We're back?
Your profile pic is ho- er i mean uh fort message me for a mod if you want one sometime next week3312 wrote:
HYPE \o\
Rapthorn wrote:
Im pretty sure you need to provide the irc log if you give kudos to the BN, loctav got mad over it and got a map dq'd because of it recently.
Just a heads up.
Good luck fort <3
14:55 Fort: oh okay
14:55 Fort: hope you can bub this one :)
14:56 ZZHBOY: :3
14:56 Fort: good luck!
14:59 Fort: btw
14:59 Fort: what if i got bubble on this map
14:59 Fort: you will rank this? :D
15:00 ZZHBOY: not sure. I'm not good at checking this difficult map
15:00 Fort: ummm
15:01 Fort: but how was it?
15:01 Fort: if you want some reference try to look apparition map
15:01 *Fort is listening to [http://osu.ppy.sh/b/690982 Spawn Of Possession - Apparition]
15:01 Fort: it's already ranked
15:01 ZZHBOY: not bad, but still have some little issue
15:01 Fort: oh okay tell me some
15:02 *ZZHBOY is editing [http://osu.ppy.sh/b/683970 t+pazolite - Call me it. (500 Tortures) [Terror Relinquished]]
15:02 ZZHBOY: 00:40:053 - why not follow this significant sound?
15:02 ZZHBOY: 01:22:773 - why miss these 1/4 sounds?
15:02 Fort: oh that
15:03 Fort: im really doing it on purpose since this map has strong 1/2 patterning
15:03 Fort: so players is really hard to read some 1/4s
15:03 ZZHBOY: maybe you can use 3/4 slider?
15:03 Fort: but yeah maybe i can try make something there
15:04 Fort: yeah it looks okay if i didnt doing this
15:04 Fort: based on testing
15:05 ZZHBOY: 01:37:473 (3,4) - maybe you can use this rhythm at 00:40:053 -
15:07 Fort: ummm legit
15:07 Fort: but how about lower diffs there?
15:07 Fort: should i fix them all?
15:11 ZZHBOY: just losted connect
15:11 ZZHBOY: send me a forum message when you feel your last diff's 1/4 rhythms have been followed well
15:12 Fort: wait
15:18 Fort: okay sended
Baraatje123 wrote:
[General]
All clear!
[Easy]Good diff
- 02:04:833 (4) - NC? It feels better to end of this part
- 02:35:553 (4) - ^^ (Here it's also the end for kiai)
- 02:50:913 (1) - For a nice slider blanket, remove the grey node
- 03:21:633 (4) - NC thing
[Normal]
One thing to note, DS should be higher in some places. The objects which are 1/1 are touching each other which looks rather sloppy
Refer to this post, under Normal
For the 1/1 parts, I recommend 1.22-1.25 DS lemme do it later
This applies to ALL 1/1 notesFix the DS, and this diff is perfect
- 01:18:753 (1) - Start with a circle and make spinner start 1/2 (or 1/1) later for more emphasis
- 01:54:033 (2) - It flows better when this note is at 388:56
- 02:04:833 (7) - NC, refer to easy
- 02:35:553 (3) - ^^
- 03:21:633 (7) - ^^
- 04:12:513 (3) - Nice!
[Hard]
The same NC things as in the previous diffs
02:48:993 (1) - Start with a circle and make spinner start 1/2 (or 1/1) later for more emphasis i think im gonna keep this thing, i have been applied this thing to other diffs
04:06:753 (1,2) - 1/2 gap follows music better. Also feels better here for build up
04:08:673 (1,2) - ^^
04:29:313 (6) - 3/4?
[Hyper]
There are some spinners w/o emphasis (no circle at audible place) yeah that kinda called "pure spinners style" not "pre spinner style". im just made something on there
Also look at the breaks please
Spinners:
01:18:753 (1) - 01:32:193 (1) - 02:35:553 (1) - 04:13:473 (1) -
Rest of the diff is fine
[Insane]
01:18:753 (1) - Spinner thing
01:32:193 (1) -
03:33:153 (1,2,3,4) - A bit misaligned shape
Great diff!
[Another]
01:18:753 (1) - Spinner thing
01:32:193 (1) -
02:04:053 (3) - I don't hear anything here ;w;
03:21:333 - No note? It feels better to have a circle here
Will do the other diffs later today, no kd until then oh okay
probably im fixed all except red one, and for spinners maybe im just can keep that thing :3
rebbuble. it's worth to push forward the ranking process of this map though it would get a dqBaraatje123 wrote:
Due to that, I'm afraind I can't help you with this, unless you get multiple QAT to say those 2 diffs are good and will not cause a DQ
I agree with you, besides the fact that I can't play the hardest difficulties (lol) it feels like there are a lot of missing notes across the entire mapLoctav wrote:
I dont see why sections like 01:35:073 (1,2,3,4,5,6,7,8) - are full of 1/2 jumps while the melody (thus the main layer of the song) is doing something entirely different.
Stuff like this 01:53:313 (1,2,3,4) - actually behaves like http://puu.sh/kpXGG/d3bdacc60f.jpg
While I have nothing against this map being difficult in the first place, I have the feeling that it ignores the song at parts entirely, while just maintaining a rather uninspired 1/2 jump triangle spam pattern with excessive spacing to push the difficulty further
(hardest diff tho, other diffs are following a similiar 1/2-only behavior)
I am not saying that the map is undermapped, but I feel like this is too jumpy and less streamy than it should be imo
i didnt ignore the song, i prefer strong oneLoctav wrote:
That doesn't change that the map is ignoring the song. I do not see this ranked until you are willed to try to accept this criticism and reply to it properly.
thank you, brimroth.Brimroth wrote:
Fun maps. I lack speed/stamina to criticise as a player though.
It don't ignored the song. This map is really fit with the song and playable!Loctav wrote:
That doesn't change that the map is ignoring the song. I do not see this ranked until you are willed to try to accept this criticism and reply to it properly.
let me explain why im putting much 1/2 patterns instead 1/4 patterns on Highest diffs:Default wrote:
I'm pretty sure what Loctav means is that there are a lot of missing short streams on Terror diffs, Extra has a lot of streams so why remove them on difficulties that are supposed to be harder?
01:36:753 (5,6,7,8,1) - example
Anyway it's a very fun map and a great song so it's up to Fort to decide what to do in the end.
CptSqBany wrote:
I'm here to help! :3
[Terror Relinquished][General]
Make orange more brown, it will add some creepyness Nice
[Mapping and NCs]
00:48:033 - lengthen it to 00:51:873
Also 00:50:943 - this part has some cool singletapping patterns to make :3 oh pls god, that part to make your finger keep cool
01:11:073 (1) - make it pink as the previous one, because there is that bass thing
01:12:513 (10,11) - NC them and make them pink i didnt do it because it has save SV
01:14:433 (3,4,5,6) - NC and pink
01:14:913 (1,3,1,3,4) - NC and Pink (here, do whatever you think)
01:17:823 (1,2,7) - ^ idk with this pink think, it can be random i guess
01:31:113 - NC on (7) or (8)
01:35:793 (7,8) - Reversing 1/4 slider fits more
01:36:753 (7,8) - ^
01:36:993 (1,2,3,4) - maybe some nice drawing out of it?
01:39:633 (7) - Reversing 1/4 slider fits more
01:40:473 (6,7) - ^
01:44:433 (7,8) - ^
01:45:153 - that's nice but keep (3,4) at the same curves as (1,2). Seems prettier fixed a bit
01:47:313 (7) - Reversing 1/4 slider fits more
01:48:153 (6,7) - ^
01:48:993 (3,1) - make some big jump out of these three ticks wait what?
01:52:353 (1,2,3,4) - Orange!! (Or brown if you will change it) but i didnt put Orange in here D:
01:56:073 - ^
02:00:033 - ^
02:03:753 - NC and dark blue
02:12:513 - Use Orange/Brown and Dark blue here, it's not the same part of the song at all tho (repeat at the same parts)
02:15:393 (1,2,3,4) - Grey then (5,6) NC and dark grey
02:19:233 (1,2,3,4) - ^
02:20:193 - 02:26:793 - EVERY (1) Slider - Make them reversing 1/4 slider, it sounds MUUUCH better (repeat at the same parts)
02:29:793 - 02:34:233 - ^
02:33:633 - Like that! too hard lol, sliders too short to expect
03:17:073 - Like that! i know you hear jack to jack tukiki
03:20:553 - NC, you get the point, do the same thing to the rest
If you get the point of my mod, then apply same (aesthetic) things for the rest of the diffs Good Luck :3 okie :3
thanks for mod CptSqBany and Milan :3, im fixed all except red oneMilan- wrote:
Terror Relinquished
-i dont think i need to explain this but flow plz 00:37:353 (6,1) - 00:39:873 (3,4,1) - fixed slider and circle placement
-00:46:293 - this beat is way stronger than 00:46:233 - . So using http://puu.sh/ktgxy/fbe9956436.jpg makes more sense. i'd say the same for 00:46:593 (3,4) - but it's more subjective i guess, up to you on that one. Same with similar places yeah im prefer using 1/2 beat on there because that pattern too hard to read on AR10
-01:09:153 (1,2) - distance looks a bit too much compared to this whole section. Try reducing the distance a bit more so it fits the it's mapped
-02:25:473 (3) - this slider with red node looks actually pretty random xd all the others are curved or just straight okay fixed node a bit
-03:40:713 (6) - works better around x231y375 or something cuz the dropoff between 03:40:233 (3,4) - isn't as linear 5-6 flows, if you get what i mean..
terror
-00:46:113 (1) - 3/4 + circle sounds so much better tho ;w; same with others. I do get the idea why you're ignoring it, but sounds so bad really most player didnt realized that part has 3/4 pattern, and focused on 1/1 pattern, so it will be good maybe
-02:02:673 (13,1) - pretty exaggerated jump you made here. Compared to similar sounds in this section. you should nerf it
-03:47:313 (5,6,1) - flow plz
extra
-00:32:193 (1) - shouldnt this be green?xd not that it matters tho
-01:04:713 (7,8) - distance tho.. i'd move 01:04:713 (7,8) - bit apart so it's constant with patterns like 01:07:233 (1,2) - or 01:11:073 (1,2) -
-04:25:953 (1,3) - looks better not overlapped at all xd
-04:27:873 (1,2,3,4) - better > 02:33:633 (1,2) - 00:46:113 (1,2,3,4) -
expert
-04:27:873 (1,2) - better > 02:33:633 (1,2) -
another
-03:59:553 (4,5,6,7,1,2,3,4) - the way these are overlapped isn't too cool for this bpm and what this difficulty is supposed to be. Something easier to read will be better, especially when there's a triple around all these approach circles
hyper
-04:24:033 (1,2,3,4,5,6,7,8,9,10,11,12,1) - i dont like how many circles you used here ;w; it's supposed to be easy to play but these many circles isnt doing that. Probably the same with 04:25:953 (1,2,3,4,5,6,7,8,9,10) - , would be nice of you if you add a couple of sliders on those patterns
hard
-01:40:713 (4,5) - weird distance you used here meh.. all other similar patterns have constant distance why not here too
normal
-04:28:833 (6) - could you remove the first red note plz?xd makes the sliders move in a not so ordinary way and it's actually ugly
others are fine i guess
letme know when ur done okay done :3