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Yasuda Rei - I&U (Speed Up Ver.)

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UndeadCapulet
From my queue:

SPOILER
[DavidEd's Insane]

00:10:006 (2,3,4,5,6) - Your stack leniency makes this part look really sloppy, some things stack while others don't. Manually stack stuff, or raise/lower the stack leniency. Same applies to 00:11:584 (2,3,4,5,6) - .
00:18:684 (5,6) - I get you're mostly following vocals, but don't skip the big white tick at 00:19:079. There's a very obvious downbeat there and skipping it makes things feel really empty. If you really don't want the player to press down there, you can convert 5 and 6 into a 1/2 slider and repeat it, so the instrumental is mapped but the player still follows the vocals over everything else. You could also just make 6 a 1/2 slider for a similar effect.
00:30:913 (3,6,7,1) - This is really sloppy and unpolished because of stacking. What you probably want to do is this; it functions the same way as osu!'s automatic stacking but preserves the symmetry and keeps everything looking clean.
00:32:096 (2,3,4,5) - More stacking issues breaking your symmetries. Do a similar thing as above or shift 3,4,5 down and to the right so everything's aligned.
00:41:169 (1) - imo this should be a 1/2 slider for added finality to the stream
00:58:921 (3) - Have this just be a mirror of 1? Seems more logical imo
00:59:118 (4,5,6,7) - Stacking issues
01:14:700 (3,4,5,6,7,8) - ^

Overall flow and rhythm choice seems fine, but please pay more attention to how the client affects your aesthetic, there's no point in using symmetries if things aren't going to be symmetrical .-.

[Captain Snail's Insane]

00:52:215 (4,5,6,1) - .5x SV to 1.5x instantly is a HUGE change, please reduce the gap. .75x to 1.25x works just fine, anything larger is really unexpected and will cause plenty of sliderbreaks.
01:12:728 (1) - Shift the red points closer together, this slider looks really silly imo (same for 01:15:094 (9) - )
01:19:039 (1) - Ctrl+G, the huge jump earlier will make the jump here look like 1/2. Bringing the head of the slider together with the previous telegraphs the change better.

Nice diff :3

[Hard]

00:13:556 (3,4) - This jump seems awkwardly large, especially since the DS is the same everywher else.
I know you're following vocals, but don't skip 00:34:858. The downbeat's too strong to just ignore it, it makes everything feel empty. Try stuff like what I suggested to David.
00:38:802 (5) - Ctrl+G
01:23:773 (1) - ^

Good luck!
Topic Starter
AsakuraNe

UndeadCapulet wrote:

From my queue:

[Hard]

00:13:556 (3,4) - This jump seems awkwardly large, especially since the DS is the same everywher else. -Fixed
I know you're following vocals, but don't skip 00:34:858. The downbeat's too strong to just ignore it, it makes everything feel empty. Try stuff like what I suggested to David. -Done
00:38:802 (5) - Ctrl+G -Done
01:23:773 (1) - ^ -Done

Good luck!
Thanks for Modding :3
-Sh1n1-


[Easy]

  1. 00:33:280 (3) - what about if you make a blanquet with 00:32:096 (2) -
  2. 01:09:177 (4) - move to x-164 y-280 because is not the same space with 01:09:572 (1) - than 01:07:994 (3) -

[Celsius' Normal]

  1. 00:34:463 (6) - move a bit down to make blanquet with 00:34:858 (1) -
  2. 00:36:436 (3) - Why not blanquet with 00:35:647 (2) - ?
  3. 01:18:250 (5) - make a better blanquet

[Hard]

  1. 00:13:753 (4,5) - move a bit down because I can feel a jump here.
  2. 00:33:674 (2) - move to x-212 y- 192
  3. 01:05:627 (3) - make a better blanquet
  4. 01:23:773 (1) - Ctrl+G, confusing

[DavidEd's Insane]

  1. 01:15:489 (8) - new combo

    Nice diff

[Captain Snail's Insane]

  1. 00:46:692 (6) - make a better blanquet
  2. 01:00:104 (1,2,3) - is not perfect, 01:00:696 (2) - diferent space than 01:00:893 (3) - to 01:00:104 (1) -
  3. 01:04:838 (6) - make a better blanquet with 01:05:627 (8) -
omg I love this song, Good Luck
Dilectus

UndeadCapulet wrote:

From my queue:

[DavidEd's Insane]

00:10:006 (2,3,4,5,6) - Your stack leniency makes this part look really sloppy, some things stack while others don't. Manually stack stuff, or raise/lower the stack leniency. Same applies to 00:11:584 (2,3,4,5,6) - . stacking is hard
00:18:684 (5,6) - I get you're mostly following vocals, but don't skip the big white tick at 00:19:079. There's a very obvious downbeat there and skipping it makes things feel really empty. If you really don't want the player to press down there, you can convert 5 and 6 into a 1/2 slider and repeat it, so the instrumental is mapped but the player still follows the vocals over everything else. You could also just make 6 a 1/2 slider for a similar effect. i fixed it i think
00:30:913 (3,6,7,1) - This is really sloppy and unpolished because of stacking. What you probably want to do is this; it functions the same way as osu!'s automatic stacking but preserves the symmetry and keeps everything looking clean. looks better now
00:32:096 (2,3,4,5) - More stacking issues breaking your symmetries. Do a similar thing as above or shift 3,4,5 down and to the right so everything's aligned. fix
00:41:169 (1) - imo this should be a 1/2 slider for added finality to the stream kind of want that little pause
00:58:921 (3) - Have this just be a mirror of 1? Seems more logical imo
00:59:118 (4,5,6,7) - Stacking issues fix
01:14:700 (3,4,5,6,7,8) - ^
!

-Sh1n1- wrote:

[DavidEd's Insane]
  1. 01:15:489 (8) - new combo overall tone and vocal change occurs here 01:15:883

Thanks for the mod!

UPDATE
osu file format v14

[General]
AudioFilename: Nightcore - I&U--Rei Yasuda--.mp3
AudioLeadIn: 0
PreviewTime: 53767
Countdown: 0
SampleSet: Soft
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:I&U (Speed Up Ver.)
TitleUnicode:I&U (Speed Up Ver.)
Artist:Yasuda Rei
ArtistUnicode:安田レイ
Creator:AsakuraNe
Version:DavidEd's Insane
Source:
Tags:will Rachel Rhodes k-on amv CelsiusLK DavidEd
BeatmapID:676109
BeatmapSetID:300360

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,-120,"K-On AMV.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3300,394.477317554241,4,2,1,60,1,0
15923,-100,4,2,1,45,0,0
28546,-100,4,2,1,60,0,0
53793,-100,4,2,1,80,0,1
65627,-100,4,2,1,80,0,0
66416,-100,4,2,1,80,0,1
75489,-100,4,2,1,60,0,1
78250,-100,4,2,1,40,0,1
79039,-100,4,2,1,40,0,0
84562,-100,4,2,1,30,0,0
84956,-100,4,2,1,5,0,0


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Combo2 : 0,159,80
Combo3 : 255,60,60
Combo4 : 53,53,255
Combo5 : 255,164,255

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Topic Starter
AsakuraNe

-Sh1n1- wrote:

[Easy]

  1. 00:33:280 (3) - what about if you make a blanquet with 00:32:096 (2) - -Nope. It will overlap with the next slider
  2. 01:09:177 (4) - move to x-164 y-280 because is not the same space with 01:09:572 (1) - than 01:07:994 (3) - -Done

[Hard]

  1. 00:13:753 (4,5) - move a bit down because I can feel a jump here. -Already done w/ the previous mod
  2. 00:33:674 (2) - move to x-212 y- 192 -move it to x-212 y-176 instead
  3. 01:05:627 (3) - make a better blanquet -Done
  4. 01:23:773 (1) - Ctrl+G, confusing -Already done w/ the previous mod
omg I love this song, Good Luck
Thanks for Modding :)
Iceskulls
no change

I think the blanket is fine as it is and I don't think that I need to make blanket since it kinda affect flow so.[/i]
NVAN

LGV894 wrote:

Captain Snail's Insane
00:03:300 (1,2,3) - this pattern looks better this way: I'll do it if you tell me where to put the 4




00:17:303 (5,6) - change it to a triplet (2 1/4 circles before a 1/2 slider) Done
01:06:613 (2,3) - change it to 3 1/4 hitcircles, a single 1/2 slider or 2 1/2 hitcircles Done

UndeadCapulet wrote:

From my queue:

[Captain Snail's Insane]

00:52:215 (4,5,6,1) - .5x SV to 1.5x instantly is a HUGE change, please reduce the gap. 0.75x to 1.25x works just fine, anything larger is really unexpected and will cause plenty of sliderbreaks. I guess you're just a boring guy
01:12:728 (1) - Shift the red points closer together, this slider looks really silly imo (same for 01:15:094 (9) - ) I'll consider ir
01:19:039 (1) - Ctrl+G, the huge jump earlier will make the jump here look like 1/2. Bringing the head of the slider together with the previous telegraphs the change better. I'll consider it

Nice diff :3 Thanks :D

-Sh1n1- wrote:


[Captain Snail's Insane]

  1. 00:46:692 (6) - make a better blanquet
  2. 01:00:104 (1,2,3) - is not perfect, 01:00:696 (2) - diferent space than 01:00:893 (3) - to 01:00:104 (1) -
  3. 01:04:838 (6) - make a better blanquet with 01:05:627 (8) -
My main enemy is blanket, So Curse Yourself!

FirePotato05 wrote:

Really good beatmap,
Maybe make the DavidEd or the CaptainSnail diff. more diffcult, like you can put the a.r to 8.8 or add some speed to the sliders.

One thing to tell is that would be cool if could change at the CaptianSnail diff. the sliders speed at 00:52:215 and at 00:53:398.
The first one like you can put x0.75 instead of x0.50 and the second one x1.10 instead of x1.50.

Hope it helped,
I don't know what to say because the map is really good, the things i said are just little things that you can change but are not really important.

Good luck for rank !



-Fire
If you want I and DavidEd to make the map harder, we won't do that. And also, if you still insist, call HanzeR instead!
P A N
woah.... bubble map

[General]
  1. kiai on David's diff still inconsistent with other, but imo, kiai David diff is more fit with song, kiai fountain give more feeling so please reconsider.
[DavidEd]
  1. 00:05:272 (2,3,4,5,6,7) - better make these spacing consistent. inconsistent spacing is effect when player use auto-cursor technique (the way player move the cursor like auto) well, tbh, it's not really that important but it's better to make it neater and more comfortable. it even noticeable with hit-animation enabled.
  2. 00:24:601 (4) - one grid left to make them look more liner.
  3. 00:26:771 (5) - one grid right ^
  4. 00:52:215 (1,2,3,4) - I'm not sure if this diff is the hardest diff but it would be better if replace these with 7 circles. compared this rhythm with 00:50:637 (1,2,3,4). they are very different. the best way to emphasis this rhythm would be this (only example pattern, can be any)
  5. 00:54:088 (2) - start 1/4 on blue tick is very uncomfortable to play (this is the trend disqualified reason, some map did like this and got disqualified already)
    so please reconsider about this if 2 circles are better. I'm not prevent you to change it but... just warn you :P
[Captain Snail]
  1. 00:04:877 (7,1) - switch NC, new stanza and more fit with song. if you really want to NC this, add on 00:06:455 (3) as well.
  2. 00:11:189 (7) - ^ or add nc on 00:12:767 (3) instead.
  3. 00:15:528 (7,1) - woah... compared to the spacing you use on the rest, this spacing is very hard to read as 1/4 because it's obviously 1/2 so please reconsider about this.
  4. 00:17:402 (6) - this is weird to play tbh, really better if you follow vocal here and you didn't follow this rhythm on 00:20:065 and 00:20:558 so why not.
  5. 00:21:445 (8,9) - :( spacing, it's ok if you use this spacing consistent but you didn't so let's just use this spacing 00:24:996 (9,1) consistent.
    tbh, you can keep it like that, just consistent spacing is more comfortable to player to read, imagine they play it with HR or DT
  6. 00:41:169 (5,1) - switch NC, more fit with song.
  7. 00:52:215 (4) - would be great to add NC here, SV changed.
  8. the rest is good, just reconsider about most of 3/4 slider that is it fine to keep it...
    is it really have a beat on 3/4 slider's tail? or something like that, it might be the reason to disqualified in the future.
    again, I'm not saying this to change your mind or order you to redo that 3/4, if ask me, I would say it's fine to keep but is it any better way to improve the rhythm? I can read it well except the first 3/4 00:15:923 (1) because I haven't expected to see that kind of spacing, I will just retry and read the rest with no problem. I just want to warn you because I got flamed because of unnecessary 3/4 before and I redid it.
[Hard]
  1. 00:39:394 (1) - what..... 's with this spacing, it's really over if considering by the song. it's not strong and you never did this spacing before. it's kinda impossible to read for the player that can play hard a bit (practice) and also the spacing on 00:39:789 (2) is quiet big as well, please reconsider about this.
  2. 00:47:086 (5) - just want to tell another option for you, you can replace this with one 1/2 slider and circle on the cymbal sound to emphasis it better.
  3. 01:02:866 (1,2) - switch NC. mhm it's obvious so I no need to tell the reason. it's ok to add NC on every 2 stanza like you did here, it's reasonable, but if you decide this way, remove NC on 01:17:461 (1) as well to keep it consistent.
  4. since you added NC every 1 stanza so it's better to keep it consistent so NC 01:07:994 (6) as well.
  5. 01:10:952 (4,5) - this emphasis the song better imo and you can easily add NC on 01:11:150 without hesitation.
[Celsius]
  1. completely clean to me.
[Easy]
  1. perfect to me.
good luck on qualified.
P.S.: if you gonna reply my mod please reply it properly, im serious.
Topic Starter
AsakuraNe

P A N wrote:

woah.... bubble map

[General]
  1. kiai on David's diff still inconsistent with other, but imo, kiai David diff is more fit with song, kiai fountain give more feeling so please reconsider. -Ok :)
[Hard]
  1. 00:39:394 (1) - what..... 's with this spacing, it's really over if considering by the song. it's not strong and you never did this spacing before. it's kinda impossible to read for the player that can play hard a bit (practice) and also the spacing on 00:39:789 (2) is quiet big as well, please reconsider about this. -Fixed it and made the 1/2 slider into 2 circles to emphasize the downbeat and made a little bit of small jump
  2. 00:47:086 (5) - just want to tell another option for you, you can replace this with one 1/2 slider and circle on the cymbal sound to emphasis it better. -Done but instead i made it into 3/4 slider and a circle
  3. 01:02:866 (1,2) - switch NC. mhm it's obvious so I no need to tell the reason. it's ok to add NC on every 2 stanza like you did here, it's reasonable, but if you decide this way, remove NC on 01:17:461 (1) as well to keep it consistent. -Done, NC on every big white tick.
  4. since you added NC every 1 stanza so it's better to keep it consistent so NC 01:07:994 (6) as well. -Done
  5. 01:10:952 (4,5) - this emphasis the song better imo and you can easily add NC on 01:11:150 without hesitation. -Done
[Easy]
  1. perfect to me. -Thanks :3
good luck on qualified.
P.S.: if you gonna reply my mod please reply it properly, im serious.
Thanks for Modding ;)
Dilectus

P A N wrote:

[DavidEd]
  1. 00:05:272 (2,3,4,5,6,7) - better make these spacing consistent. inconsistent spacing is effect when player use auto-cursor technique (the way player move the cursor like auto) well, tbh, it's not really that important but it's better to make it neater and more comfortable. it even noticeable with hit-animation enabled. distance snap set to 1.4
  2. 00:24:601 (4) - one grid left to make them look more liner. fix
  3. 00:26:771 (5) - one grid right ^ 2 grid to right and down 1
  4. 00:52:215 (1,2,3,4) - I'm not sure if this diff is the hardest diff but it would be better if replace these with 7 circles. compared this rhythm with 00:50:637 (1,2,3,4). they are very different. the best way to emphasis this rhythm would be this (only example pattern, can be any) i like it the way it is now
  5. 00:54:088 (2) - start 1/4 on blue tick is very uncomfortable to play (this is the trend disqualified reason, some map did like this and got disqualified already)
    so please reconsider about this if 2 circles are better. I'm not prevent you to change it but... just warn you :P to be honest, when playing with dt that part is a little too much so ill change to 2 circles
good luck on qualified.
P.S.: if you gonna reply my mod please reply it properly, im serious.
Thanks for the mod!

UPDATE
osu file format v14

[General]
AudioFilename: Nightcore - I&U--Rei Yasuda--.mp3
AudioLeadIn: 0
PreviewTime: 53767
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:I&U (Speed Up Ver.)
TitleUnicode:I&U (Speed Up Ver.)
Artist:Yasuda Rei
ArtistUnicode:安田レイ
Creator:AsakuraNe
Version:DavidEd's Insane
Source:
Tags:will Rachel Rhodes k-on amv CelsiusLK DavidEd
BeatmapID:676109
BeatmapSetID:300360

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,-120,"K-On AMV.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3300,394.477317554241,4,2,1,60,1,0
15923,-100,4,2,1,45,0,0
28546,-100,4,2,1,60,0,0
53793,-100,4,2,1,80,0,1
65627,-100,4,2,1,80,0,0
66416,-100,4,2,1,80,0,1
75489,-100,4,2,1,60,0,1
78250,-100,4,2,1,40,0,1
79039,-100,4,2,1,40,0,0
84562,-100,4,2,1,30,0,0
84956,-100,4,2,1,5,0,0


[Colours]
Combo1 : 142,119,255
Combo2 : 0,159,80
Combo3 : 255,60,60
Combo4 : 53,53,255
Combo5 : 255,164,255

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324,172,6357,1,0,0:0:0:0:
324,172,6455,6,0,B|360:198|357:242|357:242|399:269,1,120,2|0,0:0|0:0,0:0:0:0:
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431,163,7047,1,0,0:0:0:0:
267,235,7244,2,0,P|226:245|188:233,1,80,2|0,0:0|0:0,0:0:0:0:
100,146,7639,2,0,P|141:136|179:148,1,80,10|0,0:0|0:0,0:0:0:0:
317,307,8033,6,0,P|256:321|200:308,1,120,2|0,0:0|0:0,0:0:0:0:
166,290,8428,1,10,0:0:0:0:
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254,309,10992,1,0,0:0:0:0:
254,309,11090,1,0,0:0:0:0:
254,309,11189,6,0,P|197:278|176:217,1,120,2|0,0:0|0:0,0:0:0:0:
164,190,11584,1,10,0:0:0:0:
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164,190,12372,1,10,0:0:0:0:
256,312,12570,1,0,0:0:0:0:
256,312,12668,1,0,0:0:0:0:
256,312,12767,6,0,P|310:298|352:238,1,120,2|0,0:0|0:0,0:0:0:0:
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303,120,13359,1,0,0:0:0:0:
211,169,13556,2,0,P|186:205|150:223,1,80,2|0,0:0|0:0,0:0:0:0:
57,75,13950,2,0,P|92:92|115:125,1,80,10|0,0:0|0:0,0:0:0:0:
256,192,14345,12,4,15923,0:0:0:0:
256,272,16120,5,0,0:0:0:0:
256,272,16317,2,0,P|283:263|314:208,1,80,8|0,0:0|0:0,0:0:0:0:
228,188,16712,2,0,B|188:160|188:108|188:108|152:84,1,120,2|0,0:0|0:0,0:0:0:0:
132,72,17106,1,8,0:0:0:0:
60,147,17303,1,0,0:0:0:0:
128,272,17501,6,0,P|160:312|168:348,1,80,2|0,0:0|0:0,0:0:0:0:
344,339,17895,2,0,P|357:301|384:272,1,80,8|0,0:0|0:0,0:0:0:0:
432,192,18290,1,2,0:0:0:0:
376,116,18487,1,0,0:0:0:0:
280,124,18684,2,0,P|244:148|216:192,1,80,8|0,0:0|0:0,0:0:0:0:
208,352,19079,5,2,0:0:0:0:
312,215,19276,1,0,0:0:0:0:
200,272,19473,2,0,P|157:251|135:219,1,80,8|0,0:0|0:0,0:0:0:0:
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52,200,20262,1,8,0:0:0:0:
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280,256,21445,2,0,P|236:208|228:144,1,120,2|0,0:0|0:0,0:0:0:0:
224,116,21840,1,8,0:0:0:0:
156,256,22037,1,0,0:0:0:0:
320,172,22234,6,0,P|340:120|344:84,1,80,2|0,0:0|0:0,0:0:0:0:
400,244,22629,2,0,P|380:296|376:332,1,80,8|0,0:0|0:0,0:0:0:0:
256,288,23023,2,0,P|200:272|136:288,1,120,2|0,0:0|0:0,0:0:0:0:
108,304,23418,1,8,0:0:0:0:
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64,200,23714,1,0,0:0:0:0:
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260,180,24601,1,2,0:0:0:0:
400,200,24799,1,0,0:0:0:0:
341,118,24996,1,8,0:0:0:0:
328,272,25193,1,0,0:0:0:0:
328,272,25292,1,0,0:0:0:0:
328,272,25390,6,0,B|284:272|284:272|248:296,1,80,2|0,0:0|0:0,0:0:0:0:
96,272,25785,2,0,B|140:272|140:272|176:248,1,80,8|0,0:0|0:0,0:0:0:0:
296,144,26179,2,0,B|332:120|332:120|408:120,1,120,2|0,0:0|0:0,0:0:0:0:
456,124,26574,1,8,0:0:0:0:
416,228,26771,1,0,0:0:0:0:
372,320,26968,6,0,P|328:328|288:316,1,80,2|8,0:0|0:0,0:0:0:0:
140,320,27363,2,0,P|184:328|224:316,1,80,2|8,0:0|0:0,0:0:0:0:
256,228,27757,2,0,L|256:144,1,80,2|8,0:0|0:0,0:0:0:0:
256,48,28152,1,8,0:0:0:0:
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138,139,28546,5,6,0:0:0:0:
135,248,28743,1,0,0:0:0:0:
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100,328,29138,1,0,0:0:0:0:
100,328,29236,1,0,0:0:0:0:
100,328,29335,2,0,P|136:336|184:324,1,80,2|0,0:0|0:0,0:0:0:0:
316,232,29729,2,0,P|280:224|232:236,1,80,8|0,0:0|0:0,0:0:0:0:
136,248,30124,6,0,P|112:196|116:160,1,80,2|0,0:0|0:0,0:0:0:0:
376,244,30518,2,0,P|400:192|396:156,1,80,8|0,0:0|0:0,0:0:0:0:
256,172,30913,1,2,0:0:0:0:
184,60,31110,1,0,0:0:0:0:
324,60,31307,1,8,0:0:0:0:
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256,172,31603,1,0,0:0:0:0:
256,184,31702,6,0,L|256:272,1,80,2|0,0:0|0:0,0:0:0:0:
184,336,32096,1,8,0:0:0:0:
324,336,32294,1,0,0:0:0:0:
324,336,32392,1,0,0:0:0:0:
324,336,32491,2,0,P|360:312|384:268,1,80,2|0,0:0|0:0,0:0:0:0:
432,172,32885,1,8,0:0:0:0:
344,44,33083,6,0,P|272:84|240:160,1,160
240,248,33674,2,0,P|228:300|204:328,1,80,8|0,0:0|0:0,0:0:0:0:
136,252,34069,1,2,0:0:0:0:
320,328,34266,1,0,0:0:0:0:
240,248,34463,2,0,P|252:196|276:168,1,80,8|0,0:0|0:0,0:0:0:0:
364,116,34858,5,2,0:0:0:0:
364,232,35055,1,0,0:0:0:0:
458,177,35252,1,8,0:0:0:0:
404,312,35449,1,0,0:0:0:0:
404,312,35548,1,0,0:0:0:0:
404,312,35647,2,0,P|362:322|321:310,1,80,2|0,0:0|0:0,0:0:0:0:
196,232,36041,2,0,P|232:224|280:236,1,80,8|0,0:0|0:0,0:0:0:0:
362,233,36436,6,0,P|386:181|382:145,1,80,2|0,0:0|0:0,0:0:0:0:
320,48,36830,2,0,P|296:100|300:136,1,80,8|0,0:0|0:0,0:0:0:0:
244,220,37225,1,2,0:0:0:0:
188,104,37422,1,0,0:0:0:0:
168,232,37619,1,8,0:0:0:0:
260,144,37816,1,0,0:0:0:0:
132,164,38014,6,0,P|95:201|92:243,1,80,2|0,0:0|0:0,0:0:0:0:
200,301,38408,2,8,P|237:264|240:222,1,80,8|0,0:0|0:0,0:0:0:0:
236,136,38802,2,0,P|280:80|368:76,1,160,2|8,0:0|0:0,0:0:0:0:
388,208,39394,1,0,0:0:0:0:
388,208,39493,1,0,0:0:0:0:
388,208,39591,2,0,P|352:188|324:148,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
488,276,40183,1,0,0:0:0:0:
388,336,40380,5,10,0:0:0:0:
348,341,40479,1,8,0:0:0:0:
308,335,40578,1,8,0:0:0:0:
274,315,40676,1,8,0:0:0:0:
247,286,40775,1,10,0:0:0:0:
222,255,40873,1,8,0:0:0:0:
193,228,40972,1,8,0:0:0:0:
156,211,41071,1,8,0:0:0:0:
120,212,41169,5,6,0:0:0:0:
80,60,41564,2,0,P|116:52|163:63,1,80,8|0,0:0|0:0,0:0:0:0:
248,108,41958,2,0,P|286:116|325:108,1,80,2|0,0:0|0:0,0:0:0:0:
420,64,42353,1,8,0:0:0:0:
428,168,42550,1,0,0:0:0:0:
428,168,42649,1,0,0:0:0:0:
428,168,42747,6,0,P|428:216|460:260,1,80,2|0,0:0|0:0,0:0:0:0:
352,336,43142,2,0,P|352:288|320:244,1,80,8|0,0:0|0:0,0:0:0:0:
256,196,43536,1,2,0:0:0:0:
256,316,43733,1,0,0:0:0:0:
336,172,43931,1,8,0:0:0:0:
184,256,44128,1,0,0:0:0:0:
184,256,44227,1,0,0:0:0:0:
184,256,44325,6,0,P|144:264|104:256,1,80,2|0,0:0|0:0,0:0:0:0:
24,168,44720,2,0,P|64:160|104:168,1,80,8|0,0:0|0:0,0:0:0:0:
184,256,45114,2,0,P|192:304|184:336,1,80,2|0,0:0|0:0,0:0:0:0:
327,333,45509,2,0,P|319:294|328:256,1,80,8|0,0:0|0:0,0:0:0:0:
404,156,45903,5,2,0:0:0:0:
448,276,46100,1,0,0:0:0:0:
328,255,46298,1,8,0:0:0:0:
404,156,46495,1,0,0:0:0:0:
296,88,46692,2,0,P|256:80|208:92,1,80,2|0,0:0|0:0,0:0:0:0:
132,172,47086,1,8,0:0:0:0:
260,192,47284,1,0,0:0:0:0:
100,68,47481,1,6,0:0:0:0:
80,324,47875,6,0,P|116:332|163:321,1,80,8|0,0:0|0:0,0:0:0:0:
248,276,48270,2,0,P|286:268|325:276,1,80,2|0,0:0|0:0,0:0:0:0:
428,320,48664,1,8,0:0:0:0:
428,216,48862,1,0,0:0:0:0:
428,216,48960,1,0,0:0:0:0:
428,216,49059,6,0,P|428:168|460:124,1,80,2|0,0:0|0:0,0:0:0:0:
352,48,49453,2,0,P|352:96|320:140,1,80,8|0,0:0|0:0,0:0:0:0:
256,188,49848,1,2,0:0:0:0:
256,68,50045,1,0,0:0:0:0:
336,212,50242,1,8,0:0:0:0:
184,128,50440,1,0,0:0:0:0:
184,128,50538,1,0,0:0:0:0:
184,128,50637,6,0,P|144:120|104:128,1,80,2|0,0:0|0:0,0:0:0:0:
24,216,51031,2,0,P|64:224|104:216,1,80,8|0,0:0|0:0,0:0:0:0:
184,128,51426,2,0,P|192:80|184:48,1,80,2|0,0:0|0:0,0:0:0:0:
327,51,51820,2,0,P|319:90|328:128,1,80,8|0,0:0|0:0,0:0:0:0:
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320,220,52609,2,0,P|272:236|252:260,1,80,8|2,0:0|0:0,0:0:0:0:
198,336,53004,2,0,P|170:308|162:268,1,80,8|2,0:0|0:0,0:0:0:0:
196,180,53398,1,8,0:0:0:0:
84,48,53793,6,0,P|112:76|156:88,1,80,6|0,0:0|0:0,0:0:0:0:
192,88,54088,1,0,0:0:0:0:
226,68,54186,1,10,0:0:0:0:
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360,160,54582,2,0,P|360:212|380:256,1,80,2|0,0:0|0:0,0:0:0:0:
408,336,54976,2,0,P|368:344|324:332,1,80,10|0,0:0|0:0,0:0:0:0:
232,288,55371,6,0,P|192:280|152:288,1,80,2|0,0:0|0:0,0:0:0:0:
120,304,55666,1,0,0:0:0:0:
104,340,55765,1,10,0:0:0:0:
148,192,55962,1,0,0:0:0:0:
148,192,56061,1,0,0:0:0:0:
148,192,56159,2,0,L|192:120,1,80,2|0,0:0|0:0,0:0:0:0:
322,123,56554,2,0,L|364:192,1,80,10|0,0:0|0:0,0:0:0:0:
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256,88,57540,1,0,0:0:0:0:
160,48,57737,2,0,P|148:88|164:136,1,80,2|0,0:0|0:0,0:0:0:0:
355,124,58132,2,0,P|363:85|351:47,1,80,10|0,0:0|0:0,0:0:0:0:
156,204,58526,5,2,0:0:0:0:
256,88,58724,1,0,0:0:0:0:
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300,308,59118,1,0,0:0:0:0:
300,308,59217,1,0,0:0:0:0:
300,308,59315,2,0,P|340:284|360:248,1,80,2|0,0:0|0:0,0:0:0:0:
212,308,59710,2,0,P|172:284|152:248,1,80,10|0,0:0|0:0,0:0:0:0:
56,176,60104,6,0,P|84:148|128:136,1,80,2|0,0:0|0:0,0:0:0:0:
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196,140,60499,1,10,0:0:0:0:
284,200,60696,1,0,0:0:0:0:
336,104,60893,2,0,P|360:76|416:64,1,80,2|0,0:0|0:0,0:0:0:0:
416,157,61288,2,0,P|385:190|339:198,1,80,10|0,0:0|0:0,0:0:0:0:
264,161,61682,6,0,P|225:152|186:160,1,80,2|0,0:0|0:0,0:0:0:0:
108,103,62077,1,10,0:0:0:0:
72,188,62274,1,0,0:0:0:0:
72,188,62372,1,0,0:0:0:0:
72,188,62471,2,0,L|100:272,1,80,2|0,0:0|0:0,0:0:0:0:
208,264,62866,2,0,L|233:188,1,80,10|0,0:0|0:0,0:0:0:0:
232,76,63260,6,0,P|304:100|344:172,1,160,2|10,0:0|0:0,0:0:0:0:
356,280,63852,1,0,0:0:0:0:
356,280,63950,1,0,0:0:0:0:
356,280,64049,2,0,P|388:324|420:340,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
256,224,64641,1,0,0:0:0:0:
168,280,64838,2,0,P|136:324|104:340,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
80,224,65430,1,0,0:0:0:0:
32,136,65627,5,2,0:0:0:0:
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46,122,65824,1,0,0:0:0:0:
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75,95,66219,1,0,0:0:0:0:
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92,80,66416,6,0,B|132:48|132:48|180:48,1,80,6|0,0:0|0:0,0:0:0:0:
248,48,66810,2,0,B|276:48|276:48|316:80,1,80,10|0,0:0|0:0,0:0:0:0:
404,120,67205,2,0,P|380:152|328:172,1,80,2|0,0:0|0:0,0:0:0:0:
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256,268,67797,1,0,0:0:0:0:
256,268,67895,1,0,0:0:0:0:
256,268,67994,6,0,P|279:299|315:317,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
164,180,68585,1,0,0:0:0:0:
120,316,68783,1,2,0:0:0:0:
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44,276,69374,1,0,0:0:0:0:
44,276,69473,1,0,0:0:0:0:
44,276,69572,6,0,P|64:248|76:200,1,80,2|0,0:0|0:0,0:0:0:0:
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272,148,70558,1,0,0:0:0:0:
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300,228,70952,1,0,0:0:0:0:
176,146,71150,6,0,P|150:117|136:80,1,80,2|0,0:0|0:0,0:0:0:0:
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368,320,72530,1,0,0:0:0:0:
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NVAN

P A N wrote:

[Captain Snail]
I Am The Captain Snail
  1. 00:04:877 (7,1) - switch NC, new stanza and more fit with song. if you really want to NC this, add on 00:06:455 (3) as well. Done
  2. 00:11:189 (7) - ^ or add nc on 00:12:767 (3) instead. Done
  3. 00:15:528 (7,1) - woah... compared to the spacing you use on the rest, this spacing is very hard to read as 1/4 because it's obviously 1/2 so please reconsider about this. It'll be boring. Instead blame FirePotato05 wanting the beatmap harder
  4. 00:17:402 (6) - this is weird to play tbh, really better if you follow vocal here and you didn't follow this rhythm on 00:20:065 and 00:20:558 so why not. Done
  5. 00:21:445 (8,9) - :( spacing, it's ok if you use this spacing consistent but you didn't so let's just use this spacing 00:24:996 (9,1) consistent.
    tbh, you can keep it like that, just consistent spacing is more comfortable to player to read, imagine they play it with HR or DT I'm a solid orientated not consistent orientated so, No
  6. 00:41:169 (5,1) - switch NC, more fit with song. Done
  7. 00:52:215 (4) - would be great to add NC here, SV changed. Done
  8. the rest is good about most of 3/4 slider, just reconsider that is it fine to keep it...
    is it really have a beat on 3/4 slider's tail? or something like that, it might be the reason to disqualified in the future.
    again, I'm not saying this to change your mind or order you to redo that 3/4, if ask me, I would say it's fine to keep but is it any better way to improve the rhythm? I can read it well except the first 3/4 00:15:923 (1) because I haven't expected to see that kind of spacing, I will just retry and read the rest with no problem. I just want to warn you because I got flamed because of unnecessary 3/4 before and I redid it.
Mkay Bye
Seijiro
Yo~, from my modding queue :3

SPOILER
~ Legend ~

  1. Black = Just a suggestion, feel free to refuse
  2. Blue = Highly recommended suggestion. You need a strong reason to refuse this
  3. Red = Unrankable. You MUST fix this
Please reply with:
  1. Green = Fixed
  2. Red = Didn't fix
  3. Orange = Fixed part of the suggestion

[General]
  1. The video's quality is really poor :/ Unfortunately I can't help with this since I never touched anything regarding video editing. I prefer the background image tho :3333

[DavidEd's Insane]
  1. 00:46:495 (4) - Maybe move it on top of (2)? (just personal preference. It is fine as it is:3)
  2. 00:58:921 (3) - Where it is placed now it hasn't really a meaning (at least, from my point of view), so maybe stack it on top of (1) maybe (again, just personal preference because I think it flows better)
  3. 01:18:645 (6) - maybe a NC here?

[XeroiZi HD's Insane (Captain Snail)]
  1. I wonder why did you put that diff name to begin with... =.=" But anyway...I don't think that's a problem
  2. 00:15:923 - I think you should increase the volume by at least 10%, since some hitsounds are really unhearable
  3. 00:18:684 (10) - As I PM'd you earlier, this shape isn't simmetrical (I know I'm nazi, but I don't care xD). First waypoint to 176;96 and second waypoint at 252;116 and it should be fine :3
  4. 00:28:941 (2) - Seeing all your other 3/4 sliders this spacing is a bit too short, since you use a bigger jump for example at 00:21:445 (8,9) - . So maybe do a Ctrl + G on the one I highlighted here?
  5. 00:31:702 (1,2,3) - You know...it's hard to recognize where there is the 1/4 jump and where there isn't, because they have totally the same space and movement. It isn't really a problem in the end, but jsut keep it in mind
  6. 00:52:215 (1,2,3) - This song has a nice flow overall, so why ruining it with these slow sliders? :< Why not a couple of circles stacked for every slider instead? Like this:
  7. lol, isn't the OD a bit too high even for a slow song like this? I wouldn't go above 7.5, but that's up to you :3

[Hard]
  1. 00:12:767 (1) - This sldier is a bit too "curvy". Can you make the curve les angled? You don't have a blanket anyway there, so...
  2. 00:18:684 (4,1) - I would have put a repeat on the slider instead of that circle to follow better both vocals and bass.
  3. 00:24:207 (2,3) - Same ^
  4. 00:25:193 (6) - You're skipping an important beat half way of this slider... I'm talking about 00:25:390 - Well... actually it isn't a bit, but the end of the vocal, but since you used a slider there the player will think you tried to follow the vocals too, so s/he will expect a sldier end to that point
  5. 00:34:266 (4,5) - Again, a repeat would feel a lot better. As it is now the flow gets more vague and less understandable imo
  6. 01:04:049 (3,1) - Improve blanket :3 *runs*
  7. 01:24:562 (3) - I guess you could shorten this slider by 1/4 since most players will notice just the first beat on this difficulty (and the second beat is also quite unhearable too, but anyways...)

[Celsius' Normal]
  1. Nothing here ~

[Easy]
  1. Nothing here ~

Nice map and nice song :3
Have a star ~ (ノ◕ヮ◕)ノ*:・゚✧
Sc4v4ng3r
I feel so pressured to mod this... It was bubbled ;-;

Hello Asakura~ Mod from our queue~ I'm thinking this is a M4M xD
You know what, I can't say much about all the diffs, they are too good :D These are all suggestions. If all the suggestions I gave is not the thing you want, don't reward with kudos :D

Hard
00:31:505 (6,1) - I think unstacking this would be better. Most players would read the spacing between those 2 is 1/2 and will make mistakes. Give em some mercy xD
01:05:627 (3) - Is this jump intended?
01:13:714 - I think there should be a circle there. Just my opinion. Feels a bit empty.
01:15:292 - ^^
I can't point out alot. It is too good :D

DavidEd's Insane
00:10:795 (6,7) - Is this jump intended?
Good diff as always!

Captain Snail's Insane
I don't think I need to make suggestions, the difficulty is really good. If I would be saying 1 thing, that the distance between a note which ends at blue tick is too far away from the next note. (example: 00:15:528 (7,1).) Well you don't need to make changes if you think its ok, I respect your style of mapping :D

Sorry for the short mod~ I like this mapset alot, and I think I still love the way it is right now. GL :)
Dilectus

[-MrSergio-] wrote:

[DavidEd's Insane]
  1. 00:46:495 (4) - Maybe move it on top of (2)? (just personal preference. It is fine as it is:3) I think its fine as it is
  2. 00:58:921 (3) - Where it is placed now it hasn't really a meaning (at least, from my point of view), so maybe stack it on top of (1) maybe (again, just personal preference because I think it flows better) Stacked ontop of 1
  3. 01:18:645 (6) - maybe a NC here? no fix

[Sc4v4ng3r] wrote:

DavidEd's Insane
00:10:795 (6,7) - Is this jump intended?
Good diff as always! as always? ;*;
Thanks for the mods :)

UPDATE
osu file format v14

[General]
AudioFilename: Nightcore - I&U--Rei Yasuda--.mp3
AudioLeadIn: 0
PreviewTime: 53767
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:I&U (Speed Up Ver.)
TitleUnicode:I&U (Speed Up Ver.)
Artist:Yasuda Rei
ArtistUnicode:安田レイ
Creator:AsakuraNe
Version:DavidEd's Insane
Source:
Tags:will Rachel Rhodes k-on amv CelsiusLK DavidEd XeroiZi HD
BeatmapID:676109
BeatmapSetID:300360

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,-120,"K-On AMV.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo4 : 53,53,255
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196,232,36041,2,0,P|232:224|280:236,1,80,8|0,0:0|0:0,0:0:0:0:
362,233,36436,6,0,P|386:181|382:145,1,80,2|0,0:0|0:0,0:0:0:0:
320,48,36830,2,0,P|296:100|300:136,1,80,8|0,0:0|0:0,0:0:0:0:
244,220,37225,1,2,0:0:0:0:
188,104,37422,1,0,0:0:0:0:
168,232,37619,1,8,0:0:0:0:
260,144,37816,1,0,0:0:0:0:
132,164,38014,6,0,P|95:201|92:243,1,80,2|0,0:0|0:0,0:0:0:0:
200,301,38408,2,8,P|237:264|240:222,1,80,8|0,0:0|0:0,0:0:0:0:
236,136,38802,2,0,P|280:80|368:76,1,160,2|8,0:0|0:0,0:0:0:0:
388,208,39394,1,0,0:0:0:0:
388,208,39493,1,0,0:0:0:0:
388,208,39591,2,0,P|352:188|324:148,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
488,276,40183,1,0,0:0:0:0:
388,336,40380,5,10,0:0:0:0:
348,341,40479,1,8,0:0:0:0:
308,335,40578,1,8,0:0:0:0:
274,315,40676,1,8,0:0:0:0:
247,286,40775,1,10,0:0:0:0:
222,255,40873,1,8,0:0:0:0:
193,228,40972,1,8,0:0:0:0:
156,211,41071,1,8,0:0:0:0:
120,212,41169,5,6,0:0:0:0:
80,60,41564,2,0,P|116:52|163:63,1,80,8|0,0:0|0:0,0:0:0:0:
248,108,41958,2,0,P|286:116|325:108,1,80,2|0,0:0|0:0,0:0:0:0:
420,64,42353,1,8,0:0:0:0:
428,168,42550,1,0,0:0:0:0:
428,168,42649,1,0,0:0:0:0:
428,168,42747,6,0,P|428:216|460:260,1,80,2|0,0:0|0:0,0:0:0:0:
352,336,43142,2,0,P|352:288|320:244,1,80,8|0,0:0|0:0,0:0:0:0:
256,196,43536,1,2,0:0:0:0:
256,316,43733,1,0,0:0:0:0:
336,172,43931,1,8,0:0:0:0:
184,256,44128,1,0,0:0:0:0:
184,256,44227,1,0,0:0:0:0:
184,256,44325,6,0,P|144:264|104:256,1,80,2|0,0:0|0:0,0:0:0:0:
24,168,44720,2,0,P|64:160|104:168,1,80,8|0,0:0|0:0,0:0:0:0:
184,256,45114,2,0,P|192:304|184:336,1,80,2|0,0:0|0:0,0:0:0:0:
327,333,45509,2,0,P|319:294|328:256,1,80,8|0,0:0|0:0,0:0:0:0:
404,156,45903,5,2,0:0:0:0:
448,276,46100,1,0,0:0:0:0:
328,255,46298,1,8,0:0:0:0:
404,156,46495,1,0,0:0:0:0:
296,88,46692,2,0,P|256:80|208:92,1,80,2|0,0:0|0:0,0:0:0:0:
132,172,47086,1,8,0:0:0:0:
260,192,47284,1,0,0:0:0:0:
100,68,47481,1,6,0:0:0:0:
80,324,47875,6,0,P|116:332|163:321,1,80,8|0,0:0|0:0,0:0:0:0:
248,276,48270,2,0,P|286:268|325:276,1,80,2|0,0:0|0:0,0:0:0:0:
428,320,48664,1,8,0:0:0:0:
428,216,48862,1,0,0:0:0:0:
428,216,48960,1,0,0:0:0:0:
428,216,49059,6,0,P|428:168|460:124,1,80,2|0,0:0|0:0,0:0:0:0:
352,48,49453,2,0,P|352:96|320:140,1,80,8|0,0:0|0:0,0:0:0:0:
256,188,49848,1,2,0:0:0:0:
256,68,50045,1,0,0:0:0:0:
336,212,50242,1,8,0:0:0:0:
184,128,50440,1,0,0:0:0:0:
184,128,50538,1,0,0:0:0:0:
184,128,50637,6,0,P|144:120|104:128,1,80,2|0,0:0|0:0,0:0:0:0:
24,216,51031,2,0,P|64:224|104:216,1,80,8|0,0:0|0:0,0:0:0:0:
184,128,51426,2,0,P|192:80|184:48,1,80,2|0,0:0|0:0,0:0:0:0:
327,51,51820,2,0,P|319:90|328:128,1,80,8|0,0:0|0:0,0:0:0:0:
408,180,52215,6,0,P|417:219|409:258,1,80,8|2,0:0|0:0,0:0:0:0:
320,220,52609,2,0,P|272:236|252:260,1,80,8|2,0:0|0:0,0:0:0:0:
198,336,53004,2,0,P|170:308|162:268,1,80,8|2,0:0|0:0,0:0:0:0:
196,180,53398,1,8,0:0:0:0:
84,48,53793,6,0,P|112:76|156:88,1,80,6|0,0:0|0:0,0:0:0:0:
192,88,54088,1,0,0:0:0:0:
226,68,54186,1,10,0:0:0:0:
336,44,54384,1,0,0:0:0:0:
360,160,54582,2,0,P|360:212|380:256,1,80,2|0,0:0|0:0,0:0:0:0:
408,336,54976,2,0,P|368:344|324:332,1,80,10|0,0:0|0:0,0:0:0:0:
232,288,55371,6,0,P|192:280|152:288,1,80,2|0,0:0|0:0,0:0:0:0:
120,304,55666,1,0,0:0:0:0:
104,340,55765,1,10,0:0:0:0:
148,192,55962,1,0,0:0:0:0:
148,192,56061,1,0,0:0:0:0:
148,192,56159,2,0,L|192:120,1,80,2|0,0:0|0:0,0:0:0:0:
322,123,56554,2,0,L|364:192,1,80,10|0,0:0|0:0,0:0:0:0:
256,336,56948,6,0,L|256:168,1,160,2|10,0:0|0:0,0:0:0:0:
256,88,57540,1,0,0:0:0:0:
160,48,57737,2,0,P|148:88|164:136,1,80,2|0,0:0|0:0,0:0:0:0:
355,124,58132,2,0,P|363:85|351:47,1,80,10|0,0:0|0:0,0:0:0:0:
156,204,58526,5,2,0:0:0:0:
256,88,58724,1,0,0:0:0:0:
156,204,58921,1,10,0:0:0:0:
300,308,59118,1,0,0:0:0:0:
300,308,59217,1,0,0:0:0:0:
300,308,59315,2,0,P|340:284|360:248,1,80,2|0,0:0|0:0,0:0:0:0:
212,308,59710,2,0,P|172:284|152:248,1,80,10|0,0:0|0:0,0:0:0:0:
56,176,60104,6,0,P|84:148|128:136,1,80,2|0,0:0|0:0,0:0:0:0:
156,132,60400,1,0,0:0:0:0:
196,140,60499,1,10,0:0:0:0:
284,200,60696,1,0,0:0:0:0:
336,104,60893,2,0,P|360:76|416:64,1,80,2|0,0:0|0:0,0:0:0:0:
416,157,61288,2,0,P|385:190|339:198,1,80,10|0,0:0|0:0,0:0:0:0:
264,161,61682,6,0,P|225:152|186:160,1,80,2|0,0:0|0:0,0:0:0:0:
108,103,62077,1,10,0:0:0:0:
72,188,62274,1,0,0:0:0:0:
72,188,62372,1,0,0:0:0:0:
72,188,62471,2,0,L|100:272,1,80,2|0,0:0|0:0,0:0:0:0:
208,264,62866,2,0,L|233:188,1,80,10|0,0:0|0:0,0:0:0:0:
232,76,63260,6,0,P|304:100|344:172,1,160,2|10,0:0|0:0,0:0:0:0:
356,280,63852,1,0,0:0:0:0:
356,280,63950,1,0,0:0:0:0:
356,280,64049,2,0,P|388:324|420:340,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
256,224,64641,1,0,0:0:0:0:
168,280,64838,2,0,P|136:324|104:340,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
80,224,65430,1,0,0:0:0:0:
32,136,65627,5,2,0:0:0:0:
39,129,65726,1,0,0:0:0:0:
46,122,65824,1,0,0:0:0:0:
53,115,65923,1,0,0:0:0:0:
61,108,66021,1,10,0:0:0:0:
68,101,66120,1,0,0:0:0:0:
75,95,66219,1,0,0:0:0:0:
83,88,66317,1,0,0:0:0:0:
92,80,66416,6,0,B|132:48|132:48|180:48,1,80,6|0,0:0|0:0,0:0:0:0:
248,48,66810,2,0,B|276:48|276:48|316:80,1,80,10|0,0:0|0:0,0:0:0:0:
404,120,67205,2,0,P|380:152|328:172,1,80,2|0,0:0|0:0,0:0:0:0:
296,168,67501,2,0,L|264:136,1,40,0|10,0:0|0:0,0:0:0:0:
256,268,67797,1,0,0:0:0:0:
256,268,67895,1,0,0:0:0:0:
256,268,67994,6,0,P|279:299|315:317,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
164,180,68585,1,0,0:0:0:0:
120,316,68783,1,2,0:0:0:0:
76,180,68980,1,0,0:0:0:0:
188,268,69177,1,10,0:0:0:0:
44,276,69374,1,0,0:0:0:0:
44,276,69473,1,0,0:0:0:0:
44,276,69572,6,0,P|64:248|76:200,1,80,2|0,0:0|0:0,0:0:0:0:
136,80,69966,2,0,P|152:120|184:152,1,80,10|0,0:0|0:0,0:0:0:0:
228,280,70361,1,2,0:0:0:0:
272,148,70558,1,0,0:0:0:0:
156,228,70755,1,10,0:0:0:0:
300,228,70952,1,0,0:0:0:0:
176,146,71150,6,0,P|150:117|136:80,1,80,2|0,0:0|0:0,0:0:0:0:
272,148,71544,2,0,P|298:177|312:214,1,80,10|0,0:0|0:0,0:0:0:0:
248,324,71939,1,2,0:0:0:0:
368,320,72136,1,0,0:0:0:0:
248,324,72333,1,10,0:0:0:0:
368,320,72530,1,0,0:0:0:0:
368,320,72629,1,0,0:0:0:0:
368,320,72728,6,0,P|400:292|416:248,1,80,2|0,0:0|0:0,0:0:0:0:
416,144,73122,2,0,P|401:105|368:78,1,80,10|0,0:0|0:0,0:0:0:0:
324,160,73516,1,2,0:0:0:0:
144,320,73911,6,0,P|112:292|96:248,1,80,10|0,0:0|0:0,0:0:0:0:
96,144,74305,2,0,P|112:105|142:78,1,80,2|0,0:0|0:0,0:0:0:0:
256,80,74700,1,10,0:0:0:0:
188,160,74897,1,0,0:0:0:0:
324,156,75094,1,2,0:0:0:0:
252,240,75292,1,0,0:0:0:0:
252,240,75390,1,0,0:0:0:0:
252,240,75489,2,0,P|244:280|260:328,1,80,10|0,0:0|0:0,0:0:0:0:
408,316,75883,6,0,P|417:277|409:238,1,80,2|0,0:0|0:0,0:0:0:0:
400,220,76179,1,0,0:0:0:0:
388,204,76278,1,10,0:0:0:0:
400,108,76475,1,0,0:0:0:0:
321,52,76672,2,0,P|277:52|237:76,1,80,2|0,0:0|0:0,0:0:0:0:
196,140,77067,2,0,P|152:140|112:116,1,80,10|0,0:0|0:0,0:0:0:0:
196,140,77461,6,0,P|212:176|216:224,1,80,2|0,0:0|0:0,0:0:0:0:
216,236,77757,1,0,0:0:0:0:
216,256,77856,1,10,0:0:0:0:
284,332,78053,1,0,0:0:0:0:
360,256,78250,2,0,L|360:204,3,40,2|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
356,176,78645,1,0,0:0:0:0:
345,137,78743,1,0,0:0:0:0:
322,104,78842,1,0,0:0:0:0:
290,81,78941,1,0,0:0:0:0:
252,72,79039,6,0,P|206:83|181:119,1,80,6|0,0:0|0:0,0:0:0:0:
232,228,79434,1,8,0:0:0:0:
252,152,79631,1,0,0:0:0:0:
280,292,79828,2,0,P|332:312|396:292,1,120,2|0,0:0|0:0,0:0:0:0:
424,276,80223,1,8,0:0:0:0:
348,140,80420,1,0,0:0:0:0:
348,140,80518,1,0,0:0:0:0:
348,140,80617,6,0,P|336:184|340:220,1,80,2|0,0:0|0:0,0:0:0:0:
276,88,81012,2,0,P|232:72|192:72,1,80,8|0,0:0|0:0,0:0:0:0:
108,96,81406,2,0,B|52:144|64:208,1,120,2|0,0:0|0:0,0:0:0:0:
68,248,81800,1,8,0:0:0:0:
196,336,81998,1,0,0:0:0:0:
196,336,82096,1,0,0:0:0:0:
196,336,82195,6,0,P|196:288|180:252,1,80,2|0,0:0|0:0,0:0:0:0:
256,104,82589,2,0,P|256:152|272:188,1,80,8|0,0:0|0:0,0:0:0:0:
352,316,82984,2,0,P|372:260|372:192,1,120,2|0,0:0|0:0,0:0:0:0:
364,164,83378,1,8,0:0:0:0:
288,84,83576,1,0,0:0:0:0:
288,84,83674,1,0,0:0:0:0:
288,84,83773,6,0,P|216:116|136:104,1,160,2|8,0:0|0:0,0:0:0:0:
44,131,84365,1,0,0:0:0:0:
74,221,84562,2,0,B|94:273|150:281|150:281|154:325,1,120
152,340,84956,1,0,0:0:0:0:
Topic Starter
AsakuraNe

[-MrSergio-] wrote:

Yo~, from my modding queue :3

[General]
  1. The video's quality is really poor :/ Unfortunately I can't help with this since I never touched anything regarding video editing. I prefer the background image tho :3333 -Well, I FORGOT to save the edited video xD lol

[Hard]
  1. 00:12:767 (1) - This sldier is a bit too "curvy". Can you make the curve les angled? You don't have a blanket anyway there, so... -DOne
  2. 00:18:684 (4,1) - I would have put a repeat on the slider instead of that circle to follow better both vocals and bass. -If i made it like that then it will end on a big white tick :3
  3. 00:24:207 (2,3) - Same ^ -sounds ok to me
  4. 00:25:193 (6) - You're skipping an important beat half way of this slider... I'm talking about 00:25:390 - Well... actually it isn't a bit, but the end of the vocal, but since you used a slider there the player will think you tried to follow the vocals too, so s/he will expect a sldier end to that point -I think it matches more if it's the long slider because if i change it to 1/2 slider and a circle, it's like the long part of the vocal didn't happen so...
  5. 00:34:266 (4,5) - Again, a repeat would feel a lot better. As it is now the flow gets more vague and less understandable imo -Done
  6. 01:04:049 (3,1) - Improve blanket :3 *runs* -lol :D fixed
  7. 01:24:562 (3) - I guess you could shorten this slider by 1/4 since most players will notice just the first beat on this difficulty (and the second beat is also quite unhearable too, but anyways...) -Changed into another pattern but still used the 1/1 though

Nice map and nice song :3
Have a star ~ (ノ◕ヮ◕)ノ*:・゚✧
Thanks for the STAR and mod :D

[Sc4v4ng3r] wrote:

I feel so pressured to mod this... It was bubbled ;-; -sorry about giving you this map. hehe. :3

Hello Asakura~ Mod from our queue~ I'm thinking this is a M4M xD -Haha. Yeah xD
You know what, I can't say much about all the diffs, they are too good :D These are all suggestions. If all the suggestions I gave is not the thing you want, don't reward with kudos :D

Hard
00:31:505 (6,1) - I think unstacking this would be better. Most players would read the spacing between those 2 is 1/2 and will make mistakes. Give em some mercy xD -Hahaha xD NOPE i won't~
01:05:627 (3) - Is this jump intended? -well, yeah. It suits more :3
01:13:714 - I think there should be a circle there. Just my opinion. Feels a bit empty. -Following the vocals :P
01:15:292 - ^^ ^^
I can't point out alot. It is too good :D -Thanks :)

Sorry for the short mod~ I like this mapset alot, and I think I still love the way it is right now. GL :)
Thanks for Modding~ :PPPPP xD
Asfand
Thanks for using my queue!

[General]
  1. Really nice mapset!
  2. Could consider adding a spinner in Easy/Normal so that people who compete for rank 1's have something to differentiate between each other.Although I have no idea where I would place them I were to add them. maybe where DavidEd placed his?
[Easy]
  1. 00:08:033 (2) - fix orientation second half of this its not the same as 00:06:455 (1) - don't see the reason to ctrl+j and ctrl+h and ctrl+g doesn't look as neat imo.
  2. 00:09:611 (1) - have this be parallell to this line in slider 00:08:033 (2) - http://puu.sh/hLdjJ/74f825c79f.jpg
  3. 00:10:400 (2,3) - these have to be changed accordingly if you go with above mention
  4. 00:11:189 (3) - this would be parallel with this line on slider 00:12:767 (1) - http://puu.sh/hLdq6/10533a44f7.jpg
  5. 00:21:840 (4,1) - spacing
  6. 00:33:280 (3) - move this so that it gets blanketed by the tail end of 00:32:096 (2) - http://puu.sh/hLdAx/b3316d5812.jpg
[Celcius' Normal]
  1. 00:33:083 (3) - spacing inconsistency
[Hard]
  1. 00:23:812 (1,2) - http://puu.sh/hLef5/faff8787a1.jpg or http://puu.sh/hLehY/48f706c7a0.jpg for better flow
  2. 00:37:619 (4) - move a bit back so that it blankets sliderend 00:37:225 (3) -
  3. 00:49:848 (3) - make this curve the other way or be straight http://puu.sh/hLery/6f17dfe3af.jpg or http://puu.sh/hLet4/86022d778c.jpg feels more natural to the song
  4. 00:54:976 (4,1,2) - quite awkward flow here, maybe something like this? http://puu.sh/hLezY/309378774a.jpg
  5. 00:56:948 (1) - ctrl+g
  6. 01:01:682 (1) - change curve http://puu.sh/hLeF8/2fa19b650b.jpg
  7. 01:02:866 (5,1,2,3) - I would change this pattern up a bit. Like this 01:02:866 (5,1,2,3) -
  8. The next three points are to achieve whats mentioned above:
  9. 01:02:866 (5) - ctrl+g
  10. 01:03:655 (2) - ctrl+h ctrl+j ctrl+g and move to x=151 y=177 (on slider end 01:02:866 (5) -
  11. 01:04:049 (3) - ctrl+g
  12. 01:08:388 (2,3) - change this http://puu.sh/hLeZ7/576d27a453.jpg to two sliders like this http://puu.sh/hLeWe/42b22aa7e0.jpg
[Captain Snail's Insane]
  1. Sightread replay http://puu.sh/hLfeg/5e280d18a7.osr
  2. ar8.5? Reading is dead 20k15?
  3. 01:09:572 (1) - ctrl g, might have to alter a few things after
  4. 01:23:773 (1,2,3) - fix the final blankets here so that they are equally spaced away from 01:24:365 (2) -
[DavidEd's Insane]
  1. Sightread replay http://puu.sh/hLfJr/0dd033e8a7.osr
  2. ar8.5? Reading is dead 20k15?
  3. 00:13:950 (5) - move this somewhere else to make better flow, here maybe http://puu.sh/hLfSN/ca7a5bcc1a.jpg
Topic Starter
AsakuraNe

Asfano wrote:

Thanks for using my queue!

[General]
  1. Really nice mapset! -Thanks :D
  2. Could consider adding a spinner in Easy/Normal so that people who compete for rank 1's have something to differentiate between each other.Although I have no idea where I would place them I were to add them. maybe where DavidEd placed his? -Haha xD I don't know where to put
[Easy]
  1. 00:08:033 (2) - fix orientation second half of this its not the same as 00:06:455 (1) - don't see the reason to ctrl+j and ctrl+h and ctrl+g doesn't look as neat imo. -Done
  2. 00:09:611 (1) - have this be parallell to this line in slider 00:08:033 (2) - http://puu.sh/hLdjJ/74f825c79f.jpg -Done
  3. 00:10:400 (2,3) - these have to be changed accordingly if you go with above mention -Done
  4. 00:11:189 (3) - this would be parallel with this line on slider 00:12:767 (1) - http://puu.sh/hLdq6/10533a44f7.jpg -Done
  5. 00:21:840 (4,1) - spacing -Done
  6. 00:33:280 (3) - move this so that it gets blanketed by the tail end of 00:32:096 (2) - http://puu.sh/hLdAx/b3316d5812.jpg
-Done

[Celcius' Normal] -I asked him about this~
  1. 00:33:083 (3) - spacing inconsistency -Done
[Hard]
  1. 00:23:812 (1,2) - http://puu.sh/hLef5/faff8787a1.jpg or http://puu.sh/hLehY/48f706c7a0.jpg for better flow -Thanks for the suggestions but current one is a jump and the flow is okay to me
  2. 00:37:619 (4) - move a bit back so that it blankets sliderend 00:37:225 (3) - -Done
  3. 00:49:848 (3) - make this curve the other way or be straight http://puu.sh/hLery/6f17dfe3af.jpg or http://puu.sh/hLet4/86022d778c.jpg feels more natural to the song -Used the curve
  4. 00:54:976 (4,1,2) - quite awkward flow here, maybe something like this? http://puu.sh/hLezY/309378774a.jpg -Changed it but in a different place
  5. 00:56:948 (1) - ctrl+g -Done
  6. 01:01:682 (1) - change curve http://puu.sh/hLeF8/2fa19b650b.jpg -Done
  7. 01:02:866 (5,1,2,3) - I would change this pattern up a bit. Like this 01:02:866 (5,1,2,3) - -The current one looks and sounds okay to me.
  8. The next three points are to achieve whats mentioned above:
  9. 01:02:866 (5) - ctrl+g
  10. 01:03:655 (2) - ctrl+h ctrl+j ctrl+g and move to x=151 y=177 (on slider end 01:02:866 (5) -
  11. 01:04:049 (3) - ctrl+g
  12. 01:08:388 (2,3) - change this http://puu.sh/hLeZ7/576d27a453.jpg to two sliders like this http://puu.sh/hLeWe/42b22aa7e0.jpg -Done
Thanks for the Help and the Mod :D
Frey
wait, why you use a K-ON bg? The song of K-ON is U&I actually lol

  • something you have to be aware of

  1. I see your mp3 file name contains 'nightcore'. Are you really sure of the title? Please make sure of the metadata
  2. In Captain Snail's Insane. like 00:31:702 (1,2,3,4,5,6,7)、00:56:948 (1,2,3,4,5,6)、01:00:893 (3,4), are really risky. why? Players can't distinguish 1/4 between 1/2 easily. Please use less ds when 1/4, larger ds when 1/2.
  3. In Captain Snail's Insane. There are lots of wrongly uesd NC. It's a high bpm song, you should use a NC for every 4 1/1 line, unless you wanna show some pattern geometrical. I will write them in the specific part

  • General
  1. No need to add 'k-on' in TAG, as I said, this song has no connection with the anime K-on. In fact, the original song is used in ABC-Mart(ABCマート)'s advertisement. So, I advise you to add ''ABC-Mart'' ''ABCマート'' into tag, despite no one would search for it :/
  2. Also, I see your song is a cut version, so I think you can add 'cut version' into tag too.

    Easy

  3. 00:21:840 (4) - unify the ds? this is the only place you use 1.0 ds in the whole diff.

    Hard

  4. 00:31:702 - Apperently you follow the music most of the time, it's really weird you only follow the vocal there. So, plz add a note
  5. 01:03:260 (1,2,3) - it shouldn't show up in Hard difficulty, players can't expect the suddenly big jump like 01:03:655 (2,3) -
  6. Some parts of this diff need to polish, such like not-unified ds and random jump.

    Captain Snail's Insane

  7. untick the 'Widescreen Support' in Setup
  8. 00:14:641 (3,4,5,6,7) - you can make it a pentagon
  9. 00:17:501 (7) - NC
  10. 00:20:657 (6) - NC
  11. 00:23:812 (6) - NC
  12. 00:26:968 (5) - NC
  13. 00:28:546 (1,2) - no, contrast with 00:29:335 (3,4), the distance is really misleading. Check this out↓
  14. 00:29:927 (5) - NC
  15. 00:33:280 (5) - NC
  16. 00:36:238 (5) - NC
  17. 00:39:591 (5) - NC
  18. 00:42:747 (5) - NC
  19. 00:44:325 (9) - remove NC then NC 00:44:720 (1)
  20. 00:49:059 (5) - NC
  21. 00:50:637 (9) - remove NC then NC 00:51:031 (1) -
  22. 00:55:371 (5) - NC
  23. 00:58:526 (5) - NC
  24. 01:01:682 (5) - NC
  25. 01:04:838 (6) - NC
  26. 01:07:994 (7) - NC
  27. 01:11:150 (5) - NC
  28. 01:14:305 (6) - NC
  29. 01:17:461 (1) - NC

    DavidEd's Insane

  30. Prepare a reason why you use a less sv (1.6) than Captain Snail's (1.8)

DavidEd's Insane is good for me, but I would like it more if there is more symmetry. Good luck guys :D
Topic Starter
AsakuraNe

Frey wrote:

wait, why you use a K-ON bg? The song of K-ON is U&I actually lol
-Okay xD LOL I will explain you about this. This map has an AMV(Anime music Video). An Anime music video is a fan-made music video consisting of clips from one or more animation shows or movies set to an audio track, often songs or promotional trailer audio.

  • something you have to be aware of

  1. I see your mp3 file name contains 'nightcore'. Are you really sure of the title? Please make sure of the metadata -oh forgot to change that. Fixed

  • General
  1. No need to add 'k-on' in TAG, as I said, this song has no connection with the anime K-on. In fact, the original song is used in ABC-Mart(ABCマート)'s advertisement. So, I advise you to add ''ABC-Mart'' ''ABCマート'' into tag, despite no one would search for it :/ -K-on cannot be removed because the video is a K-On AMV and I didn't put ''ABCマート''
  2. Also, I see your song is a cut version, so I think you can add 'cut version' into tag too. -nope

    Easy

  3. 00:21:840 (4) - unify the ds? this is the only place you use 1.0 ds in the whole diff. -Fixed

    Hard

  4. 00:31:702 - Apperently you follow the music most of the time, it's really weird you only follow the vocal there. So, plz add a note -the current suits better to me
  5. 01:03:260 (1,2,3) - it shouldn't show up in Hard difficulty, players can't expect the suddenly big jump like 01:03:655 (2,3) - -Well, I don't play hard much because I'm an easy and normal DT player but I think the jump is okay for me
  6. Some parts of this diff need to polish, such like not-unified ds and random jump. -I'll try to find some :3
Thanks for Modding :D
Dilectus

Asfano wrote:

[DavidEd's Insane]
  1. Sightread replay http://puu.sh/hLfJr/0dd033e8a7.osr doesnt work
  2. ar8.5? Reading is dead 20k15? should be hard to read
  3. 00:13:950 (5) - move this somewhere else to make better flow, here maybe http://puu.sh/hLfSN/ca7a5bcc1a.jpg no change

Frey wrote:

DavidEd's Insane

[*]Prepare a reason why you use a less sv (1.6) than Captain Snail's (1.8) will keep in mind[/list][/notice]
Thanks for mods
Frey

DavidEd wrote:

set to 1.8
;w; wait! I didn't mean to advise you to fix that. The whole playing perfomance is good, I just want you to keep a reason in mind in case someone brings up this question. It's NOT a issue which has to be done.

and more, after your adjustment, there comes lots of unsnapped notes, which you have to spend much time dealing with ;w;
Topic Starter
AsakuraNe

Frey wrote:

DavidEd wrote:

set to 1.8
;w; wait! I didn't mean to advise you to fix that. The whole playing perfomance is good, I just want you to keep a reason in mind in case someone brings up this question. It's NOT a issue which has to be done.

and more, after your adjustment, there comes lots of unsnapped notes, which you have to spend much time dealing with ;w;
Woaaaaw~!! xD It's good that I saw this before I updated :D
DavidEd, I looked at your dff and there's a lot unsnapped :o

I'll update after Xero and you update :)
[ Eon Fox ]
Hard:

00:03:694 (2) - Eliminate this note, and lengthen the slider to where the note was. As is, this is a 2.3 DS jump that comes out of nowhere.
00:08:428 (2) - Use CTRL+G on this note. It makes for a better flow, and it prevents an unwarranted 2.3 DS jump. Remember, jumps need to fit difficulties as well as the music.
00:24:207 (2) - CTRL+G this as well. The jump is not really needed.
00:31:505 (6) - This is a very distinct beat. Place a note here. Move 00:31:505 (6) - to x:424 y:264, and place the new note where 00:31:505 (6) - was.
00:31:899 (2) - Considering the actions above, remove new combo from this.
00:33:083 (1) - CTRL+G this, as it maintains the established flow of the map.
00:45:509 (3) - Move this to x:100 y:236. Makes for a better jump.
00:46:298 (2) - Move the beginning of this to x:184 y:164, move 00:46:692 (3) - to x:248 y:352, and move 00:46:889 (4) - to x:296 y:244. It rebalances a few jumps as to maintain flow and difficulty without using excessive DS.
00:47:875 (1) - This is optional, but try moving this to x:420 y:76? The flow looks to work a little better with it.
00:51:623 (3,1) - Maybe move these down to x:256 y:256?
00:53:201 (5) - Move this to x:216 y:132 and 00:53:398 (6) - to x:264 y:216. This removes an unneeded jump and cleans up the pattern.
00:56:159 (5) - This is cleaner if moved to x:172 y:28.
00:57:737 (3) - CTRL+G, CTRL+SHIFT+S, scale to 0.500 with Selection Centre selected, and add a reverse. I listened very close to it, and there is a syllable that calls for this in the music.
01:01:682 (1) - CTRL+J and move to x:220 y:60. It keeps the DS more consistent.
01:02:866 (5) - CTRL+G and move to x:156 y:208. It rebalances the jump.
01:03:260 (1) - CTRL+G this note.
01:03:655 (2) - CTRL+G. It's a rather huge jump as is.
01:04:049 (3) - Rotate this 75 degrees clockwise and move to x:224 y:244. It makes the pattern better.
01:04:838 (1) - Move this to x:296 y:292 and 01:05:232 (2) - to x:312 y:220.
01:05:627 (3) - Rotate 90 degrees anticlockwise and move to x:468 y: 200.
01:09:966 (2) - CTRL+G this. Makes for better flow with the jumps.

All this results in only a 0.02 star drop.
sheela


Hey AsakuraNe. Sorry for the pretty delay mod.

General

  1. The video file has an audio track. This is unrankable since sounds in video don't trigger in osu! so it's useless. Plus it increases the filesize for nothing. Here's a new file: http://puu.sh/hMnFB/b45d617b24.avi

Easy

  1. 00:12:767 (1,2) - You could make another pattern to avoid repeating the same pattern as 00:06:455 (1,2) . It is not an obligation, but to vary the pattern.
    I was thinking of something random like this:
    SPOILER

    420,268,12767,6,0,B|349:275|349:275|307:298|266:283|266:283|244:312|182:314,1,240
    130,376,14345,2,0,B|106:335|106:335|96:281|96:281|54:269|35:242|26:205|34:170,1,240
    117,196,15923,6,0,P|180:140|220:64,1,160,4|2,0:0|0:0,0:0:0:0:
  2. 00:21:840 (4,1) - I recommend you add more space between them to get the consistency in the distance, 1.10x, the constant distance.
  3. 00:42:353 (2) - Maybe move this to where the previous slider shoots (like x:291 y:122) in order to get the flow, or change the previous slider into something else.
  4. 00:46:692 (4,1) - I get a weird sensation with that "jumpy on the space" pattern, like it doesn't seem like a good flow. Try something like this?
  5. 00:52:215 (3,4,1) - This pattern looks like in the old maps to me. It doesn't look pretty to me when the two sliders are in a position like this. Maybe something like this will go.

Hard

  1. 00:35:449 (3,4,5) - I don't know if you decided to change the rhythm to follow another beat in the music, but it sounds weird if you intended to do that. The rhythm you use in the verse is to follow the vocals. Yet, these three objects break the consistency, so I think it needs a new rhythm. How about this:
  2. 00:36:041 - The slider velocity lowers here but there's no changes in the music that makes the section with a lower slider velocity. I suggest you increase it to the initial.
  3. 00:39:394 (6,1) - A little like the previous point, but I think the jump doesn't fit there as there isn't a strong beat in my opinion.
  4. 01:01:682 (1,2) - Increase the distance between them to get the consistency in the distance.

Captain Snail's Insane

I assume this is XeroiZi HD's difficulty, but why not instead your username in the difficulty name?
  1. 00:08:033 (1,2) - Increase the distance between them, like a 1.50x distance. A short one feels uncomfortable.
  2. 00:58:526 (5,6) - Like the previous point, but the pattern may confuse players with the pattern you use for 1/4 rhythms like the one before, 00:58:132 (4,5) . The distance looks both similar.
  3. 00:56:948 (1,2) - 01:01:288 (4,5) - 01:10:755 (4,5) - Similar to the point before but I think it's less confusing yet the short distance transition is quite uncomfortable.
  4. 01:21:505 (3,4) - The first circle doesn't make sense to me since it doesn't follow anything in the music, so removing would fix, but I understand that the second circle lands on a beat in the music. Yet if (3) is deleted the polarity will be bad because the following lands on the blue tick. So I was thinking that both can be deleted to avoid that.
The usage of the patterns with 1/4 rhythm like 00:21:445 (8,9) is good. The players can notice that when there's a long slider and the short slider at the following is a 1/4 rhythm.

DavidEd's Insane

  1. 00:19:079 (1,2) - The big jump doesn't fit with the music. The beats or vocals don't really go strong so I think it's pointless. Otherwise, you can just reduce the jump and it would be fine. This also applies to 00:30:124 (1,2) .
  2. 00:41:169 (1,2) - You might want to increase the distance more like 00:47:481 (8,1) because the short distance makes the movement quite uncomfortable to me.

This should be it from me. Call me back for a recheck.
NVAN
Sorry for the reply, Chaps

[-MrSergio-] wrote:

Yo~, from my modding queue :3

SPOILER
~ Legend ~

  1. Black = Just a suggestion, feel free to refuse
  2. Blue = Highly recommended suggestion. You need a strong reason to refuse this
  3. Red = Unrankable. You MUST fix this
[notice][XeroiZi HD's Insane (Captain Snail)]
  1. I wonder why did you put that diff name to begin with... =.=" But anyway...I don't think that's a problem
  2. 00:15:923 - I think you should increase the volume by at least 10%, since some hitsounds are really unhearable Done
  3. 00:18:684 (10) - As I PM'd you earlier, this shape isn't simmetrical (I know I'm nazi, but I don't care xD). First waypoint to 176;96 and second waypoint at 252;116 and it should be fine :3 Whoa, I'm a solid orientated, not symmetrical so. I don't want to fix it
  4. 00:28:941 (2) - Seeing all your other 3/4 sliders this spacing is a bit too short, since you use a bigger jump for example at 00:21:445 (8,9) - . So maybe do a Ctrl + G on the one I highlighted here? Nope
  5. 00:31:702 (1,2,3) - You know...it's hard to recognize where there is the 1/4 jump and where there isn't, because they have totally the same space and movement. It isn't really a problem in the end, but jsut keep it in mind [/color]
  6. 00:52:215 (1,2,3) - This song has a nice flow overall, so why ruining it with these slow sliders? :< Why not a couple of circles stacked for every slider instead? Like this: [spoilerbox]
I'm trying to make this map harder, but since you're right this time, I'll consider it lol, isn't the OD a bit too high even for a slow song like this? I wouldn't go above 7.5, but that's up to you :3 Blame FirePotato05 for this

Nice map and nice song :3
Have a star ~ (ノ◕ヮ◕)ノ*:・゚✧

I tell you what, if you want to polish a slider, make sure try to not being symmetrical orientated.

[Sc4v4ng3r] wrote:

I feel so pressured to mod this... It was bubbled ;-;

Hello Asakura~ Mod from our queue~ I'm thinking this is a M4M xD
You know what, I can't say much about all the diffs, they are too good :D These are all suggestions. If all the suggestions I gave is not the thing you want, don't reward with kudos :D

Captain Snail's Insane
I don't think I need to make suggestions, the difficulty is really good. If I would be saying 1 thing, that the distance between a note which ends at blue tick is too far away from the next note. (example: 00:15:528 (7,1).) Well you don't need to make changes if you think its ok, I respect your style of mapping :D The NC already give a thing that it'll be a pace that you have to be faster at that point. And also, if you think that's unplayable, try to play overmapped DavidEd's map rather than my overjumped map

Asfano wrote:

Thanks for using my queue!

[Captain Snail's Insane]
  1. Sightread replay http://puu.sh/hLfeg/5e280d18a7.osr Hmm Hmm
  2. ar8.5? Reading is dead 20k15? 4.2 CS is better will work better with AR 8.5. You can use that for comparison with CS4 and AR 9. You can do the math next time. (Amateur)
  3. 01:09:572 (1) - ctrl g, might have to alter a few things after I'll do it if you have more idea on that
  4. 01:23:773 (1,2,3) - fix the final blankets here so that they are equally spaced away from 01:24:365 (2) Not this time, my friend

Frey wrote:

wait, why you use a K-ON bg? The song of K-ON is U&I actually lol

  • something you have to be aware of

  1. I see your mp3 file name contains 'nightcore'. Are you really sure of the title? Please make sure of the metadata
  2. In Captain Snail's Insane. like 00:31:702 (1,2,3,4,5,6,7)、00:56:948 (1,2,3,4,5,6)、01:00:893 (3,4), are really risky. why? Players can't distinguish 1/4 between 1/2 easily. Please use less ds when 1/4, larger ds when 1/2. Hmm Hmm
  3. In Captain Snail's Insane. There are lots of wrongly uesd NC. It's a high bpm song, you should use a NC for every 4 1/1 line, unless you wanna show some pattern geometrical. I will write them in the specific part I'm trying to make this map harder, so the combo has to be long. It's pretty luck that the HP drain is 6, you want me to increase it to 8?

  • General
  1. No need to add 'k-on' in TAG, as I said, this song has no connection with the anime K-on. In fact, the original song is used in ABC-Mart(ABCマート)'s advertisement. So, I advise you to add ''ABC-Mart'' ''ABCマート'' into tag, despite no one would search for it :/
  2. Also, I see your song is a cut version, so I think you can add 'cut version' into tag too. I hope AsukaraNe doesn't change it.

    Captain Snail's Insane

  3. untick the 'Widescreen Support' in Setup You actually have to put it into general, but okay
  4. 00:14:641 (3,4,5,6,7) - you can make it a pentagon If your map is too symmetrical, it'll be too plain and also it creates a star from the head of 3
  5. 00:17:501 (7) - NC Nope
  6. 00:20:657 (6) - NC Nope
  7. 00:23:812 (6) - NC Nope
  8. 00:26:968 (5) - NC Nope
  9. 00:28:546 (1,2) - no, contrast with 00:29:335 (3,4), the distance is really misleading. Check this out↓
    Nope
  10. 00:29:927 (5) - NC Nope
  11. 00:33:280 (5) - NC Nope
  12. 00:36:238 (5) - NC Nope
  13. 00:39:591 (5) - NC Nope
  14. 00:42:747 (5) - NC Nope
  15. 00:44:325 (9) - remove NC then NC 00:44:720 (1) Nope
  16. 00:49:059 (5) - NC Nope
  17. 00:50:637 (9) - remove NC then NC 00:51:031 (1) - Nope
  18. 00:55:371 (5) - NC Nope
  19. 00:58:526 (5) - NC Nope
  20. 01:01:682 (5) - NC Nope
  21. 01:04:838 (6) - NC Nope
  22. 01:07:994 (7) - NC Nope
  23. 01:11:150 (5) - NC Nope
  24. 01:14:305 (6) - NC Nope
  25. 01:17:461 (1) - NC Nope

    DavidEd's Insane is good for me, but I would like it more if there is more symmetry. Good luck guys :D

    sheela901 wrote:



    Hey AsakuraNe. Sorry for the pretty delay mod.

    [notice]

    Captain Snail's Insane

    I assume this is XeroiZi HD's difficulty, but why not instead your username in the difficulty name?
    1. 00:08:033 (1,2) - Increase the distance between them, like a 1.50x distance. A short one feels uncomfortable. I'll do it if you have more idea where to put the others
    2. 00:58:526 (5,6) - Like the previous point, but the pattern may confuse players with the pattern you use for 1/4 rhythms like the one before, 00:58:132 (4,5) . The distance looks both similar. Nope
    3. 00:56:948 (1,2) - 01:01:288 (4,5) - 01:10:755 (4,5) - Similar to the point before but I think it's less confusing yet the short distance transition is quite uncomfortable. I'll consider it
    4. 01:21:505 (3,4) - The first circle doesn't make sense to me since it doesn't follow anything in the music, so removing would fix, but I understand that the second circle lands on a beat in the music. Yet if (3) is deleted the polarity will be bad because the following lands on the blue tick. So I was thinking that both can be deleted to avoid that. Listen the song more carefully.
The usage of the patterns with 1/4 rhythm like 00:21:445 (8,9) is good. The players can notice that when there's a long slider and the short slider at the following is a 1/4 rhythm.

This should be it from me. Call me back for a recheck.
Dilectus

sheela901 wrote:

DavidEd's Insane

  1. 00:19:079 (1,2) - The big jump doesn't fit with the music. The beats or vocals don't really go strong so I think it's pointless. Otherwise, you can just reduce the jump and it would be fine. This also applies to 00:30:124 (1,2) . used distance snap but i dont want to ruin the symmetry in the other part
  2. 00:41:169 (1,2) - You might want to increase the distance more like 00:47:481 (8,1) because the short distance makes the movement quite uncomfortable to me. remapped stream (like it better now tbh)
Thanks for the mod!

UPDATE
osu file format v14

[General]
AudioFilename: Nightcore - I&U--Rei Yasuda--.mp3
AudioLeadIn: 0
PreviewTime: 53767
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:I&U (Speed Up Ver.)
TitleUnicode:I&U (Speed Up Ver.)
Artist:Yasuda Rei
ArtistUnicode:安田レイ
Creator:AsakuraNe
Version:DavidEd's Insane
Source:
Tags:will Rachel Rhodes k-on amv Cut version CelsiusLK DavidEd XeroiZi HD
BeatmapID:676109
BeatmapSetID:300360

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,-120,"K-On AMV.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3300,394.477317554241,4,2,1,60,1,0
15923,-100,4,2,1,45,0,0
28546,-100,4,2,1,60,0,0
53793,-100,4,2,1,80,0,1
65627,-100,4,2,1,80,0,0
66416,-100,4,2,1,80,0,1
75489,-100,4,2,1,60,0,1
78250,-100,4,2,1,40,0,1
79039,-100,4,2,1,40,0,0
84562,-100,4,2,1,30,0,0
84956,-100,4,2,1,5,0,0


[Colours]
Combo1 : 142,119,255
Combo2 : 0,159,80
Combo3 : 255,60,60
Combo4 : 53,53,255
Combo5 : 255,164,255

[HitObjects]
256,192,3300,6,0,P|292:202|332:193,1,80,6|0,0:0|0:0,0:0:0:0:
368,172,3595,1,0,0:0:0:0:
388,136,3694,1,10,0:0:0:0:
294,64,3891,1,0,0:0:0:0:
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324,172,6258,1,0,0:0:0:0:
324,172,6357,1,0,0:0:0:0:
324,172,6455,6,0,B|360:198|357:242|357:242|399:269,1,120,2|0,0:0|0:0,0:0:0:0:
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431,163,7047,1,0,0:0:0:0:
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100,146,7639,2,0,P|141:136|179:148,1,80,10|0,0:0|0:0,0:0:0:0:
317,307,8033,6,0,P|256:321|200:308,1,120,2|0,0:0|0:0,0:0:0:0:
166,290,8428,1,10,0:0:0:0:
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256,233,9611,6,0,P|313:202|334:141,1,120,2|0,0:0|0:0,0:0:0:0:
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254,309,10992,1,0,0:0:0:0:
254,309,11090,1,0,0:0:0:0:
254,309,11189,6,0,P|197:278|176:217,1,120,2|0,0:0|0:0,0:0:0:0:
164,190,11584,1,10,0:0:0:0:
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164,190,12372,1,10,0:0:0:0:
256,312,12570,1,0,0:0:0:0:
256,312,12668,1,0,0:0:0:0:
256,312,12767,6,0,P|310:298|352:238,1,120,2|0,0:0|0:0,0:0:0:0:
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303,120,13359,1,0,0:0:0:0:
211,169,13556,2,0,P|186:205|150:223,1,80,2|0,0:0|0:0,0:0:0:0:
57,75,13950,2,0,P|92:92|115:125,1,80,10|0,0:0|0:0,0:0:0:0:
256,192,14345,12,4,15923,0:0:0:0:
256,272,16120,5,0,0:0:0:0:
256,272,16317,2,0,P|283:263|314:208,1,80,8|0,0:0|0:0,0:0:0:0:
228,188,16712,2,0,B|188:160|188:108|188:108|152:84,1,120,2|0,0:0|0:0,0:0:0:0:
132,72,17106,1,8,0:0:0:0:
60,147,17303,1,0,0:0:0:0:
128,272,17501,6,0,P|160:312|168:348,1,80,2|0,0:0|0:0,0:0:0:0:
344,339,17895,2,0,P|357:301|384:272,1,80,8|0,0:0|0:0,0:0:0:0:
432,192,18290,1,2,0:0:0:0:
376,116,18487,1,0,0:0:0:0:
280,124,18684,2,0,P|244:148|216:192,1,80,8|0,0:0|0:0,0:0:0:0:
208,352,19079,5,2,0:0:0:0:
308,300,19276,1,0,0:0:0:0:
200,272,19473,2,0,P|157:251|135:219,1,80,8|0,0:0|0:0,0:0:0:0:
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52,200,20262,1,8,0:0:0:0:
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280,256,21445,2,0,P|236:208|228:144,1,120,2|0,0:0|0:0,0:0:0:0:
224,116,21840,1,8,0:0:0:0:
156,256,22037,1,0,0:0:0:0:
320,172,22234,6,0,P|340:120|344:84,1,80,2|0,0:0|0:0,0:0:0:0:
400,244,22629,2,0,P|380:296|376:332,1,80,8|0,0:0|0:0,0:0:0:0:
256,288,23023,2,0,P|200:272|136:288,1,120,2|0,0:0|0:0,0:0:0:0:
108,304,23418,1,8,0:0:0:0:
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64,200,23714,1,0,0:0:0:0:
64,200,23812,6,0,L|108:120,1,80,2|0,0:0|0:0,0:0:0:0:
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260,180,24601,1,2,0:0:0:0:
400,200,24799,1,0,0:0:0:0:
341,118,24996,1,8,0:0:0:0:
328,272,25193,1,0,0:0:0:0:
328,272,25292,1,0,0:0:0:0:
328,272,25390,6,0,B|284:272|284:272|248:296,1,80,2|0,0:0|0:0,0:0:0:0:
96,272,25785,2,0,B|140:272|140:272|176:248,1,80,8|0,0:0|0:0,0:0:0:0:
296,144,26179,2,0,B|332:120|332:120|408:120,1,120,2|0,0:0|0:0,0:0:0:0:
456,124,26574,1,8,0:0:0:0:
416,228,26771,1,0,0:0:0:0:
372,320,26968,6,0,P|328:328|288:316,1,80,2|8,0:0|0:0,0:0:0:0:
140,320,27363,2,0,P|184:328|224:316,1,80,2|8,0:0|0:0,0:0:0:0:
256,228,27757,2,0,L|256:144,1,80,2|8,0:0|0:0,0:0:0:0:
256,48,28152,1,8,0:0:0:0:
216,54,28250,1,8,0:0:0:0:
181,73,28349,1,8,0:0:0:0:
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138,139,28546,5,6,0:0:0:0:
135,248,28743,1,0,0:0:0:0:
44,200,28941,1,8,0:0:0:0:
100,328,29138,1,0,0:0:0:0:
100,328,29236,1,0,0:0:0:0:
100,328,29335,2,0,P|136:336|184:324,1,80,2|0,0:0|0:0,0:0:0:0:
316,232,29729,2,0,P|280:224|232:236,1,80,8|0,0:0|0:0,0:0:0:0:
136,248,30124,6,0,P|112:196|116:160,1,80,2|0,0:0|0:0,0:0:0:0:
376,244,30518,2,0,P|400:192|396:156,1,80,8|0,0:0|0:0,0:0:0:0:
256,172,30913,1,2,0:0:0:0:
184,60,31110,1,0,0:0:0:0:
324,60,31307,1,8,0:0:0:0:
256,160,31505,1,0,0:0:0:0:
256,172,31603,1,0,0:0:0:0:
256,184,31702,6,0,L|256:272,1,80,2|0,0:0|0:0,0:0:0:0:
184,336,32096,1,8,0:0:0:0:
324,336,32294,1,0,0:0:0:0:
324,336,32392,1,0,0:0:0:0:
324,336,32491,2,0,P|360:312|384:268,1,80,2|0,0:0|0:0,0:0:0:0:
432,172,32885,1,8,0:0:0:0:
344,44,33083,6,0,P|272:84|240:160,1,160
240,248,33674,2,0,P|228:300|204:328,1,80,8|0,0:0|0:0,0:0:0:0:
136,252,34069,1,2,0:0:0:0:
320,328,34266,1,0,0:0:0:0:
240,248,34463,2,0,P|252:196|276:168,1,80,8|0,0:0|0:0,0:0:0:0:
364,116,34858,5,2,0:0:0:0:
364,232,35055,1,0,0:0:0:0:
458,177,35252,1,8,0:0:0:0:
404,312,35449,1,0,0:0:0:0:
404,312,35548,1,0,0:0:0:0:
404,312,35647,2,0,P|362:322|321:310,1,80,2|0,0:0|0:0,0:0:0:0:
196,232,36041,2,0,P|232:224|280:236,1,80,8|0,0:0|0:0,0:0:0:0:
362,233,36436,6,0,P|386:181|382:145,1,80,2|0,0:0|0:0,0:0:0:0:
320,48,36830,2,0,P|296:100|300:136,1,80,8|0,0:0|0:0,0:0:0:0:
244,220,37225,1,2,0:0:0:0:
188,104,37422,1,0,0:0:0:0:
168,232,37619,1,8,0:0:0:0:
260,144,37816,1,0,0:0:0:0:
132,164,38014,6,0,P|95:201|92:243,1,80,2|0,0:0|0:0,0:0:0:0:
200,301,38408,2,8,P|237:264|240:222,1,80,8|0,0:0|0:0,0:0:0:0:
236,136,38802,2,0,P|280:80|368:76,1,160,2|8,0:0|0:0,0:0:0:0:
388,208,39394,1,0,0:0:0:0:
388,208,39493,1,0,0:0:0:0:
388,208,39591,2,0,P|352:188|324:148,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
488,276,40183,1,0,0:0:0:0:
388,324,40380,5,10,0:0:0:0:
349,334,40478,1,8,0:0:0:0:
309,332,40577,1,8,0:0:0:0:
272,318,40675,1,8,0:0:0:0:
242,292,40774,1,10,0:0:0:0:
212,266,40873,1,8,0:0:0:0:
175,251,40971,1,8,0:0:0:0:
135,251,41070,1,8,0:0:0:0:
98,265,41168,5,6,0:0:0:0:
80,60,41564,2,0,P|116:52|163:63,1,80,8|0,0:0|0:0,0:0:0:0:
248,108,41958,2,0,P|286:116|325:108,1,80,2|0,0:0|0:0,0:0:0:0:
420,64,42353,1,8,0:0:0:0:
428,168,42550,1,0,0:0:0:0:
428,168,42649,1,0,0:0:0:0:
428,168,42747,6,0,P|428:216|460:260,1,80,2|0,0:0|0:0,0:0:0:0:
352,336,43142,2,0,P|352:288|320:244,1,80,8|0,0:0|0:0,0:0:0:0:
256,196,43536,1,2,0:0:0:0:
256,316,43733,1,0,0:0:0:0:
336,172,43931,1,8,0:0:0:0:
184,256,44128,1,0,0:0:0:0:
184,256,44227,1,0,0:0:0:0:
184,256,44325,6,0,P|144:264|104:256,1,80,2|0,0:0|0:0,0:0:0:0:
24,168,44720,2,0,P|64:160|104:168,1,80,8|0,0:0|0:0,0:0:0:0:
184,256,45114,2,0,P|192:304|184:336,1,80,2|0,0:0|0:0,0:0:0:0:
327,333,45509,2,0,P|319:294|328:256,1,80,8|0,0:0|0:0,0:0:0:0:
404,156,45903,5,2,0:0:0:0:
448,276,46100,1,0,0:0:0:0:
328,255,46298,1,8,0:0:0:0:
404,156,46495,1,0,0:0:0:0:
296,88,46692,2,0,P|256:80|208:92,1,80,2|0,0:0|0:0,0:0:0:0:
132,172,47086,1,8,0:0:0:0:
260,192,47284,1,0,0:0:0:0:
100,68,47481,1,6,0:0:0:0:
80,324,47875,6,0,P|116:332|163:321,1,80,8|0,0:0|0:0,0:0:0:0:
248,276,48270,2,0,P|286:268|325:276,1,80,2|0,0:0|0:0,0:0:0:0:
428,320,48664,1,8,0:0:0:0:
428,216,48862,1,0,0:0:0:0:
428,216,48960,1,0,0:0:0:0:
428,216,49059,6,0,P|428:168|460:124,1,80,2|0,0:0|0:0,0:0:0:0:
352,48,49453,2,0,P|352:96|320:140,1,80,8|0,0:0|0:0,0:0:0:0:
256,188,49848,1,2,0:0:0:0:
256,68,50045,1,0,0:0:0:0:
336,212,50242,1,8,0:0:0:0:
184,128,50440,1,0,0:0:0:0:
184,128,50538,1,0,0:0:0:0:
184,128,50637,6,0,P|144:120|104:128,1,80,2|0,0:0|0:0,0:0:0:0:
24,216,51031,2,0,P|64:224|104:216,1,80,8|0,0:0|0:0,0:0:0:0:
184,128,51426,2,0,P|192:80|184:48,1,80,2|0,0:0|0:0,0:0:0:0:
327,51,51820,2,0,P|319:90|328:128,1,80,8|0,0:0|0:0,0:0:0:0:
408,180,52215,6,0,P|417:219|409:258,1,80,8|2,0:0|0:0,0:0:0:0:
320,220,52609,2,0,P|272:236|252:260,1,80,8|2,0:0|0:0,0:0:0:0:
198,336,53004,2,0,P|170:308|162:268,1,80,8|2,0:0|0:0,0:0:0:0:
196,180,53398,1,8,0:0:0:0:
84,48,53793,6,0,P|112:76|156:88,1,80,6|0,0:0|0:0,0:0:0:0:
192,88,54088,1,0,0:0:0:0:
226,68,54186,1,10,0:0:0:0:
336,44,54384,1,0,0:0:0:0:
360,160,54582,2,0,P|360:212|380:256,1,80,2|0,0:0|0:0,0:0:0:0:
408,336,54976,2,0,P|368:344|324:332,1,80,10|0,0:0|0:0,0:0:0:0:
232,288,55371,6,0,P|192:280|152:288,1,80,2|0,0:0|0:0,0:0:0:0:
120,304,55666,1,0,0:0:0:0:
104,340,55765,1,10,0:0:0:0:
148,192,55962,1,0,0:0:0:0:
148,192,56061,1,0,0:0:0:0:
148,192,56159,2,0,L|192:120,1,80,2|0,0:0|0:0,0:0:0:0:
322,123,56554,2,0,L|364:192,1,80,10|0,0:0|0:0,0:0:0:0:
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256,88,57540,1,0,0:0:0:0:
160,48,57737,2,0,P|148:88|164:136,1,80,2|0,0:0|0:0,0:0:0:0:
355,124,58132,2,0,P|363:85|351:47,1,80,10|0,0:0|0:0,0:0:0:0:
156,204,58526,5,2,0:0:0:0:
256,88,58724,1,0,0:0:0:0:
156,204,58921,1,10,0:0:0:0:
300,308,59118,1,0,0:0:0:0:
300,308,59217,1,0,0:0:0:0:
300,308,59315,2,0,P|340:284|360:248,1,80,2|0,0:0|0:0,0:0:0:0:
212,308,59710,2,0,P|172:284|152:248,1,80,10|0,0:0|0:0,0:0:0:0:
56,176,60104,6,0,P|84:148|128:136,1,80,2|0,0:0|0:0,0:0:0:0:
156,132,60400,1,0,0:0:0:0:
196,140,60499,1,10,0:0:0:0:
284,200,60696,1,0,0:0:0:0:
336,104,60893,2,0,P|360:76|416:64,1,80,2|0,0:0|0:0,0:0:0:0:
416,157,61288,2,0,P|385:190|339:198,1,80,10|0,0:0|0:0,0:0:0:0:
264,161,61682,6,0,P|225:152|186:160,1,80,2|0,0:0|0:0,0:0:0:0:
108,103,62077,1,10,0:0:0:0:
72,188,62274,1,0,0:0:0:0:
72,188,62372,1,0,0:0:0:0:
72,188,62471,2,0,L|100:272,1,80,2|0,0:0|0:0,0:0:0:0:
208,264,62866,2,0,L|233:188,1,80,10|0,0:0|0:0,0:0:0:0:
232,76,63260,6,0,P|304:100|344:172,1,160,2|10,0:0|0:0,0:0:0:0:
356,280,63852,1,0,0:0:0:0:
356,280,63950,1,0,0:0:0:0:
356,280,64049,2,0,P|388:324|420:340,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
256,224,64641,1,0,0:0:0:0:
168,280,64838,2,0,P|136:324|104:340,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
80,224,65430,1,0,0:0:0:0:
32,136,65627,5,2,0:0:0:0:
39,129,65726,1,0,0:0:0:0:
46,122,65824,1,0,0:0:0:0:
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61,108,66021,1,10,0:0:0:0:
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75,95,66219,1,0,0:0:0:0:
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92,80,66416,6,0,B|132:48|132:48|180:48,1,80,6|0,0:0|0:0,0:0:0:0:
248,48,66810,2,0,B|276:48|276:48|316:80,1,80,10|0,0:0|0:0,0:0:0:0:
404,120,67205,2,0,P|380:152|328:172,1,80,2|0,0:0|0:0,0:0:0:0:
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256,268,67797,1,0,0:0:0:0:
256,268,67895,1,0,0:0:0:0:
256,268,67994,6,0,P|279:299|315:317,2,80,2|0|10,0:0|0:0|0:0,0:0:0:0:
164,180,68585,1,0,0:0:0:0:
120,316,68783,1,2,0:0:0:0:
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188,268,69177,1,10,0:0:0:0:
44,276,69374,1,0,0:0:0:0:
44,276,69473,1,0,0:0:0:0:
44,276,69572,6,0,P|64:248|76:200,1,80,2|0,0:0|0:0,0:0:0:0:
136,80,69966,2,0,P|152:120|184:152,1,80,10|0,0:0|0:0,0:0:0:0:
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272,148,70558,1,0,0:0:0:0:
156,228,70755,1,10,0:0:0:0:
300,228,70952,1,0,0:0:0:0:
176,146,71150,6,0,P|150:117|136:80,1,80,2|0,0:0|0:0,0:0:0:0:
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248,324,71939,1,2,0:0:0:0:
368,320,72136,1,0,0:0:0:0:
248,324,72333,1,10,0:0:0:0:
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Topic Starter
AsakuraNe

sheela901 wrote:



Hey AsakuraNe. Sorry for the pretty delay mod. -It's okay :)

General

  1. The video file has an audio track. This is unrankable since sounds in video don't trigger in osu! so it's useless. Plus it increases the filesize for nothing. Here's a new file: http://puu.sh/hMnFB/b45d617b24.avi -Changed. Thanks :3

Easy

  1. 00:12:767 (1,2) - You could make another pattern to avoid repeating the same pattern as 00:06:455 (1,2) . It is not an obligation, but to vary the pattern. -DOne
    I was thinking of something random like this:
    SPOILER

    420,268,12767,6,0,B|349:275|349:275|307:298|266:283|266:283|244:312|182:314,1,240
    130,376,14345,2,0,B|106:335|106:335|96:281|96:281|54:269|35:242|26:205|34:170,1,240
    117,196,15923,6,0,P|180:140|220:64,1,160,4|2,0:0|0:0,0:0:0:0:
  2. 00:21:840 (4,1) - I recommend you add more space between them to get the consistency in the distance, 1.10x, the constant distance. -Hmm. When I click it or move it, It's the right spacing for 1.10x
  3. 00:42:353 (2) - Maybe move this to where the previous slider shoots (like x:291 y:122) in order to get the flow, or change the previous slider into something else. -Changed the previous slider
  4. 00:46:692 (4,1) - I get a weird sensation with that "jumpy on the space" pattern, like it doesn't seem like a good flow. Try something like this? -DOne
  5. 00:52:215 (3,4,1) - This pattern looks like in the old maps to me. It doesn't look pretty to me when the two sliders are in a position like this. Maybe something like this will go. -Done

Hard

  1. 00:35:449 (3,4,5) - I don't know if you decided to change the rhythm to follow another beat in the music, but it sounds weird if you intended to do that. The rhythm you use in the verse is to follow the vocals. Yet, these three objects break the consistency, so I think it needs a new rhythm. How about this: -Done
  2. 00:36:041 - The slider velocity lowers here but there's no changes in the music that makes the section with a lower slider velocity. I suggest you increase it to the initial. -Fixed
  3. 00:39:394 (6,1) - A little like the previous point, but I think the jump doesn't fit there as there isn't a strong beat in my opinion. -Done
  4. 01:01:682 (1,2) - Increase the distance between them to get the consistency in the distance. -Fixed

This should be it from me. Call me back for a recheck.
Okay~ :) Thanks for Modding :3

VeronicaTheFox wrote:

Hard:

00:03:694 (2) - Eliminate this note, and lengthen the slider to where the note was. As is, this is a 2.3 DS jump that comes out of nowhere. -Woaw :0 Didn't see that~ It's a mistake, it's not a jump actually, I'll shorten it to fix it~
00:08:428 (2) - Use CTRL+G on this note. It makes for a better flow, and it prevents an unwarranted 2.3 DS jump. Remember, jumps need to fit difficulties as well as the music. -Done
00:24:207 (2) - CTRL+G this as well. The jump is not really needed. -The jump is okay to me
00:31:505 (6) - This is a very distinct beat. Place a note here. Move 00:31:505 (6) - to x:424 y:264, and place the new note where 00:31:505 (6) - was. -following the vocals
00:31:899 (2) - Considering the actions above, remove new combo from this. -^^
00:33:083 (1) - CTRL+G this, as it maintains the established flow of the map. -Done
00:45:509 (3) - Move this to x:100 y:236. Makes for a better jump. -The previous slider's direction had a bad flow for me if i move the circle there
00:46:298 (2) - Move the beginning of this to x:184 y:164, move 00:46:692 (3) - to x:248 y:352, and move 00:46:889 (4) - to x:296 y:244. It rebalances a few jumps as to maintain flow and difficulty without using excessive DS. -The current is okay to me
00:47:875 (1) - This is optional, but try moving this to x:420 y:76? The flow looks to work a little better with it. -Not ok for me
00:51:623 (3,1) - Maybe move these down to x:256 y:256? -The current play awesome already xD for me though
00:53:201 (5) - Move this to x:216 y:132 and 00:53:398 (6) - to x:264 y:216. This removes an unneeded jump and cleans up the pattern. -The current suits better to me
00:56:159 (5) - This is cleaner if moved to x:172 y:28. -The consistent DS though
00:57:737 (3) - CTRL+G, CTRL+SHIFT+S, scale to 0.500 with Selection Centre selected, and add a reverse. I listened very close to it, and there is a syllable that calls for this in the music. -Done
01:01:682 (1) - CTRL+J and move to x:220 y:60. It keeps the DS more consistent. -Done
01:02:866 (5) - CTRL+G and move to x:156 y:208. It rebalances the jump.
01:03:260 (1) - CTRL+G this note. -The current is awesome for me lol suggestion by tutuhaha
01:03:655 (2) - CTRL+G. It's a rather huge jump as is. -^^
01:04:049 (3) - Rotate this 75 degrees clockwise and move to x:224 y:244. It makes the pattern better. -^^
01:04:838 (1) - Move this to x:296 y:292 and 01:05:232 (2) - to x:312 y:220. -^^
01:05:627 (3) - Rotate 90 degrees anticlockwise and move to x:468 y: 200. -^^
01:09:966 (2) - CTRL+G this. Makes for better flow with the jumps. -^^

All this results in only a 0.02 star drop.
Thanks for Modding ;)
Leorda
Hi there

[Easy]
00:17:501 (3) - Move to X:392 and Y:120 for symetry pattern (nazi)
00:25:390 (4,1) - Swap new combo for your combo pattern

[Celsius' Normal]
00:03:891 (2) - Remove this note? It doesn't match anything in music
00:22:037 (6) - ^
01:13:911 (3) - Add clap at head slider

[Hard]
* HP -1? Your current one seems drain bit fast compare with normal diff

00:16:317 (1) - Please change the combo color because it'll blend the default skin of spinner
00:47:086 (5) - What's the point end this slider at blue tick? Any reason?
01:15:489 (1) - ^
01:18:250 (3) - Remove clap at tail

slider since there's no snare drum here?

[DavidEd's Insane]
00:16:120 (1) - Please change the combo color because it'll blend the default skin of spinner
01:07:501 (4) - Snap at blue tick would be having a bad gameplay because players will probably missclick this... Replace this with circle and snap it to white tick?

[Cpt. Snail's Insane]
00:34:858 (1) - Spacing too close
00:40:775 (1) - ^
00:44:325 (9,1) - Swap new combo for your combo pattern
01:18:250 (8) - Remove clap at tail slider since there's no snare drum here?

Good luck
Iceskulls

Leorda wrote:

Hi there

[Celsius' Normal]
00:03:891 (2) - Remove this note? It doesn't match anything in music :arrow: I'm pretty sure there is a beat sound in background music here
00:22:037 (6) - ^ :arrow: ^
01:13:911 (3) - Add clap at head slider :arrow: oops

Good luck
thanks for the mods :)

jhgkghk
osu file format v14

[General]
AudioFilename: Nightcore - I&U--Rei Yasuda--.mp3
AudioLeadIn: 0
PreviewTime: 53767
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:I&U (Speed Up Ver.)
TitleUnicode:I&U (Speed Up Ver.)
Artist:Yasuda Rei
ArtistUnicode:安田レイ
Creator:AsakuraNe
Version:Celsius' Normal
Source:
Tags:will Rachel Rhodes k-on amv CelsiusLK DavidEd XeroiZi HD
BeatmapID:674825
BeatmapSetID:300360

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
Video,-120,"K-On AMV.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3300,394.477317554241,4,2,1,60,1,0
15923,-100,4,2,1,45,0,0
28546,-100,4,2,1,60,0,0
53793,-100,4,2,1,60,0,1
79039,-100,4,2,1,40,0,0
84562,-100,4,2,1,30,0,0
84956,-100,4,2,1,5,0,0


[Colours]
Combo1 : 142,119,255
Combo2 : 0,159,80
Combo3 : 255,60,60
Combo4 : 53,53,255
Combo5 : 255,164,255

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112,156,64838,2,0,L|80:272,1,110,2|8,0:0|0:0,0:0:0:0:
68,316,65430,1,0,0:0:0:0:
68,316,65627,2,0,P|124:328|184:320,1,110,2|8,0:0|0:0,0:0:0:0:
284,300,66416,6,0,L|328:332,2,55,4|0|8,0:0|0:0|0:0,0:0:0:0:
224,208,67205,2,0,P|208:160|211:98,1,110,2|8,0:0|0:0,0:0:0:0:
252,64,67797,1,0,0:0:0:0:
252,64,67994,2,0,L|372:76,1,110,2|8,0:0|0:0,0:0:0:0:
424,164,68783,2,0,L|314:174,1,110,2|8,0:0|0:0,0:0:0:0:
252,264,69572,6,0,P|256:312|236:372,1,110,2|8,0:0|0:0,0:0:0:0:
148,308,70361,2,0,L|72:336,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
168,256,70952,1,0,0:0:0:0:
176,200,71150,2,0,P|164:140|120:92,1,110,2|8,0:0|0:0,0:0:0:0:
72,16,71939,2,0,P|132:24|204:16,1,110,2|8,0:0|0:0,0:0:0:0:
280,68,72728,6,0,P|348:64|400:84,1,110,2|8,0:0|0:0,0:0:0:0:
424,116,73319,2,0,L|408:176,1,55,0|2,0:0|0:0,0:0:0:0:
364,268,73911,2,0,L|308:240,1,55,8|0,0:0|0:0,0:0:0:0:
260,232,74305,2,0,P|256:292|296:356,2,110,2|8|2,0:0|0:0|0:0,0:0:0:0:
332,148,75489,1,8,0:0:0:0:
224,136,75883,6,0,L|112:152,1,110,2|8,0:0|0:0,0:0:0:0:
64,252,76672,2,0,L|172:236,1,110,2|8,0:0|0:0,0:0:0:0:
284,244,77461,1,2,0:0:0:0:
332,144,77856,1,8,0:0:0:0:
420,208,78250,2,0,P|435:144|426:100,1,110,2|0,0:0|0:0,0:0:0:0:
331,45,79039,6,0,L|207:65,2,110,4|8|2,0:0|0:0|0:0,0:0:0:0:
440,32,80223,1,8,0:0:0:0:
488,128,80617,2,0,P|500:184|480:252,1,110,2|8,0:0|0:0,0:0:0:0:
388,276,81406,1,2,0:0:0:0:
300,212,81800,2,0,L|244:200,1,55,8|0,0:0|0:0,0:0:0:0:
200,232,82195,6,0,L|92:256,1,110,2|8,0:0|0:0,0:0:0:0:
64,148,82984,1,2,0:0:0:0:
132,64,83378,1,8,0:0:0:0:
232,112,83773,2,0,P|280:100|341:108,1,110,2|8,0:0|0:0,0:0:0:0:
404,196,84562,2,0,P|356:208|294:199,1,110
Dilectus

Leorda wrote:

[DavidEd's Insane]
00:16:120 (1) - Please change the combo color because it'll blend the default skin of spinner not sure what you mean by this
01:07:501 (4) - Snap at blue tick would be having a bad gameplay because players will probably missclick this... Replace this with circle and snap it to white tick? fixed
Thanks for the mod :) check back on last effect soon xD

Update: http://puu.sh/hPBck/2d53ce467f.osu
Topic Starter
AsakuraNe

Leorda wrote:

Hi there

[Easy]
00:17:501 (3) - Move to X:392 and Y:120 for symetry pattern (nazi) -DOne
00:25:390 (4,1) - Swap new combo for your combo pattern -I think it doesn't suit for current 1 to be 3. If I make a new combo on new 3 then there will be only 2 combos on current 4

[Hard]
* HP -1? Your current one seems drain bit fast compare with normal diff -Done

00:16:317 (1) - Please change the combo color because it'll blend the default skin of spinner -Actually, It's darker than the spinner so not changed~
00:47:086 (5) - What's the point end this slider at blue tick? Any reason? -Hmm. It emphasizes the finish more actually
01:15:489 (1) - ^ -There's no finish on the next slider, but it emphasizes the vocals being close to the end
01:18:250 (3) - Remove clap at tail -Done

slider since there's no snare drum here? -Is this connected to the suggestion above?

Good luck
Thanks for Modding :D
sheela
Recheck and no kudosu.

Hard

  1. 00:36:041 - The slider velocity change is still there...
  2. 00:36:238 (5) - The tail is not snapped. Please snap it to the downbeat.
  3. 00:52:412 (2) - I think you forgot a whistle on the head if you want to follow the drum.
  4. 00:57:737 (3) - Still personal preferences but I think a straight slider would be more pretty.
  5. 01:03:260 (1,2,3) - The jumps are quite big especially 01:03:655 (2,3) . They almost go to 2.6x and 3.0x. I suggest you lower the spacing between them like 01:04:838 (1,2,3) . The music doesn't really mark strong beats.
  6. 01:09:966 (2,3) - The vocals get lower there so I don't think a jump would fit with that, but (1,2) can have a jump, so try this:
  7. 01:21:406 (4,5) - This 3/4 rhythm looks complex if there's 01:21:998 (1) after. The last two objects are okay since there isn't any objects after. You could try extending the slider or add a repeat (the next rhythm would then need a change but it sounds better).

Captain Snail's Insane

  1. 00:08:033 (1,2) - What you can do is that 00:08:428 (2) can be stack on the tail of 00:07:639 (5) then 00:09:019 (4) can be moved a little down-right to avoid the overlap.
  2. 00:18:684 (10) - This slider follows awkwardly with the music. I don't know what the long slider is following. I suggest you to try this rhythm and its patterns.
    SPOILER


    324,176,18290,2,0,P|324:220|312:272,1,90
    212,186,18684,1,0,0:0:0:0:
    319,70,18881,1,0,0:0:0:0:
    210,18,19079,6,0,P|189:57|184:101,1,90,8|0,0:0|0:0,0:0:0:0:
  3. 00:24:996 (9) - Similar to the previous point. The 3/4 rhythm sounds weird. You can try reducing the slider by 1/4 a beat (so it lands on the red tick to follow the vocals). Also the slider can be straight, shooting down, and diagonal.

DavidEd's Insane

  1. 00:16:120 (1) - Removing this circle will make players to get back on track easily because the gap will be bigger between a spinner and an object.

Poke me again.
Dilectus

sheela901 wrote:

DavidEd's Insane

  1. 00:16:120 (1) - Removing this circle will make players to get back on track easily because the gap will be bigger between a spinner and an object. I wanted to emphazize the vocals there.
Poke me again. poke ^-^
No changes made but thanks anyways :)
Topic Starter
AsakuraNe

sheela901 wrote:

Recheck and no kudosu.

Hard

  1. 00:36:041 - The slider velocity change is still there... -Oh. lol. REmoved~ :3
  2. 00:36:238 (5) - The tail is not snapped. Please snap it to the downbeat. -Fixed
  3. 00:52:412 (2) - I think you forgot a whistle on the head if you want to follow the drum. -Done
  4. 00:57:737 (3) - Still personal preferences but I think a straight slider would be more pretty. -Done
  5. 01:03:260 (1,2,3) - The jumps are quite big especially 01:03:655 (2,3) . They almost go to 2.6x and 3.0x. I suggest you lower the spacing between them like 01:04:838 (1,2,3) . The music doesn't really mark strong beats. -FIxed. Made the jump like 01:04:838 (1,2,3)
  6. 01:09:966 (2,3) - The vocals get lower there so I don't think a jump would fit with that, but (1,2) can have a jump, so try this: -Done
  7. 01:21:406 (4,5) - This 3/4 rhythm looks complex if there's 01:21:998 (1) after. The last two objects are okay since there isn't any objects after. You could try extending the slider or add a repeat (the next rhythm would then need a change but it sounds better). -Change into a reverse slider instead

Poke me again. Poke~! ◕‿◕
Thanks for the Recheck~ :)
JBHyperion
Request by AsakuraNe - I already modded the other difficulties, but I haven't looked at the other GD Insane yet so may as well take a moment to see what's what.

Captain Snail's Insane:

00:40:380 (7,8,9,10,1,2,3,4) - Might be nice if you tweaked this a little so that the DS is constant throughout, specifically between 00:40:676 (10,1) - I increased the curve of 00:40:380 (7,8,9,10) slightly and rotated 10 degrees anticlockwise (kept (7) stacked with the head of (5) in the same combo), then did the same for 00:40:775 (1,2,3,4) with a 5 degrees anticlockwise rotation, so it ended up looking something like this:

00:45:114 (2,3) - Possibly missing something here, but I'm confused as to why these are angled whilst the other sliders are curved, since there don't seem to be any noticeable changes in the backing track on these two relative to the others. If these are purely for variety, I think it would be better to have (3,4) as the angled sliders, to give a pattern of 2 curved, 2 angled, 2 curved, 1 angled.

01:00:893 (3) - I like this curved "X" pattern you've got here, but I feel it looks a little more even if you move this slider to [x-208,y-252]

01:04:838 (6) - Maybe move the red node to [x-276,y-200] so that the direction change coincides with the cymbal sound on the red tick?

01:23:773 (1,2,3) - If these aren't supposed to be blanketed, ignore this - otherwise, it's a little off here. I'd increase the curve of 01:23:773 (1) slightly and angle the tail downwards (second to last grey node at [x-240,y-332], last/tail grey node at [x-304,y-320]) and rotate the tail of 01:24:562 (3) - 2 degrees clockwise.

Hope this helps - any questions feel free to get back to me and I'll do what I can to help.
Good luck! (:
NVAN
Hi, note that i can be insultive

Leorda's mod = Nope, Nope, And Nope

sheela901 wrote:

Recheck and no kudosu.

Captain Snail's Insane

  1. 00:08:033 (1,2) - What you can do is that 00:08:428 (2) can be stack on the tail of 00:07:639 (5) then 00:09:019 (4) can be moved a little down-right to avoid the overlap. I'll consider it
  2. 00:18:684 (10) - This slider follows awkwardly with the music. I don't know what the long slider is following. I suggest you to try this rhythm and its patterns. Yeah, you're right. But i don't have an idea how to change it. And your idea isn't fun
    SPOILER


    324,176,18290,2,0,P|324:220|312:272,1,90
    212,186,18684,1,0,0:0:0:0:
    319,70,18881,1,0,0:0:0:0:
    210,18,19079,6,0,P|189:57|184:101,1,90,8|0,0:0|0:0,0:0:0:0:
  3. 00:24:996 (9) - Similar to the previous point. The 3/4 rhythm sounds weird. You can try reducing the slider by 1/4 a beat (so it lands on the red tick to follow the vocals). Also the slider can be straight, shooting down, and diagonal. Done

Poke me again. Nope XD

JBHyperion wrote:

Request by AsakuraNe - I already modded the other difficulties, but I haven't looked at the other GD Insane yet so may as well take a moment to see what's what.

Captain Snail's Insane:

00:40:380 (7,8,9,10,1,2,3,4) - Might be nice if you tweaked this a little so that the DS is constant throughout, specifically between 00:40:676 (10,1) - I increased the curve of 00:40:380 (7,8,9,10) slightly and rotated 10 degrees anticlockwise (kept (7) stacked with the head of (5) in the same combo), then did the same for 00:40:775 (1,2,3,4) with a 5 degrees anticlockwise rotation, so it ended up looking something like this: Well, I actually intended to do that to make it a bit tricky to break the DS so that's why i use NC to cover it (Since this Insane actually, Ahem)

00:45:114 (2,3) - Possibly missing something here, but I'm confused as to why these are angled whilst the other sliders are curved, since there don't seem to be any noticeable changes in the backing track on these two relative to the others. If these are purely for variety, I think it would be better to have (3,4) as the angled sliders, to give a pattern of 2 curved, 2 angled, 2 curved, 1 angled. Nope, Explenation above, and I don't like symmetry for a fact

01:00:893 (3) - I like this curved "X" pattern you've got here, but I feel it looks a little more even if you move this slider to [x-208,y-252] Sure

01:04:838 (6) - Maybe move the red node to [x-276,y-200] so that the direction change coincides with the cymbal sound on the red tick? Sure, Mate

01:23:773 (1,2,3) - If these aren't supposed to be blanketed, ignore this - otherwise, it's a little off here. I'd increase the curve of 01:23:773 (1) slightly and angle the tail downwards (second to last grey node at [x-240,y-332], last/tail grey node at [x-304,y-320]) and rotate the tail of 01:24:562 (3) - 2 degrees clockwise. Well, I also don't really like blankets LOL

Hope this helps - any questions feel free to get back to me and I'll do what I can to help. Surely
Good luck! (: Thanks!
Yuii-
Hi, hi! Just a quick revision of the Insane's diffs.

Captain Snail's Insane



General: I really think that this diff needs more work, especially with hitsounding. I think you will have to work on it a little bit.

00:03:300 (1) - Clap maybe?

00:05:568 - Leaving this as a blanket could be quite bad, especially if there's a really strong beat right there You could try to change the slider (2) or something similar.

00:10:597 (4) - Ctrl+G this so they can play better with the following triplets.

00:11:978 (3,1) - Whistle!

00:14:937 (4,5,6) - This is just a suggestion according to my testplay: Replace 00:14:937 (4) - for a slider up to 00:15:035 - at x220 y152 then adjust 00:15:134 (5) - and finally transform 00:15:331 (6) - into a slider as well up to 00:15:430 - at x360 y100

00:16:317 (2) - Ctrl+G for better flow ~

00:18:684 (10) - You're extending this slider way too much

00:20:558 - I'd add a circle for a triplet. Sounds better and you don't leave an unnecessary blanket.

00:28:349 (10) - Add Clap.

00:40:775 (1) - This is such an unnecessary NC to be honest. You could NC 00:40:380 (7) - at it'd be even better.

00:48:664 (4) - Consider finishing this slider at 00:48:862 - so you can add a circle at 00:48:960 - for better emphasis

01:07:205 (5) - Ctrl+G maybe? Plays better with 01:07:008 (4) -

01:21:505 (3) - Nah, remove it. There's nothing to point out right there, you are just putting a random circle because you want.


DavidEd's Insane



General: The other Insane is easier and it has OD8, why don't you consider increasing it? Something like 7.5 or even 8.0 as well.

00:03:595 (2) - Whistle for more emphasis

00:20:459 (1) - To be honest, I think that there's something missing in this part. I know that you're following the vocals, and that's okay, but in my opinion, you should add a circle at 00:20:459 - especially if you want to point out the beat that starts at 00:20:558 -
Tell me what do you think about it, since it really sounds better that way.

00:28:250 (5,7) - I'd remove those Claps, they don't fit that good as 00:28:152 (4,6) - since they're the low beats.

00:31:603 (7) - It's weird not having any hitsound as there's a clear beat in here. You could try Whistle+Clap.

00:56:850 - Same as explained above. I think that there's a circle missing right here. However, adding anything with the patterns you have it'd be even worse, since you have no place to put it. You could try to re-remap that part if you think that a circle should be placed in here.

00:58:921 (3,4,5) - I disagree with this. As you are following the vocals for the most part of the map, this part doesn't sound as good as the other ones.

01:15:094 (5) - Clap instead of Whistle for more emphasis

01:18:842 (8) - Additions "Soft"

01:21:012 (2) - Ctrl+G maybe?

01:22:984 (3) - Finish it at 01:23:181 - and a circle at 01:23:280 -

Good luck with this, guys <3
Shiranai
Helloooo from my queue~
Since I already mod this before, just give some small sugestion on newest diff before rebubble or anything,

[General]
  1. Do you change the offset? because the preview point should be here 00:53:793 - instead on all diff
  2. Unrankable issue, Captain Snail's Insane missing the video
[Captain Snail's Insane]
  1. First, who's Captain Snail? the naming of your diff is quite no sense, since it's not even related to any of your name or your previous user name

    Hitsound:
  2. 00:03:300 - Add finish?
  3. 00:16:317 - Forget clap?
  4. 00:28:546 - Do you mind to add clap on that one? so the drum on this stream 00:28:152 (8,9,10,11,1) - more empshized
  5. 00:39:591 (5,6) - Why not make the hitsound sounded like 00:26:968 (5,6,7) - because the musicality is same imo? so maybe you can add clap and add one more green line with 55% volume in here 00:39:591 -
  6. 00:41:169 - Do you mind to add clap on that one? so the drum on this stream 00:28:152 (8,9,10,11,1) - more empshized
  7. 01:24:956 (1) - Better delete clap on that one? there's still not necessary hitsound while the song is quitely ended, you can hear closer

    Gameplay:
  8. 00:26:968 (5) - Better NC I guess, since the rhythm and the music itself seems diffrent imo
  9. 00:34:562 (9,10,11,1) - Make the stream consistent on 1.1 DS? especially 00:34:759 (11,1) - seems too close
  10. 00:39:591 (5) - NC? since the rhythm and the music itself seems diffrent imo
  11. 00:53:398 (1) - 1.5 SV is too fast, I mean its movement when play will be too sudden and will not flow good with the 1.1 SV on kiai, because the SV diffrent is quite high from 0.5 SV to 1.5 SV. Maybe you should re-adjust those SV, my sugestion is lower 1.5 SV into 1.0 since the SV on kiai is 1.1
  12. 01:02:471 (7) - Since you make a completly stacked with 01:01:682 (5) - how about make a bit nodes adjustment on that one? You can move the second node to x:292 y:200 and move the last node to x:328 y:96, example after adjustment http://puu.sh/hYeI8/2d549a58a2.jpg
  13. 01:06:613 (2,3) - How about make them in a triplet instead? because the movement when play feels odd from 01:06:613 (2,3) - to 01:07:008 (4) -
  14. 01:22:392 (1) - Move to x:284 y:260?

    Sebenernya placingnya masih keliatan berantakan banget, tapi yah cukup bagus dan playable kok
[]
Goodluck~
Dilectus

Yuii- wrote:

DavidEd's Insane



General: The other Insane is easier and it has OD8, why don't you consider increasing it? Something like 7.5 or even 8.0 as well. will change to the same od as the other insane difficulty

00:03:595 (2) - Whistle for more emphasis fix

00:20:459 (1) - To be honest, I think that there's something missing in this part. I know that you're following the vocals, and that's okay, but in my opinion, you should add a circle at 00:20:459 - especially if you want to point out the beat that starts at 00:20:558 -
Tell me what do you think about it, since it really sounds better that way. i think its ok the way it is now

00:28:250 (5,7) - I'd remove those Claps, they don't fit that good as 00:28:152 (4,6) - since they're the low beats. no change

00:31:603 (7) - It's weird not having any hitsound as there's a clear beat in here. You could try Whistle+Clap. no change

00:56:850 - Same as explained above. I think that there's a circle missing right here. However, adding anything with the patterns you have it'd be even worse, since you have no place to put it. You could try to re-remap that part if you think that a circle should be placed in here. i think the note youre refering to is the end of this slider 00:56:751 but still no change

00:58:921 (3,4,5) - I disagree with this. As you are following the vocals for the most part of the map, this part doesn't sound as good as the other ones. i am following the vocals here?

01:15:094 (5) - Clap instead of Whistle for more emphasis i dont know if youre listening without custom hitsounds or not because if you listen to it, it sounds really weird. id like to hitsound to the drums since personally, thats what i think hitsounds are there for.

01:18:842 (8) - Additions "Soft" what do you mean? noticed that this part is way too quiet so i removed the point at the start of the stream

01:21:012 (2) - Ctrl+G maybe? liked it this way

01:22:984 (3) - Finish it at 01:23:181 - and a circle at 01:23:280 - fixed
Thanks for the mod <3

Update: http://puu.sh/hYCS6/7fe5efc11e.osu
NVAN

Yuii- wrote:

Hi, hi! Just a quick revision of the Insane's diffs.

Captain Snail's Insane



General: I really think that this diff needs more work, especially with hitsounding. I think you will have to work on it a little bit. Leave hitsounds to AsakuraNe herself

00:03:300 (1) - Clap maybe?

00:05:568 - Leaving this as a blanket could be quite bad, especially if there's a really strong beat right there You could try to change the slider (2) or something similar. I don't do blankets >:(

00:10:597 (4) - Ctrl+G this so they can play better with the following triplets. You're kidding

00:11:978 (3,1) - Whistle!

00:14:937 (4,5,6) - This is just a suggestion according to my testplay: Replace 00:14:937 (4) - for a slider up to 00:15:035 - at x220 y152 then adjust 00:15:134 (5) - and finally transform 00:15:331 (6) - into a slider as well up to 00:15:430 - at x360 y100 I'll consider it

00:16:317 (2) - Ctrl+G for better flow ~ Let's keep it nonsense there

00:18:684 (10) - You're extending this slider way too much Uh?

00:20:558 - I'd add a circle for a triplet. Sounds better and you don't leave an unnecessary blanket. You're kidding

00:28:349 (10) - Add Clap.

00:40:775 (1) - This is such an unnecessary NC to be honest. You could NC 00:40:380 (7) - at it'd be even better. There's a DS break at there so I have to give NC to make it more readable

00:48:664 (4) - Consider finishing this slider at 00:48:862 - so you can add a circle at 00:48:960 - for better emphasis Then you should have attention at 00:49:453 (6,7) either

01:07:205 (5) - Ctrl+G maybe? Plays better with 01:07:008 (4) - You're kidding

01:21:505 (3) - Nah, remove it. There's nothing to point out right there, you are just putting a random circle because you want. Whoa you want to give me 3/4 time spacing to the next two circles 1/4 beat? No! It'll be more confusing!

Good luck with this, guys <3
Nice mods. But you're not really watchful. :(

Mako Sakata wrote:

Helloooo from my queue~
Since I already mod this before, just give some small sugestion on newest diff before rebubble or anything,

[Captain Snail's Insane]
  1. First, who's Captain Snail? the naming of your diff is quite no sense, since it's not even related to any of your name or your previous user name

    *music*
    I am Captain Snail~!
    Looks handsome on a boat~!
    I am Captain Snail~!
    The God Of Slowness~!
    (Repeat it until you're tired)
    *music*

    Nah, I'm joking. Not even handsome. Well, it's my other names that's why. I even currently making a GD for Charles445 in this map with my other names either (Captain Snail's Hard) Map The GD

    LOLOLOLOLOLOL


    Hitsound:
  2. 00:03:300 - Add finish?
  3. 00:16:317 - Forget clap?
  4. 00:28:546 - Do you mind to add clap on that one? so the drum on this stream 00:28:152 (8,9,10,11,1) - more empshized
  5. 00:39:591 (5,6) - Why not make the hitsound sounded like 00:26:968 (5,6,7) - because the musicality is same imo? so maybe you can add clap and add one more green line with 55% volume in here 00:39:591 -
  6. 00:41:169 - Do you mind to add clap on that one? so the drum on this stream 00:28:152 (8,9,10,11,1) - more empshized
  7. 01:24:956 (1) - Better delete clap on that one? there's still not necessary hitsound while the song is quitely ended, you can hear closer

    Leave hitsounds to AsakuraNe

    Gameplay:
  8. 00:26:968 (5) - Better NC I guess, since the rhythm and the music itself seems diffrent imo You're kidding
  9. 00:34:562 (9,10,11,1) - Make the stream consistent on 1.1 DS? especially 00:34:759 (11,1) - seems too close Sure
  10. 00:39:591 (5) - NC? since the rhythm and the music itself seems diffrent imo Again. You're kidding
  11. 00:53:398 (1) - 1.5 SV is too fast, I mean its movement when play will be too sudden and will not flow good with the 1.1 SV on kiai, because the SV diffrent is quite high from 0.5 SV to 1.5 SV. Maybe you should re-adjust those SV, my sugestion is lower 1.5 SV into 1.0 since the SV on kiai is 1.1 I already expected an symmetry mapper would say this, so No
  12. 01:02:471 (7) - Since you make a completly stacked with 01:01:682 (5) - how about make a bit nodes adjustment on that one? You can move the second node to x:292 y:200 and move the last node to x:328 y:96, example after adjustment http://puu.sh/hYeI8/2d549a58a2.jpg That would be too hard to catch the 1, wouldn't it? I guess I'll consider it
  13. 01:06:613 (2,3) - How about make them in a triplet instead? because the movement when play feels odd from 01:06:613 (2,3) - to 01:07:008 (4) - Oh yeah I forgot to change this. Thanks :D
  14. 01:22:392 (1) - Move to x:284 y:260? No Problemo

    Sebenernya placingnya masih keliatan berantakan banget, tapi yah cukup bagus dan playable kok
    Ah Masa? :D
[]
Goodluck~
Update
osu file format v14

[General]
AudioFilename: I&U--Rei Yasuda--.mp3
AudioLeadIn: 0
PreviewTime: 53767
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 15926,41959,47875,66414,79036
DistanceSpacing: 1.1
BeatDivisor: 8
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:I&U (Speed Up Ver.)
TitleUnicode:I&U (Speed Up Ver.)
Artist:Yasuda Rei
ArtistUnicode:安田レイ
Creator:AsakuraNe
Version:Captain Snail's Insane
Source:
Tags:will Rachel Rhodes k-on amv CelsiusLK DavidEd XeroiZi HD
BeatmapID:690283
BeatmapSetID:300360

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CircleSize:4.2
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SliderTickRate:1

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220,140,69966,2,0,P|173:195|174:263,1,99.0000030212403,8|0,2:0|2:0,2:0:0:0:
260,340,70361,2,0,P|306:284|305:216,1,99.0000030212403,0|0,2:0|2:0,2:0:0:0:
120,292,70755,2,0,P|192:292|244:247,1,99.0000030212403,8|0,2:0|2:0,2:0:0:0:
272,200,71150,2,0,L|264:96,1,99.0000030212403
472,264,71544,2,0,P|384:264|324:308,1,148.50000453186,8|0,0:0|0:0,0:0:0:0:
312,320,71939,2,0,P|296:240|264:192,1,99.0000030212403
152,248,72333,2,0,P|141:296|145:345,1,99.0000030212403,8|0,0:0|0:0,0:0:0:0:
216,200,72728,6,0,B|224:164|224:164|252:80|252:80|256:40,1,148.50000453186
164,96,73122,2,0,L|60:88,1,99.0000030212403,8|0,0:0|0:0,0:0:0:0:
316,152,73516,2,0,L|420:144,1,99.0000030212403
224,200,73911,1,8,0:0:0:0:
416,240,74108,1,0,0:0:0:0:
280,96,74305,1,0,0:0:0:0:
288,292,74503,1,0,0:0:0:0:
360,160,74700,2,0,L|344:44,1,99.0000030212403,8|0,0:0|0:0,0:0:0:0:
444,196,75094,2,0,B|436:232|436:232|408:316|408:316|405:338,1,148.50000453186
340,300,75489,6,0,P|284:288|236:304,1,99.0000030212403,8|0,0:0|0:0,0:0:0:0:
104,340,75883,2,0,P|142:297|124:196,1,148.50000453186
108,140,76278,2,0,P|125:194|222:229,1,148.50000453186,8|0,0:0|0:0,0:0:0:0:
276,240,76672,2,0,P|220:227|141:294,1,148.50000453186
192,152,77067,2,0,P|200:100|184:56,1,99.0000030212403,8|0,0:0|0:0,0:0:0:0:
300,220,77461,2,0,P|344:116|320:24,1,198.000006042481,0|8,0:0|0:0,0:0:0:0:
408,216,78053,1,0,0:0:0:0:
224,8,78250,2,0,P|181:95|197:191,1,198.000006042481,0|8,0:0|0:0,0:0:0:0:
227,352,79039,6,0,L|220:272,1,80.9999975280763,4|0,0:0|0:0,0:0:0:0:
316,168,79434,1,8,0:0:0:0:
316,168,79828,2,0,L|188:172,1,121.499996292114
168,192,80223,1,8,0:0:0:0:
136,76,80420,2,0,P|136:32|128:12,2,40.4999987640381
56,168,80814,5,0,0:0:0:0:
96,284,81012,2,0,B|184:292|184:292|280:264,1,161.999995056153,8|0,0:0|0:0,0:0:0:0:
284,260,81505,1,0,0:0:0:0:
416,320,81702,1,0,0:0:0:0:
404,292,81800,1,8,0:0:0:0:
372,152,81998,2,0,L|380:112,2,40.4999987640381
284,260,82392,5,0,0:0:0:0:
176,200,82589,2,0,B|180:164|160:128|160:128|148:80|192:24,1,161.999995056153,8|0,0:0|0:0,0:0:0:0:
96,184,83181,1,0,0:0:0:0:
68,200,83280,1,0,0:0:0:0:
36,208,83378,2,0,P|36:268|8:320,1,80.9999975280763,8|0,0:0|0:0,0:0:0:0:
132,332,83773,6,0,B|156:300|200:296|200:296|244:320|288:312,1,161.999995056153,0|8,0:0|0:0,0:0:0:0:
276,196,84365,1,0,0:0:0:0:
355,286,84562,2,0,P|388:235|392:176,1,121.499996292114
372,152,84956,5,8,0:0:0:0:
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