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COOL&CREATE - Judgment Days

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Xgor
Ok here is my updated part.

Download: beatMARIO - Judgment Days (manten) [Xgor's Easy].osu

Also gonna mod your difficulites when I at it.

[All 3 difficulites]
Add Xgor to tags (Forgot to say this before but there is kinda of a rule to add all the guest difficulty mappers in tags)

The hitsound usage is pretty bad.
Usually whistles should be on more loud/high notes in the song, claps should usually be every second white tick , and Finish on the heavy parts on the song (Dunno how to say that) Check out my difficulty or some ranked maps for inspiration.

[Normal]
01:10:136 (2) - Feels like you should add a extra repeat here.
01:17:084 (1) - ^ ?
01:24:978 - Add a circle here?



[Hard]
Maybe Lower the HP drain.

00:51:189 (1,2,3,4,5,6,7,8,9,10) - I cant help getting confused over this pattern :/ It's somewhat tidy yet confusing.
00:51:978 (4) - This should be 1/4 later
00:53:241 (9) - ^
01:20:399 (2) - ^
01:21:663 (2) - ^


[Lunatic]
00:11:557 (6) - This should be 1/4 later
00:12:820 (2) - ^
00:51:978 (4) - ^
00:53:241 (4) - ^
01:20:399 (4) - ^
01:21:663 (4) - ^
02:33:663 (4) - ^
02:34:926 (4) - ^

Well I think it's ready for some modders so feel free to post this map in some mod queues or in #modReqs
*star*
Snowy Dream
Star。。
And..I have used this background in another beatmap berfore you submitted this one..
It is a coincidence...
LemonWater_old
star~:)
Teras
Oh.. Awesome O.o

Starring it for now. if I feel like I want to I will mod this. (My queue is closed because I slack a the moment.. ) Anyways. WIll do it if I feel like doing it. :D
Topic Starter
manten
thx! for mod Xgor

Xgor wrote:

[All 3 difficulites]
Add Xgor to tags (Forgot to say this before but there is kinda of a rule to add all the guest difficulty mappers in tags)sry. added

The hitsound usage is pretty bad. I also think very so :(
Usually whistles should be on more loud/high notes in the song, claps should usually be every second white tick , and Finish on the heavy parts on the song (Dunno how to say that) Check out my difficulty or some ranked maps for inspiration. 
Tentatively, corrected it.
Perhaps, it is not a good :(
I will research variously


[Normal]
01:10:136 (2) - Feels like you should add a extra repeat here.added
01:17:084 (1) - ^ ?added
01:24:978 - Add a circle here?added



[Hard]
Maybe Lower the HP drain.fixed

00:51:189 (1,2,3,4,5,6,7,8,9,10) - I cant help getting confused over this pattern :/ It's somewhat tidy yet confusing. fixed
00:51:978 (4) - This should be 1/4 laterfixed
00:53:241 (9) - ^fixed
01:20:399 (2) - ^fixed
01:21:663 (2) - ^fixed


[Lunatic]
00:11:557 (6) - This should be 1/4 later fixed
00:12:820 (2) - ^fixed
00:51:978 (4) - ^fixed
00:53:241 (4) - ^fixed
01:20:399 (4) - ^fixed
01:21:663 (4) - ^fixed
02:33:663 (4) - ^fixed
02:34:926 (4) - ^fixed

Well I think it's ready for some modders so feel free to post this map in some mod queues or in #modReqs
*star*
ok :) Xgor Thank you really!
Topic Starter
manten

ddddd519 wrote:

And..I have used this background in another beatmap berfore you submitted this one..
It is a coincidence...
ooh... 对不起 ddddd519
我最好是当心 :(
subarasikibuta
>.<
yehl
Hi manten san. awesome map ^^

All suggestion as always.

[Xgor's Easy]
fine

[Normal]
00:20:557 (1) - delete, and add new combo to next slider
01:10:136 (2) - widen 1/2
01:17:084 (1) - widen 1/2
01:24:978 - add a circle
02:36:031 (2) - widen 1/2

[Hard]
00:01:926 (3) - 2 grid up
00:18:978 (3) - 1 grid left
00:19:294 (4) - 2 grid left
00:52:294 (5) - 1 grid left
00:53:084 (8,9,10) - random jump is fine. but you should obey distance snap in this part
01:17:241 - add a circle
01:21:741 (2) - 1 grid up
01:34:847 - (3,5,6,7,8,9,10) - more neatly by using distance snap

[Lunatic]
01:58:136 (1,2,3 4,5,6) - a little bit far.
02:25:294 (1~7 1~6) - more neatly by using distance snap
- Above is my opinion about level of difficulty.
You've reduced OD to 8, so it became easier than proto one. If you want to make it harder, I'd like to suggest changing sliders.
you can reverse each of sliders randomly or whole sliders in certain part. for example[00:24:978 (6,7 1,2,3,4) - reverse]
AAAAND [01:18:347 (4,5,6,7)] of Hard diff will be another good way.
Of course, you don't need to do it if you are satisfied with current one. XD


I'll mod it again focusing on hitsounds
Topic Starter
manten
thx! for mod yehl

yehl wrote:

[Normal]
00:20:557 (1) - delete, and add new combo to next slider fixed
01:10:136 (2) - widen 1/2 fixed
01:17:084 (1) - widen 1/2 fixed
01:24:978 - add a circle added
02:36:031 (2) - widen 1/2 fixed

[Hard]
00:01:926 (3) - 2 grid up fixed
00:18:978 (3) - 1 grid left fixed
00:19:294 (4) - 2 grid left fixed
00:52:294 (5) - 1 grid left fixed
00:53:084 (8,9,10) - random jump is fine. but you should obey distance snap in this part fixed
01:17:241 - add a circleadded
01:21:741 (2) - 1 grid up fixed
01:34:847 - (3,5,6,7,8,9,10) - more neatly by using distance snap fixed

[Lunatic]
01:58:136 (1,2,3 4,5,6) - a little bit far. fixed
02:25:294 (1~7 1~6) - more neatly by using distance snap fixed

- Above is my opinion about level of difficulty.
You've reduced OD to 8, so it became easier than proto one. If you want to make it harder, I'd like to suggest changing sliders.
you can reverse each of sliders randomly or whole sliders in certain part. for example[00:24:978 (6,7 1,2,3,4) - reverse]
AAAAND [01:18:347 (4,5,6,7)] of Hard diff will be another good way.
Of course, you don't need to do it if you are satisfied with current one. XD
hmmm..Im satisfied with a present difficulty.
However, I think a little more. Thank you for a valuable opinion :)

thx!always :)
AngelHoney
Star~ :) :)

======================

beatMARIO - Judgment Days ?

COOL&CREATE - Judgment Days?

O.O?
vivicat
nice map~ :)
star~
roflninja
All suggestions

[easy]

02:16:452 - line it up? it kinda stood out at me

[normal]

01:15:505 (4) - i think it looks better line up with (2,3) , thats just imo
Xgor

roflninja wrote:

All suggestions

[easy]

02:16:452 - line it up? it kinda stood out at me
I don't find any problem how it is right now, but if you hate it feel free to change it.
Topic Starter
manten

roflninja wrote:

[normal]

01:15:505 (4) - i think it looks better line up with (2,3) , thats just imo
hmm..You are right
corrected it :)

Xgor wrote:

roflninja wrote:

All suggestions

[easy]

02:16:452 - line it up? it kinda stood out at me
I don't find any problem how it is right now, but if you hate it feel free to change it.
Im same as idea of Xgor
I dont think there is problem in it :?

thx!for mod roflninja :)
Tengu
GJ manten :)
mayosiiiiii
cool! :)
jyjdia
starrrrrrrrr :lol:
Frill
god
swish
good map >_<
Rusty
good :D
Ekoro
I want make a normal but can't >w< This map is already to Pending Beatmaps >w<

~Star :p
StarPun
Star~~
James2250
Make all preview points the same
remove countdown?

Xgor's Easy:
00:56:874 (2,4) - align?

Hard:
move 01:29:715 timing section 1/4 earlier
add some hitsounds between 00:20:00 and 00:38:00?
00:51:189 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - feels very clumped together, can you spread it out more?
02:12:347 (1,2,3,4,5) - make it so this part all stacks on each other?
could use some more hitsounds later on in the map too
02:37:926 (7) - new combo?

Lunatic:
00:14:557 (1,2,3,4) - move away from the previous sliders to avoid confusion
crazy difficulty

*star*
Xgor
Aligned and made the preview point the same as the other difficulites. (I didn't remove the count down as I think it sound better with it myself but if you remove it in your difficulites do it in mine too)
Download: beatMARIO - Judgment Days (manten) [Xgor's Easy].osu
Topic Starter
manten

James2250 wrote:

Make all preview points the same fixed
remove countdown?
I did not remove the countdown as well as Xgor

Hard:
move 01:29:715 timing section 1/4 earlier fixed
add some hitsounds between 00:20:00 and 00:38:00? hmm...I do not want to add it so much.
However, I think

00:51:189 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - feels very clumped together, can you spread it out more? fixed
02:12:347 (1,2,3,4,5) - make it so this part all stacks on each other? I did not move it
could use some more hitsounds later on in the map too fixed
02:37:926 (7) - new combo? fixed

Lunatic:
00:14:557 (1,2,3,4) - move away from the previous sliders to avoid confusion piled it up
crazy difficulty
Thank you for doing mod! James2250
too before...
you do MOD again, I'm glad :)
Topic Starter
manten

Xgor wrote:

Aligned and made the preview point the same as the other difficulites. (I didn't remove the count down as I think it sound better with it myself but if you remove it in your difficulites do it in mine too)
thx! Xgor :)
I did not remove the countdown..
Ekoro
Finish :)

I have not fixed Hitsounds for now , but i fixed hitsounds soon. :3

EDIT : Fixed Hitsounds. :)

Download: beatMARIO - Judgment Days (manten) [LRJulien's Normal].osu
Fight69
My diff is finished o/

Oh and btw

Add " Yamaxanadu" in the tags.

And delete the .osb file and full submit

(I'm a proud empty .osb file hater ! xD)

I hope you'll like it ^^

Download: beatMARIO - Judgment Days (manten) [Fight69's Judgement].osu
Topic Starter
manten

Fight69 wrote:

Oh and btw

Add " Yamaxanadu" in the tags.

And delete the .osb file and full submit

(I'm a proud empty .osb file hater ! xD)
fixed~ :)
Trans_Am
:oops:
sveta-insane
Eiki + COOL&CREATE + Nice Map = Star
KanaRin
-----------------------------
KanaRin
STAR >W< MANTEN<3
AngelHoney
Lesjuh
Angelhoney
Add kiai time like in the other difficulties!
01:58:926 (1,2,3,4,5,6) - This part really doesn't fit the music :/

Hard
Approach rate +2 at least D:
00:06:978 (1,2) - Ugly overlapping that also makes it very hard to read.
00:14:084 (2,3) - Make these the same as these two > 00:11:399 (4,5)
00:52:610 (6) - New combo (Makes this patterns easier to read)
00:53:084 (8) - New combo

Sorry for the unfinished mod but I figured it's better for me to get some sleep earlier today. I owe you one, so call me again anytime you want! :]
Louis Cyphre
[Easy]
02:07:610 - distance
02:10:136 - ^
02:12:663 - ^

[Normal]
00:18:899 - delete this timing section
00:30:978 - add finish
01:27:347 - ^
00:06:978 - remove clap add finish
00:08:241 - ^
00:10:136 - ^
00:10:768 - ^
00:18:663 - too short break, i sugget to add spinner or slider
01:00:031 - all finish sounds.

[Lunatic]
01:48:663 - new combo
02:23:873 - ^
02:28:926 - ^
02:40:294 - ^

[AngelHoney]
OD9 is rankable? -1 please.
AngelHoney

Lesjuh wrote:

Angelhoney
Add kiai time like in the other difficulties! Noooo, i dont like Kiai XD
01:58:926 (1,2,3,4,5,6) - This part really doesn't fit the music :/ oh , you are right , i fixed :P

Louis Cyphre wrote:

[AngelHoney]
OD9 is rankable? -1 please. O_OD9 is rankable...im sure ...because.. i have 2 ranked maps is OD9 :3
@manten remove Countdown ? (按 F6 选StroyBoarding 就看到了:3 , *我已经去除了

Download: beatMARIO - Judgment Days (manten) [AngelHoney].osu
Topic Starter
manten
thx! for mod Lesjuh :)

Lesjuh wrote:

Hard
Approach rate +2 at least D: fixed
00:06:978 (1,2) - Ugly overlapping that also makes it very hard to read. fixed
00:14:084 (2,3) - Make these the same as these two > 00:11:399 (4,5) fixed
00:52:610 (6) - New combo (Makes this patterns easier to read) fixed
00:53:084 (8) - New combo fixed

Sorry for the unfinished mod but I figured it's better for me to get some sleep earlier today. I owe you one, so call me again anytime you want! :]
I wish to express my gratitude to you   for doing mod :)
Thank you for your help! Im looking forward to your mods again :D
Topic Starter
manten
thx! for mod Louis Cyphre :)

Louis Cyphre wrote:

[Easy]
02:07:610 - distance
02:10:136 - ^
02:12:663 - ^

[Normal]
00:18:899 - delete this timing section
00:30:978 - add finish
01:27:347 - ^
00:06:978 - remove clap add finish
00:08:241 - ^
00:10:136 - ^
00:10:768 - ^
00:18:663 - too short break, i sugget to add spinner or slider
01:00:031 - all finish sounds.

[Lunatic]
01:48:663 - new combo
02:23:873 - ^
02:28:926 - ^
02:40:294 - ^

[AngelHoney]
OD9 is rankable? -1 please.
I wait for Xgor,LRJ and Fight69's answers ;)
Thank you for help! :)

Additionally,
I want to request the answer for kiai time
and countdown...
Xgor

Louis Cyphre wrote:

[Easy]
02:07:610 - distance Nah.
02:10:136 - ^ ^
02:12:663 - ^ ^
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