opinion placement can be improved.
Good luck~
Thanks Mod chaos~
'fix plan' will be modified later :33
Topic Starter
Arooma

monstrata wrote:

Hi! From my queue~

[General]

01:15:093 - Why did you end Kiai here? You should keep Kiai section going since its still the chorus. What you *could* do is create a Kiai reset here. Add a green line at 01:14:999 - to disable Kiai. Then make the green line at 01:15:093 - Kiai again. That way you get a nice reset. Apply this to all your difficulties.

[Lunatic]

00:04:499 (2) - This is a quiet section of the song... using 1/4 notes doesn't really fit :P. Also its barely audible anyways so its better if you take this out. (fix)
00:24:280 (2,3,4) - Try and make slider 3 flow better into the streams. You can try rotating the slider 180 degrees from selection center. (fix)
00:40:593 (4,5) - It's always better to have sliders begin on white ticks instead of red ticks. Ctrl+G this rhythm. (fix plan)
00:56:718 (6,7,1) - Try and angle slider 7 a bit further to the left. Right now the spacing makes it seem like theres a jump from 7> 1 since the spacing is very similar to what you used for the entire previous pattern. (fix)
01:09:280 (2,3,4) - This pattern doesnt flow well for me :P. The angle going into 4 is really sharp. You can improve this by rotating the slider a bit,. I think curving the sliders would also fit nicely with the vocals here~.
(consider)
01:25:593 (1,2) - Instead of 5x repeat sliders, try using 2x repeats instead.
(consider)
01:35:155 (9) - This note isnt audible. Extend the previous slider. (consider)

[Hard]

00:17:905 (1,4) - See if you can reposition slider 4 a biiit so its less overlapped with 1. I'm mainly talking about the slider-head. The AR is low enough that the overlap is still noticeable in game play ;P. (maybe fix..)
00:30:280 (6) - This note isnt really audible. Better to either extend the previous slider ot change the rhythm. (consider)
00:59:530 (5) - Rotate this 90 degrees by selection center for better flow. (fix)
01:06:093 (1,2,3,4) - Not good to overlap so many times :P. Stick with one overlap, either 1 and 3, or 2 and 4 and reposition the other object for better readability. (fix plan)
01:18:843 (3,4,5) - ^ (^)

[Normal]

00:13:593 - Why is there a break :S. It's a 1 minute 30 second song... You mapped this part out with Hard/Lunatic you can map this on Normal too :P. (mapping T-T)
01:14:343 (5) - Making this slider a repeat would play a loot nicer, but you'll have to do some pattern reworking. I still highly recommend it. (maybe fix..)
01:30:843 (1,2,3,1,2,3,4,5,1,2) - You're using 1/2 rhythm throughout this section, but its supposed to be calm and easier than your Kiai section... Compare this section with: 01:15:093 (1,2,3,1,2,3) - which is much stronger musically, but yet mapped much simpler. (mapping..)

Good luck~
Thanks Mod! mons!
'fix plan' will be modified later :33
Try to fix all :D
Beomsan
Mod


[Normal]

00:03:093 (4) - 2랑 대칭을 맞추는게 미관상으로 더 나아보입니다.





[Hard]

곡의 분위기가 조용하고 맵이 무난한 만큼 Difficulty 부분에서도 느슨한 설정이 어울릴거라 생각합니다.
cs 3.5 추천

00:04:593 (1) - 슬라가 수직이 아닌게 의도된건 아닌 거 같아서 찍었습니다. 수직으로

00:36:093 (3) -


00:51:280 (5,1,2,3,4) - 왜인지 보자마자 배치가 어색하다고 생각해서 나름대로 바꿔봤습니다. 참고만





[Lunatic]

곡의 분위기가 조용하고 맵이 무난한 만큼 Difficulty 부분에서도 느슨한 설정이 어울릴거라 생각합니다.
ar 8~8.5 추천

01:07:593 (1,2,3) - 라던지 01:16:593 (5,6,7) - 같은거 슬뒷 2타 딱 붙이는게 나아보입니다.

루나틱은 처음 보자마자 와 완전 랭맵퀄이네 생각해서 딱히 찍을거도 없네요.



다른 슬라들도 대각선을 많이 사용해서 대칭이 안맞을텐데 그건 왜 안잡냐 이중성 오지네! 라고 생각하실 수도 있는데,
그건 아루마님 매핑 스타일이라고 생각하기 때문에 고치면 좋을 거 같다 싶은 부분만 나름의 판단으로 말씀드린거라고 이해해주시면 되겠습니다.ㅋㅋ

플레이어로써의 소감은 슬라이더 비중이 너무 높지 않았나 싶긴 해도 전체적으로 정말 깔끔했고 괜찮았다고 생각합니다.

많이 배워가고 계속해서 좋은 맵 만들어가시길 바랍니다.^^
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