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EBICO & jioyi - Slit

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Axey
hi
Topic Starter
Megurine Luka

BakaHuang wrote:

hi
皇爷=3=
Lavender
排版都好工整啊。。。没什么可挑的了,送星不要打我(其实是不太喜欢听音游曲
Shad0w1and
[Insane]
00:19:795 (5) - 和 00:18:977 (2) - stack?00:21:159 (1,2) - 這個也一起?(故意的話就算了)
01:10:250 (2,1) - 對直,拿尺子量我也是醉了
01:14:523 (3,4,5) - 對好 _(:3
01:20:341 (3,4,5) - ^建議關掉格子排
[Another]
00:26:977 (1,1) - 差一個像素 _(:3
01:35:613 (5,6) - ^_(:3 這個會stack其實沒關係
[Standard]
00:55:341 (1) - 音效感覺稍有違和
[Beginner]
CS4?!?!?比Standard還高?

強挑的幾個點,不改都行
Peachtrees
no more placeholders!=w=

Beginner:

00:21:886 (1,2) - the overlap is most likely fine, I'm just personally dislike overlaps like this so I feel obligated to suggest a different pattern https://osu.ppy.sh/ss/3023373

00:37:159 (2) - very nazi, but see if you can have the little bump exactly in the middle of the slider for perfect symmetry?

00:40:795 (2) - I think slightly de-curving this would look a tad bit nicer

00:56:795 (4) - this feels very strong uwu not sure if try to cover this sound, I think the current rythm is fine too!

01:08:432 (1) - wouldnt it be super neat to have the change in the sliders shape right here 01:08:795 (1) - because it'd go along with song I think ><

01:42:613 (4,1) - blanket /me runs

01:42:977 (1,1) - what's with the uneven spacing? is this intentional?

Standard

00:16:068 (1,2) - I'd personally feel like de-curving this would end up making this blanket look neater, though this is 100% fine as it is and my personal preference. The same obviously applies to similar blankets later on. again, I this is just MY prefence ~

00:39:341 (1,1) - kinda just me again, but I feel as though both of these slider could use a little more...uuh power i guess? I mean they're mapped to represent a very strong sound so I curve seems a bit blunt

01:05:523 (1,2) - I'm guessing this wasn't supposed to be blanekting?

Hard

00:22:977 (4,5,1) - nazi blanket ;c uuh not 100% if this was supposed to be blanketing though..being a nazi is hard ><

00:38:977 (4,1) - aaah the tiny overlap is driving me crazy ><

01:03:341 (2) - minor suggestion: why not give this a liiiitle downward curve to match the next slider and to go for a little 'swing' into the next slider

I'm not going to nazi out on every single blanket just to make this look longer ><

Hyper

01:09:704 (10,1) - idk, but I feel as though this feels strong enough to justify a little jump, especially since it's the build-up so making this a bit more intense should be fine yes?

00:22:977 (7,1) - ^

01:40:068 (1,2,3,4) - note sure if you want this to be a straight line, but it looks a little bit uneven?

01:43:341 (4) - any particular reason for the 20% HSV?

01:45:886 (4,5) - I feel as though this should feel a bit more intense

Another

00:47:341 (3,5) - nazi stack..I guess ><

01:08:068 (7,8,2) - ^ /me runs

01:10:613 (1,2) - I feel like this could bit a little more intense

Extra

Tried testplaying but tensing my arm up causes pain so I couldn't ><. I don't think I can come up with anything for this one, sorrry!

I hope I could atleast give ONE proper suggestion..very neat set ;w;
Karen
M4M: https://osu.ppy.sh/s/292823
大哥好久没做音游曲,好棒。


[General]
  1. 怎么跟2ha一样用1365*768的BG,这是爱么
  2. mp3是128kbps的,虽然允许但是还是有点危险,建议换个高点的
  3. 这是什么,title不一样?

[Beginner]
  1. 00:21:886 (1,2) - 这两个碰一起略丑啊..后面那个滑条换个位置吧
  2. 00:36:432 (1) - 今天一张图的easy因为1/2滑条被dq了,虽然感觉这个没什么问题但是,你懂得。
  3. 00:42:250 (4,1) - spacing error
  4. 01:01:886 - 这个BPM,转盘后要空4拍

[Standard]
  1. 00:38:613 (3,1) - 这碰到不好看吧
  2. 01:16:795 - normal空两拍
  3. 01:19:704 - ^
  4. 01:26:977 - ^
  5. 01:32:795 - 加个圈?后面凭空原地单点,好坑的感觉
    这节奏真难...

[Hard]
  1. 是不是说不摸这个来着?记性有点差...

[Hyper]
  1. 00:56:068 (7) - 跟钢琴轨的话这个圈就多余了吧
  2. 01:13:523 (4,5) - 感觉离太近了,容易误读,不如干脆把折返放圈下面
  3. 01:26:886 - 滑条头5%音量应该是必死的(
  4. 01:37:704 (1,2) - 这个也太近的感觉

[Another]
  1. 00:56:068 (8) - 同hyper,建议去掉这个
  2. 00:43:341 (3,4) - 这两个建议远一点,比如可以这样别的找不出啥了orz。。

[Extra]
  1. 00:28:250 (2,3,4) - 感觉3连不能表现出这里的音乐,建议跟another一样00:28:068 - 从这里开始弄两个1/4滑条
  2. 01:08:250 (9) - 这个finish多余的吧
  3. 01:21:523 (1,2,1,2) - 完全重叠也太坑了点,建议错开一点。。
  4. 00:50:523 (4,7) - NC提示一下拆串吧
  5. 00:55:341 - 建议加个圈
lkx_Shore
卸腿

General

  1. Beginer的title和其他难度不一致。
  2. 添加多477ms的lead-in?

Extra

  1. 00:39:341 (1) - 00:39:523 - 音是从这里开始出现的,把00:39:341 (1) - 从这个音分成两个不同的部分体现音的变化?(就是前面反方向扭或者曲折啥的)

Another

  1. AR9?...我觉得AR8.5左右最合适。
  2. 00:31:341 (1) - 改成稍微有点曲折的滑条?
  3. 00:32:795 (4) - 有点风险...顺便00:33:159 - 不加个note嘛。
  4. 00:39:523 - 音是从这里开始出现的,把00:39:341 (1) - 从这个音分成两个不同的部分体现音的变化?(就是前面反方向扭或者曲折啥的)
  5. 00:50:977 (1) - 我觉得用finish更好。

Hyper

  1. 00:08:613 (3) - 尾巴有声音感觉有点奇怪...降低音量?
  2. 00:31:704 (2) - 这里音乐有疾走感...note弹出去会更好。
  3. 01:05:886 (2) - 间距太大了。
  4. 01:24:523 - 和01:24:704 - 加note,01:24:613 (2) - 去掉。
  5. 01:26:977 - 着力点在这,可以把滑条改成01:26:977 - 开始,01:26:886 - 加个note。
  6. 01:44:068 (1,2,3,4,5) - 20%音量感觉不是很必要...用20%音量有什么特殊的理由吗?

Hard

  1. 01:19:341 (2) - 尾巴加Soft-finish?

Standard

  1. 01:23:886 (2) - 低难度直接跟主旋律吧?跟鼓感觉不适合。如果采用的话↓
    01:23:886 (2) - 移到01:23:704 - 加折返。
    01:24:432 (3) - 加折返,01:24:977 (4) - 改成在01:25:159 - 开始,01:25:704 - 结束。
  2. 01:44:432 - 加Note?

Beginner

  1. Fine.

Other

  1. 找齐mod以后记得喊我回来。
Topic Starter
Megurine Luka
lkx我被你的星吓着了....

直接跪倒在了地上......

吃完饭看mod :roll:
Topic Starter
Megurine Luka

Kagamine Ren wrote:

M4M: https://osu.ppy.sh/s/292823
大哥好久没做音游曲,好棒。


[General] :arrow: all fixed
  1. 怎么跟2ha一样用1365*768的BG,这是爱么
  2. mp3是128kbps的,虽然允许但是还是有点危险,建议换个高点的
  3. 这是什么,title不一样?

[Beginner]
  1. 00:21:886 (1,2) - 这两个碰一起略丑啊..后面那个滑条换个位置吧 :arrow: 算是故意的先这样试试
  2. 00:36:432 (1) - 今天一张图的easy因为1/2滑条被dq了,虽然感觉这个没什么问题但是,你懂得。 :arrow: 我懂...还是try一下
  3. 00:42:250 (4,1) - spacing error :arrow: fixed
  4. 01:01:886 - 这个BPM,转盘后要空4拍 :arrow: 容我哭一哭,缩短了spinner

[Standard]
  1. 00:38:613 (3,1) - 这碰到不好看吧 :arrow: 确实有点..不过先这样好了.w.
  2. 01:16:795 - normal空两拍 :arrow: [/color]
  3. 01:19:704 - ^
  4. 01:26:977 - ^
  5. 01:32:795 - 加个圈?后面凭空原地单点,好坑的感觉 :arrow: 好像还行?就先不改了
    这节奏真难...

[Hard]
  1. 是不是说不摸这个来着?记性有点差...

[Hyper]
  1. 00:56:068 (7) - 跟钢琴轨的话这个圈就多余了吧 :arrow: 我也不知道跟的什么...
  2. 01:13:523 (4,5) - 感觉离太近了,容易误读,不如干脆把折返放圈下面 :arrow: 大概算是antijump
  3. 01:26:886 - 滑条头5%音量应该是必死的 :arrow: [/color]
  4. 01:37:704 (1,2) - 这个也太近的感觉 :arrow: 打起来实感一般...就先这样了

[Another]
  1. 00:56:068 (8) - 同hyper,建议去掉这个
  2. 00:43:341 (3,4) - 这两个建议远一点,比如可以这样 :arrow: 虽然图片并没有刷出来但是拉远了一些别的找不出啥了orz。。

[Extra]
  1. 00:28:250 (2,3,4) - 感觉3连不能表现出这里的音乐,建议跟another一样00:28:068 - 从这里开始弄两个1/4滑条 :arrow: 他应该跟的是鼓,先这样
  2. 01:08:250 (9) - 这个finish多余的吧 :arrow: done
  3. 01:21:523 (1,2,1,2) - 完全重叠也太坑了点,建议错开一点。。 :arrow: 不是特别想改这个梗
  4. 00:50:523 (4,7) - NC提示一下拆串吧 :arrow: done
  5. 00:55:341 - 建议加个圈 :arrow: done
Topic Starter
Megurine Luka

Shad0w1and wrote:

[Insane]
00:19:795 (5) - 和 00:18:977 (2) - stack?00:21:159 (1,2) - 這個也一起?(故意的話就算了)
01:10:250 (2,1) - 對直,拿尺子量我也是醉了
01:14:523 (3,4,5) - 對好 _(:3
01:20:341 (3,4,5) - ^建議關掉格子排
[Another]
00:26:977 (1,1) - 差一個像素 _(:3
01:35:613 (5,6) - ^_(:3 這個會stack其實沒關係
[Standard]
00:55:341 (1) - 音效感覺稍有違和
[Beginner]
CS4?!?!?比Standard還高?

強挑的幾個點,不改都行
昨天改了好像没回?=-=我也忘记改了啥地方好像大多都改了- -
Topic Starter
Megurine Luka

Peachtrees wrote:

no more placeholders!=w=

Beginner:

00:21:886 (1,2) - the overlap is most likely fine, I'm just personally dislike overlaps like this so I feel obligated to suggest a different pattern https://osu.ppy.sh/ss/3023373 :arrow: kinda intended to do that~

00:37:159 (2) - very nazi, but see if you can have the little bump exactly in the middle of the slider for perfect symmetry? :arrow: fixed?

00:40:795 (2) - I think slightly de-curving this would look a tad bit nicer :arrow: done

00:56:795 (4) - this feels very strong uwu not sure if try to cover this sound, I think the current rythm is fine too! :arrow: .w.

01:08:432 (1) - wouldnt it be super neat to have the change in the sliders shape right here 01:08:795 (1) - because it'd go along with song I think >< :arrow: well, just try new things maybe?

01:42:613 (4,1) - blanket /me runs :arrow: fixed?

01:42:977 (1,1) - what's with the uneven spacing? is this intentional? :arrow: fixed a bit

Standard

00:16:068 (1,2) - I'd personally feel like de-curving this would end up making this blanket look neater, though this is 100% fine as it is and my personal preference. The same obviously applies to similar blankets later on. again, I this is just MY prefence ~ :arrow: fixed

00:39:341 (1,1) - kinda just me again, but I feel as though both of these slider could use a little more...uuh power i guess? I mean they're mapped to represent a very strong sound so I curve seems a bit blunt :arrow: Q.Q

01:05:523 (1,2) - I'm guessing this wasn't supposed to be blanekting? :arrow: fixed

Hard

00:22:977 (4,5,1) - nazi blanket ;c uuh not 100% if this was supposed to be blanketing though..being a nazi is hard ><

00:38:977 (4,1) - aaah the tiny overlap is driving me crazy >< :arrow: me too, fixed

01:03:341 (2) - minor suggestion: why not give this a liiiitle downward curve to match the next slider and to go for a little 'swing' into the next slider :arrow: yes

I'm not going to nazi out on every single blanket just to make this look longer ><

Hyper

01:09:704 (10,1) - idk, but I feel as though this feels strong enough to justify a little jump, especially since it's the build-up so making this a bit more intense should be fine yes? :arrow: fixed in another way

00:22:977 (7,1) - ^ :arrow: keep this first~~

01:40:068 (1,2,3,4) - note sure if you want this to be a straight line, but it looks a little bit uneven? :arrow: well, you're right

01:43:341 (4) - any particular reason for the 20% HSV? :arrow: I just followed extra and fixed

01:45:886 (4,5) - I feel as though this should feel a bit more intense :arrow: hmmm, I will reconsider it :3

Another

00:47:341 (3,5) - nazi stack..I guess >< :arrow: done

01:08:068 (7,8,2) - ^ /me runs :arrow: done

01:10:613 (1,2) - I feel like this could bit a little more intense :arrow: same as hyper

Extra

Tried testplaying but tensing my arm up causes pain so I couldn't ><. I don't think I can come up with anything for this one, sorrry!

I hope I could atleast give ONE proper suggestion..very neat set ;w;
Topic Starter
Megurine Luka

lkx_Shore wrote:

卸腿

General

  1. Beginer的title和其他难度不一致。 :arrow: done
  2. 添加多477ms的lead-in? :arrow: 虽然不知道为什么是477但是还是加了

Extra

  1. 00:39:341 (1) - 00:39:523 - 音是从这里开始出现的,把00:39:341 (1) - 从这个音分成两个不同的部分体现音的变化?(就是前面反方向扭或者曲折啥的) :arrow: 拆了个circle出来

Another

  1. AR9?...我觉得AR8.5左右最合适。 :arrow: done
  2. 00:31:341 (1) - 改成稍微有点曲折的滑条? :arrow: 改了个奇怪的形状?
  3. 00:32:795 (4) - 有点风险...顺便00:33:159 - 不加个note嘛。 :arrow: done
  4. 00:39:523 - 音是从这里开始出现的,把00:39:341 (1) - 从这个音分成两个不同的部分体现音的变化?(就是前面反方向扭或者曲折啥的) :arrow: 和Extra一样处理了
  5. 00:50:977 (1) - 我觉得用finish更好。 :arrow: 加上了

Hyper

  1. 00:08:613 (3) - 尾巴有声音感觉有点奇怪...降低音量? :arrow: 20%
  2. 00:31:704 (2) - 这里音乐有疾走感...note弹出去会更好。 :arrow: done
  3. 01:05:886 (2) - 间距太大了。 :arrow: 应该还行?这里先不改了><
  4. 01:24:523 - 和01:24:704 - 加note,01:24:613 (2) - 去掉。 :arrow:
  5. 01:26:977 - 着力点在这,可以把滑条改成01:26:977 - 开始,01:26:886 - 加个note。 :arrow: done
  6. 01:44:068 (1,2,3,4,5) - 20%音量感觉不是很必要...用20%音量有什么特殊的理由吗? :arrow: 这一定是饼干的锅!(强行甩锅

Hard

  1. 01:19:341 (2) - 尾巴加Soft-finish? :arrow: done

Standard

  1. 01:23:886 (2) - 低难度直接跟主旋律吧?跟鼓感觉不适合。如果采用的话↓
    01:23:886 (2) - 移到01:23:704 - 加折返。
    01:24:432 (3) - 加折返,01:24:977 (4) - 改成在01:25:159 - 开始,01:25:704 - 结束。 :arrow: done
  2. 01:44:432 - 加Note? :arrow: 好像有点难了?先这样/w\

Beginner

  1. Fine.

Other

  1. 找齐mod以后记得喊我回来。
liangv587
  • [General]
  1. 加leadin是为了开始前能有2000ms的缓冲时间,另外Extra没加上
  2. bg逼死强迫症

    [Another]
  3. 00:38:977 (4) - 怎么不延长两节,00:39:341 (5) - 这里是结束,不应该用圈
  4. 00:47:250 - 加个圈补下节奏?
  5. 01:25:795 (1,1) - Insane级转盘后要隔1/2,或者不要那个圈了

    [Hard]
  6. 01:31:159 (3) - 这样如何http://puu.sh/hiSqI.jpg

    [Standard]
  7. 01:37:523 (1,2,1) - 低难度不要叠滑条尾吧
  8. 01:49:159 (1,2) - 同上
  9. 01:42:977 (4,1,2) - 这种很难打,可以把后面那组01:43:159 (1,2,3,4) - 换成滑条,01:44:613这里也应该补个圈切换回来
唔,做得太好了找不出问题,水点摸就起飞
Doormat
Hello, from my mod queue victim list :)

Beginner
- Got nothing to fix here; it's pretty solid in my opinion.

Standard
- Make the slider at 00:18:977(1) less curvy so it blankets 00:20:432(2) better
- Make the slider at 00:20:432(2) less curvy so it blankets 00:21:886(1) better
- Make the slider at 00:58:250(2) less curvy so it blankets 00:59:704(3) better
- You don't need to make the note at 01:09:886(1) a new combo
- The transition from 01:14:795(1) to 01:15:068(2) feels off
  • :idea: Maybe you can use the pattern from 01:17:159(1, 2) here as well?
- Consider adding an note at 01:44:613
- The sliders at 01:46:523(2) and 01:47:068(3) feel too long in my opinion
  • :idea: Maybe you can shorten the sliders so it's something like this?
    SPOILER
    Before

    After

Hard
- Sliders at 01:12:795(1) and 01:13:523(3) could be made a little bit more curvier so that they better blanket 01:13:341(2)

Hyper
- Distance snap isn't followed at 00:02:613(5).
  • :idea: Maybe you can reverse (Ctrl + G) the slider and move it to somewhere here?
- Try rotating the slider at 00:36:432(5) by 3 degrees anti-clockwise (-3 degrees clockwise) from its selection centre so that this slider is parallel with 00:36:068(3, 4)
- Consider reversing (Ctrl + G) the following:
  • - 00:43:341(5) and 00:43:704(6)
    - 00:46:613(1)
- The distance between 01:05:795(1) and 01:05:886(2) is a little large :o Consider making this jump shorter?

I took a look at your Another and Extra maps, but I don't exactly have a whole lot of experience when it comes to how these types of maps should be designed, so I didn't mod them :/

Hopefully some of my suggestions with the easier difficulties help you out (:

I used to play Cytus on my friend's iPad all the time before I started playing osu! lol
Topic Starter
Megurine Luka
=333333333333333= Thank you!!!!
Hollow Wings
bubbled.
Topic Starter
Megurine Luka
:o modded on QQ

too long to upload the log.

Thanks HW =3=
Rixia Mao

jyc-Binggan wrote:

am I pro?
ofc
lkx_Shore
Topic Starter
Megurine Luka

Rixia Mao wrote:

jyc-Binggan wrote:

am I pro?
ofc

Thx, lkx.
cmn_891127
o(≧v≦)o~~好棒
Skyhmer
wat
Anyways congratz
Lach
Hey this map is cool but I really think you should have offset the second half of these notes 01:21:523 (1,2,1,2) - in the extra in a way that makes them more visible.
Topic Starter
Megurine Luka

Lach wrote:

Hey this map is cool but I really think you should have offset the second half of these notes 01:21:523 (1,2,1,2) - in the extra in a way that makes them more visible.
No, thanks. :3
Mafumafu
Gratz!
Nice song and map indeed
DeletedUser_1574070
i miss u, binggan
Rizia
Gratz!
rip ends
FlobuFlobs
y u no rayark games tag qwq

Gratz lol
Skystar
我操 大哥啊
Topic Starter
Megurine Luka

Amamiya Yuko wrote:

我操 大哥啊
我操 星爷啊



Thanks all <3
Rixia Mao
我操拉客修

lkx best BN confirmed
gratz, binggan
pw384
我操大哥 开不开slit iii和slit ooo啊
xxxafiqxxx
priti's ultra is good ;w;
IamKwaN
Greetings, your map has to be taken away from the Qualified section.

Timing
  1. The offset is too early, +15 would work.
Snapping

  1. Huge bunch of snapping issues across all the difficulties:
  2. 00:31:341 - Another, follow 1/6 on Extra.
  3. 00:32:068 - 1/6 snapping if +15 ms for offset; Extra, Hard http://puu.sh/hx6oJ/c24a54104f.jpg
  4. 00:34:250 - Hard: http://puu.sh/hxnCW/3751c65d19.jpg
  5. 00:42:250 - Extra, Another, Hyper: http://puu.sh/hxnFV/e1174edfaf.jpg
  6. 00:43:704 - Hyper, Hard, Standard: http://puu.sh/hxnGw/84d4841e07.jpg
  7. 01:18:795 - Hyper, Hard: http://puu.sh/hxnNn/d2e6348fa3.jpg
  8. Pictures are mostly taken from Extra, follow Extra's snapping as majority of the snapping is fine except those mentioned above.
Extra
  1. 00:32:613 - 00:38:795 - We wonder why these are empty. It's so hard to read the polarity.
  2. 01:21:523 (1,2,1,2) - You should get rid of the complete overlap of (1,1) as the first 01:21:523 (1) - doesn't disappear completely before the next 01:22:068 (1) - appears. Amend this gimmick to something like 00:40:068 (1,2,3,4,5,6) - .
  3. 01:25:159 (1,2,3) - The spacing here is quite confusing as well, as it's so similar.
Another

  1. 00:33:704 - We wonder why this is empty, the synthesizer is strong here.
  2. 01:44:250 (4,1,2,3) - The transition is quite bad, something less choppy could improve the case with such solid rhythm support in the current background music, like filling in 01:44:432 - and 01:44:523 - with circles.
Hyper

  1. Some usages of spacing are not appropriate, especially anti-jumps. A little more care are necessary to nerf the readability issues, e.g.:
    00:05:523 (2) -
    00:46:250 (8) -
    01:12:068 (1,2,3) - Consistent spacing is highly recommended as the current placement looks so untidy and unreadable.
    01:13:886 (5) -
  2. Moreover, the kiai is supposed to be the most intense part of the song. Hilariously, there aren't many jumps in the kiai but before the kiai, 01:02:613 - . Some more works are probably needed to handle the density issue (i.e. reverse the spacing density of kiai and that before the kiai):
    01:03:704 (6,7) -
    01:10:613 (3,4,5,6) -
    01:17:613 (3) -
Hard

  1. 00:21:159 (2,3,1) - Spacing looks really distorted, we don't expect they are of the same rhythm gap.
Standard

  1. 00:39:341 (1,2,3,1) - What's going on for this spacing, particularly 00:40:432 (3) - ? Just no, it's 1/1 rhythm afterwards.
  2. 01:03:341 (2,3) - 01:04:795 (4,1) - Why jumps?
  3. 01:46:523 (2,3) - We have problem understanding these, even higher diffs don't do blue tick rhythms here.
  4. 01:38:250 (2,1) - Stacking circles at the back of sliders aren't recommended.
  5. 01:47:704 (1,2,3,4,1,2) - Different types of stacks are used within a short period of time. Is that necessary? We think not as they are too confusing.
On behalf of the Team, I urge BNs taking good care of the map and good luck.

###CM
Rixia Mao
whyyyyyyyyyyyyyyyyyyyyyyyyyyy

wait does that me i can shoot a star now?

take my star!!!1111
spboxer3
之後過了幾年 我依然懷念著我的腿
Topic Starter
Megurine Luka
...我先捞个船,晚点改
Rixia Mao

Megurine Luka wrote:

...我先捞个船,晚点改
一捞三天过去了 lol
Topic Starter
Megurine Luka

Rixia Mao wrote:

Megurine Luka wrote:

...我先捞个船,晚点改
一捞三天过去了 lol
lol,刚回国....我得找饼干思量思量怎么搞=3=不急~
Charles445
This needs some serious rhythm and spacing work x_x
A lot of the gimmicks are neat ideas but they cause lots of readability problems.
Lemme know if you want a mod
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