2 easy 4 me wrote:
Modding!00:42:822 - Here's 3 LN's: (42822|1,42822|3,42822|5) - i intend to ingore this note exchange to sv(jump) effect
00:55:175 - Add 1/2 LN's Every 1/2 Beats With No LN's - it bother me here when fully 1/2 LNs, those you can see a note without hitsounds it's a 1/2 guitar. In other way when you asked to add LN i feel 2nd of 1/1 guitar also need to change them to 1/2 LNs
00:57:292
(57292|2,57292|4,57469|4,57469|2,57645|2,57645|4,57822|4,57822|2,57910|4,57910|2) - How About (57292|0,57292|4,57292|2,57469|2,57469|4,57469|6,57645|2,57645|3,57645|4,57822|2,57822|1,57822|4,57910|4,57910|2,57910|5)
01:06:116
(66116|6,66160|4,66204|2,66248|0,66292|6,66336|4,66380|2,66425|0) - How About (66116|6,66116|5,66160|4,66204|2,66248|0,66292|6,66292|1,66336|4,66380|2,66425|0)?
00:57:292 - wow dayum man you just give me a code suggestion would killed my brain , how about you send your suggestion in screenshot. it's hard to put ur suggestion code to exact way each timeline.
01:06:116 - ^
here answer after i get your code : honestly it's against in my rulebook adding jack more than 3 note jack in same timeline and also on trill jack too, i have to reject this sorry.
00:57:292 -
https://imgur-archive.ppy.sh/discord/427529124513316867-521184887651172362-unknown.png
based on this img
Red : kinda weird when the guitar note can bypassed on middle of beatnote
Green : the note already well placed on pitch column couldn't be moved.
Pink : the pitch went too weird or messed
Bonus : suddenly you point on this part only?
01:06:116 - adding 1/2 notes may ruin few pattern flow here, and what is the point those 1/2 note?
Latest update:
-fixed hitsounds placing error on 02:32:939 -
-fixed another error hitsound dupe Dell's mod
-consider 2 easy 4 me's mod point on 00:55:175 - added 1/2 LN each 1/1 beat (not 1/2 LN every 1/2 beat)
-[Infection] diff HP rate nerfed from 9.4 to 9.2