15:12 Asphyxia: Actually
15:12 Asphyxia: are you in the middle of something
15:12 Asphyxia: or do you have few mins
15:12 -Bakari-: I do have a few minutes
15:12 Asphyxia: Alright well if you can, I'd like to point out the things I wanted to in IRC
15:12 Asphyxia: since there's not much, and I think I can make my point more clear through here
15:13 Asphyxia: instead of ranting it in the thread
15:13 Asphyxia: are you fine with that?
15:13 -Bakari-: sure
15:13 *Asphyxia is editing [http://osu.ppy.sh/b/657034 Mr.Kitty - Destroy Me [Dark]]
15:13 Asphyxia: OD7 could be really neat considering your map is plain 1/2 so there isn't really the fear of anything complex
15:14 Asphyxia: and your patterns aren't really hard
15:14 Asphyxia: that, or I think reducing the AR to something like 7,5 could be fine aswell
15:14 Asphyxia: but yeah, your call
15:14 -Bakari-: let's keep AR8, it looks a little better to me
15:15 -Bakari-: I set OD 7, yeah
15:15 Asphyxia: 00:38:415 (8) - I'd make the slider point upwards instead, because that way the flow feels more natural and you create a zig-zagish pattern with 00:36:939 (5,6,8) - which I think would look pretty cool.
15:16 Asphyxia: 00:58:579 (7,2) - 01:24:890 (6,7) - Small overlaps such as these feel unclean because they're so small, you are left to wonder whether they're actually intentionally done or not
15:16 Asphyxia: that being said, you could either overlap them more, or then re-arrange just a bit so there isn't the overlap which I suggest, personally
15:17 -Bakari-: whoops, fixed the overlap
15:17 Asphyxia: 01:55:136 (3,4) - Stuff like this is a matter of taste, I'd say but I personally dislike sliders that are supposed to be the same
15:17 Asphyxia: but they're like
15:17 Asphyxia: different, curve-wise
15:18 Asphyxia: I hope you get my point here
15:18 Asphyxia:
http://puu.sh/gE1Ju/2da0c7eaca.jpg15:19 -Bakari-:
http://puu.sh/gE1KZ.jpg15:19 Asphyxia: I just think that having more similar sliders on spots like this would definitely make the map look more better, but again, I think it's a matter of taste
15:19 Asphyxia: and that way you also creative more of a consistent feeling throughout your set
15:19 Asphyxia: because you already have sliders 01:58:579 (3,4) - like this
15:20 -Bakari-: I'd eally love to leave 00:38:415 (8) - as it is now, tho. I prefer this kind of flow
15:20 Asphyxia: that's fine
15:20 Asphyxia: but as for the slider curve stuff, there's a lot of similar stuff in this set
15:20 Asphyxia: so it's up to you whether you want to fix them all or not
15:21 Asphyxia: e.g 02:10:874 (2,3) - 02:15:792 (5,6) -
15:21 Asphyxia: and so on
15:21 Asphyxia: 03:18:251 (5,6,7) - Could be a slightly better triangle.
15:22 -Bakari-: I'll look through the diff and try to catch some sliders like the ones you've mentioned
15:22 -Bakari-: improved the triangle, btw
15:22 Asphyxia: 04:18:251 (4,5) - Overlaps aswell, not sure if it's possible to fix due to the DS you're using
15:22 Asphyxia: but it's still worth look into
15:22 Asphyxia: 04:19:726 (1,2) -
15:22 Asphyxia: yeh it's the DS that doesn't allow
15:23 Asphyxia: so they should be cool
15:23 -Bakari-: I sorta love how low SV makes those overlaps. let them stay, if you don't mind
15:24 Asphyxia: The way you introduced some of the small jumps between sliders feel kind of... random or awkward in a way, I suppose?
15:25 Asphyxia: 01:24:890 (6) - The jump itself here is fine, but it's kind of awkward to see the spacing go back to normal at 01:25:628 (7,8) -
15:25 Asphyxia: and because of that, the pattern overall looks a bit random, to me at least, and slightly clustered
15:25 Asphyxia: Your call again, but I'd do something like this instead
http://puu.sh/gE23E/c93ae1bfce.jpg15:26 -Bakari-: whoops, I did [http://puu.sh/gE25x.jpg this]
15:26 Asphyxia: especially because you placed the jump on that certain sound
15:26 Asphyxia: so having more ''jumps'' on those sounds would feel natural
15:26 Asphyxia: yeah that's also cool
15:27 Asphyxia: stuff like this tends to happen quite often in your map, for example 02:01:284 (8,9) - (not really a huge deal) 02:03:989 (5,6,7,8) -
15:27 Asphyxia: stuff like that
15:28 Asphyxia: As for the latter one, I think increasing the spacing 02:05:464 (8) - would help the pattern
15:28 Asphyxia: it'd feel more consistent spacing-wise
15:28 Asphyxia: and it'd also look more consistent
15:29 -Bakari-:
http://puu.sh/gE2ev.jpg15:29 Asphyxia: 02:28:579 (7,8,1) - I also think that you could do the same here, spacing them more equally would create a much better looking patern if you ask me
15:29 Asphyxia: and again, it'd feel a lot more consistent and less ''random''
15:30 Asphyxia:
http://puu.sh/gE2gy/1c9506f73e.jpg15:31 -Bakari-: sure thing, fixed that o/
15:31 Asphyxia: 02:42:349 (3,4) - Again, having similar sliders curve-wise would make that part look more pretty and it would also create a symmetrical feeling
15:31 Asphyxia: considering how they are placed, it'd be awesome
15:31 Asphyxia: not sure if they are already
15:31 Asphyxia: they look a bit different
15:32 -Bakari-: I jut copied (3) and got [http://puu.sh/gE2lZ.jpg this]
15:32 -Bakari-: looks neater, y
15:33 Asphyxia: 04:12:349 (1,2) - This spacing looks very inconsistent to what you have at 04:14:316 (4,5) - and 04:15:792 (1,2) -
15:33 -Bakari-: oh, damn. forgot to move this one back :c
15:34 Asphyxia: 05:09:644 (6,7) - Same stuff here, having them spaced more equally all together would definitely help the pattern if you ask me
15:34 Asphyxia: e.g
15:34 Asphyxia:
http://puu.sh/gE2t0/3738b5b05b.jpg15:35 Asphyxia: 05:27:349 (2,3) - Same here if you want to
15:35 -Bakari-:
http://puu.sh/gE2ud.jpg15:35 -Bakari-: pretty much the same, I guess
15:35 Asphyxia: Other than that, I don't really have an issue with the map, it's cool
15:36 Asphyxia: too bad you didn't decide to introduce any triplets even tho the music would have allowed it ;;
15:36 -Bakari-: now it looks like a penis
http://puu.sh/gE2wC.jpg15:36 -Bakari-: cool
15:36 Asphyxia: lmao
15:36 Asphyxia: oh
15:36 Asphyxia: actually
15:36 -Bakari-: I wanted to keep the diff somewhat relaxing
15:37 -Bakari-: that's where low OD and 1/2 spam came from
15:37 Asphyxia: 05:27:349 (2,3,4,5) -
15:37 Asphyxia:
http://puu.sh/gE2AM/fa9bca73f5.jpg15:37 Asphyxia: I think making that pattern
15:37 Asphyxia: something according to the puush above would be really cool aswell
15:37 Asphyxia: it'd look somewhat better because the spacing looks a bit more equal
15:38 Asphyxia: I'd say
15:38 Asphyxia: and overall a bit more symmetrical
15:38 Asphyxia: again, your call
15:39 Asphyxia: but yeah that's all, it's a solid map so nice job