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Memme - %S(M)

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DreaM117er
Wow...very cool map :)

[General]
  1. AngelHoney's Insane: http://puu.sh/gXpyE/861e6ff38c.png
  2. AngelHoney's Insane: 大大沒有要加Kiai嗎?? 我想說統一一下 :?

[Easy]

  • Fine. :)

[Normal]

  • 00:06:820 (5) - I think remove circle is very good
    00:11:271 (2,3,4) - Follow drum?? like this: http://puu.sh/gXrAi/f945bc65a1.jpg
    00:42:433 (2) - move circle to 00:43:207 - ??
    00:46:304 (5) - del circle?? I think ignore this is fine
    00:58:691 (5) - ^
    01:49:013 (5) - ^
    01:57:723 (7) - NC
  1. Very hard Normal I think, but nice :)

[Hard]

  • 00:03:142 (5) - NC
    00:09:336 (7) - ^
    00:12:433 (6) - ^
    00:24:820 (6) - ^
    00:27:916 (8) - ^
    00:31:013 (8) - ^
    00:34:110 (7) - ^
    00:37:400 (8) - ^
    00:40:304 (6) - ^
    00:43:400 (6) - ^
    00:46:497 (7) - ^
    00:49:981 (10) - ^
    00:52:304 (6) - ^
    00:56:175 (7) - ^
    00:58:884 (6) - ^
    01:03:336 (5,6,7) - Ctrl+G?? I think it is very hard, don't jump this :?
    01:17:658 (3) - remove this?? no sound here
    01:20:562 (7) - NC
    01:51:529 (5) - ^
  1. I can't read NC from 01:22:110 - to 01:46:497 - lol

[AngelHoney's Insane]
  1. 話說我喜歡大大你這張Diff,我喜歡有變奏DS的圖(不是所有格子都填滿),打起來才有感覺 :)
  2. 我自己有測過幾次大大的難度,我自己的意見也會加進去
    00:01:594 - P o M u T a大大是從這裡開始Map的,要不要也從這裡開始??
    00:56:175 (3,1) - 弄成Slider?? 轉盤太短了
    01:02:755 (3) - 這個非常難接,可以的話Ctrl+G會比較好
    01:09:336 (1,2) - 這兩個距離有點遠,感覺很突兀,拉近一些
    01:18:529 - 加個Circle好不??
    01:14:465 (1) - 殺死人的轉盤,我的話會覺得很煩(轉盤太短),跟這裡有一樣的感覺00:56:175 (3,1) - 。而且我覺得01:14:465 (1) - 砍掉也沒差
    01:22:110 - 到01:46:497 - 的五連打有的距離沒有一致,大大你就自己過目吧;另外,既然作成圓弧形的五連,有的弧度也沒很好看,像01:22:691 (1,2,3,4,5) - 01:24:239 (13,14,15,16,17) - 01:41:271 (1,2,3,4,5) -
    01:45:529 (11) - 要不要NC??
    01:55:304 (3,4) - 不要隔開,接起來,01:55:400 (4,5) - 讓這兩個分開就好

Sorry I can't mod over 5.5 star (Because I can't read anything :? )
Nice map^^
Give you a star :)
Topic Starter
P o M u T a

m1223961117 wrote:

Wow...very cool map :)

[Easy]

  • Fine. :)

[Normal]

  • 00:06:820 (5) - I think remove circle is very good okay!
    00:11:271 (2,3,4) - Follow drum?? like this: http://puu.sh/gXrAi/f945bc65a1.jpg agreed
    00:42:433 (2) - move circle to 00:43:207 - ?? umm, keep this fine.
    00:46:304 (5) - del circle?? I think ignore this is fine sorry, i should keep this difficulty.
    00:58:691 (5) - ^
    01:49:013 (5) - ^
    01:57:723 (7) - NC okay.
  1. Very hard Normal I think, but nice :)

[Hard]

  • 00:03:142 (5) - NC
    00:09:336 (7) - ^
    00:12:433 (6) - ^
    00:24:820 (6) - ^
    00:27:916 (8) - ^
    00:31:013 (8) - ^
    00:34:110 (7) - ^
    00:37:400 (8) - ^
    00:40:304 (6) - ^
    00:43:400 (6) - ^
    00:46:497 (7) - ^
    00:49:981 (10) - ^
    00:52:304 (6) - ^
    00:56:175 (7) - ^
    00:58:884 (6) - ^
    01:03:336 (5,6,7) - Ctrl+G?? I think it is very hard, don't jump this :? flow is not bad and x2.00. not very hard imo.
    01:17:658 (3) - remove this?? no sound here i can here this.
    01:20:562 (7) - NC
    01:51:529 (5) - ^
  1. I can't read NC from 01:22:110 - to 01:46:497 - lol it's speed change added NC also, your NC pettern bit weird this part haha. so keep
    NC all done and other some changed.

Sorry I can't mod over 5.5 star (Because I can't read anything :? )
Nice map^^
Give you a star :)
thanks for mod and star!!!
_handholding
Hey from my m4m queue

Easy
00:34:884 (5) - Maybe curve this slider like this?

Normal
00:30:820 (4) - I think it would play better if you deleted this note

Hard
00:19:594 (4) - make this into 1/4 instead of 1/8
01:03:336 (5,6,7) - Reverse the order

Insane is too hard for me to mod
Very small mod but I really couldnt find much more so I shot you a kudosu star. Hope this mod was helpful
Midge
m4m dude nice. really hard map to read, lol

[EX]
00:13:594 (1,1,1) - i'm sure you've gotten this comment before, but this is fairly unreadable T~T
00:16:400 (5,6,7,8) - ki see what you wanted to do, but it's still ugly imo
00:19:594 (6) - remove 1 repeater and add a circle on the white tick
00:38:110 (1) - remove nc
00:57:142 (5,6) - ctrl+g?
01:02:175 (1,2,3) - try this? https://a.pomf.se/foxtfw.png
01:04:207 (8,1) - ds may be a bit too extream for a chiller part of the song such as this. (just my opinion, you can keep lol)

[AngelHoney's Insane]
00:02:562 (4) - kick slider instead?
00:19:691 (2,3) - better as a slider imo
00:49:981 (4,5) - blanket?
01:24:820 (18) - suuuper long combos. split in the middle T~T
01:27:916 (15) - ctrl+g

everything else seems good to go imo. star'd.
Topic Starter
P o M u T a

Midge wrote:

m4m dude nice. really hard map to read, lol

[EX]
00:13:594 (1,1,1) - i'm sure you've gotten this comment before, but this is fairly unreadable T~T yes,almost testplayer said hard. i changed this!
00:16:400 (5,6,7,8) - ki see what you wanted to do, but it's still ugly imo it's feel fine play.
00:19:594 (6) - remove 1 repeater and add a circle on the white tick okay.
00:38:110 (1) - remove nc it's 1/3 change rhythm part. no change.
00:57:142 (5,6) - ctrl+g? sorry, i like keep flow.
01:02:175 (1,2,3) - try this? https://a.pomf.se/foxtfw.png lol coockieizi. i'll consider this.
01:04:207 (8,1) - ds may be a bit too extream for a chiller part of the song such as this. (just my opinion, you can keep lol) I try hard map but flow is nice mapping. sorry, i want challenge.

everything else seems good to go imo. star'd.
thanks for mod and star Midge!!!

@AngelHoney→chnaged offset+10 and add Previewpoint your diff!
Avena
Will mod this soon~
Just something that heavily bothers me first: AngelHoney's Insane has REALLY low OD, please put it up to 8.
chaee

[Easy]

00:07:023 (5) - Is whistle hitsound really necessary? In my opinion it sounds better without
00:51:926 (2,4) - I don't really like how these look with eachother. Maybe rotate 4 by 6?

[Normal]

01:24:055 (5,7) - Blanket looks weird to me.. It may just be my eyes playing tricks but curve 7's end a bit maybe?

[Hard]

00:52:701 (1) - Curve a bit more maybe? It looks better visually imo. Something like 00:53:862 (5) - would like nice
01:34:507 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Don't see why this combo is so long orz. NC at 01:35:668 (1) - Would be fine
01:42:636 (1) - NC, too long imo
Comments: Lovely hitsounds

[AngelHoney's Insane]

00:49:991 (4,5) - Perhaps making these perfectly parallel? Looks better to me imo
01:24:249 (1) - NC
01:26:572 (1) - ^
01:29:668 (1) - ^
01:34:120 (8) - Kind of weird how this is halfway off the grid. Perhaps positioning it inside a bit more?
01:35:862 (1) - NC
01:36:636 (1) - NC
01:38:959 (1) - NC
01:42:055 (1) - NC
Comments: Why are the stream combos so unnecessarily large? It's such a pain to play, orz

[EX]

00:29:862 (3,4) - Stack?
00:44:572 (6,1) - ^

That's it for my mod. Good luck!
Topic Starter
P o M u T a

chaee wrote:


[Easy]

00:07:023 (5) - Is whistle hitsound really necessary? In my opinion it sounds better without it's need imo.
00:51:926 (2,4) - I don't really like how these look with eachother. Maybe rotate 4 by 6? ok

[Normal]

01:24:055 (5,7) - Blanket looks weird to me.. It may just be my eyes playing tricks but curve 7's end a bit maybe? no change, i think fine imo.

[Hard]

00:52:701 (1) - Curve a bit more maybe? It looks better visually imo. Something like 00:53:862 (5) - would like nice bit changed.
01:34:507 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Don't see why this combo is so long orz. NC at 01:35:668 (1) - Would be fine NC pettern fixed.
01:42:636 (1) - NC, too long imo ^
Comments: Lovely hitsounds thanks!

[EX]

00:29:862 (3,4) - Stack? done.
00:44:572 (6,1) - ^ no.

That's it for my mod. Good luck!
thanks for modding and star!!
DeletedUser_1574070
やるか

  • EX
  1. 最初のところだけはNC2倍にしたい方がいいかも。00:03:152 (8) - 00:06:249 (10) - 00:09:346 (7) -
  2. 00:13:604 (1,1) - これらを平行にしてみたら
  3. 00:22:120 (2,3) - 音おかしいけど俺が間違ってるファイルもってるかな。これ以外でもドラムサンプルのやつちょっと可笑しい。
  4. 00:36:443 - ノート入れるのも考えてみて
  5. 00:56:959 (3,4,5,6) - ここちょっとわかんないんで34と56それぞれのスペーシングを低くしてみて。スタックに近く
  6. 01:18:636 (11,12) - これをキックに変えてみて

他のDiffは俺より上手いもっださん達が頑張ってくれるはず! おつ
Topic Starter
P o M u T a
そこのhitsoundは超聞こえずらいけど、木琴みたいな音が聞こえるから、入れてる!
他は全部直した!
ありがとう!
Topic Starter
P o M u T a

Priti wrote:

Will mod this soon~
Just something that heavily bothers me first: AngelHoney's Insane has REALLY low OD, please put it up to 8.
Thanks!
Btw, talked angel honey.
Decided OD6→OD7.
He want keep OD.
Because not extra diff.
OD balance is fine rankable now.

Edit:Also, EX diff have spinner problem. so, i should OD8. reversed!
Mortem
hi.

Easy:
00:50:378 - I really miss a note here. It would be great if you add a note here.
01:59:281 (1) - I would remove a NC here.

Normal:
00:42:636 (3,4) - Blanket?

Other diffs seems fine to me.
Hope that at least this helps.
Good Luck!
Topic Starter
P o M u T a

Pjecoo wrote:

hi.

Easy:
00:50:378 - I really miss a note here. It would be great if you add a note here. nothing sound.
01:59:281 (1) - I would remove a NC here. i changed NC pettern.

Normal:
00:42:636 (3,4) - Blanket? bit fixed.

Other diffs seems fine to me.
Hope that at least this helps.
Good Luck!
thanks for mods~.
Euny

sotty for late P o M u T a. as your request! came from my queue


  • General
  1. Found unused .wav files:
    - normal-hitwhistle3.wav
  2. yeah, i agree wendao's opinion. its not Kpop. but i think you add tag agency and support company name.
    so, add ' 다날 엔터테인먼트 ' and ' 모모 '
    this is source and... screen shot.
  • Easy
  1. everything is beautiful.
    hmm.. lets see,,
    how about less slider tick? because, seems to dont need to 1/2 tempo in your easy diff. i think that tick destruction newest user's cursor xD....!
  • General
  1. looks fine too. just same as above. i recommend less that slider tick.
  • Hard
  1. 00:59:475 (3,4,5,6) - how about change that for 1/4 sliders? it will be better to streaming.
  2. 01:03:152 (4,5,6,7) - hmm.. i recommend this time line. its more fit for music
other diffs looks good to me and i'm not good at extramod though /w\
hope this is helpful... ;)
Topic Starter
P o M u T a

Euny wrote:


sotty for late P o M u T a. as your request! came from my queue


  • General
  1. Found unused .wav files:
    - normal-hitwhistle3.wav
  2. yeah, i agree wendao's opinion. its not Kpop. but i think you add tag agency and support company name.
    so, add ' 다날 엔터테인먼트 ' and ' 모모 '
    this is source and... screen shot.
  • Easy
  1. everything is beautiful.
    hmm.. lets see,,
    how about less slider tick? because, seems to dont need to 1/2 tempo in your easy diff. i think that tick destruction newest user's cursor xD....!
  • General
  1. looks fine too. just same as above. i recommend less that slider tick.
  • Hard
  1. 00:59:475 (3,4,5,6) - how about change that for 1/4 sliders? it will be better to streaming.
  2. 01:03:152 (4,5,6,7) - hmm.. i recommend this time line. its more fit for music sorry, i want keep this. rhythm is fine imo.
other diffs looks good to me and i'm not good at extramod though /w\
hope this is helpful... ;)
other fixed!!
thanks for mod Euny.
eeezzzeee
Hi, from my modding queue

LEGEND]
BLUE = suggestion/comment
BLACK = problems

FORMAT
Diff Name
Comments

00:00:00 - changes - reasons
If theres a reason please read that first before trying the changes!

[Easy]
This is actually pretty exciting for an easy! I just don't like the spinner you put at the kiai time

01:28:314 - I think forgot a green timing line to change the custom hitsound here
01:41:475 (1) - i see why you used this spinner here but I think you should just map the melody instead because its so much louder

[Normal]
Fine. Again i'm not feeling the spinner!

01:41:475 (1) - see the easy
01:56:959 (5) - change to auto hitsound here

[Hard]
Fine. Its a bit complex for a hard but thats ok

00:21:733 (4) - NC
00:56:185 (2,3) - delete 3 and extend the slider - to make it easier, even number of notes means they will have to end on the other finger
01:32:959 (4) - NC

[AngelHoney's Insane]
Good! Only one little suggestion

01:22:120 - you can divide the combos in this section a bit because they go up to 20+
for example the first verse would have nc on 01:23:475 - 01:24:249 - 01:26:572 -


[EX]
This looks awesome, really cool map!

OD = 8 - because its so easy to miss the end of some sliders? Also see 00:00:830
00:00:830 (1) - this spinner is illegal unless you lower the OD! autoplay cant score 1000
00:31:023 (1,2,3,4,5,6) - try putting NC on 00:31:314 - 00:31:604 - 00:32:185 - to make it easier to read
01:22:120 - this section is so good! I like the hitsounds used for 01:25:797 (1,2,3,4,5) -

Total time spent on mod: 1:15 ~ 1:30

Well this map is really good so its a short mod, and I hope this gets ranked soon!

That's all. Good luck! :)
/me gives star
Euny


omg seems to fucking sleepy xD

...its for normal diff xDDDDDDDDDD

and sorry for late shoot.

i dont have star anymore xD

hope it ranked.
Topic Starter
P o M u T a

eeezzzeee wrote:

Hi, from my modding queue

LEGEND]
BLUE = suggestion/comment
BLACK = problems

FORMAT
Diff Name
Comments

00:00:00 - changes - reasons
If theres a reason please read that first before trying the changes!

[Easy]
This is actually pretty exciting for an easy! I just don't like the spinner you put at the kiai time

01:28:314 - I think forgot a green timing line to change the custom hitsound here done.
01:41:475 (1) - i see why you used this spinner here but I think you should just map the melody instead because its so much louder spinner is fit song.

[Normal]
Fine. Again i'm not feeling the spinner!

01:41:475 (1) - see the easy same easy.
01:56:959 (5) - change to auto hitsound here it's fine.

[Hard]
Fine. Its a bit complex for a hard but thats ok

00:21:733 (4) - NC done.
00:56:185 (2,3) - delete 3 and extend the slider - to make it easier, even number of notes means they will have to end on the other finger changed pettern.
01:32:959 (4) - NC fixed.

[EX]
This looks awesome, really cool map!

OD = 8 - because its so easy to miss the end of some sliders? Also see 00:00:830 changed OD8.
00:00:830 (1) - this spinner is illegal unless you lower the OD! autoplay cant score 1000 yes.
00:31:023 (1,2,3,4,5,6) - try putting NC on 00:31:314 - 00:31:604 - 00:32:185 - to make it easier to read It's same spacing. not hard read.
01:22:120 - this section is so good! I like the hitsounds used for 01:25:797 (1,2,3,4,5) - thanks!

Total time spent on mod: 1:15 ~ 1:30

Well this map is really good so its a short mod, and I hope this gets ranked soon!

That's all. Good luck! :)
/me gives star
thanks for mod and star eeezzzeee!
Topic Starter
P o M u T a

Euny wrote:



omg seems to fucking sleepy xD

...its for normal diff xDDDDDDDDDD

and sorry for late shoot.

i dont have star anymore xD

hope it ranked.
LOL www

and thanks star!!
i'll do best!
Come[Back]Home
Easy

00:07:023 (5) Delete the slider and put a single circle there instead to have a little break for beginners
00:35:668 (1) I think this slider should repeat at 00:36:443 . Otherwise its skipping so many beats, but like that, it wont be the case
00:53:475 (4) Make this one straight like 00:51:926 (2) . It looks better

Normal

00:02:378 (3,4) Arent they a bit too close? Looks weird imo
00:13:604 (5) I think the sudden 1/3 is a bit too confusing for a normal
00:34:701 (5) Delete this circle and put a slider from 00:34:894 till 00:35:088 . Fits more to the map and song
00:37:991 (4) Same as 00:13:604 (5)
00:45:733 (3,4,5,6,7) This is a bit too hard. (4,5) should be sliders too and (6) should repeat. Delete (7)
00:53:281 (5) Same as 00:34:701 (5)
00:58:120 (3,4,5,6,7) Same as 00:45:733 (3,4,5,6,7)
01:02:765 (7) Same as 00:34:701 (5)
01:57:733 (1) Im not a fan of multiple repeats, maybe like this?

Hard

01:03:346 (5,6,7) I think a repeat slider would fit more
01:57:733 (1) Same as in Normal

Overall i have the feeling that its a bit too hard for a hard, could be just me though

AngelHoney's Insane

This diff seems alright to me.
Im a bit curious, why no kiai time?

EX

Wow, this diff is amazing!

Really awesome map, i really enjoyed it~
Good Luck!
Topic Starter
P o M u T a

Come[Back]Home wrote:

Easy

00:07:023 (5) Delete the slider and put a single circle there instead to have a little break for beginners unnecessary change imo.
00:35:668 (1) I think this slider should repeat at 00:36:443 . Otherwise its skipping so many beats, but like that, it wont be the case please listen song, i can hear long sound. (but, low volume). it's took sound. also, have tick. no problem.
00:53:475 (4) Make this one straight like 00:51:926 (2) . It looks better nice.

Normal

00:02:378 (3,4) Arent they a bit too close? Looks weird imo looks fine for me. also, spacing is fine.
00:13:604 (5) I think the sudden 1/3 is a bit too confusing for a normal I have Easy diff. also, Hard diff is harder. so, Normal diff more harder better. but, If BN or QAT say should change, i'll delete.
00:34:701 (5) Delete this circle and put a slider from 00:34:894 till 00:35:088 . Fits more to the map and song okay.
00:37:991 (4) Same as 00:13:604 (5) same as reason keep.
00:45:733 (3,4,5,6,7) This is a bit too hard. (4,5) should be sliders too and (6) should repeat. Delete (7) I'll consider. but, i want more harder normal diff. so, mapset balance. so, I want keep my pray.
00:53:281 (5) Same as 00:34:701 (5) no.
00:58:120 (3,4,5,6,7) Same as 00:45:733 (3,4,5,6,7) same for reason.
01:02:765 (7) Same as 00:34:701 (5) no.
01:57:733 (1) Im not a fan of multiple repeats, maybe like this? I don't like use blue line for normal diff. it's fine.

Hard

01:03:346 (5,6,7) I think a repeat slider would fit more finally done.
01:57:733 (1) Same as in Normal i don't think so your opinion. sorry.

Overall i have the feeling that its a bit too hard for a hard, could be just me though

AngelHoney's Insane

This diff seems alright to me.
Im a bit curious, why no kiai time? He used kiaitime.

EX

Wow, this diff is amazing! thanks!!

Really awesome map, i really enjoyed it~
Good Luck!
thanks for Mods Come[Back]Home!!
pkhg
Hi, from Pho's queue :3/

[General]
Add around 2000ms lead-in
AngelHoney's diff has a kiai fountain here 01:59:281 - would be cool if you add it to your diffs :3
Talked with Gero about the Hard > Insane spread and we agreed that you need a Light Insane, the Insane has many consecutive and spaced 1/4 and your Hard has a constant spacing and 1/4 but not as many as Insane


[Easy]
Finee~

[Normal]
Disable widescreen support

01:57:733 (1) - A bit tricky


[Hard]
Disable widescreen support

[AngelHoney's Insane]
Fine~

[Ex]
Cool

Good Luck >.o
Topic Starter
P o M u T a
I don't agree your opinion.
Hard diff is really hard and many 1/4.
But maybe I made diff.
I'll fix widescreen support and leadin.
thanks for mods!
Seijiro
Mod requested from my queue :3

SPOILER
~ Legend ~

  1. Black = Just a suggestion, feel free to refuse
  2. Blue = Highly recommended suggestion. You need a strong reason to refuse this
  3. Red = Unrankable. You MUST fix this
Please reply with:
  1. Green = Fixed
  2. Red = Didn't fix
  3. Orange = Fixed part of the suggestion

[General]
  1. The image "1269984297426_R.jpeg" isn't used in any of your diffs, so consider removing it

[EX]
  1. 00:16:410 (5,6,7,8) - & 00:17:959 (5,6,7,8) - I'm not going to say anything on this, because it's fine right now. I just want to say that your pattern can be misunderstood by people. I guess most players will just think that that's a sort of a stream while they are 2 consecutive doubles. If you want to enphasize your pattern more consider adding NCs on both 5s and 7s
  2. 00:31:797 (4) - The reasoning is kinda the same as above. Add a NC here if you want to enphasize your pattern
  3. 01:38:185 (1,2,3,4,5,6,1,2,3,4,5) - Why this pattern isn't the same as 01:25:797 (1,2,3,4,5,6,1,2,3,4,5) - ? I'm referring to the increasing spacing from the first Nevermind, it was silly. Instead I'd like you to trydoing a Ctrl + G on 01:38:959 (1,2,3,4,5) - and another Ctrl +G on 01:39:539 (6,7) -. What do you think?
  4. 01:53:475 (3,4) - You usually put a jump after 4 elsewhere in your map, yet not here, which is misleading. My suggestion is to add a NC, because I don't know where you can move that note in order to make that jump

[AngelHoney's Insane]
  1. 00:31:797 (4) - Isn't a NC missing here?
  2. 00:44:185 (7,8,9,10,11) - Why not using these circles to make a curve? It's really audible the change of pace after 00:44:185 (7) - in the music
  3. 01:02:765 (3) - The last repeat is too much imo. Why not adding a circle instead? Or maybe even 2 sliders instead of just one?
  4. 01:09:346 (1) - What about 2 stacked circles for this one instead? It doesn't sound like the same sound between 01:09:346 (1,2) - (You even used mirrored hitsounds for them...)

[Light Insane]
  1. 00:44:185 (6,10) - This pattern is hard to understand if you don't put NCs there :/ (sorry, I know I'm being nazi, but there isn't much to mod at all xD)
  2. 01:34:507 - Duplicated green line. Remove one

[Hard]
  1. 01:30:055 (2,3) - What about merging them into a 1/2 slider ?

[Normal]
  1. Nothing here ~

[Easy]
  1. Nothing here ~

Man, every single mod you ask me is a new challenge in finding unexisting errors xD
Nice mapset and song, good luck ~
Topic Starter
P o M u T a

[-MrSergio-] wrote:

Mod requested from my queue :3

SPOILER
~ Legend ~

  1. Black = Just a suggestion, feel free to refuse
  2. Blue = Highly recommended suggestion. You need a strong reason to refuse this
  3. Red = Unrankable. You MUST fix this
Please reply with:
  1. Green = Fixed
  2. Red = Didn't fix
  3. Orange = Fixed part of the suggestion

[General]
  1. The image "1269984297426_R.jpeg" isn't used in any of your diffs, so consider removing it

[EX]
  1. 00:16:410 (5,6,7,8) - & 00:17:959 (5,6,7,8) - I'm not going to say anything on this, because it's fine right now. I just want to say that your pattern can be misunderstood by people. I guess most players will just think that that's a sort of a stream while they are 2 consecutive doubles. If you want to enphasize your pattern more consider adding NCs on both 5s and 7s keep it. but, consider..
  2. 00:31:797 (4) - The reasoning is kinda the same as above. Add a NC here if you want to enphasize your pattern done.
  3. 01:38:185 (1,2,3,4,5,6,1,2,3,4,5) - Why this pattern isn't the same as 01:25:797 (1,2,3,4,5,6,1,2,3,4,5) - ? I'm referring to the increasing spacing from the first Nevermind, it was silly. Instead I'd like you to trydoing a Ctrl + G on 01:38:959 (1,2,3,4,5) - and another Ctrl +G on 01:39:539 (6,7) -. What do you think? i want keep is flow. about spacing is done.
  4. 01:53:475 (3,4) - You usually put a jump after 4 elsewhere in your map, yet not here, which is misleading. My suggestion is to add a NC, because I don't know where you can move that note in order to make that jump not need imo.

[Light Insane]
  1. 00:44:185 (6,10) - This pattern is hard to understand if you don't put NCs there :/ (sorry, I know I'm being nazi, but there isn't much to mod at all xD)
  2. 01:34:507 - Duplicated green line. Remove one
    all done.

[Hard]
  1. 01:30:055 (2,3) - What about merging them into a 1/2 slider ? It's fine for me.

[Normal]
  1. Nothing here ~

[Easy]
  1. Nothing here ~

Man, every single mod you ask me is a new challenge in finding unexisting errors xD
Nice mapset and song, good luck ~
thanks fro mod!
Avena
IRC modded the EX diff
SPOILER
13:14 Priti: ok starting mod from here bcuz log
13:14 *Priti is editing [http://osu.ppy.sh/b/665509 Memme - %S(M) [EX]]
13:14 Priti: 00:09:346 (1,2) - confusing jump
13:15 Priti: imo ctrl+g to the second note will be good
13:15 P o M u T a: nice, done
13:16 Priti: 00:31:023 - In my opinion, you should use x1.5SV and map it liek this:
13:17 Priti: http://puu.sh/hMOKi.png
13:17 P o M u T a: yeah. i'll try.
13:17 P o M u T a: it's nice suggest.
13:18 Priti: 00:38:378 (1,1) - blanket could be better tbh
13:18 P o M u T a: im poor blanket, i'll try haha.
13:19 Priti: :3
13:19 Priti: 01:13:604 (1,2,1,2) - song is still seperated to 4s and not 2s
13:19 Priti: please make it like previous parts
13:20 Priti: 01:15:055 (4,1,2) - This is strange to read lol
13:20 P o M u T a: haha player not miss, it' unrankable?
13:20 Priti: 01:22:120 (1) - On slider body: whistle, Additions: Normal
13:20 Priti: It's just odd
13:20 Priti: I'd rather have you change it.
13:21 Priti: 01:28:314 (1) - ^
13:21 Priti: 01:34:507 (1) -
13:21 Priti: 01:40:894 (2) -
13:21 P o M u T a: okay.
13:22 Priti: 01:45:926 (1) - Remove repeat 01:46:120 - 1/3 slider
13:22 Priti: For consistency with prev parts
13:23 P o M u T a: yeah
13:23 Priti: 01:58:894 (1,2) - Make lower spacing and use 1/4 sliders
13:23 Priti: 00:19:604 (6) - nc
13:26 Priti: Good job on the diff :3
Topic Starter
P o M u T a
fixed except last part and strange part orz.
Finally 5.53→5.39 SD lol.
thanks for mods!
Euny
your pen is black.
Topic Starter
P o M u T a
lol thanks many star euny!
i haven't pen haha.
Euny

P o M u T a wrote:

lol thanks many star euny!
i haven't pen haha.
Dark Fang
Topic Starter
P o M u T a
not pen thread.
map thread.
thanks.
Frey
Good as always

  • Easy
  1. 00:22:120 - sampleset→Auto?sounds weird for me
  2. 00:27:152 - ↑
  3. 00:48:830 (3) - curving it a bit would be better

    Normal

  4. 01:20:572 (4) - NC for sudden stack?

    Light Insane

  5. 00:21:539 (4,1) - Overmap for a Light Insane, what about x332 y288?
  6. 01:16:507 (4,5,6,7,8) - is the stack proper to appear in a Light Insane?

    AngelHoney's Insane

  7. Unify the KIAI with other diffs

Good Luck :)
Topic Starter
P o M u T a
foxed easy curve.
other fine for me.
thanks Frey :)
Irreversible
Heey

pretty cool map! I just have 2 things:

[Extra]
01:22:701 (1,2) - 01:23:475 (1,2) - etc. these seem so boring without a cooler hitsound! what about adding.. something stronger, which fits the background too?
01:59:281 (1) - what about slightly more DS here? i suggest 256 272 since it's the final~
Topic Starter
P o M u T a
idk boring or not :?
fixed last note!
thanks for mods!
AngelHoney
http://puu.sh/hSNvH/3dfae0a7e7.osu

fixed something on 01:28:314 - :)
Topic Starter
P o M u T a
updated! thanks :D
Koiyuki
  1. Just some complaints.
  2. My personal suggestions.
  3. Highly recommended.
  4. Unrankable, you have to fix it.

General
  1. Use this file to change your drum-hitnormal and hitnormal3, it's much safer. http://puu.sh/lnKIm/df0185186e.wav.
    And this for normal-hitfinish5: http://puu.sh/lnKQW/6545c8864f.wav

    And your normal-sliderslide2.wav is not slienced sliderslide, you should use the soft-sliderslide to take the place of it.
Easy
  1. 01:36:830 (5) - whistle at head?
Normal
  1. 01:56:185 (1,2,3,4,5) - 1/2note*5 may be a bit hard in normal diff?
Hard
  1. 01:02:185 - to 01:02:572 - should be 1/3 snapping, I hear several times and can only get 1/3 sounds here.
  2. 01:45:539 - to 01:45:926 - ^
  3. Overall a nice hard diff, although it's really a bit hard lol. What I want to mention is that like 00:48:055 (1,2,3,4,5,6) - , which overlapping is not nice in gameplay: http://puu.sh/lnHSd/f7bfa8083f.jpg, I recommend you to make some change on it to keep the ds also the same in gameplay.
Light Insane
  1. od7 and hp 5.5?
  2. 00:45:926 (6,7) - imo a 1/4 sliders begins on 6 is much better and following the music.
  3. 00:49:023 (6,7) - 01:01:410 (6,7) - ^
  4. 00:58:313 (8,9) - ^ but on 8
  5. 01:02:185 - to 01:02:572 - 1/3
  6. 01:03:153 (2,3,4,5) - it flows not well imo, like http://puu.sh/lnIlS/0b9ca61722.jpg maybe more comfortable for playing
  7. 01:23:475 (7) - nc for better reading? Also you nc it in Hard diff.
  8. 01:26:572 (7) - 01:29:668 (7) - 01:35:862 (7) - 01:38:959 (7) - 01:42:055 (7) - ^
  9. 01:45:539 - to 01:45:926 - ^
AngelHoney's Insane
  1. od7.5 and hp6?
  2. 01:02:185 - to 01:02:572 - 1/3
  3. 01:09:926 (1) - why not start at 01:09:926 (1) - ?
  4. 01:23:281 (6,12,18) - clap? these parts really lack of hitsounds, you should add some.
  5. 01:29:475 (6,12,18) - ^
  6. 01:34:507 (1) - finish?
  7. 01:34:894 (3,9,15,21) - clap?
  8. 01:41:862 (6,12,18) - ^
  9. 01:26:378 (6,12) - also add some hitsounds at these notes.
  10. 01:45:926 - to 01:46:055 - should snap on 1/4
EX
  1. od is somehow high imo, this diff is full with 1/4 jumps that too high od may ruin. imo 8 or 8.5 is enough.
  2. 01:08:088 (8,1) - this 1/4 jump and the following streams looks a bit awkward. I have a suggestion, how about https://osu.ppy.sh/ss/3972884?
  3. 01:38:185 (1,2,3,4,5,1,2,3,4,5) - they should be at least 0.7x ds!
Nice mapset, free to call me back when you are ready.
Topic Starter
P o M u T a

Minakami Yuki wrote:

  1. Just some complaints.
  2. My personal suggestions.
  3. Highly recommended.
  4. Unrankable, you have to fix it.

General
  1. Use this file to change your drum-hitnormal and hitnormal3, it's much safer. http://puu.sh/lnKIm/df0185186e.wav.
    And this for normal-hitfinish5: http://puu.sh/lnKQW/6545c8864f.wav

    And your normal-sliderslide2.wav is not slienced sliderslide, you should use the soft-sliderslide to take the place of it.
    all done
Easy
  1. 01:36:830 (5) - whistle at head? done
Normal
  1. 01:56:185 (1,2,3,4,5) - 1/2note*5 may be a bit hard in normal diff? done
Hard
  1. 01:02:185 - to 01:02:572 - should be 1/3 snapping, I hear several times and can only get 1/3 sounds here. done
  2. 01:45:539 - to 01:45:926 - ^ done
  3. Overall a nice hard diff, although it's really a bit hard lol. What I want to mention is that like 00:48:055 (1,2,3,4,5,6) - , which overlapping is not nice in gameplay: http://puu.sh/lnHSd/f7bfa8083f.jpg, I recommend you to make some change on it to keep the ds also the same in gameplay. done and bit change easier. 3.32→3.29SD.
Light Insane
  1. od7 and hp 5.5? od7 hp5
  2. 00:45:926 (6,7) - imo a 1/4 sliders begins on 6 is much better and following the music. done
  3. 00:49:023 (6,7) - 01:01:410 (6,7) - ^ done
  4. 00:58:313 (8,9) - ^ but on 8 done
  5. 01:02:185 - to 01:02:572 - 1/3 done
  6. 01:03:153 (2,3,4,5) - it flows not well imo, like http://puu.sh/lnIlS/0b9ca61722.jpg maybe more comfortable for playing done
  7. 01:23:475 (7) - nc for better reading? Also you nc it in Hard diff. done
  8. 01:26:572 (7) - 01:29:668 (7) - 01:35:862 (7) - 01:38:959 (7) - 01:42:055 (7) - ^ done
  9. 01:45:539 - to 01:45:926 - ^ done
EX
  1. od is somehow high imo, this diff is full with 1/4 jumps that too high od may ruin. imo 8 or 8.5 is enough. 8 done.
  2. 01:08:088 (8,1) - this 1/4 jump and the following streams looks a bit awkward. I have a suggestion, how about https://osu.ppy.sh/ss/3972884? done
  3. 01:38:185 (1,2,3,4,5,1,2,3,4,5) - they should be at least 0.7x ds! done
Nice mapset, free to call me back when you are ready.
thanks for modding!
waitting AHO :)
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