Noriaki Sugiyama - Pub and GO!

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Topic Starter
Mint Bunny

ZLOdeuka wrote:

[ Easy ]

Slider Tick Rate +1 done

(✹)00:31:289 (1) - delete new combo no

(✹)00:34:434 - ^ no

[ Normal ]

ok..

[ Hard ]

ok..

~STAR
thanks ^^
Sakura
[General]
Add crystalsuicune to tags on all diffs because he made a guest difficulty.

[Hard]
00:31:772 (9) - Add a clap to keep the rythmical pattern of your hitsounds.
00:34:192 (1) - Remove all claps from this slider.
00:35:764 (3) - Remove whistle, add clap to keep the rythmical pattern of your hitsounds.
00:42:176 ~ 01:21:853 - Your hitsounds are really messed up in this section, i recommend you define a constant rythm for hitsounds and apply them likewise on this section.
01:27:660 (5,6) - Map the section in between theese 2 notes, the fact that your clap pattern breaks it's proof that some notes are missing here, afterwards continue the clap patter on: 01:28:385 (6,7,1,2,3,4,5)
01:30:563 ~ 01:35:401 - The hitsounds are messed up here as well, you want your hitsounds to be consistent with the previous clap patterns.
01:36:369 (2) - Add whistle.
01:39:272 - Insert Break.
01:42:176 ~ 01:52:821 - More messed up hitsounds, once again i recommend you keep a consistent rythm with your hitsounds.
02:28:627 (1,1) - Dont see the point of breaking the spinner.
02:34:918 ~ 02:41:208 - considering how the rythm is the same on all combos, use the same hitsounds as on the first combo for them all.
02:50:885 (10) - New combo, remove finish, add whistle add a note on 02:51:127 with hitsound finish.

[Normal]
00:01:531 ~ 00:07:337 - Add some hitsounds? this section sounds very quiet.
00:07:579 (4,5) - Keep your claps consistent...
00:53:789 (1) - Remove finish from slider start.
01:20:885 (1) - Remove new combo and add a finish, start the new combo on the next note instead.
01:36:369 (5) - Remove at least half the claps from here X_X
01:40:966 (2) - Make a slider similar to 01:40:240 (1) but with a finish at the end instead of a clap.
01:53:789 (1) - Remove the finishes on this slider.
02:10:724 (2) - Keep the hitsounds consistent with the rythm you had?
02:35:401 ~ 02:41:208 - Use the same hitsounding here as i suggested on [Hard]

[Easy]
00:31:289 (1) - Remove hitsound whistle and add hitsound finish at slider end.
00:47:498 (2) - Add hitsound finish, not only sounds better but it's more consistent with 00:49:434 (2)
01:07:337 ~ 01:14:111 - This section feels too empty and too quiet (7 seconds and only 1 whistle? wow)
01:35:885 (X) - Add a note, use what you've learned to know what hitsound to use.
01:37:821 (X) - ^
02:36:369 (X) - ^
02:37:337 (X) - ^

Really now, you still need some hitsound help on your map, get more modders then call me back in a few days Good Luck!~ and while you do that imma kill Haneii
Haneii
Oooh what a pretty mod you have here animelover!



*runs for her life*
Joon
hi

my modding

[Easy]
00:46:047 (1) - 2 Notes change whistle
00:47:498 (2) - add clap
01:13:143 (5) - 1 grid up
01:20:885 (1) - chnage finish? [suggestions]
01:28:143 (2) - chagne finish?

[Normal]
00:07:579 (4) - End Notes remove clap
00:43:385 (3) - 3 Notes remove calp
01:02:740 (5) - change clap
01:07:579 (4) - add clap
01:07:821 (1) - change clap
02:07:821 (1) - End Notes remove clap
02:08:789 (2) - add clap
02:10:724 (2) - only Start and End notes clap. 2,3,4Notes remove clap
kanpakyin
Mod..request by HKOSP's
======================
ReD=I think you should fix this
BluE=Just a suggestion

[Easy]
00:26:694(4)left 5 grid?
00:30:537(5)up 1 grid
00:31:257(1)^
00:38:774(1)remove new combo
00:50:916(1)^
01:10:728(5)Add a whistle?
01:17:958(3)use whistle to substitute clap
01:24:730(1)remove new combo
02:22:854(1)up 1 grid
02:34:421(x)what's the green line using?If not,please cancel it
02:35:191(x)^
02:56:678(x.x.x.x.x.x.x)Green line?

[Normal]
00:03:490(4)gemination with (5.1)
00:25:618(2)remove clap sound
00:36:357(1)Remove new combo
00:36:865(2)New combo
00:51:645(1)remove new combo
00:52:325(3)new combo
00:53:354(5)left 3 grid than 00:53:764(1)gemination with (5)
01:10:994(4)gemination with(5.6)
01:47:998(1.2)gemination with (1.2.3)
02:06:835(8.9)up 1 grid
02:36:155(2)add a whistle
02:37:075(4)^
02:38:075(6)^
02:38:999(2)^
02:39:969(4)^
02:40:959(6)^
02:56:678(x.x.x.x.x.x.x)Green line?

[Hard]
00:31:316(8)use whistle to instead clap
00:34:226(1)up 3 grid
00:49:194(1)spacing(too far)
01:01:805(8)new combo
00:17:693(8)^
01:20:697(1)up 1 grid
01:40:250(1.2.3.4)spacing
02:06:325(3)Horizontally with (2)
02:25:971(2)spacing
02:34:095(x)Remove Green line?
02:46:013(1)to 02:49:182(6)unusual range

[crystalsuicune's Taiko Oni]
d=red notes
k=Blue notes
00:10:504(7)remove k?
00:11:214(11)change to k?
00:12:405(17)change to k
00:13:224(21)^
00:20:149(45)^
00:20:808(38)change to d
00:32:547(18)change to k
00:40:314(160)^
00:40:495(61.62.63.64)k.k.d.k?
00:51:827(214)slider stop in 00:52:847
00:59:130(243)Big blue notes?
01:08:061(3)change to k
01:10:051(10)^
01:11:260(15)big red note?
01:18:495(47)big blue note?
02:33:965(30)big red note?
02:49:968(x)remove x2 BPM,it is really odd if taiko appear x2 BPM

[What my suggestion]
~Re-range some diff
~Taiko diff is not oni..

anyway..try your best and good luck ;)
Sallad4ever
Hai animelover :D
I like APH too, I even have Delicious tomato song on my to map list :3

[General]
Slider tick rate 2 to all diff is better imo
for a funny song like this the BG doesn't fit at all, the Taiko BG is hilarious though
Make the spinner on the end of all diff have the same length

[Normal]
00:08:063 (5) - add clap on the last repeat arrow
01:19:192 (5) - can't agree how this 1/4 slider with 5 repeats fit the song, try other pattern? maybe change it into 1/2 long slider with 2 repeats
my suggestion is to delete this, add circle on 01:19:192, then add slider that start from 01:19:434 until 01:19:918
02:03:950 (2) - umm if your hitsound pattern is clap every 1/1 notes, the clap should start from here not 02:04:434 (3)
02:56:208 (1) - move this spinner 1/2 beat back to red tick
02:10:724 (2) - again I can't agree with this ;_;

[Hard]
00:46:047 (1) - not very comfortable jump, cause this goes stright into streams. Decrease the jump?
00:49:192 (1) - this jump is too far imo, maybe make it into 1.5x spacing
01:03:708 (2,3,4) - plays kinda awkward, I suggest to unstack 2 or make 01:03:950 (3) into 1/4 slider
01:05:643 (9) - add circle? or make 01:05:401 (8) into slider until this place
01:20:643 (6) - spacing error or mini jump?
01:20:885 (1) - ^
01:35:885 (1) - remove NC then NC on 01:36:369 (2)
02:18:466 (x) & 02:18:708 (x) - add a circle here just like on 00:43:627 (6,7)

very funny song, the ending is epic. AMERICA NO BAKA~ :lol:
anyway nice map, the hitsounds are quite decent despite it's unconsistency on some place
Good Luck
~star
Topic Starter
Mint Bunny

Sallad4ever wrote:

Hai animelover :D
I like APH too, I even have Delicious tomato song on my to map list :3 OH OH I SO WANNA GUEST DIFF THAT ♥

[General]
Slider tick rate 2 to all diff is better imo
for a funny song like this the BG doesn't fit at all, the Taiko BG is hilarious though find me one then =w=

[Hard]
01:20:643 (6) - spacing error or mini jump? mini-jump =w=
01:20:885 (1) - ^
01:35:885 (1) - remove NC then NC on 01:36:369 (2) no >w<


very funny song, the ending is epic. AMERICA NO BAKA~ :lol:
anyway nice map, the hitsounds are quite decent despite it's unconsistency on some place i'll be working on that now...
Good Luck
~star
YAY fellow APH fan =w=
thx for star~
Hakeru
yay pub and go ! i love APH too :D
Just a suggestion :D

[Easy]
00:44:111 - (1) spacing
01:49:918 - (1) make one combo with 01:50:885 (3)(4)
hey add some whistle ( normal hitsound ) if you want

[Normal]
Circle Size : +1 (?)
01:02:740 - (5) spacing , too close from (4)

[Hard]
Approach Rate : +1 (?)
02:03:587 ~ 02:05:280 - add some note
02:11:450 - Breaktime (?)

ok that's all , sorry i can't mod that taiko diff ;_;
Topic Starter
Mint Bunny

Hakeru Prismriver wrote:

yay pub and go ! i love APH too :DYAAAAY
Just a suggestion :D

01:02:740 - (5) spacing , too close from (4) MANUEL STACKING >_<

[Hard]

ok that's all , sorry i can't mod that taiko diff ;_; it's ok~
Me_Me
:)
Revengexsoyah
hI (Only suggestions.)

~Easy~

00:30:079 : fix the spacing , more simetrical.
01:20:885 : put a slider here ending in 01:21:853

~Normal~
00:03:466 : down one grid.
01:02:256 : put it closer to the 5
01:19:192 : fix the spacing , more simetrical
01:49:918 (1,2,3) : fix the spacing according to the previous combo

~Hard~
00:07:579 : remove new combo
00:08:305 : add new combo.
00:29:595 : try this.

00:44:111 : put a slider here ending in 00:44:595
01:13:022 : bye "clap" use "whistle"
01:13:143 : bye "whistle" use "clap"

FINE DIFFIE. (L)


starred for dedication
good luck (Y).
Topic Starter
Mint Bunny

Revengexsoyah wrote:

hI (Only suggestions.)

~Easy~

00:30:079 : fix the spacing , more simetrical. done
01:20:885 : put a slider here ending in 01:21:853 done

~Normal~
00:03:466 : down one grid. thats manual stacking
01:02:256 : put it closer to the 5 ^
01:19:192 : fix the spacing , more simetrical done
01:49:918 (1,2,3) : fix the spacing according to the previous combo MANUAL STACKING

~Hard~
00:07:579 : remove new combo no
00:08:305 : add new combo. ^
00:29:595 : try this. no

00:44:111 : put a slider here ending in 00:44:595 done
01:13:022 : bye "clap" use "whistle" no
01:13:143 : bye "whistle" use "clap" no

FINE DIFFIE. (L)


starred for dedication
good luck (Y).
thanks for modding!
dkun
sorry, hindi ko naman matitingnan agad, wala ang main cp ko eh. :(
so, star na lang! sana mairank mo ito! :)
orioncomet
[Easy]
- remove audio lead in?
look good ~

[Normal]
02:56:329 (1) - end this spinner at white tick.. oh.. just move it to 1/4 backward

[Hard]
00:29:837 (6) - move it farther from (5) -a bit- .. look messy..
00:32:014 (13) - move it farther from (12) a bit ^

nice done
Topic Starter
Mint Bunny

orioncomet wrote:

[Easy]
- remove audio lead in?
look good ~

[Normal]
02:56:329 (1) - end this spinner at white tick.. oh.. just move it to 1/4 backward

[Hard]
00:29:837 (6) - move it farther from (5) -a bit- .. look messy..
00:32:014 (13) - move it farther from (12) a bit ^

nice done
all done
vytalibus
I modded this before, I'm here for another check.

[Normal]
01:02:014 (4,5,6,7,1) - Look how the last four notes aren't spaced properly from (4). Either stack them with (4)'s end or move them away.
01:49:676 (2,1,2,3) - ^

A great improvement from the last time I modded this. Nice job.
Topic Starter
Mint Bunny

vytalibus wrote:

I modded this before, I'm here for another check.

[Normal]
01:02:014 (4,5,6,7,1) - Look how the last four notes aren't spaced properly from (4). Either stack them with (4)'s end or move them away.
01:49:676 (2,1,2,3) - ^

A great improvement from the last time I modded this. Nice job.
thanks ^^
and that's all manual stacking :o
Sakura
There's 2 spaces between igirisu and iggy on the tags in all diffs except [Hard]

[Hard]
You could include more breaks, there's a big break at the start then all the song continues without any breaks and the hand gets tired.
01:43:627 (7,8) - Align with the rest? like this
01:53:789 (1) - This spinner might be a tad too long.
02:28:627 (1) - ^

[Normal]
The hitsounds at the start sound too soft
00:03:466 (4,5,1,2,3) - Do a better manual stacking
Pretty good diff

[Easy]
Pretty good diff as well
Tonoko
:oops: pretty good
;) cant find errors
give star.
Sakura
Congratulations you did it!
Bubbled!~
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