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ChouCho - Melt

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Ozato Fumika

pkk wrote:

wait lemme mod 9 more maps to get 20 stars real quick
you failed to show your love you skrub
Meyrink
lol those stars GG guys ! tru love
Meyrink

pkk wrote:

wait lemme mod 9 more maps to get 20 stars real quick
Yes You Can ! Start modding with ths one pls https://osu.ppy.sh/s/286851

(ಥ⌣ಥ)
Kinshara
try these combo colors instead?

Combo1 : 248,153,67
Combo2 : 32,190,251
Combo3 : 176,101,209
Combo4 : 51,29,250
h1b1k11
Modding for Nostalgia and Hard!

Nostalgia
00:18:667 - Add circle
00:30:402 (2) - Place circle here

01:16:902 - Add circle
01:41:873 - 01:46:108 - Why empty? Map this part
02:01:461 - Maybe add a mini slider here

02:14:697 (3) - Maybe Ctrl+G
02:16:991 - 02:18:579 - Map this part
02:23:079 - Mini slider
03:37:020 - Add circle

Hard
00:23:432 - Mini slider
01:07:638 - Add circle
01:41:873 - 01:46:108 - Map this part
02:16:991 - 02:17:167 - Remove circle and add a slider
Topic Starter
Kibbleru

imaikiseta wrote:

Modding for Nostalgia and Hard!

00:18:667 - Add circle overmapped :X
00:30:402 (2) - Place circle here stack work better

01:16:902 - Add circle ^
01:41:873 - 01:46:108 - Why empty? Map this part it fits :>
02:01:461 - Maybe add a mini slider here err i prefer my triplets.

02:14:697 (3) - Maybe Ctrl+G not good flow imo
02:16:991 - 02:18:579 - Map this part
02:23:079 - Mini slider ^
03:37:020 - Add circle ^

00:23:432 - Mini slider too hard imo
01:07:638 - Add circle nah this fits music good
01:41:873 - 01:46:108 - Map this part same
02:16:991 - 02:17:167 - Remove circle and add a slider ^
ty
Frostings
kds this if u cry everyitm

[General]
  1. Change your BG name so you don't get banned
  2. Disable countdown
  3. Please make your kiai bursts occur twice in each chorus, instead of 4. It's really unnecessary
[Insane]
For some reason I really don't like your New Combos..
NC mod? NC mod
  1. 00:53:167 (1) -
  2. 01:00:226 (1) - highly recommend this one so that the antijumps that follow are easier to distinguish
  3. 01:07:461 (1) - literally what does this do
  4. 01:12:932 (1) -
  5. 01:18:755 (1) -
  6. 01:22:814 (1) -
  7. 02:12:226 (1) -
  8. 02:23:697 (1) - WHAT'S THE DEAL WITH THESE SLIDERS
  9. 02:29:167 (1) - AND THESE THINGS
  10. 02:34:991 (1) - FJEKFEJ
  11. 03:15:049 (1) - I know it's your intention, but the NCs every three notes accent the wrong beats x_x
  12. 03:42:579 (1) -
  13. 03:48:402 (1) -
  1. Please OD8
  2. 00:02:596 - Note sounds good here
  3. 00:12:402 (3,4,5,1,2,3) - Uhhhhh the rhythm here is really meh. I would get rid of both 3/4 sliders, it really doesn't make sense from a musical perspective (see my point in Hard)
  4. 01:29:697 (1) - Actually, here why don't you add two more notes and make a square inside the blue triangle? It plays very nice and follows the vocals better
  5. 03:59:344 (1) - Same thing here
  6. 01:51:932 (1,2,3,4,5) - make it an actual star???????
  7. 02:49:638 (1,2,3,4,1) - ^^^^
  8. 02:16:991 (5) - I would stack the 5 on the tail of 4, then add a 6th note where the 5 was originally, because the vocal line is better for emphasis here
  9. 02:45:579 (2) - You know what would be kinda cool but play really shitty and get a lot of people to rage? Turning this slider into 2 hitcircles, then making 02:45:932 - to the slider the biggest jump in the game. Kinda like this: http://puu.sh/gJ1HT/9074fe2261.jpg , and the 3rd note would be stacked onto the purple 2
  10. 02:53:697 (1) - I would break this up into a hitcircle and then a 1/2 to follow vocals better. It plays nicer too
  11. 02:54:579 - Drum Finish and Clap?
  12. 03:00:932 (1,2,3,4) - You put emphasis on the less-important beats. IMO The gap in these four beats should be small, and then add emphasis for 03:01:638 - the strong piano
  13. 03:18:402 (3,1,2,3) - I don't know, this doesn't really quite pack the punch for such a strong point in the song.
    It might be better to continue the back-and-forth that you set up with your previous sliders. Maybe something totally crazy like this
  14. 03:25:638 (2,3,4,5,1) - Uh, you know you can, like, use ctrl+Shift+D right? or select two objects in your star and rotate it by 72 degrees?
  15. 03:29:167 (1,2,3,4,1) - YOU'RE MOCKING ME NOW
  16. 03:30:579 (1) - I will have a personal conversation with you about this one
  17. 04:13:596 (1) - FJFEKJKJEKFJKE

[Hard]
  1. 00:02:596 - Note
  2. 00:13:285 (2) - ugh, this really shouldn't be a 3/4 slider. It's identical to mapping all these random beats
    00:12:667 -, 00:12:844 -, 00:13:020 - etc. which you don't want to be doing
  3. 01:06:579 (1,2,3,4) - hmmm You should make the difference in the stacks more noticeable because this can get kinda hard to read
  4. 01:30:226 - I really think you should map to here
  5. 02:17:167 - One more note please Q_Q And make the emphasis here, not on the (4)
  6. 03:13:108 (4,5) - Why are these like not stacked
  7. 03:59:873 - noooo Kibbleruuuu
  8. 04:05:520 (1,2) - swap NC, just like here 00:19:638 (5) -
[Normal]
  1. 01:57:402 (4,5,6,7,1) - lol
  2. 02:17:167 (3) - maybe move it 1/2 later >_>

KIBLERUUU
Topic Starter
Kibbleru

Frostings wrote:

kds this if u cry everyitm

[General]
  1. Change your BG name so you don't get banned lol
  2. Disable countdown mk
  3. Please make your kiai bursts occur twice in each chorus, instead of 4. It's really unnecessary ill think
[Insane]
For some reason I really don't like your New Combos.. uhhhh
NC mod? NC mod
  1. 00:53:167 (1) -
  2. 01:00:226 (1) - highly recommend this one so that the antijumps that follow are easier to distinguish
  3. 01:07:461 (1) - literally what does this do
  4. 01:12:932 (1) -
  5. 01:18:755 (1) -
  6. 01:22:814 (1) -
  7. 02:12:226 (1) -
  8. 02:23:697 (1) - WHAT'S THE DEAL WITH THESE SLIDERS
  9. 02:29:167 (1) - AND THESE THINGS
  10. 02:34:991 (1) - FJEKFEJ
  11. 03:15:049 (1) - I know it's your intention, but the NCs every three notes accent the wrong beats x_x
  12. 03:42:579 (1) -
  13. 03:48:402 (1) -
  1. Please OD8 k
  2. 00:02:596 - Note sounds good here idk how to time it properly LOL
  3. 00:12:402 (3,4,5,1,2,3) - Uhhhhh the rhythm here is really meh. I would get rid of both 3/4 sliders, it really doesn't make sense from a musical perspective (see my point in Hard) trying to follow the little idk what in the song
  4. 01:29:697 (1) - Actually, here why don't you add two more notes and make a square inside the blue triangle? It plays very nice and follows the vocals better becauusee i dun map vocals :C
  5. 03:59:344 (1) - Same thing here s
  6. 01:51:932 (1,2,3,4,5) - make it an actual star??????? but senpai :C
  7. 02:49:638 (1,2,3,4,1) - ^^^^ ^
  8. 02:16:991 (5) - I would stack the 5 on the tail of 4, then add a 6th note where the 5 was originally, because the vocal line is better for emphasis here did something
  9. 02:45:579 (2) - You know what would be kinda cool but play really shitty and get a lot of people to rage? Turning this slider into 2 hitcircles, then making 02:45:932 - to the slider the biggest jump in the game. Kinda like this: http://puu.sh/gJ1HT/9074fe2261.jpg , and the 3rd note would be stacked onto the purple 2 wat?
  10. 02:53:697 (1) - I would break this up into a hitcircle and then a 1/2 to follow vocals better. It plays nicer too this is 101 lesson to how to skip vocals
  11. 02:54:579 - Drum Finish and Clap? mmkayy
  12. 03:00:932 (1,2,3,4) - You put emphasis on the less-important beats. IMO The gap in these four beats should be small, and then add emphasis for 03:01:638 - the strong piano i nerfd jump
  13. 03:18:402 (3,1,2,3) - I don't know, this doesn't really quite pack the punch for such a strong point in the song. spaced it out more i guess?
    It might be better to continue the back-and-forth that you set up with your previous sliders. Maybe something totally crazy like this
  14. 03:25:638 (2,3,4,5,1) - Uh, you know you can, like, use ctrl+Shift+D right? or select two objects in your star and rotate it by 72 degrees? lazy o/
  15. 03:29:167 (1,2,3,4,1) - YOU'RE MOCKING ME NOW /hides
  16. 03:30:579 (1) - I will have a personal conversation with you about this one :c
  17. 04:13:596 (1) - FJFEKJKJEKFJKE wait what?

[Hard]
  1. 00:02:596 - Note as above
  2. 00:13:285 (2) - ugh, this really shouldn't be a 3/4 slider. It's identical to mapping all these random beats mejh
    00:12:667 -, 00:12:844 -, 00:13:020 - etc. which you don't want to be doing
  3. 01:06:579 (1,2,3,4) - hmmm You should make the difference in the stacks more noticeable because this can get kinda hard to read did some nc magic
  4. 01:30:226 - I really think you should map to here ng
  5. 02:17:167 - One more note please Q_Q And make the emphasis here, not on the (4) eheh.
  6. 03:13:108 (4,5) - Why are these like not stacked what r u talking about
  7. 03:59:873 - noooo Kibbleruuuu wueh
  8. 04:05:520 (1,2) - swap NC, just like here 00:19:638 (5) - did sumthing
[Normal]
  1. 01:57:402 (4,5,6,7,1) - lol
  2. 02:17:167 (3) - maybe move it 1/2 later >_> si

KIBLERUUU
i got a frostings mod, i win life
pkk
wtf frostings had 20 stars? gg I need to get 8 more before this gets ranked or kibb will never forgieb me
Topic Starter
Kibbleru

pkk wrote:

wtf frostings had 20 stars? gg I need to get 8 more before this gets ranked or kibb will never forgieb me
believe it or not i was quite surprised too
Gaia
i cri evertiem


;~;
Topic Starter
Kibbleru
what the

i feel violated in a strange way
Ozato Fumika
don't fuck with me Gaia
Xinely
Wtf the stars
Gaia
great, now frosty has to spam 210 and pk has to spam 420
pkk
...fk

edit: JUST SEVEN MORE AND I'LL OFFICIALLY BE PART OF KIBBLERU INC
Blanc Kisaragi
So many stars...
Iceskulls
and 1 star for choucho
Meyrink
Here's a Start o^o !
pkk
no we have to get 420 stars or we might as well all commit sudoku kudosu
Faan
I'm not shooting any stars
Cerulean Veyron

Faan wrote:

I'm not shooting any stars
Topic Starter
Kibbleru

Gray Veyron wrote:

Faan wrote:

I'm not shooting any stars
when did u become bn wtf
Ayachi-
I want my stars from the other map back
Topic Starter
Kibbleru

[ S a k u r a ] wrote:

I want my stars from the other map back
ok
xxdeathx
233 SP 233
Zero__wind
damn my, you starshooters
ranked
guineaQ
this star priority what in the actual fuck is this i dont even
>guineaQ.exe stopped working
VINXIS
oh ok
Topic Starter
Kibbleru
i need mods :C
Lanturn
Nostalgia
02:46:108 (1) - reduce by 1/4

why
why
WHY
why
why6
why
why


WHY. have a star

Edit: take 2
-Nya-
Hey~ Responding to your requests via PM.

General:
  1. Here’s the japanese version for Choucho: ちょうちょ Artist: ちょうちょ and then Romanized artist: Choucho. (Take note that you have to remove ちょうちょ from the tags then.)
  2. Just to be safe, I recommend you change your audio lead-in to 2000ms in all the diffs.

Normal:
  1. 00:02:027 (1) –Imo, this slider is very unnecessary and kind of confusing since it isn’t actually following any vocal or sound in the music specifically. But this is just my opinion.
  2. 00:12:402 (2) –I’m never a fan of placements like this. It just messes up the flow imo, when it could have been much better. Try something like this instead:
  3. 00:20:697 (2) –Same placement issue as above.
    Of course this is just my own opinion on how I think better flow looks like, but in some way I still think it’s necessary to fix this since this is also the easiest diff in your mapset.
  4. 00:46:814 (3) -^
    I’m not going to point out the rest cuz I think you know now how I think the placement should be. It’s not just cuz I’m trying to be picky but I really think that placements of notes are really important and play a big part in the flow of the map. Some of your current placements doesn’t follow the flow of the slider which makes the diff a bit uncomfortable to play since the flow is being disturbed. I just thought I’ll explain why I think my placement is better.
  5. 00:50:873 –I can clearly hear an important beat here in the vocal. Consider adding a note to emphasize that beat.
  6. 01:07:638 –This is quite an important beat imo that has to be mapped in some way. I suggest lengthening this slider: 01:07:285 (4) –
    Or rather changing the above slider into two circles. Following the vocals here are just better imo.
  7. 01:18:579 (3) –Same suggestion as above.
  8. 01:49:638 (1) –Why not just stack the head of this slider on the head of this slider: 01:46:814 (1) – Your map will look a bit better organized/structured imo.
  9. 02:04:108 –Place a note here to emphasize that important vocal.
  10. 02:06:579 (4) –Wow~ This note is placed pretty low. It’s like on that border of touching the edge of the screen. To be safe, I suggest trying to arrange that pattern so you can place that circle a bit higher. Maybe something like this:
  11. 02:06:932 –Place a note to emphasize the important beat.
  12. 02:14:697 (4) –Try to place the slider so the tail of the slider is stacked on 02:12:932 (1) – Right now, that cluster of notes look a bit messy, but using a stack will tidy it up a bit. I managed to do it:
  13. 02:18:579 (1) –Aaaahhhh, why don’t you stack the head of this slider on top of the head of 02:16:991 (3) - ? It will look so much better imo.
  14. 02:23:520 (4) –I really think it will be a better idea to follow the vocals with this slider. It’s just more effective.
    Either that or two circles.
  15. 02:24:755 (2) –I think this finish on the tail is a mistake. It sounds out of place. I think it has to be a clap instead.
  16. 02:34:814 (4) –Like my previous suggestions, rather follow the vocals.
  17. 03:05:167 (3,1) –Maybe try to avoid this overlap?
  18. 03:19:814 (5) –Why don’t you follow the same hitsounding on this slider’s tail like you used on these sliders’ tails: 03:18:226 (2,3,4) –
  19. 03:22:108 (2,1) –The spacing here doesn’t look consistent with your spacing here: 03:20:697 (1,2) – Please make sure they have similar spacing.
  20. 03:27:755 (2,1) –Same thing here. It isn’t consistent with 03:20:697 (1,2) Just make sure that your spacings are consistent in that section to prevent confusion while playing.
  21. 03:29:167 (1,1) –Why not stack here? It just works better imo.
  22. 03:36:932 (5) –Rather follow vocals.
  23. 03:48:226 (4) -^
  24. 04:04:461 (3) –The finish on this tail sounds out of place. Rather remove it.
  25. 04:13:596 (1) –Just increase the spacing here a bit please.

Hard:
  1. 00:01:810 (1,2,3) –Just like the Normal I think this is unnecessary but it’s still just my opinion.
  2. 00:27:402 (3) –I don’t like this repetitive slider that you used here. Rather use the same pattern that you used here: 00:38:961 (3,4) – Fits much better imo. I also managed to conjure a rather nice rhythm that you can use there:
  3. 00:37:108 (1) –This kind of jump can catch the player off guard a bit. Rather reduce the spacing just a bit.
  4. 01:07:814 (1) –The placement of that circle made this pattern very confusing to play. I thought I had to click it much earlier. Imo, this is definitely not the correct place to put it. I suggest just spacing it out normally or stacking it on the tail of 01:07:285 (3) – Anything is better then its current placement.
  5. 01:13:638 (1) -^
  6. 01:19:108 (1) -^
  7. 01:19:285 (2,3) –Why don’t you make a nice blanket here?
  8. 01:29:167 (1,2,3,4) –Keep these spacings consistent.
  9. 01:46:108 (1) –Turn this circle into a slider to emphasize this beat as well: 01:46:461 - ?
  10. 01:46:814 (2) –I think it will be better if you end this slider here: 01:47:167 –
  11. 01:53:697 –Add a note to help with flow?
  12. 02:16:991 (4,1) –Stack?
  13. 02:24:049 (1) –These kind of anti-jumps are really not a good idea. It can cause a lot of confusion since it really looks like a beat that has to be clicked earlier. Consider fixing this. I’m not going to point out the rest.
  14. 02:51:049 (1,2) –Equal spacing with 02:48:226 (1,2,1,2) – please.

Nostalgia:
  1. 00:01:810 (1,2,3) –Same as in Normal and Hard.
  2. 00:37:461 –Add a note to help with flow?
  3. 01:00:932 (1,2,3,4) –I suggest reducing this spacing a bit so the players know that they have to click it later then they have to click these: 00:59:520 (1,2,3,4,1,2,3,4,5) –

Overall, the real problems that I found in the Normal are those placements after the sliders to improve the flow. In the Hard and, imo the Nostalgia diff as well, is it mostly those anti-jumps that can cause confusion. I suggest you just double-check those anti-jumps in both diffs and ask other BN’s to take a look at them as well.

Good Luck, Kibbleru~! :D
Topic Starter
Kibbleru

-Nya- wrote:

Hey~ Responding to your requests via PM.

General:
  1. Here’s the japanese version for Choucho: ちょうちょ Artist: ちょうちょ and then Romanized artist: Choucho. (Take note that you have to remove ちょうちょ from the tags then.) the official way is Choucho, the japanese one is just something from nico videos
  2. Just to be safe, I recommend you change your audio lead-in to 2000ms in all the diffs. k

Normal:
  1. 00:02:027 (1) –Imo, this slider is very unnecessary and kind of confusing since it isn’t actually following any vocal or sound in the music specifically. But this is just my opinion. not really o-o, its not like it doesn't follow anything
  2. 00:12:402 (2) –I’m never a fan of placements like this. It just messes up the flow imo, when it could have been much better. Try something like this instead: i fixed some and others i kept :)
  3. 00:20:697 (2) –Same placement issue as above.
    Of course this is just my own opinion on how I think better flow looks like, but in some way I still think it’s necessary to fix this since this is also the easiest diff in your mapset.
  4. 00:46:814 (3) -^
    I’m not going to point out the rest cuz I think you know now how I think the placement should be. It’s not just cuz I’m trying to be picky but I really think that placements of notes are really important and play a big part in the flow of the map. Some of your current placements doesn’t follow the flow of the slider which makes the diff a bit uncomfortable to play since the flow is being disturbed. I just thought I’ll explain why I think my placement is better.
  5. 00:50:873 –I can clearly hear an important beat here in the vocal. Consider adding a note to emphasize that beat. sorry, i do prefer emphasizing the drums at this section, it gives a nice buildup imo so didn't fix any of these
  6. 01:07:638 –This is quite an important beat imo that has to be mapped in some way. I suggest lengthening this slider: 01:07:285 (4) –
    Or rather changing the above slider into two circles. Following the vocals here are just better imo.
  7. 01:18:579 (3) –Same suggestion as above.
  8. 01:49:638 (1) –Why not just stack the head of this slider on the head of this slider: 01:46:814 (1) – Your map will look a bit better organized/structured imo.
  9. 02:04:108 –Place a note here to emphasize that important vocal. sorta fixed?
  10. 02:06:579 (4) –Wow~ This note is placed pretty low. It’s like on that border of touching the edge of the screen. To be safe, I suggest trying to arrange that pattern so you can place that circle a bit higher. Maybe something like this: k
  11. 02:06:932 –Place a note to emphasize the important beat. unecessary imo
  12. 02:14:697 (4) –Try to place the slider so the tail of the slider is stacked on 02:12:932 (1) – Right now, that cluster of notes look a bit messy, but using a stack will tidy it up a bit. I managed to do it: u can't really notice it tho :X
  13. 02:18:579 (1) –Aaaahhhh, why don’t you stack the head of this slider on top of the head of 02:16:991 (3) - ? It will look so much better imo. ^
  14. 02:23:520 (4) –I really think it will be a better idea to follow the vocals with this slider. It’s just more effective. as b4
    Either that or two circles.
  15. 02:24:755 (2) –I think this finish on the tail is a mistake. It sounds out of place. I think it has to be a clap instead. i kinda hear a finish in the music tho o-o
  16. 02:34:814 (4) –Like my previous suggestions, rather follow the vocals.
  17. 03:05:167 (3,1) –Maybe try to avoid this overlap? mm it's kinda hard to lol. but i don't think its unreadable either
  18. 03:19:814 (5) –Why don’t you follow the same hitsounding on this slider’s tail like you used on these sliders’ tails: 03:18:226 (2,3,4) – cuz i don't hear finish here :X
  19. 03:22:108 (2,1) –The spacing here doesn’t look consistent with your spacing here: 03:20:697 (1,2) – Please make sure they have similar spacing. uhm no. that's not necessary when you can't see the next circle
  20. 03:27:755 (2,1) –Same thing here. It isn’t consistent with 03:20:697 (1,2) Just make sure that your spacings are consistent in that section to prevent confusion while playing.
  21. 03:29:167 (1,1) –Why not stack here? It just works better imo.
  22. 03:36:932 (5) –Rather follow vocals.
  23. 03:48:226 (4) -^
  24. 04:04:461 (3) –The finish on this tail sounds out of place. Rather remove it. i think it fits
  25. 04:13:596 (1) –Just increase the spacing here a bit please. ok

Hard:
  1. 00:01:810 (1,2,3) –Just like the Normal I think this is unnecessary but it’s still just my opinion. ^
  2. 00:27:402 (3) –I don’t like this repetitive slider that you used here. Rather use the same pattern that you used here: 00:38:961 (3,4) – Fits much better imo. I also managed to conjure a rather nice rhythm that you can use there: did smthing
  3. 00:37:108 (1) –This kind of jump can catch the player off guard a bit. Rather reduce the spacing just a bit. k
  4. 01:07:814 (1) –The placement of that circle made this pattern very confusing to play. I thought I had to click it much earlier. Imo, this is definitely not the correct place to put it. I suggest just spacing it out normally or stacking it on the tail of 01:07:285 (3) – Anything is better then its current placement. its fine, i don't follow vocals
  5. 01:13:638 (1) -^
  6. 01:19:108 (1) -^
  7. 01:19:285 (2,3) –Why don’t you make a nice blanket here? dun like blankets /me runs
  8. 01:29:167 (1,2,3,4) –Keep these spacings consistent. not necessary
  9. 01:46:108 (1) –Turn this circle into a slider to emphasize this beat as well: 01:46:461 - ? not needed
  10. 01:46:814 (2) –I think it will be better if you end this slider here: 01:47:167 – ehh this fits the instruments
  11. 01:53:697 –Add a note to help with flow? bleh i think its ok
  12. 02:16:991 (4,1) –Stack?
  13. 02:24:049 (1) –These kind of anti-jumps are really not a good idea. It can cause a lot of confusion since it really looks like a beat that has to be clicked earlier. Consider fixing this. I’m not going to point out the rest. i follow instruments tho :C
  14. 02:51:049 (1,2) –Equal spacing with 02:48:226 (1,2,1,2) – please. consistent DS not necessary here

Nostalgia:
  1. 00:01:810 (1,2,3) –Same as in Normal and Hard. ^
  2. 00:37:461 –Add a note to help with flow? ^
  3. 01:00:932 (1,2,3,4) –I suggest reducing this spacing a bit so the players know that they have to click it later then they have to click these: 00:59:520 (1,2,3,4,1,2,3,4,5) – did something i guess?

Overall, the real problems that I found in the Normal are those placements after the sliders to improve the flow. In the Hard and, imo the Nostalgia diff as well, is it mostly those anti-jumps that can cause confusion. I suggest you just double-check those anti-jumps in both diffs and ask other BN’s to take a look at them as well.

Good Luck, Kibbleru~! :D
thx
pkk
Just a quick mod

General
  1. nice BG for once

Easy
rank

hope it helps!
Topic Starter
Kibbleru

pkk wrote:

Just a quick mod

General
  1. nice BG for once

Easy
rank

hope it helps!
all fixed ty
Karen
favorite song and favorite singer
omfg,rank pls
Topic Starter
Kibbleru

Kagamine Ren wrote:

favorite song and favorite singer
omfg,rank pls
i wana make sb q:
so it may take a while

thx 4 support tho
kanohana
(y)
Kinshara
Guys don't waste your stars on this map, it's already #1 on the list lmfao
Blizs


Hi hi :3~~~
Melt > < nice~~ And crazy stars XD

Nostalgia

  1. 00:41:167 (1,2) - you can make it flows like 00:31:285 (1,2) - by ctrl+g on (1). Or you can make another flow by ctrl+g on (2). Both looks have a nice flow
  2. 01:11:520 (2,3) - stack them properly
  3. 01:16:814 (3,4,5) - I think you miss the pattern here. since there's nothing at 01:16:991 - in the song, so a click will be hard to notice (especially if it's stack) try this => http://puu.sh/gXsFT/afe80b10ef.jpg .
  4. 01:23:520 (1,2,3) - for this part, I think the sliders should be started on the white ticks. (And also I see you use soft claps on the white ticks so I think it'll works better if soft claps was a click)
  5. 02:27:755 (4) - use normal additions clap on the tail since at 02:27:932 - I hear a kick not snare.
  6. 03:40:991 (2) - to be honest, it's a bit hard to realize. Since there's nothing in the song here. A repeat on 03:40:461 (1) - will works better. (don't forget to remove 03:40:991 (2,3) - if you agree with this :3)
  7. 03:53:167 (1,2,3) - same opinion as 01:23:520 (1,2,3) -
  8. 04:04:814 (2) - try to ctrl+g it to make a CCW flow. (and it looks have a funny jump to 04:05:167 (3) - )

Hard

  1. 01:24:932 (1,2,3) - I think put the circle on the 2nd slider's head is more predictable rather than put it on the 1st slider's tail. Just like 01:26:344 (1,2,3) -
  2. 01:55:461 (3) - this circle is a bit unreadable since there's nothing here. I know there was a small cymbal but I see you generally follow the vocal on this part. So I suggest to remove the slider and make it something like => http://puu.sh/gXusB/7df988c3e7.jpg (I've screenshot the pattern and position)
  3. 02:27:932 (4) - like I said in Nostalgia (I felt something when I said Nostalgia XD)
  4. 02:39:755 (1,2,3) - same as Nostalgia again. (and It looks not good if finish on 02:40:461 - wasn't a click)
    Nothing much I can say in this diff :3

Normal

  1. 00:59:520 (1,2) - maybe it's not so hard but it's a bit hard to make a 1/2 slider started on red tick without any notes on white ticks before it and ended in white ticks and continue it with more white ticks circles in normal diff. Maybe you can change the pattern to something like this => http://puu.sh/gXv1H/d7b4d4ade8.jpg . (and I hear a kick at 01:00:049 - )
  2. 04:08:697 (1,2,1,1,1) - Since normal diff still in newbie player area, I think those notes that in various BPM was unpredictable. So I suggest t remove those notes and add a spinner start from 04:08:697 - end at 04:12:263 - and move 04:13:785 (1) - 's start to 04:13:596 -

That's all I can find :3
whole diffs are comfortable to play (especially normal because I'm not a skilled player :3)
I'll shoot I like the song very much and this mapset was comfortable to play and let's see if this mapset can Ranked with 300 Stars XD
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