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BanYa & Warak - Beethoven Influenza [OsuMania]

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Topic Starter
ExPew
updated for revert back with 24jacks

will edit later this post after check all modders

EDIT 2 : this post may be late.
ArcherLove
hi nanatsu long time no see pls make many sv taiko map
hi maiz94y (when will check my map? already like 1 yr lolol jk)
hi expew i did some suggestion on the hardest diff and the diff that's not too hard but hard diff, mind to look?


I will only focus in playability and visualization (and bit PR) so this is all me suggesting a very suggestive suggestion.
[insane]

I think this 00:03:822 (3822|3,3998|3) - better at 5 for visualization?
00:09:469 (9469|3,9645|2) - ctrl+j?
00:14:057 (14057|0,14057|2) - move to 3-5? (different pitch + not-so-bad playability)
00:19:704 (19704|6,19704|4) - to 5-3?
01:53:939 (113939|1) - move to 5?
01:54:998 (114998|2,115175|3,115351|2) - http://puu.sh/tpSXe/9b95cb6fad.jpg
01:55:880 (115880|2,116057|3) - ctrl+j ?
02:05:057 (125057|1,125233|0,125410|1) - swap collumn|?

[the diff that got so many dislike and controversion but i like it anyway but well it's hard BUT I STILL LIKE IT]

00:03:822 (3822|2,3998|2) - move to 4?
00:06:469 (6469|0) - move to 7 instead? because 00:06:469 (6469|3,6645|2,6822|1,6822|4,6998|3,7175|2,7175|5) -
00:37:351 (37351|5,37527|4,37704|3,37880|4,38057|3) - http://puu.sh/tpUbv/e8e50e074e.jpg ?
00:42:116 (42116|5,42116|2,42292|2,42292|5) - I think it's different sound how about move 00:42:292 (42292|5,42292|2) - 1 coll to the left? (yes, jack with 00:42:469 (42469|4) - not bad I think)
00:43:704 (43704|3,43792|6) - http://puu.sh/tpUfw/b7092eb974.jpg (better visualization + playability for mee but idk) :x
why 01:22:351 (82351|6,82351|0,83057|0,83057|6) - 2 note but 01:22:704 (82704|4) - only 1? the LN have all 1 LN, add at 1? not bad playability I think?
01:33:027 (93027|5,93027|1,93116|4,93116|2,93204|1,93204|5,93292|6) - http://puu.sh/tpUrY/24ba049996.jpg ? if not want jack the 7th note go to 1?
01:35:233 (95233|6,95233|2) - change to LN 1/2? (to the white line, is this 1/2 LN? or 1/4? zzzz ajee said 1/2)

wow u open
02:32:939 (152939|6,152939|4,153027|6,153027|4,153116|6,153116|4,153204|6,153204|4,153292|6,153292|4,153380|6,153380|4,153469|4,153469|6,153557|4,153557|6,153645|6,153645|4,153733|6,153733|4,153822|6,153822|4,153910|4,153910|6,153998|4,153998|6,154086|6,154086|4,154175|6,154175|4,154263|6,154263|4,154351|6,154351|4,154439|6,154439|4,154527|6,154527|4,154616|4,154616|6,154704|4,154704|6,154792|6,154792|4,154880|6,154880|4,154969|6,154969|4) -

^^^ MACHINE GUN ^^^ *pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew*

have
SOME IJIMA YUN AND MY REACTION WHEN PLAY DIS MAP


good luck mantan tembakan pesawat pew
Topic Starter
ExPew
sorrry guys i reply sooooooooooooooooooooooooooo laaaaaaaaattttttttttteeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

riktoi wrote:

01:57:844 - Considering the sound starts playing here the first roll should start here too. Also, since the first piano roll is faster than the others I'm pretty sure it should start with a 1/16 roll and then everything after that be 1/8. Making this comfortable might be hard but it's not exactly what you're going for with this chart anyway.

Fixed, need to confirm where the sound starts with the current update. I use stable 1/8 to play for 1 second piano roll.

00:53:057 (53057|4,53057|0,53145|2,53145|6,53233|4,53233|0,53322|6,53322|2,53410|4,53410|0,53498|6,53498|2) - If we're talking pitch relevancy, aren't these technically incorrect? since you have 6 note jacks somewhere else in the chart I don't think they would hurt too badly here. I respect your structuring so you probably know better here.

yeah, you're right. however it's quite overdone when the music going from the beginning to the middle chorus and make slight gap difficult jump here.

01:06:116 (66116|4,66160|3,66204|2,66248|1,66292|6,66336|5,66380|4,66425|3) - This is probably also about comfort. As someone who doesn't really play 7k I can't really tell how hard something is (since I can't play it) but at least I can check pitch relevancy. So, at 01:06:292 - the sound "changes", so I feel the roll could go into the opposite direction as the roll before does.

your point about 'sound changes' based on pitch, so i re-arranged to 'quick S' stair pattern. hopefully this problem is solved for you and others

01:10:704 - 01:11:410 - I feel like this section is a bit inconsistent with the jacks. 01:10:704 (70704|4,70704|0,70792|2) - this pattern and 01:10:880 (70880|0,70969|0) - do follow the same sound but they are charted differently. The pitch does change but there's no noticeable audio cue to justify this kind of change I suppose.

i think i already make minijack '2 by 2' on the violin sounds last time, well i got lots of feedback from here that it needs some slight nerf. i decided to make 12 11 12 11 lowest as slight stair and jack.

01:52:395 - If you wanted you could have a 1/8 snapped note here

Kuo confirm it for me on this snap

I think the ending currently follows pitch very nicely and it also gives it a bit more difficulty apart from just being raw speed. Good luck!

Soul Evans wrote:

Soul's random Modding
1 / 2 / 3 / 4 / 5 / 6 / 7

General


  1. BPM: Okay
  2. Offset: Okay
  3. AiMod: Okay
  4. Tags: Okay
  5. BG: Okay
  6. Kiai: Okay
  7. Metadata: Okay
  8. Folder’s problem: None
  9. Hitsound: Okay
  10. Timing: Okay
  11. Other: Okay
    [Infection]
  12. 00:18:469 (18469|0) - why does this note that's part of the chord interfering with the jacks? no need to add an extra jack note it doesn't follow rythm and makes the jack unbalanced, so i would move that

    oops, i went overboard. fixed.
  13. 00:23:233 (23233|2,23233|6,23322|6,23322|2) - This doesn't play out smoothly in a way, not that jack by itself but how much it messes up so i might move those two in the middle, would turn out quite good i guess

    fixed, makes more balance pattern.
  14. 00:30:469 - why don't you make this have two lns instead of one for the beat that's being louder than the earlier beat? i think it would play out nice to make the player feel the music more

    i don't think of making 2 lns here, they have their own specific melody itself
  15. 00:25:527 (25527|2) - This might be better off on column 1, i mean, it feels unbalanced for me personally, and think it would be a better pattern intro for the LNs

    someone already pointed that this part is quite a mess. i think, i need to rework on this measure line ( im not sure for some improvement or remain as usual )
  16. 00:30:469 - same here, like i said about it earlier

    ??? ???
  17. 00:32:057 - I was thinking about maybe adding lns to this to fit the theme of map more and to represent the instrument beat i am hearing

    looks good and more fit on the rest of 1/4 LNs (ill fix the 1/2LN later on this chorus)
  18. 00:36:292 - why does this pattern have to be the same as the one before it? when i was playing it i was expecting a jack so maybe move it to other cols would be better to make it have more variety to make it more fun!

    slight changes following the rhythm changes at 00:36:292 -
  19. 00:38:057 (38057|2) - i kinda feel like this LN should extend to here 00:38:057 (38057|2) - it just feels awkward to me so i'm not sure.

    actually, i don't want to. it feels a little weird
  20. 00:39:469 - same here ^
  21. 00:57:910 (57910|2,57998|2) - maybe try avoiding this

    moved the LN to 1st column, kinda feels little weird.
  22. 01:00:822 - I think there should be a 3rd jack here, the sound supports it i think

    nope, i'll just switch the LNs on other column
  23. 01:06:998 - why not make these violin sounds LN? think it would be more consistent that way add short lns i love them pls
  24. 01:09:645 - ^

    i can't make a suitable 1/4 LN here for this part sounds. so i decided to switch to normal note here. and other next part. i'll changed to LNs ( kinda tricky lol )
  25. 01:16:880 (76880|4,76969|6,77057|3,77145|6) - If you could just, find a way these don't touch each other it would be extremely fun to play through this i trust you know how to change it sine you're expew after all! : )


    im planning to make it like this, however that note that was highlighted makes some major error http://puu.sh/tsFQN/92024d0ac1.jpg .
    im going to remap this part ( if you disagree with new changes, i'd like to see your suggestion)

  26. 01:27:645 - maybe you should add an ln for the scream (?) up until here 01:28:704 -

    i don't need a scream sound here. it's fine
  27. 01:32:939 - i think you should add a note here, since it follows up the rest of the beats and it would be more consistent

    there a melody sound i followed, and no kick sound here.
  28. 01:40:351 - is there a way to switch the jacks? it's unbalancing so i think it could be better to swap cols around

    changed to more easier gameplay
  29. 02:01:527 (121527|5,121527|6,121616|6,121616|5,121704|5,121704|6,121792|6,121792|5,121880|5,121880|6,121969|6,121969|5,122057|5,122057|6,122145|6,122145|5) - Is there anyway this could be placed on the index+middle of either hands? atleast it would be better to hit than jacking with your weak finger

    there's no option to change, sorry
  30. 02:15:116 - there shouldn't be a jack here since it's not following the original jack beat, hence makes it not following anything so i suggest moving these two notes

    removed last jack note

enjoyed modding this, take care when this gets qualified again

Another Lie wrote:

just a little suggestion from me (minor things or more like opinion maybe)

[Insane]

01:57:866 (117866|5,117910|4,117954|3,117998|2,118042|1,118307|5,118351|4,118395|3,118439|2,118483|1) - why not make it 1 step to the right? People at above normal rank (around #4000 - #2000) usually panicked when the pattern changed slightly.

alright.

02:19:175 (139175|4,139219|5,139263|1,139307|2,139351|4,139395|5,139439|1,139483|2,139527|4,139572|5,139616|1,139660|2,139704|4,139748|5,139792|1,139836|2,139880|4) - maybe you could make them like this? Why do i think that?

maybe im late to check?? http://puu.sh/tsI3c/0492c8010a.jpg

The balance of these note 02:19:880 (139880|4,139880|5) - if you're going to use current pattern. Those note in the right column are

i prefer to remain the current column, but hey i feel like this LN end is not the same as the other diffs. i'll fix this
i cant understand your point number 2 and 3 cuz i need your past screenshot. feel free to send it again

Maybe that's all i can suggest. Feel free to reject, also reply it. I will look forward for your reply :D - thanks

ArcherLove wrote:

hi nanatsu long time no see pls make many sv taiko map
hi maiz94y (when will check my map? already like 1 yr lolol jk)
hi expew i did some suggestion on the hardest diff and the diff that's not too hard but hard diff, mind to look?


I will only focus in playability and visualization (and bit PR) so this is all me suggesting a very suggestive suggestion.
[insane]

00:03:822 (3822|3,3998|3) - better at 5 for visualization?

the pitch looks good current one
00:09:469 (9469|3,9645|2) - ctrl+j?

looks good.
00:14:057 (14057|0,14057|2) - move to 3-5? (different pitch + not-so-bad playability)
00:19:704 (19704|6,19704|4) - to 5-3?
01:53:939 (113939|1) - move to 5?
01:54:998 (114998|2,115175|3,115351|2) - http://puu.sh/tpSXe/9b95cb6fad.jpg
01:55:880 (115880|2,116057|3) - ctrl+j ?

fixed all slight pattern weird
02:05:057 (125057|1,125233|0,125410|1) - swap collumn|?

doesn't need to swap, i rearrange here.


[the diff that got so many dislike and controversion but i like it anyway but well it's hard BUT I STILL LIKE IT]

00:03:822 (3822|2,3998|2) - move to 4?

nope better remain current one.

00:06:469 (6469|0) - move to 7 instead? because 00:06:469 (6469|3,6645|2,6822|1,6822|4,6998|3,7175|2,7175|5) -

I don't think so, if you combine with all. im sure it suitable.

00:37:351 (37351|5,37527|4,37704|3,37880|4,38057|3) - http://puu.sh/tpUbv/e8e50e074e.jpg ?

already change new pattern here. please check new update

00:42:116 (42116|5,42116|2,42292|2,42292|5) - I think it's different sound how about move 00:42:292 (42292|5,42292|2) - 1 coll to the left? (yes, jack with 00:42:469 (42469|4) - not bad I think)

make sense, move left col to make different sound.

00:43:704 (43704|3,43792|6) - http://puu.sh/tpUfw/b7092eb974.jpg (better visualization + playability for mee but idk) :x

i already change this part, please check new update

why 01:22:351 (82351|6,82351|0,83057|0,83057|6) - 2 note but 01:22:704 (82704|4) - only 1? the LN have all 1 LN, add at 1? not bad playability I think?

i nerfed this part , please update and recheck again.

01:33:027 (93027|5,93027|1,93116|4,93116|2,93204|1,93204|5,93292|6) - http://puu.sh/tpUrY/24ba049996.jpg ? if not want jack the 7th note go to 1?
01:35:233 (95233|6,95233|2) - change to LN 1/2? (to the white line, is this 1/2 LN? or 1/4? zzzz ajee said 1/2)

looks horrible hahaha

wow u open
02:32:939 (152939|6,152939|4,153027|6,153027|4,153116|6,153116|4,153204|6,153204|4,153292|6,153292|4,153380|6,153380|4,153469|4,153469|6,153557|4,153557|6,153645|6,153645|4,153733|6,153733|4,153822|6,153822|4,153910|4,153910|6,153998|4,153998|6,154086|6,154086|4,154175|6,154175|4,154263|6,154263|4,154351|6,154351|4,154439|6,154439|4,154527|6,154527|4,154616|4,154616|6,154704|4,154704|6,154792|6,154792|4,154880|6,154880|4,154969|6,154969|4) -

^^^ MACHINE GUN ^^^ *pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew**pew*

have
SOME IJIMA YUN AND MY REACTION WHEN PLAY DIS MAP


good luck mantan tembakan pesawat pew
major nerfed Infection diff on LongNotes. feels free to check it again.

thanks everyone to random mod from my map
Another Lie
Ok nice, ExPew already update it \^.^/
time to training again 8-)
Akasha-
quick mod before set off everything again

[Easy]
00:17:057 - this note also have cymbal, you might want to add a note here
00:25:527 (25527|0,26233|4) - instrument on here is kind of different with the rest of banjo sounds, I mean with 1/4, personal I think long notes fits it well
00:28:351 (28351|6,29057|2) - same goes
00:29:763 (29763|4,29763|6) - no cymbal here, I think you mean two notes with banjo and string sounds?
01:32:939 (92939|0) - what about move it to 3rd? It sounds different with the rest on 1st, not a kick sound too
01:34:704 (94704|3) - I think better to remove this, the string sound stands with long note right there sound better
01:50:057 - start on here, personal: http://puu.sh/tzzOo/c5816eb353.png, due to this: http://puu.sh/tzzPl/8bdb5c041a.png stand for the pitch sound, http://puu.sh/tzzQO/b4a720cb52.png stand for main instrument, sound better than it to me
01:51:645 (111645|3) - can be end on 01:53:057 -
01:52:351 (112351|6) - move to 01:52:527 - for main instrument, sound better than follow kick sound then instrument to me

[Normal]
00:09:998 (9998|1,10351|6,10351|4,10880|1,11057|4,11057|6,11410|0,11410|3) - you can ctrl h here for instrument split
00:14:057 (14057|1) - move to 5th for pitch
00:19:704 (19704|5) - same goes here but on 3rd
00:51:998 (51998|2,51998|0) - opinional: I think it's better to keep one note on here for like on 00:49:175 (49175|0,50586|6) -
01:35:939 - what about this refection: http://puu.sh/tzAo8/19daac0bf1.png
01:47:233 (107233|4,107322|5,108469|2,108645|2,108733|1) - same with before if you argeed
02:32:410 (152410|0,152586|0) - move to 2nd for balance

[Hard]
01:33:822 (93822|0,93822|4) - I dont get why it have to be 2 notes here, if it was for kick, then on here should be same 01:34:175 -
01:57:116 - add a note for main melody on 7th for like 01:56:410 (116410|3,116410|0) -
02:12:645 (132645|1) - I think it's better to move it to 4th for pitch
02:32:939 - personally I think it's better to make some mini jacks here, gap on this part to insane is a little large

[Insane]
01:19:175 (79175|0) - remove hitsound for the rest of instrument (i mean to make it the same, like on hard diff)
01:28:351 (88351|3,88351|5,88351|1) - these notes got a different sounds than other 3 I guess
01:56:057 (116057|2) - hitsound on here should be on 01:55:880 (115880|3) -
01:58:704 (118704|5,118704|6,119057|5,119057|1,119057|6) - its kind of weird to have this, where this one have 2 notes but the rest are 3
here is solution: actually i dont have any ideas here, but maybe may the next pattern go this way sound better http://puu.sh/tzBHK/0db492e5f5.png
02:15:116 (135116|0,135116|2) - move to the right 1 column? it's not snare sound on here agian

[Infection]
00:38:939 - If the normal kick sound is 2 notes, on here should be 3 with melody on here
00:40:351 - same
00:40:704 - 4 notes compared with 00:39:292 -
01:58:704 - same goes with insane on this part, I think it's better to find a solution here

That's all!

Anyway, here is the better BG resolution: http://puu.sh/tzCjy/bfade152f1.png

Call me back soon, gl
Ayachi-

Raymond wrote:

quick mod
ArcherLove

Raymond wrote:

quick
Arzenvald
1&3 jack = mashallah
richardfeder
!!!
Akasha-
when i said quick mod, doesn't mean you can abandons the map
quick mod = quick fix

rank the map again la
Topic Starter
ExPew
lazy af :D

SPOILER

Kuo Kyoka wrote:

quick mod before set off everything again

[Easy]
00:17:057 - this note also have cymbal, you might want to add a note here ok
00:25:527 (25527|0,26233|4) - instrument on here is kind of different with the rest of banjo sounds, I mean with 1/4, personal I think long notes fits it well pm
00:28:351 (28351|6,29057|2) - same goes^
00:29:763 (29763|4,29763|6) - no cymbal here, I think you mean two notes with banjo and string sounds? something different sound without adding hitsounds
01:32:939 (92939|0) - what about move it to 3rd? It sounds different with the rest on 1st, not a kick sound too ok
01:34:704 (94704|3) - I think better to remove this, the string sound stands with long note right there sound better ^
01:50:057 - start on here, personal: http://puu.sh/tzzOo/c5816eb353.png, due to this: http://puu.sh/tzzPl/8bdb5c041a.png stand for the pitch sound, http://puu.sh/tzzQO/b4a720cb52.png stand for main instrument, sound better than it to me last one looks better
01:51:645 (111645|3) - can be end on 01:53:057 - no good
01:52:351 (112351|6) - move to 01:52:527 - for main instrument, sound better than follow kick sound then instrument to me ^

[Normal]
00:09:998 (9998|1,10351|6,10351|4,10880|1,11057|4,11057|6,11410|0,11410|3) - you can ctrl h here for instrument split it's too short to split them
00:14:057 (14057|1) - move to 5th for pitch ok
00:19:704 (19704|5) - same goes here but on 3rd ^
00:51:998 (51998|2,51998|0) - opinional: I think it's better to keep one note on here for like on 00:49:175 (49175|0,50586|6) - ^
01:35:939 - what about this refection: http://puu.sh/tzAo8/19daac0bf1.png also good too, and i need to fix up other part
01:47:233 (107233|4,107322|5,108469|2,108645|2,108733|1) - same with before if you argeed ^
02:32:410 (152410|0,152586|0) - move to 2nd for balance

[Hard]
01:33:822 (93822|0,93822|4) - I dont get why it have to be 2 notes here, if it was for kick, then on here should be same 01:34:175 - yeah , you're right. there a kick sound i missed to put here
01:57:116 - add a note for main melody on 7th for like 01:56:410 (116410|3,116410|0) - the 4th col note it's already in melody note
02:12:645 (132645|1) - I think it's better to move it to 4th for pitch moved
02:32:939 - personally I think it's better to make some mini jacks here, gap on this part to insane is a little large potential hard is for stream note. if i need to make slight jack or mini jack, i have to give some gap with no note before jack coming to reduce fingertap tension.

[Insane]
01:19:175 (79175|0) - remove hitsound for the rest of instrument (i mean to make it the same, like on hard diff) agree this
01:28:351 (88351|3,88351|5,88351|1) - these notes got a different sounds than other 3 I guess rearrange whole part this section
01:56:057 (116057|2) - hitsound on here should be on 01:55:880 (115880|3) - already??
01:58:704 (118704|5,118704|6,119057|5,119057|1,119057|6) - its kind of weird to have this, where this one have 2 notes but the rest are 3
here is solution: actually i dont have any ideas here, but maybe may the next pattern go this way sound better http://puu.sh/tzBHK/0db492e5f5.png there an error note on first column has conflicted with LN ends, managed to make it 567 123 567 123
02:15:116 (135116|0,135116|2) - move to the right 1 column? it's not snare sound on here agian not good enough

[Infection]
00:38:939 - If the normal kick sound is 2 notes, on here should be 3 with melody on here added for strings melody
00:40:351 - same ^
00:40:704 - 4 notes compared with 00:39:292 - added maintain as 4 notes
01:58:704 - same goes with insane on this part, I think it's better to find a solution here done

That's all!

Anyway, here is the better BG resolution: http://puu.sh/tzCjy/bfade152f1.png

Call me back soon, gl
Another Lie

ExPew wrote:

i just want tell you guys to consider these things:
1) criticism =/= you are forced to follow/change as instructed.
2) if you feel uncomfortable, you have the freedom to create your own map without anyone hating about it. this is where the variation and diversity exist.
3) i have to repeat this again since you are clearly you missing the point. if they were that serious in disqus, they should have posted their thoughts in the thread itself to make it more constructive and relevant. contribute to the map if you need to justify your reason. make sure to understand the point at (1) above too.
4) those who said about not being skilled enough to play the chart, congratulations for showing your prejudice to the public.
5) to satisfy all players is not an easy task. keep in mind different people has different taste. you know how this works.
Totally agree with this 8-) 8-)
:cry: I don't have the past screenshot :cry:
Topic Starter
ExPew
updated.

the jack ending part was reverted like old qualified version.
Akasha-
BanYa & Warak - Beethoven Influenza [OsuMania modding]


[Generals]
- BPM: Okay
- Offset: Okay
- AiMod: Okay
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: None
- Hitsound: Okay
- Timing: Okay
- Other: Okay

Bubbled
(Cancer)

Congratulations!

Got myself check the map again, it should be totally fine now, at least to me. Best of luck!
juankristal
So, this is exactly what I am trying to avoid and I see this as even a little bit of a disrespect towards the whole community. Which is the main reason why I am doing this bubble pop.

And yes, you will have to convince me that the map deserves to be ranked for the map and not because it is mapped by yourself.


So, even if I try to not sound real rude this time, I cant really control myself that well anymore. I can understand if you are a person who wants to get content ranked, challenge the system, and believe that you are the best but sometimes you all guys are taking it way too far. This map was disqualified for a reason and that reason was the ending, which remained untouched and got rebubbled after some time.

So, before getting into the actual chart lets see what you said:

1) criticism =/= you are forced to follow/change as instructed.

Sure, you are sorta right. You are not doing it the right way tho. Criticism is used in a way to improve the mapset, to be more enjoyable and accepted and you are being way too arrogant to even listen. This is the mistake you are making, and I hope you can see it and change it in the future. If you cant take criticism then dont aim for ranked, its not the place for you (seriously, you can even use myself as an example, I dont rank maps and I am totally up for seeing super weird stuff and all that)

2) if you feel uncomfortable, you have the freedom to create your own map without anyone hating about it. This is where the variation and diversity exist.

You dont seem to understand the concept that people is telling you here. The map is meant to be unconfortable, I get that, and to be fair honest, I understand it and I think its a good thing to make challenging stuff as long as they make sense. This makes sense, sure, but there is also a limit and as it was suggested this should be nerfed. You are a strong image for the community, act as what you are and please guide people for the "right path" instead of using your popularity as a shield to do whatever you want abusing the system.
The problem isnt it being uncomfortable, its being super spiky (even tho the song should have a spike there, it shouldnt be that big of a jump, seriously, 25 note jack is no joke. Jesus, even 12 notes jacks are retarded)


I hope you can see its not about skill, is about making the map more reasonable. Stuff like this in general are uncommon to see ranked and if you want to do it, you have to do it right. AiAe was a mistake, so will this map be if it hits ranked. This will just be another excuse for any other mapper to say "I rank everything I want mapped as I want because I can" and thats exactly the mentality we have to avoid.


So now, chart wise I guess I have to speak for myself a little bit. The diff feels way too soft on the intro (which makes sense right, the intro isnt as jack heavy music wise) but in general you have to make your diff more dense if you want to make it something that makes sense as a whole. A map should have difficulty spikes if the song is asking for them but it should not be a gap from an intro where you use really safe pattering into 25 notes ring finger jack. In general for the end to make sense the map has to be a lot more dense in the pre-ending and even with that it would probably not be enough. I think the jacks in general of the ending are -alright- but still quite edgy. I imagine the best way to make it work is trying to split the jack work/ avoid the LN to have more space to work on, and pmuch what has been adviced so far.

To begin with, I think this shouldnt be ranked at this state because of coherence between the map itself and because the pattern usage is way to extreme for the ranked section now.

And even more seriously, Kuo Kyoka, I imagine there is a rule saying dont nominate stuff you cant judge right? I mean, Mazzerin stuff from STD is the first thing that comes to mind and I think this is a pretty similar comparision. Just leaving it there for you to think about it.

So yeah, now you can come and bash me, call me biased, but I dont want this chart to hit ranked and even less at this state. Hope I wasnt as rude as I think it sounded.

god this song is so awful jesus
richardfeder
My dear Juan, did you pop this bubble on a bn's point of view with specific reasons regarding any technical issues presented in the mapset, or did you just pop it because you don't like Expew's attitude and the fact that he declined mods with legit justification? I do believe that, despite mapper's attitude is a huge factor in the ranking process, we do not veto a map just because its owner is an asshole(and Expew is not an asshole, nor is he trying to be arrogant and shit at people). Modders are here to express their opinions and offer helps to the map, but here to not change one's attitude.

And why is it necessary for him to convince you, but not anyone else, that this map deserves to be ranked?
BNs believe this map is ready and they upvote this map with their icons. Do they need your confirmation to put this mapset forward?
Expew clearly targets at a certain group of players who enjoy his interpretation of music and his style of mapping. Given the fact that how many people showed their supports by posting on the forum and added the map as their favs, it is super clear that this map deserves a spot in the ranked mappool. It seems that you are not in the targeted group and you don't like the music at all. But is that the reason for you to pop the bubble?

The map doesn't violet any written rules in the RC. You said that this map was disqualified for a reason and it has not yet been addressed. What I can see from both disqualification posts is that, QATs put this down for spaces to discuss and Expew to justify his mapping or make any changes if necessary, and Expew indeed went through mods and replied. Did you interpret the disqualification post as a denial to certain part of the map? No one disqualified this map because any parts are absolutely unacceptable and have to be changed because they violate RC or anything. Indeed the jack part is not considered as common sense in mania mapping by some people, but there are also folks who like it and are looking forward to see how pros, or themselves, smash through that part. In their opinion, the jack parts are absolutely an authentic expression of the music and are parts that make this map special.

We are not at the stage where ranked mappool are filled with map spamming unreasonable jack patterns(btw jacks patterns used in this map are super legit in my opinion). We are not at the stage where we have too many shitty 7k get ranked and we have to put a break on it. BNs and people who like this map approved it because we need and want to push certain styles that are not ordinary, and why not give it a try? Why not just take it as a "test the water" case and see what happen next? If really no one likes it at all, I believe both Expew and BNs will reevaluate the situation and adjust based on the feedback and comments, and stop ranking maps like this in the furture. What I see right now is that there are enough supports from both mappers/bns and players, but you still don't even want to give a try, and pop the bubble solely because you don't like the Expew's attitude, his refusal of changing his style, and probobally you don't like the music.

The gap is not a problem in my opinion. The song doesn't sound that hard at the intro and I don't think adding unnecessary notes or switching to a harder, unfit patterns just for consistency for the whole diff worth at all. A map definitely makes sense even though it has parts that are way easier than other parts (people even insert breaks in very high level diff).

I am sorry for being salty but I do want to question the decision you made several hours ago. I hope you can reconsider what you did and what it meant to the mapping community. I apologize if my words sound aggressive to you and anyone else. I just want to know why you refuse to move the situation forward. Your post will only push this mapset to the graveyard, since you even did not give a direction where this map should go.
Sandalphon

juankristal wrote:

And even more seriously, Kuo Kyoka, I imagine there is a rule saying dont nominate stuff you cant judge right? I mean, Mazzerin stuff from STD is the first thing that comes to mind and I think this is a pretty similar comparision. Just leaving it there for you to think about it.
So because the current map/pattern is not YOUR taste or the map/pattern isn't up to the standard YOU want, by that you can just say he is not capable of this?

He mod this map more than several times, there are efforts and actual works behind this bubble icon.
Unlike someone who just walk into the thread, give one long essay (Which some of the points are valued, i agree) but without giving any timing point, any suggestions on how to improve the mapping quality, plus 80% of the points are whether "Personal" or "Community think"instead of being "Subjective". Do you think this person is capable of popping this map? Dont think so.
Kamikaze

YaHao wrote:

So because the current map/pattern is not YOUR taste or the map/pattern isn't up to the standard YOU want, by that you can just say he is not capable of this?

He mod this map more than several times, there are efforts and actual works behind this bubble icon.
Unlike someone who just walk into the thread, give one long essay (Which some of the points are valued, i agree) but without giving any timing point, any suggestions on how to improve the mapping quality, plus 80% of the points are whether "Personal" or "Community think"instead of being "Subjective". Do you think this person is capable of popping this map? Dont think so.
hey so I'd like to point out that when that rule came into fruition the implication was that the nominator can play the map he's nominating or at least be at a level where he can almost play it, because you can't really properly judge hard af map with just theory, you gotta be able to FEEL how it plays unless the map does pretty standard things but faster

this is not common charting, this is controversial and every feedback given that does not contain words "yes this map is great" is taken as an attack not by one person but by a whole flock of people who hastily come back here to shove that opinion down the drain.

if you can't play this chart you don't understand how big of a strain 25 note long jack is compared to even 20 or 15, so that's already a good reason to pop imo

especially since the only BNs I think can play this properly are nivrad and evening (I can't, KK can't, you SY also can't, let's be real here)
yes of course, there is an argument about objective quality being just as or more important than playability, but not in cases so controversial as this one

if you're going to get your map into a ranked state, you're gonna have to go for compromises and not this:

ExPew wrote:

updated.

the jack ending part was reverted like old qualified version.
this is a dangerous precedent to set, "I can just ignore QAT's reasons and do whatever I want, that guy did it as well lol", that can honestly dig even deeper hole for mania ranking process that it's already in

just my 100 pesos
Sandalphon
Be able to play surely will help you a lot on judging a map, but that's not everything. Of course, "just theory" is not gonna stand either.

Let's quit arguing whether a BN can or not judge this map, its pointless and i dont think this can do any help to the map itself, plus i can find many examples of BN icon a map which is beyond his playing skill. http://osu.ppy.sh/forum/p/5771261

Less talking, some actual work (like a proper mod) to improve the map will be helpful, or even quote the QAT mod if not agree with pew's reply to them, cause i dont see any of you two did that.

Edit: FYI, I full combo the last 24 jacks https://youtu.be/5zocQgqsweQ?t=2m40s (change the HP to 8 last time i play and forget to change back, lazy to record again so)
juankristal

YaHao wrote:

Be able to play surely will help you a lot on judging a map, but that's not everything. Of course, "just theory" is not gonna stand either.

Let's quit arguing whether a BN can or not judge this map, its pointless and i dont think this can do any help to the map itself, plus i can find many examples of BN icon a map which is beyond his playing skill. http://osu.ppy.sh/forum/p/5771261

Less talking, some actual work (like a proper mod) to improve the map will be helpful, or even quote the QAT mod if not agree with pew's reply to them, cause i dont see any of you two did that.
Hey that is the next map I was planning to pop. Don't spoil my stuff :(

Anyways, right now I am in a train so I can't really answer properly but I will once I get back to home.

And besides it helping the map or not it is a rule, if you don't follow the rules you can get kicked. I got striked once for not and I hope the rules applies for everyone.


There is a balance, mappers and players perspective and this map only satisfies one (and yet in a questionable way I think it can still be more Jacky if you want to) and it has to satisfy both. Richard calls the map has many favourites and support... From who? Players who actually can play the difficulty? Players who want to take the challenge? I mean if this exploded it means something and it's that's being taken too far.
Halogen-

YaHao wrote:

juankristal wrote:

And even more seriously, Kuo Kyoka, I imagine there is a rule saying dont nominate stuff you cant judge right? I mean, Mazzerin stuff from STD is the first thing that comes to mind and I think this is a pretty similar comparision. Just leaving it there for you to think about it.
So because the current map/pattern is not YOUR taste or the map/pattern isn't up to the standard YOU want, by that you can just say he is not capable of this?

He mod this map more than several times, there are efforts and actual works behind this bubble icon.
Unlike someone who just walk into the thread, give one long essay (Which some of the points are valued, i agree) but without giving any timing point, any suggestions on how to improve the mapping quality, plus 80% of the points are whether "Personal" or "Community think"instead of being "Subjective". Do you think this person is capable of popping this map? Dont think so.
Let's do everyone a favor and drop the condescending tone here. You're targeting juankristal for his point and acting as if he's the only one that has expressed any sort of concern about this map being ranked. I'm gonna cut straight to the point here and not beat around the bush: you're trying to abuse intersubjectivity to get something absolutely ridiculous ranked, because "it follows ranking requirements" and therefore, should be allowed. The fact of the matter is that there's been a clear disrespect by ExPew because a section that was previously reverted as suggested by others has been added back into the map. That's not alright under any circumstance — that screams "well, others have vetted this, that means it is ok."

This is precisely why the BN playability rule exists. I'd agree that beatmap nominators should also have the ability to "consult" other individuals for the purpose of playtesting if they're trying to make something experimental/exceptionally difficult, but you wouldn't even be able to do that in this case, as I'm pretty certain most players that you are targeting with your difficulty would not like to play it. This map has had minimum exposure, and has already produced a negative ratio of ratings: in fact, your scores are so polarized within those ratings that I'm willing to bet the people who rated you high are the ones that supported the map (and not necessarily the ones who have to play it).

As Kamikaze said: you cannot judge a map purely on theoretical ability. There are playability standards that should be adhered to, and the highest difficulty on this map is far from it. When you're going out of your way to get a bubble on this map, you are acknowledging that you have intent to expose this file to players, and you can't just insert something that you want because it "feels right." A 25-note 1/4 chord jack at 170 BPM is simply not acceptable under any constraint: I don't care in this particular case that it is an atonal repetition, and I wouldn't care if it was a repeated piano chord or something that would "theoretically merit" that kind of patterning: you wouldn't do it in any case because it's largely unplayable and is a huge difficulty spike with comparison to the rest of the map.

richardfeder wrote:

...did you pop this bubble on a bn's point of view with specific reasons regarding any technical issues presented in the mapset, or did you just pop it because you don't like Expew's attitude and the fact that he declined mods with legit justification? I do believe that, despite mapper's attitude is a huge factor in the ranking process, we do not veto a map just because its owner is an asshole(and Expew is not an asshole, nor is he trying to be arrogant and shit at people). Modders are here to express their opinions and offer helps to the map, but here to not change one's attitude.
The purpose of beatmap modding is to get the map to the highest quality out of the beatmap. Those who are modding don't have to change one's attitude in most cases — however, when you have players who absolutely dislike the map, and various impartial people saying that the structure is basically unplayable/unenjoyable, that should be an immediate red flag that something like this is an issue. While juankristal might not have been the best at making his point by adding a bit of a tactless statement about the song/map, the point is that this map presents a serious issue for another reason as well:

juankristal wrote:

I hope you can see its not about skill, is about making the map more reasonable. Stuff like this in general are uncommon to see ranked and if you want to do it, you have to do it right. AiAe was a mistake, so will this map be if it hits ranked.
The moment something like this hits ranked, it's going to assist in setting a precedence that states "well, ExPew managed to get this kind of map ranked, I should be able to do it too." This kind of mentality enables a snowfall effect that transcends this single map for the purpose of ranks: people will feel like they have the ability to "innovate" or "try something new" in a map, and to be perfectly honest: this isn't any sort of novelty or groundbreaking. It's just abusive patterning in a short section of the song that delivers nothing more than a substantial difficulty spike.

richardfeder wrote:

The map doesn't violet any written rules in the RC. You said that this map was disqualified for a reason and it has not yet been addressed. What I can see from both disqualification posts is that, QATs put this down for spaces to discuss and Expew to justify his mapping or make any changes if necessary, and Expew indeed went through mods and replied. Did you interpret the disqualification post as a denial to certain part of the map? No one disqualified this map because any parts are absolutely unacceptable and have to be changed because they violate RC or anything. Indeed the jack part is not considered as common sense in mania mapping by some people, but there are also folks who like it and are looking forward to see how pros, or themselves, smash through that part. In their opinion, the jack parts are absolutely an authentic expression of the music and are parts that make this map special.
I think you're disregarding the fact that, if I'm interpreting the context correctly within the course of the thread and the post that ExPew made: he nerfed the ending with respect to criticisms provided, only to decide to put it back right at the end of the map's modding cycle (basically post Kuo's bubble). And the whole concept of this map not violating any written rules of the RC is a stupid excuse, let's drop that right at the door — it's a pathetic excuse of a shield for the purpose of trying to let something that has been established as subjectively incorrect and poorly done by both mappers and players (polarization in rankings). I've yet to see anyone that the difficulty aims to target, who is impartial to the situation, react positively about the structure of this map. In fact, I personally was tipped off about this map's infamy for the same reason that this map was disqualified, and alone speaks volumes. This is not something that should pass.

A good mapper knows how to express the music properly, while still making it approachable for the players who want to play it. This is not approachable under any circumstance. If my memory serves me correctly, even jakads, who is #1 in the game statistically at the moment, a player that has spent time crushing all varieties of maps in the game, was not able to properly play the ending of your not even 6* map.

Drop your pride at the door and make the necessary changes to make this more playable. You've actually got a song with incredible potential to make something really technical, but you need to do it the right way.
Topic Starter
ExPew
as your wish, i nerf at ending part like you said it's "retarded"
but i rework the rating HP/OD to getting more "strict"


more reply comes later, i'm tired now.
17VA
BN who isn't 7K player must not judge 7k maps. It is reasonable pattern and very common on bms charts.
Those jacks are not so great for LR2 ★ users and lv60+ o2 users and enjoyable enough.
Sandalphon
Please read the previous posts/discussion before you post something like this in thread
Kawawa
Let me say one thing because guys focusing on the jack strain.
first of all I think It's not impossible.

Players also already playing similar tempo with this(recently DT patch)
If I compared with something.
https://puu.sh/va1ae/5e05342095.jpg
LEFT :: C18H27NO3(extend) 4K DT burst one(310 BPM)
RIGHT :: Beethoven will be calculated as 340 BPM(because It used only one hand)

maybe it can be ridiculous that I brought 4K and DT.
nevertheless It shows the player can play. how much player can passed it?

It must be reasonable? If It mapped as 4K, I might It would be 12/34 for your reasonable.
you know why It is keeping this chart for what. yes It's already reasonable(like Lachryma https://puu.sh/va4zX/4c8b44ddc2.jpg)
It is how mapper expressed the music. If It must be your taste, always will be map like that.
Neither is right, I agree that patterns are uncomfortable, but sometimes you have to throw away the stereotypes.
This is the reason why I still supporting those chart. and I am the one who can judge this map except evening. why not? lmao
Anyway It's up to expew.
Halogen-
you're making comparisons with things that people have to utilize mods to attain - saying that "(x) can be done on DT" doesn't make it right because players are making the choice to do that; C18 gets that high through modifications and players are doing that by choice - so yes, it's a ridiculous point because you're trying to separate the difference of player who are opting to play (C18) on extremes and players that will be -forced- to play (Beethoven) these extremes

the extremes in C18 are stupid, like many other maps on DT; they are by no means representations of proper ways to map things and people who try to rank things like that will very likely be shot down in the same way

lachryma's ending trill is not even close to relevant to this issue because arguing physical capabilities (C18/Beethoven) against coordination capabilities - scoreboards very clearly indicate that players are capable of doing this and maps similar to this (see: kamui)

irrelevant points to shield something like this do nothing but cause more issues.

EDIT: mfw juan posts nearly the exact same thing only 5 seconds apart lol
juankristal
Uhh, did someone said it is impossiblle?

I mean yeah, sure, I cant think of an example from the top of my head of people doing a lot of stuff that is way harder than this, and again, that is not the point.

Kawawa, do you realize how silly and nonsensical your comparison is? You are comparing two charts that have similar issues, spiky at one specific point (and not only that, you are also comparing one of the most dirty pp mappings ever created for a map that is 4K when we are having a 7K beatmap here).


You are comparing a pattern that requires holding with one hand, jacking with another with a pattern that you just have to jumptrill at a "slower" speed and you are also comparing two "different gamemodes". Its like saying hey, since mania can do, lets say 250 bpm one hand trills, lets just map a deathstream map for STD since yeah, mania 4k people can do it so why not STD?

And not only that, you are comparing a map with DT with a nomod map. A map that is only played with DT because of the pp it awards being completely out of place. Why dont you try to get a split jumptrilll 4K at that speed ranked and see how many people can hold that as easy as they hold with C18, you are comparing an apple with a beef, this is all different kind of stuff.


And again, how many times I have to repeat myself, the problem relays on extreme patterns yes, but it also relays on the chart being extremely spiky to a point that shouldnt. ExPew already changed the ending to something I find a lot more reasonable so if he is up to continue with that I am fine with it.
Halogen-

Kawawa wrote:

Players also already playing similar tempo with this(recently DT patch)
If I compared with something.
https://puu.sh/va1ae/5e05342095.jpg
LEFT :: C18H27NO3(extend) 4K DT burst one(310 BPM)
RIGHT :: Beethoven will be calculated as 340 BPM(because It used only one hand)

maybe it can be ridiculous that I brought 4K and DT.
nevertheless It shows the player can play. how much player can passed it?

Halogen- wrote:

The moment something like this hits ranked, it's going to assist in setting a precedence that states "well, ExPew managed to get this kind of map ranked, I should be able to do it too." This kind of mentality enables a snowfall effect that transcends this single map for the purpose of ranks: people will feel like they have the ability to "innovate" or "try something new" in a map, and to be perfectly honest: this isn't any sort of novelty or groundbreaking. It's just abusive patterning in a short section of the song that delivers nothing more than a substantial difficulty spike.
holy shit it's like i'm psychic :o
Akasha-
This will never had a stop.
richardfeder

Halogen- wrote:

As Kamikaze said: you cannot judge a map purely on theoretical ability. There are playability standards that should be adhered to, and the highest difficulty on this map is far from it. When you're going out of your way to get a bubble on this map, you are acknowledging that you have intent to expose this file to players, and you can't just insert something that you want because it "feels right." A 25-note 1/4 chord jack at 170 BPM is simply not acceptable under any constraint: I don't care in this particular case that it is an atonal repetition, and I wouldn't care if it was a repeated piano chord or something that would "theoretically merit" that kind of patterning: you wouldn't do it in any case because it's largely unplayable and is a huge difficulty spike with comparison to the rest of the map.

I think the jack pattern definitely does not go over the playability standards, if it actually exists. You said that the highest difficulty is far from it, and I do agree with you that indeed it is if one tries to fc it. The "playable" you stated above is clearly too much. It is absolutely doable, but hardto be executed perfectly. I am not going to pretend that many people can actually handle it, but I am pretty sure that at the same time, there are quite a few pro who believe they can do it and are willing to repeated challenge that pattern to proof their skills.

The purpose of beatmap modding is to get the map to the highest quality out of the beatmap. Those who are modding don't have to change one's attitude in most cases — however, when you have players who absolutely dislike the map, and various impartial people saying that the structure is basically unplayable/unenjoyable, that should be an immediate red flag that something like this is an issue. While juankristal might not have been the best at making his point by adding a bit of a tactless statement about the song/map, the point is that this map presents a serious issue for another reason as well:

I absolutely have no idea about the immediate red flag part. Why is it a "NO" just because, let's say 60% of the people(if you do go over the thread you will notice that 60% is way more than a conservative calculation) hate it? You should be aware of the fact that people out there are promoting this map with careful thoughts.

juankristal wrote:

I hope you can see its not about skill, is about making the map more reasonable. Stuff like this in general are uncommon to see ranked and if you want to do it, you have to do it right. AiAe was a mistake, so will this map be if it hits ranked.
The moment something like this hits ranked, it's going to assist in setting a precedence that states "well, ExPew managed to get this kind of map ranked, I should be able to do it too." This kind of mentality enables a snowfall effect that transcends this single map for the purpose of ranks: people will feel like they have the ability to "innovate" or "try something new" in a map, and to be perfectly honest: this isn't any sort of novelty or groundbreaking. It's just abusive patterning in a short section of the song that delivers nothing more than a substantial difficulty spike.

What are you afraid of? The danger of snowfall always exists, and it is not going to be an excuse for us to stop here and with our limited mapping styles stays unchanged for ages. Indeed jack pattern itself is not a new technique, but trying to use long jack pattern and corporate it with the rest of the map is definitely something we have not tried in the past. It opens up the discussion if patterns like this are actually usable in certain cases and I do not think it is wise to shut this down just because many people can't play this pattern at all.

We are not in the stage of snowfall. We have not even experienced a single snow due to the fact that how cautious we are. I 100% understand the fear you and Juan harbor, but I also have confidence that, even if Expew ranked his map and it failed the community miserably and someone tries the same thing later, instead of saying "well, Expew managed to get his shit ranked so I guess I should be able to do that too", our mappers, BNs and QATs will say "hey did you see those salty comments and replays on the scoreboard? Don't try that and we won't rank map like that anymore".


richardfeder wrote:

The map doesn't violet any written rules in the RC. You said that this map was disqualified for a reason and it has not yet been addressed. What I can see from both disqualification posts is that, QATs put this down for spaces to discuss and Expew to justify his mapping or make any changes if necessary, and Expew indeed went through mods and replied. Did you interpret the disqualification post as a denial to certain part of the map? No one disqualified this map because any parts are absolutely unacceptable and have to be changed because they violate RC or anything. Indeed the jack part is not considered as common sense in mania mapping by some people, but there are also folks who like it and are looking forward to see how pros, or themselves, smash through that part. In their opinion, the jack parts are absolutely an authentic expression of the music and are parts that make this map special.
I think you're disregarding the fact that, if I'm interpreting the context correctly within the course of the thread and the post that ExPew made: he nerfed the ending with respect to criticisms provided, only to decide to put it back right at the end of the map's modding cycle (basically post Kuo's bubble). And the whole concept of this map not violating any written rules of the RC is a stupid excuse, let's drop that right at the door — it's a pathetic excuse of a shield for the purpose of trying to let something that has been established as subjectively incorrect and poorly done by both mappers and players (polarization in rankings). I've yet to see anyone that the difficulty aims to target, who is impartial to the situation, react positively about the structure of this map. In fact, I personally was tipped off about this map's infamy for the same reason that this map was disqualified, and alone speaks volumes. This is not something that should pass.

I am not trying to say that he does not violate any written laws so he is safe. Sorry for not saying my thoughts in a clean, understandable way.

Please allow me to rephrase what I tended to say in my previous post. We have so little rules which gives us the maximum potential to express our interpretation freely, and as long as it is justified reasonably, it should not be easily denied. Same, if you are going to say no, you have to voice your concern with details. A undefined idea "Unplayable"(where's the boundary? No no can fc = unplayable? 70% players can't catch 70% of the notes in the jack part = unplayable? Or no one can actually pass it is a true "unplayable"?) sounds so rude and arrogant compares to how much efforts modders, BNs who support this map with their reasons stated.

I was thinking about Juan saying Expew did not fix any "QAT's concern" when I typed my previous post. All I wanted to say before is that Expew did not violate and written rules and QAT did not disqualified the map, saying that "you must change this part" ect.. There's no such "QAT's concern". They DQ-ed for more discussions so that we all can sit down and talk about this before everything is settled too quickly.


A good mapper knows how to express the music properly, while still making it approachable for the players who want to play it. This is not approachable under any circumstance. If my memory serves me correctly, even jakads, who is #1 in the game statistically at the moment, a player that has spent time crushing all varieties of maps in the game, was not able to properly play the ending of your not even 6* map.

There's no guarantee that if you S-ranked all 5* maps then when you download the next 5* maps you are going to pass it. It is highly likely that you can handle it well, but sometimes not. As you know Tom's algorithm has been helping us a ton, but it is also true that the star rating system we have right now still cannot handle certain patterns for instances heavy LNs and jacks. You know that this is actually not 6* at all.

I am still note sure what do you mean by saying properly. I am not, and I guess no one, maybe including himself, is expecting jakads or someone else crushes that part easily. Are you expecting him to perform "properly"?
! no hate please!
Also someone fixes my grammar please..

Edit: Oh Juan addressed the spike. Should we move on and talk about that actually..

btw correct me if I am wrong. BNs can still bubble and pop this as long as they have not placed any icon here yet.
juankristal

Kuo Kyoka wrote:

This will never had a stop.
That's not true. ExPew already made the change so the map *should* be ready to go. It's just that I feel I had to answer kawawa after saying something I found really irrelevant/false. In any case, you can move on.

Edit: Richard, I am looking forward to answer you as soon as I am done with lunch.

So I will try to go point by point:

The jack is meant to be hard, its hard to execute and I stated multiple times, I get it. There is supposed to be a gap on difficulty over there as the music has a shift but the thing is that if you want to make something challenging it should be challenging all the way or needs to have some sort of increase in difficulty level progresively in my head. If you can clear the map it doesnt mean you beat a challenge because you can execute it, moreso it is a matter of you surviving by smashing which is the case for many DT maps nowadays (I am a dirty pp farmer sometimes too, shame on me)

About the next point of the BNs being like that well, I am a BN being like that not letting this go further. I am just a particular case of your example. After stuff like C18, we had stuff like T&R for example and not even going to bother mentioning easier stuff like Dark Flight Dreamer and whatnot. It is a thing that happens, same thing that happened with the jumptrill into jack with 3 note chors all the time in 4k.


With the way the QAT works, the only time you are getting the QAT fixing anything you do is when you have wrong snaps or issues that goes further away of the map itself as a chart. Which sucks in my opinion but is the way it is. Thats why the BNs are the ones doing the "quality control" and for me this was not good enough to see the lights of ranked which is the reason I was popping the bubble.

Not even going to try to tallk about Star Rating either, we all know it sucks and its not accurate and that wasnt the point Halogen- was trying to make (I imagine) its more about the #1 player not being able to do consistently welll in a map that he should given the song and structure overall.


And last, any BN can pop any bubble at any time before something is qualified. The BN who got his bubble popped can icon the set again until both parts find an agreement. I am trying to go with some pattern derivations of what ExPew has right now to try and reflect how is it achieved right now in at least a better way (to not be 100% the guy who says, this is bad, fix k bye) tho I will consult some high end players first before anything.

I think the ending could look a bit more symetric or pleasing but I might just be wrong and it could be fine as it is. Anyways, I will try to get that veredict done for tonight.
Akasha-
It's not impossible to play, someone does FC'ed it. jakads himself is an example, in early stage of first qualified I watched his gameplay.
The map supposed to be challenge. I can't understand why everyone forced ExPew to do what he don't want to, he explained many times, he do progress quite a lot already, taking critisms like you've asked but yet someone doesn't new ending so he reverted it.
And you're saying I can't judge the map? So my mod and testplay for the map is meaningless? Judge doesn't mean you can only do that by gameplay, a few gameplay would help to check the comfortability but playability isn't the only way to judge can you just understand what I'm saying? It's rude and my thought you guys mean that I go blindly nominated this mapset for no reasons.

And again, why? ExPew even give you guys 3 months of period, after DQ-ed on January, everything calmed down and we thought you are COMPLETELY fine with it, now continue with a group of "community" after juankristal showed up?

And no hate, did you ever mod a 7K map before, juankristal? Or just popped the bubble because of "community voice"?
You can hate this map/song, but that doesn't mean ALL players hate it, ALL mappers hate it, I repeat, ALL, not a group of 20 people with haters. It's not neccessary to force other to do something they don't like, frame-work job is no good. Even thought I hate MEMORIA but since mapper want to keep and BNs want to try something uncommon in ranking, they do. And yes, 4K, love for stepmania.

We care what you said, we read what you wrote, we listen and understand what you're trying to say, but going on, we don't want to neccessary follow what you said if we have a good reason to do that, or you guys didn't care what we said and our effort putted on here, or just watch the result and spoil it all?
17VA: Know what you're saying, did you even look to the thread itself?

So, ExPew changed then stop please, it's better for you to pass over lower tier difficulities than just focus on one last diff to understand how the map was going on, it's just like you watching the end of a new movie.

Thanks. I stop here, I'm sorry if I'm salty.

SPOILER
I belive Glorious Crown got the same treats, many people said they will mod it but it been 2 weeks since last DQ and Interlude-and Tifyron and Tode are 3 people only came back
Topic Starter
ExPew
if we are moving on there is only juan job that you need to do and you know that
juankristal

Kuo Kyoka wrote:

It's not impossible to play, someone does FC'ed it. jakads himself is an example, in early stage of first qualified I watched his gameplay.
The map supposed to be challenge. I can't understand why everyone forced ExPew to do what he don't want to, he explained many times, he do progress quite a lot already, taking critisms like you've asked but yet someone doesn't new ending so he reverted it.
And you're saying I can't judge the map? So my mod and testplay for the map is meaningless? Judge doesn't mean you can only do that by gameplay, a few gameplay would help to check the comfortability but playability isn't the only way to judge can you just understand what I'm saying? It's rude and my thought you guys mean that I go blindly nominated this mapset for no reasons.

And again, why? ExPew even give you guys 3 months of period, after DQ-ed on January, everything calmed down and we thought you are COMPLETELY fine with it, now continue with a group of "community" after juankristal showed up?

And no hate, did you ever mod a 7K map before, juankristal? Or just popped the bubble because of "community voice"?
You can hate this map/song, but that doesn't mean ALL players hate it, ALL mappers hate it, I repeat, ALL, not a group of 20 people with haters. It's not neccessary to force other to do something they don't like, frame-work job is no good.
We care what you said, we read what you wrotr, we listen and understand what you're trying to say, but going on, we don't want to neccessary follow what you said if we have a good reason to do that, or you guys didn't care what we said and our effort putted on here, or just watch the result and spoil it all?
17VA: Know what you're saying, did you even look to the thread itself?

So, ExPew changed then stop please, it's better for you to pass over lower tier difficulities than just focus on one last diff to understand how the map was going on, it's just like you watching the end of a new movie.

Thanks. I stop here, I'm sorry if I'm salty.

SPOILER
I belive Glorious Crown got the same treats, many people said they will mod it but it been 2 weeks since last DQ and Interlude-and Tifyron and Tode are 3 people only came back
Yeah, while I didnt mod 7K that much I care about what I do and I talk with people about the choices I will take before I take them. After a 3 month period of modding stuff got modded and changed, then at the end you bubbled it with the changes of those mods reverted. Figure out what you say. As I marked in red, you can pmuch see the issue.

If you want to map for a certain group of the community thats absolutely alright, map for those... 5 players? I dont even know how much they are. When you complained about Space Time, you complained HARD, and so I am this time around because I was convinced that what was done here was not alright and it should be changed. You are doing the over-drama AGAIN as it is frequent from you each time someone attacks a map from you (which I can see why, noone feels happy after being attacked, but you better learn that sometimes you are not right and peoplle will complain about that). I am the voice of a group of people that thinks that the map was not ready, including myself. I was the one pulling the trigger and thats why so many people came behind me saying what they said, because they want, not because I told them to do so. Probably the same thing that happens with you/expew/richard/yahao.


When ExPew made the change, no one of the other part complained anymore. Probably looking at the chart and started judging at its new state (or at least I did) but then you were the one starting up a discussion again so we answer (I am using you as 17VA, Kawawa more than you as KK).

ExPew rude, deleting the post saying that I should rebubble :(
Akasha-

juankristal wrote:

And last, any BN can pop any bubble at any time before something is qualified. The BN who got his bubble popped can icon the set again until both parts find an agreement. I am trying to go with some pattern derivations of what ExPew has right now to try and reflect how is it achieved right now in at least a better way (to not be 100% the guy who says, this is bad, fix k bye) tho I will consult some high end players first before anything.

I think the ending could look a bit more symetric or pleasing but I might just be wrong and it could be fine as it is. Anyways, I will try to get that veredict done for tonight.
Dear juankristal,
By what you said, you can't unsure something by yourself even, that make me rethink that you pop the bubble just because you feel that map is not ready and everyone (your community voices) think like you, but not because you have a special details on it: "why and why should not?"

So, please define bad? What is bad to you in the ending?
juankristal

Kuo Kyoka wrote:

juankristal wrote:

And last, any BN can pop any bubble at any time before something is qualified. The BN who got his bubble popped can icon the set again until both parts find an agreement. I am trying to go with some pattern derivations of what ExPew has right now to try and reflect how is it achieved right now in at least a better way (to not be 100% the guy who says, this is bad, fix k bye) tho I will consult some high end players first before anything.

I think the ending could look a bit more symetric or pleasing but I might just be wrong and it could be fine as it is. Anyways, I will try to get that veredict done for tonight.
Dear juankristal,
By what you said, you can't unsure something by yourself even, that make me rethink that you pop the bubble just because you feel that map is not ready and everyone (your community voices) think like you, but not because you have a special details on it: "why and should not why?"

So, please define bad? What is bad to you in the ending?
I was sure the end was at a bad state because it was quite obvious. This year around given that I don't consider myself to be good enough to tell if that ending would play just fine or if it still should be reconsidered.

There are multiple ways to approach the ending which could be more pleasing, more challenging and even in different ways imo. Could very well be something like symmetrical 2 note jacks, a mixed combination as ExPew is using atm, something more strain and have a longer jack than normal for like the first notes and then transition into a mix or the previous ways. I just want to figure out the one that plays best so this map doesn't suffer more criticism further on and it can go away without more people making it harder. (I guess you can call that trying to reach a better agreement)

The ending before was solely bad for what I mentioned multiple times, didn't quite make sense with the rest of the map plus a 25 note jack, in all scenarios, is something real serious and completely missplaced I would say in like 99% of the times (leaving aside really dumb consistent jack challenges which could be something like angelic layer for 4k I guess to say an example from the top of my head even tho the map is likely even more questionable than this hah).
Topic Starter
ExPew
alright drop that spinning post and move on.
juankristal
So this is what I find out to be what I would end up doing, ExPew, I would like your thoughts on this and potentially talk about it to get into a middle point with it and both be okey.

Infection diff:

02:33:292 -

The way I drafted this is in a way where it is symetrical-ish I guess. You can also do some mixing and instead of making it full like that it could be [67][23][56] etc (all of them being 2 note jacks ofc). I think it would be more playable overall.

This is another example of the usage, a bit more challlenging and harder:

But then again we reach another issue which would be the other long jacks:

02:25:527 - 02:14:233 - this ones being the most significants. So here it would happen the thing I mentioned earlier but in the opposite way. How to fix this well, you always have the option of rotating this into 2 sets of jacks instead only one but I imagine you want to keep them so, you could try and use the 4th column a bit in the ending to balance that gap out a little bit. In my honest opinion, I would change the remaining jacks that I marked into 2 bllocks of jacks or maybe even like the ending I proposed splitting them into 2 note jacks.

Tell me what you think about them so we decide what to do after all.

For the insane difficulty however I believe that would create a gap between both endings so you probably want to change that ending a little bit too. Keeping it as a double trill until 02:34:351 - that part should be good enough but I guess you could draft something else like having sudden 2 note jacks instead. Just make it easier than the proposed ending of the hardest diff and avoid the 4note jack usage for spread reasons. In any case, I am up for debating this further and reach conclusions that satisfies both of us.

Waiting for your answer then.
Topic Starter
ExPew

juankristal wrote:

So this is what I find out to be what I would end up doing, ExPew, I would like your thoughts on this and potentially talk about it to get into a middle point with it and both be okey.

Infection diff:

02:33:292 -

The way I drafted this is in a way where it is symetrical-ish I guess. You can also do some mixing and instead of making it full like that it could be [67][23][56] etc (all of them being 2 note jacks ofc). I think it would be more playable overall.

based on pic, people can fc with ease by simply spam with 3 finger ( no need to read the note column changes ) and easier than Insane diff jack.
referring to the right finger jack i made last time, due to the complaint where it caused a spike on the right and a bit too long, i arranged it with 2 fingers left and right together for better playability which some player has difficulty of a weak right spot for the jack

This is another example of the usage, a bit more challlenging and harder:

But then again we reach another issue which would be the other long jacks:

continuous jack on space is not recommend for me because we don't know player will play it by using left or right thumb since it's a long jack on this part.

02:25:527 - 02:14:233 - this ones being the most significants. So here it would happen the thing I mentioned earlier but in the opposite way. How to fix this well, you always have the option of rotating this into 2 sets of jacks instead only one but I imagine you want to keep them so, you could try and use the 4th column a bit in the ending to balance that gap out a little bit. In my honest opinion, I would change the remaining jacks that I marked into 2 bllocks of jacks or maybe even like the ending I proposed splitting them into 2 note jacks.

i have to refuse. im following the instrument pitch and this section is not for extensive long jack. if you think there is a less column usage, the music already fit it well with the current note.]

Tell me what you think about them so we decide what to do after all.

For the insane difficulty however I believe that would create a gap between both endings so you probably want to change that ending a little bit too. Keeping it as a double trill until 02:34:351 - that part should be good enough but I guess you could draft something else like having sudden 2 note jacks instead. Just make it easier than the proposed ending of the hardest diff and avoid the 4note jack usage for spread reasons. In any case, I am up for debating this further and reach conclusions that satisfies both of us.

considering to nerf the jack due to slight gap on Hard diff (single note stream without any jack). this might look better


Waiting for your answer then.
i change again ending jack pattern make it more balance. please look again.

apart from the jack ending part issue, if you are still not satisfied then kindly enlighten me.
with a video or maybe a liveplay to ensure that you can actually nominate stuff that you can "judge". jk
juankristal
So, the insane part looks cool so let leave that as resolved already.

For the ending, I guess your arguments are fair. I understasnd your point of FC with ease by spamming and I find it fair enough to let it as it is.

Although, I think that if you ended up changing that ending you should stay consistent with the rest, I know the change hurts and it might be against your ideals, but hey, you can keep up the difficulty level of the ending into the other parts too.

So lets mark all the long jacks that are questionable:

02:07:880 (127880|6,127880|4,127969|6,127969|4,128057|4,128057|6,128145|4,128145|6) - Just doing a ctrl+h here to split the 8 note jack into 2 different 4 blocks should be good enough for players to still take it as a challenge yet not be completely out of place compared to the rest of the chart.

02:14:233 - For this section, I think using blocks of 2 jacks each would be the best idea to go. Think it this way, if the ending is supposed to be the harder part of the map then this should have somewhat of an easier pattering and having an extended lenght of 2 jack blocks is probably a good setup for the harder ending. Other options are also viable such as separating it into 3 blocks of 4 jacks or doing something like the ending but in an easier scale.

02:25:527 - Same thing should apply here, in fact, if you want to make the players have to deal with a challenge you could have something a bit different or some sort of deviation of the previous suggestion/ending since at the end of the day, if all the patterns work the same "way" as in, they have the same strucutre, it would target just a specific term of playstyle but you can very well test it in different ways avoiding pattern repetition if that makes sense.


This would also sorta fix the gap between insane and infection difficulties which were kinda huge even before the first change ever.

when did I say I was going to rebubble this mfw, anyways, dont worry about that
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