Another Lie wrote:
Maybe a bit suggestion after conflict ends. I'm shocked when i updated the new ver, oh god 9.6HP T_T
Feel free to do as you wish for my suggestionInfectionI'm looking forward for your re-bubble01:06:116 (66116|4,66160|5,66204|6,66248|4,66292|2,66336|0,66380|1,66425|2) - maybe you could make it like this or reversed ver of these notes 02:13:880 (133880|2,133925|0,133969|2,134013|0,134057|4,134101|6,134145|4,134189|6) -
i feel this original is pretty harder to read because of 01:06:248 (66248|4,66292|2) - i thought you were separating them by 4 notes [i mean 2 notes in 2 column] but i was mistaken. All fixed, but hey i didn't expect this pattern can do well lol
AncuL wrote:
my scoreExPew wrote:
i think current ending part already hardest i made, cause you cannot simply spam when note jack column keep changing. ( obviously you will get '50 or miss' )
here's some replay if necessary
there you can see where i do better and where i do worse. i managed to 300 on many notes at the ending while i struggle from having misses on the long jacks. well yeah i can't do jacks for more than 4 notes straight but if you aim this to be played by players who plays 6-7 star maps, don't expect them to really spam the ending because they won't.
if they won't, then they can read the pattern together with jack very well. the different is previously part is not to use your reading skills. so yeah you can full force on your jack skills.
my suggestion would be to use longer jacks (4-6 notes) but still keeping the "hard-to-spam" nature to the pattern because currently the longest jack on the ending is just two notes long jack and it's not that hard to nail
if ending part you think easier, i think previously part jack is easier to me. Fair right?
and hey it's just my suggestion feel free to deny
aaand i don't see incoming mod in 21days and got nothing reply on my post. oh well, time to move on.