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HappyDragonite - Treasure Town no Theme

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Topic Starter
CrystilonZ

Hollow Wings wrote:

bubbled.

fixed metadata issues, stuffs are ok now.
Thank you so much <333 :)
Cerulean Veyron
Hello!

I just found this map cool~ I might be able to help you bring this map closer to the qualifications :3/
[> General <]
  1. - I've checked everything, and nothing was found. Good job!
[> Normal <]
  1. 00:35:457 (3) - You've missed a whistle on the reverse arrow.
  2. 00:40:751 (2,3) - Idk but recorrect a little blanket.
  3. 00:43:221 (2) - hm I prefer this slider could be curve down grid, it's just my suggestion..
  4. 00:54:515 (4,1) - Almost the same reason as 00:40:751 (2,3) -
  5. - Great diff!
[> Hard <]
  1. 00:26:280 (1,2,3) - I thought you were using 1.2x spacing, why not here?
  2. 00:31:927 (1,2,3) - ^
  3. 00:41:457 (2,3) - Idk, but recorrect blanket?
  4. 00:43:927 (1,2) - ^, maybe not important :p
  5. 00:49:927 - This place feels a bit empty, try to add at least a circle. And add soft whistle if done.
  6. 00:59:810 (5,7) - Recorrect blanket, but idk
  7. 01:07:221 (2) - It looks fine, but i prefer the rhythm alike you've made on 00:55:927 (2,1) -
  8. 01:20:986 (1) - Well, i think this spinner is quite inconsistent with Normal, so try to balance?
  9. - I found nothing much wrong. Some rhythm change, but still fine.
[> Insane <]
  1. 00:49:574 (4,5) - Uhmm This 1/4 jump is quite bigger than any other, imo... reduce spacing?
  2. 00:53:810 (2,3,4) - Same 1/4 rhythm, but why different spacing? Doesn't make sense imo
  3. 00:55:574 (2,1) - Recorrect blanket, idk
  4. 01:00:868 (5,6,7) - ^
  5. 01:05:104 (1,6) - Idk if you could stack these two perfectly, but i don't think it's important.
  6. 01:06:515 (1,2) - Same as 00:49:574 (4,5) -
  7. 01:11:810 (5,1) - Use 1.0x spacing here, i think?
  8. - Pretty good diff, i'm sorry if i'm quite picky on the spacings. But this diff, in my view, is great!
[> Lost's Insane <]
  1. 00:28:045 (2,3) - I guess this spacing is kinda different than the one you made on 00:33:692 (3,4) - , so maybe you could make it the same spacing here too.
  2. 00:34:045 (4,1,2) - Is this spacing on purpose? players might think it's continuous note, but it's not. Maybe you should possibly remake this rhythm or sth.
  3. 00:42:515 (7,1) - I think you should change a bit of pattern here, while the circle might go out grid, try moving it somewhere else, to balance the 1.0x 1/4 notes's spacing.
  4. - Excellent diff~

Get me back for recheck when you're done!
Sarawatlism

Gray Veyron wrote:

Hello!

I just found this map cool~ I might be able to help you bring this map closer to the qualifications :3/
[> Lost's Insane <]
  1. 00:28:045 (2,3) - I guess this diff is kinda different than the one you made on 00:33:692 (3,4) - , so maybe you could make it the same spacing here too.
  2. 00:34:045 (4,1,2) - Is this spacing on purpose? players might think it's continuous note, but it's not. Maybe you should possibly remake this rhythm or sth.
  3. 00:42:515 (7,1) - I think you should change a bit of pattern here, while the circle might go out grid, try moving it somewhere else, to balance the 1.0x 1/4 notes's spacing.
  4. - Excellent diff~
Get me back for recheck when you're done!
Almost fixed, thank you for mods :)
Topic Starter
CrystilonZ

Gray Veyron wrote:

Hello!

I just found this map cool~ I might be able to help you bring this map closer to the qualifications :3/
[notice][> General <]
  1. - I've checked everything, and nothing was found. Good job!
[> Normal <]
  1. 00:35:457 (3) - You've missed a whistle on the reverse arrow.
  2. 00:40:751 (2,3) - Idk but recorrect a little blanket.
  3. 00:43:221 (2) - hm I prefer this slider could be curve down grid, it's just my suggestion.. I like it this way
  4. 00:54:515 (4,1) - Almost the same reason as 00:40:751 (2,3) -
  5. - Great diff!
[> Hard <]
  1. 00:26:280 (1,2,3) - I thought you were using 1.2x spacing, why not here? I found it somehow comfortable with antijumps.
  2. 00:31:927 (1,2,3) - ^
  3. 00:41:457 (2,3) - Idk, but recorrect blanket?
  4. 00:43:927 (1,2) - ^, maybe not important :p
  5. 00:49:927 - This place feels a bit empty, try to add at least a circle. And add soft whistle if done. For some break
  6. 00:59:810 (5,7) - Recorrect blanket, but idk This one is fine
  7. 01:07:221 (2) - It looks fine, but i prefer the rhythm alike you've made on 00:55:927 (2,1) - I like it this way :)
  8. 01:20:986 (1) - Well, i think this spinner is quite inconsistent with Normal, so try to balance? space between them is for recovery time for beginners so I think it's fine here
  9. - I found nothing much wrong. Some rhythm change, but still fine.
[> Insane <]
  1. 00:49:574 (4,5) - Uhmm This 1/4 jump is quite bigger than any other, imo... reduce spacing? it's fine, anyways even if I wanted to, there would be some overlap problem :o
  2. 00:53:810 (2,3,4) - Same 1/4 rhythm, but why different spacing? Doesn't make sense imo I think it's fine, some spacing variation in insane won't be a problem
  3. 00:55:574 (2,1) - Recorrect blanket, idk This one is fine
  4. 01:00:868 (5,6,7) - ^
  5. 01:05:104 (1,6) - Idk if you could stack these two perfectly, but i don't think it's important.
  6. 01:06:515 (1,2) - Same as 00:49:574 (4,5) - ^
  7. 01:11:810 (5,1) - Use 1.0x spacing here, i think? Make it around 1.15 instead for consistency with 01:13:221 (3,4) -
  8. - Pretty good diff, i'm sorry if i'm quite picky on the spacings. But this diff, in my view, is great!
Get me back for recheck when you're done!
Fixed all except some thing, thanks !! :)
P A N
a little check via irc

SPOILER
21:08 P A N: อันเเรกก็ 00:26:986 (1) -
21:08 P A N: ขัดตา
21:08 CrystilonZ: หืม
21:08 CrystilonZ: คือยังไง
21:08 CrystilonZ: แก้ blanket อะนะ
21:08 P A N: ใช่
21:09 P A N: 00:29:810 (1,2,3) - ดีกว่านี้ได้
21:09 CrystilonZ: เคๆ
21:09 P A N: นี่ไม่ได้ใช้ grid ชะ
21:09 CrystilonZ: ใช้ๆ
21:10 CrystilonZ: แต่เด่วต่อๆ ไป เหมืองจะปิดๆ บ้างละ - -
21:10 CrystilonZ: เกะกะมาก grid
21:10 P A N: http://puu.sh/hb2Bc/f65bf3a01a.jpg
21:10 CrystilonZ: แก้ไงดีอะ
21:11 CrystilonZ: ออ
21:11 P A N: ให้มันสมมาตรกว่านั่นอะ
21:11 P A N: จิงๆของพี่ก็ยัง
21:12 P A N: ตรงไหนเหนว่าไม่ดีก็ไม่ต้องเเก้นะ
21:12 P A N: ไม่ได้บังคับ
21:12 P A N: 00:46:398 (4) - ระยะห่างสั้นกว่าที่ผ่านมา
21:12 CrystilonZ: หืม
21:12 CrystilonZ: ระหว่าง อันนั้นกับอันไหน
21:13 P A N: 00:45:339 (1,2,3,4) -
21:13 P A N: เท่ากันจะดีกว่า
21:13 P A N: 4 ตัวนี้
21:13 CrystilonZ: แก้ละๆ
21:13 CrystilonZ: ความจิงนึกว่ามันเท่าแหล่ะ 5555
21:14 P A N: 00:48:515 (6,1,2) -
21:14 P A N: อันนี้อยากให้วางทับหัวของ 00:47:457 (3) - มากกว่า
21:14 P A N: เล่นลื่นกว่า
21:14 P A N: สวยกว่า
21:15 CrystilonZ: ความจิงกะอยากนะ
21:15 P A N: เเต่อาจจะเหนื่อยนิดตรงเเก้ระยะห่างตัวต่อไป 00:49:221 (3,4) -
21:15 CrystilonZ: แต่เหมืองไม่อยากให้แมพมันดู วน loop อะ
21:15 CrystilonZ: ยกเว้นบางอันที่เจาะจง 555
21:15 P A N: หืมม
21:15 P A N: ไม่ loop นะ
21:15 P A N: มันเป็น pattern
21:16 CrystilonZ: ไม่ใช่ หมายถึงๆ
21:16 CrystilonZ: ไม่อยากให้ pattern วงเป็นวงกลมแล้วจบที่เดิมอะ
21:16 CrystilonZ: อยากให้มันเลื่อนแบบ ไปต่อยเลย ไม่ stack กับต้น
21:16 P A N: ออ
21:17 P A N: ตอนทำได้เป็น stack ปะ
21:17 CrystilonZ: ทำได้ ?
21:17 CrystilonZ: ห้ะ งง
21:17 P A N: view > stacking
21:17 P A N: ได้เปิดปะ
21:17 P A N: ถ้ายังลองเปิดดู
21:17 P A N: มันใกล้มาก
21:19 CrystilonZ: อืมมม
21:19 CrystilonZ: เลื่อนออกมานิสนึงละกัน
21:20 CrystilonZ: ซัก 232 224 น่าจะโิ
21:20 CrystilonZ: โอ*
21:20 P A N: เเล้วเเต่
21:20 P A N: ก็น่าจะมีเเค่นี้เเหละ
21:20 CrystilonZ: แล้วอันนั้นอะ
21:20 CrystilonZ: 00:49:574 (4,5) -
21:20 CrystilonZ: ไม่รู้จะแก้ยังไงเลย ถ้าจะลด spacing 5555
21:21 CrystilonZ: 01:06:515 (1,2) - อันนี้ยิ่งหนัก แทบร้องไห้
21:22 P A N: 00:49:574 (4,5) - ไม่ต้องเเก้อะ
21:22 P A N: จิงๆเหมืองน่าจะทำแบบ
21:22 P A N: เปลี่ยน SV เป็นอันๆเลย
21:22 P A N: ตามความหนักของ beat
21:22 P A N: 555
21:22 CrystilonZ: ห้ะ
21:23 CrystilonZ: นี้ไม่ใช่ extra นะ ;w;
21:23 P A N: 555
21:23 CrystilonZ: อันนั้นคงต้องอัญเชิญพี่มาทำ 555
21:24 CrystilonZ: จะเอา kds มะ
21:24 CrystilonZ: จะเอากะ savelog โพสเบย
21:24 P A N: น่าสนใจนะ
21:24 P A N: เเต่จะโดนเฉ่งป่าว
21:25 P A N: ม็อดตอน bn มาม็อดจะเเร้ง
21:25 P A N: 555
21:25 CrystilonZ: 55555
21:25 CrystilonZ: ไม่โดนหรอก
Cerulean Veyron
Recheck~ just for Normal and Hard, they're all just suggestions, may be minor issues. No kudosu

Normal
00:59:457 (1) - Maybe you could curve the next straight slide on the slider, might be a little blanket with the next circle.

Hard
00:53:810 (4) - You would've followed a bit of the song track here, since the part on 00:54:162 - is quite strong.
01:06:515 (1) - Remake this as 00:55:221 (1) - you've done this before.
01:17:457 (6,1) - idk recorrect blanket.

Make sure you also check a few hitsound consistency over all your diffs. Also some distance spacings, if not, you're going to make me worried :<

When done... Get me back for a "special treatment".
Cerulean Veyron
Sorry for double-posting, but made a few checks on the hitsounds while on PM, the map finally went well for now!

Gonna placehold this...
Edit: All perfect, and done! I guess this map ready to go~ Have this icon for now, and enjoy your first qualified map! ^w^/
Topic Starter
CrystilonZ
Thank you so muchh <333
Love you all !! :)
P A N
CONGRATZ ON FIRST RANKED MAP
Sarawatlism
Congratz เหมือง :) :) :) :) :)
Charles445
Where did the source go?
meii18


RIP rating ;w;
Lanturn
Y'know, this is probably one of my favorite town jingles. PMD really did have some great music.


Enjoyed the Normal as well ;)
Congrats.
Sarawatlism
Topic Starter
CrystilonZ

Charles445 wrote:

Where did the source go?
The source go in tags due it's in 3 games and it's too long

Rating will be fine soon... I think ;w;
KantoKun
โอววว แรงค์ซะแล้ววว
มีปลิงมาเกาะด้วยเหรอ 0.0

Congratz XD
Topic Starter
CrystilonZ

KantoKun wrote:

โอววว แรงค์ซะแล้ววว
มีปลิงมาเกาะด้วยเหรอ 0.0

Congratz XD
ขอบคุณครับบบ
อุ้บ แอบแรง 555

BTW who put this in "anime" genre ?
Change it to "Video game" please
Neil Watts
omg, this game

Thanks <3
Meowcenaries
Congratulations!
Topic Starter
CrystilonZ

Neil Watts wrote:

omg, this game

Thanks <3
You're welcome, PMD lovers :)

Meowcenaries wrote:

Congratulations!
Thanks !

passed qualifications ! :)
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