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Faylan - Tokyo Zero Hearts

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Kibbleru
iirc when i tried to map this song i stopped because there were major timing issues xD
did u somehow sort that out?

seems like u did

holy this anime does really lack decent backgrounds haha


on a minor note 01:02:828 (1,2,3,4,1) - i feel like actual soft whistles would fit these notes better ;w;
also uncreative diff name is uncreative :(
Rizia
flow 01:04:459 (1) - to 01:04:611 (2) - seem not good to play, 01:04:611 (2) - head should place under 01:04:459 (1) - like this -> http://puu.sh/nYLzk/deebe4e978.jpg
just my opinion
HabiHolic
이미 버블이었는데.. 맵퀄은 전보다 좋아져서 Zero Hearts 난이도만 집어봤어요

[Zero Hearts]

00:05:898 (1) - 이거 피니쉬는 그대로두고 휘슬대신에 클랩쓴느편이 강조에 훨씬 더 좋다는 의견이예요
00:11:083 (1) - 00:13:459 (1) - 개인적으로 여기 두곳은 뉴콤쓰면 별로 안좋다고보는데 걍 빼시는게 어떠심
00:17:766 (9) - NC?
01:04:534 (1) - 요거 약간 오버매핑이라고 생각하는데 어떻게 생각하시는지.. 01:04:534 - 여기에 노트하나만 두셔도 리듬에 잘 맞으니까 고려해보심 좋겠어요
01:25:935 (1) - 여기도 위와같이 뉴콤 빼주시면됨.


도움될만한건 없지만 걍 참고해서 고쳐주시면 감사하겠습니다...
Topic Starter
Taeyang

Kibbleru wrote:

iirc when i tried to map this song i stopped because there were major timing issues xD
did u somehow sort that out?

seems like u did

holy this anime does really lack decent backgrounds haha


on a minor note 01:02:828 (1,2,3,4,1) - i feel like actual soft whistles would fit these notes better ;w;
also uncreative diff name is uncreative :(
ok~ hitsound fixed but diff name is fine o3o

Rizia wrote:

flow 01:04:459 (1) - to 01:04:611 (2) - seem not good to play, 01:04:611 (2) - head should place under 01:04:459 (1) - like this -> http://puu.sh/nYLzk/deebe4e978.jpg
just my opinion
sry... this pattern i already tried it
but i think a little feel good by my pattern


HabiHolic wrote:

이미 버블이었는데.. 맵퀄은 전보다 좋아져서 Zero Hearts 난이도만 집어봤어요

[Zero Hearts]

00:05:898 (1) - 이거 피니쉬는 그대로두고 휘슬대신에 클랩쓴느편이 강조에 훨씬 더 좋다는 의견이예요
해보니 약간더 나은 느낌이 드네요 수정했습니다.
00:11:083 (1) - 00:13:459 (1) - 개인적으로 여기 두곳은 뉴콤쓰면 별로 안좋다고보는데 걍 빼시는게 어떠심
안티점프로 텀이 바뀌는곳이기 때문에 리딩적으로 편하게 하기위해 넣었습니다.
00:17:766 (9) - NC?
하위난이도에서 팔로우포인트가 보이지 않는다면 보통 뉴콤을 해주지만 어려운 난이도에선 팔로우 포인트가 보이는편이
플레이에 도움이되기때문에 이대로 두겠습니다.

01:04:534 (1) - 요거 약간 오버매핑이라고 생각하는데 어떻게 생각하시는지.. 01:04:534 - 여기에 노트하나만 두셔도 리듬에 잘 맞으니까 고려해보심 좋겠어요
엑스트라,인센에 저곳을 매핑해줬기때문에 스프레드상 채워주는게 좋다고 생각합니다. 그리고 확실하게 드럼소리가 들려오니
나쁘지 않다고 생각합니다.

01:25:935 (1) - 여기도 위와같이 뉴콤 빼주시면됨.
위와 같은이유


도움될만한건 없지만 걍 참고해서 고쳐주시면 감사하겠습니다...
Topic Starter
Taeyang
[Popped] Faylan - Tokyo Zero Hearts

diff name changed reason


Yuii- wrote:

01:06:405 (1,2) - Would love to see the rhythm Ctrl+G'd here. Sounds waaaay better in my opinion. (I actually feel the rhythm could be improved in a lot of parts, it may be just me. I kinda have a lot to say about rhythm/sliders in some sections.)
overall i followed drum sound and backgournd sound so i think this rhythm better playable
01:10:545 (9,10,11,12) - If you compare this to the following section where he is rotating the sliders by 180° and then re-arranging it so it doesn't look very linear this just stands out a lot. Would you mind suggesting him something like http://puu.sh/nYkop/d90ddd7108.jpg for not-so-linear flow? Cool things could happen!
ehh i think jump a little too high x.x
01:27:494 (1,2) - (Also, on Extra) This jump has more spacing that the one on the higgest diff. A lot of things actually look like a "copy-paste-then-rotated" thing. That makes KwaN sad :(
hmm you can make same pattern aoubt 'zeroheat' diff and 'extra? only use "copy-paste-then-rotated"
'zeroheart' used straight stream 01:27:197 (4,5,6,7,1) - extra is curve slide and flow too not same
flow of 'zeroheart' fell hard and dynamic then extra diff


Y-Yeah. Kind of. Density-wise is very high on some sections, like 00:39:077 - when there is literally no break for the following 25~30 seconds, which is quite a lot for this kind of map. There are some other objects that could be removed in order to break some breaks but that's just up to you if you are willing to rebubble it 8-)

I'd also finish the spinner 00:17:691 (1) - at 00:20:067 - for more recovery time. Y'know, you gotta be sure.
i already tried it but rhythm term too far x.x 00:17:691 (1,1) -
00:20:959 - here had strong drumbeat so i think fine this spinner length

Okoooooooratu wrote:

No problems with the sliders you mentioned from my side.

Here's stuff i have a bit of beef with in Zero Hearts and in general
The hitsounding... the electronic drum used as a whistle for the kiai doesn't fit any instruments in the song at all and imo just sounds obnoxious as this song is not composed using electronic drums
average hitsounds which is same or similar to the music feels less fitting imo
rather a hitsound with a distinct feeling can bring players a better mood, and give them a feeling that they are really playing an instrument.

the bg could use less pixels around http://puu.sh/nYOAN/99f6d2f431.jpg should try to find a cleaner version lol.
lel that's do my best...(that's sheela's recommend BG) if you or someone find better one ,i'll change BG
00:25:265 - timing around here seems wrong, the sounds this slider tries to line up with just doesn't happen to be on the red tick but somewhere later actually the vocals he's mapping are are really damn dodgy whenever there arent any drums
no i didnt follow vocal sound... i follow noise(backgournd) sound
00:30:463 (4,1) - seems unnecessarily sharp for the reason of being unnecessarily sharp, the other slider circle combinations aren't as sharp and it overall felt pretty rough for no reason lol
no, that's all playable and have reason(vocal, nosie etc),i hope player to fill dynamic in this diff then extra diff
extra diff flow,pattern fill boring so i made another ultra level diff,flow and patterns(slide) dynamicly

01:06:553 (2) - should decide if he wants to follow vocals or drums to be honest, 01:06:850 - should have a circle if he follows vocals, the same happens to
01:08:928 (2) - 01:15:167 (3) - 01:16:355 (4) - 01:17:543 (4) - 01:18:731 (4) -
idk why he swaps between vocals and drums and isn't even consequent with it.
hmm you didn't catch there strong durm sound? also i didn't follow vocal sound there is only drum sound mapping
why is character holding a penguin what
Topic Starter
Taeyang
ok now i ready for rank~!
Kibbleru
oh.
might as well fix these HS too then lol

00:06:120 (2,1,1,1,1) -
Topic Starter
Taeyang

Kibbleru wrote:

oh.
might as well fix these HS too then lol

00:06:120 (2,1,1,1,1) -
ok~ fixed that~!
Sonnyc
Nominated.
sheela
Nothing has been spotted on my end, so I guess I can push this to qualification!

Qualified!

Congrats, Taeyang!
Underforest
congrats x2
Topic Starter
Taeyang
으ㅏㅏ아ㅏ아 응아아아ㅏ 으아아ㅏ앙아ㅏ아ㅏ아
드디어!!!!! 랭됬다!!!!!!!!!!!!!!꺜꺜꺜

My 1st Challenge for Rank map
Finally Ranked lol~!!!
Euny
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ으앜ㅋ 진짜

드디어 ㅋㅋ 축하햏 태양님
HabiHolic
ㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋㅊㅋ
Reillia
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㄹㅇ랭?ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Norman
랭 축하드립니다
Cellina
ㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊ
이게 랭되는 날이 오다니 ㅋㅋ...
Moa
ㅊㅋㅊㅋㅊㅋ 드디어네요
Enon
ㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊㅊ
Underforest
Just a non-koeran comment~
Affirmation
ㄷㄷ축하요...
Kibbleru
nicu
Moa
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Enon
완랭 ㅊㅊ
Affirmation

Rose Pacifica

Moa wrote:

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████──▄──────────▀█────────█────█ Daddy : Son, Look at this
███──█──────▀▀█───▀█───────█────█ Son : What's that?
███─▀─██──────█────▀█──────█────█ Daddy : It got a ranked!
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으악ㅋㅋㅋㅋ
이것은..
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