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John Loeffer - We Will Carry On (TV Size)

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Topic Starter
NoHitter
This beatmap was submitted using in-game submission on Thursday, June 24, 2010 at 4:27:17 PM

Artist: John Loeffler
Title: We Will Carry On (TV Size)
Source: Pokemon: Sinnoh League Victors
Tags: ash pikachu dawn brock gladi
BPM: 130
Filesize: 7224kb
Play Time: 00:32
Difficulties Available:
  1. Arceus (4.89 stars, 72 notes)
  2. Grotle (3.6 stars, 43 notes)
  3. Infernape (4.57 stars, 66 notes)
  4. Piplup (2.28 stars, 31 notes)
Download: John Loeffler - We Will Carry On (TV Size)
Download: John Loeffler - We Will Carry On (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
For my beatmap project: Pokemon Opening Themes

One day after the TV premiere, the 13th season's theme is in osu!
I don't like this song that much.

If you guys are wondering about my difficulty naming system... My first map had names of Pokemon as diffculties and I just tried to keep the consistency.

Whoops... Real artist is Adam Elk

Thanks for Gladi's guest diff [Arceus]. He's a mapping god.
Jinxy
Nothing major found.

Starred.
Pokie
General
- o.o resnap all note on all difficulties

Piplup
- Circle size-1?
00:19:333 (4) - right 1 grid seems better o.o?
00:23:025 (4) - left 1 grid

XD that's all , star
WiiAndii
Grotle:
00:12:180 (6): I think I'd make it a very little bit shorter, about one yellow tick in the timeline. It might look strange, but in my opinion it fits better to the music, but I'm not sure. It just felt a little wrong when I first played it, however.
00:19:333 (5) and 00:23:026 (4): Same thing, but here i think it's not so bad, and maybe it's better to leave them how they are since new distance snapping might screw up the entire map.

Infernape:
00:19:103 (4): I don't know, I just don't get the point of this one... Oh, and maybe you could move the whole construction to the right a little? It's not really in the middle of the screen...

Overall, I like it. Starred. ;)
ouranhshc
Infernape
00:16:103 (1) - what is the point of this spinner
00:25:333 (4) - new combo

Grotle
00:11:026 (4) - 1 grid right
00:25:333 (4) - new combo


http://osu.ppy.sh/ss/12321 what.....
aRiskOfRain
What a horrible horrible song.

Infernape;
00:19:333 (5) - 1/2 less ktx
GladiOol
Rename my diff. to a pokémon, I guess. (If you would accept~)

If you would accept:
- Add me in TAGs.

Download: John Loeffler - We Will Carry On (TV Size) (NoHItter) [Gladi].osu

[General]
  1. Maybe shorten kiai in? Like I did?
  2. Also, maybe slidertick rate 2 on [Insane]?
Star.
Neethime
[Grotle]
00:30:872 (1) - silent end of this spinner?

[Infernape]
00:22:103 - add a note here?
00:26:718 (9) - new combo?
00:30:872 (1) - silent end of this spinner?

nice map and I can't find mistakes lol

star~
Kecco
•Overall•
Resnap All Notes on •Arceus•
What do you think about changing the combo colours?

The map is good for me.

+Star~
RandomJibberish

DiamondCrash wrote:

What a horrible horrible song.
Aaaat least it's short :P

Piplup
Spacing feels very narrow for the slider speed, it's a little confusing.
00:19:333 (4) - 1/2 shorter?

Grotle
Spacing feels too narrow here too, but it's not as bad

Infernape
The OD feels slightly too high for such a slow map. Maybe. Actually IDK.

Arceus
I don't like the whistles. Sooo maaannny
<3 otherwise though
Topic Starter
NoHitter

RandomJibberish wrote:

DiamondCrash wrote:

What a horrible horrible song.
Aaaat least it's short :P
It's still better than some themes, but yeah, don't like it either.
Xgor
It about modding!

[General]
I don't think kiai fits in this song imo.

[Infernape]
00:15:872 (6) - Move one grid to the right for symmetry.

Not much to mod here, boring song but a solid map.
*star*
Garven
Heh.

[Piplu-wtf. Easy]
00:11:487 (5) - Move this a little right so that both edges are just inside the grid lines. http://osu.ppy.sh/ss/12966

[Normal]
00:30:872 (1) - Silence the end of this spinner.

[Hard]
00:30:872 (1) - ^

[Arnsane]
Sadly, this feels like the only diff you put some time into. It's much more organic than all of the other difficulties (the rest are all hard angles and straight lines). It's also the only one with whistle hit sounds. Huh? Definitely the best to play.

Edit: I can reads beginning post. Didn't realize the last diff was a guest one.
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Disable countdown since it's unused.
    • Music Track Lead-in: 1
m980
Modding by queue

Solid Mapping dude.

Just one suggestion

Maybe set the video offset to 100 (I'M A TOTAL NAZI). I'm not sure if it's the right offset, as I have not actually seen the actual opening, but I think it syncs to the music better.

I'll check back tomorrow. Tell me if you're going to change it or not. I'm pretty sure 100 video offset is the way to go though.

Also the thread title is dodgy. Might wanna full submit for that.
Topic Starter
NoHitter
Done.

I honestly can't tell the difference, but I'll trust you on the offset.
m980
Modding by queue

Yeah. Solid mapping.
Gens


Oh man. Look at that reverse arrow. This is surely an osu! bug, but mind moving it a bit so it's fixed? I promise to rank it after that.

[Grotle] 00:05:949 (1).
ouranhshc

Gens wrote:



Oh man. Look at that reverse arrow. This is surely an osu! bug, but mind moving it a bit so it's fixed? I promise to rank it after that.

[Grotle] 00:05:949 (1).
thats not a bug
its because of where the slider point is.
m980
Modding by queue

Hmm..
Gens
Ranked.
Topic Starter
NoHitter
Thanks
Topic Starter
NoHitter
Oh no. I got the wrong artist...

Artist should be Adam Elk.
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