it is obviously wrong to leave it like what it is right now. Two staiains can probably SS akasha fever
On maps which don't have the co-op option enabled (99.9% of mania maps) it splits the stage, whereas those that have the option ticked and autoconverts properly double the playfield.Ryu Sei wrote:
Disagree.On the other side, why we didn't rename Co-op to Split or something similar?
I found this mod is useful for me, because it (Co-op mod) could assist me by breaking the chart to 2 stages (L and R respectively). This is similar like HD/FI/FL mod, that only adds graphical FX to the gameplay. It won't affect scores but subjectively easier/harder.
Yes technically people can still co-op without this mode, but this mode just made it easier. However I believe this mode was set up mainly for players to have fun not for them to get pp, so I recommend to cut down the points that they can get just like opening 4k mode on a 7k standard converted map.Redon wrote:
I think naming it "Co-op" was an unfortunate decision if this system was ever meant to be used for 10K+ maps for solo players.It's always been possible to play 8K with 2 players, but everyone understands that it's cheating and suspicious scores would probably be found. The only difference now is that the naming of Co-op encourages this behavior.[ Jelly ] wrote:
it is obviously wrong to leave it like what it is right now. Two staiains can probably SS akasha fever
I think what co-op really means is cooperating with other players. A 4k player can't do well in 7 or 8 key maps but now they can play with another 4k player and get pp.Ryu Sei wrote:
Disagree.On the other side, why we didn't rename Co-op to Split or something similar?
I found this mod is useful for me, because it (Co-op mod) could assist me by breaking the chart to 2 stages (L and R respectively). This is similar like HD/FI/FL mod, that only adds graphical FX to the gameplay. It won't affect scores but subjectively easier/harder.
You can do that right now or any time you want. But we are not supposed to provide you a better way to do that and ENCOURAGE YOU TO DO THAT.Rori Vidi Veni wrote:
waah somebody could potentially cheat on a mode that hardly anybody maps so let's screw over people who actually would like ranked doubles and more than a few maps done just out of novelty for them waah
Also let's just ignore the fact that you could do that already, just without a convenient lane split.
EDIT: I also just thought of two ways to create the split with skinning, ergo we should ban all skins.
Splitting skin is totally different than the meaning of co-opRori Vidi Veni wrote:
waah somebody could potentially cheat on a mode that hardly anybody maps so let's screw over people who actually would like ranked doubles and more than a few maps done just out of novelty for them waah
Also let's just ignore the fact that you could do that already, just without a convenient lane split.
EDIT: I also just thought of two ways to create the split with skinning, ergo we should ban all skins.
For mania specific maps, it does not double the key count, it splits it. And most people that plays mania does not play convert maps and when they see this co-op map on a mania specific maps, they'd assume that it is encouraging them to find a friend to play together.TheVileOne wrote:
I don't see how this mod affects ones ability to play cooperatively. People could play on a single keyboard before. The only difference this mod makes is it doubles the key count. There is no advantage to adding more keys.
It might be useful for you and you are playing by yourself, but someone else may take advantage of this mod and get a better score which is not fair to someone playing by their self.Ryu Sei wrote:
Disagree.On the other side, why we didn't rename Co-op to Split or something similar?
I found this mod is useful for me, because it (Co-op mod) could assist me by breaking the chart to 2 stages (L and R respectively). This is similar like HD/FI/FL mod, that only adds graphical FX to the gameplay. It won't affect scores but subjectively easier/harder.
Even some players can make their skins split, it will not be acceptable before the co-op comes. If we make it unranked and people uses the skin and work with their friend on ranked mode, it will be against the rule.Full Tablet wrote:
You can configure your skin to split lanes without using the mod (gaining the basically the same visual advantage), so making it unranked wouldn't prevent people from ranking maps playing co-operatively.
I think the mod should be renamed instead (to only indicate the stage split, and the extra amount of keys if appropriate). It is important to make clear that playing cooperatively in a single account is not allowed.
If playing co-op is ever allowed to be ranked, I think that the best solution would only allow co-op on-line (with each player having their own account, each with their own PC, both forming a team). Ranked co-op scores would contribute to the pp of each player depending on how they did in their own stage (not depending on the overall performance of the map). In the beatmap leaderboards, there should be an option to filter plays done Solo and Co-op.
The mod itself approves the cheating that was not allowed before. People can possibly play with friends without co-op and not let everyone know. Now, they can play together without afraid getting banned.Redon wrote:
Are you joking? Split lanes aren't a requirement to cheat on 8K with 2 players, this can still be done with all lanes next to each other, so let's ban mania altogether because somebody might cheat? Maybe we can keep 1K.baraatje123 wrote:
Co-Op mode encourages this bad behaviour
I have to admit, that you're right that there is an other way to do it, but IMO, that function in skin.ini should go away, or be the same between all columns (everywhere the same)
uuuh playing without sound is pretty doable for anyone used to the keys placement (which means anyone past the beginner stage).Blaizer wrote:
I still don't think that playing a song meant for one person is easier with two people. Each key does not have its own rhythm. People are not used to playing without a good sense of rhythm, so naturally it'll be harder. They can get used to it, but I doubt many people will try.
[ S a k u r a ] wrote:
It might be useful for you and you are playing by yourself, but someone else may take advantage of this mod and get a better score which is not fair to someone playing by their self.
Co-Op mode encourages the bad behaviourI'm agreeing to make Co-Op unrankable, but why we didn't make another "split-stage alike" config on osu!mania ? The current skinning method is hard for new skinners.
I'm agreeing and disagreeing the last line. If we reverse the sentence into this;Redon wrote:
It's not hidden, it's documented
It's not an exploit, it's a feature
It's not for multiplaying, but for players to break up lanes into sections if they prefer reading it that way, and for more ways to customize skins
It's not for players to break up lanes into sections if they prefer reading it that way, and for more ways to customize skins, but for multiplayingthen I'm disagree. There are so many pros and cons on stage splitting mod, but think about this once again;
Playing without sound is very easy if you're used to remember the song.PyaKura wrote:
uuuh playing without sound is pretty doable for anyone used to the keys placement (which means anyone past the beginner stage).Blaizer wrote:
I still don't think that playing a song meant for one person is easier with two people. Each key does not have its own rhythm. People are not used to playing without a good sense of rhythm, so naturally it'll be harder. They can get used to it, but I doubt many people will try.
Tbh I would even say that playing without sound might be beneficial in some cases, co-op wise.
Because without the mod you have to play single-handed right? xDTomoAlien wrote:
From what I know most people use it for the same purpose as I do: Two-handed play.
I get my hands mixed up without it. I just feel more comfortable with one lane per hand. I'd rather have it just split the lanes instead of doubling he amount of lanes (It's annoying to have to set up 3k + co-op mod just to get 6k two-laner). Yeah maybe we should replace it with a cosmetic "split" mod and just have the key amount modifier go up to 18k or whatever is the limit. IMO that'd be nicer.Transformau5 wrote:
Because without the mod you have to play single-handed right? xDTomoAlien wrote:
From what I know most people use it for the same purpose as I do: Two-handed play.
About the suggestion, this just has to be done.
PyaKura wrote:
Just rename the mod, problem solved. It's not like 2 or more players couldn't play on the a same keyboard before that was implemented...
JamesHappy15 wrote:
I hope it's disabled temporarily, at least make up to 12k rankable. Why such luck for this mod?JamesHappy15 wrote:
<snippet>
I misunderstood the purpose of this mod at first as well, thinking it was for encouraging players to play on a same PC, but it's merely an attempt at doing something similar to DP as you say. The issue here is how the mod has been named. DP was intended for "co-op" play at first, but people ended up single-playing with it. It should be the same here and I believe this is what smooogi (or whoever came up with it) wanted to do. I can't imagine someone from the staff implementing a mod which is against osu!'s ToS to begin with.Spy wrote:
I'm very surprising that how can it be rankable.
Since mania is just a single person's game.
Of course, if you mean like as Double Play in IIDX, I can accept it. But it should be independent. And it honestly such mod is not standard in formal mania games.
It should be fun only.
I mean, it should be UNRANKABLE.
Try to imagine there is a player coop with his/her friends to beat top players in 8K maps. It's very unfair.