@Hollow Wings, timing是早了几秒,已改。后面的mod我觉得没改的(改不改无所谓 修了点nazi)
@Narcissu, added missing claps
zj0924 wrote:
Hi!飞球~From in-game request
夭寿啦!飞球竟然又作图了,说好的Having a deep deep deep break from mapping呢?阿扎里XD
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
[General]
[Easy]
- 00:02:812 (4,1) - 这里可以flow角度大点来强调后面那个重音我觉得没必要
- 00:04:676 (3) - 包的可以再好看一点?现在这样蛮好看
- 00:07:388 (2,3) - 试试这样的flow?我感觉更顺点那样看起来不polish了
- 00:15:863 (3,4) - flow角度略大,对新手不友好,况且这里不应该强调距离感(要强调也应该是00:17:219 (1) - )所以建议做以下变化
http://puu.sh/hc2gh/fd58c2660f.jpg
- 00:33:490 (1) - 弯一点?觉得更好看,flow也不这么僵硬了[就是摆直滑条在这的/color]
- 00:45:015 (2,2) - 不介意nazi的话,317 237?
- 01:06:033 (1) - polarity?打起来怪怪的,早点换到红线比较好,建议这样(在滑条尾和2各加上kick (normal-clap))[/color]
- 01:10:101 (3) - 不介意的话,我认为这里用1/2折返非常合适,排版:没大区别
- 01:15:524 (3) -
1/1往返箭头我觉得很合适不过这里比较难动了,只是一个建议我easy本着简化接哦组来的,用一些2/1,然而1/1折返并不行 - 01:19:592 (1,2,3) - 打击感美丽,这样下节奏试试?
- 01:24:507 (4) - 同上,比起bass的长音我觉得,01:24:846 (5) - 这个音更重要,不应该放滑条尾草率带过……nope,另外没有那个规定。有没有规定看rc
(话说ez是不是有spinner前面1/2不能加单点的规定啊,不过我觉得应该不影响,毕竟这个转盘比较长)
[Normal]
- 00:00:948 (1) - 建议三个音都加上kick(normal clap)会更有底气,只有crash感觉虚了点,毕竟还有bass的音,其他难度同理
- 00:03:659 (1) - ^
- 00:06:371 (1) -弯一下让flow看上去困难一点比较好,因为红白过渡容易看不出节奏,新手这时候极有可能会慢半拍打这个音。这样我觉得也美观些……
- 00:07:727 (4,5,6) - 这里我觉得不应该突然没有1/2,照着前面的感觉,因为你map了00:06:880 (2) - ,后面没有1/2浑身难受,至少在bass强烈的地方map1/2.建议这样我觉得没事
- 00:07:727 (4,5) - 上面那条其实后来觉得是这个东西搞的鬼,用这样的00:08:405 (6) - 咚咚哒我就不觉得违和了……same
- 00:15:863 (1) - 打击感又美丽(00:15:863 (1,2) - 这里跟bass,00:16:541 (3) - snare normal hit 都可以)我喜欢这样的跟节奏法
- 00:18:066 (2,4) - 避免红白过渡问题,00:18:744 (3) - 加个圈比较容易让新手跟上节奏,不加也没事换了另外一种
- 00:18:914 (4) - whistle?
- 00:24:337 (3) - ^滑条头whistle?
- 00:31:117 (2,3) - 节奏好奇怪...突然跟了vocal,不如用1/1折返箭头带过 没事,我这里前面也是跟的vocal统一
- 00:31:964 (4) - 还是觉得怪怪的,这里折返箭头有加速的感觉我觉得不合适,应该是减速会比较好一点。00:46:032 - 要map也是因为vocal而不是bass,现在的排列会让我觉得是bass,可是bass只到00:45:863 - 所以建议这样没什么区别啊
- 00:48:405 (4) - 还是打击感的问题,觉得好奇怪,这两下kick应该是同样重要的,建议换成原地俩单点更好,况且原地单点有减速的效果,结合这里的旋律,需要骤停的感觉,如果用滑条会有一定的初速度,达不到骤停的震撼力……同上,normal是简化节奏,个人觉得低难度不存在打击感的问题,节奏准就行,滑条尾巴不尾巴不管。后面同理
- 00:54:507 (5,1) - 不平行一下?弯了我觉得对flow也没什么大影响还不如平行的好……
- 00:56:541 (4,5,6,7) - 我还是觉得snare不应该放滑条尾,有些违和,后面一些地方同理。00:54:507 (5) - 这样的就不错,本来就是低难度,新手不会介意的,像这样有规律的重复我觉得新手打起来会很爽。
- 01:05:524 (5) - 漏了kick?
- 01:07:558 (4) - ^
- 01:24:168 (2,3) - 这里我觉得加上kick更好,其他难度同理
相比较hd和ins,NM我觉得可以在提高一下
这hd和ins根本摸不出啥,我的论文啊XD
玩好之后觉得不摸都行,排列和节奏近乎完美,尤其是排列,我怎么就做不到这么精致的排版啊XD。不过还是给一些另外的节奏下法还有更好的摆放建议吧(想摸音效,一看是飞球的图……)
[Hard]
- 00:05:185 (1) - 玩起来没问题,但我觉得把这个bass map进去会更好懒改,说法不大
- 00:09:083 (1,2,3,4) - 根据节奏我觉得这样下比较好
- 00:14:846 (3,4,5,6) - 多边形弧度有些窄,感觉有些卡手,试试类似这样的?
- 00:47:388 (2) - 试试这样的flow?不好
- 00:58:914 (4,2,3) - 叠好 192 176
- 01:10:100 (1,2,3,4) - 虽然玩起来不违和,但是结合这里的旋律,采用四个短滑条会比较适合吧,像01:22:303 (1,2,3,4) - 我主要跟鼓点
- 01:17:897 (4) - 滑条换成单点更适合旋律?说法也不大
[Insane]
Insane更摸不出什么了,全都是从我自身角度出发的一些建议,估计没啥用
- 00:23:829 (2,3) - 节奏有些奇怪,滑条更适合点吧,长滑条压着人声,单点跟着间奏音
- 00:38:405 (7,8,9) - 有些卡手啊,而且结合这里的旋律我觉得距离缩紧点比较好,试试类似这样的这样反而别手,不符合我的摆法风格
- 00:45:693 (1,2,3,1,2,3,1,2) - 试试这样的flow?跳起来会更爽……额这有意义吗?整个给我换了个梗。。。
00:51:117 (1,2,3,1,2,3) - 我这里是断成狗了……后来发现00:51:286 (3) - 滑条尾也按一下就好了- 01:13:998 (4) - ctrl+g对我来说更顺一点……对我不顺
- 01:16:880 (1,2) - 感觉有点远了,01:17:558 (3,4) - 这里会有点卡手的感觉,影响不大的确没影响
抱歉HD&INS摸得水了点……不过真的很难挑出啥毛病了……
神图~再射颗星
GL~
丫的,飞球赶紧起飞
modding time:2h
CelsiusLK wrote:
As requested
[general]
- I think offset is a bit slightly off , try offset 959 changed to 955 instead
[insane]
- 00:26:541 (4,1) - this would flow better if you make the angle here a bit more sharp , try move (1) to around x408 y248
- 00:38:405 (7,8,9) - if you adjust these three notes a bit like making them lining down a bit , would make flow here 00:38:405 but the lines are better for me, "down" seems not good (7,8,9,1) - nice
- 00:48:914 (1,2,3) - I feel like if you can make spacing consistent just like what you did here 00:48:405 (1,2,3) - , it would make the flow better here lolThat will be a little random for me
- 00:51:286 (3,1,2,3) - flow here is a bit awkward imo , looks like somehow the spacing here is pretty big compare to the others jumps that you make and also player need to play 00:51:286 (3) - slider here then do quick turn to this 00:51:456 (1) - which require really fast movement and I don't think that the song here fit for that somehow lol , I will suggest you to stack these 00:51:456 (1,2,3) - and might as well decrease spacing here maybe that would make this one work better imo (it doesn't really affect star rating tho lol )
[hard]
- 00:29:253 (1) - mhmm maybe you can make it slightly curve just like what you did here 00:28:575 (2) - that would fit the song here a bit
- 00:45:015 (3,3) - accident or intentionally ? fix stack ? would make pattern looks better here
- 01:24:168 (1) - maybe if you move this up or down it would make flow here 01:23:659 (1,2,3,1) - a bit instresting , placing (1) lining up with 01:23:659 (1,2,3,1) - just feel a bit idk linear or somthing lolI did this on purpose lol
[normal]
- there are some redundant green timing point , I recommend delete them because they don't affect anything 00:01:964 - ,00:03:659 - ,00:04:676 - ,00:05:524 -
- 00:11:456 (7) - adjust tail a bit so it would make flow here 00:11:117 (6,7,1) - better imo
- 00:49:931 (1) - end this spinner here 00:51:117 - just like the other diffs ?changed in hard diff
[easy]
- there are some redundant green timing point , I recommend delete them because they don't affect anything 00:01:964 - ,00:03:659 - ,00:04:676 - ,00:05:524 -
- 00:27:558 (4,1) - try this rhythm ? might be a bit easier for beginners to play
- 00:28:405 - feel a bit weird that you skip this snare beat , try this instead ?
- 00:38:236 (4,1) - place a bit too close , maybe you can move (1) a bit
great mapset
you can ask me for recheck later
good luck
iMage-- wrote:
hey M4M
Easy
- 00:11:795 (1) - stack on 00:10:100 (3) - ?
- 00:27:558 (4) - add additions soft and clap on both
- 01:08:066 (3,4) - you can put clean more.
Normal
- 00:26:710 - recommend to pick up this sound. beginner will confuse in playing ;;
- 00:27:558 (4) - add additions soft and clap on head and tail
- 00:41:625 (1) - nazi. end point more down?
Hard
- 00:27:558 (4) - add additions soft and clap on head and tail
- 00:49:846 (1) - end on 00:51:625 - ?
Insane
- 00:06:286 - add 10~20% green line? I usually don't mute sliderend
- 00:14:846 (3,4,5,6) - feels too close. 00:14:846 (3) - more right?
- 00:27:558 (1,3) - add additions soft and clap
- 00:29:761 (2) - stack perfecly on 00:29:253 (6) -
- 00:51:456 (1,2,3) - Ctrl+G? better flow imo
good luck desu
@Hyasalia, 改了低难度的音效和高难度的nazi,别的没动
@Sekai-nyan, added whistle(not switch), also not removing that sliderend's whistle
no comment = fix
thanks for modding.