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FLOOR LEGENDS -KAC 2012- - KAC 2012 ULTIMATE MEDLEY -HISTORI

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Topic Starter
Gamu

Satellite wrote:

ハートありがとう!
(ももべりーさんが・・・)

Fast wrote:

BOOOOOOOOOOOOM
YEAHHHH

Haruru wrote:

おめでとうございます!! :)
ありがとうございます:3

Haruto- wrote:

Congratulations Gamu and N a s y a ! :D
Thank you!

iyasine wrote:

kita!
キタ――(゚∀゚)――!!

Guy wrote:

Satellite wrote:

いえーい!
やったぜ。

ByBy13 wrote:

Omedeto Gamu :3/
arigato ByBy13 :3/

caren_sk wrote:

nice mapping
omedetooo
arigatoooo :D
Raging Bull
おめ。やってみる!
Asahina Momoko
おめでとううう〜 :) :) :)
Pho
ᕕ(ᐛ)ᕗ
Rakuen
grats! omedeto! :)
Topic Starter
Gamu

Raging Bull wrote:

おめ。やってみる!
ありがとう!

Asahina Momoko wrote:

おめでとううう〜 :) :) :)
ありがとう~:3

Pho wrote:

ᕕ(ᐛ)ᕗ
٩(๑'ᴗ'๑)۶

Rakuen wrote:

grats! omedeto! :)
arigato! :)
Flask
YESSSSSS
CSLM
finally!
graaaatz~ Gamu-kun o/
Topic Starter
Gamu

Flask wrote:

YESSSSSS
YEAHHHHHHH

CSLM wrote:

finally!
graaaatz~ Gamu-kun o/
thanks~ CSLM \o
Nomination Assessment Team

Disqualification Notice



Hello!

Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.

BASIC

Inaudible hitsounds

  • The hitsounds you use are really hard to hear in certain parts of the song, resulting in unclear feedback to players and low playability of the difficulty.
  1. 00:25:187 (1,2,3,4) -
  2. 01:56:725 (1,2,3) -
NOVICE

Inaudible hitsounds

  • The hitsounds you use are really hard to hear in certain parts of the song, resulting in unclear feedback to players and low playability of the difficulty.
  1. 01:57:325 (1,2,1) -
  2. 01:41:087 (5) -
EXHAUST

Mapping Quality

  • Spacing change here brings players to a confusion. It results in low readability and inaccurate representation of the song's structure.
  1. 01:53:087 (1,2,3) -

If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.

The Beatmap Nominators may handle this mapset after the issues have been addressed.

Good luck!

###CM
Topic Starter
Gamu

Quality Assurance Team wrote:

Disqualification Notice



Hello!

Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.

BASIC

Inaudible hitsounds

  • The hitsounds you use are really hard to hear in certain parts of the song, resulting in unclear feedback to players and low playability of the difficulty.
  1. 00:25:187 (1,2,3,4) - :arrow: adjusted the volume.
  2. 01:56:725 (1,2,3) - :arrow: ^
NOVICE

Inaudible hitsounds

  • The hitsounds you use are really hard to hear in certain parts of the song, resulting in unclear feedback to players and low playability of the difficulty.
  1. 01:57:325 (1,2,1) - :arrow: same as basic.
  2. 01:41:087 (5) - :arrow: changed to norma-hitnormal sound at the middle point.
EXHAUST

Mapping Quality

  • Spacing change here brings players to a confusion. It results in low readability and inaccurate representation of the song's structure.
  1. 01:53:087 (1,2,3) - :arrow: ok, changed to big spacing (about 1.5x)

If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.

The Beatmap Nominators may handle this mapset after the issues have been addressed.

Good luck!

###CM
Thank you!

Edit: I adjusted the overall volume in BASIC and NOVICE diffs.

Waiting for BNs.
Avena
Bubbled
Topic Starter
Gamu
thank you Priti :3
Satellite
:3
xGx
Gratz! Amazing map. ^p^
Topic Starter
Gamu
thank you so much! :D
Koiyuki
regratz~
Rakuen
re-おめでと :3!
CSLM
u.u
re-graatz~
RuberusuScarlet
Re-gratzですよ~!
P o M u T a
gratz!
SuuYaa
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