You don't have to be patient anymore, my mod is postponed till better times comeforever. My apologies.
oh yeah sure :3Sgord1 wrote:
A short post here for a quick access. I will mod it. Be patient~
ty for star :3yaldo_27 wrote:
As requested, here's myreallyextremely short shitmod here
and I can't really mod sooo....
General :
The HP Drain is too low on Another, Extra and Terror difficulty atleast you can pass it with Low HP right?
For reference here's my half-assed shitplay on Another diff using a mouse (I'm a tablet player) ggwp
Consider to use at least HP 6 i will keep this HP setting
Terror :
Easy diff
OD 9 or more maybe? considering this
01:18:513 (9) - Add 1 moar note would be nice, and maybe apply to other diff http://puu.sh/gRBQI/49b5466eb7.jpg it's better if i didnt add note there, Kind of overmapping
01:31:953 (13) - Ctrl + J? http://puu.sh/gRCtS/acf1e85829.jpg that slider directly go to spinner center
02:00:513 (3) - A little too close imo, but it's Up2U http://puu.sh/gRBIZ/ad1ba2c150.jpg slider overlap makes this notes is hard to move, but i will change and considering this one, looks good
02:04:713 (9) - Again, 1 more note here? ^ http://puu.sh/gRBA9/3f25cf6de1.jpg i didnt see triplet notes here (250 BPM triplets is like hell you know)
02:36:513 - Very minor and not important, but it'll be cool. Apply to all diff would be nice too http://puu.sh/gRCcM/b3d37bd245.jpg wow cool
02:48:753 (14) - Same as above, more note??? ^ oh god, i will keep this
Extra :
01:31:713 (8) - This fit the song better imo http://puu.sh/gRESN/04750b89c3.jpg lol the slider 9 is clearly a triplet
02:33:633 (1,2) - I'm not really sure about this, but these two doesn't feel right to me, maybe try something like this http://puu.sh/gRFfM/4a6930d04b.jpg wow, you use doublet. its very hard thing. but i will change this pattern soon
Another :
01:28:053 (9,10) - Better not stack them, probably http://puu.sh/gREkr/68d09498c3.jpg
01:29:973 (9,10) - ^
02:19:953 (4) - 1/2 slider at 1.5 SV and "Yoooww" http://puu.sh/gREBg/c6c182beaf.png
Insane :
02:53:793 (1,2,3,4,1) - Make perfect pentagon?
I don't want to make this mod full of spoilerbox, so... Yeah...
okay i fixed all except red one!Frey wrote:
WAIT A MINUTE YAAAAAAAAAAAAAAAHHHHH
ahh, full of memories[General]
- 04:29:793 (1) - lower the volume or use soft hitsound
[Easy]
- 01:10:113 - should be clap, then remove the clap at 01:10:593
- 01:11:073 - Finish? (you can lower the volume
- 01:27:393 - add whitle or at it 01:27:873
- 01:56:673 (4,1) - Blanket can be improved
- 02:02:433 (2,3) - same as above
- 02:18:753 (4) - NC? because a NC can notice players: there is a different space after 02:17:793 (3) for consistency i will not NC this one
- 02:19:713 (6) - Anything but finish
- 02:33:633 (1) - wrongly snapped object... don't use reverse slider
- 03:12:033 (3) - the end should be at 03:12:873 (Like what you do before) i prefer 1/1 in here i guess
- 03:19:713 (3) - end at 03:20:553 on here i follow downbeat, so its okay i think
- 03:47:073 (2,3) - Blanket can be improved
- 04:03:393 (3) - better flow if x20 y168
- 04:08:673 (1,1) - cancel NC, because this is an EZ
[Normal]
- 00:30:753 - Lower the volume or use soft-hitsound
- 01:07:953 - sounds weird, you should remove the whistle thats sound better i think
- 01:15:393 (2) - add finish?
- 01:28:833 - remove this clap or add it at 01:26:433、01:27:873 (3) 、01:29:793 、01:30:753 and 01:31:713
- 02:35:073 (2,3) - Blanket can be improved
- 03:21:633 (7) - the break time should begin at 03:22:593
- 03:51:393 (4) - rotate 85· in clockwise then put it at the position before (This would look better)
[Hard]
- 01:18:753 (1) - Wrongly snapped end, should end at white line (Remember to add hitsound)
- 01:31:713 (4) - stack? no i think
- 03:21:633 (1) - add finish
- 04:00:753 (8) - weird ds, move it to x292 y140
srsly, I don't count on this diff[Insane]
- 00:16:833 (4) - overmap for sure cuz it's an Insane
- 00:20:673 (4) - as above
- 00:24:513 (4) - ↑
- 00:28:353 (4) - ↑
- 00:47:073 (4,5) - ↑ will keep this, this one will be interesting i guess
- 01:14:913 (1,2,3,4) - ah..instead of whistle, finish is better
- 01:36:993 (1,2,3,4) - I just think whistle is better (Addtion=Soft), well, if you adopt this one, do remember to fix the same part in other diffs i will considering this one
- 02:29:313 (3) - overmap?
- 04:00:993 (1) - add finish
[Another]
- 03:21:633 (1) - add finish
[Extra]
- 03:21:633 (1) - add finish
[Terror]
- 03:53:313 (1) - add finish
Good luck
oh god thanks for stars rain :3Euny wrote:
bounce. come on! bounce. shake it!
okay i apply all suggestion except red one, thanks for mod :3smsh150 wrote:
Hello!
Came from my queue.
Just modding diff that I can mod.
[Easy][Normal]
- 00:22:113 (3) - maybe move to x12 y124 to keep line with 00:21:153 (2) -
- 00:36:033 - it feel odd when here is none notes. I suggest to make 00:35:553 (4) - this circle to slider and end slider at 00:36:033 - so it fill the hole
- 01:57:153 (1) - make this slider look more smoothly by moving fourth curving point right. http://puu.sh/gWyDB/29874318bd.jpg
- 02:27:393 - same thing as in 00:36:033 - its okay i think, just give some rest time for player
[Hard]
- 01:14:433 (4) - too close to 01:13:953 (3) -
- 01:14:913 (1) - too close to 01:14:433 (4) -
- 01:48:033 (4) - delete useless curving point
- 02:35:073 (2,3) - blanket would be improved ok reshape slider
[Insane]
- 01:03:393 (1) - NC? why? remove it why? this one is cool like another diff like insane, another, extra and terror
- 01:18:753 - IMO it would be nice to that there could be a note. It feels little like there is missing a note and also it is the pace's first stroke. just a suggest will considering this
- 02:35:193 (5,6,7,8) - distant are changing much here. Try to keep 1,18x - 1,22x
I hope this mod was helpful! oh thanks, this one helped me Good luck! Wait a minute, yaaaaah!~
- 01:15:393 (2,3) - just a minor thing, distant between these two slider is bigger when compering to others.
- 01:41:793 (1) - move to x128 y316 for minor better blanket
- 02:04:833 - add here circle, it feels better. In music there is still note, that would be clickable. will considering this, i prefer too keep it
- 03:21:633 - ^, maybe here but slider that end at 03:22:593 - same like above, im just like spinner like this in here
apply all except red one :3m1223961117 wrote:
From my Queue~
I can't mod too fast song, Easy to Insane I can help you
[General]
- Fine.
[Easy]
- CS-0.5??
02:51:873 (2) - make bending like this?? http://puu.sh/gYtK8/4abec49236.jpg- No problem
[Normal]
01:05:313 (1,2) - DS fix, too close
01:09:633 (2,3) - ^
01:37:953 (1,2) - ^
01:52:113 (5,6) - ^
01:53:313 (1,2) - ^
02:00:033 (6,1) - ^
02:29:793 (1,2) - ^
02:54:753 (1,2) - ^
03:00:273 (4,5) - ^
03:01:233 (6,7) - ^
03:04:833 (7,8) - ^
03:45:393 (7,1) - ^
[Hard]
- Fine
[Insane]
00:42:273 (1) - I can't read this its okay because this sliderhead is clearly visible
01:28:233 (10) - ^ since this is insane diff its okay right to do this?
01:34:353 (2) - Ctrl+G
01:34:833 (4) - ^
01:39:153 (2) - ^ mybe no for this
01:58:113 (1,2) - too close
03:15:153 (2) - Ctrl+G yeah you make random jump there lol
03:45:153 (5) - ^ there will be hard with that
Good luck for you thanks for mods
thanks for mods rumia, i apply all suggestion except red one :3Rumia- wrote:
from modding queue
fking perfect diff ! pls dont change anything its too nice excepts some nc wwwwwwill drop a mod soon ~here you go ~
[Easy]
00:38:913 (4,5) - blanket here ?
nothing much , pretty clean :D
[Normal]
00:25:713 - i think it is still apropriate to catch this sound
00:43:713 (5,1) - blanket ? 2hard
02:46:833 (8) - i think its better remove this one to give a little break for beginners to refresh their concerntration
03:36:033 (3) - nc here would be a good idea , since its a 1 measure gap a new combo should be easier to read imo
04:06:273 (3,4,5) - couldve use a constant ds ww
[Hard]
01:56:073 (3) - i think overlapping it like this would be nicer but i use DS here D:
03:42:993 (6) - expecting a 1/2 slider like previous ones lol
03:43:233 (7) - should be 03:43:353 - here feel more suitable
04:26:913 (6) - nc here to keep consistent with previous ncs that one is consistant lmao (every 2 downbeat)
[Insane]
01:09:393 (2) - i feel like ctrl+g this would fit the music more , also gives a little movement variation for this part this like bigblack
if you agree with ^ , might as well do it on 01:09:873 (4,5,7) - individually lol keep it
01:41:553 (4) - i guess ctrl+g this unless its an intentional antiflow lol lol this slider
[Another]
02:18:993 (4) - might want to ctrl+g this works better imo i think this slider is easier without ctrl+g
nice
[Extra]
00:29:073 (7) - might want to nc this , just the same as i suggested in extra
01:11:553 (3) - ctrl+g this , works nice with your flow as well wow the distance between 01:11:433 (2,3) - is much higher than i expect, so keep it i guess
01:23:793 (9) - nc
01:27:633 (8) - ^
01:29:553 (6) - ^
01:50:673 (9) - ^
01:54:513 (9) - ^
02:02:193 (10) - ^
02:35:073 (1) - ^
03:12:873 (6) - ^
03:15:153 (10) - ^
03:20:553 (6) - ^ i will considering this NCs, im just only follow every downbeat on this map
03:36:753 (4) - move this one a bit to the left so it looks nicer with the previous flow , sth like yeah something change haha
04:07:953 (2) - might want to ctrl+g for smooth flow this is cool style bro lmao
04:08:433 (4) - this one as well that slider directly point to next slider pattern
[Terror]
od is a bit kinda nazi for bpm250 rip lol , might want to nerf this to 8.5 , and extra to 8.3 considering this
00:29:073 (7) - nc here to keep consistent with the combo in previous
00:39:633 (2) - move it a little bit to the right so the overlap looks the same ds as 00:39:873 (3,4,5) - would be nice
00:47:553 (9) - nc here would be nicer imo to split the streams . too much numbers lol
01:23:433 (1) - nc here as well would split the part well imo
01:25:593 (8) - ^
01:30:033 (14) - the overlap looks kinda weird imo ok fix
01:50:313 (7) - nc here too ~
01:54:153 (7) - ^
02:35:313 (10) -prefer nc herenvm ugly combo color lol
02:46:233 (8) - nc ~
02:58:293 (5) - this overlap also looks kinda weird
03:37:713 (4) - might want to ctrl+g this according to 03:36:993 (1,2) - these ww ok b0s
04:13:233 (5) - move this a bit far away to make jump would be nice , just a small ones would be good , something like ok ok ok
or the one you prefered , wont touch this diff too much cuz its really awesome , great job ! wow thanks :3
call me back ! call me it. lol
fav mapper inc.
Modem wrote:
Hi~! Mod through In game chat request~! :3GeneralWhoa 250 BPM?! (O A o) the song like that so ok lolEasy00:34:113 (2,3) This sliders almost looks like twins. How about make it into the perfect twins? Just copy and paste 00:34:113 (2) then rotate it 90 degrees anticlock wise once, then place it to x:80 y:128. It won't cause any DS problem too much copy pasta lol, but will consider this
00:36:033 (4,1) Please fix the blanket here. This slider -> 00:36:513 (1) needs to be a bit more bended
01:12:513 (3) Please add whistle at the head of this slider. The music strongly suggests it :3
01:12:753 (3) This reverse part too~ ^
01:12:993 (3) The tail of this slider as well~ ^
The rest looks fine for me ^^Normal04:07:713 (1,2,3,4) In my opinion, these 4 notes is a bit hard rhytm. Since there might be some beginner players playing this diff. so it would be nice if you change that notes into a slider with two notes instead :3
04:09:633 (1,2,3,4) ^ ini normal 250 bpm wajar lah ada pattern kaya gini
No thing more found~!HardWhoa. Just one DS problem in Hard diff? Awesome <3 ok check itI
found
nothing
wrong
sorry..... InsaneI can't mod extra. Sorry.... ok no problemo bro00:20:673 (4,5) These note and sliders have the same rhytm with another notes and sliders with 1/4 rhytm. Example : 00:18:753 (4,5,1). So, it would be nice if you separate these note and sliders a bit further away each other since the player might click 00:21:153 (5) too early due to the spacing. But, if you didn't want to separate them, then just make them into stack :3 very awkward if you cant read this on AR9
00:24:993 (4,5) It happens again ^ . Please give some more spacing between these notes or make them into a stack
01:14:913 (1,2,3,4) ^ look http://puu.sh/gZYnv/6ab9e3b083.jpg
01:34:953 (4,1) Please fix this blanket. This slider -> 01:35:073 (1) needs to be more bended. Just move the centre point of this slider one grid to left
02:54:033 (2) Move this note to x:288 y:176 for the better placement of this star-shaped flow consider make this pattern a natural looks haha
02:54:753 (1) This indirect blanket seems a bit off. Please make this slider a bit more bended by moving the centre point of this slider one grid to right if i make this more curved this one will be no good i think
02:56:493 Add a note please~! The music suggests it :3 (Listen it with 25% Playback Rate) a 5s in insane? i die
02:56:613 ^
03:04:293 ^
03:58:833 (4,1) The blanket seems off. Please move the tail of this slider -> 03:59:193 (1) one grid to left
04:01:833 (6,1) This blanket is off again. Please fix it with the same step :3 ^
Okay then, that's all!!! Sorry if my mod doesn't help you at all since this is a good map already ya it help me
Good Luck on rank~! \(^ w ^)/ ok bro
thanks for mods guys! i apply all suggestion except red one :3ReFaller wrote:
Easy
00:48:033 (1) - Longer this to 00:51:873 didnt change duration but im change something there
01:06:273 (5) - Remove clap sound and add two inheriting sections for this slider - in first set 60% volume fix in other way
01:10:113 (4) - The same ^
01:10:113 (4,1) - Make this more perpendicularly
Normal
00:48:033 (1) - Do the same as Easy
Hard
00:48:033 (1) - Longer this to 00:51:873
02:35:553 (1) - Set NC no need
Insane
00:48:033 (1) - Longer to 00:51:873
01:13:953 (5,6,7,8,1,2,3,4) - Make them like these images (Don't touch 01:13:953 (5) ) fix in other way
http://puu.sh/gZNOM/5ab7e1ed03.jpg
http://puu.sh/gZNS1/010d0a5de4.jpg
http://puu.sh/gZNSe/6a8f9a9a99.jpg
Another
01:36:993 (1,2,3,4) - More distance for them sliders or replace four circles (the second is more useful for me, but it's your chioce) didnt want to make some flow breaker here
01:44:673 (1,2,3,4) - The same ^^
01:46:593 (1,2,3,4) - Make these "Anotheeeeerrr", ex. two sliders, because it's "WALKING DEATH" for everyone
02:00:753 (4) - Delete this, copy 02:00:513 (3) , paste, use Ctrl+H J and put in similar distance like 02:00:273 (2)
02:55:233 (3,4,5,6) - You want to kill us?! no, i want to teach you about how to singletap Replace them something "Anotheeeeerrr" (ex. copy two previos slider and move about 70y above)
03:02:913 (3,4,5,6,1,2,3,4) - The next "WALKING DEATH"
03:12:993 (1,2,3,4) - AGAAAAAIN
03:48:153 (4,5,6) - ^^
03:51:993 (4,5,6) - ^^
03:59:553 (4,5,6,7) - ^^
04:03:513 (3,4,5) - ^^
04:06:393 (4,5,6) - ^^
04:17:553 (4,5) - ^^
04:22:353 (3,4,5,6) - ^^
04:24:153 (2,3,4,5,6) - ^^
04:26:193 (3,4,5,6,7) - ^^ this overlaps kinda easy to read in AR9.3
Two last diffs are too difficult for me but I hope that someone else will do it
Good Luck for make this approval !!!
wowowowow asdfasdfasdfRumia- wrote:
looks real nice to me , go ~!
oke sip, thanks wen, apply all except red onewendao wrote:
a
[General]
- tolong dicek kembali Combo Colour yang digunakan, sepertinya banyak kesalahan (setelah fix fix mod, apalagi di diff teratas Terror)
[Easy]
- about SliderMultiplier... nvm.
- 00:25:953 (4) - dibikin slider 2/1? (end at 00:26:433) gk ah soalnya ane mau bikin diff ini gampang bgt
- 00:30:753 - kalo dikasih Normal 5% rasanya aneh (masih ada 'tuk' nya gitu.. entah kenapa), ganti jadi Soft aja mendingan
- 01:03:393 (1) - use Normal Sampleset and Soft Additions (on head)
- 01:03:633 - not used inherited points itu efek slider slider nya bagus, tapi entah lah (itu mah cuma tanda doang)
- 01:11:073 (1) - same as above kagok ini mah finish dh keras
- 01:12:513 (3) - same (on tail); tapi tambahin Normal Sampleset di head sama repeat juga bagus
- 01:14:433 (6) - Normal Sampleset
- 01:14:913 (1,2) - Normal Sampleset on tail
- 01:16:833 (1) - Normal Sampleset + Soft Additions why normal sampleset?
--- main main sama sampleset + additions nya aja ---- 01:40:593 - slidertick here quite annoying, kurangin volumenya terus ganti jadi soft ini kan buat mempermudah player nentuin beat
- 01:48:273 - ^
- 02:23:553 - blank banget rasanya, apalagi dilihat dari kiai sebelumnya
- 02:27:393 - ^ ini pattern" keren loh
- 02:33:633 - not used inherited points
- 02:36:513 - use Soft Samplesets here
- 03:30:513 - not used inherited points
- 04:00:993 - not used inherited points
- 04:04:833 - NC
- 04:07:713 - remove
- 04:08:673 - NC
[Normal]
--- check for unused inherited points as well ---
- CS 3.5? ketika Hard - Terror CS 4? no. CS 3 pls wai?? ini kalau digedein circle nya nanti banyak overlap, ini juga circle kecil dh banyak yg overlap
- 01:05:793 (1) - a
- 01:34:113 (1,2,3,4,5) - the pattern way too complex for Normal; Holding your finger on keyboard is hard you know
- 01:52:113 (5) - delete this circle yeh itu jelas bgt ada sesuatu
- 02:24:993 (3,4,5,6,7) - same.
--- disarankan jangan pake pattern (Slider - Circle - Slider - Circle - Slider) --- oke oke, considering this- 02:36:513 - soft samplesets here too
- 02:58:593 (1,2,3,4,5,6,7,1,2) - worst case
- 03:21:633 (7) - mending dibikin slider terus end di 03:22:593 - buat konsistensi semua diff
- 03:57:153 (1) - err... salah pake combo colour atau gimana ya gk kok itu sengaja
- 04:04:833 (1) - ^ sama
- 04:11:553 - strong beatnya disini, jadi lebih baik slidernya mulai darisini 3/2 slider + 3/2 pattern = gud lol
- 04:14:433 - 04:29:673 - kalo gw BN mungkin gw ga bakal rank ini, well, just tbh da ini mah apa atuh~, ini lagu 250 BPM jadi player itu merasakan sensasi kegilaan normal wkwkwkwk
[Hard]
- lebih pantas CS 3.5 oke deh
- patternnya kompleks banget, beda jauh dari Normal, no wonder why the gap is big (1.3 loh) sebab itulah ane bikin normal ane kaya gitu
- 00:23:793 - a
- 01:05:313 (1,2,3,4,5,6,7,8) - banyak inconsistent jump nya, too lazy to replicate, lalala
- 01:13:953 (5,6,7,8) - not sure 'bout this one, ask BN
- 02:16:113 (5,1) - misread as 1/2 (ini beda keliatannya dari 01:49:233 (6,1) - atau 02:19:953 (3,1) - ) mana mungkin missread lah disini klo pattern sebelumnya itu 1/2
- 02:29:313 (5) - 1/1
- 02:35:193 (5,6,7,8) - err... no? strim lah kali" lmao
- 02:36:513 - and another "soft samplesets here too"
- 02:48:513 (4) - dibikin slider 1/1 ? circlew aja deh
- 03:08:673 (2,3,1,2,3,4,1) - for me it's all messed up (03:09:033 (3,1,3,1) - looks stupid) biar greget ini
- 04:12:033 (5,6,7,8,9) - it was four, and now it's five
- 04:13:473 - highly recommended to put circle / slider here (break between kiai just very bad)
[Insane]
- 00:21:153 - NC
- 00:24:993 - NC
- 00:28:833 - NC
--- or simply remove NC from 00:17:313 (1) ---- udah berani nyicip 1/4 disini ya, padahal Hard saja baru nyoba-nyoba 1/2 `-` biarin ini buat nyeimbangin Hard sama Another yg edan edanan lah diif nya
- 01:20:673 - normal sampleset dh soft sampleset
- 01:22:593 (1,2,3) - misread as 1/2
- 01:23:433 (5,6,7) - ^ (dibikin jauh lebih deket aja; kayak 01:25:953 (6,7,8))
- 01:24:153 (8,9,10) - well... I guess this one is okay
- 01:44:673 (1,2,3,4) - arah jumpnya itu masih spacing kakak
- 02:05:793 - another another another soft sampleset gk ah itu suaranya jelas bgt normal sampleset
- 02:33:633 (1,2) - supposed to be 3/4 sliders :/
- 02:36:513 - soft sampleset
- 04:07:953 (2) - 44,180 much better
[Another]
- Another? Another what
- 01:14:913 - 01:18:033 - seharusnya bisa disubstitute pake Normal Sampleset aja, ga mesti banyak-banyak inherited points ini kerek keles *runs
- 01:36:993 (1,2,3,4) - cool concept flower
- 02:24:693 (4) - out-of-beat circle, remove
- 02:47:073 (1,2) - cool
- 02:47:073 (1,2,3,4,5,6,7,8,9,10) - http://puu.sh/h29QX.jpg sepertinya patternnya kurang greget
[Extra]
- buat Extra dan Terror sih sebenarnya ga bakal banyak masalah soalnya cuma nambah 1/4 doang dari diff Insane dan Another~
- well, cuma excuse buat "males ngemod Extra + Terror" sih... :/
- 00:32:193 (1) - kurangin volumenya
--- applies to all 1/8 ---- 01:03:393 (1) - a itu sih sengaja
Mazzerin wrote:
terror
00:19:233 (1,2,3) - allign so its straight https://osu.ppy.sh/ss/2976676
00:28:713 (5) - add 1/2 reverse slider until 00:29:313 (circle here) for the vocals, can also add another slider at 00:29:073 cuz sound strong (try this http://puu.sh/h2iHj/272d85fca5.jpg) but i want this intro keep calm
00:47:553 (1,2,3,4,5,6,7) - this curve doesnt look nice try this https://osu.ppy.sh/ss/2976712 change a bit
01:47:193 (6) - this could be at x30 y84 i think too far
01:49:953 (5) - ctrl+g? kinda break previous flow
01:54:153 (7) - ^ its okay for this since this one easier without ctrl+g
01:56:073 (1) - ^ distance between 01:56:073 (1,2) - is very good with jump
02:01:473 (5) - ^ let me change direction of jump since it easier to read
02:52:113 (2,3) - holy shit thats a big jump, try this https://osu.ppy.sh/ss/2976747
03:30:273 (1) - raise volume on this pls
03:47:553 (1,3) - ctrl g (separately) will considering this
extra
00:29:073 (2) - change to 1/2 reverse slider why? D:
01:38:673 (7) - move this to something like x389 y197
02:23:313 (2,3) - awkward i think, move to x248 y167 overlaps is real lmao
02:24:993 (1) - ctrl g? ummm maybe no i think
02:55:233 (5,6) - ctrl g (separately) this pattern confusing me, i will considering fix this pattern
02:56:193 (5) - ctrl g dat spacing, hard to reach >.<
03:03:153 (6,7) - ctrl g? ummm, keep it i think
03:30:273 (1) - make volume higher
poor mod, clean map:( good job
okay guys thanks for mods, i apply all suggestion except red one. ok looks this map readyLGV894 wrote:
So here it is, Fort.Normal- This is only for aesthetics but, I think it would be better if you used 1.3x DS on 1/1s because some circles/sliders are colliding with each other. (e.g. 00:33:633 (2,3,4) -) keep distance consistantHard- 00:40:353 (1,2,3,4) - Random 1/2 pattern-chan appears. I don't think it fits well especially because you only did it one time. something change there
- 02:54:753 (1) - 02:58:593 (1) - 03:02:433 (1) - It would be fun if these things were 1.4/1.6 jumps, but if you want to keep it mono-DS, then it's ok.
- 03:06:273 - It would also be fun if the blue (1)s were jumps. keep distance consistant >.<
- I really think that a few jumps would be nice to see in this diff, but 1 DS is also fine if you really want it.Insane- I think 00:32:673 (1,3) - these two sliders are better off this way, because I love circular flow. but i like anticircular
- 00:36:513 (1,2,3,4) - I don't like this 1/2 spam thing you did.
- 00:44:193 (1,2) - Why don't you make this a jump too? Because 00:40:353 (1,2) - 00:42:273 (1,2) - are jumps too, just to make it consistent. Ctrl+G 00:44:433 (2) - and rotate it a bit, maybe? no i guess too hard to read that stack pattern
- 01:34:113 (1,2,3,4) - Pattern inconsistency. And why is the first pattern (01:34:113 (1,2,3,4) - ) more difficult than the next ones (01:37:953 (1,2,3,4) -, 01:41:793 (1,2,3,4) -) ? Maybe Ctrl+G 01:34:353 (2) - and 01:34:833 (4) -. roll back ctrl+g pattern
- 04:14:913 (4,5) - Random jump-chan appears. Why? Either make it consistent or remove that jump. pls, its not random
That's it. Can't mod diffs. above Insane, because I can't understand your mapping style in those diffs. Good luck with this mapset. I hope it gets ranked soon.
no problem :3LeeoS wrote:
I love this map so much
This map needs to be ranked
Thanks Fort !
no pls >_<Euny wrote:
i want to more shoot
fav mapper addedRumia- wrote:
fav mapper inc.
thanks for mods, eru. probably all fixed but some pattern i change in other way.ErunamoJAZZ wrote:
omg, this was bubble... i will continue my mod, no kudo pls. sorry it was accident i kd ur mod
[easy][Normal]
- I did not like a bit that rhythm you did in kiai 01:34:113 - and 02:50:913 - , bc the "durududin-durududin" is a melody more intuitive. but well...
Many of my suggestion are for avoid the polarity issues. mapping easy diff in 250bpm song is like... well..- 01:41:313 (5) - i really think is bad idea this note for a easy... pls, consider delete, or maybe make some like this:
- 02:00:993 (1) - pls, improve this blanket http://puu.sh/h52yN/15459ab17f.jpg
- 02:17:793 (3,4) - mmm... some like this will works better for the "blablabla":
- 02:26:913 (5,1) - this spacing looks "misleading", pls, move (5), and fix the spacing:
- 02:48:993 (3,4) -
- You know where are the polarity issues, pls, think about this :3
[hard]
- 00:43:713 (5,1) - no blanket? T___T yes
- 00:47:073 (4) - feels better: no change for this
- 01:16:833 (4) - pls, add a 1/1 slider in 01:16:353 - , and add a repeat to long slider (and move a bit the spinner). Like this is now... is bored >_> idk with this
- 01:43:473 (3) - this feel bad D:, but idk what suggestion do ;w; that slider can cover stream sound
- 02:04:833 (7) - man, what is it... pls... i know you will make it better >;3
- 02:18:753 (4,5) - pls, dont lost the big tick here :/
- 02:35:553 (3) - why the curve?? this is following nothing in music i hear something there
- 02:48:993 (4) - plsssss!! >_< is many time! this is better:
- 03:09:153 (7) -
- 03:21:393 - add a note here pls... and improve the flow in this pattern
- 03:44:673 (6) -
- 03:54:993 - add a note here? pls >_<
- 04:01:953 (2,3) - pls... is boreeeed xD
- 04:06:033 - you are losting the melody ;_; pls, try it:
- 04:12:513 (3) - notice the additional node, and the snap here is the ball in this moment:
- 04:28:833 (6) - this feels without soul (?), move the last node:
- 01:27:273 (4) - here feels wrong. Yeah, you are following the melody, but the bass in 01:27:393 - is very strong. Pls, fix it! whats wrong with this?
- 03:44:913 (5) - http://puu.sh/h58B0/5e407510ac.jpg pls~ ._. want to keep this straight slider
Summary
- Spread between normal and hard will be problematic, imo. Normal wil have more note density.
- Easy dont looks bad, but... Could be better u.u
- I notice you are not clever with low diffs xD, but dont worry so sad yeah
My suggestion is for make this more intuitive. Because the bass in 01:27:393 - is very strong but is on half slider way, the brain is like "oh, what happen here, i listen something, but i does not press it...", and, player will be confuced for this.Fort wrote:
[hard]
- 01:27:273 (4) - here feels wrong. Yeah, you are following the melody, but the bass in 01:27:393 - is very strong. Pls, fix it! whats wrong with this?
fix all except red one, thanks for spacing check HOS :3HootOwlStar wrote:
Err hi random mod comes along let's start anyway
Call me shit.Easy
- I forgot the distance spacing you provide me because my osu!suddenly crashes due to computer probs
I assume it is 1.0x because if it is 0.9x then it is too horrible
If no description then it means distance
- 00:22:113 (3,1) -
- 00:35:553 (4,1) -
- 00:37:473 (2) - **Not on grid, these notes 00:38:913 (4,5) also not on grid
- 00:39:393 (5,1) -
- 01:13:953 (5,1) -
- 01:29:313 (4,1) -
- 01:32:193 (3) - Nt on grid
- 01:32:193 (3,1) -
- 01:36:033 (3,4) -
- 01:39:873 (3,4) -
- 01:40:353 (4,1) -
- 02:26:913 (4,1) -
- 02:33:633 (1) - Just suggest you move it to lower as it seems crashing w/ 02:31:713 (2)
- 02:51:873 (2,3) -
- 02:53:793 (3,1) -
- 03:10:113 (1,2) -
- 04:20:193 (3,1) -
Normal
- I assume it is 1.2x
Same, if no description then it means distance
"^" is also a description don't mistaken
- 00:24:033 (2,3,4) - Make it to equilateral better
- 00:45:153 (2,3,4) - Move to right of 00:44:193 (1) for better flow
- 01:16:353 - Should add a note here i think i will keep this one, this thing will make this map interesting
- 01:35:073 (3,4) -
- 01:38:673 (2,3) - Not on grid
- 01:52:113 (5) - ^
- 02:19:233 (5) - ^
- 02:27:633 (7,1) -
- 02:51:873 (2) - Nt on grid
- 02:55:233 (2) - ^
- 03:00:273 (5,6,7) - ^
- 03:05:793 (8) - ^
- 03:09:153 (6) - ^
- 03:45:633 (1) - ^
- 04:06:273 (3,4) - ^
- 04:08:673 (1) - A little bit too out of grid
Good luck in ranking this
ErunamoJAZZ wrote:
My suggestion is for make this more intuitive. Because the bass in 01:27:393 - is very strong but is on half slider way, the brain is like "oh, what happen here, i listen something, but i does not press it...", and, player will be confuced for this. this is nice idea, i will consider this one because i think its okay if i follow smelody in here, and the hitsounds looks nice tooFort wrote:
[hard]
- 01:27:273 (4) - here feels wrong. Yeah, you are following the melody, but the bass in 01:27:393 - is very strong. Pls, fix it! whats wrong with this?