you should realise that the BNs will get their score penalised if there is a DQ. and yet you joke about it. very matureRivals_7 wrote:
Incoming!! XD
Hi~ starry~~
you should realise that the BNs will get their score penalised if there is a DQ. and yet you joke about it. very matureRivals_7 wrote:
Incoming!! XD
Hi~ starry~~
Quality Assurance Team wrote:
Disqualification Notice
Hello!
Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.General
Incorrect Video OffsetIncorrect Metadata
The video is currently not in sync with the beatmap, and therefore the video offset should be adjusted to do so. We believe the correct offset should be around 150. FixedMapping Quality
Currently there is conflicts with the Title within the metadata - the Romanised Title contains (TV Size) whilst the original does not. We cannot find any sources with the title containing TV Size, so you should remove it from the Romanised Title. Added "TV Size" on the Title field instead
We believe overall you should aim to improve the quality of this mapset through polishing and more mods before aiming for the qualified section again. Many patterns can be improved across all difficulties. As an example, in MX:Now Vocal sync is Standalone extra difficulties on this mapset. The part without vocal, based on NM Diff
- 00:15:676 (15676|3) - There shouldn't be an LN here when you haven't used an LN like this for the same lead noises before.
- 00:29:722 (29722|3,29722|1,29896|0,29896|2,30069|1,30069|3,30242|0,30242|2) - This pattern should be rearranged to be less monotonous.
- 00:59:896 (59896|2,59896|0,60069|3,60069|1,60242|2,60242|0) - ^
- 01:00:416 (60416|1,60416|0,60589|3,60589|2,60763|1,60763|0,60936|2,60936|3,61110|0,61110|1) - ^
- 01:25:560 (85560|0,85560|3,85560|2,85560|1) - Absolutely no need for 4 notes here (and such a loud hitsound too)
These are just examples, please do not stick only to this and receive more mods for this mapset.
umm. monotonous? I'm probably avoid jack notes on some parts. it may hard to fix but i'll try
Furthermore, we feel as if the "Vocal Sync" difficulties serve no purpose within the mapset - or rather, they are an excuse for inconsistent mapping. They do not offer the players anything additional outside the corresponding normal difficulties, so therefore we think they should not be included in the mapset, or if they are included, they should be heavily refined and fit for purpose. As an example, in Vocal Sync [NM]:- 00:03:884 (3884|0) - This is a vocal sync diff, but it's mapped to guitar.
- 00:07:352 (7352|2,7526|1) - Then you start randomly mapping to vocals.
- 00:27:294 (27294|2,27641|3,27988|2) - There's no point to randomly avoid the vocals here.
- 00:32:844 (32844|2,33190|3,33537|2) - ^
- 00:38:393 (38393|2,38740|1,39086|2) - ^
- 00:43:942 (43942|1,44289|2,44636|1) - ^
- 00:57:988 - And now you randomly start mapping to drum?
etc. There are a lot more issues like this throughout both vocal sync difficulties.
Mapping to vocals isn't the issue, but the lack of consistency is.
MX Radicalness
Duplicate Timing Points on the Same OffsetInappropriate Scroll Speed Changes
This difficulty contains a duplicate inherited timing point at 00:39:086 - which should be fixed and made singular.
We feel as if the Scroll Speed (SV) Changes in this difficulty are inappropriate. This is because the SV does not allow for the player to react effectively to the LN ends, and therefore may find it difficult and awkward to get good accuracy on them. We consider revising this SV and getting rid of the LN within the chords, or removing the SV completely.uhm... how Am I gonna say this? Around 8 peoples SS'ed this diff (Could be more if this ranked). Not too awkward for me imo. But i'll consider this
- 00:27:294 -
- 00:32:844 -
- 00:38:393 -
- 00:43:942 -
If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.
The Beatmap Nominators may handle this mapset after the issues have been addressed.
Good luck!
###AM
Thx for Mod :3SpectorDG wrote:
NM Request for \o\ Recaro! Mania & Std Modding Team /o/ 4K = 1|2|3|4
dat stars ><EZYourself know this ,maybe follow this style
00:03:884 (3884|0,5271|1,5618|2,5965|3,6312|2) - Ctrl + HNM Timid00:54:173 (54173|2,54520|1) - Move 1,2
00:54:867 (54867|0,55214|2) - See thisVocal Sync00:57:294 (57294|3,57988|2) - Add LN, because it's Piano noise Umm , I'll keep thisHD Dash00:27:294 (27294|2,27641|1,27641|0,27988|3,27988|1) - :V , Change Nope. for consistency. see others
00:33:190 (33190|1,33537|2) - Ctrl + H It's HD
00:50:185 (50185|3) - Move to 2
01:18:277 (78277|3,78364|2) - Ctrl + GMXNice map GL for Requal :3Fine.
DrawdeX wrote:
I thought it will be finally qualified with no DQ, lel
Good luck on re-rank Rivals wkwk :v
Soon when my laptop back from repair :vjyu wrote:
WHYY ;w; good luck on re-rank!
col: 1|2|3|4Quality Assurance Team wrote:
We believe overall you should aim to improve the quality of this mapset through polishing and more mods before aiming for the qualified section again. Many patterns can be improved across all difficulties.
No reply=fixAlisceaSparku wrote:
Hi~!
From Han & AlisceaSparku's Mania Modding Plaza!
Here's my Mod
|1|2|3|4|woosh[MX]
00:01:456 (1456|1,1977|2) - swap columns? to avoid the note before it
00:02:670 - http://puu.sh/jDg6c/5bfa17938c.jpg fits the beat more?
00:09:780 - add note for cymbal sound? keep
00:10:474 - ^ ^
00:14:982 (14982|3,14982|2) - swap columns, then move 00:15:329 (15329|2) to 4 I know you were mentioning the same noises but i'm trying to make it comfort to hit after the stairs. So i'll keep this
00:21:225 (21225|0,21225|1) - move to the left by 1 column, and move 00:21:312 (21312|3) to 2, for pattern and balance Eh it's already on left
00:28:855 - add note? cymbal sound ( it's a weak cymbal sound but idk ) Nope
00:39:953 - ^ ^
00:33:537 (33537|1) - move to 2, for balance It's already there orz xD
00:57:988 - add note to emphasize the start of the kiai time Kinda not comfortable to hit. as I Using triples for drum+kick like the most triples I use in kiai section
01:02:063 - add note? same pitch with 01:01:977 It is there. but Uh..... I found some others that isn't added yet xD
there are other parts like that too
01:28:855 - end a slider here? for the outro ( apply this to other diffs too if u want ) I don't think so
[HD]
00:01:977 - add a note? there's a sound there
00:02:670 - ^
00:03:017 - ^
01:02:063 - add a note
I can't find other problems in other diffs.
Hope this get requalified. Good luck
Thx for mod anywaysraianshimuzu wrote:
just throwing some cents on MX diff karena gw agak bete huehuehueMX00:00:763 - well, karena kedengeran Finish kayaknya bisa ditambahin 1 not ke kolom 4 Not comfortable >< as it being too close with - 00:00:676 (676|3) -
00:01:283 - rasanya rada kosong disini, coba ditambahin not ke situ I'm not following vocal here
00:01:630 - ^ ^
00:02:150 - ^ No sound. or you was mention the vocal emphasizing?
00:02:497 - ^ I'm not following vocal here
00:03:711 - ^ ^
00:04:057 - ^ I'm not following the vocal emphasize
and please. LN rada kaku kalau ditaroh di kolom 1 & 4 melulu untuk bagian itu. cuma dipindah ke kolom lain Kalo di kolom lain jelek keliatannya. radaa gimana gitu :v
00:11:427 - kalau misalnya bagian ini mau dijadiin triplet coba yang 00:11:341 (11341|0) - dipindahin ke kolom 2 dan tambah note di kolom 1 di col 2 kan ada LN. maksudnya yg kayak gimana? ane bingung xD
00:12:728 - rasa kosong. tambah not di kolom 1 Vocal emphasize? nope xD
karena gue rasa patternnya belum match sama lagunya, gw tinggalin segitu dulu. mungkin nanti gw mod lanjut
might be conflicted with previous mod so look carefully which one you decide to accept and which one you didn't
Thx for mod :3[Baim] wrote:
hi here my mod from my queueEasy00:14:982 (14982|1) - delete
01:00:763 (60763|2) - delete herenormal00:00:589 (589|1,676|2,763|3) - just suggest change with LN Keep
01:22:959 (82959|3) - change with LN cause same with 01:17:410 (77410|1) -
01:23:653 (83653|1) - ^HD01:03:537 - delete one Keep
ok done
*note
please don't give kudosu if my mod not help
Thx For mod :3G3m4sSt4ffLP wrote:
NM from my queue~
These are all suggestions, so feel free to ignore them~
Columns
| 1 | 2 | 3 | 4 |EZ
00:03:884 (3884|1) - Move to 2, since it's lower pitched than the previous LN
00:05:271 (5271|0) - Move to 1, since the third note of this pattern is highest pitched and this one lowest.
00:05:618 (5618|1) - Move to 2 ^
00:05:965 (5965|2) - Move to 3 ^
00:06:312 (6312|1) - Move to 2 ^
00:47:583 (47583|1) - Move to 1, 'cuz this has the same sound as - 00:46:890 (46890|0) -
00:53:133 (53133|0) - Move to 4 ^
All rearrangedNM
00:54:693 (54693|2) - Move to 3 and - 00:54:867 (54867|1) - move to 2, so it looks like this, 'cuz the pattern would be more symmetrical
Nice one :3
Tbh, that's all I found ".-.HD
00:01:110 (1110|3) - Move to 4? Don't see any differences tho. but since I already put this - 00:01:803 (1803|3) - on 4. So, yea I keep this
00:15:329 (15329|0,15329|2,15676|3,15676|1,15849|2,15936|1,16023|0,16023|2) - CTRL + H for more handbalance the triples that will make 2/4 Jack notes - 00:16:023 (16023|0,16196|0) - which is uncomfortable to hit imoSorry for the short mod >.<
Good luck with ranking again! x3
:3[GraveChaos] wrote:
[Bubble Request]
[General]
☑ Background
>> Timing
>> Song Setup
☑ Metadata
>> Misc. . .
Un-check > Song setup > Design > "Widescreen Support"
Un-check > Song setup > Advanced > "Use special style(N+1 style) for mania"
End last kiai here 01:25:387
|1|2|3|4|
[EZ]These changes/suggestions are for pattern consistency, for better notes placement. You may see the pattern after applying these. . . it's up to you if you'll gonna apply/accept it or not. . .
00:24:693 (24693|2,25214|3) - LN in |4| SN in |3| then 00:26:081 (26081|2,26601|1) - LN in |1| SN in |3| then. . .
00:27:294 (27294|0,27641|3,27988|2) - Move from bottom to top |4| - |3| - |2| then. . .
00:28:855 (28855|1,29375|3) - Move LN to |4| SN to |3| then 00:32:150 (32150|2) - Move to |2|
00:32:844 (32844|2,33190|1,33537|0) - Ctrl + G
00:34:404 (34404|2,34925|0) - LN in |1| SN in |2 then 00:35:792 (35792|1,36312|0) - LN in |4| SN in |3| then. . .
00:37:179 (37179|3,37699|2) - LN in |1|
00:39:953 (39953|1,40474|2) - LN in |4| then 00:41:341 (41341|3,41861|2) - Ln in |1| SN in |2| then. . .
00:42:728 (42728|1,43248|0) - LN in |4| SN in |2|
00:45:503 (45503|2) - Move to |1| then 00:46:890 (46890|0) - Move to |4|
00:48:277 (48277|2,48971|3) - LN in |4| SN in |3|
00:49:664 (49664|2) - Move to |2|
00:52:439 (52439|3) - Move to |3|
01:13:248 (73248|3,73595|2,73942|1,74289|0) - Make these LNs instead follow these 01:07:699 (67699|0,68046|1,68393|2,68740|3) -
Totally different noise imo, heard it on 25%