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nora2r - GO BACK 2 YOUR RAVE

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Topic Starter
mraihani
This map has been deleted on the request of its creator. It is no longer available.
-Edge-
Normal :
00:25:411 (1) - I'd move this circle more "in the middle" of the two slider to make it look more "flowing"

Hard :
01:10:941 (2) - feels like a little bit too far of a jump in a hard diff.
00:59:294 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - same here

Other than that, it's a great map, could be ranked with some luck ^3^
Topic Starter
mraihani

-Edge- wrote:

Normal :
00:25:411 (1) - I'd move this circle more "in the middle" of the two slider to make it look more "flowing" Changed -- now it looks like this
Hard :
01:10:941 (2) - feels like a little bit too far of a jump in a hard diff.
00:59:294 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - same here
Deleted all

Other than that, it's a great map, could be ranked with some luck ^3^
Thank you for the mod.
will update this soon.
Chihara Minori
can i get the dropped extra diff anyway?
just curious :3

Use this BG tho
Topic Starter
mraihani
two apologies

eclipselotus wrote:

can i get the dropped extra diff anyway?
just curious :3

unfortunately, I lost it.

Use this BG tho

sorry, can't use that...
(the godaddy page appears)
anyways i'm making a new background

This is Eclipselotus' PM.

nano desu
19:28 eclipselotus: minta .pngnya nano desu~
19:29 *eclipselotus slapped*
19:29 mraihani: maksudnya?
19:29 eclipselotus: file .png sb shun puu
19:32 mraihani: tunggu ya... mungkin agak lama.
19:32 eclipselotus: >,<\
19:32 mraihani: sebagian besar lyric blm dioutline.
19:34 eclipselotus: naru hodo~
19:34 mraihani: maaf ya,
19:36 eclipselotus: kalem :3
19:38 mraihani: http://puu.sh/mwzs2/65c0655ec2.zip hati-hati diklik langsung download.
19:38 mraihani: afk 10min
20:10 eclipselotus: normal & easy diff nurut AIMod aja [http://puu.sh/mwAER/7c1f87754e.jpg easy]
20:10 eclipselotus: mesti bersih listnya
20:13 eclipselotus: [http://puu.sh/mwAUh/70b4adf715.jpg ini] agak ngecoh dan kurang nyaman tbh, prefer [http://puu.sh/mwAXj/eaf617b661.jpg ini]
20:14 mraihani: tunggu ... lagi di multi
20:14 eclipselotus: kalem
20:17 eclipselotus: 00:52:058 (8,9,10) - ditumpuk aja
20:22 eclipselotus: bikin gitu biar lebih gampang dibaca
20:25 mraihani: eh ini apaan ...
20:25 eclipselotus: modding nano desu!
20:25 eclipselotus: ~*
20:25 *eclipselotus is listening to [http://osu.ppy.sh/b/875715 mraihani - Hyhenade]
20:30 mraihani: oh...
20:30 mraihani: ok thx
20:30 mraihani: jangan lupa /savelog ya
20:31 eclipselotus: mhm
20:33 mraihani: tunggu... di aimod easy di sini bersih...
20:34 eclipselotus: di centang
20:34 mraihani: ohh... ok
20:43 eclipselotus: buat [http://puu.sh/mwCe6/a47662ef32.jpg bg] biar gak plain
20:45 mraihani: yang dibilang "ini agak ngecoh" itu di diff apa di detik ke brp?
21:03 mraihani: soal bg... nanti dulu ya...
Chihara Minori
thanks for denied kds kek

edit: old mod at previous post
Topic Starter
mraihani
why somebody deny your kudosu
Chihara Minori

mraihani wrote:

why somebody deny your kudosu
maybe he thought that i only reccomend bg xD
and well, ill check this map again latter, yup a re-check :3
just poke me when im online ~
PyroBear
Hhhh this is is good
[Hard]
  1. 00:18:264 woah this pattern seems too hard for players this skill range, might want to go easy. Even I got caught off guard by it :o
[Insane]
  1. 00:49:323 You can afford to push the players more considering this is an Insane diff, scaling both (4,5,6) to 1.25 seems reasonable
[Another]
  1. 01:03:529 move the third red point to x 188 any y 181, it makes a better blanket for (3)
  2. 01:06:970 move (3) closer to (2)'s end, they're too far apart.
mraihani album when?
Topic Starter
mraihani

PyroBear wrote:

Hhhh this is is good
[Hard]
  1. 00:18:264 woah this pattern seems too hard for players this skill range, might want to go easy. Even I got caught off guard by it :o unpredictable isn't it?
[Insane]
  1. 00:49:323 You can afford to push the players more considering this is an Insane diff, scaling both (4,5,6) to 1.25 seems reasonable dunno will change this or no...
[Another]
  1. 01:03:529 move the third red point to x 188 any y 181, it makes a better blanket for (3) changed!
  2. 01:06:970 move (3) closer to (2)'s end, they're too far apart. changed!


mraihani album when? asap
thank you for your mod :)
_orange
Hi, M4M from my queue

[Easy]

00:18:352 (4) - This is quite an odd slider, you could maybe make it curve later?
00:24:352 (5,1) - Switch NC

[Normal]

00:16:588 (5) - Make the spacing the same between the two sliders
00:21:882 (3) - I don't think you need the whistle
00:19:764 (1) - What's with the useless timing point
00:22:588 (1) - ^
00:50:999 (2,3,4) - Spacing's off here

[Advanced]

00:52:235 (6) - Spacing's too far
00:52:235 (6) - NC
00:55:410 (6) - Unsnapped
00:55:763 (7) - Unsnapped
01:38:470 (3,5) - Try to avoid overlaps like this
01:42:705 (3,5) - ^
01:44:470 (1,2,3,4) - This part should be more denser than this 01:41:647 (1,2,3,4,5) - Shouldn't it? There's also a new sound that comes in that measure

[Hard]

Check AIMod for unsnapped objects (Ctrl+Shift+A)
00:33:705 (5,2) - Stack?
00:35:294 (6) - NC and add a break

[Insane]

Why are hitsounds louder?
00:38:470 (2) - No need for the hitsound here I think
00:54:352 (3,1) - Try fixing the overlap
01:43:410 (5) - Unsnapped
01:54:352 (2) - NC

[Another]

Unsnapped notes again
00:20:117 (2,3) - Move these up to fix overlap

Amazing map, especially for the first, really like Insane and the lower diffs, just remember to try and avoid overlaps when you're mapping
GL!
Topic Starter
mraihani

_orange wrote:

Hi, M4M from my queue

[Easy]

00:18:352 (4) - This is quite an odd slider, you could maybe make it curve later? sure
00:24:352 (5,1) - Switch NC no... it feels odd after switching the nc

[Normal]

00:16:588 (5) - Make the spacing the same between the two sliders done
00:21:882 (3) - I don't think you need the whistle forgot to turn off that... changed
00:19:764 (1) - What's with the useless timing point removed both
00:22:588 (1) - ^
00:50:999 (2,3,4) - Spacing's off here hmm, i detect no problems here.

[Advanced]

00:52:235 (6) - Spacing's too far done
00:52:235 (6) - NC hmm ok
00:55:410 (6) - Unsnapped (moved to 00:55:411 (6) - this is should be one of the effect of copy-paste-ing the objects)
00:55:763 (7) - Unsnapped (moved to 00:55:764 (7) -, the text in pink above goes here too)
01:38:470 (3,5) - Try to avoid overlaps like this repaired
01:42:705 (3,5) - ^ repaired
01:44:470 (1,2,3,4) - This part should be more denser than this 01:41:647 (1,2,3,4,5) - Shouldn't it? There's also a new sound that comes in that measure this is the ending part, so i decide to make this part easier than the previous 5 objects

[Hard]

Check AIMod for unsnapped objects (Ctrl+Shift+A) changed
00:33:705 (5,2) - Stack? stacked now, and all 00:34:235 (2,3,4,5,6) - now also change their place
00:35:294 (6) - NC and add a break or=#00BF00]done[/color]

[Insane]

Why are hitsounds louder? forget to tune down the volume -- changed.
00:38:470 (2) - No need for the hitsound here I think still need i forgot to change to SOFT sampleset (instead of S:C1)
00:54:352 (3,1) - Try fixing the overlap changed by moving the (1) slightly upwards
01:43:410 (5) - Unsnapped moved to 01:43:411 (5) -
01:54:352 (2) - NC okay

[Another]

Unsnapped notes again its done now
00:20:117 (2,3) - Move these up to fix overlap

Amazing map, especially for the first, really like Insane and the lower diffs, just remember to try and avoid overlaps when you're mapping
GL!
thank you for your mod!
xasuma
Hey from my m4m queue, take/leave what you choose.

Insane
SPOILER
00:23:823 (1) - consider turning this into two separate notes to make the downbeat clickeable, like this maybe http://puu.sh/sPLh2/5499ffe587.jpg . Then you would make this 00:23:999 (1) - the NC.
00:26:117 (4) - move slightly to x 480 y 196 for better spacing consistency
00:26:294 (5) - try x 436 y 116 also
00:30:705 (4,1) - separate just a bit to look better.
00:57:882 - this should probably be a clickeable sound.
01:12:705 (2,3) - you could separate these a little visually, they look too close imo.
01:04:941 - you could probably end the break and start mapping here again, feels like too long of a break for such a short song, and this part has lots of sounds so there is nothing preventing you from it.
01:16:411 (2,3,7) - I think if the curvature of the cursor for these notes was a little more linear would be better.
01:22:146 (4) - I don't like how far to the right this note is. Some people might think otherwise, just my opinion.
01:36:705 (7) - overlap with 01:35:294 (5) -
01:39:352 (6) - move this note closer to the next slider, looks weird and the spacing should be more consistent since nothing changed.
01:45:882 (1,1) - you could find a better position for this sliders, or maybe make them notes. this part is kind of monotonous anyways I think.
01:49:411 (3,4) - separate just a bit or change to angle of (4) to feel like they are not so close.
01:52:941 (1,1) - these could be separated more

hard
SPOILER
In general The sliders are a bit too fast for this difficulty. And I think it is a bit overmapped.

00:18:352 (1) - this slider is not very intuitive, up until this point you only had sliders that repeated once.
00:18:882 (3,4) - this doesn't work, please change it. This whole are could be re done imo 00:18:352 (1,2,3,4) -
00:24:617 (4,2) - overlap, and make changes on the nearby notes to adjust
00:26:823 (1,2,3,4,5,6,7,8) - thats too crouded, too much stuff.
00:29:647 (1,2,3,4) - same as 00:18:352 (1,2,3,4) -
00:47:823 - missing note
00:47:999 (1) - only have this slider repeat once and map the sounds here 00:48:882 - 00:49:058 - 00:49:147 - 00:49:235 -
The comment about the break can be for all difficulties*
01:19:588 - missing note. and there is a sound here also 01:19:676 -
01:19:764 (4) - make this 1/2 slider instead , since this sound is too strong to be in the sliderbody 01:19:941 -
01:34:588 (1,2,3,4,5,6,1,2,3) - make some sliders here. Its too much for this difficulty.
01:36:176 (4,5) - separate a bit
01:37:411 (1,2,3,4,5,6,1,2,3) - too much again
01:42:352 (2,1) - ugly overlap
01:52:588 (2,1) - separate a bit. Don't let the distance spacing fool you, since you changed SV


advanced
SPOILER
00:22:588 - note here, since you were mapping the drums up until this point, this slider 00:22:764 (1) - following the high pitch noise feels unintuivtive
00:25:058 - ^
00:46:941 (2) - you are better off making this slider 2 separate notes, deleting this note 00:47:647 (4) - , and move this one 00:47:294 (3) - to 00:47:470 (3) - instead. Follows the important notes better.
01:19:058 (3) - end at 01:19:411 -
01:19:588 - make a note here
01:38:470 (3) - make the downbeat clickeable
01:44:470 (1,2,3,4) - either change this section to be like 01:41:647 (1,2,3,4,5) - , or viceversa.
I don't think the slowing down at the end is necesary since the song doesn't actually slow down any more past 01:41:647 - . (this applies to all difficulties also)

I hope this helps some! :D
Topic Starter
mraihani

xasuma wrote:

Hey from my m4m queue, take/leave what you choose.

Insane
SPOILER
00:23:823 (1) - consider turning this into two separate notes to make the downbeat clickeable, like this maybe http://puu.sh/sPLh2/5499ffe587.jpg . Then you would make this 00:23:999 (1) - the NC. done!
00:26:117 (4) - move slightly to x 480 y 196 for better spacing consistency done!
00:26:294 (5) - try x 436 y 116 also done!
00:30:705 (4,1) - separate just a bit to look better. dunno will change or no
00:57:882 - this should probably be a clickeable sound.
01:12:705 (2,3) - you could separate these a little visually, they look too close imo. i do not think so
01:04:941 - you could probably end the break and start mapping here again, feels like too long of a break for such a short song, and this part has lots of sounds so there is nothing preventing you from it. now this part exists.
01:16:411 (2,3,7) - I think if the curvature of the cursor for these notes was a little more linear would be better. 2,3,7 only right... done.
01:22:146 (4) - I don't like how far to the right this note is. Some people might think otherwise, just my opinion. now the notes (1,2,3,4) changed their position. the pattern is linear now.
01:36:705 (7) - overlap with 01:35:294 (5) - the note 01:35:294 (5) already vanished when 01:36:705
01:39:352 (6) - move this note closer to the next slider, looks weird and the spacing should be more consistent since nothing changed. changed!
01:45:882 (1,1) - you could find a better position for this sliders, or maybe make them notes. this part is kind of monotonous anyways I think. I do not understand what you mean.
01:49:411 (3,4) - separate just a bit or change to angle of (4) to feel like they are not so close. I'm creating the (almost zigzag) pattern from (1,2,3,4) so no change.
01:52:941 (1,1) - these could be separated more then i'll ctrl+G it

hard
SPOILER
In general The sliders are a bit too fast for this difficulty. And I think it is a bit overmapped.

00:18:352 (1) - this slider is not very intuitive, up until this point you only had sliders that repeated once. i do not understand
00:18:882 (3,4) - this doesn't work, please change it. This whole are could be re done imo 00:18:352 (1,2,3,4) - ^
00:24:617 (4,2) - overlap, and make changes on the nearby notes to adjust the (4) vanished when (2) come.
00:26:823 (1,2,3,4,5,6,7,8) - thats too crouded, too much stuff. changed - so this will be easier
00:29:647 (1,2,3,4) - same as 00:18:352 (1,2,3,4) - because I do not understand what should i do on 00:18:352...
00:47:823 - missing note added a circle
00:47:999 (1) - only have this slider repeat once and map the sounds here 00:48:882 - 00:49:058 - 00:49:147 - 00:49:235 - done
The comment about the break can be for all difficulties* insane only. I'll keep 'hard' and 'advanced' have a slightly long break, so its more 'noob-safe'.
01:19:588 - missing note. and there is a sound here also 01:19:676 - added 2 circles
01:19:764 (4) - make this 1/2 slider instead , since this sound is too strong to be in the sliderbody 01:19:941 - ok
01:34:588 (1,2,3,4,5,6,1,2,3) - make some sliders here. Its too much for this difficulty. now done
01:36:176 (4,5) - separate a bit ok
01:37:411 (1,2,3,4,5,6,1,2,3) - too much again edited
01:42:352 (2,1) - ugly overlap moved 01:43:058 (1,2) -
01:52:588 (2,1) - separate a bit. Don't let the distance spacing fool you, since you changed SV now this slider have distance spacing as long as its former distance spacing


advanced
SPOILER
00:22:588 - note here, since you were mapping the drums up until this point, this slider 00:22:764 (1) - following the high pitch noise feels unintuivtive added circle at 00:22:588
about00:22:764 (1), idk what should i do
00:25:058 - ^ added circle here
00:46:941 (2) - you are better off making this slider 2 separate notes, deleting this note 00:47:647 (4) - , and move this one 00:47:294 (3) - to 00:47:470 (3) - instead. Follows the important notes better. hmm i think i'll just change the hitsounds here
01:19:058 (3) - end at 01:19:411 - done
01:19:588 - make a note here ^
01:38:470 (3) - make the downbeat clickeable I do not understand
01:44:470 (1,2,3,4) - either change this section to be like 01:41:647 (1,2,3,4,5) - , or viceversa. i'll change 01:41:647 (1,2,3,4,5) so now this have same rhythm as 01:44:470 (1,2,3,4) did
I don't think the slowing down at the end is necesary since the song doesn't actually slow down any more past 01:41:647 - . (this applies to all difficulties also) but, why not?

I hope this helps some! :D
thank you for your mod!

edit: i've done replying
Pachiru
[easy]
  1. 00:33:882 (4) - for this pattern, i would recommand you to avoid things like that, because it hide the slider tail, and the player might be confused by that
  2. 00:49:411 (1) - this slider is too long, consider doing a reverse slide on the red tick here 00:49:941 - and then add another slider -
  3. 00:57:529 - why there is no note here, and not here too 00:58:941 -
  4. 01:34:588 (1) - same as here 00:49:411 (1) -
  5. 01:37:411 (3) - here too
[normal]
  1. 00:26:117 (2,3,4) - this pattern is hard for a normal diff since they are pretty spaced... try to do a reverse, or reduce the snap
  2. 00:46:588 (1) - don't start your slider here, because it start where the previous combo end, and it overlap and lead the player to a confusion
  3. 00:54:352 (2) - why not doing the same thing for them: 00:55:764 (4,5,6) - ?
  4. 01:26:117 (4) - why such a long slider here?
  5. 01:37:411 (1) - same as i said for the easy diff, it's pretty tricky to do it like that, so don't do patterns like this for low diff!
you have potential, so go for it! i'm sure you can rank it :)
pm me if you need more help!
Topic Starter
mraihani

Pachiru wrote:

[easy]
  1. 00:33:882 (4) - for this pattern, i would recommand you to avoid things like that, because it hide the slider tail, and the player might be confused by that i'm not sure if its hidden but maybe i'll change this



  2. 00:49:411 (1) - this slider is too long, consider doing a reverse slide on the red tick here 00:49:941 - and then add another slider - done
  3. 00:57:529 - why there is no note here, and not here too 00:58:941 - i want to keep the star rating below 1.5 added note on 00:58:941 only
  4. 01:34:588 (1) - same as here 00:49:411 (1) - i dont do changes (for this part only); the reason is i want to keep the star rating below 1.5
  5. 01:37:411 (3) - here too ^
[normal]
  1. 00:26:117 (2,3,4) - this pattern is hard for a normal diff since they are pretty spaced... try to do a reverse, or reduce the snap converted to a lsider
  2. 00:46:588 (1) - don't start your slider here, because it start where the previous combo end, and it overlap and lead the player to a confusion moved
  3. 00:54:352 (2) - why not doing the same thing for them: 00:55:764 (4,5,6) - ? ok
  4. 01:26:117 (4) - why such a long slider here? converted to a doulbe slider
  5. 01:37:411 (1) - same as i said for the easy diff, it's pretty tricky to do it like that, so don't do patterns like this for low diff! ok
you have potential, so go for it! i'm sure you can rank it :)
pm me if you need more help!
thanks for the mod

2ND PAGE
vrnl
hello from q
its cool u made the song and the beatmap for it
(also only 1 tag???)
not good at modding beflow 4* so heres these 2

insane:
00:30:705 (4,1) - these look too close together, just move all of this 00:31:058 (1,2,3,4,1,2,3,4,5,1) - over to the right a little
01:17:647 (1) - move up closer to the 8, spaced little too much
01:36:705 (7,8) - move over to the right a little, spacing is big

another:
00:48:529 (5) - move over to left some more, too close to previous slider/stream
00:54:705 (5) - whys there an extra anchor slider, doesnt need one

sry for short mod, theyre mapped pretty good
gl on rank ^^
Topic Starter
mraihani

cute boy wrote:

hello from q
its cool u made the song and the beatmap for it
(also only 1 tag???)
not good at modding beflow 4* so heres these 2

insane:
00:30:705 (4,1) - these look too close together, just move all of this 00:31:058 (1,2,3,4,1,2,3,4,5,1) - over to the right a little
01:17:647 (1) - move up closer to the 8, spaced little too much
01:36:705 (7,8) - move over to the right a little, spacing is big

another:
00:48:529 (5) - move over to left some more, too close to previous slider/stream
00:54:705 (5) - whys there an extra anchor slider, doesnt need one done all of your mods

sry for short mod, theyre mapped pretty good
gl on rank ^^
thank you for your mod!
_handholding

Another
  1. 00:06:882 - I don't like how this not is passive (slider end) and this note 00:07:058 (4) is active. You've mostly mapped the higher notes of the piano earlier so the note at 00:06:882 should be clickable imo
  2. 00:07:058 (4) - NC
  3. 00:08:470 (1,2) - The SV of this slider doesn't reflect the music at all imo, it's too fast in comparison to 00:09:882 (3) . I recommend using an SV of 0.8 or lower
  4. 00:11:294 (4) - NC
  5. 00:11:999 - How about adding a spinner here to represent the build up noise in the background?
  6. 00:22:588 (1,2,3,4,5) - The switch from drums to piano back to drums doesn't play too well imo, like it feels so out of place. Imo I would recommend sticking to the drums
  7. 00:25:411 (1,2) - it would look neater if you avoid making these sliders touch
  8. 00:29:647 (1,2,3,4,5) - Use same spacing
  9. 00:33:176 (5) - How about using this rhythm? http://puu.sh/t7oI0/ff9a472718.jpg It still follows the other instrument which is what you're going for but it also adds the drums and fills a 1/2 gap so it doesn't feel as empty
  10. 00:46:941 (2) - remove whistle from tail
  11. 00:47:294 (3) - There should be a triplet here
  12. 00:49:058 (7) - I personally would map this as 3 circles just to show it's a different sound to 00:48:529 (5)
  13. 00:52:235 (1) - Because you aren't actually mapping the piano you are kinda mapping nothing with the slider. Replacing this slider with a circle would represent the break better (if that's what you were going for)
  14. 00:53:647 (1,3) - avoid touching for neatness
  15. 01:06:705 (2,3,4) - The spacing of the blue ticks is a lot larger than the rest of the map so this can be very easily misread
  16. 01:08:470 (3) - same as 00:49:058 (7)
  17. 01:21:529 (6,3) - I would move the stream away so (3) isn't so close
  18. 01:40:235 (1) - same as 00:52:235 (1)
  19. 01:50:117 (1,1,1,1,2) - These aren't really following anything, tbh you are kind of creating your own rhythm when there is rhythm in the song that can be followed
[]
I do think it needs a bit of work but you're going in the right direction with things
GL and Happy new year!
Zel
reply from my m4m queue :D

Another
HP:8? D:
also you should increase OD from 7 to 8 for spread sake, dont want it the same OD as insane

00:29:647 (1,2,3,4) - Interesting/ugly spacing in stream, fix?
00:33:529 (6) - move this to overlap with 00:32:647 (2) -
00:33:882 (1,2) - then move these guys up so 00:33:882 (1) - is overlapping with 00:32:999 (4) -
00:52:235 (1) - personally i dont like this slider here but its up to you, because it is justifiable, i just would do this I would do a repeating reverse slider on the piano notes
01:05:294 (2,3,4,5) - spacing here is rather high compared to the section after it and before
01:26:823 (3,4,5) - CRTL+G
01:34:235 (10,11,12) - CTRL+H then CTRL+G and place it at X:202 Y:123
01:40:235 (1) - same issue i have with 00:52:235 (1) - :[
01:50:117 (1) - ^ dont agree with the sliders here maybe do something else

GL on rank, nice song choice :3
Topic Starter
mraihani
a reply to kisses and zel

Kisses wrote:

Another
  1. 00:06:882 - I don't like how this not is passive (slider end) and this note 00:07:058 (4) is active. You've mostly mapped the higher notes of the piano earlier so the note at 00:06:882 should be clickable imo ok, then
  2. 00:07:058 (4) - NC ok
  3. 00:08:470 (1,2) - The SV of this slider doesn't reflect the music at all imo, it's too fast in comparison to 00:09:882 (3) . I recommend using an SV of 0.8 or lower changed to 0.75×
  4. 00:11:294 (4) - NC ok
  5. 00:11:999 - How about adding a spinner here to represent the build up noise in the background? ok, but where to end?
  6. 00:22:588 (1,2,3,4,5) - The switch from drums to piano back to drums doesn't play too well imo, like it feels so out of place. Imo I would recommend sticking to the drums ok
  7. 00:25:411 (1,2) - it would look neater if you avoid making these sliders touch moved (2) to left
  8. 00:29:647 (1,2,3,4,5) - Use same spacing ok
  9. 00:33:176 (5) - How about using this rhythm? http://puu.sh/t7oI0/ff9a472718.jpg It still follows the other instrument which is what you're going for but it also adds the drums and fills a 1/2 gap so it doesn't feel as empty i use zel's advice
  10. 00:46:941 (2) - remove whistle from tail done
  11. 00:47:294 (3) - There should be a triplet here ok changed
  12. 00:49:058 (7) - I personally would map this as 3 circles just to show it's a different sound to 00:48:529 (5) changed to 3 cirlces
  13. 00:52:235 (1) - Because you aren't actually mapping the piano you are kinda mapping nothing with the slider. Replacing this slider with a circle would represent the break better (if that's what you were going for) changed
  14. 00:53:647 (1,3) - avoid touching for neatness moved btoh
  15. 01:06:705 (2,3,4) - The spacing of the blue ticks is a lot larger than the rest of the map so this can be very easily misread ok, changed!
  16. 01:08:470 (3) - same as 00:49:058 (7) chagned
  17. 01:21:529 (6,3) - I would move the stream away so (3) isn't so close ok changed
  18. 01:40:235 (1) - same as 00:52:235 (1) changedd
  19. 01:50:117 (1,1,1,1,2) - These aren't really following anything, tbh you are kind of creating your own rhythm when there is rhythm in the song that can be followed ok
[]
I do think it needs a bit of work but you're going in the right direction with things
GL and Happy new year!

Zel wrote:

reply from my m4m queue :D

Another

[]HP:8? D: why not? edit: HP Changed to 6.5
also you should increase OD from 7 to 8 for spread sake, dont want it the same OD as insane od increased

00:29:647 (1,2,3,4) - Interesting/ugly spacing in stream, fix? fxied
00:33:529 (6) - move this to overlap with 00:32:647 (2) - i follow kisses' advice
00:33:882 (1,2) - then move these guys up so 00:33:882 (1) - is overlapping with 00:32:999 (4) - no change; i want to keep blanket
00:52:235 (1) - personally i dont like this slider here but its up to you, because it is justifiable, i just would do this I would do a repeating reverse slider on the piano notes changed
01:05:294 (2,3,4,5) - spacing here is rather high compared to the section after it and before ok
01:26:823 (3,4,5) - CRTL+G done
01:34:235 (10,11,12) - CTRL+H then CTRL+G and place it at X:202 Y:123 done
01:40:235 (1) - same issue i have with 00:52:235 (1) - changed
01:50:117 (1) - ^ dont agree with the sliders here maybe do something else changed

GL on rank, nice song choice :3[]
thank you, Kisses & Zel
Pachiru
When ranked?! :)
Topic Starter
mraihani

Pachiru wrote:

When ranked?! :)
i hope "now"
Topic Starter
mraihani
beatmap is now active again

target:

ranked before 9th of March, 2018
Uta
good luck ;)

i like the jams
Topic Starter
mraihani
thank you
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