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5 Step Sound Team - Never Say Die

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Topic Starter
P o M u T a
This beatmap was submitted using in-game submission on 2024年6月4日 at 22:49:27

Artist: 5 Step Sound Team
Title: Never Say Die
Source: 5 Step Adventure
Tags: Lapfox Trax Renard Queenston Dave Remmler VULPvibe OSC pomuta Mismagius Blue Dragon instrumental Electronic Emma Essex video game
BPM: 250
Filesize: 2813kb
Play Time: 01:28
Difficulties Available:
  1. Another (5.43 stars, 383 notes)
  2. Die (7.38 stars, 549 notes)
  3. Easy (1.74 stars, 85 notes)
  4. Extra (6.74 stars, 464 notes)
  5. Hard (3.39 stars, 232 notes)
  6. Insane (4.11 stars, 252 notes)
  7. Mismagius' Extreme (7.28 stars, 505 notes)
  8. Normal (2.56 stars, 191 notes)
Download: 5 Step Sound Team - Never Say Die
Information: Scores/Beatmap Listing
---------------
allein / fieryrage (and thanks AJT your Support)

It's 2008's Renard Queenston music.
For Rank

BG

http://lapfoxtrax.wikia.com/wiki/5_Step_Adventure_OSC

2024/01/11 added custom-hitsound pls re-download.
Mismagius
pomuta please marry me, your maps are amazing
Topic Starter
P o M u T a

Blue Dragon wrote:

pomuta please marry me, your maps are amazing
It is especially me that is glad to have met you.
Chaoslitz


[General]
  1. why it sounds like rainbow tylenol o3o
[Easy]
  1. 00:04:783 (4) - suggest to place it like this, if you changed, fix the following ds
[Normal]
  1. 01:17:983 (2,3) - use slider same as 01:16:063 (2,3,4) for consistency
  2. 01:25:903 (5,6,7,8,1) - I dont know if this is difficult for a normal, so I think you can change some not into slider instead
[Hard]
  1. 00:15:343 (1) - curve down this slider for a better flow
[Insane]
  1. 00:06:703 (4) - in my opinion I dont think it is good to reverse it twice, i suggest you to use the same pattern as 00:02:863 (4,5)
  2. 00:21:343 (2) - ^
  3. 00:54:703 (5) - try ctrl+g?

nice diff and hitsound :3
sorry that i can't mod Die and I can't find much to mod ;w;
shoot star o////
Topic Starter
P o M u T a

Chaoslitz wrote:



[General]
  1. why it sounds like rainbow tylenol o3o haha, Because Same artist xD!! (Renard)
[Easy]
  1. 00:04:783 (4) - suggest to place it like this, if you changed, fix the following ds sorry, keep is fine.
[Normal]
  1. 01:17:983 (2,3) - use slider same as 01:16:063 (2,3,4) for consistency done.
  2. 01:25:903 (5,6,7,8,1) - I dont know if this is difficult for a normal, so I think you can change some not into slider instead done more easy.
[Hard]
  1. 00:15:343 (1) - curve down this slider for a better flow done.
[Insane]
  1. 00:06:703 (4) - in my opinion I dont think it is good to reverse it twice, i suggest you to use the same pattern as 00:02:863 (4,5) i know, but, i want some pettern.
  2. 00:21:343 (2) - ^ ^
  3. 00:54:703 (5) - try ctrl+g? i was testplay. but,keep.

nice diff and hitsound :3
sorry that i can't mod Die and I can't find much to mod ;w;
shoot star o////
thanks for modding and star Caoslitz!!
Mismagius
[Die]
  1. 00:11:023 (6) - This seems a bit too close to (5). I tried to do a lot of stuff here but can't find a proper way to fix this ;_; but it currently plays weird
  2. 00:13:423 (1) - maybe add a white sliderpoint at 404;348 to make the slider look a bit nicer?
  3. 00:15:343 (1,2) - these aren't properly stacked
  4. 00:16:783 (7,8,9) - something like this would make this pattern easier and nicer to read
  5. 00:18:463 (5,6,7) - This plays a bit confusing, because it's a 1/4 difference then 1/2 with the same spacing. I suggest placing 00:19:063 (7) - at x92 y316 to make this pattern play/look nicer.
  6. 00:20:383 (5,6,7,8,9,10) - amazing, but if you rotated this by 120 degrees (SELECTION), then it'd flow much better to 00:21:103 (1,2) -
  7. 00:21:583 (3) - please move this to x308 y332 to make spacing consistent ;_; current really weird to play
  8. 00:22:303 (1) - unnecessary newcombo
  9. 00:26:863 (1,2,3,4,5,6,7,8,9,10) - This pattern is currently VERY confusing to play. I did this to make it work better, try and see if it works for you:
    SPOILER
    (2): 152;288
    (4): 176;0
    (5): 223;225
    (7): 168;128
    (8): 392;8
    (10): 488;112
  10. 00:31:423 (1) - unnecessary newcombo
  11. 00:44:383 (1) - unnecessary newcombo
  12. 00:46:303 (1) - ^
  13. 01:05:503 (1,2) - I'd stack these, they currently seem a bit confusing
Can I make a difficulty for this? It's going to take a long time, but I REALLY want to do it >:
Topic Starter
P o M u T a

Blue Dragon wrote:

[Die]
  1. 00:11:023 (6) - This seems a bit too close to (5). I tried to do a lot of stuff here but can't find a proper way to fix this ;_; but it currently plays weird done.
  2. 00:13:423 (1) - maybe add a white sliderpoint at 404;348 to make the slider look a bit nicer? done.
  3. 00:15:343 (1,2) - these aren't properly stacked umm,I hope fixed this.
  4. 00:16:783 (7,8,9) - something like this would make this pattern easier and nicer to read really like it. done.
  5. 00:18:463 (5,6,7) - This plays a bit confusing, because it's a 1/4 difference then 1/2 with the same spacing. I suggest placing 00:19:063 (7) - at x92 y316 to make this pattern play/look nicer. yeah,done.
  6. 00:20:383 (5,6,7,8,9,10) - amazing, but if you rotated this by 120 degrees (SELECTION), then it'd flow much better to 00:21:103 (1,2) - fixed. and raise SD0.02 xD
  7. 00:21:583 (3) - please move this to x308 y332 to make spacing consistent ;_; current really weird to play Oops, done!
  8. 00:22:303 (1) - unnecessary newcombo done.
  9. 00:26:863 (1,2,3,4,5,6,7,8,9,10) - This pattern is currently VERY confusing to play. I did this to make it work better, try and see if it works for you: okay :3
    SPOILER
    (2): 152;288
    (4): 176;0
    (5): 223;225
    (7): 168;128
    (8): 392;8
    (10): 488;112
  10. 00:31:423 (1) - unnecessary newcombo done.
  11. 00:44:383 (1) - unnecessary newcombo done.
  12. 00:46:303 (1) - ^ done.
  13. 01:05:503 (1,2) - I'd stack these, they currently seem a bit confusing i see, done.
Can I make a difficulty for this? It's going to take a long time, but I REALLY want to do it >:
thanks BD for really good mod!
blueloniess
Hope my suggestion helpful
Die
00:27:823 (4,5,6,7,8,9,10) - I suggest you change it like this :
maybe it more suitable for the music :D
00:28:783 - 00:32:683 - I suggest you put a really long stream here
01:14:863 - 01:25:903 - also ,a long stream (I mean delete that short slider )
00:20:503 (6,7,8,9,10) - make a pentagram?
01:01:423 (1,2,3,4,1,2,3,4) - make two big square jumps ?just make it bigger
insane
00:28:303 (7,8) - change this slider into a short stream ...
00:42:223 (1,2,3,4,5,6,7,8,1,2,3,4) - these are too close !
maybe like that ?
00:47:023 (5,6,7,8,9,10) -01:16:303 (8,9,10,11) - same question
01:18:223 (8,9,10,11) - good

others
I think your normal diff like hard ,hard diff like insane ,insane diff like extra
and your hard need little adjustment on the distance .1.5x makes too far and make hard like insane ,or just change the diff name XD
NM :
00:28:783 - 00:30:703 - this spinner is too long !cut at here then put second spinner
00:44:143 - 00:46:063 - ↑
EZ:
00:18:223 - 00:18:703 - add a slider like this
00:20:143 - 00:20:623 - ↑
00:28:783 - 00:30:703 - cut it and put two spinner here
00:46:063 - ↑ cut at here
01:11:983 (2,3) - add a slider like this
Finally ,
it's a good map !!!!
both the song and the map are good !!!XD
hope it can be ranked soon !
good luck !!!
Topic Starter
P o M u T a
changed normal diff. other fine for me.
thanks for modding!
Topic Starter
P o M u T a
.
AppLoad
Hi, M4M from my queue! Thanks for mod)

Renard

General

Remove "Widescreen Support", it's refers to storyboard, but you don't have it.
Maybe add "Queenston" in tags? And "Dave Remmler" it's Renard's real name.
About star rating, it's refers to Easy, Normal and Hard.

From the Ranking Criteria:
Below 1.5: Easy
Below 2.25: Normal
Below 3.75: Hard

Read more here
Easy

00:03:823 (3,4) - Don't like these sliders, maybe make so?
00:07:663 (4) - How about clap at the beginning of slider and finish at end?
00:10:543 (2) - How about this?
Normal

00:26:863 (1,2) - Maybe add whistle at the beginning of sliders?
00:27:823 (3,4) - Add whistle
00:28:303 (5) - ^ at the beginning of slider
00:50:503 (3) - Maybe remove this circle? I think it's make this normal a bit easier.
00:55:183 (5,6) - Don't know what to advise, but it's kinda strange on normal.
01:12:703 (5) - Add NC
01:12:943 (1) - Remove NC
01:13:903 (4,5,6,7) - Replace it on something, it's normal. Normal should be a bit easier.
01:16:063 (2,3,4) - ^
01:23:023 (3,4,5) - Remove (4) or do reverse slider here.
01:23:983 (8,9,10) - Remove (9) or do reverse slider here.
01:25:423 (3,4,5,6) - Make it a bit easier.
Hard

00:12:703 (4,5) - I think, this should be better.
00:14:383 (4) - Maybe NC?
00:21:103 (1) - Remove NC
00:21:343 (2) - Add NC
00:54:703 (6) - Add NC
00:55:663 (7) - Remove NC
01:03:103 (10) - I'm just try to make reverse this slider and I like it, maybe try to reverse slider here? And remove this 01:03:343 (1) ? I just think NC here 01:03:343 (1) is unnecessary.
01:26:263 (10,1) - Maybe replace it on the slider?
Die

Im dead
Good Luck! Go to rank!
Topic Starter
P o M u T a
removed widescreen support.
added tag.
star rating is rankable.

Easy
00:10:543 (2) - How about this? - fixed.

Normal and Hard is no changed. It's map balance, so, bit harder. also, NC have consistency.

thanks for modding!
ac8129464363
[General]
p

[Easy]
00:26:863 (2) - Flow break may confuse beginners, maybe do something like this instead https://osu.ppy.sh/ss/2898030

[Normal]
01:26:143 (7) - consider this https://osu.ppy.sh/ss/2898024

[Hard]
00:12:943 (5,6) - consider moving these up, imo it looks better without the slight overlap.
00:13:423 (1,2) - 2's head is far enough away from 1's tail that I misread it as being a 1/1 gap, consider moving it closer.
00:15:703 (2,3,4) - I love this sort of pattern :D
00:23:983 (3,4) - ctrl-g these separately for simpler flow
00:25:663 (4) - This slider ends on a big white tick and a strong note, please reconsider this rhythm
Patterning in this diff is great but I think for future maps you should keep slider ends + strong notes in mind :3 by that I mean making sure that high/loud/emphasized notes in the music are clickable.

[Insane]
00:06:703 (4) - people don't usually expect more than one repeat and it ends on a strong beat. I think this sort of rhythm fits the style in this map better. https://osu.ppy.sh/ss/2896599
00:21:343 (2) - same as before.
00:39:343 (1) - consider removing NC for nc pattern
00:43:183 (1) - unneeded NC

[Die]
00:13:423 (1) - This slider's shape really forces the player to move, and then you place the note in the opposite direction from where the player is being lead. Please reconsider the flow here :p
00:31:183 (1) - unneeded NC?
00:46:423 (4) - ctrl-g for consistent spacing
00:49:903 (1) - consider doing the same thing you did at 00:55:663 (1) - to make the player click the beat
01:11:023 (1,2) - The spacing between these sliders is unclear, as you just used a similar spacing for a 1/4 gap at 01:10:303 (4) - . Consider increasing the distance between these two to prevent players releasing early.
01:22:183 (10,12) - I think this would make the spacing more consistent and fun. https://osu.ppy.sh/ss/2896655

Other than what I mentioned, all I can say is wow. good luck, I hope this gets ranked o_o
great song too
Topic Starter
P o M u T a

deetz wrote:

[General]
p

[Easy]
00:26:863 (2) - Flow break may confuse beginners, maybe do something like this instead https://osu.ppy.sh/ss/2898030

[Normal]
01:26:143 (7) - consider this https://osu.ppy.sh/ss/2898024

[Hard]
00:12:943 (5,6) - consider moving these up, imo it looks better without the slight overlap.
00:13:423 (1,2) - 2's head is far enough away from 1's tail that I misread it as being a 1/1 gap, consider moving it closer.
00:15:703 (2,3,4) - I love this sort of pattern :D
00:23:983 (3,4) - ctrl-g these separately for simpler flow (3) only done.
00:25:663 (4) - This slider ends on a big white tick and a strong note, please reconsider this rhythm you are correct but, keep now sorry!
Patterning in this diff is great but I think for future maps you should keep slider ends + strong notes in mind :3 by that I mean making sure that high/loud/emphasized notes in the music are clickable.

[Insane]
00:06:703 (4) - people don't usually expect more than one repeat and it ends on a strong beat. I think this sort of rhythm fits the style in this map better. https://osu.ppy.sh/ss/2896599
00:21:343 (2) - same as before.
00:39:343 (1) - consider removing NC for nc pattern
00:43:183 (1) - unneeded NC

[Die]
00:13:423 (1) - This slider's shape really forces the player to move, and then you place the note in the opposite direction from where the player is being lead. Please reconsider the flow here :p if i get nice something...
00:31:183 (1) - unneeded NC?
00:46:423 (4) - ctrl-g for consistent spacing cool
00:49:903 (1) - consider doing the same thing you did at 00:55:663 (1) - to make the player click the beat
01:11:023 (1,2) - The spacing between these sliders is unclear, as you just used a similar spacing for a 1/4 gap at 01:10:303 (4) - . Consider increasing the distance between these two to prevent players releasing early. +0.01x only done.
01:22:183 (10,12) - I think this would make the spacing more consistent and fun. https://osu.ppy.sh/ss/2896655

Other than what I mentioned, all I can say is wow. good luck, I hope this gets ranked o_o
great song too
almost fixed thanks deetz good modding!
Manimani_old_1
from my queue>.<
just a beginner's mod,i tried my best;__;
[easy]
00:53:743 (3) - add finish?

[normal]
00:28:303 (5) - a reverse slider here may be better?
01:14:143 (5,6,7) - use clap instead of finish?
01:23:983 (8,9,10) - replace with reverse slider maybe better
01:25:903 (5,6) - replace with a slider?

[hard]
01:13:903 (4,5,6,7) - use clap instead of finish?

[insane]
00:35:863 (3,4,5,6,7,8) - try this?
00:45:763 (11) - hard to play;__;

[BD's Extra]
00:51:463 (6,7,8) - how about this?
01:24:463 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1) - I choose death!

[Die]
00:29:503 (8) - 1/6 reverse slider may be cool?

nice map!good luck,hope it can be ranked!XD
Mismagius

-H a y a- wrote:

[BD's Extra]
00:51:463 (6,7,8) - how about this? plays really badly
01:24:463 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1) - I choose death! the other streams are harder ):
Topic Starter
P o M u T a
01:25:903 (5,6) - replace with a slider?

normal diff only changed this.
other fine for me! thanks!
Mortem
hi.

Normal:
00:13:423 (1,2) - The blanket seems little bit off.
00:14:623 (2,4) - Maybe stack them?
01:20:383 (4,4) - Stack the end of the slider with a circle.
01:22:303 (4,1) - Stack these two.

Insane:
00:24:823 (8,8) - Stack?

Other diffs seems fine to me.
Sorry for little mod but I didn't find any issues there.
This map is just wow. Very good mapped.
Good Luck!
Topic Starter
P o M u T a
fixed except last suggest normal diff.
thanks Pjecoo!
zj0924
Hi!From my queue

[General]
  1. I think Sound effect isn't suitable imo,kinda noisy...might consider lower them?
  2. Bpm should be 125

[Easy]
  1. 00:08:623 (5,6) - finish is abused imo consider remove finish except head of 00:08:623 (5) -
  2. 01:13:903 (5,6) - ^too noisy
  3. 00:10:543 (2) - consider this?
  4. 00:23:263 (3) - kinda crowded
  5. 00:35:503 (3,1,2,3) - consider making a diamond?
  6. 01:17:263 (2) - blanket....
  7. 01:26:503 (1) - consider add green line at the end of spinner and volume to 5%

[Normal]
  1. 2.67star?This normal is too hard and diff spread between ez&nm is imbalance
  2. maybe you can consider lower sv...cuz 250bpm?Maybe 125bpm
  3. 00:05:743 (1,2) - flow can be improved?
  4. 00:08:623 (2,3,4,5) - so many finish :o
  5. 00:12:943 (6) - consider this?
  6. 00:15:343 (1,2,3,4) - this flow is kinda awkward to play imo
  7. 00:53:023 (2) - ctrl+h for better flow?
  8. 01:03:823 (2) -
  9. 01:13:903 (4,5,6,7) - noisy finish owo
  10. 01:17:983 (2) -

[Hard]
  1. 00:02:863 (1) - consider nc for read map easily?
  2. 00:04:783 (4) - ^
  3. 00:06:703 (4) - ^
  4. 00:27:223 (2) - current flow is kinda awkward
  5. 00:52:543 (3) - this plays kinda awkward imo

GL~
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