Heyo
[Insane]
You can PM me for any questions, since I am sure this map can be improved even more. I apologise for not modding any of the other diffs, but I think you should and can learn from my mod to improve your other diffs as well!
[Insane]
- 00:00:578 (1,2) - Either stack them or move them more far away, the spacing is kinda confusing, it seems like a 1/2 spacing while it is 1/1 in reality
- 00:00:911 (2,3,4,5) - Try to make the curves prettier, they seem pretty random and unrelated, imo the best option would be to use Ctrl+C, Ctrl+V and rotate them using Ctrl+Shift+R
- 00:01:577 (4) - I suggest moving the volume increase to 00:01:911, since the ringing is gettiing back stronger there, and not mid slider
- 00:01:577 (4,1) - Not stacked properly.
- 00:03:244 (3,1) - ^
- 00:03:911 (1,2,3,1) - Any reason for the weird spacing changes?
- 00:04:577 (1,2) - You can improve the blanket here a lot by trying to follow the outer circle of the first slider. Like that: http://puu.sh/hia2Z/f2afd5520b.jpg
- 00:07:244 (1) - I really dislike the way this slider looks, if you tried to make a wave, here is you can do it really easily: http://puu.sh/hia8x/8c7b8448e0.jpg and then obviously rotate it using Ctrl+Shift+R if needed
- 00:08:077 (1) - Put a 5% soft sampleset in slider end, since there's no real beat and the hitsound there feels unneeded.
- 00:09:911 (1) - to 00:18:577 (1) - I really think you should reduce the SV to something like 0,85x and the hitsound volume to something like 60%, since this part is relatively more relaxed and more slow.
- 00:09:911 (1,2,3,4,1) - Keep equal DS, the relaxed part starts here and if you're not making a certain pattern there's no reason to randomly place sliders.
- 00:11:577 (3) - There's a pretty (relatively) loud ringing sounds here, I don't think you should ignore them with a 1/1 slider.
- 00:11:994 - A note here can be added for a triplet (it exists in the song )
- 00:15:911 (3,4) - Ctrl+C, Ctrl+V wil make this pattern look much betterrrr! Also Ctrl+G on 4 will make the flow much better as well.
- 00:16:577 (1) - 1/1 slider here will be much better, it will follow the vocals, try to make the slider flow from the previous pattern into the next, since the current one is really random.
- 00:16:577 (1) - This is really unnecessary, make something more simple, the current pattern doesn't relate to anything.
- 00:17:911 (2,3,1) - How about changing the pattern to something like this http://puu.sh/hiaC5/c5e734cd58.jpg It follows the vocals better and the double triplets feel much better to play.
- 00:20:077 - Why ignore the note here? A jump here would fit the overall pattern and play better, if you don't want a note here then I suggest removing 00:19:744 (3) - as well.
- 00:20:577 (4,5) - This is awkward, an empty beat between them. There's actually a note at 00:21:161 but if you want to make this a bit more interesting you could make something like this: http://puu.sh/hiaMs/f520188c5c.jpg
- 00:22:911 (4,1) - Either stack them or place farther away due to the empty beat between them.
- 00:24:244 (4) - Instead of a slider that lands on both of the 'strong' vocals, put 2 objects that are pressable (2 circles or 1 circle and a slider), so the player can relate to the vocals with playing. I suggest a circle and a slider, since the second vocal is held.
- 00:26:911 (5,1) - Spacing.
- 00:27:911 (3) - A 1/1 would be more appropriate here.
- 00:28:577 (6) - I really think you should re-design this slider.
- 00:46:744 (1,2) - Hell no. I thought it was 1/1 because of the previous pattern. Change it so I'll understand that those are 1/2.
- 00:49:077 (2,3) - Spacing.
- 01:21:911 (3,4,5,6) - Might want to change the spacing between 3 and 4.
You can PM me for any questions, since I am sure this map can be improved even more. I apologise for not modding any of the other diffs, but I think you should and can learn from my mod to improve your other diffs as well!