forum

COOL&CREATE - Judgment Days

posted
Total Posts
84
Topic Starter
manten
This beatmap was submitted using in-game submission on 2012年1月3日 at 19:42:29

Artist: beatMARIO
Title: Judgment Days
Source: Touhou
Tags: siki eiki Yamaxanadu Fate of Sixty Years COOL&CREATE Xgor Fight69 AngelHoney
BPM: 190
Filesize: 6687kb
Play Time: 02:40
Difficulties Available:
  1. AngelHoney (5 stars, 691 notes)
  2. Fight69's Lunatic (4.9 stars, 439 notes)
  3. Judgment Hard (4.98 stars, 383 notes)
  4. Normal (3.99 stars, 235 notes)
  5. Xgor's Easy (1.45 stars, 137 notes)
Download: beatMARIO - Judgment Days
Information: Scores/Beatmap Listing
---------------
Easy by Xgor
Luna by Fight69
Normal and Judgment Hard by me
and AngelHoney diff :D

Thx!
aspara
テンションあがるううう
star☆ミ
Xgor
God the memories, I remember mapping this a long long while ago. (This was originally supposed to be my first uploaded map but there was some stuff that prevented me :/ )

Well I have a Easy ready so if you need one so PM me and I give you it.

Edit: Ok here it is.
Download: COOL&CREATE - Judgment Days (manten) [Xgor's Easy].osu

Also there is some thing you need to change.

Add Touhou to source.

The artist is beatMARIO, change it to that and have COOL&CREATE in tags instead.
Also read this before you submit again.

Pretty big part of the mp3 is unused, fade and cut the parts that you don't use.

Well, I will do a full mod when you are finished with all the difficulites.
Topic Starter
manten
thx! Xgor :)


Xgor wrote:

Also there is some thing you need to change.

Add Touhou to source.fixed

The artist is beatMARIO, change it to that and have COOL&CREATE in tags instead. fixed

Pretty big part of the mp3 is unused, fade and cut the parts that you don't use.fixed

Well, I will do a full mod when you are finished with all the difficulites.
Thank you Xgor :D
I'll make another difficulty
It is glad that you do mod when I finished making it :)
Thank you very much
naptime
Cool map, manten! Fast <3
Muya
:)
yehl
here comes my star! and i'll mod it later at home.
actually now i'm in haircut house XD
kiddly
ohh COOL&CREATE :)

red=you have to fix this.

black=just suggestion.
blue=my onw opinion.you can totally ignore it.

[general]
don't use gray as combo color,it would be confusing with fail color in MP :?
01:45:820 - 02:00:347 (break) it's not necessary to put a huge break here,pls map them.at least shorten.

[Xgor's Easy]
set kiai time same to your other diffs.

[Normal]
00:11:715 (3,1) - too near.
00:20:557 - 00:21:189 - add a circle at 00:20:557, then put 00:20:715 (1) start at 00:20:873 , end at 00:21:189 , that sounds much better.
00:44:873 (5) - nazi right 2 small grid.
00:45:505 (6) - right 1 small grid.
00:48:663 (6) - add a circle.
00:49:294 (2) - add a return.

00:55:926 (5,1,2,3) - spacing not so tidy...there're many same problems and I won't point out them all.

[Hard]
01:20:241 (3,4,5) - confusing. it's a equilateral triangle,but beat in different time.01:21:031 (6) - new combo.
01:21:505 (8) - ^
01:21:978 (10) - ^,then this anti jump is readable.
01:22:136 (2) - remove new combo.
02:34:294 (6) - new combo.

[Lunatic]
I reaaaaaally suck at OD9.....
00:11:873 (7) - put it farther to (6).
00:13:136 (3) - ^
01:21:741 (4) - put it at 01:21:663.
beats a too similar with [Hard].... :? try to use more 1/4 beat.

that's all
star :)
Topic Starter
manten
thx! for mod kiddly

kiddly wrote:

[general]
don't use gray as combo color,it would be confusing with fail color in MP :? fixed
01:45:820 - 02:00:347 (break) it's not necessary to put a huge break here,pls map them.at least shorten.ok. fixed

[Xgor's Easy]
set kiai time same to your other diffs.ok. set it

[Normal]
00:11:715 (3,1) - too near.fixed
00:20:557 - 00:21:189 - add a circle at 00:20:557, then put 00:20:715 (1) start at 00:20:873 , end at 00:21:189 , that sounds much better.fixed
00:44:873 (5) - nazi right 2 small grid.fixed
00:45:505 (6) - right 1 small grid.fixed
00:48:663 (6) - add a circleadded
00:49:294 (2) - add a return.added
00:55:926 (5,1,2,3) - spacing not so tidy...there're many same problems and I won't point out them all.fixed

[Hard]
01:20:241 (3,4,5) - confusing. it's a equilateral triangle,but beat in different time.01:21:031 (6) - new combo.fixed
01:21:505 (8) - ^fixed
01:21:978 (10) - ^,then this anti jump is readable.fixed
01:22:136 (2) - remove new combo.fixed
02:34:294 (6) - new combo.fixed

[Lunatic]
I reaaaaaally suck at OD9.....uum...changed to OD8
00:11:873 (7) - put it farther to (6).fixed
00:13:136 (3) - ^fixed
01:21:741 (4) - put it at 01:21:663.fixed
beats a too similar with [Hard].... :? try to use more 1/4 beat.added a little  :)
多的问题点被修正了!
多谢 kiddly :)
Xgor
Ok here is my updated part.

Download: beatMARIO - Judgment Days (manten) [Xgor's Easy].osu

Also gonna mod your difficulites when I at it.

[All 3 difficulites]
Add Xgor to tags (Forgot to say this before but there is kinda of a rule to add all the guest difficulty mappers in tags)

The hitsound usage is pretty bad.
Usually whistles should be on more loud/high notes in the song, claps should usually be every second white tick , and Finish on the heavy parts on the song (Dunno how to say that) Check out my difficulty or some ranked maps for inspiration.

[Normal]
01:10:136 (2) - Feels like you should add a extra repeat here.
01:17:084 (1) - ^ ?
01:24:978 - Add a circle here?



[Hard]
Maybe Lower the HP drain.

00:51:189 (1,2,3,4,5,6,7,8,9,10) - I cant help getting confused over this pattern :/ It's somewhat tidy yet confusing.
00:51:978 (4) - This should be 1/4 later
00:53:241 (9) - ^
01:20:399 (2) - ^
01:21:663 (2) - ^


[Lunatic]
00:11:557 (6) - This should be 1/4 later
00:12:820 (2) - ^
00:51:978 (4) - ^
00:53:241 (4) - ^
01:20:399 (4) - ^
01:21:663 (4) - ^
02:33:663 (4) - ^
02:34:926 (4) - ^

Well I think it's ready for some modders so feel free to post this map in some mod queues or in #modReqs
*star*
Snowy Dream
Star。。
And..I have used this background in another beatmap berfore you submitted this one..
It is a coincidence...
LemonWater_old
star~:)
Teras
Oh.. Awesome O.o

Starring it for now. if I feel like I want to I will mod this. (My queue is closed because I slack a the moment.. ) Anyways. WIll do it if I feel like doing it. :D
Topic Starter
manten
thx! for mod Xgor

Xgor wrote:

[All 3 difficulites]
Add Xgor to tags (Forgot to say this before but there is kinda of a rule to add all the guest difficulty mappers in tags)sry. added

The hitsound usage is pretty bad. I also think very so :(
Usually whistles should be on more loud/high notes in the song, claps should usually be every second white tick , and Finish on the heavy parts on the song (Dunno how to say that) Check out my difficulty or some ranked maps for inspiration. 
Tentatively, corrected it.
Perhaps, it is not a good :(
I will research variously


[Normal]
01:10:136 (2) - Feels like you should add a extra repeat here.added
01:17:084 (1) - ^ ?added
01:24:978 - Add a circle here?added



[Hard]
Maybe Lower the HP drain.fixed

00:51:189 (1,2,3,4,5,6,7,8,9,10) - I cant help getting confused over this pattern :/ It's somewhat tidy yet confusing. fixed
00:51:978 (4) - This should be 1/4 laterfixed
00:53:241 (9) - ^fixed
01:20:399 (2) - ^fixed
01:21:663 (2) - ^fixed


[Lunatic]
00:11:557 (6) - This should be 1/4 later fixed
00:12:820 (2) - ^fixed
00:51:978 (4) - ^fixed
00:53:241 (4) - ^fixed
01:20:399 (4) - ^fixed
01:21:663 (4) - ^fixed
02:33:663 (4) - ^fixed
02:34:926 (4) - ^fixed

Well I think it's ready for some modders so feel free to post this map in some mod queues or in #modReqs
*star*
ok :) Xgor Thank you really!
Topic Starter
manten

ddddd519 wrote:

And..I have used this background in another beatmap berfore you submitted this one..
It is a coincidence...
ooh... 对不起 ddddd519
我最好是当心 :(
subarasikibuta
>.<
yehl
Hi manten san. awesome map ^^

All suggestion as always.

[Xgor's Easy]
fine

[Normal]
00:20:557 (1) - delete, and add new combo to next slider
01:10:136 (2) - widen 1/2
01:17:084 (1) - widen 1/2
01:24:978 - add a circle
02:36:031 (2) - widen 1/2

[Hard]
00:01:926 (3) - 2 grid up
00:18:978 (3) - 1 grid left
00:19:294 (4) - 2 grid left
00:52:294 (5) - 1 grid left
00:53:084 (8,9,10) - random jump is fine. but you should obey distance snap in this part
01:17:241 - add a circle
01:21:741 (2) - 1 grid up
01:34:847 - (3,5,6,7,8,9,10) - more neatly by using distance snap

[Lunatic]
01:58:136 (1,2,3 4,5,6) - a little bit far.
02:25:294 (1~7 1~6) - more neatly by using distance snap
- Above is my opinion about level of difficulty.
You've reduced OD to 8, so it became easier than proto one. If you want to make it harder, I'd like to suggest changing sliders.
you can reverse each of sliders randomly or whole sliders in certain part. for example[00:24:978 (6,7 1,2,3,4) - reverse]
AAAAND [01:18:347 (4,5,6,7)] of Hard diff will be another good way.
Of course, you don't need to do it if you are satisfied with current one. XD


I'll mod it again focusing on hitsounds
Topic Starter
manten
thx! for mod yehl

yehl wrote:

[Normal]
00:20:557 (1) - delete, and add new combo to next slider fixed
01:10:136 (2) - widen 1/2 fixed
01:17:084 (1) - widen 1/2 fixed
01:24:978 - add a circle added
02:36:031 (2) - widen 1/2 fixed

[Hard]
00:01:926 (3) - 2 grid up fixed
00:18:978 (3) - 1 grid left fixed
00:19:294 (4) - 2 grid left fixed
00:52:294 (5) - 1 grid left fixed
00:53:084 (8,9,10) - random jump is fine. but you should obey distance snap in this part fixed
01:17:241 - add a circleadded
01:21:741 (2) - 1 grid up fixed
01:34:847 - (3,5,6,7,8,9,10) - more neatly by using distance snap fixed

[Lunatic]
01:58:136 (1,2,3 4,5,6) - a little bit far. fixed
02:25:294 (1~7 1~6) - more neatly by using distance snap fixed

- Above is my opinion about level of difficulty.
You've reduced OD to 8, so it became easier than proto one. If you want to make it harder, I'd like to suggest changing sliders.
you can reverse each of sliders randomly or whole sliders in certain part. for example[00:24:978 (6,7 1,2,3,4) - reverse]
AAAAND [01:18:347 (4,5,6,7)] of Hard diff will be another good way.
Of course, you don't need to do it if you are satisfied with current one. XD
hmmm..Im satisfied with a present difficulty.
However, I think a little more. Thank you for a valuable opinion :)

thx!always :)
AngelHoney
Star~ :) :)

======================

beatMARIO - Judgment Days ?

COOL&CREATE - Judgment Days?

O.O?
vivicat
nice map~ :)
star~
show more
Please sign in to reply.

New reply