แตร้งมากๆ พีP_KunG wrote:
Irc mod
#ลืมเซฟ chat
แตร้งมากๆ พีP_KunG wrote:
Irc mod
#ลืมเซฟ chat
ขอบคุณครัชP A N wrote:
O_O สู้ๆจ้า
Thank you for moddingRaiden wrote:
Hey there! Raiden from my mod queue.Hard
- Overall: Change AR to 7,0 or 7,5?
- 00:25:927 - Add a circle to keep flow?
- 00:28:751 - ^
- 00:31:574 - ^
- 01:07:574 - ^
- 01:12:515 - ^ I think all of these are fine, there is no beat there so... I wouldn't like overmapping especially in hard
Insane
- Remove 01:15:604 (2) and 01:16:310 (4) ? I like them
Normal diff was just fine by my point of view. Really nice map GL on getting approved!! Thanks !!
Thanks for modding !bigfeh wrote:
This mod was requested in bigfeh's 24h Modding Queue.
I like how happy this song is, lolNormal
• Overall, love how this map flows.
• 00:41:104(1) - What about making this slider's turn less sharp? I think gameplay would feel smoother here (check pic related) fixed
• 00:45:339(1,2,3) - Maybe draw a pattern here? I would like to stack 2,3 with each other, and I think this is okay
• 01:16:398(1) - Same as 00:41:104(1) I want it to flow with (2) slider
• 01:19:221(1) - Same as the other two sliders, though I don't feel as strongly about this one. It's fine as it is It's for blanketing (2)Hard
• I also like how the Hard difficulty plays
• 00:35:457(4,5) - For a hard diff, you'll probably want to give the player a 1/2 note instead of only a 1/4th between two notes It's the rhythm of the song
• 00:38:280(1,2) - Same as above
• 00:38:280(1) - Consider making slider less sharp, as in pic related or similar Fixed
• 00:41:104(1,2,3,4) - Same note time spacing "issue" here. This could be too hard for players of this skill level I think this is fine for hard, and I think its timing is stable for hard
• 00:43:927(2,3,4,6,1,2,3) - ^
• 00:46:751(5,6) - Even though I suggest changing the timing of other sliders/circles, I feel like this shouldn't be modified. The occasional 1/4th note is okay in a hard diff and this is in good timing
• 01:03:692(3,4,5) - Same timing difficulty issue here
• 01:06:515(1,2,5,6) - I feel like this shouldn't be changed either - just emphasizing the good parts of the mapInsane
• This is a very good difficulty. I like it
• The map flows well, but I think you should add more patterns (square patterns, triangle patterns, star patterns - whatever you like the most.). This is too "flowy" for an Insane diff I think this song deserves a flowy map
• I would suggest decreasing the spacing between the doubles throughout the map It's the thing that makes this diff more insaner
• Lastly, I think it's worth noting that it it also probably a good idea to actually increase the note spacing elsewhere. Make it more jumpy and place slider ends farther away from the next slider start. This is a bit too easy for an Insane difficulty This map is a easy mapset and, I think I have enough jumps
I wouldn't like a sudden jump in this map, it would disturb the flow, a little far spacing is better
You make that Insane difficulty a little bit insaner and you'll have a great mapset here. Congrats on your work! Thanks!
Thanks for moddingzj0924 wrote:
Hi!From my queue
[General]
- offset should be 24162 cuz you don't map before this time eh? isn't it the same?
- Slow sliders won't cause so many problems but,relatively speaking,it makes me feel bored to play your map.
[Normal]
- There ‘s a big problem on NC.I suggest nc begins on Every two long white line.For exampleplz refer to my example and adjust them Fixed some
- a relaxing song...and rhythm is quite easy,I suggest to add some variety.There's few problems in your diff except NC,well done!
[Hard]I want a stable spacing in hard
- suggest OD+1 to keep a good spread with other diffs Fixed
- 00:25:221 (2,1) - bad spacing cuz00:25:221 (2,1) - is 1/1 and 00:26:280 (1,2) - is1/2,why they are further than former It's an anti-jump
- 00:51:957 (4) - remove this ,cuz it is a little weird no, to keep the rhythm
- 00:54:515 (5) - I like mine more
- 00:44:633 (2,3,4) - so crowded try this
[Insane]GL
- 00:45:339 (1,2,3) - I don't think it's a good time to use anti jump It's slowing down from previous sliders, I think it's fine
- 00:51:339 (5,1) - bad spacing,plz separate them Its an anti-jump, it shouldn't be a problem since it's consistent from previous
- 00:55:927 (1,2) - why slider slow down here?keep previous speed plz I think it's fine
- 01:17:721 (1,2) - ctrl+g no, to keep consistency with following notes
- 01:05:721 (4,5) - ctrl+g why?
How about other composers (according to wiki) and I think having the series' name for source is fine, I will put the games in tags.jtd1 wrote:
Hello!
The artists for this song are Arata Iioyoshi and Atsuhiro Ishizuna. Ask someone else about metadata - for their names and for double-checking the source.
Because this is a remix as well, you should change the info to below (Ignore English names if you prefer using the Japanese names):
Artist: Arata Iioyoshi and Atsuhiro Ishizuna
Title: Treasure Town (HappyDragonite Remix)
Source: Pokémon Mystery Dungeon: Explorers of Time / Darkness / Sky
Tags: Nintendo (Add English names here if you use the Japanese names above)
I'll come back and mod this later - I really like PMD stuff.
About boosting the slider velocity in hard, I understand that most of you feel comfortable with much faster hard than mine. Here's the point, this song is so relaxing but yet the BPM is high. So, I want an easy and relaxing mapset to fit with the song, so I don't have any plan to increase the slider velocity at this pointAleycks wrote:
Hi ! from my modding queue. Excuse me if my mod isn't very helpful, this is one of my first. Also, such an amazing song *o*
[Normal]
00:49:221 (2,1) - Add a circle between these two, flows better.
00:52:398 (1) - Shorten the slider to the previous white tick and add a circle for a better flow ?
01:06:515 (1,2) - Same as 0:49
01:11:810 (2,1) - ^
ahh, for normal the reason is I want many "rest spots" for beginners. Not a parade of notes so... no change here.
[Hard]
This is where is gets trickier to mod. My general opinion about this diff is that it's too slow. The intro feels like a normal diff, I think you could add some 1/2 sliders to make it more lively. To me, you should also boost sliders velocity which is way too slow and AR (slightly)
00:49:574 (1) - add a double here, it would definitely fit.
01:03:692 (1,2) - add a circle between those two Here's what I mention in normal, the rest spots.
01:07:221 (2) - shorten to the blue tick just before and add a slider like 3 and 4
01:13:574 (3) - a double here would fit
00:55:221 (1) - ^ here too. If you map doubles then be sure not to skip beats where doubles would fit
So my general feeling about this map is that it should be faster, it's like a hard with the speed of a normal. The map would be way more enjoyable if it was faster. I skip tons of potential doubles in hard for better spreading for the set
[Insane]
I tried my best to mod this but I can't. The problem is that I can understand the way you wanted to map this but honestly I can't play it, so modding it would be pointless. I can't find a consistent flow in this map and the alternance of doubles and sliders is very confusing to me. Also a problem with the sliders is that it's really easy to break on those because the spacing is inconsistent and it's hard for the player to know where to go, at which speed. The map is based exclusively on doubles and I think it's a shame, cause I think you could do better with this song. You should also increase AR to 8 at least I think. So I'm not saying that the map is bad, some people must probably enjoy these kind of maps but this is not my taste and I don't want to mod it because I wouldn't be able to tell you precisely what's right or wrong, sorry about that. I think I understand your point here, but I love my insane
Good luck ! Thanks !
Thanks for moddingjloughman14 wrote:
Hello from Jloughman14's and DahplA's Modding Team!NormalAwesome looking normal, nothing I seen necessary to changeHardHP 5.5
AR 7.0-8.0 fixed to 6.5
OD 6.0 I think HP and OD are fine
00:56:986 (3,5,7) - Perhaps do this with those notes 0.00x spacing doubles are irritating imo I think they are also fineInsaneBancho died for awhile when I was modding this Odd song for a beatmap but really good looking, not many things I found! Thanks ! Please vote on how good my modding was on my queue page. My Modding QueueAR 8-9 I think 7.5 is fast enough
00:58:045 (1,2,3) - Maybe change this a bit, seems pretty difficult and odd I love this set of sliders
01:15:604 (2,4) - Delete these? Why? they fit perfectly
Thanks for star and modbaraatje123 wrote:
[General]
Is this map 1/3 or 1/4? The way it sounds (constant doublets) feels like 1/3, but it both fits in some part. Can you please check what the correct one is?
I have a feeling it's 1/3 due to te way it sounds, but I can hear it good enough ;-;
[Normal]
00:26:633 (2,3) - Blanket needs slight improvement (but it is probably fine the way it is now) Fixed
00:35:104 (2,3) - Improve blanket a little Fixed
00:40:751 (2,3) - Blanket needs some improvement, I recommend putting (2) at 136:44 It's fine as it is
00:45:339 (1,2,3) - Stacking like this should be avoided in lower diffs (Easy/Normal) I want it to stack, anyway if others mention this I would probably fix it.
00:45:692 (2,3) - The claps feel so loud ;-; Fixed
01:04:398 (1) - Remove NC, as it breaks consistency. It's better to keep it constant. Here you have it every 4 beats, but here it is suddenly 2 beats. You are better of fixing that It's for beginners, I got a mod telling that beginner might have missed it so I put nc there.
Neat diff
[Hard]
00:45:339 (4,5) - The claps feel so loud ;-; Fixed
00:47:457 (2,3) - The 3/4 feels weird as there is no sound at the 3/4. Make the first slider 1/2 There's a sound there and it fits
00:56:898 (2,3,4,5,6,7) - This part might be a little too hard, considering the spacing and the BPM of the song I think it's fine
01:05:104 (3,4) - The 3/4 feels weird as there is no sound at the 3/4. Make the first slider 1/2^
Neat diff as well
[Insane]
00:42:515 (7,1) - It probably is better to get a smapp spacing between this, as it feels weird w/o spacing It's fine for insane, I think
00:45:692 (2,3) - The claps feel so loud ;-; Fixed
01:25:225 (2,3) - ^^ ^
Another neat diff
Get a star :3
Good luck!
Thanks for moddingohad1881 wrote:
hi there!
from my m4m reverse queue! t/304087/start=60
easy?-no?-ok
normal
[list=]
00:35:104 (2,3) - fix blanket
00:39:339 (4) - fix DS It's fine
00:40:751 (2,3) - fix blanket
00:45:339 (1,2,3,4) - this is just not good for normal cause 1-a lot of stacked notes 2. this is very weird that 4 is far away and 1,2,3 arent ok then, Fixed
00:47:457 (2,1) - fix blanket
00:52:045 (3,1) - swap NC why>
00:59:104 (4,1) - fix blanket
01:04:398 (1) - remove NC mentioned is previous mods
01:09:339 (1,2) - fix blanket
01:13:221 (2,3) - ^^ Fixed all blankets except the ones that I think it's fine
[/list]
hard -ar 7 6.5 is fast enoughinsane
00:25:221 (2) - wtf DS what?
00:26:633 (2,3) - fix blanket
00:29:810 (3,5,1) - ^^
00:33:339 (4,5) - ^^
00:43:927 (1,2) - ^^
00:53:457 (3,4) - ^^
00:53:810 (4,5) - not flowing well -try this http://prntscr.com/6n8et9 It's fine, I like it
00:59:810 (5,7) - fix blanket
01:05:457 (4,5) - ^^
01:17:457 (6,1,2) - ^^ Fixed all blankets except the ones that I think it's finegl!
- 00:39:339 (6,1) - fix blanket
00:41:810 (5,6) - ^^
00:41:810 (5,7) - ^^
00:47:104 (2,3) - ^^
00:48:868 (2,3) - ^^
00:55:574 (2,1) - ^^
01:05:104 (1) - 169 25 Fixed
01:05:721 (4) - y232 Fixed
01:23:810 (3,4) - fix blanket Fixed all blankets except the ones that I think it's fine
ill send you my map in PM
I ask BN to check this out already. It's 1/4.Handryan Bros wrote:
Have you try using 1/3 beat in this map ( insane section ?)
I tried it and (in my opinion) its better
if you worry about the pattern, just increase the slider velocity
Thanks for moddingSetsurei wrote:
[Normal]
00:33:339 (4) - change to curve the opposite of 00:32:633 (3) -
01:05:104 (1) - fix blanket, this one is too off Fixed
01:19:221 (1) - fix blanket Fixed
[Hard]
00:53:810 (4) - fix blanket Fixed
00:55:927 (2) - ^ This one is fine
01:19:927 (4) - ^ Fixed
[Lost's Insane]
I sense some slider breaks ;;
00:49:221 (3) - prefer not to overlap
01:07:221 (1) - fix blanket
[Insane]
00:48:162 (5) - fix blanket Fixed
00:52:045 (3) - prefer to curve down rather than up I like this one
01:01:927 (8) - fix blanet towards the 01:02:280 (1) - 's head Fixed
01:07:221 (1) - fix blanket Fixed
such a peaceful song, sorry I can't find many orz
good luck![/color]
Thanks for moddingHi Im Nathan wrote:
Hey from your m4m queue, sorry it took me so long to get back at you
Normal
01:04:398 (1) - No need to start a NC here Mentioned in previous mods
01:20:986 - I think its better to start the spinner here I want beginner to have some recovery time
Hard
01:03:339 (7) - This would look better if its stacked behind (5) For easier read
01:18:162 (1) - What about turning this note into a slider and end from 01:18:162 - 01:18:339 ? There's no sound at that point
Insane
00:48:515 (6,1,2) - I think this can be really easily read as triplets so maybe reposition 6? It's fine, experienced player will have no problem here
01:25:221 (2,3) - maybe replace 2 and 3 with a slider? this's better
I couldnt really find much more so sorry that its short. Hope this mod was helpful
thanks modHi Im Nathan wrote:
Hey from your m4m queue, sorry it took me so long to get back at you
Lost's Insane
00:34:045 (4) - Move it closer to (3) so its easier to read ok fixed
I couldnt really find much more so sorry that its short. Hope this mod was helpful
Thanks for modding and checkingHollow Wings wrote:
m4m
NO KD oops misclicked someone deny this for meGeneral
- idk if the metadata's correct or not, but i found that those artists are japanese names. so there should be some kind of better version of your artists version. i've tried to find those one's name but failed at last, you can ask alacat or KSHR to do that instead.
Insane
- 00:38:280 (2,3) - this jump's too large imo, maybe just shorter it. shorten a bit
- not much things i can state here to this diff. for there's lots of 1/4 jumps with large distance, those regular structures can be arranged better imo. thou the current version is fine to me, still consider to improve the composing, especially the organization between patterns. i can see you have watched out what i'm saying already, but to me, you haven't did it in its best situation. (see how your gder deal with this map)
Lost's Insane
- good, have a star.
the map's generally fine to me, but i care about the metadata so much. thanks!Normal
- 01:04:398 (1) - remove nc. not necessary here. so many mods tell me this, then.. removed
you can poke me later when you are already sure the metadata is correct even with other's mods or original evidences supported, i may do a recheck.
good luck.
Thank you so much <333Hollow Wings wrote:
bubbled.
fixed metadata issues, stuffs are ok now.
Almost fixed, thank you for modsGray Veyron wrote:
Hello!
I just found this map cool~ I might be able to help you bring this map closer to the qualifications :3/
[> Lost's Insane <]Get me back for recheck when you're done!
- 00:28:045 (2,3) - I guess this diff is kinda different than the one you made on 00:33:692 (3,4) - , so maybe you could make it the same spacing here too.
- 00:34:045 (4,1,2) - Is this spacing on purpose? players might think it's continuous note, but it's not. Maybe you should possibly remake this rhythm or sth.
- 00:42:515 (7,1) - I think you should change a bit of pattern here, while the circle might go out grid, try moving it somewhere else, to balance the 1.0x 1/4 notes's spacing.
- - Excellent diff~
Fixed all except some thing, thanks !!Gray Veyron wrote:
Hello!
I just found this map cool~ I might be able to help you bring this map closer to the qualifications :3/
[notice][> General <][> Normal <]
- - I've checked everything, and nothing was found. Good job!
[> Hard <]
- 00:35:457 (3) - You've missed a whistle on the reverse arrow.
- 00:40:751 (2,3) - Idk but recorrect a little blanket.
- 00:43:221 (2) - hm I prefer this slider could be curve down grid, it's just my suggestion.. I like it this way
- 00:54:515 (4,1) - Almost the same reason as 00:40:751 (2,3) -
- - Great diff!
[> Insane <]
- 00:26:280 (1,2,3) - I thought you were using 1.2x spacing, why not here? I found it somehow comfortable with antijumps.
- 00:31:927 (1,2,3) - ^
- 00:41:457 (2,3) - Idk, but recorrect blanket?
- 00:43:927 (1,2) - ^, maybe not important :p
- 00:49:927 - This place feels a bit empty, try to add at least a circle. And add soft whistle if done. For some break
- 00:59:810 (5,7) - Recorrect blanket, but idk This one is fine
- 01:07:221 (2) - It looks fine, but i prefer the rhythm alike you've made on 00:55:927 (2,1) - I like it this way
- 01:20:986 (1) - Well, i think this spinner is quite inconsistent with Normal, so try to balance? space between them is for recovery time for beginners so I think it's fine here
- - I found nothing much wrong. Some rhythm change, but still fine.
Get me back for recheck when you're done!
- 00:49:574 (4,5) - Uhmm This 1/4 jump is quite bigger than any other, imo... reduce spacing? it's fine, anyways even if I wanted to, there would be some overlap problem
- 00:53:810 (2,3,4) - Same 1/4 rhythm, but why different spacing? Doesn't make sense imo I think it's fine, some spacing variation in insane won't be a problem
- 00:55:574 (2,1) - Recorrect blanket, idk This one is fine
- 01:00:868 (5,6,7) - ^
- 01:05:104 (1,6) - Idk if you could stack these two perfectly, but i don't think it's important.
- 01:06:515 (1,2) - Same as 00:49:574 (4,5) - ^
- 01:11:810 (5,1) - Use 1.0x spacing here, i think? Make it around 1.15 instead for consistency with 01:13:221 (3,4) -
- - Pretty good diff, i'm sorry if i'm quite picky on the spacings. But this diff, in my view, is great!