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Natsume Chiaki - Hanairo Biyori [OsuMania]

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Topic Starter
Kagu-chan

Pharos21 wrote:

KAGUUU-CHAAAN
PHAAAAAAAROOOOOOS-CHAAAAAN :D

HS Ill dont change much of HS since im waiting for HS mod by Lord Raika, but thanks, ill check your suggestions :3
Comfortability
L-R Coordination

Please remember that this is a collab diff, so i dont change / look about everything (:

Da MOD

okay.. i'll mod the HS First cuz i hear some of your HS Volume are too damn High

00:14:537 (14537|0,14537|3,14537|2,14537|1) - give something here please.. like Finish or Clap... 4 same HS at the same time are...... too loud
I dont know what i should do here. Ill wait for LordRaikas suggestion :3

00:23:768 - too loud... use 25% OK
00:25:087 - use 30% to normalize the HS OK
00:34:318 - too loud... make it 35 or 40% OK
00:35:636 - same... make ti 40% OK
00:40:664 - why you lowering the Taiko Sound... make it louder...
for volume 50 and 55%.. change it too 40%.. it's Loud enough Dont get it... The HS is 70% O.o

and i seen a 90% VOLUME? Reduce it please orz
please reduce Volume Biger then 40% to 40% or less Ill overwork and apply to all diffs

For chart

i dont see any major problem cuz the rhythm are fit perfectly with the Music... so i can't find any Ghost note or Unsnapped

just...

00:16:680 (16680|1,16735|3,16790|0) - why dont you make it Thrill? it's better for L-R coordination
I dont like thrills... xD Ill try what you suggest
if you want to keep the Stair pattern.... then Move the LN to 4 and move the Note on 4 to 3

00:22:010 (22010|1) - move it to 4 to make a nice Thrill
00:23:439 (23439|1) - ^ same reason too

00:35:307 (35307|2) - move the C to 4

00:37:532 - not missing any note??

00:38:191 - ^

00:41:488 - ^

00:42:807 - ^

... accepted them all xD

i found some missing note in this section... did you intend to left like that?

only that

please no kudo since i've already mod this Beatmap and this MOD are just a suggestion
Thanks and OK, no Kudo xD
Ovoui
wow i love the the LN patterns in mx, great map :v gl hf to rank ~
Topic Starter
Kagu-chan
Thanks :3

Currently i cant map since osu do not update :(
Topic Starter
Kagu-chan
Ill continue after having osu running again on my computer :)
Hope this will be soon...
Topic Starter
Kagu-chan
Continue-desu ~~~ <3
Obilariated
Hi Kagu-chan, Merry Christmas, M4M via PIERCE's Modding Team

This is part 1, part 2 will coming soon

0 | 1 | 2 | 3


[EZ]
  1. 00:19:812 - Pattern suggest
  2. 00:49:483 (49483|1,50142|2) - Ctrl + H
  3. 00:59:373 (59373|0) - move to 1 ~ Prevents create jack of 5 on column 0
  4. 01:04:647 (64647|1,64977|3,65307|0,65636|2,66296|1,66955|2) - Ctrl + H ~ Keep your pettern, just better coordination
  5. 02:10:911 (130911|0,131241|2,131570|1,131900|3) - ^ ~ ^
  6. 02:46:186 (166186|1) - move to 2 ~ creates a gap for hand
[NM]
  1. 01:21:790 - Pattern suggest
  2. 02:05:636 (125636|0,125966|3,126131|0,126296|1,126461|2,126625|3) - Ctrl + H
  3. 02:58:384 (178384|3) - Move to 2
[NM+]
  1. 02:42:724 (162724|1) - move to 0
  2. 02:48:329 (168329|1) - ^
  3. 02:52:450 (172450|1) - ^
[HD]
  1. 00:30:279 (30279|3) - Add 1
Topic Starter
Kagu-chan

Obilariated wrote:

[EZ]
  1. 00:19:812 - Pattern suggest Accepted, Thanks
  2. 00:49:483 (49483|1,50142|2) - Ctrl + H I may revert - follows better the voice pitch, but repeats
  3. 00:59:373 (59373|0) - move to 1 ~ Prevents create jack of 5 on column 0 Oups.... Thanks :D
  4. 01:04:647 (64647|1,64977|3,65307|0,65636|2,66296|1,66955|2) - Ctrl + H ~ Keep your pettern, just better coordination OK
  5. 02:10:911 (130911|0,131241|2,131570|1,131900|3) - ^ ~ ^ OK
  6. 02:46:186 (166186|1) - move to 2 ~ creates a gap for hand OK
[NM]
  1. 01:21:790 - Pattern suggest
  2. 02:05:636 (125636|0,125966|3,126131|0,126296|1,126461|2,126625|3) - Ctrl + H
  3. 02:58:384 (178384|3) - Move to 2
    Accepted all
[NM+]
  1. 02:42:724 (162724|1) - move to 0
  2. 02:48:329 (168329|1) - ^
  3. 02:52:450 (172450|1) - ^
    Accepted all
[HD]
  1. 00:30:279 (30279|3) - Add 1
    Accepted all
Thanks for the suggestions - That helps alot to improve the mapset (:
Obilariated
Hi hi, this is part 2 (do not give kudosu)
0 | 1 | 2 | 3

[HD+]
  1. 00:24:428 - Pattern suggestion
  2. 00:31:351 (31351|0,31516|2,31680|0) - move to 3, 0, 1
  3. 00:36:543 (36543|2) - Add
  4. 00:39:180 (39180|1) - Add
  5. 00:39:757 (39757|1) - move to 0
  6. 00:39:840 (39840|1) - Add
  7. 00:40:252 - Pattern suggestion (removed 1 note, not so sure, unless it was your custom pattern, or rather this should be fine, ... and resnap 1 LN length)
  8. 00:45:114 - Add
  9. 00:45:444 - Add
  10. 00:45:527 - Add
  11. 00:45:856 (45856|3) - This weird LN ... check this again unless it's your HS intentioned or custom pattern
  12. 00:52:450 - Pattern suggestion (Pre-kiai time - This part is where you make your hand one ease, so prevents to create jacks, need more space and gap for finger)
  13. 00:53:768 - Pattern suggestion (Same reason above)
  14. 01:01:680 (61680|0,61680|1) - nudge these once to right then 01:01:845 (61845|2) - move to 0 ~ and 01:02:010 (62010|0,62092|1,62175|2) - Ctrl + H ~ Now it's better
  15. 01:05:801 (65801|3,65966|0) - Ctrl + H
  16. 01:21:461 - Add a LN end at 01:21:790
  17. 01:23:356 - Add
  18. 01:25:005 - Add
  19. 01:34:235 - Add
  20. 01:35:884 - Add
  21. 01:36:543 - Add
  22. 01:46:845 (106845|0,106845|2,107010|0,107010|2,107175|1,107175|3,107304|1,107304|3) - Ctrl + H
  23. 01:49:977 (109977|3) - move to 2 then 01:50:142 (110142|2) - move to 3
  24. 01:50:472 - Pattern suggestion (Also add one at 01:50:801)
  25. 01:52:120 - Pattern suggestion (This can be better I believe)
  26. 02:12:889 - Add a LN that end at 02:13:219
  27. 02:32:999 - Pattern suggestion
  28. 02:59:043 - Add a LN that end at 02:59:373
End part 2, part 3 will coming soon (All your diffs will be modded though) :D
Topic Starter
Kagu-chan

Obilariated wrote:

[HD+]
  1. 00:24:428 - Pattern suggestion OK
  2. 00:31:351 (31351|0,31516|2,31680|0) - move to 3, 0, 1 OK
  3. 00:36:543 (36543|2) - Add No. I dont want triples in this diff except markant parts - this part is intended as 1-1-1-2 - pattern (fixed one issue)
  4. 00:39:180 (39180|1) - Add ^
  5. 00:39:757 (39757|1) - move to 0 This would produce empty lane 1
  6. 00:39:840 (39840|1) - Add ^
  7. 00:40:252 - Pattern suggestion (removed 1 note, not so sure, unless it was your custom pattern, or rather this should be fine, ... and resnap 1 LN length)
  8. 00:45:114 - Add
  9. 00:45:444 - Add
  10. 00:45:527 - Add With the pattern suggestion (Accepted) i rechecked the whole part - it was inconsistent with the triplets
  11. 00:45:856 (45856|3) - This weird LN ... check this again unless it's your HS intentioned or custom pattern LN is for the "a"-sylable here
  12. 00:52:450 - Pattern suggestion (Pre-kiai time - This part is where you make your hand one ease, so prevents to create jacks, need more space and gap for finger) OK
  13. 00:53:768 - Pattern suggestion (Same reason above) OK
  14. 01:01:680 (61680|0,61680|1) - nudge these once to right then 01:01:845 (61845|2) - move to 0 ~ and 01:02:010 (62010|0,62092|1,62175|2) - Ctrl + H ~ Now it's better Thanks - havent seen this jack
  15. 01:05:801 (65801|3,65966|0) - Ctrl + H OK
  16. 01:21:461 - Add a LN end at 01:21:790 No. This silable is in all diffes empty
  17. 01:23:356 - Add OK
  18. 01:25:005 - Add OK
  19. 01:34:235 - Add OK
  20. 01:35:884 - Add OK
  21. 01:36:543 - Add OK
  22. 01:46:845 (106845|0,106845|2,107010|0,107010|2,107175|1,107175|3,107304|1,107304|3) - Ctrl + H No ^^
  23. 01:49:977 (109977|3) - move to 2 then 01:50:142 (110142|2) - move to 3 Changed
  24. 01:50:472 - Pattern suggestion (Also add one at 01:50:801) Without addition
  25. 01:52:120 - Pattern suggestion (This can be better I believe) Changed other way
  26. 02:12:889 - Add a LN that end at 02:13:219 No - see above
  27. 02:32:999 - Pattern suggestion OK
  28. 02:59:043 - Add a LN that end at 02:59:373 Nope ^^
Thanks again - helped a lot :3
LordRaika
just some check... as the Hitsound... there is nothing wrong with your method :)
unless you want specific kind of hitsound, you can poke me again.


ah another thing is... if you are going to RANK this somehow...
pls consider to reduce too many "Unnecessary mini jack" especially on lower difficulty...

and for :

Challange

  1. 02:56:735 (176735|0,176777|1,176818|2,176859|3,177065|3,177106|2,177147|1,177189|0,177395|0,177436|1,177477|2,177518|3,177724|3,177766|2,177807|1,177848|0,178054|0,178095|1,178136|2,178178|3,178384|3,178425|2,178466|1,178507|0,178713|0,178755|1,178796|2,178837|3,179043|3,179084|2,179125|1,179167|0) - this pattern is freaking awesome and PLAYABLE... thou some LNphobia player might hate this XD.

    but it has 1 major problem.... the song doesnt have actual 1/8 sound to be map...
    that is the issue, sadly, mania is having this rule. you have to remove it :(
    or you cant use 1/8 here.

    1/8 for smthg like this 00:56:447 (56447|3,56488|2,56529|1,56570|3,56570|0,56612|2,56653|1,56694|0) - is okay, because its truely 1/8 sound.
Topic Starter
Kagu-chan
Hi Guys,

i will rework the whole mapset to fit the ranking criteria more then now, also i will remove old stuff and so on...

Following things will change:
  1. Rename: EZ => Easy (~ 1.3*)
  2. Merge: NM & NM+ => Normal (~ 2.1*)
  3. Merge: HD & HD+ => Hard (~ 2.9*)
  4. Rename: MX => Insane (~ 3.7*)
  5. Rename: SC => Extra (~ 4.2*)
  6. Remap / Rename: Challange => Hanairo Biyori (~ 4.8*)
  7. All diffs will get overworked
  8. Add SV changes to higher diffs (maybe)
  9. Add simple SB
The Star diff values are just ideas, what could be a fitting target difficulty and what could be a nicew spread.
Normally i wanted to remove the Challange completely, but this would be ungrateful with respect of Hydria (I will keep most of his mapping), also some players complained about it since they like the diff

I know, some players will complain about the changes, but i want to get this ranked and also want to be satisfied by myself with this mapset.

You can download the "old" set here
Topic Starter
Kagu-chan
Finally! The map is updated.

Ive reworked the whole mapset, removed diffs, merged diffs and i added a Storyboard - its my first one, so i need a lot of feedback <3
tatatat
A#7S_Bb7S.wav has a 2.5 ms delay. Not unrankable, just something you may want to fix.
D#7S_Eb7S.wav has a 2ms delay.
D6S.wav has a 2.35ms delay.
D8S.wav has either a 1.0ms or 1.85ms delay, its hard to tell.
E5S_s.wav has a 1ms delay.
normal-hitclap2.wav has a .2ms delay, but this doesn't matter as much. if you want to fix it you can.
normal-hitclap6.wav has a .25ms delay, same as the one above.
normal-hitfinish2.wav has a .8ms delay similar to above, but a little more noticeable.
normal-hitnormal6.wav has a 1.94ms delay.
normal-hitwhistle.wav also has a 1.94ms delay.
normal-hitwhistle2.wav has a 1.96ms delay.
soft-hitfinish3.wav has a .85ms delay.
soft-hitwhistle2.wav has a .194ms delay.
Taiko+2.wav .42ms or a 1.033ms delay, its hard to tell.
All these hitsound delays are rankable, but undesirable. Having variable hitsound delay throughout your hitsounds can be confusing for the mapper timing hitobjects, and for the player.
Also potentially increase the HP of the easy by at LEAST 0.5, 6 is very very easy. 7.0 HP would be preferable, but its up to you.
I also advise lowering the HP drain of the Hanairo Biyori. Using HP 9 should generally be justified with reasoning, not just because its plain harder or linear difficulty values.
Easy:
03:13:219 - Use an LN here?
Topic Starter
Kagu-chan
I tried to fix the HS, but since im lost at the second one i just give up in favor to dont make things ugly - since its rankable, i think it is ok.
But thanks for the mod anyways.

I adjusted the HP, thanks.

03:13:219 - Use an LN here? - Nope. It would conflict with the harder diffs and if i made it 4/4 its too short
Litharrale
Hello NM from my queue
1|2|3|4

I don't like how there's no way to tell that the top diff is a collab except by looking in the map description. I'd suggest changing the name, having it as the name of the song isn't that creative anyway.

BG is low res, here's a better one that's still bad but infinitely better than laptop res on desktop monitors https://imgur-archive.ppy.sh/cThXZDN.jpg idk if its even worth changing because of the SB but eh ill mention it anyway

SB related stuff: Pretty good except for the kanji in some spots (e.g 23 secondsin) super blurry and not very nice to look at. Shouldn't be that hard to make it a little prettier. I'd recommend something similar to 11ts glowtext. For example here is your 色 http://i.imgur.com/qmcHBBg.png

Diff names are weird in general. Looks like a standard map, I'd suggest changing them to fit mania more.

There's a bunch of hitsound issues but they've been mentioned already so i wont go into them

Looked over diffs and they're ok but >7 pages of mods
anything i could say has probably already been said. Good luck!
Topic Starter
Kagu-chan

Litharrale wrote:

Hello NM from my queue
1|2|3|4

I don't like how there's no way to tell that the top diff is a collab except by looking in the map description. I'd suggest changing the name, having it as the name of the song isn't that creative anyway. Have looked with others for hours for other diff name, i think its ok as it is

BG is low res, here's a better one that's still bad but infinitely better than laptop res on desktop monitors https://imgur-archive.ppy.sh/cThXZDN.jpg idk if its even worth changing because of the SB but eh ill mention it anyway BG Res is ok, its standard bg size. We dont need full hd just to have highest resolution

SB related stuff: Pretty good except for the kanji in some spots (e.g 23 secondsin) super blurry and not very nice to look at. Shouldn't be that hard to make it a little prettier. I'd recommend something similar to 11ts glowtext. For example here is your 色 http://i.imgur.com/qmcHBBg.png No change / redl for simple kanji. its not the core of trhe sb, so i dont think its worth changing them

Diff names are weird in general. Looks like a standard map, I'd suggest changing them to fit mania more. I dont see any problem with diff names here

There's a bunch of hitsound issues but they've been mentioned already so i wont go into them All HS are rankable, mostly from LordRaika who is well known for HS in osu. So no change here, as well it is over my abilities

Looked over diffs and they're ok but >7 pages of mods
anything i could say has probably already been said. You read in my mod request that everything is remapped / overworked? Good luck!
Thanks anyways...
Umo-
M4M req from imtdb1's modding queue
1|2|3|4
I wont mod every difficulty because as Litharrale said everything that I could say is probably alredy said
Hard
tbh I dont get how you placed your doubles trough this difficulty so if I say add a double and I'm wrong please tell me xd
00:14:537 - well from here you could add doubles every 1/1 if you want
00:22:779 - I think this needs to be a double because you used doubles at 00:23:768 -
00:25:746 - missing note? You added a note at 00:25:087 -
00:27:065 - ^
00:28:384 - ^ and so on trough that part
00:36:296 - double
00:41:570 - double
01:04:318 - why is this a double? If thats a dobule I think this should be too 01:04:647 -
01:09:922 - double since this is too 01:09:263 -
01:10:581 - double
01:11:241 - why did you suddenly use that LN pattern but at 01:00:691 - you only used 2 LNs to represent the vocals or something
01:32:340 - why not make this triple?
01:35:636 - add a note
01:36:296 - double?
02:24:757 - triple
Good Luck '3')/
Syadow-
aaaaaaaa hanairo biyorii XDDDDD plz rank dis songggg
i already make an easy diffbut uh i can't continue it cuz lazy af :''v
u can take reference from my diff
no kudos
my ez diff
osu file format v14

[General]
AudioFilename: lied.mp3
AudioLeadIn: 0
PreviewTime: 57559
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 35636,92340,143768,149043
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:Hanairo Biyori
TitleUnicode:花色日和
Artist:Natsume Chiaki
ArtistUnicode:なつめ千秋
Creator:Kagu-chan
Version:EZ
Source:
Tags:thousands of gifts vocaloid2 hatsune miku niconico douga
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"hiyorii.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1351,329.67032967033,4,2,1,25,1,0
14538,329.67032967033,4,2,1,25,1,0
58054,-100,4,2,1,65,0,1
67285,-100,4,2,1,65,0,0
68603,-100,4,2,1,65,0,1
81790,-100,4,2,1,65,0,0
109483,-100,4,2,1,65,0,1
118713,-100,4,2,1,65,0,0
120032,-100,4,2,1,65,0,1
133219,-100,4,2,1,65,0,0
155636,-100,4,2,1,65,0,1
179393,-100,4,2,1,65,0,0


[HitObjects]
64,192,1351,128,0,2999:0:0:0:0:
448,192,2999,128,0,4318:0:0:0:0:
64,192,4318,128,0,4977:0:0:0:0:
320,192,4977,1,0,0:0:0:0:
192,192,5142,128,0,5636:0:0:0:0:
320,192,5636,128,0,5966:0:0:0:0:
448,192,5966,128,0,6460:0:0:0:0:
64,192,6460,128,0,7285:0:0:0:0:
320,192,7285,128,0,7779:0:0:0:0:
448,192,7779,128,0,9263:0:0:0:0:
448,192,9922,1,0,0:0:0:0:
320,192,10142,1,0,0:0:0:0:
192,192,10471,1,0,0:0:0:0:
64,192,10801,1,0,0:0:0:0:
320,192,11021,1,0,0:0:0:0:
192,192,11131,1,0,0:0:0:0:
448,192,11405,1,0,0:0:0:0:
64,192,11625,1,0,0:0:0:0:
320,192,11900,128,0,14537:0:0:0:0:
64,192,14538,128,0,15856:0:0:0:0:
448,192,14538,1,0,0:0:0:0:
448,192,15856,128,0,16516:0:0:0:0:
192,192,16516,128,0,17175:0:0:0:0:
320,192,17175,128,0,18494:0:0:0:0:
64,192,18494,128,0,18988:0:0:0:0:
192,192,18988,1,0,0:0:0:0:
448,192,19318,1,0,0:0:0:0:
320,192,19647,1,0,0:0:0:0:
64,192,19812,128,0,20472:0:0:0:0:
320,192,20472,128,0,20801:0:0:0:0:
192,192,20801,128,0,21131:0:0:0:0:
448,192,21131,128,0,21790:0:0:0:0:
320,192,21790,128,0,22120:0:0:0:0:
64,192,22120,1,0,0:0:0:0:
192,192,22285,1,0,0:0:0:0:
320,192,22450,128,0,22779:0:0:0:0:
64,192,22779,128,0,23109:0:0:0:0:
192,192,23109,128,0,23439:0:0:0:0:
448,192,23439,128,0,23768:0:0:0:0:
64,192,23768,1,0,0:0:0:0:
192,192,23933,5,0,0:0:0:0:
320,192,24098,1,0,0:0:0:0:
448,192,24263,1,0,0:0:0:0:
64,192,24428,1,0,0:0:0:0:
192,192,24592,128,0,24922:0:0:0:0:
448,192,24922,1,0,0:0:0:0:
320,192,25087,5,0,0:0:0:0:
64,192,25087,1,0,0:0:0:0:
192,192,25417,1,0,0:0:0:0:
320,192,25746,1,0,0:0:0:0:
448,192,26076,1,0,0:0:0:0:
192,192,26406,1,0,0:0:0:0:
320,192,26735,1,0,0:0:0:0:
448,192,27065,1,0,0:0:0:0:
320,192,27395,1,0,0:0:0:0:
192,192,27724,1,0,0:0:0:0:
64,192,28054,1,0,0:0:0:0:
320,192,28384,1,0,0:0:0:0:
192,192,28713,1,0,0:0:0:0:
64,192,29043,1,0,0:0:0:0:
448,192,29373,1,0,0:0:0:0:
192,192,29702,1,0,0:0:0:0:
320,192,30032,1,0,0:0:0:0:
64,192,30362,1,0,0:0:0:0:
192,192,30691,1,0,0:0:0:0:
320,192,31021,1,0,0:0:0:0:
448,192,31351,1,0,0:0:0:0:
320,192,31680,1,0,0:0:0:0:
192,192,32010,1,0,0:0:0:0:
64,192,32340,1,0,0:0:0:0:
448,192,32669,1,0,0:0:0:0:
320,192,32999,1,0,0:0:0:0:
64,192,33329,1,0,0:0:0:0:
192,192,33658,1,0,0:0:0:0:
320,192,33988,1,0,0:0:0:0:
448,192,34318,128,0,34647:0:0:0:0:
192,192,34647,128,0,34977:0:0:0:0:
320,192,34977,128,0,35307:0:0:0:0:
64,192,35307,128,0,35636:0:0:0:0:
448,192,35636,1,0,0:0:0:0:
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192,192,174098,128,0,175417:0:0:0:0:
448,192,174428,5,0,0:0:0:0:
64,192,174757,1,0,0:0:0:0:
320,192,175087,1,0,0:0:0:0:
448,192,175417,5,0,0:0:0:0:
320,192,175581,1,0,0:0:0:0:
64,192,175746,1,0,0:0:0:0:
192,192,175911,1,0,0:0:0:0:
448,192,176076,1,0,0:0:0:0:
320,192,176241,1,0,0:0:0:0:
192,192,176406,1,0,0:0:0:0:
320,192,176570,1,0,0:0:0:0:
192,192,176735,1,0,0:0:0:0:
64,192,176735,1,0,0:0:0:0:
448,192,177065,1,0,0:0:0:0:
320,192,177395,1,0,0:0:0:0:
192,192,177395,1,0,0:0:0:0:
64,192,177724,1,0,0:0:0:0:
320,192,178054,1,0,0:0:0:0:
448,192,178054,1,0,0:0:0:0:
192,192,178384,1,0,0:0:0:0:
448,192,178713,1,0,0:0:0:0:
64,192,178713,1,0,0:0:0:0:
192,192,179373,1,0,0:0:0:0:
320,192,179373,128,0,180691:0:0:0:0:
192,192,180691,128,0,181351:0:0:0:0:
448,192,181351,128,0,182010:0:0:0:0:
64,192,182010,128,0,183329:0:0:0:0:
320,192,183329,128,0,183823:0:0:0:0:
192,192,183823,1,0,0:0:0:0:
448,192,184153,1,0,0:0:0:0:
64,192,184483,1,0,0:0:0:0:
192,192,184647,128,0,185307:0:0:0:0:
448,192,185307,128,0,185636:0:0:0:0:
64,192,185636,128,0,185966:0:0:0:0:
192,192,185966,128,0,186625:0:0:0:0:
448,192,186625,1,0,0:0:0:0:
320,192,186790,1,0,0:0:0:0:
192,192,186955,128,0,187285:0:0:0:0:
448,192,187285,128,0,187944:0:0:0:0:
320,192,187944,128,0,188274:0:0:0:0:
64,192,188274,128,0,188603:0:0:0:0:
448,192,188603,5,0,0:0:0:0:
320,192,188768,1,0,0:0:0:0:
192,192,188933,1,0,0:0:0:0:
64,192,189098,1,0,0:0:0:0:
320,192,189263,1,0,0:0:0:0:
192,192,189428,128,0,189757:0:0:0:0:
448,192,189757,1,0,0:0:0:0:
320,192,189922,1,0,0:0:0:0:
64,192,190087,1,0,0:0:0:0:
192,192,190252,1,0,0:0:0:0:
320,192,190417,128,0,190746:0:0:0:0:
64,192,190746,1,0,0:0:0:0:
448,192,190911,1,0,0:0:0:0:
192,192,191076,1,0,0:0:0:0:
320,192,191241,1,0,0:0:0:0:
64,192,191406,128,0,191735:0:0:0:0:
448,192,191735,1,0,0:0:0:0:
sorry i can't mod this aaaaaa ;w; will shoot star :333
go go go rank >w<)b
note: cancel for m4m ,-,
Topic Starter
Kagu-chan

imtdb1 wrote:

tbh I dont get how you placed your doubles trough this difficulty so if I say add a double and I'm wrong please tell me xd
00:14:537 - well from here you could add doubles every 1/1 if you want
00:22:779 - I think this needs to be a double because you used doubles at 00:23:768 -
00:25:746 - missing note? You added a note at 00:25:087 -
00:27:065 - ^
00:28:384 - ^ and so on trough that part
00:36:296 - double
00:41:570 - double
01:04:318 - why is this a double? If thats a dobule I think this should be too 01:04:647 -
01:09:922 - double since this is too 01:09:263 -
01:10:581 - double In first part i used doubles on each 3/4 and 1/1 (also see HS) - In chorus i have only 1/4 and 3/4 as double for pattern except special pattern (e.g. the fast sung chorus part)
01:11:241 - why did you suddenly use that LN pattern but at 01:00:691 - you only used 2 LNs to represent the vocals or something Thanks,
equalized a bit, there was issues

01:32:340 - why not make this triple? No triple chords if you mean that. But added some more doubles int eh part, thanks
01:35:636 - add a note
01:36:296 - double?
02:24:757 - triple
Good Luck '3')/
@Syadow- - i dont accept any GD here anymore, sorry
Shima Rin
Hi XD NM Request through my modding queue

1|2|3|4

[Extra]
  1. 00:37:532 - u miss a note here, maybe add in col4
  2. 00:38:191 - ^,maybe in col2
  3. 00:41:488 - 00:42:807 - miss notes
  4. 00:46:845 - this should not be a triple cuz only a weak kick here, but i think 00:47:175 - should be a triple, with the crash and heavier snare sound
  5. 00:47:505 - 00:48:164 - so do these two lines, make them double would be better to show the contrast in volume
  6. 00:49:895 (49895|3) - ghost note, it represents no sound
  7. 00:50:801 - same idea here, make this double and 00:51:131 - triple
  8. 00:52:120 - just double it is enough
  9. 00:53:439 - ^
  10. 00:54:098 - herer the extra diff is even harder than the Hanairo Biyori diff: https://osu.ppy.sh/ss/8647032. i suggest u to do this: https://osu.ppy.sh/ss/8647053
  11. 00:58:384 - u need to have a triple too cuz the sound here resembles 00:59:043 -
  12. 01:01:268 (61268|3,61433|3,61598|3,61763|3) - u see this kind of pattern isnt good to play, i would suggest some rearrangement
  13. 01:03:658 - need triple here like 01:04:318 -
  14. 01:08:603 - here is a drum+crash sound, so one note cannot really represent so much, i would suggest u add one more note in col3 and rearrange the pattern of 01:08:768 (68768|3,68768|2,68851|1,68933|3,68933|0) - , maybe simply ctrl+h
  15. 01:21:461 - i would suggest one more LN here to represent the vocal sound and the LN ends at 01:21:790 -
  16. 01:22:779 - why no double here but 01:24:098 - have double here, i would suggest the previous one to make a double note too
  17. 01:25:417 - double too
  18. 01:28:054 - u dont need a double here cuz the drums disappear
  19. 01:29:373 - 01:30:691 - 01:32:010 - ^
  20. 01:37:944 - i thnk this should be a double, and 01:38:109 - this is a triple cuz this sound resembles 01:38:274 - and is much louder than the previous one
  21. 01:39:098 - i would suggest this: https://osu.ppy.sh/ss/8647130 triple notes are those louder kicks
  22. 01:39:757 (99757|1,99922|2,99922|3,100087|1) - ctrl+h for a better pattern
  23. 01:40:746 - triple this as it has the same sound as 01:40:911 -
  24. 01:41:900 - if u triple this, u will need to triple this too 01:42:559 - cuz the drums for them are the same
  25. 01:47:340 - this kind of roll pattern would flow better: https://osu.ppy.sh/ss/8647153
  26. 01:48:988 - here u put a triple, but considering the music u dont need to cuz theres even no drum here
  27. 01:49:812 - need a triple like 01:50:472 -
  28. 01:53:603 (113603|1,113686|0,113768|1,113851|0,113933|1,114016|0,114098|1) - i dont really like this pattern cuz they put too much pressure on the left hand, which makes me feel really unbalanced, try to find another patttern
  29. 01:55:087 - need a triple too, same reason as above
  30. 02:00:032 - add one more note in col3 reason as 01:08:603 -
  31. 02:02:669 (122669|2,122999|1,123329|2,123658|1) - i wonder what are they for? suddenly they appear
  32. 02:05:636 - triple as well like 02:06:296 -
  33. 02:08:933 (128933|2) - to col4 for better flow
  34. 02:10:581 - add one in col2 for the drum owo
  35. 02:12:889 - yep, suggest add a LN, maybe in col2, extending to 02:13:219 -
  36. 02:23:768 - from here to 02:32:999 - i would suggest u to delete the note amount for each drum sounds by 1 cuz here is not the kiai part, and even in kiai u seldom use triple, but here u put all in triple, which seems really inconsistent with the music iteslf imo. Ex: https://osu.ppy.sh/ss/8647219
  37. 02:33:658 - try this for a good flow: https://osu.ppy.sh/ss/8647230
  38. 02:35:966 - triple for heavier drum
  39. 02:41:241 - ^
  40. 02:46:186 - add one in col3 for the drum
  41. 02:46:516 - triple for heavier drum
  42. 02:48:823 (168823|2,169153|1,169483|3,169812|2) - also, what's their purpose?
  43. 02:51:790 - triple
  44. 02:56:735 - add one in col3 for the drum
  45. 02:59:043 - add one LN in col4 ending at 02:59:373 -
Good Luck! Hope my mods can help you owo
BanchoBot
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