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Jetta - I'd Love to Change the World (Matstubs Remix)

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Topic Starter
George
This map has been deleted on the request of its creator. It is no longer available.
Infevo
Hi!

Here my mod:

[General remarks]
- Your mp3's quality is too high. It exceeds the 192kbps. You must provide another one
- Also your mp3 is much longer than the maps.
You must cut your mp3 if you're using less than 80% of it. This doesn't count intro time, and thus only applies if more than 20% of the outro is unmapped. If you only plan to map a portion of your song, then including the full mp3 is a waste of file space. Many mp3 editing tools like this exist which make fading and cutting a song simple. However, if you have a legitimate reason for keeping your full mp3 (e.g. a storyboard after the map ends), then that is fine.
- Your preview point is not within the actual map. You must give a preview of the parts you actually mapped^^
- try offset of 57150. change all green timing sections according to the difference in ms
- consider setting kiai time here 01:12:578 or somewhere you think is the climax of your map/song

[Hard]
- 01:11:114 (1) - i would make it a 3/4 slider. set a timing section on slider end 01:11:543 and reduce volume to minimum. then add another timing section on next tick with resume of previous volum.
- 01:11:971 same as above
- 01:12:400 (1) - this slider doesnt follow the beat
- 01:26:328 (1) - spinner end should be on 01:28:043 or later on 01:29:721
- as a suggestion map all beats like this 01:36:578 with a single circle and resume the break after
- 01:45:471 make this a 3/4 slider. as mentioned above. 5% volume on slider end. except you want the hit sound
- 01:47:721 (2) - same
- 02:38:721 (1) - same issue with spinner end. doesnt make much sense with the music. move end to 02:40:864 or 02:40:114 (to emphasize the voice).

Maybe this helps you! I hope at least! Have fun!
Topic Starter
George

Infevo wrote:

Hi!

Here my mod:

[General remarks]
- Your mp3's quality is too high. It exceeds the 192kbps. You must provide another one: Downgraded MP3
- Also your mp3 is much longer than the maps. cut MP3

- Your preview point is not within the actual map. You must give a preview of the parts you actually mapped^^ New preview point
- try offset of 57150. change all green timing sections according to the difference in ms I tried this offset and the beats werent in sync with the song at all
- consider setting kiai time here 01:12:578 or somewhere you think is the climax of your map/song

[Hard]
- 01:11:114 (1) - i would make it a 3/4 slider. set a timing section on slider end 01:11:543 and reduce volume to minimum. then add another timing section on next tick with resume of previous volum.
- 01:11:971 same as above
- 01:12:400 (1) - this slider doesnt follow the beat
- 01:26:328 (1) - spinner end should be on 01:28:043 or later on 01:29:721
- as a suggestion map all beats like this 01:36:578 with a single circle and resume the break after
- 01:45:471 make this a 3/4 slider. as mentioned above. 5% volume on slider end. except you want the hit sound
- 01:47:721 (2) - same
- 02:38:721 (1) - same issue with spinner end. doesnt make much sense with the music. move end to 02:40:864 or 02:40:114 (to emphasize the voice). Got lazy but I did all of these

Maybe this helps you! I hope at least! Have fun!
Danke ^^
PurpleHawk
[General]

  1. Timing/offset is good! :)
  2. I would cut at least half a minute of the beginning of the song, such a long wait period in the beginning of a map can be frustrating in multiplayer games if not everyone accepts to skip.

[Easy]

  1. 00:58:043 (2) - off-screen
  2. 01:17:757 (7) - off-screen
  3. 01:20:328 (1) - off-screen
  4. 01:24:614 (3) - off-screen
  5. 01:44:328 (1) - off-screen
  6. 01:51:186 (2) - off-screen
  7. 01:59:757 (2) - off-screen
  8. 02:11:757 (1) - tiny bit off-screen
  9. 02:28:043 (3) - off-screen
  10. 02:34:900 (5) - off-screen

    Gameplay:
  11. Considering this map as an Easy map I think both of the spinners are too short and you have too little time to recover after the 2nd spinner. I'm no expert on Easy maps though, so take my advice with a grain of salt :P
  12. Apart from that I think the gameplay is fairly good, maybe a bit spaced out at times, the "flow" could be better, I don't have much advice to give on that subject though :/

[Hard]
  • First the boring feedback:
  1. 01:00:614 (1) - off-screen
  2. 01:08:328 (2) - off-screen
  3. 01:12:400 (1) - off-screen
  4. 01:53:971 (5) - off-screen
  5. 01:56:328 (2) - off-screen
  6. 02:01:471 (2) - off-screen
  7. 02:20:328 (1) - off-screen
  8. 02:23:114 (4) - off-screen
  9. 02:27:614 (3) - off-screen
  10. 02:34:900 (1) - off-screen
  11. 02:50:328 (2) - off-screen

    Now to the actual map :P
  12. I would in general just add more notes between everything you already have, like here:
  13. 01:47:328 (2) - I would add a single note on the white tick here between the 2 sliders.
  14. Sometimes I also feel like it would be better to use single notes instead of sliders, there are a bit too many sliders for my taste, so at:
  15. 01:58:900 (2) - http://gyazo.com/ebb61a03486b48b8df9ed5a2f866ce12
    http://gyazo.com/49067a687e5bf7b19293cd2784e3dad8
    http://gyazo.com/df1f0af1927de9a30b05bf0988dc3f93
    Now, I noticed this change increased the difficulty's rating by 0.2, so it depends if you want to make the map more challenging or not I guess.
  16. I would re-shape some of the straight sliders, they don't look very aesthetically pleasing
  17. 02:51:614 (4,5) - I like these sliders, but I don't think they belong in a hard difficulty(more in an insane difficulty).
  18. 00:58:900 - Why does the Kiai only last for 1/2 second? You need to have Kiai activated on all the timing points until you want to turn it off. Now it only gets turned on and then 1/2 second later it gets turned off. Same at 01:43:471


All in all; nice map :) Hope this mod helps you, and good luck :)
Maeglwn

hi

[General]
  1. your preview times are conflicting with each other, set them so they're the same on both diffs :P
  2. your BG should be either 1028x768 or 1368x768. modify it so it's like that, or get a different BG or somethin, idk.
  3. if you're not mapping the entire intro, cut it instead. you have over 55 seconds of pure nothing. LOL
  4. both of your diffs could benefit from actual kiai times instead of just the flare parts. try throwing in full kiai times on the choruses :P
  5. a bunch of your greenlines look like they're in wrong spots. intentional or not? if it wasn't then please put them where they're supposed to be hah
[Hard]
  1. 01:17:757 - you should really have a clickable object here. this is probably the only example I'll use throughout the map (there's a LOT of examples like this one though) but you should really work on having your big white ticks, or at the very least, the most audible differences in music to be clickable notes. things like that are the little stuff that really make your map better. so for example, in this case your best option is to probably get rid of the repeat and then put a single tap somewhere after the slider instead on the white tick. there's a lot of examples of this throughout the map, so go ahead and make sure that for the most part they're fixed :P
  2. 01:25:257 (5) - what exactly is the repeat and the end of this slider mapped to? hah
  3. 01:57:186 (3,4,5) - try and decide whether or not you want this to be a curve or a straight line, as it is its somewhere inbetween and it doesn't really look that good. could try this.
  4. 02:01:471 (2,3) - watch your flow here. make sure that the end of the slider is flowing right into your next note or else it gets really awkward for no reason, haha. just pull 3 down so it's right in line with 2
  5. 02:08:971 (5,6,7) - 5 and 7 are overlapping on each other, just stack them :P
  6. 02:14:007 (3) - one of the biggest spots for the whole slider thing. you should have a slider starting on the big white tick, would fill the space inbetween that and the next note a lot and it would fix this issue here

[Easy]
  1. biggest issue I can see with this diff is probably the combos. do new combos in these places;
  2. 00:58:900 (3) -
  3. 01:02:328 (6) -
  4. 01:05:757 (9) -
  5. 01:06:614 (1) - get rid of the one here
  6. 01:09:186 (2) -
  7. 01:12:614 (4) -
  8. 01:16:043 (6) -
  9. 01:19:471 (9) -
  10. 01:20:328 (1) - remove
  11. 01:22:900 (2) -
  12. the second part is really hard to combo for whatever reason so I'm just not gonna touch it :P
  13. this is more of a beginner diff and the hard is more like.. a light hard. weird.
gl
_handholding
Its up to you to make these changes I'm just a suggester here

Hard


Becuase theres a drop at 1:40 ish I think it would be more fun to play if there was a build up to it, instead of 2 simple sliders

I made these notes

01:41:757 (1) - at coordinates (224x, 353y)
01:42:186 (2) - 208x, 192y
A slider going from [ 01:42:400 - 01:42:614 ] (3) - (208x, 192y) - (248x, 136y)
01:42:828 (4) - 304x, 64y
01:43:257 (5) - 400x, 144y
A slider that curves from [01:43:471 - 01:43:900 ] (6)- (400x, 144y) -(361x,164y) (I made this slider a funky curve that i thought fit nicely with the song but I cant replicate it in text)
I suppose you could ignore the coordinates all together and just put the notes at the timings and do your own thing
02:51:614 (4) - I think it would be better to make this into one slider

224,352,101757,5,0,0:0:0:0:
208,192,102186,1,0,0:0:0:0:
208,192,102400,2,0,B|224:160|224:160|256:128,1,70
304,64,102828,1,0,0:0:0:0:
400,144,103257,1,0,0:0:0:0:
400,144,103471,2,0,B|416:112|448:128|464:160|416:176|384:176|352:160,1,140
I just realized i could just paste my hitbox idea instead of typing it all out. Anyways thats the kinda idea i had in mind
Try it out and see if you like it
MillhioreF
Hi :)

[General]
- Are you planning to make a Normal diff? Easy -> Hard is bad spread and can't be ranked. If you don't want to make an entirely new difficulty, you can either make the Easy harder or the Hard easier and change one of them to a Normal.
- There's a lack of hitsounds! I'm bad at hitsounding myself, but there are some very clear claps in the music, so consider at least adding clap hitsounds to those notes.
- Your new combos are pretty inconsistent all across the board - I'm pointing the worst cases out, but you should take a closer look across your map to identify more. For each section of the song, it's good to pick one new combo scheme and pick to it. The most commonly accepted format is to put a new combo every 4 or 8 white ticks, depending on the note density.

[Easy]
- For the first minute or so, your combos last a very long time, even if they don't contain many objects. I'd at least put new combos on 00:08:328 (1) and 00:21:186 (1) .
- 00:53:757 (6,1) - Stack (1) under 6 better, they're a little bit off.

[Hard]
- Why are there so many breaks at the beginning? They're inconsistently placed, too. Right-click them on the timeline to remove them. You'll also want to remove some new combos afterwards.
00:13:900 (1,2) - These sound pretty overmapped to me, I'd change them to 1/8 repeat sliders. I can see it go either way though, so up to you.
00:21:186 (6) - New combo, please.
00:27:614 (1,2) - Same as 00:13:900 (1,2) .
00:45:186 (8,1) - Swap the new combos on these two.
00:52:043 (5) - New combo here.
01:14:757 (7) - ^
01:25:900 - Sounds like there should be a note either here or 01:26:114 , depending on whether you're following the vocals or the instruments.
01:45:186 (1,2) - This just sounds bad. (1) should end at 01:45:507, and (2) should start where (1) used to end.
02:05:757 (1,3) - Swap the new combos.
02:24:400 (1) - I feel like this should be shortened from a 1/1 slider into a 1/2 repeat slider in order to catch the sound in the middle.
02:42:507 (2) - Move this to 02:42:614 , it sounds bad where it is. You can add a circle where it used to be if you really want to map that sound.
02:51:614 (4,5) - Same issue with overmapped 1/16.

The mapping composition itself is pretty sweet! Just a few oddities with timing, as well as a lot of new combo issues. Best of luck :D
Adolf Eichmann_old
00:58:924 (1) - remove whistle
Topic Starter
George

Adolf Eichmann wrote:

00:58:924 (1) - remove whistle
very small mod but okay lol nazi
Shiranai
Helloooo George M4M sorry for delay, been busy last week ;(
Some small sugestion from me,

[General]
  1. Have you double check the metadata?
  2. About the timing, your downbeat (white big tick) is sound no sense imo especialy on beginning of the song, so I sugest the timing or (red line) should be on 00:01:495 - if you need the pict. http://puu.sh/h32t3/a269b5fef7.png, if you agree to change, then you need to re-snap all inherited point to the new timing
  3. Since this map doesn't include storyboard, so it'll better if tou un-tick this following config. http://puu.sh/h32zJ/1de22c6c2c.png for both Normal and Hard
  4. The diff gap spread on this mapset is prety large (Normal 1.58 stars and Hard 2.96 stars), what I sugest is you can make Normal a bit harder but less than 2.00 stars as the Ranking Criteria said, because you just have one lower difficulty so it's better to keep Normal diff under 2.00 stars
  5. Please check you AiMod Ctrl+Shift+A http://puu.sh/h33Ol/dac0b944a5.png
[Normal]
  1. Your configuration on this diff too high especialy on that Approach Rate, so maybe set it like this might better http://puu.sh/h33bw/369b761ddc.png
  2. As the lowest diff here, Normal should be follow the Distance Spacing here so the new player not confused, in here the spacing is still not consistent I might say e.g. 00:10:924 (6,7) - and much more
  3. 00:25:495 (5) - Move it up a bit to x:236 y:48 for better placing and flow (for that coordinate you see it on up right on the editor playfield)
  4. 00:46:495 (6) - Move it to x:256 y:56 then move this one 00:46:924 (7) - to x:276 y:144
  5. 01:14:781 (5) - Fix that slider shape, so it can be blanket better with this 01:15:638 (6) - http://puu.sh/h33zg/1c0d72da69.jpg
  6. 01:28:147 - That green inherited point is should be on 01:28:067 - so spinner end is better silence and you don't need this inherited point here 01:28:361 -

    Overall is looking so good, but you based configuration and spacing is not good, consider to check your spacing
[Hard]
  1. Oh god your config. is too high ;( better lower it down imo make something like this http://puu.sh/h34aB/2f7c903a83.png
  2. 00:27:638 (1,2,3) - I barely see where (3) to begin with, so I sugest move the notes so it make something like this http://puu.sh/h34jR/2e6b866dae.jpg to prevent misclicked there
  3. To prevent not necesary overlap, I think you can move 00:42:210 (2) - Move to x::324 y:192 then move 00:42:638 (3) - to x:176 y:264 then move 00:43:067 (4) - to x:328 y:336 http://puu.sh/h34wC/10bee4fc63.jpg
  4. To fix the flow, might be better to move this 00:44:995 (7) - to x:228 y::340 then move 00:45:210 (1) - to x:324 y:360 then flip and move this 00:45:638 (2) - to x:400 y:260, pict. http://puu.sh/h34J7/dcdcfb3946.jpg
  5. 00:58:388 - Add circle there? I hear drum sound there
  6. 01:28:147 - That green inherited point is should be on 01:28:067 - so spinner end is better silence and you don't need this inherited point here 01:28:361 -
  7. 01:38:352 - Add spinner there? I hear wind sound whirling there the the spinner should be end here 01:40:924 -
  8. 02:03:210 (5) - Better move and stacked under 02:01:924 (3) -
  9. 02:34:067 (8) - Move them a bit far maybe to x: 292 y:108 to prevent overlap
  10. 02:37:710 (6) - Move to x:308 y:128 for better blanket with 02:36:638 (5) - then move this 02:38:352 (7) - to x:404 y:128 and make blanket with
  11. 02:37:710 (6) - pict. http://puu.sh/h35eC/2cbc358520.jpg
[]
Please fix that timing and un-snaped uninherited point there check AiMod ocasionaly, well maybe that's all George
Goodluck~
jonathanlfj
[General]
00:00:638 - red timing point should be here on both difficulties

http://puu.sh/hhN33.wav here is a hitnormal you can use for downbeats like 00:14:352, 00:21:210, 00:24:424 and 00:24:638 etc to enrich the playing experience. Just set timing sections from S to S:C1 and use the sampleset changer on the left side of the editor to get the normal sample

the white sb strobing in the kiai is too fast, see if you can extend the fade time to make it more mild

[Normal]
I would go with AR4 on this one
00:05:781 (3,1,2) - overlaps like these are not recommended; its best if you used 1.0 spacing for patterns like this. also clap on 00:07:924 (1)
00:09:210 (3,4,5) - basically all patterns like this need higher spacing; you have a lot of room for higher difficulty anyways. I will leave it to you to fix the rest of them
00:41:781 - this section should not have claps since its a quiet build up, whistles would serve better
00:56:781 (1) - clap on the repeat and end
01:06:210 (2) - add clap here and remove from 01:07:067
01:41:352 (1) - same as 00:56:781 (1)
01:53:781 (5) - NC
02:14:352 (3) - remove the clap on the start and end
02:16:924 (5) - you used a repeat slider to cover a transition here; i would suggest breaking it up so you can set a NC on the downbeat
02:19:495 (7) - same as 02:14:352 (3)
02:31:495 (3) - NC here instead of 02:29:781 (1)
02:38:781 (1) - i wouldnt use a spinner here since the outro sounds exactly like the intro, so you should map it accordingly to reflect what you did in the intro for a better effect
02:45:210 (4) - NC
Your rhythm choice is fine, however you can do much better placement wise as i suggested earlier to rid the small overlaps

[Hard]
00:04:817 (3) - this is snapped wrong, should be at 00:04:923
00:11:567 (3) - remove the clap from the start
00:13:924 (1,2) - there should be one less repeat so they land on the blue tick, right it it ends at a really awkward spot
00:16:067 (4,5) - clap should be only at the end
00:19:495 (6) - remove clap (why are there so many claps out of nowhere lol)
00:21:210 (1,2) - ^
00:22:067 (3) - remove clap from end
00:25:495 (4) - ^
00:27:638 (1,2) - same as 00:13:924 (1,2) (although you can choose to keep this one since it ends on 1/8, but i dont recommend that for a hard)
00:41:780 - please remove all these claps lol they are spammed way too much (use whistles on downbeats as i suggested on Normal)
00:46:924 (5) - NC here instead of 00:46:067 (1)
00:58:387 (5) - stack this on top of 00:58:495 (6) would play better
01:20:781 (1,2) - this doesn't flow right, should adjust it so it catches off like 01:19:924 (5)
01:41:352 (1,2) - rid the overlap
01:57:210 (3,4,5,6,1) - this would play smoother if you defined a shape here, like a star so the angles of cursor movement stays constant
02:07:495 (5) - NC
02:11:567 (1) - the NC spam here is not very necessary, there are no readibility problems and the rhythm is pretty straight forward. keep only the NC at 02:15:102
02:30:638 (1) - remove NC and place it at 02:31:495 (3)
there were a lot of random claps in the kiai that shouldnt be there, it seems you don't know how to split hitsounding on sliders; if thats the case read http://ask.fm/jonathanlfj/answer/127199833515 and you can probably have a better idea about what im talking about

this mod is really preliminary; you are gonna have to make drastic changes to Normal so it doesn't have the small overlaps and fix a lot of hitsounding problems in both difficulties. Get some more mods and when you think you are ready, call me for a recheck.
Rez
[Normal]
  1. Stack Leniency to 4, whole note stacks look nicer.
  2. 00:27:210 (6,7,8) - 00:27:210 (6) to x:324 y:284, 00:27:638 (7) to x:404 y:324, 00:28:067 (8) to x:484 y:284
  3. 02:16:495 (4) - Move to x:324 y:236
[Hard]
  1. 00:17:780 (5) - Clap on all 3 beats seems off, try just the end of the slider
  2. 01:10:066 (2,3) - 01:10:066 (2) to x:380 y:280, 01:10:709 (3) would probably work better above the sliders and curving down toward them
  3. 01:57:210 (3,4,5,6) - Rotate to either make a smooth transition to the next slider or move the slider to work with the square
  4. 02:13:280 (5) - Move to x:408 y:352 going downward to meet 02:13:495 (6)
Mod is much smaller than I had hoped to do, but otherwise the map looks great. GL on ranking :)
Peachtrees
M4M o7

Normal

00:12:638 (7,1,2) - is the DS supposed to be changing? I think having it consistent for the easiest Diff in your Set would be the right thing to do

00:16:924 (4) - the bouncyness here feels kind of overdone to be perfectly honest. Also the transition into the following slider doesn't really look neat

00:25:495 (5,6,7,8) - http://osu.ppy.sh/ss/3128706 flows nicer

00:46:924 (7) - try making this a repeat? goes along nicely with the music and bring in some variation

00:52:067 (1,2) - space this out properly

00:53:781 (5,1,2) - spacing here is a mess

01:00:210 (4,5) - are 'jumps' like these really a good thing for a Normal Diff?

01:04:067 (3,4) - I'd rather have these 'oh oh' kinda sounds mapped out as sliders

01:12:638 (1,2) - decurve 2 for a nicer blanket

01:20:352 (3) - this should be a 1/1 repeat

02:06:638 (4,5) - huh, why stack these?

02:19:067 (3,4) - again, decurve this

02:26:352 (3,4,5) - this honestly just looks pretty sloppy :/ why not try having 3 and 5 blanket too?

02:29:781 (7,2) - try avoiding overlaps like these if possible

Hard

00:01:495 (1,2,3,1) - isnt stacking all these kinda boring? I mean I guess this is my prefence but I just feel as though this'd be rather boring to play

00:11:567 (3,1) - this is a rather huge gap :P see if you can somehow fill this up? I don't think you had a gap like this in your Normal Diff

00:13:924 (1,2,3) - not sure if stacking is a good idea. song feels kinda 'jumpy', atleast not like it'd need a stack

00:17:780 (5) - umm having this face towards the border of the screen like this feels kinda awkward

00:50:138 (8,2) - avoid overlaps like this

00:50:352 (1,2,3,4) - honestly looks kinda messy with the spacing being inconsistent and the slider not really feeling like they're properly 'connected' with one another

00:57:638 (2,3,4) - see if you can give these some more impact?

01:00:638 (1,2,3) - even out the spacing

01:11:781 (2,1) - rythm feels odd

Try thinking more about what you want to emphasize.
Loony Key
Hi, M4M:)

normal
  1. Do the same distance between the notes (X1-X1.2)
  2. 00:21:638 - add note
  3. 00:53:352 (4) - maybe it's worth to delete this note?
  4. 00:53:352 - 00:55:495 - seems to me that here it is better to add a spinner
  5. 00:59:352 (2) - remove note
  6. 01:20:352 (3) - finish slider here 01:21:210 and add nores here 01:21:638 and here 01:22:067
  7. 01:22:924 (1) - move to 01:23:352 (1) - and finish here 01:23:781
  8. 01:22:924 - add note here and stuck with 01:22:495 (6) -
  9. 01:48:638 (6) - make revers slider expiring here 01:49:495
  10. 01:49:495 (1) - move to 01:49:924 and remove 01:50:781 (2) -
  11. 01:55:067 (2) - may be worth delete this note?
  12. 02:09:638 - add note
  13. 02:10:495 - ^

hard
  1. 00:07:280 (2) - move to 00:07:066
  2. 00:10:710 (2) - make 1 revers (1/4 step timeline)
  3. 00:13:924 (1,2,3) - rework pls, a very difficult moment for such complexity
  4. 00:24:424 (2) - make revers
  5. 00:27:637 (1,2,3) - rework
  6. 00:58:387 (5,6) - remove
  7. 00:58:067 (4) - revers
  8. 00:58:709 -add note
  9. 01:10:067 (2) - finish here 01:10:280
  10. 01:10:710 (3) - move to 01:10:495
  11. 01:11:138 (1) - move to 01:10:923 and finish here 01:11:137
  12. 01:12:424 (1) - move to 01:12:637 and finish here 01:12:852
  13. 01:13:067 (2,3) -Replace on the slider
  14. 01:41:352 (1) - remove
  15. 01:45:638 (2) - Finish on 01:45:852 and 01:46:066 - add note
  16. 01:46:495 (1) - ^
  17. 01:48:210 (4) - ^
  18. 01:49:067 (1) - move to 01:48:852 and add 1 revers
  19. 01:49:495 - add note
  20. 01:57:210 (3,4,5,6) - replace on 2 slider. for example:
  21. 02:09:851 (5,7,9) - remove
  22. 02:17:352 (6) - finish on 02:17:566
  23. 02:17:995 (7) - move to 02:17:780 and add 1 reverse
  24. 02:23:138 (4) - remove or rework or add slider 02:23:566-02:23:780

    OR
  25. 02:24:424 (1) - remove
  26. 02:24:852 (1,2) - replace on 2 slider, start on 02:24:637
  27. 02:25:495 add note
    example ^:
  28. 02:48:424 (2) - revers, I wrote above
  29. 02:51:638 (6,7) - rework pls^^

hard(new)
00:13:923 (7,8) - if it is hard, then I advise you to process these moments, especially when the complexity will be less than 3.3

Cool map and music, GL man
Hiyori
As far as I can see, in my opinion, your map is really good.

Only a few things:
As I've seen with most mappers the SV for normal should be 1 - 1.2 (i think)
And mind the DS too.
Also, I dont know if you did it on purpose with the black bg. Maybe you can change it, if you like.

^ but all in all, really great map. :)
Akitoshi
Hi I'm random guy from dreamland. Sorry if my english is very bad.

[Normal]
*Set distance spacing in all part to x1.0 (i.e 00:03:210 (2) - this one has 0.81)
00:10:924 (6) - Add new combo
00:18:638 (5) - Ctrl +G and move it somewhere for better flow
00:23:781 (5) - Add new combo
00:59:781 (2) - new combo maybe?
02:01:067 (4) - new combo.
02:09:210 (6) - ^
02:10:924 (9) - ^
02:24:638 (1) - stack with 02:23:781 (4) -
02:31:924 (2) -
02:40:817 (2) - move to 02:40:924 - Sounds not right
02:41:781 (1) - stacks with 02:40:817 (2) -
02:48:424 - add note?

[Hard]
Many stack notes here. I dunno if it's acceptable, better ask QAT or BN
00:07:066 (5) - Stacks with 00:06:637 (4) - also add new combo
00:10:709 (3) - also stacks with 00:10:066 (2) -
00:13:923 (7) - new combo?
00:15:209 (2) - stack
00:20:995 (6) - ^
00:24:423 (3) - ^
00:27:637 (3) - CTRL + G
00:27:852 (4) - ^
01:11:245 (2,3) - better make slider. it can easily miss by the player
01:12:209 (6,7) - CTRL + G
02:45:637 (5) - new combo

Nice map. goodluck :D
Topic Starter
George
So far my new Hard diff seems to not need any major chasnges except for some NC's >3<
Cancel
ig mod
20:46 *Cancel is editing [http://osu.ppy.sh/b/697708 Jetta - I'd Love to Change the World (Matstubs Remix) [Hard]]
20:46 Cancel: 00:11:352 (4) - why this
20:47 George: idk
20:48 Cancel: 00:13:923 (1,2) - bad placement, http://puu.sh/i6dCI/b8ee4a538a.jpg + should be 1/16
20:48 Cancel: 00:27:637 (3,4) - same
20:48 Cancel: 00:28:066 (5) - nc
20:49 Cancel: 00:42:209 (2,4) - bad overlap, make it http://puu.sh/i6dJ0/75e7878ec1.jpg
20:50 Cancel: 00:43:495 (5) - nc
20:50 Cancel: 00:46:923 (5) - ^
20:50 George: what DS are youy on]
20:50 Cancel: 00:50:352 (5) - ^
20:50 Cancel: none
20:50 George: *you on
20:50 George: the overlap thing you mentioned
20:50 Cancel: 00:53:780 (5) - nc
20:51 Cancel: what about it
20:51 George: Its going to overlap because of the DS I used
20:52 Cancel: then don't use ds
20:52 Cancel: i mean the way it was looks bad
20:52 Cancel: and also plays bad
20:53 George: http://puu.sh/i6dVC/c1059057b6.jpg
20:53 George: what about this
20:54 Cancel: then it won't look good with 00:42:637 (3) -
20:54 Cancel: (imo)
20:54 George: Ill see what jonathanlfj says
20:54 George: since I called him back for a recheck
20:56 Cancel: 00:59:352 (2,3) - this is just... no > http://puu.sh/i6e8U/b8ba864785.jpg
20:57 Cancel: 01:00:637 (1) - move on top of (2) and do this: http://puu.sh/i6ece/3280bb1f43.jpg
20:58 Cancel: then do something like this with 01:02:780 (1,2) - http://puu.sh/i6efS/d06243c5cb.jpg
20:58 Cancel: 01:05:780 (4) - nc
20:59 Cancel: end on red tick
20:59 Cancel: 01:11:245 (2) - *
20:59 Cancel: 01:12:209 (5,6,1) - again, the same thing
21:00 Cancel: 01:14:352 (1,2,3) - http://puu.sh/i6eo6/4733381965.jpg
21:00 Cancel: 01:16:923 (3) - http://puu.sh/i6eqn/d1128b609f.jpg
21:01 Cancel: 01:19:495 (4) - nc
21:01 Cancel: 01:21:637 (2,3) - http://puu.sh/i6etF/c7404c02ac.jpg
21:03 Cancel: 01:23:780 (3) - http://puu.sh/i6eAe/f32e1d8c17.jpg
21:03 Cancel: 01:24:852 (4,5,6,7,8) - What beat is this following?
21:04 George: idk what to do there
21:05 Cancel: http://puu.sh/i6eK7/92ab747282.jpg
21:06 Cancel: this follows the snares
21:06 Cancel: btw you should use louder hitsounds and custom ones that fit the song
21:07 Cancel: 01:41:352 (1,2) - http://puu.sh/i6eOm/04af237999.jpg
21:07 Cancel: 01:42:637 (4) - http://puu.sh/i6eQs/7140d9d4c0.jpg
21:08 Cancel: 01:45:209 (3) - nc + http://puu.sh/i6eT9/93246f09d5.jpg better blanket
21:08 Cancel: 01:55:709 (3,4,5) - same as those other mentioned above
21:09 Cancel: 01:57:209 (1) - remove this. its not really needed. just replace by putting beats
21:10 Cancel: 02:09:209 - end kiai here btw and add one bar here 02:10:923 -
21:11 Cancel: 02:17:780 (3) - nc
21:11 Cancel: 02:18:637 (5) - ^
21:11 Cancel: 02:18:637 (5,6) - make better blanket > http://puu.sh/i6f7q/2f3e09faa7.jpg
21:11 Cancel: 02:21:209 (9) - nc
21:12 Cancel: 02:22:066 (1) - rem nc
21:12 Cancel: 02:22:709 (3) - nc
21:12 George: stop
21:12 Cancel: 02:24:637 (1) - remove and add beats
21:12 Cancel: 02:24:530 - add beat here
21:12 George: what do you mean by "add one bar"
21:13 Cancel: an inherit point
21:13 Cancel: i call them bars
21:14 Cancel: 02:51:637 (7,8,1) - again that one thing
21:14 George: `okay
21:14 Cancel: and done
21:15 George: alright
21:15 Cancel: oh and remove kiai 01:12:638 - and add inherit point 01:13:495 -
21:16 George: what do inherit points do
21:16 Cancel: plus use vol. 60

yw
HappyRocket88
You should reply with the changes you did in the beatmap; besides of answering the things you agree or disagree with the mod.
Topic Starter
George

HappyRocket88 wrote:

You should reply with the changes you did in the beatmap; besides of answering the things you agree or disagree with the mod.
I do, or at least try everything that people say in their mods. It would be repetitive as fuck if I just kept saying " Changed." but oh well, it isnt holding back getting ranked or anything, if anything it doesnt do shit for me since it doesnt bump my map on the forums either since I'm not replying to anything.
Hyguys
...Ha!
Mod4Mod.

[General]
The whole timing is some beats off.
Try like :
Offset : 637
The whole metronome will make more sense
[Normal]
00:52:067 (1) - Whistle here.
01:04:924 (4) - Clap
01:09:210 (1) - Remove clap on start , put clap on end
01:10:924 (3) - ^
01:18:638 (4) - Clap.
This is going to be forever. I can fix the hitsounds and send the .osu to you if you want it , but now i'll focus on mapping issues
01:53:781 (1) - Remove NC
02:41:781 (1) - No. Stack this. with 02:40:923 (2) -

[Insane]
Too much hitsound issues. I ain't gonna be putting them here. Just gonna focus on mapping issues.

02:20:780 (4) - Put this on this slider end :02:19:495 (2) -
02:23:995 (2) - What is this beat? Unfitting... Change it please

I don't think I can find more errors.
Always check the AIMod , and ask for more mods.
This music is awesome and I think you can turn this into a really good map. :)

This is the normal version with my suggestions of hitsounds. You can change them tho
Going to do the Insane now
SPOILER
[HitObjects]
184,144,1495,6,0,P|244:96|324:144,1,180,8|0,0:0|0:0,0:0:0:0:
324,324,3210,2,0,P|264:372|184:324,1,180,8|0,0:0|0:0,0:0:0:0:
256,160,4924,1,0,0:0:0:0:
428,212,5781,2,0,B|504:148|404:132|484:44,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
412,300,7924,5,8,0:0:0:0:
336,252,8352,1,8,0:0:0:0:
176,332,9210,1,0,0:0:0:0:
116,264,9638,1,0,0:0:0:0:
164,188,10067,1,8,0:0:0:0:
60,336,10924,6,0,P|24:256|76:180,1,180,0|8,0:0|0:0,0:0:0:0:
220,88,12638,2,0,P|256:168|204:244,1,180,0|8,0:0|0:0,0:0:0:0:
76,360,14352,5,0,0:0:0:0:
232,268,15210,1,8,0:0:0:0:
400,336,16067,1,0,0:0:0:0:
404,156,16924,2,0,B|360:136|320:172|320:172|300:156|300:156|280:176|280:176|232:192,1,180,8|0,0:0|0:0,0:0:0:0:
112,308,18638,2,0,B|64:232|64:232|76:132,2,180,8|0|8,0:0|0:0|0:0,0:0:0:0:
244,188,21210,5,0,0:0:0:0:
160,160,21638,1,0,0:0:0:0:
108,232,22067,1,8,0:0:0:0:
252,340,22924,1,0,0:0:0:0:
392,228,23781,6,0,P|428:192|412:68,1,180,8|0,0:0|0:0,0:0:0:0:
244,28,25495,2,0,P|208:64|224:188,1,180,8|0,0:0|0:0,0:0:0:0:
316,336,27210,1,8,0:0:0:0:
364,260,27638,1,0,0:0:0:0:
336,176,28067,1,0,0:0:0:0:
152,96,41781,6,2,L|344:136,1,180
416,152,43067,1,0,0:0:0:0:
372,232,43495,2,2,L|180:192,1,180
172,284,44781,1,0,0:0:0:0:
92,244,45210,2,2,P|84:196|168:100,1,180
256,56,46495,1,0,0:0:0:0:
296,136,46924,2,2,P|304:184|220:280,1,180
144,236,48210,1,0,0:0:0:0:
104,316,48638,5,2,0:0:0:0:
184,360,49067,1,0,0:0:0:0:
268,328,49495,1,0,0:0:0:0:
428,244,50352,5,2,0:0:0:0:
348,200,50781,1,0,0:0:0:0:
264,232,51209,1,0,0:0:0:0:
84,208,52067,5,2,0:0:0:0:
36,132,52495,1,0,0:0:0:0:
72,56,52924,1,0,0:0:0:0:
256,192,53352,12,0,55495,0:0:0:0:
176,80,56781,6,0,P|156:140|164:176,2,90,8|8|8,0:0|0:0|0:0,0:0:0:0:
248,28,58067,2,0,P|300:12|352:28,1,90
404,76,58924,5,2,0:0:0:0:
372,252,59781,5,8,0:0:0:0:
304,192,60210,1,0,0:0:0:0:
240,256,60638,2,2,B|136:276|144:216|56:236,1,180,2|10,0:0|0:0,0:0:0:0:
80,144,61924,1,0,2:0:0:0:
160,100,62352,6,10,P|212:96|284:204,1,180,2|10,0:0|0:0,0:0:0:0:
288,276,63638,1,0,2:0:0:0:
216,224,64067,1,0,2:0:0:0:
348,100,64924,1,8,0:0:0:0:
172,60,65781,5,0,0:0:0:0:
204,144,66210,1,8,0:0:0:0:
280,192,66638,2,0,B|296:188|308:156|308:156|328:164|364:148,1,90,8|8,2:0|2:0,2:0:0:0:
416,216,67495,2,0,P|440:156|368:64,1,180,0|8,0:0|0:0,0:0:0:0:
292,44,68781,1,0,2:0:0:0:
232,108,69210,6,0,P|208:148|248:268,1,180,0|8,0:0|0:0,0:0:0:0:
312,328,70495,1,0,2:0:0:0:
388,376,70924,2,0,P|412:336|372:216,1,180,8|0,0:0|0:0,0:0:0:0:
312,152,72210,1,0,0:0:0:0:
248,216,72638,5,0,0:0:0:0:
208,136,73067,2,0,P|164:168|156:216,1,90,0|0,0:0|2:0,0:0:0:0:
196,280,73924,1,0,0:0:0:0:
272,324,74352,1,0,0:0:0:0:
320,248,74781,2,0,P|324:208|300:148,1,90,0|8,2:0|2:0,2:0:0:0:
228,120,75638,1,0,0:0:0:0:
148,156,76067,6,0,P|108:136|68:12,1,180,0|8,2:0|2:0,2:0:0:0:
152,40,77352,1,0,2:0:0:0:
240,16,77781,1,0,0:0:0:0:
240,16,78638,1,0,0:0:0:0:
372,136,79495,5,0,0:0:0:0:
308,216,79924,1,0,0:0:0:0:
220,200,80352,2,0,L|200:16,1,180
112,12,81638,2,0,P|47:23|26:52,1,90,0|0,2:0|2:0,2:0:0:0:
52,128,82495,1,8,2:0:0:0:
120,188,82924,1,8,2:0:0:0:
208,140,83352,2,0,P|240:128|296:140,1,90,0|0,2:0|2:0,2:0:0:0:
252,220,84210,2,0,P|268:284|380:308,1,180
344,228,85495,2,0,P|324:176|292:144,1,90,0|0,2:0|2:0,2:0:0:0:
256,192,86352,12,0,88067,0:0:0:0:
164,80,101352,6,0,P|200:92|252:88,2,90,8|8|8,0:0|0:0|0:0,0:0:0:0:
84,36,102638,2,0,L|68:220,1,180,0|2,0:0|0:0,0:0:0:0:
112,293,103924,1,0,0:0:0:0:
184,345,104352,6,0,P|252:377|356:353,2,180,8|0|0,2:0|2:0|2:0,2:0:0:0:
143,264,106495,1,0,2:0:0:0:
66,217,106924,1,0,0:0:0:0:
66,217,107781,1,8,0:0:0:0:
137,162,108210,1,0,0:0:0:0:
218,199,108638,2,0,P|254:211|322:199,1,90,0|0,2:0|2:0,2:0:0:0:
372,144,109495,1,0,2:0:0:0:
300,88,109924,6,0,P|344:60|388:56,2,90,8|0|8,2:0|2:0|2:0,2:0:0:0:
372,144,111210,2,0,P|372:184|260:252,2,180,8|0|8,0:0|0:0|0:0,0:0:0:0:
284,164,113352,1,8,2:0:0:0:
224,96,113781,2,0,B|168:132|168:132|40:140,1,180,8|0,0:0|0:0,0:0:0:0:
144,284,115495,1,0,2:0:0:0:
208,224,115924,1,0,2:0:0:0:
184,136,116352,2,0,P|232:136|280:160,1,90,0|0,2:0|2:0,2:0:0:0:
348,200,117210,1,0,2:0:0:0:
180,264,118067,6,0,B|200:284|200:284|232:292|232:292|252:356|340:356,1,180
316,264,119352,1,0,2:0:0:0:
392,312,119781,2,0,P|396:240|300:180,1,180,8|0,0:0|0:0,0:0:0:0:
248,240,121067,5,0,0:0:0:0:
192,168,121495,1,8,2:0:0:0:
116,216,121924,2,0,P|101:174|111:116,1,90
180,76,122781,1,0,0:0:0:0:
252,20,123210,1,8,2:0:0:0:
332,64,123638,1,0,0:0:0:0:
396,128,124067,6,0,L|492:140,1,90
432,212,124924,2,0,P|320:188|297:125,1,180,0|0,2:0|2:0,2:0:0:0:
232,76,126210,1,0,0:0:0:0:
164,20,126638,2,8,P|140:72|144:120,2,90,8|8|8,2:0|2:0|2:0,2:0:0:0:
272,164,128352,1,0,2:0:0:0:
424,264,129210,5,0,2:0:0:0:
436,176,129638,1,0,2:0:0:0:
360,132,130067,1,0,2:0:0:0:
208,232,130924,5,2,2:0:0:0:
346,361,131781,2,0,P|406:361|454:249,2,180,8|0|8,0:0|0:0|0:0,0:0:0:0:
293,287,133924,1,0,2:0:0:0:
238,215,134352,2,0,L|50:175,2,180
326,233,136495,1,0,0:0:0:0:
410,254,136924,2,0,P|422:304|468:338,1,90
491,247,137781,6,0,P|483:214|433:175,1,90
355,202,138638,1,0,2:0:0:0:
287,142,139067,1,0,0:0:0:0:
298,52,139495,2,0,P|229:63|208:90,1,90
132,104,140352,2,0,L|139:203,1,90
206,260,141210,5,0,1:0:0:0:
376,237,142067,1,8,1:0:0:0:
206,297,142924,1,0,1:0:0:0:
90,158,143781,1,8,1:0:0:0:
84,155,144638,6,0,P|60:219|56:243,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
156,101,145924,1,8,1:0:0:0:
219,164,146352,2,0,P|267:220|371:224,1,180,8|0,0:0|0:0,0:0:0:0:
433,164,147638,1,0,2:0:0:0:
461,78,148067,2,0,P|361:88|312:160,1,180,8|0,2:0|2:0,2:0:0:0:
336,236,149352,1,0,0:0:0:0:
268,296,149781,2,0,P|220:220|240:132,1,180,8|0,2:0|2:0,2:0:0:0:
277,62,151067,1,0,0:0:0:0:
352,110,151495,5,0,2:0:0:0:
275,157,151924,1,0,2:0:0:0:
197,111,152352,1,0,1:0:0:0:
197,111,152781,1,0,0:0:0:0:
172,197,153210,2,8,P|112:213|68:213,2,90,8|8|8,2:0|2:0|2:0,2:0:0:0:
238,257,154495,1,0,2:0:0:0:
327,243,154924,6,0,L|331:47,1,180,8|0,0:0|0:0,0:0:0:0:
411,103,156210,1,0,0:0:0:0:
472,168,156638,2,0,P|432:184|296:148,2,180,8|0|8,2:0|2:0|2:0,2:0:0:0:
472,168,159210,5,0,0:0:0:0:
138,118,160923,1,0,0:0:0:0:
138,118,161781,6,0,P|154:174|266:230,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
292,24,164352,1,0,0:0:0:0:
372,68,164781,1,0,0:0:0:0:
324,144,165210,6,0,P|344:192|372:228,2,90
414,284,167781,1,8,0:0:0:0:
340,172,168423,1,0,0:0:0:0:
340,172,168638,2,0,B|276:156|276:156|168:196,2,180,0|8|0,0:0|0:0|0:0,0:0:0:0:
237,303,171210,2,0,L|149:339,2,90
EDIT : You should also change these on Hard :
01:55:709 (3) - Sounds off
01:42:637 (4) - I changed this one for you, just notified
02:09:209 (4) - Sounds off..
02:22:709 (1) - ^ Stick them to the beat! Sounds nicier!

The hitsounds for Hard:
SPOILER
[HitObjects]
256,192,1495,5,0,0:0:0:0:
272,208,3209,1,0,0:0:0:0:
288,224,4923,1,0,0:0:0:0:
304,240,6637,5,0,0:0:0:0:
320,256,7066,2,0,P|368:256|400:240,1,70
424,160,7495,2,0,P|376:160|344:176,1,70
264,208,7923,1,0,0:0:0:0:
80,144,8352,5,0,0:0:0:0:
96,160,10066,1,0,0:0:0:0:
112,176,10709,2,0,P|144:176|208:160,1,70
181,169,11780,1,0,0:0:0:0:
192,192,13495,1,0,0:0:0:0:
320,48,13923,6,0,L|312:56,4,8.75
296,96,14137,2,0,L|288:104,4,8.75
208,48,14352,5,0,1:1:0:0:
160,64,15209,1,0,0:0:0:0:
176,80,16923,1,0,0:0:0:0:
192,96,18637,1,0,0:0:0:0:
208,112,20352,1,0,0:0:0:0:
224,128,20995,2,0,P|272:128|304:112,1,70
336,208,21423,2,0,P|288:208|256:224,1,70
96,304,22066,5,0,0:0:0:0:
112,320,23780,1,0,0:0:0:0:
128,336,24423,2,0,L|208:352,1,70
304,176,25066,1,0,0:0:0:0:
160,32,25495,5,0,0:0:0:0:
176,48,27209,1,0,0:0:0:0:
328,176,27637,2,0,L|336:184,4,8.75
296,216,27852,2,0,L|288:224,4,8.75
272,304,28066,6,0,P|232:304|160:232,1,140
120,72,41780,6,0,L|200:88,1,70
264,144,42209,2,0,L|344:160,1,70
408,104,42637,2,0,P|432:152|432:176,1,70
357,221,43066,2,0,P|333:173|333:149,1,70
408,104,43495,5,0,0:0:0:0:
216,80,43923,1,0,0:0:0:0:
408,104,44352,1,0,0:0:0:0:
232,184,44780,1,0,0:0:0:0:
240,192,45209,6,0,L|272:208|320:224,1,70
376,152,45637,2,0,L|344:136|296:120,1,70
216,136,46066,2,0,L|144:144,1,70
104,232,46495,2,0,L|176:224,1,70
264,248,46923,5,0,0:0:0:0:
448,312,47352,1,0,0:0:0:0:
264,248,47780,1,0,0:0:0:0:
416,128,48209,1,0,0:0:0:0:
400,112,48637,6,0,L|320:96,1,70
240,128,49066,2,0,L|160:112,1,70
208,208,49495,2,0,L|288:224,1,70
368,192,49924,2,0,L|448:208,1,70
416,304,50352,1,0,0:0:0:0:
224,328,50780,1,0,0:0:0:0:
416,304,51209,1,0,0:0:0:0:
256,184,51637,1,0,0:0:0:0:
240,176,52066,6,0,P|200:176|160:192,1,70
144,280,52495,2,0,P|184:280|224:264,1,70
304,248,52923,2,0,L|392:264,1,70
432,184,53352,2,0,L|344:168,1,70
288,112,53780,5,0,0:0:0:0:
216,48,53995,1,0,0:0:0:0:
152,120,54209,1,0,0:0:0:0:
224,192,54423,6,0,P|240:224|248:264,1,70
304,176,54852,2,0,P|288:144|280:104,1,70
344,40,55280,1,0,0:0:0:0:
384,128,55495,1,4,0:0:0:0:
256,192,55923,12,0,57209,0:0:0:0:
184,112,57637,6,0,L|264:120,1,70
280,216,58066,2,0,L|144:200,1,105
64,112,58709,1,0,0:0:0:0:
160,80,58923,5,0,0:0:0:0:
176,96,59352,2,0,P|161:63|168:5,1,70
256,64,59780,2,0,P|304:96|304:192,1,140
192,320,60637,5,0,0:0:0:0:
192,320,61066,2,0,P|224:336|272:336,1,70
296,256,61495,2,0,P|352:288|368:368,1,140
304,176,62352,5,0,0:0:0:0:
304,176,62780,2,0,P|336:160|376:152,1,70
448,208,63209,2,0,P|416:160|448:72,1,140
256,16,64066,5,0,0:0:0:0:
464,352,64923,1,0,0:0:0:0:
304,240,65352,1,0,0:0:0:0:
400,80,65780,6,0,L|408:168,1,70
416,240,66209,1,0,0:0:0:0:
416,240,66637,5,0,0:0:0:0:
224,176,67066,1,0,0:0:0:0:
80,304,67495,5,0,0:0:0:0:
144,112,67923,2,0,P|168:144|192:160,1,70
224,256,68352,2,0,P|264:240|296:144,1,140
416,320,69209,5,0,0:0:0:0:
424,328,69637,2,0,L|352:336,1,70
288,264,70066,2,0,L|448:248,1,140
480,168,70709,1,0,0:0:0:0:
424,88,70923,5,0,0:0:0:0:
280,48,71245,2,0,P|272:104|304:176,1,105
376,216,71780,1,0,0:0:0:0:
296,280,71995,1,0,0:0:0:0:
224,224,72209,2,0,L|224:240,4,8.75
208,176,72423,2,0,L|208:192,4,8.75
224,128,72637,5,0,0:0:0:0:
224,128,73495,6,0,L|296:144,1,70
376,88,73923,2,0,L|448:104,1,70
496,184,74352,5,0,0:0:0:0:
496,184,74780,2,0,P|453:192|426:209,1,70
352,128,75209,2,0,P|312:184|328:272,1,140
416,328,76066,5,0,0:0:0:0:
408,336,76495,2,0,L|336:344,1,70
264,280,76923,2,0,B|192:272|192:304|120:296,1,140
248,144,77780,5,0,0:0:0:0:
256,152,78637,1,0,0:0:0:0:
264,160,79066,1,0,0:0:0:0:
272,168,79495,6,0,L|352:184,1,70
424,240,79923,1,0,0:0:0:0:
224,240,80352,6,0,P|192:200|200:104,2,140
496,216,81637,2,0,P|432:232|416:248,1,70
376,296,82066,2,0,P|336:312|232:256,1,140
128,160,82923,5,0,0:0:0:0:
136,160,83352,2,0,L|224:144,1,70
272,88,83780,2,0,B|304:144|272:168|304:248,2,140
104,88,84959,1,0,0:0:0:0:
128,112,85066,2,0,P|144:152|144:192,1,70
120,248,85495,2,0,P|104:288|104:328,1,70
168,328,85923,6,0,L|176:328,4,8.75
200,312,86137,2,0,L|208:312,3,8.75
256,192,86352,12,0,88066,0:0:0:0:
256,192,97495,12,0,100066,0:0:0:0:
240,32,101352,5,0,0:0:0:0:
256,40,101780,2,0,P|288:72|280:184,1,140
232,240,102423,1,0,0:0:0:0:
144,200,102637,2,0,P|109:209|64:216,2,70
280,152,103495,6,0,P|328:144|432:176,1,140
480,288,104352,2,0,P|432:296|328:264,1,140
184,24,105209,6,0,P|224:48|240:72,1,70
152,112,105637,2,0,L|32:24,2,140
160,120,106923,5,0,0:0:0:0:
168,128,107780,1,0,0:0:0:0:
176,136,108209,2,0,P|224:120|208:184,1,140
376,296,109066,2,0,P|424:232|424:152,1,140
256,72,109923,1,0,0:0:0:0:
224,264,110352,5,0,0:0:0:0:
192,168,110566,1,0,0:0:0:0:
104,200,110780,1,0,0:0:0:0:
112,208,111209,6,0,B|168:232|192:192|256:216,1,140
400,336,112066,2,0,P|344:352|320:344,1,70
352,256,112495,2,0,L|192:280,2,140
360,264,113780,5,0,0:0:0:0:
368,272,114637,1,0,0:0:0:0:
376,280,115066,5,0,0:0:0:0:
464,328,115280,2,0,P|472:280|464:248,1,70
380,211,115709,2,0,P|372:259|380:291,2,70
448,136,116352,2,0,L|288:120,1,140
216,88,116995,1,0,0:0:0:0:
200,184,117209,6,0,L|208:328,2,140
216,88,118495,5,0,0:0:0:0:
224,96,118923,2,0,P|264:112|368:64,1,140
176,160,119780,2,0,P|144:120|144:88,1,70
80,176,120209,2,0,P|112:216|112:248,1,70
88,328,120637,5,0,0:0:0:0:
96,336,121495,1,0,0:0:0:0:
104,344,121923,2,0,B|136:320|136:320|240:336,1,140
392,216,122780,1,0,0:0:0:0:
208,144,123209,2,0,P|184:88|256:96,1,140
96,200,124066,6,0,P|72:160|72:120,1,70
96,40,124495,1,0,0:0:0:0:
104,48,124923,6,0,L|256:56,1,140
400,176,125780,2,0,L|408:256,1,70
320,192,126209,2,8,P|328:128|408:96,2,140
328,200,127495,5,0,0:0:0:0:
336,208,128352,1,0,0:0:0:0:
344,216,128780,2,0,P|384:216|416:200,1,70
360,120,129209,2,0,L|208:136,2,140
176,48,130495,1,0,0:0:0:0:
144,240,130923,6,0,L|296:224,2,140
144,240,132637,1,0,0:0:0:0:
152,248,133495,2,0,P|216:256|288:208,2,140
192,112,135209,1,0,0:0:0:0:
200,120,136066,2,0,L|208:264,1,140
408,312,136923,6,0,P|392:264|392:216,1,70
464,176,137352,2,0,P|480:224|480:272,1,70
408,312,137780,6,0,L|312:320,1,70
248,288,138209,1,0,0:0:0:0:
240,280,138637,6,0,L|224:136,1,140
176,332,139495,2,0,P|232:364|304:348,1,140
136,232,140352,2,0,P|88:264|80:280,1,70
176,332,140780,2,0,P|224:300|232:284,1,70
136,232,141209,6,0,L|120:80,1,140
272,216,142066,2,0,P|328:240|360:240,1,70
336,144,142495,1,0,0:0:0:0:
240,128,142709,6,0,P|184:168|184:248,2,140
248,136,143995,1,0,0:0:0:0:
476,324,144637,2,0,P|440:308|328:344,1,140
344,327,145495,1,0,0:0:0:0:
216,224,145923,6,0,P|200:184|288:160,1,140
144,296,146780,2,0,P|112:248|104:216,1,70
120,136,147209,1,0,0:0:0:0:
128,144,147637,1,0,0:0:0:0:
136,152,148066,6,0,L|288:160,1,140
368,184,148709,1,0,0:0:0:0:
456,224,148923,2,0,P|400:280|320:272,1,140
342,281,149780,1,0,0:0:0:0:
336,272,150637,1,0,0:0:0:0:
328,264,151066,2,0,L|176:256,1,140
104,312,151709,2,0,P|88:272|96:224,1,70
168,64,152352,5,0,0:0:0:0:
176,72,152780,1,0,0:0:0:0:
184,80,153209,2,0,L|272:88,1,70
184,160,153637,2,0,P|136:152|112:120,1,70
48,200,154066,2,0,L|72:344,1,140
248,240,154923,5,0,0:0:0:0:
304,56,155352,2,0,L|224:64,1,70
296,136,155780,2,0,P|344:128|384:32,2,140
304,144,157066,1,0,0:0:0:0:
312,152,157495,2,0,L|288:304,1,140
256,192,158352,12,0,159209,0:0:0:0:
192,144,160923,5,0,0:0:0:0:
200,152,162637,1,0,0:0:0:0:
208,160,164352,2,0,P|288:184|352:176,1,140
184,64,165209,1,0,0:0:0:0:
72,224,165637,6,0,P|40:192|24:152,1,70
120,136,166066,1,0,0:0:0:0:
128,144,167780,5,0,0:0:0:0:
136,152,168423,2,0,L|232:160,1,70
400,112,169066,1,0,0:0:0:0:
304,288,169495,2,0,P|264:320|240:256,1,140
432,304,170352,2,0,P|424:352|408:376,2,70
376,224,170995,2,0,P|384:176|400:152,2,70
304,292,171637,2,0,L|296:304,4,8.75
272,252,171852,2,0,L|264:264,4,8.75
264,204,172066,5,0,0:0:0:0:
Again , they're only suggestion. You may change them with your opinion.
BodJorGaming
Nice map
Cancel
Rechecked. I'll also talk to you in-game.



(you'll better fucking rank this i spent my last fucking kudosu on this shit)


(btw mod bbhmm)
jonathanlfj
no kd

[General]
untick widescreen support
offset -8ms (resnap notes, green timing sections, preview time and storyboard)
http://puu.sh/iu57v.wav add this to your song folder

The map looks good so I will clean up the hitsounding with you

[Hard]
00:01:495 (1,2,3,1) - clap (or whistle if you like how that sounds, this applies whenever you hear a piano sound)
00:07:280 - clap on the slider end
00:07:923 (4) - clap
00:08:352 (1,2,3,4,5) - clap on all these
00:13:923 (1,2) - clap on the start of these sliders
00:14:352 (1) - Use N:C1 sample on this
00:15:209 (2,3,4,5) - clap
00:20:995 - clap
00:21:209 - N:C1
00:21:637 - clap
00:22:066 (1,2) - clap
00:24:637 - slider end should be N:C1 as well
00:25:495 (1,2) - clap
00:27:637 (3,4) - clap on start
00:55:923 (1,1,2,3) - normal-clap these
00:59:780 - clap on start
01:00:209 - N:C1
01:01:495 - clap
01:03:209 - clap
01:03:637 - N:C1
01:05:352 - should be soft sample
01:05:780 (1) - use drum finish on this
01:06:209 (2) - clap
01:06:637 (1,2) - N:C1
01:08:352 (3) - clap
01:10:066 (3) - clap
01:11:780 (3) - clap
...ok its getting too long, i hope you get my point, so you can apply the rest yourself. Poke me in-game if you need assistance on hitsounding the rest of the map.

For Normal, just use the hitsound copier: http://puu.sh/iu5T7.zip
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