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t+pazolite - Call me it. (500 Tortures)

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LigerZero
what this

"TERROR RELINQUISHED (500 AAAAAAAAAAAAAAAAAAAAAA)"

only cookiezi, Rafis, doomsday and WWW" maybe can pass diff without mod
Topic Starter
Ciyus Miapah
yeah because the song itself like that map
Surono
ur mom :(
tatemae
rank when :/
Topic Starter
Ciyus Miapah
when when
AyyAyye
srly when
Alyseka
Why does the OD scale like it does from expert to terror relinquished? OD 8 to 8.7. Wouldn't something like 8 - 8.5 - 9 - 9.5 work better? Shouldn't a map this hellish be difficult to acc as well?
Not so much complaining as at the end of the day its the mappers decision, but im genuinely curious as to why fort avoids OD 9+



AND THIS IS NOT ABOUT THE PP, THIS ISN'T A TV SIZE EROGE HERE
GIDZ
A wild mod appeared!
11:28 - G I D Z -: Make it more into a star pls ;w;
11:28 Fort: oh i will i will
11:28 - G I D Z -: I like a balanced map
11:28 Fort: yeah i make this map like this
11:28 Fort: because i've already map easier diffs
11:29 - G I D Z -: 00:36:753 (2,3,4,5,6,7) - Spacing ;w;
11:29 Fort: so there is no problem if i put lot of 1/2 jumps haha
11:29 - G I D Z -: I cri everytim
11:29 - G I D Z -: lol
11:29 Fort: but okay you can say anything you want
11:29 Fort: i will fix it
11:29 - G I D Z -: 00:36:753 (2,4) - Like this gap
11:29 - G I D Z -: Compared with 00:36:993 (4,6) -
11:30 - G I D Z -: I wanna cri
11:32 Fort: high score :D
11:32 - G I D Z -: I cant combo it
11:32 - G I D Z -: simply cuz my aim sucks
11:32 Fort: well yeah that's a screen jumps
11:32 - G I D Z -: I've spent the last 3 weeks on mapping
11:32 - G I D Z -: I cant play sht anymore
11:32 Fort: i'll nerf it
11:33 - G I D Z -: U'd better :v
11:33 Fort: is 3.90x okay?
11:33 Fort: :D
11:33 Fort: for 00:36:753 (2,3) -
11:34 - G I D Z -: better
11:34 - G I D Z -: :<
11:34 - G I D Z -: lmao
11:34 - G I D Z -: 00:33:153 (3,4,5) - I didnt realise this was a bit off grid
11:34 Fort: oh fixed
11:34 - G I D Z -: 00:32:913 (2,4) - blanket?
11:36 - G I D Z -: 00:42:513 (2,3,4,5,6,7) - ok this is very random imo
11:37 Fort: oh okay will fix it
11:37 Fort: except that blanket
11:37 Fort: is that that blanket? xD
11:37 - G I D Z -: ?
11:37 Fort: this 00:32:913 (2,4) -
11:38 Fort: i think that's too curvy to reach 00:33:153 (3) -
11:39 - G I D Z -: Wouldnt blanketing it make 00:33:153 (3) - a bit closer and a flow direction that helps to reach it? As well as making the map look nicer? xD
11:39 Fort: fixed jumps
11:40 Fort: i think i have more better idea than this
11:40 - G I D Z -: lol
11:41 Fort: https://osu.ppy.sh/ss/5354027
11:41 - G I D Z -: why not xd
11:42 - G I D Z -: 00:43:833 (4) - I think u can move this to X: 330 Y: 40
11:42 - G I D Z -: for better flow of jumps and leading to the stream
11:43 Fort: so now you move to mapping world, gidz?
11:43 Fort: xD
11:43 Fort: welcome to mapping world
11:43 - G I D Z -: yes
11:43 - G I D Z -: I have
11:44 - G I D Z -: I am trying my best to improve my mapping
11:44 - G I D Z -: SCREW PP
11:45 Fort: yeah
11:45 - G I D Z -: 00:44:433 (2,3,4,5,6,7) - NotLikeThis
11:45 Fort: screw pp
11:45 - G I D Z -: same
11:45 *Fort is editing [http://osu.ppy.sh/b/683970 t+pazolite - Call me it. (500 Tortures) [it.]]
11:45 *- G I D Z - is editing [https://osu.ppy.sh/b/683970 t+pazolite - Call me it. (500 Tortures) [it.]]
11:45 Fort: but if you FC this 800pp in your hand xD
11:45 - G I D Z -: I dun care about pp :<
11:45 - G I D Z -: I just play wat I like
11:45 Fort: yeah if you like this and FC this :D
11:46 - G I D Z -: 00:46:113 (1,2) - This flow is not good imo
11:46 - G I D Z -: lol
11:46 - G I D Z -: I doubt it :^)
11:46 Fort: oh get it
11:46 Fort: lol wut
11:46 Fort: okayokay
11:48 Fort: fixed flow
11:48 - G I D Z -: lol
11:48 - G I D Z -: Just a suggestion http://puu.sh/pnhMN/90227fec89.jpg
11:48 - G I D Z -: but u've already fixed
11:49 Fort: oh you change slider direction
11:49 - G I D Z -: 00:46:593 (4,5,6) - 00:46:593 (4,5,6) -
11:49 Fort: ill do it
11:49 - G I D Z -: oops
11:49 - G I D Z -: http://puu.sh/pnhP3/5698385427.jpg
11:49 Fort: done
11:50 - G I D Z -: 00:47:073 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I think this stream can take up more space on the grid
11:50 Fort: okay this good
11:50 - G I D Z -: cuz its just a spinner after
11:50 Fort: wow
11:51 Fort: this is 1.0x distance you know
11:51 - G I D Z -: yes
11:51 Fort: change it to 1.1x makes it really insane
11:51 - G I D Z -: ?
11:51 - G I D Z -: nono
11:51 - G I D Z -: I mean spread the notes out more
11:51 Fort: ok will do it
11:51 - G I D Z -: maybe make a better S shape?
11:53 Fort: i change to O shape
11:53 - G I D Z -: lol
11:53 - G I D Z -: doing the lazy way? xd
11:53 Fort: https://osu.ppy.sh/ss/5354073
11:53 Fort: nop
11:54 - G I D Z -: I changed it to something like this http://puu.sh/pni4U/7d357dade6.jpg
11:54 - G I D Z -: I just think it makes the map more interesting xd
11:55 - G I D Z -: but urs is fine too ofcs
11:56 Fort: yup i make circle pattern because people will spin
11:56 - G I D Z -: alright
11:56 - G I D Z -: 01:18:633 -
11:56 - G I D Z -: oops
11:57 Fort: wrong timestamps?
11:57 - G I D Z -: 01:03:633 - till 01:18:633 - I think the patterns are too close for AR10, its uncomfortable
11:57 - G I D Z -: no I wasnt finished and I sent it out lol
11:58 Fort: hmmm
11:58 Fort: yeah
11:58 - G I D Z -: or u could DS the whole pattern here
11:58 Fort: this part is just like slow part so i map like this
11:58 - G I D Z -: since its slower
11:59 Fort: it's 2.0x spacing for this part haha
11:59 - G I D Z -: 01:05:793 (3,4,5,6,3,4,5,6) - Players will be dying to kill you for these patterns XD
11:59 Fort: make it jumpy?
11:59 - G I D Z -: NO
11:59 - G I D Z -: the map is already jumpy enogh
11:59 Fort: zigzag LD
11:59 Fort: xD
12:00 - G I D Z -: make something consistent here
12:00 Fort: like
12:00 - G I D Z -: Like I said
12:00 Fort: i don't have any clue
12:00 Fort: lol
12:00 - G I D Z -: umm
12:00 - G I D Z -: lol
12:00 - G I D Z -: The patterns can be re-adjusted abit while the notes all in DS
12:00 - G I D Z -: so the pattern will play in 1 flow
12:01 Fort: ctrl+g 01:05:913 (4,5) - ?
12:01 - G I D Z -: Not so optimistic about those jumps in the part of the song
12:02 Fort: oh make it less spaced?
12:02 - G I D Z -: lemme try to remap this part with ur notes wait pls~
12:02 Fort: okay i'll wait
12:04 - G I D Z -: 01:03:633 (1,2,3,4,5) - I did some thing like http://puu.sh/pniwt/ff15291c36.jpg
12:04 - G I D Z -: This is wat I mean by 1 flow btw
12:05 Fort: good one
12:07 - G I D Z -: 01:04:473 (6) - NC this ?
12:07 - G I D Z -: http://puu.sh/pniGR/d7ebae6037.jpg
12:07 - G I D Z -: Something like this?
12:07 Fort: for what haha
12:07 Fort: xD
12:07 - G I D Z -: its just the pattern I made
12:08 - G I D Z -: if u follow it lol
12:08 Fort: oh it's back n forth
12:08 - G I D Z -: yea
12:08 Fort: http://puu.sh/pniK4/43f3c603ba.jpg triangle
12:08 - G I D Z -: back n forth works in these slow parts
12:09 - G I D Z -: that works as well
12:09 Fort: yup
12:09 Fort: i prevent any stacks
12:09 - G I D Z -: 01:05:313 (1,2,3,4,5,6) - http://puu.sh/pniMQ/f136bd72f5.jpg
12:09 - G I D Z -: I kinda made a square
12:10 - G I D Z -: so u might wanna change that to avoid stacking
12:10 Fort: oh sliders
12:11 - G I D Z -: 01:06:273 (1,2,3,4,5,6) - http://puu.sh/pniQv/d88a9c767b.jpg
12:11 Fort: okay fixed
12:11 - G I D Z -: Actually http://puu.sh/pniSY/f7cc516a9e.jpg works better
12:12 Fort: that will be huge jump for 01:07:233 (1) -
12:12 - G I D Z -: ?
12:12 Fort: owo LMAO
12:12 - G I D Z -: its all 2.0x snapped :<
12:16 - G I D Z -: 01:07:233 (1,2,3,4,5,6) - http://puu.sh/pnj6w/27c5ece9b7.jpg
12:16 - G I D Z -: Just a straight forward pattern here
12:17 - G I D Z -: 01:08:313 (1,2,3,4,5,6) - http://puu.sh/pnjaz/09665f2fad.jpg
12:20 Fort: sorry afk gidz
12:20 Fort: yup
12:20 - G I D Z -: lol
12:21 Fort: wait im afk again
12:21 Fort: wtf my dad
12:21 - G I D Z -: its fine dw xd
12:21 - G I D Z -: http://puu.sh/pnjld/bbbe5ce78f.jpg wut lmao
12:29 Fort: ok back
12:29 Fort: LOL
12:29 Fort: who is he?
12:29 - G I D Z -: no idea
12:30 - G I D Z -: random guy
12:30 Fort: hahaha
12:30 - G I D Z -: 01:09:153 (1,2,3,4,5,6) - http://puu.sh/pnjok/aefa41c3a8.jpg
12:30 - G I D Z -: 01:10:113 (1,2,3,4,5,6) - http://puu.sh/pnjLn/f73faeba37.jpg
12:31 - G I D Z -: 01:11:073 (1,2,3,4,5,6) - http://puu.sh/pnjMp/3f8bc923a1.jpg
12:32 Fort: the pattern lot of overlapped bakc and forths
12:32 - G I D Z -: 01:12:153 (1,2,3,4,5) - http://puu.sh/pnjQi/239a5f8978.jpg Not sure about this one
12:32 Fort: is overlap pattern is hard to read in AR10?
12:32 - G I D Z -: yea
12:32 - G I D Z -: nop
12:33 - G I D Z -: cuz the circle disappears quickly
12:33 - G I D Z -: so its only 1/2 overlapped
12:33 Fort: back and forth mastercar
12:33 Fort: :D
12:33 - G I D Z -: 01:12:993 (1,2,3,4,5,6) - http://puu.sh/pnjTW/489521f8b5.jpg Triangles
12:34 Fort: masterace*
12:34 - G I D Z -: mastercar lmao
12:34 - G I D Z -: 01:13:953 (1,2,3,4,5,6) - http://puu.sh/pnjWP/eba01fa4fc.jpg
12:34 Fort: wait
12:34 - G I D Z -: Then just DS 01:14:913 (1) - and the rest u can do watever
12:35 Fort: 01:10:593 (3,4,5,6) - this is square i like it
12:35 - G I D Z -: Just make it flow xd
12:36 - G I D Z -: 01:17:073 (3,4,5,6) - Hey u did this pattern as well :v
12:37 Fort: holy shit
12:37 Fort: haha
12:37 Fort: just in that pattern only cuz it's like "here we go"
12:37 - G I D Z -: but it doesnt work here unfortunately
12:38 Fort: yeah haha
12:38 Fort: i'll try to make non overlap pattern
12:38 Fort: with back and forth pattern
12:38 Fort: LOL how to do this
12:39 - G I D Z -: 01:16:833 (1,2,3,4) - http://puu.sh/pnkaH/09554205cc.jpg
12:39 - G I D Z -: 01:17:313 (1,2,3,4) - http://puu.sh/pnkbO/4aa0407fb6.jpg
12:39 - G I D Z -: this?
12:40 - G I D Z -: 01:18:033 (2) - Move to X: 344 Y: 212 ?
12:41 Fort: ah this is cool
12:43 - G I D Z -: Ur combos are so long lol
12:45 Fort: okay
12:45 - G I D Z -: 01:22:593 - U could make the patterns more neat here
12:45 Fort: im clear this without any overlap haha :D
12:45 - G I D Z -: lol
12:46 Fort: 01:23:073 (4) - ctrl+g'd
12:46 Fort: cuz this is 01:22:593 (1,2) - big kick
12:46 - G I D Z -: ya
12:46 Fort: and i move that slider up a bit
12:47 - G I D Z -: 01:22:953 (3) - Just make tuse this is evenly spaced between 2 and 4
12:47 Fort: it's big spaced
12:47 Fort: i've made a triangle pattern
12:47 Fort: http://puu.sh/pnkBI/1436c74f98.jpg
12:48 - G I D Z -: I did the same lol
12:48 Fort: yep
12:48 Fort: mindreaded
12:48 Fort: xD
12:48 Fort: btw i add you
12:48 - G I D Z -: :^)
12:48 - G I D Z -: oh ok
12:48 Fort: oh damn my dad
12:48 - G I D Z -: added
12:48 - G I D Z -: rip
12:48 Fort: i think i will afk again
12:48 Fort: xD
12:48 - G I D Z -: lol
12:49 - G I D Z -: Just tell me when u're back xd
12:49 Fort: i will be right back
12:49 Fort: i will tell you
12:49 Fort: don;t worry
12:49 - G I D Z -: j
12:49 - G I D Z -: k
12:49 - G I D Z -: *
13:26 Fort: lol im afk so long
13:26 Fort: oh haha okay then
13:26 - G I D Z -: lol
13:26 Fort: i'll fix the rest of your thing
13:26 - G I D Z -: kk
13:27 - G I D Z -: arrggh why is it so hard to make duplets flow
13:27 Fort: cuz can't altenating? xD
13:28 - G I D Z -: I am trying to follow Skystar mapping style
13:28 - G I D Z -: but its so hard to make the patterns flow properly
13:29 Fort: skystar usually overmapping it
13:29 Fort: with addition notes
13:29 - G I D Z -: not rly
13:29 Fort: okay, that's my point of view about skystar but im rarely play his map so idk
13:29 - G I D Z -: He just maps drums and vocals at the same time
13:30 - G I D Z -: lol
13:30 Fort: yeah you know more about skystar didn't you?
13:31 - G I D Z -: I have been studying his maps a lot
13:31 Fort: studying maps
13:31 - G I D Z -: yea
13:31 Fort: hmmmm
13:31 Fort: i think skystar maps is like a maths for me
13:31 - G I D Z -: yep
13:32 - G I D Z -: his aesthetics are rly good
13:32 Fort: hard to learn, but if you learned it you can map everything
13:32 - G I D Z -: sometimes he negates flow but most of the time it works well
13:32 Fort: yeah i think that's cool
13:33 - G I D Z -: Alright back to ur map
13:33 Fort: oh you back, wow
13:33 - G I D Z -: Why not fix up the overlaps and nerf some jumps + make jump shapes first? xd
13:33 - G I D Z -: cuz it would take forever to edit lmao
13:33 Fort: http://puu.sh/pnmIy/ca2a460d49.png
13:34 - G I D Z -: </3
13:34 Fort: this broken heart will be fixed soon
13:34 Fort: :)
13:34 Fort: in this map
13:34 - G I D Z -: Hard work can fix it :)
13:34 Fort: im going to rank this with 10x effort
13:34 - G I D Z -: good
13:35 - G I D Z -: did u see wat I typed ^
13:35 Fort: fix overlaps
13:35 Fort: nerf jumps
13:35 - G I D Z -: ayy
13:35 Fort: or put logic shapes
13:35 - G I D Z -: u got it
13:35 Fort: got it
13:36 - G I D Z -: Call me back when u have done so xd
13:36 - G I D Z -: or u can "call me it" :^)
13:37 - G I D Z -: ok that was terrible
13:37 Fort: call me it
13:37 Fort: xD
13:37 *Fort is editing [http://osu.ppy.sh/b/683970 t+pazolite - Call me it. (500 Tortures) [it.]]
13:37 Fort: i call this diff it
13:37 - G I D Z -: yea I get the pun xd
13:37 Fort: yeah this song wants called it
13:37 Fort: xD
13:48 - G I D Z -: oh sht
13:49 - G I D Z -: Spent my time editting and forgot to do the laundry LOL
13:58 Fort: laundry time
14:33 Fort: you here?
14:49 - G I D Z -: yea
14:50 - G I D Z -: Just finished all my duty today
14:50 Fort: im done here
14:50 Fort: :D
14:50 Fort: oh you done with laundry and im done with the map
14:50 - G I D Z -: lol
14:50 - G I D Z -: I had luch and washed the dishes too
14:55 - G I D Z -: I suck now lol
14:55 Fort: okay i think i will nerf
14:56 Fort: looks some patterns in here sucks
14:56 - G I D Z -: 01:34:113 - xd
14:56 Fort: yeah that
14:56 - G I D Z -: 250 singletaps
14:56 - G I D Z -: with huge spacing
14:56 - G I D Z -: :<
14:58 Fort: nerfed
14:58 - G I D Z -: 00:35:343 - This felt too close
14:58 Fort: yup i get it
14:59 - G I D Z -: 00:36:033 (4) - and this too far
15:00 Fort: fixed
15:00 - G I D Z -: http://puu.sh/pnqtK/d30c233add.jpg
15:00 Fort: yeah i feel that too
15:00 - G I D Z -: why not just star everything
15:00 Fort: and this still like heck
15:00 Fort: 00:36:753 (2,3,4,5,6,7) -
15:01 - G I D Z -: http://puu.sh/pnquK/d6e302c7eb.jpg
15:01 - G I D Z -: yea
15:01 - G I D Z -: I think
15:01 - G I D Z -: that zig zag would flow better if it was going upwards
15:01 Fort: aha!
15:02 Fort: 00:36:873 (3,7) - ctrl+g'd
15:02 Fort: working
15:02 Fort: :D
15:03 - G I D Z -: errm
15:04 - G I D Z -: http://puu.sh/pnqEC/328be266e8.jpg
15:04 - G I D Z -: I did 3.2x DS
15:04 - G I D Z -: zig zag up
15:05 - G I D Z -: and then stack 00:37:473 (1) - slider end on 00:37:233 (6) -
15:05 Fort: well
15:05 Fort: 00:36:873 (3,7) - if i only ctrl+g this
15:06 Fort: it makes momentum of 00:36:993 (4,5) - jumps increased
15:06 Fort: zig zag makes jumps more heavier
15:07 - G I D Z -: Not so sure xd
15:07 Fort: that's why i got this idea 5 minutes ago
15:07 - G I D Z -: well its just me
15:07 Fort: want to try that jump?
15:07 - G I D Z -: 00:39:153 (4,5) - I think u need to shorten the jump here cuz of 00:39:393 (1,2,3) -
15:07 Fort: wait i'll update
15:08 Fort: ummm and yes
15:08 Fort: 00:39:393 (1,2,3) - can i spaced this slider more?
15:08 Fort: like
15:08 Fort: 01:36:993 (1,2,3,4) - ?
15:09 - G I D Z -: maybe
15:09 Fort: because i think your speed suddenly slower so hard
15:10 Fort: fixed
15:11 - G I D Z -: 02:15:033 (4) - Far away but I'll point it out anyways
15:11 - G I D Z -: The slider here should be moved to the right and down
15:12 - G I D Z -: and even be curved
15:12 - G I D Z -: cuz the flow there was not good when I was playing it
15:14 Fort: okay copy pasta 02:14:673 (2) -
15:14 - G I D Z -: and I still dun think the jumps have enough shape yet :<
15:14 - G I D Z -: also there are so many different kinds of jumps in this map
15:15 Fort: cuz it's inhuman diff
15:15 - G I D Z -: its hard for players to keep reading different ones so I suggest u keep some jumps the same shape :<
15:15 Fort: but now im thinking about much shapes in here like trapezium and hexagon
15:15 - G I D Z -: pls no :<
15:15 Fort: i have
15:15 - G I D Z -: NotLikeThis
15:16 Fort: triangle
15:16 Fort: square
15:16 Fort: pentagon
15:16 Fort: hexagon
15:16 Fort: octagon
15:16 Fort: yeah
15:16 - G I D Z -: whyyyyyyyy
15:16 - G I D Z -: lmao
15:16 Fort: cuz im bored with triangle only
15:16 Fort: im bored with square only
15:16 Fort: im bored with pentagon only
15:16 Fort: im bored with hexagon only
15:17 Fort: and i never put octagon in my map so yeah i can try haha
15:17 - G I D Z -: rip consistency
15:18 Fort: since when i map consistant but yeah everybody likes various thing
15:18 - G I D Z -: lol
15:18 Fort: i map consistant only in lower diffs
15:18 - G I D Z -: idk about this diff being ranked xd
15:19 Fort: yeah thisis hellfire
15:19 *Fort is editing [http://osu.ppy.sh/b/683970 t+pazolite - Call me it. (500 Tortures) [it.]]
15:19 Fort: eh
15:19 Fort: 02:50:913 (1,2,3,4,5,6,7,8) -
15:19 - G I D Z -: its chaos
15:19 - G I D Z -: lol
15:20 - G I D Z -: like my eyes have to go everywhere just to read that jump lol
15:20 Fort: nerf jumps
15:20 Fort: lol that's my mistake
15:23 Fort: http://puu.sh/pnrqv/ea14d70bcd.jpg
15:23 Fort: DT farming map
15:23 Fort: this is like
15:23 Fort: but in AR10
15:23 - G I D Z -: ;_;
15:23 - G I D Z -: I'd prefer Extra diff
15:24 Fort: i can pass Extra and Terror
15:24 - G I D Z -: I meant in terms of not overmapping xd
15:24 Fort: i can play it. with relax only
15:24 - G I D Z -: :v
15:25 Fort: yeah i know
15:25 Fort: but the song has 1/2 Bang Bang Kicks
15:25 - G I D Z -: ur jumps are still to big here lol
15:25 - G I D Z -: would be fine if the song was slower
15:25 - G I D Z -: but its 250bpm
15:25 Fort: yeah
15:25 Fort: if this map has 1/1 kick
15:25 Fort: i won't map this song like this
15:26 - G I D Z -: Its just like u were placing notes everywhere on this diff
15:26 Fort: my specialist
15:26 Fort: at least im better than Nino
15:26 - G I D Z -: 02:30:033 (2,3,4,5,6,7) - What is this even lmao
15:29 Fort: this is square 02:30:153 (3,4,5,6) -
15:29 Fort: :D
15:29 Fort: i think i will square this too
15:29 Fort: 02:30:993 (2,3,4,5) -
15:29 - G I D Z -: hmm
15:29 - G I D Z -: http://puu.sh/pnrHE/0eafb0affb.png
15:30 Fort: it's not square
15:30 Fort: it's like
15:30 Fort: reectangle
15:30 Fort: :D
15:30 - G I D Z -: lol
15:30 - G I D Z -: There are 6 notes
15:30 - G I D Z -: why not use 2 triangles?
15:31 - G I D Z -: 02:35:013 (8) - The odd one out? xd
15:31 Fort: hmmm
15:32 Fort: is this triangle? 02:30:033 (2,5,6) -
15:32 Fort: 02:30:153 (3,4,7) - ?
15:32 Fort: Hahahaha
15:32 Fort: i put 2 triangle
15:32 Fort: and square
15:33 Fort: and hexagon at same time
15:33 Fort: 02:30:033 (2,3,4) - this is triangle
15:33 Fort: fixed :D
15:33 Fort: 02:30:393 (5,6,7) - this is triangle
15:33 Fort: leme up
15:34 - G I D Z -: ah ok
15:34 Fort: updated
15:34 - G I D Z -: I think there is a lot more to the map xD
15:35 Fort: idk with 02:35:013 (8) - but i blanket 02:33:393 (5) - with that one
15:36 Fort: yeah lot more mysterious thing i made
15:36 - G I D Z -: lol
15:37 Fort: yeah, if i didn't have RSI
15:37 - G I D Z -: rip
15:37 Fort: i will pass this map so easily
15:37 Fort: yeah okay with that
15:38 Fort: please post this to thread
15:38 - G I D Z -: ok
15:38 Fort: i want kudos you cuz you're helping me alot
Topic Starter
Ciyus Miapah
thanks so much gidz! :)

Strykerto wrote:

Why does the OD scale like it does from expert to terror relinquished? OD 8 to 8.7. Wouldn't something like 8 - 8.5 - 9 - 9.5 work better? Shouldn't a map this hellish be difficult to acc as well?
Not so much complaining as at the end of the day its the mappers decision, but im genuinely curious as to why fort avoids OD 9+



AND THIS IS NOT ABOUT THE PP, THIS ISN'T A TV SIZE EROGE HERE
that's not a question again cuz im fixed it
Surono
e& 10an masih diurus kwkwkw
PLANT
Following - This ACTUALLY needs to get ranked. You've outdone yourself yet again Fort, I'm in love with it.
Kudos to you man +1
Topic Starter
Ciyus Miapah

PLANT wrote:

Following - This ACTUALLY needs to get ranked. You've outdone yourself yet again Fort, I'm in love with it.
Kudos to you man +1
thanks for supporting me, PLANT :)
Chalwa
<3 THIS MAP... MY STARS FLIES TO THIS MAP :D !
RANK IT!!!
Vagrant
Where is the rank
PatZar
tar juga ke dq lagi
Topic Starter
Ciyus Miapah

PatZar wrote:

tar juga ke dq lagi
fort you
Surono

PatZar wrote:

tar juga ke dq lagi
kwkwkwkw, hecel wkwkw
PatZar
eanjir bukan gw yang ngetik serius akwakwakw
LigerZero
ranked >> dq >> ranked >> dq >> ranked >> dq >> ranked >> dq

Nanti diam"

SPOILER
cieeeee ada yang iri nggak mau ranked map gregetnya.....
Surono

PatZar wrote:

eanjir bukan gw yang ngetik serius akwakwakw
dikit2 reqf dikit2 redq, dikit2 reqf dikit2 redq
legend banget, warbyazah

rido amats ga ngurus, yg penting jampi2 lu manjur :V mantra dq kwKOWKOWKowk aliran zezat *tetaps di jalan setan nax*
Topic Starter
Ciyus Miapah
mod my map :)
Lince Cosmico_old

Fort wrote:

mod my map :)
too hard for me
Mechanizen
Is [It] for rank or it's troll? (Should i mod it or it's gona be firetrucked next week?)
Topic Starter
Ciyus Miapah

Mechanizen wrote:

Is [It] for rank or it's troll? (Should i mod it or it's gona be firetrucked next week?)
that diff is for rank for sure, just mod it, im really appreciated it
DeletedUser_6637817
Heyo!

This is really just a small comment on your Terror diff, nothing big

While routinely playing the map on Terror, one part bugs me quite a bit.

02:15:873 (5,6) - This is way too oddly spaced and plays weirdly (For me, who plays this map often enough) I never seem to FC this part, even tho i do FC other parts, so i think you should make this more readable.

No Kudosu.
Topic Starter
Ciyus Miapah

Nepuri wrote:

Heyo!

This is really just a small comment on your Terror diff, nothing big

While routinely playing the map on Terror, one part bugs me quite a bit.

02:15:873 (5,6) - This is way too oddly spaced and plays weirdly (For me, who plays this map often enough) I never seem to FC this part, even tho i do FC other parts, so i think you should make this more readable.

No Kudosu.
tested and updated, now pattern has follow point

thanks for help :)
Silverboxer
mod for it.

00:21:153 (5) - nc?
00:28:833 (5) - nc?
00:35:553 (1) - very noticeable sound on the blue tick. turn into repeat 1/4 slider maybe
00:43:233 (1) - ^
01:22:143 end break on white tick, not yellow one
02:02:433 (9,10) - circle on blue tick and move sliders closer?
02:15:753 (4) - y:84 and 02:15:873 (5) - y:96 if this pattern is supposed to be perfect straight line
02:23:073 (1) - repeat 1/4 or triple
02:35:013 (8) - circle moved by mistake? also nc on 02:35:073 (9)
02:42:753 end break on white tick, not yellow
02:44:673 (12,13) - circle between these on blue tick?
02:48:513 (5,6) - ^
03:07:713 (12,13) - ^
03:08:313 (2,3) - ^
03:11:553 (12,13) - ^
03:12:153 (2,3) - ^
03:19:233 (10,11) - ^
03:39:633 (5,6,1) - weird flow
03:59:073 (1,2,3) - I know it's ar10 but maybe don't have circle 3 perfectly under slider 1? just move it to the right a little
04:17:313 (1) - repeat 1/4 or triple
04:23:793 (6) - ^
04:24:993 (1,2) - ^
04:25:713 (6) - why not 4 circle stream into next combo like all of the other patterns?
04:27:633 (7,8,1) - same here
04:32:673 maybe lower volume about as the noise fades out

modding because this mapset is crazy good and I want to see a 8.59 star map get ranked. good luck Fort
Topic Starter
Ciyus Miapah

Silverboxer wrote:

mod for it.

00:21:153 (5) - nc?
00:28:833 (5) - nc?
00:35:553 (1) - very noticeable sound on the blue tick. turn into repeat 1/4 slider maybe i prefer to follow drum sound for consistency
00:43:233 (1) - ^
01:22:143 end break on white tick, not yellow one
02:02:433 (9,10) - circle on blue tick and move sliders closer? it's 1/6 i can't map 1/4
02:15:753 (4) - y:84 and 02:15:873 (5) - y:96 if this pattern is supposed to be perfect straight line
02:23:073 (1) - repeat 1/4 or triple i can say im going to keep this map consistent with this
02:35:013 (8) - circle moved by mistake? also nc on 02:35:073 (9) i accidentally blanket'd 02:33:393 (5) -
02:42:753 end break on white tick, not yellow
02:44:673 (12,13) - circle between these on blue tick? it's 1/6 i can't map 1/4
02:48:513 (5,6) - ^
03:07:713 (12,13) - ^
03:08:313 (2,3) - ^
03:11:553 (12,13) - ^
03:12:153 (2,3) - ^
03:19:233 (10,11) - ^
03:39:633 (5,6,1) - weird flow
03:59:073 (1,2,3) - I know it's ar10 but maybe don't have circle 3 perfectly under slider 1? just move it to the right a little
04:17:313 (1) - repeat 1/4 or triple
04:23:793 (6) - ^ looks good for final move
04:24:993 (1,2) - ^
04:25:713 (6) - why not 4 circle stream into next combo like all of the other patterns? i change to repeat, so yeah
04:27:633 (7,8,1) - same here
04:32:673 maybe lower volume about as the noise fades out don't hear the noise but yeah im gonna keep this one, cuz 5% volume at end spinner is enough i guess

modding because this mapset is crazy good and I want to see a 8.59 star map get ranked. good luck Fort
thanks for mod, silverboxer :)
O-Moei
Nyahoo, Fort !, NM from In-Game request. >w</ . Another singletaps owo ! I shall not pass ! X'D
Ini quick mods karna faktor cuaca (panas) xd , ati2 milihnya xd

General :
00:48:033 (1) - Timing point yg ini kyknya bagus volume < 60%. Pelan banget musiknya disini

Easy :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal
02:06:753 (2) - Tarik Break Timing kesini xp , biar sama kyk yg ini 02:37:473 (2) -
03:24:513 (2) - Break Timing disini biar sama ^

Normal :
Excellent !

Hard :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal

Hyper :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal
03:35:073 (2,3,4) - Di diff hard, ini semua New Combo (Combo 1 semua). Mungkin klo mau disamain xd

Insane :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal
02:14:433 (1) - 02:18:753 (1) - 02:19:953 (1) - Di diff Another dan seterusnya, ini kombo abu2
01:44:433 (4) - Repeat 1 lagi, Ctrl+G, trus agak di stack dengan ini 01:44:673 (1) - lebih enak (Mirip ini 02:53:553 (4) - )
03:30:273 (1,1) - Jauhin dikit, biar terasa Hype nya XP

Another :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal
02:19:953 (4) - Di diff Expert dan Terror, ini NC berwarna

Expert :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal
01:29:313 (1,2,3,4) - Kombo yg ini harusnya masih berwarna
02:04:113 (8) - NC ?
02:34:593 (1,2,3,4,5,6,7,8,9,10,11) - Di diff lain, ini bukan kombo ungu

Extra :
00:16:833 (4) - Slider 1/2 repeat 3x, lebih readable (atau enggak buat diff Extra ini wkwk)
00:20:673 (4) - ^
00:24:513 (4) - ^
00:28:353 (4) - ^ repeat 2x
(Note : Mods diatas buat nyamain dengan beat2 ini aja 00:18:753 (6,7) - 00:22:593 (5,6) - 00:22:593 (5,6,6,7) - 00:30:273 (5,6) - . Ga diubah pun no problem)
02:18:153 (1,2,3,4,5) - Di diff lain, ini masih kombo abu2
02:19:953 (7) - Di diff Expert dan Terror, ini NC berwarna
02:35:553 (1) - Mending NC warna merah aja (sama dengan diff lain)
03:12:873 (6) - NC ?
03:20:553 (6) - ^

Terror :
04:14:433 (1) - s/d 04:21:873 (4) - Di diff lain, sistem warnanya : Merah, Kuning, Ungu, Ungu Muda. Nah tapi ini enggak xp

it. :
02:04:593 (7) - Sliderhead Whistle ?
02:19:953 (1) - Di diff Expert dan Terror, ini NC berwarna
02:35:553 (1) - Mending NC warna merah aja (sama dengan diff lain)
03:21:393 (6) - Sliderhead Whistle ?
04:14:433 (1) - s/d 04:21:873 (4) - Di diff lain(selain Terror), sistem warnanya : Merah, Kuning, Ungu, Ungu Muda. Nah tapi ini enggak xp
04:29:673 (1) - Di diff lain, ini enggak NC

250 BPM !!! Good luck ! >w</
Topic Starter
Ciyus Miapah

O-Moei wrote:

Nyahoo, Fort !, NM from In-Game request. >w</ . Another singletaps owo ! I shall not pass ! X'D
Ini quick mods karna faktor cuaca (panas) xd , ati2 milihnya xd

General :
00:48:033 (1) - Timing point yg ini kyknya bagus volume < 60%. Pelan banget musiknya disini

Easy :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal
02:06:753 (2) - Tarik Break Timing kesini xp , biar sama kyk yg ini 02:37:473 (2) -
03:24:513 (2) - Break Timing disini biar sama ^ gk ngerti maksud dari break timing ini dah

Normal :
Excellent !

Hard :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal 00:26:913 (1) - ini slider

Hyper :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal same
03:35:073 (2,3,4) - Di diff hard, ini semua New Combo (Combo 1 semua). Mungkin klo mau disamain xd

Insane :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal
02:14:433 (1) - 02:18:753 (1) - 02:19:953 (1) - Di diff Another dan seterusnya, ini kombo abu2
01:44:433 (4) - Repeat 1 lagi, Ctrl+G, trus agak di stack dengan ini 01:44:673 (1) - lebih enak (Mirip ini 02:53:553 (4) - )
03:30:273 (1,1) - Jauhin dikit, biar terasa Hype nya XP

Another :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal
02:19:953 (4) - Di diff Expert dan Terror, ini NC berwarna

Expert :
00:26:913 (1) - Spinner end volume 5% lebih enak & biar sama kyk Normal plis man timestamp ini isinya slider bukan spinner :<<<<<
01:29:313 (1,2,3,4) - Kombo yg ini harusnya masih berwarna
02:04:113 (8) - NC ?
02:34:593 (1,2,3,4,5,6,7,8,9,10,11) - Di diff lain, ini bukan kombo ungu

Extra :
00:16:833 (4) - Slider 1/2 repeat 3x, lebih readable (atau enggak buat diff Extra ini wkwk)
00:20:673 (4) - ^
00:24:513 (4) - ^
00:28:353 (4) - ^ repeat 2x coba dengerin sekali lagi musik nya, itu emang 1/4
(Note : Mods diatas buat nyamain dengan beat2 ini aja 00:18:753 (6,7) - 00:22:593 (5,6) - 00:22:593 (5,6,6,7) - 00:30:273 (5,6) - . Ga diubah pun no problem)
02:18:153 (1,2,3,4,5) - Di diff lain, ini masih kombo abu2 fix diff lain pakai red
02:19:953 (7) - Di diff Expert dan Terror, ini NC berwarna
02:35:553 (1) - Mending NC warna merah aja (sama dengan diff lain) NC abu" disamain kaya TR sama it.
03:12:873 (6) - NC ?
03:20:553 (6) - ^

Terror :
04:14:433 (1) - s/d 04:21:873 (4) - Di diff lain, sistem warnanya : Merah, Kuning, Ungu, Ungu Muda. Nah tapi ini enggak xp ane bikin combo khusus buat diff Terror sama it.

it. :
02:04:593 (7) - Sliderhead Whistle ? lol ngapain pakai whistle
02:19:953 (1) - Di diff Expert dan Terror, ini NC berwarna
02:35:553 (1) - Mending NC warna merah aja (sama dengan diff lain)
03:21:393 (6) - Sliderhead Whistle ? sama kaya diatas
04:14:433 (1) - s/d 04:21:873 (4) - Di diff lain(selain Terror), sistem warnanya : Merah, Kuning, Ungu, Ungu Muda. Nah tapi ini enggak xp ane udah jelaskan diatas
04:29:673 (1) - Di diff lain, ini enggak NC penutupan diff itu wkwkwkwk

250 BPM !!! Good luck ! >w</
ty for mod Omoi, fix all kecuali yg merah" itu
BeatofIke
8.5+ stars? Is that even passable? :o
Topic Starter
Ciyus Miapah

BeatofIke wrote:

8.5+ stars? Is that even passable? :o
LOL many testplayers can pass, like Vaxei and Azer
Deppyforce
hi!!!!

[it.]
00:32:193 (1) - yo this anti climatic length pls use higher sv!!

btw if u listen with lower spood in kiai u should hear the melody rhythm like this http://puu.sh/pBFH2/e7755d29ab.jpg
kinda wish this rhythm got mapped too so its more diverse cuz 1/2 spam gets boring fast!! (maybe on last kiai cuz it should be most intense!!!)
also mayb e add finish hitsound on the downbeats on each stanza cuz map is so extrem it might need more intense hitsounds for better xperience

00:47:913 (15) - make this a kickslider would b e nice cuz theres a little stretched sound
01:18:753 (1) - try this lol http://puu.sh/pBFUy/494c768926.jpg
01:34:113 - theres also 1/4 melody thing here in this whole kiai so try thi s http://puu.sh/pBFYn/217512d5e5.jpg cuz why not its last diff (also u mapped 1/4 like 01:41:493 (4) -
01:57:153 (1) - rly dude this is so nOISY i dont see ho w should this part have such stronk hitsounds
02:34:953 (7,8,9) - lol wtf is this intentional cuz 8 should be above 9 (also u could make ds from 9 ~ 16 higher too!!)
03:13:953 (1) - same as b e fore
04:29:673 (1) - could make long slider that ends at 04:31:233 - for a bit more interesting rhythm

fek batman bg its so bad

[Terror]
00:32:193 (1) - kinda same as last diff
00:39:873 (3) - try this to emphasize more melody http://puu.sh/pBGts/d049967ce4.jpg
01:49:083 - useless timing point s
02:18:153 (1) - why is this have red nc? still makes not much sense to me in terms of rhythm if u say its following vocals cuz the rest in this nc is all bw thing thus this looks random
02:27:873 (1) - 2 circles? x d
03:36:513 (3) - nc ? cuz u made jump so its a bit more constant

[Eckstra]
00:39:873 (3,1) - why start of new verse has so low spacing lo l maybe atleast ctrl+g 1
00:46:533 - theres no sound here yO 1/4 double thing is on 00:46:593 - 00:46:653 -
01:14:433 (7,8) - should be emphasized more i m o maybe split them to 1/2 stack circles!!!
01:51:513 (2,3) - dont know why 1/4 got ignored since u mapped 01:50:553 (7,8,9) - rhythm thing (same for next stanza s)
02:29:343 - delete this timing poin t

imo second half is fine rhythm wise



good luck!!
Bara-
it.

Best diffname 2k16
Topic Starter
Ciyus Miapah

Deppyforce wrote:

hi!!!!

[it.]
00:32:193 (1) - yo this anti climatic length pls use higher sv!!

btw if u listen with lower spood in kiai u should hear the melody rhythm like this http://puu.sh/pBFH2/e7755d29ab.jpg
kinda wish this rhythm got mapped too so its more diverse cuz 1/2 spam gets boring fast!! (maybe on last kiai cuz it should be most intense!!!)
also mayb e add finish hitsound on the downbeats on each stanza cuz map is so extrem it might need more intense hitsounds for better xperience

00:47:913 (15) - make this a kickslider would b e nice cuz theres a little stretched sound
01:18:753 (1) - try this lol http://puu.sh/pBFUy/494c768926.jpg
01:34:113 - theres also 1/4 melody thing here in this whole kiai so try thi s http://puu.sh/pBFYn/217512d5e5.jpg cuz why not its last diff (also u mapped 1/4 like 01:41:493 (4) - i can't even hear this on 250bpm song
01:57:153 (1) - rly dude this is so nOISY i dont see ho w should this part have such stronk hitsounds fixed hitsounding structure
02:34:953 (7,8,9) - lol wtf is this intentional cuz 8 should be above 9 i blanket with 02:33:393 (5) - xD (also u could make ds from 9 ~ 16 higher too!!) add more distance 0.1x
03:13:953 (1) - same as b e fore same fix
04:29:673 (1) - could make long slider that ends at 04:31:233 - for a bit more interesting rhythm

fek batman bg its so bad

[Terror]
00:32:193 (1) - kinda same as last diff
00:39:873 (3) - try this to emphasize more melody http://puu.sh/pBGts/d049967ce4.jpg i think it same haha
01:49:083 - useless timing point s
02:18:153 (1) - why is this have red nc? still makes not much sense to me in terms of rhythm if u say its following vocals cuz the rest in this nc is all bw thing thus this looks random red, it's my style :>
02:27:873 (1) - 2 circles? x d i never made a single circle in here lol
03:36:513 (3) - nc ? cuz u made jump so its a bit more constant too hard, better ctrl+g'd

[Eckstra]
00:39:873 (3,1) - why start of new verse has so low spacing lo l maybe atleast ctrl+g 1
00:46:533 - theres no sound here yO 1/4 double thing is on 00:46:593 - 00:46:653 -
01:14:433 (7,8) - should be emphasized more i m o maybe split them to 1/2 stack circles!!! looks that circles too hard to hit, change sampleset sound to Normal
01:51:513 (2,3) - dont know why 1/4 got ignored since u mapped 01:50:553 (7,8,9) - rhythm thing (same for next stanza s) it's too hard i almost didn't hear 1/4 there
02:29:343 - delete this timing poin t

imo second half is fine rhythm wise xD



good luck!!
fix all, except red
thanks Deppy :)

Bara- wrote:

it.

Best diffname 2k16
it. just a 3 letters diffname (with point)
LigerZero
8.5 bintang mending hapus saja menurutku kalau ranked dan cookiezi main bisa dapat 850pp kalau FC ngarep mode on
Tassadar
sections at 01:34:113 (1) and 02:50:913 (1) should have a lot more 1/4 than 1/2, i mean i know it's a legitimate mapping style to map the 1/2 jumps but there's so much being missed out it feels like the song isn't being mapped right
then again it's just an opinion, one that has been voiced many times so not like this is gonna change anything

you should make the section beginning at 03:36:993 (1) a lot more spaced imo, because it feels about as hard/even easier than the section beginning at 01:03:393 (1) even though it's a lot more intense

i have my qualms about the aesthetics of 02:35:073 (9) but it's not a big deal if it plays fine

honestly i wouldn't have commented if it was just that because all above is just a bunch of opinionated stuff
the main thing i wanted to say was 04:01:953 (1) why is that snapped to 5/8 when the rest is 1/2, pretty sure the beat is on 1/2 and it feels just completely out of place, just a minor fix so it doesn't get in the way of pushing this forward i guess

best of luck!
Lince Cosmico_old
Im gonna try XD
it.
00:34:233 - stream starting here and ending here 00:34:473 -
00:35:193 - http://puu.sh/pCfeD/c0fe589f79.jpg ???
00:35:553 (1) - make this a reverse short slider?
00:46:593 (4) - same
01:13:713 (6) - overlap xD
01:28:113 (12,3) - weird overlap o3o http://osu.ppy.sh/ss/5450583 (idk why i have no bg XD)
01:36:813 - what if you make a stream here?
01:40:653 - triple?
01:48:333 - same
02:00:753 (4) - http://osu.ppy.sh/ss/5450625
02:26:913 - http://puu.sh/pCgeH/e38e8022a5.jpg just a suggestion
03:43:473 (5,1) - seems like you can do this blanket better *maybe im wrong lol*
03:46:353 (5,1) - same
04:15:393 (1) - http://osu.ppy.sh/ss/5450736 made a blanket here?
04:21:153 - same than 02:26:913 -
04:33:273 - end spinner here?

Enjoy my random shitty mod, lol
Topic Starter
Ciyus Miapah

Tassadar wrote:

sections at 01:34:113 (1) and 02:50:913 (1) should have a lot more 1/4 than 1/2, i mean i know it's a legitimate mapping style to map the 1/2 jumps but there's so much being missed out it feels like the song isn't being mapped right im trying to make jump and streams more playable in game
then again it's just an opinion, one that has been voiced many times so not like this is gonna change anything

you should make the section beginning at 03:36:993 (1) a lot more spaced imo, because it feels about as hard/even easier than the section beginning at 01:03:393 (1) even though it's a lot more intense fix 01:03:393 (1) distance instead add more distance for 03:36:993 (1)

i have my qualms about the aesthetics of 02:35:073 (9) but it's not a big deal if it plays fine okay

honestly i wouldn't have commented if it was just that because all above is just a bunch of opinionated stuff
the main thing i wanted to say was 04:01:953 (1) why is that snapped to 5/8 when the rest is 1/2, pretty sure the beat is on 1/2 and it feels just completely out of place, just a minor fix so it doesn't get in the way of pushing this forward i guess good catch, mapping a 250bpm map with 1/8 beat snap really tiring for me

best of luck!

Lince Cosmico wrote:

Im gonna try XD
it.
00:34:233 - stream starting here and ending here 00:34:473 -
00:35:193 - http://puu.sh/pCfeD/c0fe589f79.jpg ???
00:35:553 (1) - make this a reverse short slider?
00:46:593 (4) - same
01:13:713 (6) - overlap xD
01:28:113 (12,3) - weird overlap o3o http://osu.ppy.sh/ss/5450583 (idk why i have no bg XD)
01:36:813 - what if you make a stream here?
01:40:653 - triple? i've decide to not doing a triple in there cuz it's sudden transition on red tick
01:48:333 - same
02:00:753 (4) - http://osu.ppy.sh/ss/5450625 it makes flow more hard, it's just a mirror slider
02:26:913 - http://puu.sh/pCgeH/e38e8022a5.jpg just a suggestion
03:43:473 (5,1) - seems like you can do this blanket better *maybe im wrong lol*
03:46:353 (5,1) - same
04:15:393 (1) - http://osu.ppy.sh/ss/5450736 made a blanket here? edge slider good
04:21:153 - same than 02:26:913 - same
04:33:273 - end spinner here?

Enjoy my random shitty mod, lol
thanks for mod guys, fix all except red
DeletedUser_6637817
Quick comment for Terror (too lazy to mod...)

01:17:673 (8,1) - Transition of combos (by that i mean the distance snapped) is a bit too sudden, make it change more smoothly?

No Kds!


Expect me posting more when i find anything worth noting ^^
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