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nao - Taiyou Paradise [OsuMania]

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Total Posts
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Topic Starter
Muu-chan
This beatmap was submitted using in-game submission on Tuesday, April 19, 2016 at 8:03:22 PM

Artist: nao
Title: Taiyou Paradise
Source: ネコぱら vol.1 ソレイユ開店しました!
Tags: NEKO WORKs さより 雪仁 水城新人 KIZAWA Studio Sayori Yuki Jin Mizuki Shinjin Nekopara Soreiyu Kaiten Shimashita eroge VN galgame visual novel sun opening Eternalie
BPM: 147
Filesize: 4911kb
Play Time: 02:03
Difficulties Available:
  1. Azuki [4K NM] - 4Key (1.66 stars, 503 notes)
  2. Chocola [4K MX] - 4Key (3.81 stars, 1093 notes)
  3. Cinnamon [4K HD] - 4Key (2.44 stars, 848 notes)
  4. Coconut [Etlie's 7K HD] - 7Key (2.66 stars, 815 notes)
  5. Maple [Etlie's 7K NM] - 7Key (1.76 stars, 581 notes)
  6. Vanilla [Etlie's 7K MX] - 7Key (3.43 stars, 1125 notes)
Download: nao - Taiyou Paradise
Information: Scores/Beatmap Listing
---------------

。◕‿◕。 Osu!Mania need more nao and neko 。◕‿◕。

Map by:



========= Muu-chan ~ 4K ====================================== Eternalie ~ 7K =========

*NEKOPARA*
"Maple" [Etlie's 7K NM]

Maple is the second oldest of the Minaduki family Nekos. She enjoying visiting cafes to try different food and drinks. Maple knows her table manners and understands technology. She can be a little strict to Azuki whenever Azuki wolfs down her food. Despite this, she can be welcoming to her family when necessary.

"Azuki" [4K NM]

Azuki is the oldest of the Minaduki family Nekos. Despite being the oldest, she has a mischievous personality. Azuki can be energetic and sometimes badmouth a family member when she's angry. Azuki loves to eat, and sometimes become out of control when she sees food, which can be a problem.

"Coconut" [Etlie's 7K HD]

Coconut is the fourth oldest of the Minaduki family Nekos. Other characters praise her for her "cool" personality, but she wishes she were cute rather than cool.

"Cinnamon" [4K HD]

Cinnamon is the third oldest of the Minaduki family Nekos. She has a dirty mind, so she frequently interprets things in a sexual manner, and ends up becoming aroused.

"Vanilla" [Etlie's 7K MX]

Vanilla looks more like the ame, or older girl type, because of her characteristic for being level-headed. She's from Kansai, but due to her master's scolding, she has dropped her accent. Vanilla also a quiet and calm white haired Neko. She rarely expresses her emotions, making her a somewhat of a kūdere character. She loves her twin sister Chocola, and will follow her anywhere she goes

"Chocola" [4K MX]

Chocola is a cheerful and energetic brown haired Neko. She could not bear the thought of being separated from her master, so she came along with him when he moved to his new shop. She likes her master but can't quite honestly express her feelings, and doesn't notice her sister's feelings one bit. Chocola seems like a lolita, since she looks younger than her twin sister, Vanilla.
*Special thanks*

Shigure chan would say a big bigger biggest thanks to everyone who help improve this map 。◕‿◕。
Please enjoy 。◕‿◕。 Osu!std mapset by Minakami Yuki. Also mp3 taken from there~
ToifAmri
Mantap :D
Topic Starter
Muu-chan

ToifAmri wrote:

Mantap :D
hihi ^^ arigatou~
-LASU-
Hi

|1|2|3|4|5|6|7|
7K MX mod
MX
00:01:630 - add note
00:12:854 - add note 6
00:13:772 - add note
00:24:487 (24487|2,24487|0) - 1 notes change LN?(HD 2notes LN)
00:52:242 - ~ 00:53:466 - HD diff is harder than MX diff..
01:57:242 - add note 5
01:57:548 (117548|1) - change LN
02:03:262 - add LN
nice song choice ;) good luck (^ω^)b
Topic Starter
Muu-chan

-LASU- wrote:

Hi

|1|2|3|4|5|6|7|
7K MX mod
MX
00:01:630 - add note
00:12:854 - add note 6
00:13:772 - add note
00:24:487 (24487|2,24487|0) - 1 notes change LN?(HD 2notes LN)
00:52:242 - ~ 00:53:466 - HD diff is harder than MX diff..
01:57:242 - add note 5
01:57:548 (117548|1) - change LN
02:03:262 - add LN
nice song choice ;) good luck (^ω^)b thank youuuu ><"
yayyy thank you so much for noticing this map lasu san ^^
Fubukicat

-LASU- wrote:

Hi

|1|2|3|4|5|6|7|
7K MX mod
MX
00:01:630 - add note
00:12:854 - add note 6
00:13:772 - add note
00:24:487 (24487|2,24487|0) - 1 notes change LN?(HD 2notes LN)
00:52:242 - ~ 00:53:466 - HD diff is harder than MX diff..
01:57:242 - add note 5
01:57:548 (117548|1) - change LN
02:03:262 - add LN
nice song choice ;) good luck (^ω^)b
Thanks for mod LASU - san , Everything fixed re arranged the parts , thanks for noticing the LNs :3/
also could you add me >n< I added you abit ago already but i'm kinda shy to ask mutual friend :3
Topic Starter
Muu-chan

Eternalie wrote:

Thanks for mod LASU - san , Everything fixed re arranged the parts , thanks for noticing the LNs :3/
also could you add me >n< I added you abit ago already but i'm kinda shy to ask mutual friend :3
me too me too :'3
NicoHolic777
You have requested this from my queue, so there you go.
Remember that this is MY opinion and I'm a starter, so you can just ignore it, or at least reply, so I can improve my modding skills!


[General]
+ You didn't hitsound any beatmaps! According to the osu!wiki, all beatmaps should be hitsounded.

[4K NM]
00:25:099 (25099|3,25201|0,25303|2) - Those short gap notes should NOT be in Easy/Normal. Suggestion: Follow the bass guitar instead, like this http://puu.sh/gQddz.jpg
00:57:854 (57854|1) - Remove, short gap again.
00:59:181 (59181|2,59181|3,59283|1,59487|1,59589|3,59589|2) - Consider changing the pattern and remove those short gaps.
01:29:793 (89793|0,89997|2) - Add 1 more note on each line, for drum impact like 01:30:201 (90201|3,90201|1,90405|2,90405|0) - .
01:39:997 (99997|3,99997|2,100099|1,100303|1,100405|3,100405|2) - Short gap note.
01:58:160 (118160|3,118262|0,118364|2,118568|1) - Short gap note.
01:47:752 - to 01:59:997 - I feel like the pattern is similar to the intro.
Verdict: Good mapping, but short notes are considered as hard. Also, maybe it would be nice if you have more patterns, like changing the ending one, 'cause it's similar to the intro, as I said.

[4K HD]

00:26:323 (26323|0) - Woah, that's not fun, jacking very short long note to another!
00:39:793 (39793|0,39997|3) - These notes don't really necessary, unless you want it to be really hard!
00:59:181 (59181|1,59181|3,59181|0,59283|2,59283|1,59487|2,59487|1,59589|3,59589|0,59589|2) - Aren't them for insane mode? I think that's way too hard.
01:02:650 (62650|3,62752|2,62854|1,62854|0,62956|2,63058|1,63058|0,63160|2,63262|0,63262|3,63262|1) - Hmmm, as above, take it a bit less difficult. Maybe this works http://puu.sh/gQdXt.png
01:59:385 (119385|0) - Not a good jacking, too.
Verdict: Maybe I was tired from mapping my other map. But I think that somethings on this map got too hard, even this is hard difficulty.

[4K MX]

I'm so sorry, I can't mod this. The difficulty star has reached my rules' limit, means it's too hard for me to mod. But judging from autoplay, it looks pretty!

[Self Comment]

This song is beautiful! Good choice! For mapping, there are more issues which maybe I couldn't have seen it. But your map is challenging, and mostly fun!
Good luck! Get Ranked soon!

==Tatsuya-Kun==
Topic Starter
Muu-chan

Tatsuya Kaname wrote:

You have requested this from my queue, so there you go.
Remember that this is MY opinion and I'm a starter, so you can just ignore it, or at least reply, so I can improve my modding skills!


[General]
+ You didn't hitsound any beatmaps! According to the osu!wiki, all beatmaps should be hitsounded. yup, i would put them soon ^^

[4K NM]
00:25:099 (25099|3,25201|0,25303|2) - Those short gap notes should NOT be in Easy/Normal. Suggestion: Follow the bass guitar instead, like this http://puu.sh/gQddz.jpg i would keep this to follow the piano note :3 since it isn't not that hard for normal, i think it also makes their skill improved :3
00:57:854 (57854|1) - Remove, short gap again. same with v
00:59:181 (59181|2,59181|3,59283|1,59487|1,59589|3,59589|2) - Consider changing the pattern and remove those short gaps. sure^^ i changed them to follows only the organ sound here :3 so there would be not a drum beat and that short gap :)
01:29:793 (89793|0,89997|2) - Add 1 more note on each line, for drum impact like 01:30:201 (90201|3,90201|1,90405|2,90405|0) - i single this 01:30:201 - to make it same with them xD and this double 01:30:405 - is for additional cymbal sound :3 hihi thank you for noticing this tatsu kun^^
01:39:997 (99997|3,99997|2,100099|1,100303|1,100405|3,100405|2) - Short gap note. changed :3
01:58:160 (118160|3,118262|0,118364|2,118568|1) - Short gap note. i would keep this too :3
01:47:752 - to 01:59:997 - I feel like the pattern is similar to the intro.
Verdict: Good mapping, but short notes are considered as hard. Also, maybe it would be nice if you have more patterns, like changing the ending one, 'cause it's similar to the intro, as I said. yes they are :3

[4K HD]

00:26:323 (26323|0) - Woah, that's not fun, jacking very short long note to another! my bad :D changed ><" hihi
00:39:793 (39793|0,39997|3) - These notes don't really necessary, unless you want it to be really hard! deleted :D
00:59:181 (59181|1,59181|3,59181|0,59283|2,59283|1,59487|2,59487|1,59589|3,59589|0,59589|2) - Aren't them for insane mode? I think that's way too hard. i just follows the drum set and chord sound :3 drum impact is 2 notes, and 3 notes for additional drum + chord ^^
01:02:650 (62650|3,62752|2,62854|1,62854|0,62956|2,63058|1,63058|0,63160|2,63262|0,63262|3,63262|1) - Hmmm, as above, take it a bit less difficult. Maybe this works http://puu.sh/gQdXt.png i would keep this to follows the drum :3
01:59:385 (119385|0) - Not a good jacking, too. changed xD sowwy
Verdict: Maybe I was tired from mapping my other map. But I think that somethings on this map got too hard, even this is hard difficulty.

[4K MX]

I'm so sorry, I can't mod this. The difficulty star has reached my rules' limit, means it's too hard for me to mod. But judging from autoplay, it looks pretty! sankyu :3 also no need to sorry^^

[Self Comment]

This song is beautiful! Good choice! For mapping, there are more issues which maybe I couldn't have seen it. But your map is challenging, and mostly fun!
Good luck! Get Ranked soon!
yayy^^ still long way to go~~~ hihi
==Tatsuya-Kun==


Thank you so much tatsu kun :D amazing mod, well noticed :3 hihi
-Rebecca-


Time to get down to modding. Here from my queue and ready to do this mod in exchange for your mod to my map.

Will be going from highest diffs down following column style 0|1|2|3 as per copy-paste style.
My 7k follows columns style 0|1|2|3|4|5|6 too.

General
SPOILER
You addressed this in your reply to Tatsuya's mod but this definitely needs hitsounds.
I don't see any other issues in general, so it's time for the difficulties.

Chocola [4k MX]
SPOILER
While this is completely playable, it feels very weird to me in this instance
00:26:323 (26323|0) - change from short LN to normal note
or move to a different column. You probably could keep it though if you wanted.

These drum hits here feel identical and it feels weird playing 1-2-1 fast like that in a roll with a LN. I propose:
00:46:629 (46629|3) - remove note

This short burst of notes from
00:59:181 (59181|0,59181|1,59181|3) to 00:59:589 (59589|1,59589|0,59589|3)
Feels extremely awkward to play. The drums call for it but I think perhaps move them away from columns 1 and 2 there in the middle?

The rest of this difficulty seems pretty good, especially the kiai time section. I like it!



Vanilla [Etlie's 7K MX]
SPOILER
So, my 7k isn't as good as my 4k so I'm gonna try my hardest to use this as a learning experience and offer input

00:36:936 (36936|0) - This LN does not seem to be mapped to any discernable sound. it starts on a lyric but goes on for quite some time.
If the LN was meant for the lyric, shorten it to 00:37:140 (37140|0) perhaps?

01:37:548 (97548|5) - - Something tells me this should go over to column 4 next to it? The pitch works well with it there in my opinion.

01:55:099 (115099|6) - was this LN meant to cover all of the sounds the LNs are being mapped to here?
The group of lines 01:51:834 (111834) to 01:52:446 (112446) worked really well here.

01:59:997 (119997|3,119997|5,119997|1,120405|5,120405|1,120405|3) - These notes should be LNs to match the flow of the notes after it.

Coconut [Etlie's 7K HD]
SPOILER
00:04:078 (4078|6) - This LN after that tiny gap is not good here. I think it'd be best to move it over and eliminate the gap.
The synth sound it is mapped to does not have a gap like that.

This is super nitpicky but
00:50:609 (50609|0) - What is the LN mapped to? I don't think it's needed here.

This diff looks pretty good apart from that. Can't really think of much outside of the realm of being extremely nitpicky.

Cinnamon [4K HD]
SPOILER
This difficulty looks really good for a HD, but a couple concerns.

00:51:834 (51834|1,51834|0,51834|2,52038|2,52038|1,52038|3) - Perhaps instead of triples they should just be doubles?
Like, remove these two?
00:51:834 (51834|2)
00:52:038 (52038|1)
I don't think the drum hits are that exaggerated.

This cluster of notes right here
00:59:181 (59181|1,59181|3,59181|0,59283|1,59283|2,59487|2,59487|1,59589|3,59589|0,59589|2)
This suffers the same problem as the 4k MX difficulty and should not be in a HD difficulty.
I think this should be toned down slightly, Maybe changing these two to singles.
00:59:283 (59283|1,59283|2)
00:59:487 (59487|2,59487|1)

I love the ending LNs to the 7k difficulties but this LN for this difficulty
02:02:242 (122242|1)
Split it into two LNs like the 7k MX and HD difficulties?

Maple [Etlie's 7K NM]
SPOILER
Looks good, only concern is this section
00:27:752 (27752|3,27752|5,27752|1) to 00:38:364 (38364|6,38364|1)
It is very long and repetitive for the same keys for an entire measure before changing.
Since it's slow, make them alternate a little bit?
Sorry it's hard to describe this.

Azuki [4K NM]
SPOILER
00:25:099 (25099|3,25201|0,25303|2,25507|1) - This group of notes might be a little fast for a NM. A possible solution:
00:25:201 (25201|0) - remove this note

00:46:527 (46527|0,46629|3,46732|1) - same problem as above. A possible solution:
00:46:629 (46629|3) - remove this note

01:20:813 (80813|3) - Is this mapped to the instruments or the lyric? If it's mapped to lyrics it should not be there, otherwise it's okay.

01:58:160 (118160|0,118262|3,118364|2) - same problem as those other two note clusters I mentioned earlier. A possible solution:
01:58:262 (118262|3) - remove this note

As far as I can tell that's it. I'm still learning the ropes of modding so forgive me if I didn't catch everything I think I should have.

I tried to explain all of my suggestions, I feel like this really helps me understand the mapping and sometimes I catch an error on my end in understanding while I mod! :D

This is a good mapset, it shows promise!
Topic Starter
Muu-chan

CrabCow wrote:



Time to get down to modding. Here from my queue and ready to do this mod in exchange for your mod to my map.

Will be going from highest diffs down following column style 0|1|2|3 as per copy-paste style.
My 7k follows columns style 0|1|2|3|4|5|6 too.

General
SPOILER
You addressed this in your reply to Tatsuya's mod but this definitely needs hitsounds. okay i would HSing this soon :3 i just can't decide which one is fit with the song yet.
I don't see any other issues in general, so it's time for the difficulties.

Chocola [4k MX]
SPOILER
While this is completely playable, it feels very weird to me in this instance
00:26:323 (26323|0) - change from short LN to normal note
or move to a different column. You probably could keep it though if you wanted. i would keep this :D

These drum hits here feel identical and it feels weird playing 1-2-1 fast like that in a roll with a LN. I propose:
00:46:629 (46629|3) - remove note you are right :D i deleted this LN 00:46:527 (46527|0) - and make them 2 noters ^^ thank you for noticing this

This short burst of notes from
00:59:181 (59181|0,59181|1,59181|3) to 00:59:589 (59589|1,59589|0,59589|3)
Feels extremely awkward to play. The drums call for it but I think perhaps move them away from columns 1 and 2 there in the middle? sure, i deleted these notes to make it more enjoyable :3 00:58:976 (58976|2,59078|1) -

The rest of this difficulty seems pretty good, especially the kiai time section. I like it! thank youuu xD

Cinnamon [4K HD]
SPOILER
This difficulty looks really good for a HD, but a couple concerns.

00:51:834 (51834|1,51834|0,51834|2,52038|2,52038|1,52038|3) - Perhaps instead of triples they should just be doubles? sure, make it as double :3 hihi
Like, remove these two?
00:51:834 (51834|2)
00:52:038 (52038|1)
I don't think the drum hits are that exaggerated.

This cluster of notes right here
00:59:181 (59181|1,59181|3,59181|0,59283|1,59283|2,59487|2,59487|1,59589|3,59589|0,59589|2)
This suffers the same problem as the 4k MX difficulty and should not be in a HD difficulty. ahah my bad^^ changed them
I think this should be toned down slightly, Maybe changing these two to singles.
00:59:283 (59283|1,59283|2)
00:59:487 (59487|2,59487|1)

I love the ending LNs to the 7k difficulties but this LN for this difficulty
02:02:242 (122242|1)
Split it into two LNs like the 7k MX and HD difficulties? sure :D hihi

Azuki [4K NM]
SPOILER
00:25:099 (25099|3,25201|0,25303|2,25507|1) - This group of notes might be a little fast for a NM. A possible solution:
00:25:201 (25201|0) - remove this note

00:46:527 (46527|0,46629|3,46732|1) - same problem as above. A possible solution:
00:46:629 (46629|3) - remove this note

01:20:813 (80813|3) - Is this mapped to the instruments or the lyric? If it's mapped to lyrics it should not be there, otherwise it's okay. actually that's for long soft cymbal sound which should be start on 01:21:017 - but i think it is too hard for NM so i decided it to placed it there :3

01:58:160 (118160|0,118262|3,118364|2) - same problem as those other two note clusters I mentioned earlier. A possible solution:
01:58:262 (118262|3) - remove this note i would keep the rest :3 hihi thank you so much ^^

As far as I can tell that's it. I'm still learning the ropes of modding so forgive me if I didn't catch everything I think I should have.

I tried to explain all of my suggestions, I feel like this really helps me understand the mapping and sometimes I catch an error on my end in understanding while I mod! :D

This is a good mapset, it shows promise!
THANK YOUU <3
Topic Starter
Muu-chan
/orz double post. my bad
-Rebecca-

Muu-chan wrote:

/orz double post. my bad
Hehe, it happens. This website can be so fussy sometimes. ^~^

Looking forward to seeing future mods on this map.
Remillion Cross
just passing by

put Eternalie in tags since he made a lot of GDs for your map

no kd


oh nevermind lol the bss was lol'd me
Topic Starter
Muu-chan

Remillion Cross wrote:

just passing by

put Eternalie in tags since he made a lot of GDs for your map

no kd


oh nevermind lol the bss was lol'd me
remi san has been lol'd by bss xD

the tags are too long u.u i just copy paste them from yuki san's map :D hihi
thank you so much for noticing this remi san :D
Fubukicat

CrabCow wrote:



Time to get down to modding. Here from my queue and ready to do this mod in exchange for your mod to my map.

Will be going from highest diffs down following column style 0|1|2|3 as per copy-paste style.
My 7k follows columns style 0|1|2|3|4|5|6 too.

General
SPOILER
You addressed this in your reply to Tatsuya's mod but this definitely needs hitsounds.
I don't see any other issues in general, so it's time for the difficulties.

Chocola [4k MX]
SPOILER
While this is completely playable, it feels very weird to me in this instance
00:26:323 (26323|0) - change from short LN to normal note
or move to a different column. You probably could keep it though if you wanted.

These drum hits here feel identical and it feels weird playing 1-2-1 fast like that in a roll with a LN. I propose:
00:46:629 (46629|3) - remove note

This short burst of notes from
00:59:181 (59181|0,59181|1,59181|3) to 00:59:589 (59589|1,59589|0,59589|3)
Feels extremely awkward to play. The drums call for it but I think perhaps move them away from columns 1 and 2 there in the middle?

The rest of this difficulty seems pretty good, especially the kiai time section. I like it!



Vanilla [Etlie's 7K MX]
SPOILER
So, my 7k isn't as good as my 4k so I'm gonna try my hardest to use this as a learning experience and offer input

00:36:936 (36936|0) - This LN does not seem to be mapped to any discernable sound. it starts on a lyric but goes on for quite some time.
If the LN was meant for the lyric, shorten it to 00:37:140 (37140|0) perhaps?
Actually I'll just rework that I think

01:37:548 (97548|5) - - Something tells me this should go over to column 4 next to it? The pitch works well with it there in my opinion.
I think the pitch is correctly represented here it does sound same as 01:37:140 (97140|5) -

01:55:099 (115099|6) - was this LN meant to cover all of the sounds the LNs are being mapped to here? it's actually Bass line LN
The group of lines 01:51:834 (111834) to 01:52:446 (112446) worked really well here. < sound cool , will try to change all that

01:59:997 (119997|3,119997|5,119997|1,120405|5,120405|1,120405|3) - These notes should be LNs to match the flow of the notes after it.
hmm I'll note that , but I don't like the fact of making a 1/3 LN ( or cut it midway ) to go on the same notes , so i'll keep it simples :3

Coconut [Etlie's 7K HD]
SPOILER
00:04:078 (4078|6) - This LN after that tiny gap is not good here. I think it'd be best to move it over and eliminate the gap.
The synth sound it is mapped to does not have a gap like that.
Actually since it's same pitch , I assum it could be a good way to introduce basics of some harder pattern here :3

This is super nitpicky but
00:50:609 (50609|0) - What is the LN mapped to? I don't think it's needed here. I have no idea owo changed to simples

This diff looks pretty good apart from that. Can't really think of much outside of the realm of being extremely nitpicky.

Cinnamon [4K HD]
SPOILER
This difficulty looks really good for a HD, but a couple concerns.

00:51:834 (51834|1,51834|0,51834|2,52038|2,52038|1,52038|3) - Perhaps instead of triples they should just be doubles?
Like, remove these two?
00:51:834 (51834|2)
00:52:038 (52038|1)
I don't think the drum hits are that exaggerated.

This cluster of notes right here
00:59:181 (59181|1,59181|3,59181|0,59283|1,59283|2,59487|2,59487|1,59589|3,59589|0,59589|2)
This suffers the same problem as the 4k MX difficulty and should not be in a HD difficulty.
I think this should be toned down slightly, Maybe changing these two to singles.
00:59:283 (59283|1,59283|2)
00:59:487 (59487|2,59487|1)

I love the ending LNs to the 7k difficulties but this LN for this difficulty
02:02:242 (122242|1)
Split it into two LNs like the 7k MX and HD difficulties?

Maple [Etlie's 7K NM]
SPOILER
Looks good, only concern is this section
00:27:752 (27752|3,27752|5,27752|1) to 00:38:364 (38364|6,38364|1)
It is very long and repetitive for the same keys for an entire measure before changing.
Since it's slow, make them alternate a little bit?
Sorry it's hard to describe this.
So hmm well , this is NM and people need to learn the keys and all that . Also repeating 4 time the same chords them switch is really neat for NM imo i'll still note that thanks :3

Azuki [4K NM]
SPOILER
00:25:099 (25099|3,25201|0,25303|2,25507|1) - This group of notes might be a little fast for a NM. A possible solution:
00:25:201 (25201|0) - remove this note

00:46:527 (46527|0,46629|3,46732|1) - same problem as above. A possible solution:
00:46:629 (46629|3) - remove this note

01:20:813 (80813|3) - Is this mapped to the instruments or the lyric? If it's mapped to lyrics it should not be there, otherwise it's okay.

01:58:160 (118160|0,118262|3,118364|2) - same problem as those other two note clusters I mentioned earlier. A possible solution:
01:58:262 (118262|3) - remove this note

As far as I can tell that's it. I'm still learning the ropes of modding so forgive me if I didn't catch everything I think I should have.

I tried to explain all of my suggestions, I feel like this really helps me understand the mapping and sometimes I catch an error on my end in understanding while I mod! :D

This is a good mapset, it shows promise!
Thanks for the mod , Have a nice day ^^
Topic Starter
Muu-chan
going to fix and update this very soon ><" i did a lol mistake and my update suddenly gone u.u

updated :3
Frim4503

col:1,2,3,4,5,6,7

4K NM
00:52:650 - add note
00:53:058 - ^
01:07:956 - ^
01:08:160 - ^

7K NM
01:58:160 (118160|0) - move to 4
01:58:262 - add note

just quick look

please reply before
expired 29/4/2015
Fubukicat

Frim4503 wrote:


col:1,2,3,4,5,6,7



7K NM
01:58:160 (118160|0) - move to 4 Actually I 'm following base line and here it does sound like this 01:58:568 (118568|0) - < it's the same pitch so i'll keep it on 1
01:58:262 - add note ^ same as above , i'm not following that instrument and base dosn't sound here , tho your idea is cool i'll take it in mind , it could change later ^^

just quick look
Thanks for the idea , will probably change that if it's pointed again :3/ have a nice day Frim
please reply before
expired 29/4/2015
Thanks~
Topic Starter
Muu-chan

Frim4503 wrote:


col:1,2,3,4,5,6,7

4K NM
00:52:650 - add note
00:53:058 - ^ i would keep both of them :3 following only following the piano
01:07:956 - ^
01:08:160 - ^ same case here :3

7K NM
01:58:160 (118160|0) - move to 4
01:58:262 - add note

just quick look

please reply before
expired 29/4/2015
hihi thank you so much frim san :3
Verniy_Chan

Hi Muu-chan >.<)/
M4M from ☆ Moe Hunter Mania Queue ☆

General : ( )
Mapset : ( )
Metadata : ( ) Very Detailed :3
Timing : ( )
Audio : ( X ) Must use Hitsounds
Background : ( )

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Aesthetics/Consistency Pattern)


Azuki (4K NM)
00:07:956 (7956|0) mending delete aja, rata2 fokus whistle sperti 00:06:936 (6936|2,7140|0,7548|3)
00:08:976 (8976|1) pindah ke 00:08:772 konsisten utk whistlenya
00:59:793 tmbah note, ada sound disini
01:28:568 hapus slah satu, cuma 1 suara aja dan gak keras2 amat :3
Very Solid Pattern ^^b
Cinnamon (4K HD)
00:07:344 tmbah note?
00:54:487 & 00:54:589 missing note disini, cek 00:57:752 (57752|3,57854|2)
01:07:956 (67956|0) mending ganti jadi LN utk konsisten stream sound sperti 01:06:732 (66732|3,67140|0,67548|3)
01:20:609 knpa gak lanjutin jd stairnya aja biar cantik patternya, klu mau 01:20:609 (80609|2) pindah ke 4, terus 01:20:711 (80711|1,80813|2) Ctrl + G kan HD jg :v tpi ini optional aja
01:24:895 ini 2 note, sedangkan disini 01:11:834 pdhal sma musiknya? pilih mana ayo..
01:35:711 tambah note?
01:44:895 tmbah note, music + vocal disini
Nice Pattern
Chocola (4K MX)
00:13:466 mending hpus slah satu, suaranya gak keras2 amat
01:21:629 tmbah note high sound?
01:37:956 (97956|0,98364|0,98772|0,99181|0,99589|0,99997|0,100405|0) hindari LN berderet, mending ganti posisi, ksihan player lelah jari main bginian :v
01:41:221 (101221|0,101629|0,102038|0,102446|0,102854|0,103262|0) ini jg, biar bervariasi pattermu dan enak dimainin
01:53:160 (113160|0,113262|1) lebih cocok jadi stair pattern
02:02:446 coba sperti ini http://osu.ppy.sh/ss/2946855 lebih berisi endingnya lol
Awesome pattern
Nice Song & Map
take my star (ノ◕ヮ◕)ノ
Good Luck -nya~ (づ。◕‿‿◕。)づ
Topic Starter
Muu-chan

Verniy_Chan wrote:


Hi Muu-chan >.<)/ hii verniy chan^^ thanks for accepting my request :3
M4M from ☆ Moe Hunter Mania Queue ☆

General : ( )
Mapset : ( )
Metadata : ( ) Very Detailed :3 yay xD
Timing : ( )
Audio : ( X ) Must use Hitsounds guide meeee T^T
Background : ( )

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Aesthetics/Consistency Pattern)


Azuki (4K NM)
00:07:956 (7956|0) mending delete aja, rata2 fokus whistle sperti 00:06:936 (6936|2,7140|0,7548|3) sure xD aku pindahin ini ke v
00:08:976 (8976|1) pindah ke 00:08:772 konsisten utk whistlenya
00:59:793 tmbah note, ada sound disini iya ada xD tp memang aku buat dr 00:53:874 - ngikut piano nya sih :3 karena drum beatnya variatif :3 takutnya jd tambah susah :D
01:28:568 hapus slah satu, cuma 1 suara aja dan gak keras2 amat :3 sureee ><"
Very Solid Pattern ^^b makasih verniy chan ><"
Cinnamon (4K HD)
00:07:344 tmbah note? wah iya .w. added, sama sdikit rubah pattern :3
00:54:487 & 00:54:589 missing note disini, cek 00:57:752 (57752|3,57854|2) added xD tp kaya nya di 00:54:487 - cmn ada piano tile, ngga ada drumnya ><"
01:07:956 (67956|0) mending ganti jadi LN utk konsisten stream sound sperti 01:06:732 (66732|3,67140|0,67548|3) sure :3
01:20:609 knpa gak lanjutin jd stairnya aja biar cantik patternya, klu mau 01:20:609 (80609|2) pindah ke 4, terus 01:20:711 (80711|1,80813|2) Ctrl + G kan HD jg :v tpi ini optional aja i would keep this desu xD
01:24:895 ini 2 note, sedangkan disini 01:11:834 pdhal sma musiknya? pilih mana ayo.. oiya gomen >< added on 01:11:834 makasih verniy chan :3
01:35:711 tambah note?
01:44:895 tmbah note, music + vocal disini i would keep both :3
Nice Pattern yay modnya juga keren ><"
Chocola (4K MX)
00:13:466 mending hpus slah satu, suaranya gak keras2 amat i would keep them :3 itu kick+drum sama kaya bawahnya desu. Kicknya sama cmn mukul drumnya beda :3
01:21:629 tmbah note high sound? added :D
01:37:956 (97956|0,98364|0,98772|0,99181|0,99589|0,99997|0,100405|0) hindari LN berderet, mending ganti posisi, ksihan player lelah jari main bginian :v
01:41:221 (101221|0,101629|0,102038|0,102446|0,102854|0,103262|0) ini jg, biar bervariasi pattermu dan enak dimainin
01:53:160 (113160|0,113262|1) lebih cocok jadi stair pattern changed :3
02:02:446 coba sperti ini http://osu.ppy.sh/ss/2946855 lebih berisi endingnya lol yay xD awesome hihi. aku ada in sedikit perubahan disini verniy chan :3 setelah aku denger2 lg ^^
Awesome patternverniy chan juga ><"
Nice Song & Map
take my star (ノ◕ヮ◕)ノ
Good Luck -nya~ (づ。◕‿‿◕。)づ
waa makasih makasih banyak verniy chan ><" ntah udh bilang brp kali, tp skali lg makasih~ yayyy! :D
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