Hello! That would be great!Jinyan wrote:
really fun Taiko diff, going to make a mod soon If you don't mind
Hello! That would be great!Jinyan wrote:
really fun Taiko diff, going to make a mod soon If you don't mind
Thanks a lot! I would appreciate any kind of comment or mod.Jinyan wrote:
really fun Taiko diff, going to make a mod soon If you don't mind
Frim4503 wrote:
col:1,2,3,4,5,6,7
if this get ranked we will have all mode of this song
[box=Onozuka's Journey[notice:1337:1337]]
00:02:486 (2486|1,2659|3) - move to 4,3 Nope, it's good how it is because pitch
00:08:035 (8035|1,8208|3) - ^ Again no because pitch
00:13:584 (13584|3,13584|2,13584|0) - i'd rather make this note double
and this note triple 00:13:757 (13757|2,13757|1) - but it's your style. so, i'm just follow it Well you are the 3rd one who tell me this! Alright i will change it over the next Days
00:45:145 - http://puu.sh/hJlCW/bba4cdee86.png No it's good how it is.
01:00:405 (60405|3) - move to 2 Okay
03:00:578 (180578|0) - i think it should at 03:00:665 - all in blue tick
02:59:191 (179191|1) - this should end at 03:00:665 -
03:00:578 (180578|2) - move this to 03:00:665 -
03:01:965 (181965|3) -remove. i think this KN is unnesessary cuz this LN not follow anything
03:07:514 (187514|0) - ^ same case
03:08:902 - 03:10:289 - add LN
03:10:289 (190289|3,191676|1,191676|2) - same case with above. (blue tick)
03:13:064 (193064|0) - same with remove LN
03:18:613 (198613|0) - ^
03:20:024 - 03:21:387 - same with add LN
03:23:815 (203815|3) - move to 3[/notice:1337] To the whole part i have to say no :/ All LN's follow a sound and the single notes follow the flute
Thank you.[_Chichinya_] wrote:
Taiko Mod req
k= small kat
K= Big kat
d= small don
D= Big don
- General
- You need create or change that BG
- Please that HP drain no can be 7 or 6 but no 9 .w. please fix I'll decrease it to 7.5
- AR change too AR is absolutely irrelevant for Taiko.
- OD can be 7 or 7,5 i gues Nah, I'll stick with this.
- Desactivate Widescreen Supportwell that's my mod :3 i hope it helped you to ranked this ^^ Good luck
- Genryuu Taiko
- 00:04:393 (7) - elimine this note, this note is unnecessary
- 00:12:717 (28) - can change this to K Changed to D.
- You can add d here 00:14:017 (35) - If you mean the following gap, then no.
- this is a suggestion you can make kddkk 00:15:838 (41,42,43,44,45) - I followed the piano and still pronounced the bass, causing a kkkdk-pattern. I think it fits much better.
- add a note here k note00:18:179 (53) - Bass is more important.
- 00:20:000 (60,61) - Ctrl+g Again, bass and piano.
- 00:34:913 (163) - change this to k
- Elimine this finish 00:46:012 (246) - this is unrankeable From the ranking criteria: I have checked this ingame, and the note does not overlap the prior one by 50% or more.
- Elimine this note 00:46:185 (247) -
- ^ 00:47:572 (252) -
- add d here 00:49:306 (259) - but there is a d already..
- add k here 00:51:474 (269) - I don't know why that would be nessecary.-
- ctrl + g 00:52:948 (276,277) - Vocals on 00:53:988 -, thus k
- add d here 00:54:855 (285) - already has one..
- move this note 00:56:676 (293) - to 00:57:023 (295) - and quit this finish 00:57:110 (296) - Then I would ignore the important beat at 00:56:676 - and I don't think kdkd makes sense.
- add a d here 01:01:185 (318) -
- change to k and change this to d 01:09:769 (366) - I think there is a link missing here.
- change to k 01:09:942 (367) -
- change to k 01:13:410 (396) -
- Change this to k 01:13:931 (399) - and this too 01:14:104 (401) -
- ^ 01:16:879 (423) -
- ^ 01:22:081 (462) -
- add d here 01:43:064 (609) -
- ^ 01:47:225 (642) -
- ^ 01:48:613 (653) -
- change this to k 01:53:728 (699) - Added since it might be easier to play
- ^ 01:57:110 (730) - I don't know for what reason.
- ^ 01:59:364 (749) - ^
- add d here
- Move this 02:28:931 (933) - to 02:28:584 (931) - Unchanged because of consistency.
- add this 03:02:312 (1154,1155,1156) - kkk, 03:03:006 (1157) - k and this d 03:03:353 (1158) -
- add another k here 03:04:393 (1160) -
- add d here 03:05:260 (1162) - and here 03:05:780 (1163) -
- add d here 03:06:647 (1165) -
- add k here 03:07:168 (1166) -
- add d here 03:07:514 (1167) -
- ^ 03:07:861 (1168) - I kept this whole part more quiet to make the upcoming bit more outstanding. Also, at this point, I used the exact beginning pattern.
- add kd here 03:08:208 (1169,1170) - and make another here 03:08:728 (1171,1172) -
- change to d
- can you change this to k 04:01:012 (387) - Would be inconsistent.
Thanks![R] wrote:
hi, come from queue (Feerum reQ)
[Genryuu Taiko]
OD:6 and HP:5 would be nice for it
00:06:301 - d ,sounds better
00:06:821 - d ,emphasize
00:28:497 - d ,sems weird here
00:32:486 (142,143) - ctrl+G ,following sound I am following the piano via ks so that should actually be correct D:
00:32:832 (144,145,146,147,148) - this not following the rythm , move 1/2 forward in red tick , let there empty for bit break
00:37:341 - following 00:28:497 - mod
00:43:584 (224,225) - following 00:32:486 (142,143) - mod
00:43:930 (226,227,228,229,230) - following 00:32:832 (144,145,146,147,148) - mod I'm following the drums that follow the piano. They need to be there.
00:46:012 - finisher unrankable in 1/4 ? try ddddk It is rankable. The two prior notes have to be small and in the same colour iirc.
00:47:399 - d ? calm here
00:59:364 (304,305,306,307,308,309) - try add triplet here
01:00:751 (310,311,312,313,314,315,316) - ^
01:14:451 - d ? A new syllable starts here. I want to indicate that via k.
01:50:173 (657,658) - ctrl+G ? Why?
02:27:890 - move 02:28:064 - maybe triplet sound in here Made this similar to 02:30:925 (933,934,935,936) -
that's all from me, hope helpfull
Good Luck ~
Thanks!Surono wrote:
just no have to do.. so me mod thiz.
General
~ Dont forget resolved ur Problem in Aimod
~ Untick WidescreenSupport
GenryuuTKaiko
~ 00:27:370 (105) - change kat? *bcuz this not stronks pitch like 00:27:457 (106) - this*
~ 00:38:468 (183) - ~ ^ *lol, this fit imo*
~ 00:52:948 (263,264) - ctrl g *i hear stronks pitch for kat in 00:53:121 - here* OH now I get it. Yeah, sure.
~ 01:02:139 (308,309) - ctrl g *for consitency, like 01:00:751 (300,301) - this* You marked the wrong notes, but I saw what you meant.
~ 01:02:572 (311) - kat, *okay this just suggestion n Comment.., this 01:02:486 (310,311,312) - i dont like kdd in this pattern, bcuz 01:02:572 - in here must different for 01:02:659 - this, and this more can feeling to hit* If you mean 314 instead of 311, then I agree.
~ 01:10:723 (359,360) - *ctrl, this more fit with music* Nah, need to disagree here.
~ 01:12:717 (375,376,377) - ctrl g Why?
~ 01:13:237 (379,380,381) - ctrl g, and 01:13:497 - add kat added kat, did not use ctrl+g.
~ 01:17:312 - add katFixed
~ 01:17:572 (416) - delete for rest, ur follow voice pitch? Yes, I follow the voice here. There should be nothing wrong with this.
~ 01:21:214 (441,442,443) - ctrl g and 01:21:301 (442) - change to kat Don't think that fits well.
~ 01:29:017 (497) - don, *different pitch in this pattern* I followed the violin, so I am ignoring the drum here.
~ 01:32:312 - like in 01:21:214 (441,442,443) - Not fixed since I didn't fix that earlier.
~ 01:33:006 - ^ ^
~ 01:59:104 - make same like 01:53:642 - before.. No, with this, I have added some variation to the ddk-triplets.
~ 02:24:162 - not make stream? Oh, didn't even hear that
~ 02:27:023 - add don? Nah, it would not really pronounce anything.
~ 02:27:717 - add kat? ^
~ 02:46:705 -
~ 02:47:226 (1049) - don? Nope, I'll leave this consistent with the oter kiai.
~ 03:23:642 - add don, have pitch and this nice pattern Okay, not bad.
~ 03:24:075 - add kat, ^ No, a kat would not pronounce anything in the music.
~ 03:29:191 - this stronk pitch, so kat But I follow the drums, so this doesn't really work.
~ 03:29:624 - kat Aye
~ lol is funny starts from 3rd kiai lel Slightly modified.
lol, in next length after in 3rd kiai try to selfmod.. *its same in length before?* haha.. just need variation.. or me nub modding ww. G'Luck (sorry if this is a bad modding)
lol this is my respond.. but if this not pointed you want, dont reply... lol Gluck lel *waht i am doink *Zetera wrote:
~ 01:10:723 (359,360) - *ctrl, this more fit with music* Nah, need to disagree here. haha, sry in here XD 01:10:723 - forget this have high pitch.. then 01:10:809 (360) -
~ 01:12:717 (375,376,377) - ctrl g Why? idk haha XD but maybe is pitch like this 01:11:676 (366,367) - instrument
~ 01:17:572 (416) - delete for rest, ur follow voice pitch? Yes, I follow the voice here. There should be nothing wrong with this. yeah not wrong.. but why not to delete to give rest? *ahh my mistake sry!!! i mean in here XD 01:19:133 - must to delete, bcuz music is stop haha
~ 01:21:214 (441,442,443) - ctrl g and 01:21:301 (442) - change to kat Don't think that fits well. sry!1!
~ 01:29:017 (497) - don, *different pitch in this pattern* I followed the violin, so I am ignoring the drum here. oh..
~ 01:32:312 - like in 01:21:214 (441,442,443) - Not fixed since I didn't fix that earlier. XD
~ 01:33:006 - ^ ^
~ 01:59:104 - make same like 01:53:642 - before.. No, with this, I have added some variation to the ddk-triplets. oh not repetative XD
~ 02:27:023 - add don? Nah, it would not really pronounce anything. maybe just suggestion to feel this pitch.. 02:26:329 - this can be don.. *be 5plet* and 02:27:023 - this kat *so see kdkdd and kdkkd lel XD some nice long pattern to fill thats pitch
~ 03:24:075 - add kat, ^ No, a kat would not pronounce anything in the music.
~ 03:29:191 - this stronk pitch, so kat But I follow the drums, so this doesn't really work. but... why not to try.. this for filled XD
Thanks for the Mod. Still helps a bit. Everything i done has sense and i think it plays nice.- Bad Apple - wrote:
Surprise!
I thought I'll take a look at this map, since it came such a long way (also I really like the song and want to make you happy senpai)
here is what I found; keep in mind everything is my personal opinion, there's nothing unrankable- Onozuka's Journey on the why is this diffname so long -General:
HP 8,5 seems a bit too much I think, how about using HP 8? Will keep for now because i think this map is kinda easy to play
Also, do you want to add a storyboard? If not, you can uncheck "Widescreen-Support" (idk if you need it for the Taiko-Diff tho!)
00:09:595 - move 3 and...
00:09:942 (9942|2,10116|3) - Ctrl + J for Pitch? Sure
00:22:948 - (optional) add one? since it's piano + very silent snare (which you mapped for the stream) I think its fine
00:27:110 (27110|2,27283|2,27457|2) - try to rearrange them, this triple-jack is really standing out! kay
00:35:434 - add on 1 for the piano!
00:40:983 - ^
00:43:757 - ^ No to all. I think it just play better like this c:
00:45:145 - (optional) add one? piano + stream~ Like above
00:46:358 (46358|1) - move to 3 Okay // Even when i don't see any problem here
00:46:705 - add for the hihat Sure
00:48:613 - there is a hi-hat on some red-lines aswell.. you could add those! (00:51:387 - and so on...) I simply don't want I can hear them but i just don't want to map them in the Redlines
00:57:803 (57803|3) - move to 1 for balance I think it would be even worser when i move them to 1 (When you look at col 1) i will rearrange it later a bit here. But still good catch!
01:17:225 - since you have cymbal, but no kick here, you could remove one note! Keep. cymbal 3-noted chords here o:
01:32:832 - you could add one here, since you always used 3 for the snare (not sure though) okay added
01:42:023 - add for the piano?
01:47:572 - ^ Nope :/
01:50:520 (110520|2) - move 1? Yeah why not
02:17:486 - add one here, pretty loud hi hat! Keep for now
02:34:913 - same as before, cymbal but no kick, could remove one! See above
02:48:092 - should be 3 notes i havent 3 notes here in the last kiai too o.o
03:19:884 (199884|2) - this could become a LN that ends here; 03:21:387 - Actually this sound starts earlier i think but i'm not sure since no headphones so i will not change it for now xD
03:38:555 - add for the piano
03:39:942 - ^ Ayy no
04:15:491 - should be 2 notes, youve always used 2 for the kick here I think that wouldn't fit here. When you look at other LN beginnings
04:22:428 - ^ I never have two notes + LN begin in this part. You see it? D:
04:28:497 - add for the piano?
04:34:046 - ^ Again no
That's everything I found. I hope it helped! Good luck with this map, it has improved SO much since you first uploaded it, my friend!
Apple <3
Thanks and sorry for the late reply xPCritical_Star wrote:
Hi Feenyan 'w')/
just a quick glance for your mapFree Room Journeyynice and solid map00:21:561 (21561|0,21561|1) - reduce a note since there is no kick sound, refer 00:18:786 - or make both of them double for piano if u like Oke
00:44:624 (44624|3,44798|1) - CTRL+G for different pattern variation? make a little different from 00:44:277 (44277|0,44277|3,44451|1,44451|2) - Oke
00:57:110 - triple for crash? Oke
00:57:803 (57803|3) - move to 1? why?
01:04:913 (64913|2,65087|1,65260|2,65434|1) - CTRL+H? feels cool!
01:07:688 (67688|3,67688|2,67688|0,67861|1,67861|3) - CTRL+G? i think the white line sound are much louder here cx Ohhh my mistake
01:24:855 (84855|2,84855|1) - reduce a note? i see u only place double for like 01:21:734 (81734|0,81734|3) - +LN Good point
01:20:173 (80173|2) - i feel is nice if u can double this sound here, it goes nicely with the LN pattern :3 No don't want. Only snare is mapped with doubles while LN
01:25:723 (85723|1) - ^ and so on if u like~ see above
01:28:497 - double like u do at 01:21:561 (81561|1,81561|0) - Mh.. i don't really want a double here. It feels simply misplaced while i emphasize the violin
01:30:405 - triple for crash? i think is fine to have triple here :3 Feels okay
01:44:624 (104624|3,104624|2,104798|0,104798|1,104971|2,104971|3,105145|1,105145|0) - i think is too monotune here qwq maybe rearranging them at different column could be better I don't see a problem here
02:16:098 - 02:17:486 - 02:18:873 - 02:19:913 - 02:21:647 - add for snare sound? is nice to play~ No i don't want to have triples here :/
02:20:867 (140867|1,141214|3) - i think is nice if u can double these for guitar Not loud enough. While playing it doesn't feel like it should be emphasized.
02:25:202 - add a note? i heard a sound here Yeah, me too. But i thought it's simply pretty cool to have a little break
02:44:104 (164104|3,164277|1) - CTRL+G? err just 3-4-3-4 mmm yea abavf Ok
03:19:884 (199884|2) - make a LN end 03:21:387 - ? will consider it but for now no
03:35:173 - add a note for drum? Good catch
03:34:827 - 03:35:173 - intention missing it? but there is drum sound which u are followuing :p Hmm.. don't know if i did it right but fixed i think
03:38:382 (218382|2,218382|0,219075|1,219075|3,219769|0,219769|2,220462|3,220462|1) - u can make triple note here if u like, the sound are much more louder :3 Naah
03:43:237 - whoopss miss a note here? refer 01:18:960 (78960|1) - whoops
03:46:358 (226358|0,226705|3,227052|0,227399|2) - not a 1/2 LN? i think u missed out this one, the sound are still clear to follow here like 03:47:746 (227746|3,228092|1,228439|2,228786|0) -
03:57:457 (237457|0,237803|2,238150|0,238497|2) - here too ^ I had it before like this but i changed it. I like the way how the doubles emphasize the fast vocals and after the vocal ends i have really nice violin i emphasize with my LN's
04:19:740 (259740|2,259913|0) - since u are not following stream sound i guess u can delete these note, here kinda sudden stream But i like it Will keep it until more will say to remove it
04:42:197 (282197|0,282370|1) - make LN? refer 04:47:399 (287399|3,287572|0) - No. Look here 01:55:723 -
04:48:439 - triple? Yapok give me a room nowgood luck! hope it helps~
Column:
_ _ _ _
4K - |1|2|3|4|
Thanks for this really helpful mod! I really appreciate it!arcwinolivirus wrote:
"Arcwinolivirus' Osumania Mod Nest Of Mappers"
Willing to help you in times of mania mod struggles
Note:
• First of all I want to apologize if I am to say something that will hurt your mapper feelings. Remember that I only want to advice, suggestion and recommend ideas for the improvement of your map. Please do understand and thank you.
• Do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I am to suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.
[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!Column:
_ _ _ _
4K - |1|2|3|4|
[Onozuka's Journey on the Sanzu River]SPOILER00:25:029 (25029|1) - move to 1 for better vision and to remove the awkwardness in the 2nd column where 00:24:335 (24335|1,25029|1,25202|1) - . Moving to 1 can solve the awkward feeling plus it fits to the sound of bass which is similar to 00:30:405 (30405|2,30578|2) - Yeah that's really cool, it also follows the bass pretty good.
00:43:757 (43757|1,43931|2) - move to 3 and 1 respectively as it feels awkward in this part because of 00:43:410 (43410|0,43584|0,43584|1,43757|1) - Changed
00:45:231 (45231|1,45318|2) - move to 1 and 4 respectively as they are different percussion sounds and feels weird if just trill in 2 columns. Actually i liked this 3-2-3-2-3 trill because it follows pretty cool the snare but i like this suggestion
01:06:821 - add note to 1? pretty strong sound to finish this phase and it fits well.
01:08:208 - atlast 1/4ths for the hihat-like sounds yay. // YES! I thought it would fit really good here such a jumpstream
01:18:266 - add note to 3 since snare-like sound + that additional sound that is echoing. Uhh here i don't want to add a note. The reason is i think it would be a bit too hard to hit for the ending of the JS Part. I have two chords, 4 single notes and fast 1/8. That should be enough D:
01:21:734 (81734|0,81734|1) - swap column notes for better view and already LN occured at 2nd column: 01:20:694 (80694|1) - which is kind off to repeat again at the same column. Applied!
01:41:503 (101503|1) - move to 3 seems more comfortable for 01:41:676 (101676|1) - and also not repeating the note pattern of the different sound at 01:41:156 (101156|1,101156|0,101156|3) - Done!
02:02:832 - suggesting: http://puu.sh/p4Tw7/b6e98c8d81.png for clearer vision and not awkward to execute. For now i have to reject this. Your suggestion don't really feel like it would fit for the fast 1/4 drum here But i will consider here to arrange it.
02:14:798 - add note to 3, strong cymbal sound which gives more impact and also to differ with 02:14:451 (134451|0,134451|1) - . It is similar to 02:20:347 (140347|0,140347|2,140347|1) - The reason why i doesn't add here a 3 Noted chord is because i don't wanted to make a 1/2 Jack at the end D: But after trying it a few times i think it's okay that's why i add it haha
02:46:705 (166705|2) - move to 4 to give 02:46:705 (166705|2) - a better execution. that's cool
02:56:069 (176069|1,176243|2) - move to 4 and 2 respectively for more comfortable pattern in this part. Oki!
02:59:191 - until 03:21:387 - I suggest to change those single notes to long notes as the flute sounds give the long sound feeling that you should hold them like you hold an actual flute. Still up to you, Sir. Well, i already had it like this. I also had both as LN's. I tried a lot of things here and i think this one plays best But still thanks for the suggestion!
03:35:087 (215087|1,215260|1) - move to 3 where the kick sound in 03:35:260 - felt more with two fingers at right hand. Oki!
03:36:647 (216647|3) - move to 1, same feeling above but left hand. Yeah accepted. Really cool!
04:08:555 (248555|2,248728|2,248902|2) - kinda hard to execute, suggesting to rearrange some notes here like you did at 04:19:653 (259653|1,259827|1,260000|2) - . i swap the both next short ln's. Fit also way better to PR
Though I am wondering about 04:08:642 (248642|1,248815|3) - because all of sudden 1/4 notes appeared here and it feels awkward imo. I also suggest to remove them. Same with 04:19:740 (259740|2,259913|0) - . It is still up to you, sir. Will keep them for now. Even when they appear pretty sudden they still fit really good, especially when i arranged now the LNs like you mentioned above
04:19:740 (259740|2,259913|0) - add note to 1 strong cymbal sound. If added, move 04:26:763 (266763|0) - to 2 which the note will become 1/2 jack in 2nd column, fits for the percussion sound. Ayy you linked the wrong timing but i think i found it and added
04:27:457 (267457|1) - move to 1, same reason a previous, different percussion sound and pitch. Accepted
04:31:272 (271272|0) - move to 2 to avoid that sudden 3-note stack at 1st column. Oh i thought i used these 3-Jack pattern already before but i didn't so i remove these too, thanks. Arranged them a bit different
04:43:931 (283931|1) - move to 3 for clearer vision. Oki
04:49:306 - suggesting http://puu.sh/p4UXY/487f78422e.png which is hand balance, alternative pattern for the percussion and comfortable to execute where it does not conflict with 04:49:913 (289913|2,290000|1,290087|0) - Ok this is nice!
05:00:405 (300405|2,300578|3) - move to 4 and 1 respectively as this part is kinda awkward and the vision is too confusing. Oki!
[Overall]
Atlast, a Genryuu Kaiko o!m map hooray~ been waiting for this. Although I believe it can be harder but this marathon is actually fun to play and enjoyable atleast for most of mania players. Thanks for the request and good luck, Sir Feerum ^o^)/~ END OF MOD ~
Thank youFresh Chicken wrote:
Had check also some talking with Fee in Discord (Actually almost nothing lol)
Really good completeness map! Good luck!
16:31 Kuo Kyoka: i might free tomorrow
16:31 Kuo Kyoka: are you free too?
16:32 Feerum: Free.. hm. Why? :o
16:32 Kuo Kyoka: i will irc your halozy
16:32 Feerum: Oh
16:32 Feerum: i think i should be free
16:32 Kuo Kyoka: app maps i like to do that more than thread
16:34 Feerum: Yeah that's fine
16:35 Feerum: i already found a little inconsistency which needs to get fixed. it's one chord at the end i think xd
16:36 Kuo Kyoka: oh i see
16:36 Kuo Kyoka: let handle that tomorrow
16:36 Feerum: Jup! :)
16:38 Kuo Kyoka: and
16:38 Feerum: and?
16:38 Kuo Kyoka: can you link me your mania guide
16:38 Feerum: Ohhhh?
16:38 Kuo Kyoka: someone wants to try mania
16:38 Feerum: Sure!
16:39 Feerum: https://osu.ppy.sh/forum/t/439430 here, there's also a link to wiki
16:39 Kuo Kyoka: oh, thank you so much
16:40 Kuo Kyoka: it also have wiki
16:40 Kuo Kyoka: nice work
16:40 Feerum: Yeah. In Wiki everyone can edit and contribute to it
16:40 Feerum: le another Mania map got qualified
16:41 Kuo Kyoka: oh
16:41 Kuo Kyoka: lel
16:41 Kuo Kyoka: let me spam decade for another one
16:41 Feerum: aahaha
16:41 Feerum: Daily reset is in few min
16:41 Kuo Kyoka: oh nope
16:41 Kuo Kyoka: exactly 1 hour 19 minutes more
16:42 Feerum: oh okay
16:42 Feerum: i alwayss forget if 5 or 6pm german time xd
16:42 Kuo Kyoka: hhh
16:47 Kuo Kyoka: ah lol
16:47 Kuo Kyoka: are you free by now
16:47 Kuo Kyoka: i will do irc now too
16:47 Kuo Kyoka: i will focus brain power tomorrow insteal
16:49 Feerum: give me like 5min please
16:50 Kuo Kyoka: sure
16:58 Feerum: alright
16:58 *Feerum is editing [https://osu.ppy.sh/b/669920 Halozy - Genryuu Kaiko [Onozuka's Journey on the Sanzu River]]
16:59 Kuo Kyoka: i took a light look to hs
16:59 Kuo Kyoka: seem it's fine then
16:59 Feerum: Took me a looooong time to hitsounds this
17:00 Kuo Kyoka: why preview time in intro lol
17:00 Feerum: I like it
17:00 Feerum: HW style
17:00 Feerum: haha
17:00 Kuo Kyoka: hh alright
17:01 Kuo Kyoka: actually
17:01 Feerum: oh i just found a missing hs
17:01 Feerum: le
17:01 Kuo Kyoka: i would highly recomended to remove holds and focus on pitch note
17:01 Kuo Kyoka: on intro
17:01 Kuo Kyoka: oh lol
17:01 Kuo Kyoka: i just check hs files, not in editor yet
17:02 Feerum: i really like the holds there, will not remove them :c
17:02 Kuo Kyoka: if that so
17:02 Kuo Kyoka: i think i will skip it
17:02 Kuo Kyoka: because pitch is most wrong here
17:03 Feerum: well i don't really focus on PR D:
17:03 Kuo Kyoka: D:
17:03 Kuo Kyoka: piano feeling is great tho
17:03 Kuo Kyoka: nvm it hh
17:03 Kuo Kyoka: 00:18:266 - add sample drum-hitnormal
17:03 Feerum: this was the one i just found haha
17:03 Feerum: added :D
17:04 Kuo Kyoka: lmao
17:04 Kuo Kyoka: 00:23:468 - clap sound is somehow very light here
17:04 Kuo Kyoka: remove one note?
17:05 Feerum: its basically to emphasize the end of the part
17:05 Kuo Kyoka: 00:42:023 (42023|2) - move to 2nd?
17:05 Feerum: but i removed a note
17:06 Kuo Kyoka: well, this jack is not really much well
17:06 Kuo Kyoka: but it's fine so
17:06 Feerum: hmm..
17:06 Kuo Kyoka: 00:42:717 (42717|1) - if you applied, move this to 4th too
17:07 Kuo Kyoka: 00:45:665 - this clap too, if you removed before, remove one here
17:07 Feerum: oke
17:08 Kuo Kyoka: 01:08:988 (68988|0,69075|1) - switch them? somehow it's more balance and fun patterns than the current imo
17:09 Feerum: already aranged a lot of time here and i want to avoid tri-jacks in the tream
17:09 Feerum: it would have one with 01:09:249 (69249|0,69422|0) -
17:09 Feerum: it's kinda impossible to avoid all but i tried so much as i could
17:09 Kuo Kyoka: 01:17:399 (77399|0) - remove finish and move it to another note beside it
17:10 Kuo Kyoka: oh
17:10 Kuo Kyoka: but it's good
17:10 Kuo Kyoka: alright
17:10 Feerum: this doesn't have a finish
17:10 Feerum: the finish hitsound is uhh this.. hihat thing
17:11 Feerum: and this one is right placed there :D
17:11 Kuo Kyoka: no i mean
17:11 Kuo Kyoka: place it to another note
17:11 Kuo Kyoka: because one note contains 2 hitsounds is ehhhh
17:11 Kuo Kyoka: but nvm it
17:11 Feerum: the other note has Drum
17:11 Feerum: i can't because it would have drum-finish that and that's a different hs
17:12 Kuo Kyoka: i see
17:12 Kuo Kyoka: sorry, it's a little weird for me when two hs containing on one note
17:12 Feerum: haha ok
17:13 Kuo Kyoka: 01:18:786 (78786|0) - add c here
17:13 Feerum: iuh
17:13 Feerum: what
17:14 Feerum: oh
17:14 Feerum: i hear it
17:14 Feerum: ok
17:14 Feerum: added
17:14 Kuo Kyoka: somehow it have a small drum here
17:14 Kuo Kyoka: add a c on here would be great
17:14 Feerum: yeah
17:14 Kuo Kyoka: 01:21:734 (81734|1,81908|2) - switch it?
17:14 Feerum: sure
17:14 Kuo Kyoka: 01:21:561 (81561|0,81561|1,81734|0,81734|1) - this jack for snare and bass is weird to me
17:15 Feerum: changed
17:16 Kuo Kyoka: 01:28:497 - add a note on here for bass
17:16 Kuo Kyoka: 01:32:659 - this one too
17:17 Kuo Kyoka: 01:33:699 (93699|2) - move to 4 for balance
17:17 Feerum: ahhh i don't change here. Basically you are right, for consistency i should add a note. Some modder told me this already but i want to keep only one note for playability. It's better to hit because this part has a lot of short lns
17:18 Kuo Kyoka: but this part is so easy lol
17:18 Feerum: Nah, i want to keep it, really
17:18 Feerum: i tried it and i didn't liked it
17:18 Kuo Kyoka: alright
17:19 Kuo Kyoka: 01:41:156 - remove for clap
17:19 Feerum: hai
17:19 Kuo Kyoka: 01:47:052 (107052|3) - should be drum normal
17:20 Feerum: done
17:20 Kuo Kyoka: 02:36:474 (156474|3) - add c
17:20 Feerum: Yeah done
17:20 Kuo Kyoka: 02:37:861 - miss drum-normal
17:21 Feerum: oh
17:21 Kuo Kyoka: 02:38:902 (158902|0,159249|1) - too
17:21 Feerum: le meme
17:21 Feerum: and i did check the hs so often
17:21 Feerum: haha
17:21 Kuo Kyoka: lol
17:21 Feerum: ok added all
17:22 Kuo Kyoka: 02:38:902 (158902|0,159249|1) - remove a note for clap
17:22 Feerum: you posted wrong timing
17:22 Feerum: :D
17:23 Kuo Kyoka: 03:36:647 (216647|1) - drum normal
17:23 Kuo Kyoka: damn copy paste
17:23 Kuo Kyoka: 03:36:647 (216647|1) - remove a note here
17:23 Kuo Kyoka: damn wtf
17:23 Kuo Kyoka: 02:58:844 - i mean here
17:23 Feerum: ok haha
17:24 Kuo Kyoka: 03:43:064 (223064|0) - add c
17:24 Feerum: done
17:24 Kuo Kyoka: 03:50:173 (230173|3) - should be drum-hn
17:24 Kuo Kyoka: hitnormal
17:25 Feerum: oh
17:26 Kuo Kyoka: 04:31:792 (271792|2) - move to 4th for more balance
17:26 Kuo Kyoka: 04:52:428 (292428|2) - drum hit normal
17:26 Feerum: agree, moved
17:26 Feerum: baka me
17:26 Kuo Kyoka: 04:56:069 (296069|1) - add soft-clap
17:26 Kuo Kyoka: sample
17:26 Kuo Kyoka: 04:56:069 (296069|1) - here too
17:26 Feerum: uhh it has
17:26 Feerum: this one has too
17:27 Kuo Kyoka: fuck that
17:27 Kuo Kyoka: why i keep wrong copy
17:27 Kuo Kyoka: kill me
17:27 Kuo Kyoka: huhuhu
17:27 Feerum: le meme
17:27 Feerum: :^)
17:27 Kuo Kyoka: 04:55:376 - i mean 05:00:925 -
17:27 Feerum: uhh i can't hear there a snare D:
17:28 Feerum: or am i wrong..
17:29 Feerum: but i did add them via sample
17:30 Feerum: sounds better and more consistent
17:30 Feerum: it's funny. You and FC both missed the missing note at the end
17:31 Feerum: :D:DDD
17:31 Kuo Kyoka: sorry back
17:31 Feerum: i gonna add a note at 04:31:098 -
17:31 Kuo Kyoka: i do wash dish after eatting
17:31 Kuo Kyoka: sorry for let u waiting lol
17:31 Feerum: np :)
17:32 Kuo Kyoka: basically
17:32 Kuo Kyoka: it should be snare on there
17:32 Kuo Kyoka: for the music itself
17:32 Kuo Kyoka: and piano is too loud lol
17:32 Kuo Kyoka: which did i missed
17:32 Feerum: 04:31:098 - here xP should be 3 noted for snare
17:33 Kuo Kyoka: yeah
17:33 Kuo Kyoka: seem i missed it
17:33 Feerum: i almost forget about it too again
17:33 Kuo Kyoka: got distracted by mom lol
17:33 Feerum: i added and arranged :3
17:33 Kuo Kyoka: okay if you done please update it
17:33 Kuo Kyoka: and add that snare too please
17:33 Kuo Kyoka: gotta offline now
17:33 Feerum: oki
17:33 Kuo Kyoka: i will recheck after you update it
17:34 Kuo Kyoka: offline check
17:34 Feerum: i added the snare too
17:34 Feerum: gonna update now :D
17:34 Kuo Kyoka: okay
17:34 Kuo Kyoka: i will back for bubble later
17:34 Kuo Kyoka: gotta go now
17:34 Kuo Kyoka: see you later
17:34 Kuo Kyoka: bye
17:34 Feerum: bye bye
Thank you very much for the check Dede <3DE-CADE wrote:
Hello Feerum here's Check as requested ... In Game yesterday
[General]Everything is fine for me[Onozuka's Journey on the Sanzu River]
Almost got me nice try web This is a Bug. The Game didn't cound the holds at the end (In standard same with Slider and Spinner). It ends there where the Hold beginns. Pretty weird bug but it's okay here :3 The Drain Time from the 1st note until last hold release is over 5min00:43:757 - This need 1 note to represent the piano, pls add note at 4 01:50:347 see, i guess you did mapped for piano too Done
00:48:266 (48266|0,48266|3,48266|1,48439|2,48439|1) - Only these chord which i saw them wrong mapped, Snare sounds mostly used 3Notes from what you mapped, while kick only 2Notes here's the example >> 00:53:815 Oh wow really good catch. I did check the whole Map for wrong chords few times and i everytime overlook this.
from here 01:54:509 - I still didnt feel good about how this mapped, 01:54:509 (114509|1,114682|1) - sometimes u didnt not mapped jack after piano sound but after snare , i think it's better map jack after snare Oki arranged hereImageit's like i dont have any choice for suggest lool
02:02:659 (122659|0,122832|1,122919|0) - I think could be better to play,
02:02:659 (122659|0) - Move to 2
02:02:832 (122832|1) - Move to 1
02:02:919 (122919|0) - Move to 3 I didn't see really a problem here. I tried already pretty often to arrange a bit and this is the best solution i had here :3 I like how the notes switches the hands pretty fast to emphasize the drum
02:13:150 - Add note for guitar ? You can use stair for this 3 Notes are here enough. There is actually no 4th Guitar sound. The "4 Notes" i already used 02:08:988 - would be next at 02:14:538 - but since i have here a hold i avoided the 1/4 guitar.
02:50:173 (170173|1,170347|0,170520|1,170694|0,170867|1,171040|0,171214|1) - aw, wanna try something that more balance to play
02:51:040 (171040|0) - Move to 3
02:51:214 (171214|2) - Move to 1 Accepted until here
02:51:387 (171387|2) - Move to 4 to keep your jack But this one i did move to 1. I dislike the jack on 4 right after the jack on 3
04:44:798 (284798|0) - Move to 3
04:44:971 (284971|2) - Move to 2 Arranged
^ The jack placement would be same as what you mapped for snare an piano.
04:48:613 - Add note to 3 with Whistle Hitsound, for Hat sounds Done
04:55:376 - Add note to 4,
05:00:925 - Add note to 3 Both no. I don't like this. Even when i have there a snare hitsound i love how it flows with a simple roll here for the bell sounds
^ addition for snare sound
04:11:503 (251503|1) - Move to 2
04:18:439 (258439|0) - Move to 3
04:18:613 (258613|2) - Move to 4
04:22:428 (262428|2,262601|1) - Move one column to left All done
^ clean and nice to play, pretty subjective because it's kind of hard to play jacks with LNs ayyy killed me as player
Well Mapped, call me back after fix, i think everything is ready even before i give you my qualification check