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yes we cant - wh [CatchTheBeat]

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Topic Starter
Negri_sk
This beatmap was submitted using in-game submission on den 2 juli 2016 at 02:47:58

Artist: yes we cant
Title: wh
Tags: -Neptune- - Magic Bomb - soundclown barney spaghetti boss yakety sax boots randolph sidney samson riverside
BPM: 130
Filesize: 1014kb
Play Time: 00:37
Difficulties Available:
  1. Hazuki's Platter (3 stars, 129 notes)
  2. Magic (4,64 stars, 158 notes)
  3. MBomb's Salad (1,89 stars, 83 notes)
  4. Rain (3,79 stars, 147 notes)
Download: yes we cant - wh
Information: Scores/Beatmap Listing
---------------
Yo
Inteno
spaghetti
MBomb
Modding the difficulties that aren't mine.

General
Disable Countdown on all diffs.
Disable Widescreen support on all diffs, as there is no storyboard.
Disable Letterbox during breaks on all diffs.
Look into and fix the tag conflicts between difficulties.

YES WE CAN!
Already discussed with you, but I'd make this AR(And OD)8.

00:12:096 (3) - NC.
00:12:789 (1) - Remove NC.
00:13:943 (6,1) - Swap NC.
00:15:558 (6) - Move this to the left, I'd say about x:256, as right now this is too difficult to catch for a platter as it is a hyper followed by a dash in the other direction.
00:15:789 (7,1) - Swap NC.
00:24:096 (5) - NC.
00:27:789 (5) - NC.
00:28:712 (9) - NC.
00:31:943 (8) - I think this works better repeating twice, making 00:32:289 (1) - an NCed. circle on the 1/1.
00:33:904 (8) - Make this a 1/4 slider.
00:37:020 (3) - Ctrl+g this, move it back to x:352, and move 4 to x:128, I think a hyper here works well.

Magic
00:02:520 (6) - Remove this, there is no sound here.
00:03:789 (4) - Move this to the 1/4, that's when the sound is heard.
00:09:789 (1,3) - Swap NC.
00:10:943 (1) - Remove NC.
00:16:943 (4,5,1,2,3,4,5,6) - I'd change this pattern a bit, this is far too difficult for a rain.
00:17:404 (1,2) - Swap NC.
00:18:558 (6) - Remove this, and move 00:18:789 (7) - Back to the 1/2. Then, add a circle on the 1/1, with an NC, and remove the NC on 00:19:712 (1) - .
00:19:943 (2,3,4,5,1,2) - This pattern is also quite difficult for a rain.
00:20:866 (1) - Remove NC.
00:24:212 (1,2,3,4,5,1,2,3,4,5) - Even by overdose standards, this is a ridiculously difficult section, I'd change it without as much hypers.
00:25:366 (1) - Make this slider end on the 1/2 before it ends currently, and add a circle on the 3/4 where it currently ends.
00:26:866 (5) - NC.
00:26:981 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This pattern is also difficult for a rain, I've noted a few places to remove notes below, but it will still require a bit of changing around to lower the difficulty of this.
00:26:981 (1) - Remove, there is no sound here.
00:27:212 (3) - ^
00:28:596 (1) - Make this a 1/4 slider instead.
00:29:404 (6) - Make this a 1/2 slider, and remove 00:29:520 (7) - .
00:35:520 (4) - Remove this circle, and start 00:35:635 (5) - from where this currently is, making it a 1/1 slider.
00:36:904 (4) - Remove this, there is no sound.
00:37:135 (5) - Make this a 1/2 slider.
00:37:481 (1) - I prefer this as a circle.

Alright, done.
DragonSlayer96
general
please add nepy's and mb's username to the tags (and you can go here and steal all the non-name tags too)

Salad
00:13:020 (4,5) - combine these into a triple so it covers dinosour (and i don't think barney is a dinosaur, but that is my opinion :^) )
00:26:289 (4) - please remove for a better accent of the music
00:29:981 (4) - ^
00:33:673 (4) - make into a triple with the repeat here for better following of the music
00:34:020 (5) - please remove for a better accent of the music
00:34:943 (4) - ^
00:35:866 (8) - ^

the mapset itself doesn't seem to step up right either. Looking at the standard version, there were a lot of reasons why it was disqualified (one including being too "spammy") so just be careful going down the road with this map. I can take a look at this again after Platter and Rain is adjusted so it steps up at a better pace than what they do now.
Topic Starter
Negri_sk
General
Disable Countdown on all diffs.
Disable Widescreen support on all diffs, as there is no storyboard.
Disable Letterbox during breaks on all diffs.
Look into and fix the tag conflicts between difficulties. All Fixed

Magic
00:02:520 (6) - Remove this, there is no sound here. ok
00:03:789 (4) - Move this to the 1/4, that's when the sound is heard. ?
00:09:789 (1,3) - Swap NC. ok
00:10:943 (1) - Remove NC. ok
00:16:943 (4,5,1,2,3,4,5,6) - I'd change this pattern a bit, this is far too difficult for a rain. ok
00:17:404 (1,2) - Swap NC. ok
00:18:558 (6) - Remove this, and move 00:18:789 (7) - Back to the 1/2. Then, add a circle on the 1/1, with an NC, and remove the NC on 00:19:712 (1) - . I guess i did something
00:19:943 (2,3,4,5,1,2) - This pattern is also quite difficult for a rain. ?
00:20:866 (1) - Remove NC. ok
00:24:212 (1,2,3,4,5,1,2,3,4,5) - Even by overdose standards, this is a ridiculously difficult section, I'd change it without as much hypers. I'm working on it
00:25:366 (1) - Make this slider end on the 1/2 before it ends currently, and add a circle on the 3/4 where it currently ends. ?
00:26:866 (5) - NC. ok
00:26:981 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This pattern is also difficult for a rain, I've noted a few places to remove notes below, but it will still require a bit of changing around to lower the difficulty of this. ok
00:26:981 (1) - Remove, there is no sound here. ok
00:27:212 (3) - ^ ok
00:28:596 (1) - Make this a 1/4 slider instead. ?
00:29:404 (6) - Make this a 1/2 slider, and remove 00:29:520 (7) - . ?
00:35:520 (4) - Remove this circle, and start 00:35:635 (5) - from where this currently is, making it a 1/1 slider. ?
00:36:904 (4) - Remove this, there is no sound. No
00:37:135 (5) - Make this a 1/2 slider. i think i maybe did it?
00:37:481 (1) - I prefer this as a circle. But i don't!
Topic Starter
Negri_sk

DragonSlayer96 wrote:

general
please add nepy's and mb's username to the tags (and you can go here and steal all the non-name tags too) Done B^)

the mapset itself doesn't seem to step up right either. Looking at the standard version, there were a lot of reasons why it was disqualified (one including being too "spammy") so just be careful going down the road with this map. I can take a look at this again after Platter and Rain is adjusted so it steps up at a better pace than what they do now. Alright
MBomb

DragonSlayer96 wrote:

general
please add nepy's and mb's username to the tags (and you can go here and steal all the non-name tags too)

Salad
00:13:020 (4,5) - combine these into a triple so it covers dinosour (and i don't think barney is a dinosaur, but that is my opinion :^) ) - I personally like how is now because the "saur" is more emphasised than the "dino" part.
00:26:289 (4) - please remove for a better accent of the music - This fits the background keyboard (Or whatever that is?)
00:29:981 (4) - ^ - ^
00:33:673 (4) - make into a triple with the repeat here for better following of the music - ^
00:34:020 (5) - please remove for a better accent of the music - ^
00:34:943 (4) - ^ - This fits the drums.
00:35:866 (8) - ^ - ^

the mapset itself doesn't seem to step up right either. Looking at the standard version, there were a lot of reasons why it was disqualified (one including being too "spammy") so just be careful going down the road with this map. I can take a look at this again after Platter and Rain is adjusted so it steps up at a better pace than what they do now.
Thanks for the mod!
Hazuki

- Magic Bomb - wrote:

Modding the difficulties that aren't mine.

General
Disable Countdown on all diffs.
Disable Widescreen support on all diffs, as there is no storyboard.
Disable Letterbox during breaks on all diffs.
Look into and fix the tag conflicts between difficulties.

YES WE CAN!
Already discussed with you, but I'd make this AR(And OD)8.

00:12:096 (3) - NC. Fixed
00:12:789 (1) - Remove NC. Fixed
00:13:943 (6,1) - Swap NC. Fixed
00:15:558 (6) - Move this to the left, I'd say about x:256, as right now this is too difficult to catch for a platter as it is a hyper followed by a dash in the other direction. Fixed
00:15:789 (7,1) - Swap NC. Fixed
00:24:096 (5) - NC. Fixed
00:27:789 (5) - NC. Fixed
00:28:712 (9) - NC. Fixed
00:31:943 (8) - I think this works better repeating twice, making 00:32:289 (1) - an NCed. circle on the 1/1. Keeping this how it is because I see no problem with it. repeating in two different patterns since it doesn't sound exactly the same
00:33:904 (8) - Make this a 1/4 slider. Fixed
00:37:020 (3) - Ctrl+g this, move it back to x:352, and move 4 to x:128, I think a hyper here works well. Fixed

Magic
00:02:520 (6) - Remove this, there is no sound here.
00:03:789 (4) - Move this to the 1/4, that's when the sound is heard.
00:09:789 (1,3) - Swap NC.
00:10:943 (1) - Remove NC.
00:16:943 (4,5,1,2,3,4,5,6) - I'd change this pattern a bit, this is far too difficult for a rain.
00:17:404 (1,2) - Swap NC.
00:18:558 (6) - Remove this, and move 00:18:789 (7) - Back to the 1/2. Then, add a circle on the 1/1, with an NC, and remove the NC on 00:19:712 (1) - .
00:19:943 (2,3,4,5,1,2) - This pattern is also quite difficult for a rain.
00:20:866 (1) - Remove NC.
00:24:212 (1,2,3,4,5,1,2,3,4,5) - Even by overdose standards, this is a ridiculously difficult section, I'd change it without as much hypers.
00:25:366 (1) - Make this slider end on the 1/2 before it ends currently, and add a circle on the 3/4 where it currently ends.
00:26:866 (5) - NC.
00:26:981 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This pattern is also difficult for a rain, I've noted a few places to remove notes below, but it will still require a bit of changing around to lower the difficulty of this.
00:26:981 (1) - Remove, there is no sound here.
00:27:212 (3) - ^
00:28:596 (1) - Make this a 1/4 slider instead.
00:29:404 (6) - Make this a 1/2 slider, and remove 00:29:520 (7) - .
00:35:520 (4) - Remove this circle, and start 00:35:635 (5) - from where this currently is, making it a 1/1 slider.
00:36:904 (4) - Remove this, there is no sound.
00:37:135 (5) - Make this a 1/2 slider.
00:37:481 (1) - I prefer this as a circle.

Alright, done.
Hazuki

MBoxxy
It's fine.
Topic Starter
Negri_sk

-Neptune- wrote:

Magic
Done
Moeruattack
Negri Pull me out ;_;
Btw Modding time :3

MBoxxy - Salad -

00:05:173 - Add Clap?
00:06:096 - ^
00:07:020 - ^
00:07:943 - ^
00:18:558 - I think this should be make as dash part. Move to x:480 maybe?
00:12:096 - Add Whistle on the slider
00:13:943 - ^
00:14:866 - ^
00:17:635 - ^
00:18:558 - ^
00:23:404 - Add clap?
00:23:866 - ^
00:24:096 - End of Slider, add clap?
00:24:558 - ^
00:25:020 - ^
00:25:482 - ^
( I think you can spot which one need to add clap, which is similar to up here )

YES WE CAN! (Platter+?)
00:15:558 - I think this DS is high here, remove H-Dash

I`m not sure whether this is rain or platter :p
Cause when you are on 00:23:173, it goes Rain Difficulty.

I guess thats for my mod, I can`t mod Magic since Idk Overdose :c
Gud luck for ranking :D
MBomb

murutattack wrote:

Negri Pull me out ;_;
Btw Modding time :3

MBoxxy - Salad -

00:05:173 - Add Clap? - Hitsounding stuff isn't up to me.
00:06:096 - ^
00:07:020 - ^
00:07:943 - ^
00:18:558 - I think this should be make as dash part. Move to x:480 maybe? - Moved to x:464, x:480 felt too strong for a salad to me.
00:12:096 - Add Whistle on the slider
00:13:943 - ^
00:14:866 - ^
00:17:635 - ^
00:18:558 - ^
00:23:404 - Add clap?
00:23:866 - ^
00:24:096 - End of Slider, add clap?
00:24:558 - ^
00:25:020 - ^
00:25:482 - ^
( I think you can spot which one need to add clap, which is similar to up here )

I guess thats for my mod, I can`t mod Magic since Idk Overdose :c
Gud luck for ranking :D
Thanks for the mod!
BoberOfDarkness
Hello MB req.

General

The diff spread its pretty strange because the gap of difficulty is too big between salad and platter and too small between platter and rain

00:36:105 - this is weird to play on Salad+ diffs I suggest to put spinner

Salad
00:02:404 (4) - faster slider here
00:06:558 (5) - NC :)
00:35:173 (5,6,7) - maybe make this closer q.q too hard for salad
00:36:096 (1) - I would add the whistle
00:37:366 - spinner should't end here?


Platter
00:03:904 (2) - put note instead here and put this slider here 00:04:135 -
00:04:481 (1) - separete it into two notes with NC on 00:04:712 -

The spam of 1/4 dashes is too hard in my opinnion ovo

That's all from me

Good luck :)
JBHyperion
Modding this by request in #ctb cus I need more swag #-#

MBoxxy
00:34:250 (1,2,3,4,5,6,7,8) - This pattern is really annoying and feels too hard for a Salad diff - I'd reduce the spacing a little here

YES WE CAN!
AR8/8.1? Creates a slightly better spread with the other diffs IMO

00:02:866 (5) - NC here and remove from 00:03:212 (1) for the downbeat and "riverside" vocal
00:13:943 (9) - ^ swap with 00:14:173 (1)
00:15:789 (7) - ^ swap with 00:16:020 (1)
00:23:173 (1,2,3,4,1,2,3,4,5,6,7) - This section is a huge difficulty spike compared to the first half of the map. Whilst the kiai should have an increase in difficulty, I feel like some of these jumps are unnecessarily difficult, so I'd reduce the spacing slightly here, or maybe orient the notes so that the angle of the sliders doesn't vary so much

Magic
00:12:096 (3) - NC here and remove from 00:12:558 (1) for the start of the "Barney" vocal line
00:23:173 (1,2,3,4,1,2,3,4,5,6,7) - Same comments as in the previous diff really, this is a huge difficulty spike that I don't feel fits all that well with the sections before and after it - especially 00:24:789 (1,2,3,4,5) and 00:27:789 (1,2,3,4,5,6,7) - are really annoying to play for me
00:32:404 (1) - This long slider doesn't seem to fit to me - it really lowers the intensity, which doesn't fit well at the end of the kiai IMO. You could break this up into several 1/2 or 1/1 sliders to maintain a better flow

Hope this helped - good luck! (:
I will await my swag arriving in the mail 8)
Badis
Hi o / ready for a mod ;w;
General : Your difficulties has no HS , thats unrankable , you MUST fix that !!

MAGIC

00:03:558 (3) - this one is too far from 2
00:08:404 - BITCH !! xD , jokes aside this should be a hyperdash to emphasize that volume change... x)
00:24:212 (1) - X=292 , thats not enough clean between 00:24:096 (4,1,2) - , must be a straight line
00:25:020 (3) - X=500 ? this is too much to handle thats part is a mess ;_;
00:25:943 (3) - X=344 for a better flow
00:26:750 (4) - should be a hyper , or else the timing is too hard to do
00:27:904 (2) - X=156 , this one should be easy to catch or else it looks like a standard map with some ridiculous spacing
00:28:250 (5,6,7,1) - what you think of something like this ?
00:30:096 (1) - X=416 , make the part more dynamic and emphasize the 2nd "kiai"
from 00:33:327 - to 00:34:020 - , follow the music ; this reverse slider should not exist

Rain

00:08:404 - emphasize the BITCH please ;w;
00:33:443 (5,6,7,8) - I think you can do something else than a simple like during the kiai
00:34:250 (1,2,3,4,5,6,7,8,9) - same thing here , BORING :)
And as I said on PM your calm part is too...calm ;w;
I know its not a overdose but still make this more dynamic I know you can master of MLG 8)

Neptune's Platter

I'm not good on platter so I can only say something
the platters usually means to be DTable
http://puu.sh/hA6gQ/3a701f721b.osr
look at my replay and try to make some changes in consequences

Well thats all folks ;w;
GOOD LUCK
Topic Starter
Negri_sk

JBHyperion wrote:

Modding this by request in #ctb cus I need more swag #-#


Magic
00:12:096 (3) - NC here and remove from 00:12:558 (1) for the start of the "Barney" vocal line sure
00:23:173 (1,2,3,4,1,2,3,4,5,6,7) - Same comments as in the previous diff really, this is a huge difficulty spike that I don't feel fits all that well with the sections before and after it - especially 00:24:789 (1,2,3,4,5) and 00:27:789 (1,2,3,4,5,6,7) - are really annoying to play for me tried something new
00:32:404 (1) - This long slider doesn't seem to fit to me - it really lowers the intensity, which doesn't fit well at the end of the kiai IMO. You could break this up into several 1/2 or 1/1 sliders to maintain a better flow yup fixed

Hope this helped - good luck! (:
I will await my swag arriving in the mail 8) /me gives JBHyperion his deserved swagerino. ;3
Topic Starter
Negri_sk

Badis wrote:

Hi o / ready for a mod ;w;
General : Your difficulties has no HS , thats unrankable , you MUST fix that !! fixed

MAGIC

00:03:558 (3) - this one is too far from 2 fixed?
00:08:404 - BITCH !! xD , jokes aside this should be a hyperdash to emphasize that volume change... x) yes
00:24:212 (1) - X=292 , thats not enough clean between 00:24:096 (4,1,2) - , must be a straight line didn't really understand but sure
00:25:020 (3) - X=500 ? this is too much to handle thats part is a mess ;_; did something completely different
00:25:943 (3) - X=344 for a better flow ok
00:26:750 (4) - should be a hyper , or else the timing is too hard to do true
00:27:904 (2) - X=156 , this one should be easy to catch or else it looks like a standard map with some ridiculous spacing yea
00:28:250 (5,6,7,1) - what you think of something like this ? ''ok''
00:30:096 (1) - X=416 , make the part more dynamic and emphasize the 2nd "kiai" surel
from 00:33:327 - to 00:34:020 - , follow the music ; this reverse slider should not exist what?

Rain

00:08:404 - emphasize the BITCH please ;w; consider it done
00:33:443 (5,6,7,8) - I think you can do something else than a simple like during the kiai y
00:34:250 (1,2,3,4,5,6,7,8,9) - same thing here , BORING :) fix'd y
And as I said on PM your calm part is too...calm ;w;
I know its not a overdose but still make this more dynamic I know you can master of MLG 8) I'm trying xD

Well thats all folks ;w;
GOOD LUCK
MBomb

JBHyperion wrote:

Modding this by request in #ctb cus I need more swag #-#

MBoxxy
00:34:250 (1,2,3,4,5,6,7,8) - This pattern is really annoying and feels too hard for a Salad diff - I'd reduce the spacing a little here - Yeah, I'd already been considering this, fixed.

Hope this helped - good luck! (:
I will await my swag arriving in the mail 8)

BoberOfDarkness wrote:

Hello MB req.

General

The diff spread its pretty strange because the gap of difficulty is too big between salad and platter and too small between platter and rain

00:36:105 - this is weird to play on Salad+ diffs I suggest to put spinner

Salad
00:02:404 (4) - faster slider here - I want to keep it the same as 3.
00:06:558 (5) - NC :) - Done.
00:35:173 (5,6,7) - maybe make this closer q.q too hard for salad - Fixed with JBH's mod.
00:36:096 (1) - I would add the whistle - Up to Negri.
00:37:366 - spinner should't end here? - How it is now, it has a consistent ending with the other diffs, so I'm gonna keep it like this.

That's all from me

Good luck :)
Thanks for the mods!
Hazuki

BoberOfDarkness wrote:

Hello MB req.

General

The diff spread its pretty strange because the gap of difficulty is too big between salad and platter and too small between platter and rain

00:36:105 - this is weird to play on Salad+ diffs I suggest to put spinner

Salad
00:02:404 (4) - faster slider here
00:06:558 (5) - NC :)
00:35:173 (5,6,7) - maybe make this closer q.q too hard for salad
00:36:096 (1) - I would add the whistle
00:37:366 - spinner should't end here?


Platter
00:03:904 (2) - put note instead here and put this slider here 00:04:135 - - Fixed
00:04:481 (1) - separete it into two notes with NC on 00:04:712 -

The spam of 1/4 dashes is too hard in my opinnion ovo

That's all from me

Good luck :)
Hazuki

murutattack wrote:

Negri Pull me out ;_;
Btw Modding time :3

MBoxxy - Salad -

00:05:173 - Add Clap?
00:06:096 - ^
00:07:020 - ^
00:07:943 - ^
00:18:558 - I think this should be make as dash part. Move to x:480 maybe?
00:12:096 - Add Whistle on the slider
00:13:943 - ^
00:14:866 - ^
00:17:635 - ^
00:18:558 - ^
00:23:404 - Add clap?
00:23:866 - ^
00:24:096 - End of Slider, add clap?
00:24:558 - ^
00:25:020 - ^
00:25:482 - ^
( I think you can spot which one need to add clap, which is similar to up here )

YES WE CAN! (Platter+?)
00:15:558 - I think this DS is high here, remove H-Dash - Fixed

I`m not sure whether this is rain or platter :p
Cause when you are on 00:23:173, it goes Rain Difficulty. - Fixed

I guess thats for my mod, I can`t mod Magic since Idk Overdose :c
Gud luck for ranking :D
Hazuki

JBHyperion wrote:

Modding this by request in #ctb cus I need more swag #-#

MBoxxy
00:34:250 (1,2,3,4,5,6,7,8) - This pattern is really annoying and feels too hard for a Salad diff - I'd reduce the spacing a little here

YES WE CAN!
AR8/8.1? Creates a slightly better spread with the other diffs IMO - That's not too much of a AR difference to change. It'll be fine to keep as is.

00:02:866 (5) - NC here and remove from 00:03:212 (1) for the downbeat and "riverside" vocal - Fixed
00:13:943 (9) - ^ swap with 00:14:173 (1) - Fixed
00:15:789 (7) - ^ swap with 00:16:020 (1) - Fixed
00:23:173 (1,2,3,4,1,2,3,4,5,6,7) - This section is a huge difficulty spike compared to the first half of the map. Whilst the kiai should have an increase in difficulty, I feel like some of these jumps are unnecessarily difficult, so I'd reduce the spacing slightly here, or maybe orient the notes so that the angle of the sliders doesn't vary so much - Fixed

Magic
00:12:096 (3) - NC here and remove from 00:12:558 (1) for the start of the "Barney" vocal line
00:23:173 (1,2,3,4,1,2,3,4,5,6,7) - Same comments as in the previous diff really, this is a huge difficulty spike that I don't feel fits all that well with the sections before and after it - especially 00:24:789 (1,2,3,4,5) and 00:27:789 (1,2,3,4,5,6,7) - are really annoying to play for me
00:32:404 (1) - This long slider doesn't seem to fit to me - it really lowers the intensity, which doesn't fit well at the end of the kiai IMO. You could break this up into several 1/2 or 1/1 sliders to maintain a better flow

Hope this helped - good luck! (:
I will await my swag arriving in the mail 8)
Zoe
Magic
00:03:327 (2) - I feel this note should be moved to 00:03:212
00:03:558 (3) - Could possibly add an extra note between this and 00:03:789 (4) -
00:08:404 (2) - Extend the slider to 00:08:635 - (Remove finish from end if you do).
00:34:250 - Add a circle here + NC.

Good luck guys!!
OSUjanaiKATSURAda
Hi Everyone Modding as a Member of CMG


MBomb's Salad
00:04:712 (1,2,3,4) - Replace it with 4 x 1/2 sliders to fit with the lyrics ( just Ctrl+c/Ctrl+v the first sliders/pattern at the start and reverse the flow of it

00:07:020 (2,3) - replace with a 1/1 slider to the right direction

00:20:866 (6) - Ctrl+h to x320 and recerse it to the other direction

00:23:173 (1,2,3) - Replace with a reverse slider → just Copy+Paste this 00:24:096 (5) - on The meant timing that would fit better to that sound after the spinner

00:25:943 (3,4,5) - i suggest to reduce the spacing in this notes to fits with this Dead beats like x256/128/256

00:29:635 (3) - x256 → 00:29:981 (4) - x128 → 00:30:327 (5) - keep it

00:33:327 (3,4) - Remove and Replace that part with a 1/1 slider to the right


Nepu's Platter
00:02:866 (5,1,1,2,3,1) - This part is 1/8 so it can fits with Vocals i suggest to replace with a spinner instead

00:04:827 (2) - No sound/Beat here remove it

00:07:481 (4,5) - move it a bit to left

00:10:712 (2) - u have to end thgis slider on the red tick before

00:23:173 (1,2,3,4) - Remap this stream with a 1/2 Slider instead ( i can't hear sounds that fits the stream there )

00:36:096 (1,1,2,3,4) - Same as first ( spinner )

and reduce the slidertick rate to 3 atleast (4) is too high and Doesn't fit

General Suggestion About Rain/Magic
Rain and Magic Same thing as Platter 00:02:866 (1,2,3,4,5,6,1,2) - / 00:36:096 (1,2,3,4,5,6) - this Parts seems to be on 1/8 ( fix it ) or just map it as a spinner

Goodluck
Topic Starter
Negri_sk

Mili wrote:

Magic
00:03:327 (2) - I feel this note should be moved to 00:03:212 yup
00:03:558 (3) - Could possibly add an extra note between this and 00:03:789 (4) - yes
00:08:404 (2) - Extend the slider to 00:08:635 - (Remove finish from end if you do). added finish to the end of it? and did that
00:34:250 - Add a circle here + NC. good idea!

Good luck guys!!
Hazuki

OSUjanaiKATSURAda wrote:

Hi Everyone Modding as a Member of CMG

Nepu's Platter
00:02:866 (5,1,1,2,3,1) - This part is 1/8 so it can fits with Vocals i suggest to replace with a spinner instead - This part is 1/4. and it fits with vocals so I am going to keep it that way

00:04:827 (2) - No sound/Beat here remove it - Fixed

00:07:481 (4,5) - move it a bit to left - Fixed


00:10:712 (2) - u have to end thgis slider on the red tick before - There's not really much of a problem here. it's fine


00:23:173 (1,2,3,4) - Remap this stream with a 1/2 Slider instead ( i can't hear sounds that fits the stream there ) ^

00:36:096 (1,1,2,3,4) - Same as first ( spinner ) - Same as first

and reduce the slidertick rate to 3 atleast (4) is too high and Doesn't fit ^


General Suggestion About Rain/Magic
Rain and Magic Same thing as Platter 00:02:866 (1,2,3,4,5,6,1,2) - / 00:36:096 (1,2,3,4,5,6) - this Parts seems to be on 1/8 ( fix it ) or just map it as a spinner

Goodluck
Thanks for the mod! (✿ฺ◡ฺ‿ฺ◡ฺ)
Razor Sharp
Heyo!!

Doing a mod :33

RED ~ Unrankable, must fix.
BLUE ~ Rankable, but suggest to change.
BLACK ~ Just some suggestions.

MAGIC

00:02:404 (5,6) - This part is very calm. This hyper does not feel fitting at all.
00:04:712 (1,2,3,4,5,6,7) - Try to keep every slider end and single notes as hypers. Could make this part much more interesting.
00:08:404 (2) - This "Bitch" part. Would suggest to remove the slider, and make it into 2 single notes that contains a hyper to empathise. It also fits the sound change very well.
00:10:250 (1,2,3,4,5,6,1,2) - You only have the last notes (1,2) as stream. If you listen closely, you could make this whole part into a stream.
00:21:096 (8) - This should be on the left side. Since the spinner starts at the left side!
00:23:289 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - Would suggest to remap this stream part. It is kinda annoying due to some timing jumps after hypers, wich is Unrankable. And the streams overall is not nice played IMO.
00:27:327 (3,4,5,6,1,2,3,4,5,6,7) - ^
00:32:404 (5) - This is a 1/4 with a repeat. Make it into a 1/2 instead, and repeat it until where the original one ends.
00:35:173 (1,2,3,4,5) - Try to stick to the current pattern you got going here. I mean, use doubbles here too.
Topic Starter
Negri_sk

Razor Sharp wrote:

Heyo!!

Doing a mod :33

RED ~ Unrankable, must fix.
BLUE ~ Rankable, but suggest to change.
BLACK ~ Just some suggestions.

MAGIC

00:02:404 (5,6) - This part is very calm. This hyper does not feel fitting at all. It's fine
00:04:712 (1,2,3,4,5,6,7) - Try to keep every slider end and single notes as hypers. Could make this part much more interesting. It'll make the map too hard or too hard out of nowhere etc
00:08:404 (2) - This "Bitch" part. Would suggest to remove the slider, and make it into 2 single notes that contains a hyper to empathise. It also fits the sound change very well. sure
00:10:250 (1,2,3,4,5,6,1,2) - You only have the last notes (1,2) as stream. If you listen closely, you could make this whole part into a stream. Good idea!
00:21:096 (8) - This should be on the left side. Since the spinner starts at the left side! ok?
00:23:289 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - Would suggest to remap this stream part. It is kinda annoying due to some timing jumps after hypers, wich is Unrankable. And the streams overall is not nice played IMO. Changed it a bit not alot though.
00:27:327 (3,4,5,6,1,2,3,4,5,6,7) - ^ ^
00:32:404 (5) - This is a 1/4 with a repeat. Make it into a 1/2 instead, and repeat it until where the original one ends. A-ok
00:35:173 (1,2,3,4,5) - Try to stick to the current pattern you got going here. I mean, use doubbles here too. ok
MBomb

OSUjanaiKATSURAda wrote:

Hi Everyone Modding as a Member of CMG


MBomb's Salad
00:04:712 (1,2,3,4) - Replace it with 4 x 1/2 sliders to fit with the lyrics ( just Ctrl+c/Ctrl+v the first sliders/pattern at the start and reverse the flow of it - Was mapping the drums here instead of vocals, but I also want to keep note density low.

00:07:020 (2,3) - replace with a 1/1 slider to the right direction - I prefer this as circles.

00:20:866 (6) - Ctrl+h to x320 and recerse it to the other direction - Kinda done, but differently.

00:23:173 (1,2,3) - Replace with a reverse slider → just Copy+Paste this 00:24:096 (5) - on The meant timing that would fit better to that sound after the spinner - I prefer it how it is now.

00:25:943 (3,4,5) - i suggest to reduce the spacing in this notes to fits with this Dead beats like x256/128/256

00:29:635 (3) - x256 → 00:29:981 (4) - x128 → 00:30:327 (5) - keep it - Moved 4 to x48 instead.

00:33:327 (3,4) - Remove and Replace that part with a 1/1 slider to the right - Was mapping that keyboard thing here.

Goodluck
Thanks for the mod!

Salad
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Artist:yes we cant
ArtistUnicode:yes we cant
Creator:Negri_sk
Version:MBomb's Salad
Source:
Tags:-Neptune- - Magic Bomb - soundclown barney spaghetti boss yakety sax boots randolph sidney samson riverside
BeatmapID:675615
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Absolute Zero
MBomb's Salad
00:20:173 (4) - Unsure if you want to move this closer, might be too difficult for a salad player to move then dash back and forth that quickly.
00:29:981 (4) - Evenly space these to make the pattern easier?
00:35:173 (5,6,7,8) - Maybe change up the pattern here? Seems kind of repetitive and tiring for the player.

Nepu's Platter
00:02:866 (5) - If you're going to follow the voice, this slider doesn't quite fit. Change the divisor to 1/8 and move it 00:02:923 instead?
00:04:020 (3) - Really nitpicky: Similar to the comment above, the best way to fit the voice would be to change the divisor to 1/16 and move it to 00:04:048. However, this may make some people angry, so this is really up to your choice.
00:04:943 (1) - No NC?
00:12:096 (1) - Move this further away to accent the downbeat? You may also have to move (2).
00:19:020 (7) - Move this a little closer?
00:24:327 (7) - NC, combo gets a little long.
00:36:096 (1) - Move to 00:36:154 because it fits the voice better (1/8 snap).

Rain
00:03:789 (6) - Jump here is a little far?
00:31:481 (6,7) - Difficulty spike here with more than 4 hyper jumps, maybe make this more smooth of a transition.
00:33:789 (8) - Jump to here is awkward. Move it closer?
00:35:635 (9) - ^

Magic
There are some awkward difficulty spikes in this map, either smooth out the hard and easy parts, or make the whole thing a little more difficult?
00:04:712 (1) - The jump here is really uncomfortable. Move it closer?
00:10:250 (1,2,3,4,5,6) - Maybe make these in more of a pattern? A blanket feels a little jarring after the stream before it.
00:10:943 (7) - NC?
00:23:289 (1) - Maybe just put these at the same spacing as the rest of the short stream.
00:24:212 (1,2,3,4,5) - This has an awkward flow to it.
00:28:250 (5,6,7) - ^
MBomb

afk98 wrote:

MBomb's Salad
00:20:173 (4) - Unsure if you want to move this closer, might be too difficult for a salad player to move then dash back and forth that quickly. - Moved 3 closer, instead.
00:29:981 (4) - Evenly space these to make the pattern easier? - I want to keep this how it is, for the changing intensity of the synth.
00:35:173 (5,6,7,8) - Maybe change up the pattern here? Seems kind of repetitive and tiring for the player. - Changed pattern.
Thanks for the mod!

Salad
osu file format v14

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Artist:yes we cant
ArtistUnicode:yes we cant
Creator:Negri_sk
Version:MBomb's Salad
Source:
Tags:-Neptune- - Magic Bomb - soundclown barney spaghetti boss yakety sax boots randolph sidney samson riverside
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Topic Starter
Negri_sk

afk98 wrote:

Rain
00:03:789 (6) - Jump here is a little far? Is it? Really? Well sure i nerfed this ''jump''
00:31:481 (6,7) - Difficulty spike here with more than 4 hyper jumps, maybe make this more smooth of a transition. It's very simple jumps though.
00:33:789 (8) - Jump to here is awkward. Move it closer? It's meant to be like that.
00:35:635 (9) - ^ ^

Magic
There are some awkward difficulty spikes in this map, either smooth out the hard and easy parts, or make the whole thing a little more difficult?
00:04:712 (1) - The jump here is really uncomfortable. Move it closer? I moved it further away. Making it easier.
00:10:250 (1,2,3,4,5,6) - Maybe make these in more of a pattern? A blanket feels a little jarring after the stream before it. I really do feel like it plays out pretty smoothly as it is though.
00:10:943 (7) - NC? Yes!
00:23:289 (1) - Maybe just put these at the same spacing as the rest of the short stream. I disagree, you are suppose to jump like that
00:24:212 (1,2,3,4,5) - This has an awkward flow to it. Sure is but now it's fixed (i hope)
00:28:250 (5,6,7) - ^ Naaaaaaaaaaaaaaaaaaaaaah
Ty for mod owo.
Hazuki

afk98 wrote:

Nepu's Platter
00:02:866 (5) - If you're going to follow the voice, this slider doesn't quite fit. Change the divisor to 1/8 and move it 00:02:923 instead? - Done
00:04:020 (3) - Really nitpicky: Similar to the comment above, the best way to fit the voice would be to change the divisor to 1/16 and move it to 00:04:048. However, this may make some people angry, so this is really up to your choice. - Nah It doesn't feel right to me so i'll keep it as is
00:04:943 (1) - No NC? - Done
00:12:096 (1) - Move this further away to accent the downbeat? You may also have to move (2). - Done
00:19:020 (7) - Move this a little closer? - Done
00:24:327 (7) - NC, combo gets a little long. - Done
00:36:096 (1) - Move to 00:36:154 because it fits the voice better (1/8 snap). - Done
koliron
o: :) :) :) :) :idea:
Let's mod

All
  1. Set preview time (i suggest 00:00:000)
  2. Needs Combo Colours
  3. Platter 1.80 vel slider, but Rain and Magic 1.40

Nepu's Platter
  1. 00:03:096 - slider?
  2. 00:03:212 (1,1,2,1,1) - NC spam
  3. 00:13:943 (9) - NC
  4. 00:14:173 (1) - Remove NC
  5. 00:15:789 (7) - NC
  6. 00:16:020 (1) - Remove NC
  7. 00:17:404 (4) - NC
  8. 00:24:097 (5) - ^
  9. 00:24:327 (1) - Remove NC
  10. 00:24:558 (2) - NC
  11. 00:25:020 (4) - ^

Rain
  1. 00:02:750 - Circle
  2. 00:32:404 (4) - NC
  3. 00:37:481 (1) - Replace by circle and NC

Magic
  1. 00:02:750 - Circle
  2. 00:07:712 (4) - NC
  3. 00:13:943 (1) - i think should equal to 00:12:096 (1)
  4. 00:22:481 (1,1) - Add hyperdash
  5. 00:32:404 (5) - NC
  6. 00:37:481 (1) - Replace by circle

Little queue
Please can you mod my map? I will really appreciate your help ;o; - t/335624

GL!! :3
Topic Starter
Negri_sk

koliron wrote:

o: :) :) :) :) :idea:
Let's mod

All
  1. Set preview time (i suggest 00:00:000) nooooooo
  2. Needs Combo Colours ?
  3. Platter 1.80 vel slider, but Rain and Magic 1.40
You have to realise it is an option to have whatever you want.


Rain
  1. 00:02:750 - Circle Call me tone death but i can't for my life hear what sound you are going for here ''no''
  2. 00:32:404 (4) - NC ok
  3. 00:37:481 (1) - Replace by circle and NC
nc but no circle

Magic
  1. 00:02:750 - Circle As mentioned before
  2. 00:07:712 (4) - NC ok
  3. 00:13:943 (1) - i think should equal to 00:12:096 (1) I have gotten no idea what you are talking about.
  4. 00:22:481 (1,1) - Add hyperdash Noooo...
  5. 00:32:404 (5) - NC Ok
  6. 00:37:481 (1) - Replace by circle
Nooooo...

Little queue
Please can you mod my map? I will really appreciate your help ;o; - https://osu.ppy.sh/forum/t/335624

GL!! :3
MBomb
Updated the salad a bit to better fit my new mapping style, I felt this was a bit difficult for a salad how it was now, and you said you were reviving this so yeah here. star rating is still the same but map has changed a bit.

Salad update
osu file format v14

[General]
AudioFilename: uokbBPOA0mG6.128.mp3
AudioLeadIn: 0
PreviewTime: 4712
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31020,31250
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:wh
TitleUnicode:wh
Artist:yes we cant
ArtistUnicode:yes we cant
Creator:Negri_sk
Version:MBomb's Salad
Source:
Tags:-Neptune- - Magic Bomb - soundclown barney spaghetti boss yakety sax boots randolph sidney samson riverside
BeatmapID:675615
BeatmapSetID:298711

[Difficulty]
HPDrainRate:4
CircleSize:3.2
OverallDifficulty:6.9
ApproachRate:6.9
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"boxxy-298363-2042x1276.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1020,461.538461538462,4,2,0,80,1,0
7943,-100,4,2,0,80,0,0
12096,-100,4,2,0,80,0,0
23173,-100,4,1,0,80,0,1
30558,-100,4,1,0,80,0,1
34250,-100,4,2,0,80,0,0


[HitObjects]
224,192,1020,6,0,L|160:128,1,90
288,192,1481,2,0,L|352:128,1,90
176,192,1943,2,0,L|240:128,1,90
336,192,2404,2,0,L|272:128,1,90
256,192,2866,12,0,4250,0:0:0:0:
256,192,4712,5,0,0:0:0:0:
192,192,5173,1,8,0:0:0:0:
320,192,5635,1,0,0:0:0:0:
128,192,6096,1,8,0:0:0:0:
352,192,6558,5,0,0:0:0:0:
136,192,7020,1,8,0:0:0:0:
448,192,7481,1,0,0:0:0:0:
208,192,7943,1,8,0:0:0:0:
496,192,8404,6,0,L|432:128,1,90
288,192,8866,2,0,L|352:128,1,90
224,192,9327,2,0,L|160:128,1,90
0,192,9789,2,0,L|64:128,1,90
256,192,10250,12,0,11866,0:0:0:0:
232,192,12096,6,2,L|168:128,1,90
304,192,12558,1,0,0:0:0:0:
192,192,12789,1,0,0:0:0:0:
88,192,13020,2,0,L|152:128,1,90
0,192,13481,1,0,0:0:0:0:
88,192,13712,1,0,0:0:0:0:
288,192,13943,6,2,L|192:192,1,90
56,192,14404,1,0,0:0:0:0:
192,192,14635,1,0,0:0:0:0:
416,192,14866,2,2,L|258:105,1,180
352,192,15558,1,0,0:0:0:0:
256,192,15789,5,0,0:0:0:0:
160,192,16020,1,0,0:0:0:0:
320,192,16250,2,0,L|256:128,1,90
384,192,16712,1,0,0:0:0:0:
480,192,16943,1,0,0:0:0:0:
352,192,17173,2,0,L|288:128,1,90
128,192,17635,6,2,L|64:128,2,90
256,192,18327,1,0,0:0:0:0:
464,192,18558,2,2,L|304:104,1,180
192,192,19481,5,0,0:0:0:0:
320,192,19712,1,0,0:0:0:0:
192,192,19943,1,0,0:0:0:0:
336,192,20173,1,0,0:0:0:0:
144,192,20404,2,0,L|208:128,1,90
352,128,20866,2,0,L|288:192,1,90
256,192,21327,12,0,22943,0:0:0:0:
256,192,23173,5,0,0:0:0:0:
384,192,23404,1,8,0:0:0:0:
320,192,23635,1,0,0:0:0:0:
448,192,23866,1,8,0:0:0:0:
248,192,24096,2,0,L|184:128,1,90,0|8,0:0|0:0,0:0:0:0:
64,192,24558,2,0,L|128:128,1,90,0|8,0:0|0:0,0:0:0:0:
256,192,25020,6,0,L|320:128,1,90,0|8,0:0|0:0,0:0:0:0:
448,192,25482,2,0,L|384:128,1,90,0|8,0:0|0:0,0:0:0:0:
192,192,25943,1,0,0:0:0:0:
0,192,26289,1,0,0:0:0:0:
120,192,26635,1,0,0:0:0:0:
320,192,26866,5,0,0:0:0:0:
448,192,27096,1,0,0:0:0:0:
320,192,27327,1,0,0:0:0:0:
192,192,27558,1,0,0:0:0:0:
32,192,27789,2,0,L|96:128,1,90
256,192,28250,2,0,L|192:128,1,90
320,192,28712,6,0,L|384:128,1,90
512,192,29173,2,0,L|448:128,1,90
288,192,29635,1,0,0:0:0:0:
136,192,29981,1,0,0:0:0:0:
320,192,30327,1,0,0:0:0:0:
128,192,30558,5,0,0:0:0:0:
256,192,30789,1,0,0:0:0:0:
192,192,31020,1,0,0:0:0:0:
64,192,31250,1,0,0:0:0:0:
128,192,31481,2,0,L|64:128,1,90
192,192,31943,2,0,L|256:128,1,90
448,192,32404,6,0,L|384:128,1,90
240,192,32866,2,0,L|304:128,1,90
152,192,33327,1,0,0:0:0:0:
288,192,33558,1,0,0:0:0:0:
80,192,33789,1,0,0:0:0:0:
268,192,34250,6,0,L|358:192,1,90
170,192,34712,2,0,L|80:192,1,90
268,192,35173,2,0,L|364:192,1,90
160,192,35635,2,0,L|70:192,1,90
256,192,36096,12,0,37481,0:0:0:0:
BoberOfDarkness
Mod requested by Negri

General
  1. Combo on Platter is a lot bigger than on other diffs lowering Slider Tick Ration from 4 to 2 (like it is on Salad) or to 1 (like it is on harder diffs) doesnt fix the problem, the whole kiai is mapped using 1/4 snaps so there is almost 9 fruits per second very dense as for platter. On the lower diff there is half of it and on the harder diffs Negri use almost same density of notes. I am suggesting changing slider tick ratio to 2 and reducing usage of 1/4 constant stream
  2. The spread is bad on whole mapset. HP spread looks now 4-6-6.5-7. It should look 4-5-6-6.5. HP6 is too high for platter.
  3. 00:02:866 - 00:04:250 - should be mapped as notes or sliders as there is not instruments too folow, its feels very random
  4. 00:36:096 - 00:37:963 - same with that. Look how MB mapped it on Salad diff I am suggesting making something similar.

Salad
  1. 00:17:173 (6,1) - in my opinion jump is too hard for salad, try using the horizontal slider which will simpler gameplay, also slider will have almost constant DS between previous and next note
  2. 00:26:289 (4) - placement of the note is very random since 1/4 between there is strong drum hit and 1/4 after there is even more stronger drum hit, you can just delete this note and place note on both 00:26:173 - and 00:26:404 - or placing 3/4 slider with reverse starting at 00:25:943 -

    other than that the diff is fine but have very poor diversity



Platter
  1. 00:02:866 - there is nice place for spinner, you should map this part as notes
  2. 00:08:404 (3) - new combo
  3. 00:09:789 (6,7) - jump between is just random, its doesn't follow anything, you can place (7) between the sliders so it will make sense
  4. 00:10:250 (1,2,3) - sliders tails doesn't follow anything in music

    Generally the diff is random, have random jumps and the note dense is way too high for this level


That is all from me for now
Cowboy
Hi, there is my Mod


[General]
All it's fine ~ But, uncheck "Widescreen Support" in Desing

[MBomb's Salad]
AR/OD: 6-7
HP: 4-5
CS: 2-3


00:16:943 (5) - Here, x: 483

It's all, Nice Salad ;)

[Nepu's Platter]
AR/OD: 7-8
HP: 5-6
CS: 3-4


00:08:404 (3) - Here, Ctrl+G
00:29:289 (3) - Ctrl+H, x: 150
00:29:520 (4) - Ctrl+H, Ctrl+G, x: 360

[Rain]
AR/OD: 8-9
HP: 6-7
CS: 3-4


00:08:404 (4) - This slider end's in 00:08:635
00:14:635 (3) - Replace for note, and make a slider 00:14:866 (4) - here, and this slider finish in 00:15:327
00:25:481 (5) - The finish of this slider is here~ 00:25:827
00:33:789 (5) - Replace for a slider, the slider finish in 00:33:904
00:36:443 (2) - Replace for a slider, this slider finish in 00:36:673
I do not know how to explain this, so I'll leave this example Dont' click me D:

[Magic]
AR/OD: 9-10
HP: 7-8
CS: 4-5


Sexy IRC Mod
22:28 Jusenkyo: Hey, the post are done
22:28 Jusenkyo: I forget Magic dif ;w;
22:28 Negri_sk: ?
22:28 Negri_sk: What do you mean by that? x)
22:29 Jusenkyo: Can i make a irc mod?:c
22:29 Negri_sk: Is it hard or something x)?
22:30 Jusenkyo: There are several things to tell , but i don't know how to explain them
22:30 Jusenkyo: x3
22:30 Negri_sk: You can do it sure just put it in the post then.
22:30 Negri_sk: Afterwards
22:30 Jusenkyo: Ok , let's do it
22:32 Jusenkyo: 00:02:866 (1) - Mmm.. here 1/1 slider without repeat
22:34 Negri_sk: I would kind of like it to go after vocals there though.
22:35 Negri_sk: Ok nvm i found a solution
22:35 Negri_sk: ok next
22:35 Jusenkyo: I have one, if you want o:
22:35 Jusenkyo: Can made a slider
22:35 Negri_sk: https://osu.ppy.sh/ss/4324775
22:35 Negri_sk: This is good?
22:35 Negri_sk: I replaced repeat slider with 1/1 slider
22:36 Jusenkyo: It's good, so check this
22:37 Jusenkyo: https://osu.ppy.sh/ss/4324779
22:38 Negri_sk: Is that really "ok"?
22:39 Jusenkyo: what do you think?
22:43 Negri_sk: §idk
22:43 Negri_sk: Doesn't really work out :s
22:44 Jusenkyo: is your decision
22:45 Negri_sk: Yeah
22:45 Negri_sk: Got more?
22:45 Jusenkyo: Ok
22:45 Jusenkyo: amm yes
22:46 Jusenkyo: I think, your streams are your "mapstyle"
22:46 Jusenkyo: So, its ok
22:47 Negri_sk: Hehe yeah my streams are kind of weird
22:47 Negri_sk: I map different when it is high bpm though
22:47 Jusenkyo: 00:35:520 (4) - Here, replace the note for a slider
22:48 Jusenkyo: The slider ends here 00:35:866
22:52 Jusenkyo: 00:36:443 (2) - i think need the slider ends in 00:36:673
22:52 Negri_sk: Hmm
22:52 Negri_sk: I don't think the (2) suggestions fitr
22:52 Negri_sk: imo
22:54 Jusenkyo: I can't explain
22:54 Jusenkyo: mm
22:54 Jusenkyo: Check this
22:54 Jusenkyo: http://puu.sh/mtOES/a38fe7d3df.jpg
22:55 Negri_sk: Look i know what you mean
22:55 Negri_sk: But
22:55 Negri_sk: It doesn't really work imo
22:55 Jusenkyo: It's a suggestion
22:55 Jusenkyo: It's all
22:55 Jusenkyo: I'll post this
22:55 Negri_sk: Yes yes ik ik don't take it so harsh x)
22:55 Negri_sk: ok
22:55 Jusenkyo: I hope help you
22:56 Negri_sk: Sure did ^^
22:56 Jusenkyo: Say hiiiii :DDDDDDDDDDD/
22:58 Negri_sk: hiiiiii x)

It's all, GL with your map :D/
Topic Starter
Negri_sk

Jusenkyo wrote:

Hi, there is my Mod


[General]
All it's fine ~ But, uncheck "Widescreen Support" in Desing Done

[Rain]
AR/OD: 8-9
HP: 6-7
CS: 3-4


00:08:404 (4) - This slider end's in 00:08:635 ok
00:14:635 (3) - Replace for note, and make a slider 00:14:866 (4) - here, and this slider finish in 00:15:327 ok
00:25:481 (5) - The finish of this slider is here~ 00:25:827 ok
00:33:789 (5) - Replace for a slider, the slider finish in 00:33:904 ok
00:36:443 (2) - Replace for a slider, this slider finish in 00:36:673 No
I do not know how to explain this, so I'll leave this example Dont' click me D: Not really sure what you mean here x)

[Magic]
AR/OD: 9-10
HP: 7-8
CS: 4-5


Sexy IRC Mod
22:28 Jusenkyo: Hey, the post are done
22:28 Jusenkyo: I forget Magic dif ;w;
22:28 Negri_sk: ?
22:28 Negri_sk: What do you mean by that? x)
22:29 Jusenkyo: Can i make a irc mod?:c
22:29 Negri_sk: Is it hard or something x)?
22:30 Jusenkyo: There are several things to tell , but i don't know how to explain them
22:30 Jusenkyo: x3
22:30 Negri_sk: You can do it sure just put it in the post then.
22:30 Negri_sk: Afterwards
22:30 Jusenkyo: Ok , let's do it
22:32 Jusenkyo: 00:02:866 (1) - Mmm.. here 1/1 slider without repeat
22:34 Negri_sk: I would kind of like it to go after vocals there though.
22:35 Negri_sk: Ok nvm i found a solution
22:35 Negri_sk: ok next
22:35 Jusenkyo: I have one, if you want o:
22:35 Jusenkyo: Can made a slider
22:35 Negri_sk: https://osu.ppy.sh/ss/4324775
22:35 Negri_sk: This is good?
22:35 Negri_sk: I replaced repeat slider with 1/1 slider
22:36 Jusenkyo: It's good, so check this
22:37 Jusenkyo: https://osu.ppy.sh/ss/4324779
22:38 Negri_sk: Is that really "ok"?
22:39 Jusenkyo: what do you think?
22:43 Negri_sk: §idk
22:43 Negri_sk: Doesn't really work out :s
22:44 Jusenkyo: is your decision
22:45 Negri_sk: Yeah
22:45 Negri_sk: Got more?
22:45 Jusenkyo: Ok
22:45 Jusenkyo: amm yes
22:46 Jusenkyo: I think, your streams are your "mapstyle"
22:46 Jusenkyo: So, its ok
22:47 Negri_sk: Hehe yeah my streams are kind of weird
22:47 Negri_sk: I map different when it is high bpm though
22:47 Jusenkyo: 00:35:520 (4) - Here, replace the note for a slider
22:48 Jusenkyo: The slider ends here 00:35:866
22:52 Jusenkyo: 00:36:443 (2) - i think need the slider ends in 00:36:673
22:52 Negri_sk: Hmm
22:52 Negri_sk: I don't think the (2) suggestions fitr
22:52 Negri_sk: imo
22:54 Jusenkyo: I can't explain
22:54 Jusenkyo: mm
22:54 Jusenkyo: Check this
22:54 Jusenkyo: http://puu.sh/mtOES/a38fe7d3df.jpg
22:55 Negri_sk: Look i know what you mean
22:55 Negri_sk: But
22:55 Negri_sk: It doesn't really work imo
22:55 Jusenkyo: It's a suggestion
22:55 Jusenkyo: It's all
22:55 Jusenkyo: I'll post this
22:55 Negri_sk: Yes yes ik ik don't take it so harsh x)
22:55 Negri_sk: ok
22:55 Jusenkyo: I hope help you
22:56 Negri_sk: Sure did ^^
22:56 Jusenkyo: Say hiiiii :DDDDDDDDDDD/
22:58 Negri_sk: hiiiiii x)
Applied some stuff. Mostly timing related ones.

It's all, GL with your map :D/
Ty for mod!
Topic Starter
Negri_sk

BoberOfDarkness wrote:

Mod requested by Negri

General
  1. Combo on Platter is a lot bigger than on other diffs lowering Slider Tick Ration from 4 to 2 (like it is on Salad) or to 1 (like it is on harder diffs) doesnt fix the problem, the whole kiai is mapped using 1/4 snaps so there is almost 9 fruits per second very dense as for platter. On the lower diff there is half of it and on the harder diffs Negri use almost same density of notes. I am suggesting changing slider tick ratio to 2 and reducing usage of 1/4 constant stream fix'd
  2. The spread is bad on whole mapset. HP spread looks now 4-6-6.5-7. It should look 4-5-6-6.5. HP6 is too high for platter. fix'd
  3. 00:02:866 - 00:04:250 - should be mapped as notes or sliders as there is not instruments too folow, its feels very random
  4. 00:36:096 - 00:37:963 - same with that. Look how MB mapped it on Salad diff I am suggesting making something similar.

Platter
  1. 00:02:866 - there is nice place for spinner, you should map this part as notes fix'd
  2. 00:08:404 (3) - new combo fix'd
  3. 00:09:789 (6,7) - jump between is just random, its doesn't follow anything, you can place (7) between the sliders so it will make sense fix'd sort of
  4. 00:10:250 (1,2,3) - sliders tails doesn't follow anything in music Pretty sure it does?

    Generally the diff is random, have random jumps and the note dense is way too high for this level


That is all from me for now
Topic Starter
Negri_sk

Jusenkyo wrote:

Hi, there is my Mod


[Nepu's Platter]
AR/OD: 7-8
HP: 5-6
CS: 3-4


00:08:404 (3) - Here, Ctrl+G Nooo
00:29:289 (3) - Ctrl+H, x: 150 a-ok
00:29:520 (4) - Ctrl+H, Ctrl+G, x: 360 a-ok
show more
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