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Sakura Chiyo (CV:Ozawa Ari) - URAOMOTE Fortune (Short ver.)

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Topic Starter
Deppyforce
This map has been deleted on the request of its creator. It is no longer available.
Infevo
Hi!

I hope my mod is useful:

[General]
- Try making use of different sound sample sets. You only use normals. I would at least use soft set during the verse and normals/drums during chorus in this case unless you have your own hit sounds.
- Maybe reduce kiai. Dont take it for the first chorus at the start, to make it something special during the second one.
- Try reducing the volume of hitsounds a little. The hitsounds overpower the song imo
- Also your choice of hit sounds is questionable. Almost every other note is a whistle or a finish. This can get tedious for the player to hear. Try listening to the music and only emphasize whats interesting. sometimes less is more than you imagine
- If youre not sure about timing/offset. ask in the offset thread for an individual review. I think your offset is fine though.


[Fortune]
- 00:00:064 (1,2) - i dont think this should be mapped. and if you are thinking otherwise at least reduce volum on the hitsounds and remove the finish sound.
- to map the timing of the song correctly you have to reset the bar at 00:10:064 (1). this is where you need a new uninherited red timing section to start counbting from 1 again. btw. the beat is 4/4 of this. not 3/3 and not 6/6. You dont have to use anything else other than 1/4 beat snap divisor for this map with some exceptions if you want to map some advanced stuff.
- 00:37:791 (3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - noone will be able to play this right. is this mapped in 1/6 after 1/4? 00:39:759 (8) - doesnt even end on spot. 00:39:609 (6) - this should be the end of the stream. right on the 1/4 white tick as it is.
00:56:200 (3) - this doesnt seem to follow the pattern anymore. maybe fix if not intended
- 01:26:086 (2) - there is no note on this tick. either you delete this and make it only a single note finish or make it more fitting to the harp/piano/w/e by mapping a slider/reverse/end in 1/8 from 01:25:973 to 01:26:086. reverse would be on 01:26:029. try it. the way you mapped it though feels off since the last note of the song is played on 01:25:973. what you hear after is only the sustained tone and reverb
- overall i like how you mapped the repetition of lyrics by taking a pattern and repeating it with variations. but i can imagine after the 3rd time it would get annoying for some people. consider this in your style. please dont change it though if youre certain about your design. just sharing my point of view.

[Insane]
- 00:00:064 (1,2) - same issue as in Fortune
- 00:09:154 (3) - you kinda ignored the music here proceeding with your pattern.
- 00:10:064 (1) - again this should be a red timing section. (keep in mind if you change red timing sections within one diff then you have to do the exactly same in all the other diffs! and you dont need to do this if you still are comfortable mapping. it is not an unrankable issue if you dont get this red timing section implemented)
- 00:17:336 (2,1) - nasty 1/4 jump considering the diff. maybe ctrl G 00:17:336 (2)
- 01:18:473 (1) - for almost 5 seconds straight the same pattern. i know the music suggests something like that. but how about mixing it up a little? maybe change directions after 3 repetitions or something. maybe introduce a slightly different pattern each 2 reps. something like that. or add a slider after some reps
- 01:25:973 (1,2) - same as in Fortune.

Hope I could help you out =]
Topic Starter
Deppyforce
Your mod is very useful! thanks a lot :D now these problems are being fixed.
BeatRoot_old
Hi DeppyDf, It's ur brother here. And Im here to help you about hitsounds.
I think you should use soft sample while in kiai time. because soft sample like it gives better hearing to the song to playerz. And i see Infevo's mod up there. ur need to fix that offset in every diffs. you only fix 2 diffs. Back to hitsound, you should use more clap sound. you use lot of whistle sound. It's annoying for some player with skin that whistle can be really annoying if too much. Dont forget to reduce volume all the difficulties too. Normally i wont play osu!much but i heard ur making a beatmap so Im here to check it out ;) Hope my little hitsound mod Helps you out.
Topic Starter
Deppyforce
Thx Very Much Bro! <3
-July-_old

Hi! Mod from #modreqs! :3

These are all just suggestions! Feel free to not add them if you wish! ^w^

Easy

Easy desu!
  1. 00:04:154 (3,4) - The rhythm here is very confusing. I suggest you keep your notes on the white ticks. An example is to move 4 to 00:05:064 instead and adjust the distance as well. Notes that aren't constant should have distance between them.
  2. 00:06:882 (3) - Reduce the length of this reverse slider. It would sound better.
  3. 00:08:245 - Add a slider to follow up the previous here and end it at 00:08:700 -
  4. 00:13:245 - Add a note here.
  5. 00:13:473 (1) - Spinner should start at 00:13:700 - The end is fine. :3
  6. 00:19:836 (2,3,4) - As mentioned before, keep them on white ticks. For these three, have them placed accordingly: 2 at 00:20:064 - 3 at 00:20:973 - and 4 at 00:21:882 - Also, again mind the spacing for them! >w<
  7. 00:22:791 (1) - slider end at 00:23:700 -
  8. 00:30:745 (5) - move it to 00:30:518 - instead.
  9. 00:38:927 (2) - I suggest you replace the note here and add a spinner at 00:38:245 - and end at the bookmarked tick (00:40:064 - )
  10. 00:40:064 (1) - Move it to 00:40:973 - and revert it back to a normal slider.
  11. 00:42:109 (2) - Move it to 00:41:882 -
  12. 00:42:791 - Add a note.
  13. 00:43:018 (3) - Move it to 00:43:245 -
  14. 00:44:609 - Add a note here.
  15. 00:45:291 (4) - This should be at 00:45:518 -
  16. 00:46:427 - Add a note here.
  17. 00:46:882 (1) - I think this part would sound better with two sliders instead of a long one. The first one could start at where you have it start at where the long slider originally started at and end it at 00:47:336 - and then the second slider start at 00:47:336 - and end at 00:47:336 -
  18. 00:50:518 (4) - Move it to 00:50:973 - and add a note at where it was before (00:50:518 - ).
  19. 00:52:791 - Add a note here.
  20. 00:53:245 (1) - Have the slider end at 00:53:700 - and then change it to reverse.
  21. 00:54:836 (1) - This note should be at 00:54:609 -
  22. 00:55:291 (2) - Should be at 00:55:518 -
  23. 00:57:109 (3) - Move it to 00:57:336 -
  24. 00:57:564 (4) - Move it to 00:57:791 -
  25. 00:58:927 (5) - Move to 00:59:154 - and end it at 01:00:064 -
  26. 01:00:973 - Add a note here.
  27. 01:02:564 (2) - Move to 01:02:791 -
  28. 01:03:473 (3) - Move to 01:03:700 -
  29. 01:04:154 (4) - Move it to 01:04:609 - and end the slider at 01:05:064 -
  30. 01:07:564 (2) - Move it to 01:07:336 -
  31. 01:08:927 (4) - Move it to 01:09:154 -
  32. 01:11:654 (3) - Move it to 01:11:427 -
  33. 01:12:337 (4) - Move it to 01:11:882 -
  34. 01:13:473 (1) - Move it to 01:13:700 -
  35. 01:14:836 (2) - Move it to 01:15:064 -
  36. 01:17:109 (1) - Move it to 01:16:882 - Remove the 'New combo'.
  37. 01:18:018 (2) - Remove it and add a spinner at 01:17:336 - that ends at 01:19:154 -
  38. 01:19:154 (1,2,3) - Remove these.
  39. 01:21:200 (4) - Move to 01:20:973 - and turn it into a reverse slider.

Overall, the main issue for this difficulty would be rhythm. But the map is nicely made! Also, I suggest to make some cute looking sliders to fit the song as well! :3

Medium

Medium desu!
  1. 00:05:291 (1) - Move spinner to 00:05:518 - and end it at 00:09:154 -
  2. 00:13:018 - Add a note here!
  3. 00:13:473 (1) - Move it to 00:13:700 - and end it at 00:17:336 -
  4. 00:17:336 (1) - I suggest removing this one.
  5. 00:18:473 (1,2,3,4,5,1,2,3,4) - As mentioned in the Easy mod. Keep it to the white ticks! >w<
  6. 00:21:200 (6,1) - Needs proper blanketing. >w<
  7. 00:28:018 (2) - Same thing. >w<
  8. 00:28:700 (3,4) - This needs proper blanketing~
  9. 00:32:791 (1,2,3,4) - I suggest proper spacing for these.
  10. 00:35:973 (5,6) - Move them up to the next tick.
  11. 00:35:973 (5,6) - Also needs a bit of fixing to make it symmetrical.
  12. 00:37:791 (7) - Remove and replace with a spinner at 00:38:245 - and end it at 00:40:064 -
  13. 00:39:154 (1,2) - Remove them if you've added the spinner.
  14. 00:40:518 (3) - Change it to a single note and move it to 00:40:973 - if you've added the spinner.
  15. 00:42:564 (5,1) - Mentioned before. >w<
  16. 00:44:154 (2) - Move to 00:43:700 - and end at 00:44:609 -
  17. 00:45:291 (3) - Move to 00:45:064 -
  18. 00:45:518 - Add a note.
  19. 00:54:836 (1,2,3,4,5) - White ticks!
  20. 00:58:018 (1) - Move to 00:58:245 - and end at 00:59:154 -
  21. 01:10:745 (2) - Move to 01:10:973 -
  22. 01:11:427 (3) - Move to 01:11:882 -
  23. 01:12:109 (1) - Move to 01:12:336 -
  24. 01:13:473 (3,4,5,6) - White ticks! ;w;
  25. 01:17:791 - Add a note here.

The main issue is slightly the same as Easy. But it's a bit better. ^^

Hard

Hard desu!
  1. 00:01:882 (1,2,3,4,5,6,1,2,3,4) - This pattern is more closer to Insane level. I suggest you change the pattern.
  2. 00:10:064 (1,2,3,4,5,6,1,2,3,4) - Same thing again. >w<
  3. 00:17:336 (1) - reverse it one more time.
  4. 00:19:382 (5) - Change this to a slider maybe...
  5. 00:40:518 (1,2,3,4,5,6,7) - ... >w<
  6. 00:54:609 (1,2,3,4,5,6,7,8) - >w>
  7. 01:01:427 (1,2,3,4,5,6,7,8) - <w<
  8. 01:10:064 (1,2,3,4,5,1,2,3,4,5) - Ah....
  9. 01:14:382 (1,2,3,4,5,6) - White ticks~
  10. 01:18:473 (3,4,5,6,7) - This pattern is everywhere! owo
  11. 01:20:973 (4,5,6,7) - =w=

The Hard is actually a bit repetitive with that pattern you did. Usually, it's better to use different patterns to keep it fresh. >w< Besides...That back and forth pattern really doesn't suit the difficulty in my opinion...

Harder

Harder! >w<
  1. 00:05:973 (1,2,3,4,5,6,1,2,3,4) - This really seemed out of rhythm...
  2. 00:23:018 (3) - Shorten the slider a bit and have it moved to 00:23:245 - And add a note at 00:23:018 - instead.
  3. 00:26:200 (2) - Move to 00:26:427 - and add a note at 00:26:200 -
  4. 00:28:018 (3) - Move to 00:28:245 -
  5. 00:37:791 (1) - End the spinner at 00:39:609 -
  6. 00:40:064 - Add a not here~
  7. 00:51:200 (4,5,6) - Feels slightly late...Move it back a bit earlier.
  8. 00:52:564 (7) - Move to 00:52:336 - and change it to a slider that ends at 00:52:564 -
  9. 00:53:927 (2) - Move to 00:53:700 -
  10. 00:58:473 (6) - Reverse slider.
  11. 00:59:836 (1) - I suggest you replace this spinner with something else. >w< Whatever it is, it's up to you.
  12. 01:14:382 (4) - Move to 01:14:154 -
  13. 01:15:291 (5,6,7,8,9) - White ticks!
  14. 01:17:564 (1,2) - White ticks as well. >w<

Since it's 'harder' I guess having that back and forth jump pattern is okay...But don't use it too excessively. I think you should add different patterns on them. It would give it more...Flavor I guess? xD

I can't really give any opinions on insanes since I'm no expert nor experienced enough for them. >w< So I'll leave my mod at this. I hoped my suggestions helped! *Flies away and hides, hoping her mod helped desu!* =w=
Topic Starter
Deppyforce
I Very apprciated Your mod, thanks! >< most of the mod that you suggested are being fixed!
Patty-netsu
*Mod*
Hard
  1. 00:51:654 (1) - กดบ่ทัน
  2. 00:53:245 (1) - เหมือนด้านบน
  3. 01:07:564 (1) - เหมือนด้านบน
  4. 01:09:609 (6) - ดั่งเคย
  5. 01:21:200 (5) - ลากบ่ทัน

Deppu or Depp or Save he is my friend I m Pat but he call me Fat
Topic Starter
Deppyforce

Patty-netsu wrote:

*Mod*
Hard
  1. 00:51:654 (1) - กดบ่ทัน
  2. 00:53:245 (1) - เหมือนด้านบน
  3. 01:07:564 (1) - เหมือนด้านบน
  4. 01:09:609 (6) - ดั่งเคย
  5. 01:21:200 (5) - ลากบ่ทัน

Deppu or Depp or Save he is my friend I m Pat but he call me Fat
Thai Mod ftw
Why did the system give fat 2 kds i dont get it i wanna give only 1
Thank You!

-For New Modder Plz Ignore Dat Stupid Sentence At The End Of Fat's Mod.
Thx
NepNep-
Hai This map is nice
Topic Starter
Deppyforce

DecresV wrote:

Hai This map is nice
Thanks :P
Arcane
Fortune


Fortune Diff.
00:29:041 (2) - Set to 00:29:154 (2) - Reason: Off Rythm
01:15:859 (1) - Set to 01:15:745 (1) - Reason: Off Rythm
Slider 00:44:154 (6) - 00:44:495 Needs to be Shortened to 00:44:382 Reason: off rythm. Tip: reposition the slider to after shortening it.

Just a few sliders are off rythm ^-^

Good Map <3
Topic Starter
Deppyforce

Magicsz wrote:

Fortune


Fortune Diff.
00:29:041 (2) - Set to 00:29:154 (2) - Reason: Off Rythm
01:15:859 (1) - Set to 01:15:745 (1) - Reason: Off Rythm
Slider 00:44:154 (6) - 00:44:495 Needs to be Shortened to 00:44:382 Reason: off rythm. Tip: reposition the slider to after shortening it.

Just a few sliders are off rythm ^-^

Good Map <3
Fixed XD
Hapi
Arcane

BeatRoot wrote:

Hi DeppyDf, It's ur brother here. And Im here to help you about hitsounds.
I think you should use soft sample while in kiai time. because soft sample like it gives better hearing to the song to playerz. And i see Infevo's mod up there. ur need to fix that offset in every diffs. you only fix 2 diffs. Back to hitsound, you should use more clap sound. you use lot of whistle sound. It's annoying for some player with skin that whistle can be really annoying if too much. Dont forget to reduce volume all the difficulties too. Normally i wont play osu!much but i heard ur making a beatmap so Im here to check it out ;) Hope my little hitsound mod Helps you out.
WOW very useful!!! thank you too :3
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