How was this map requalified if there are still 'problems' with it?
This system...
This system...
If someone is calling AR9.7 too low, then they need to learn to read.Lust wrote:
[list][*]According to many, the AR is just too low for the patterns you implemented. AR9.7 or even AR10 would make the play a lot smoother and inevitably solve issues on some patterns that were awkward
"I'm not used"Xytox wrote:
I was one of the testers, even if my opinion wasn't heavily considered. But I can tell you EZ has nothing to do with this. http://puu.sh/gifRW/36e4733e0e.jpg
I was one of those who said the AR was too low. Admittedly, I'm not used to this star rating on this AR, and I did tell them that. So it's just my own fault really, or so I believe at least.
this since i'm awesome for modding while still qualifiedRickput wrote:
I feel that 00:33:857 (1,2) - (Another diff) is awkwardly quite far to the edge of the map. I think it should be moved in about half a circle's length personally, or perhaps to like this:
I would appreciate if you could comprehend that I was blaming myself for my inability of reading this approach rate at this star difficulty and actually in no way supported the idea of increasing it. Thanks.Brazzers wrote:
"I'm not used"Xytox wrote:
I was one of the testers, even if my opinion wasn't heavily considered. But I can tell you EZ has nothing to do with this. http://puu.sh/gifRW/36e4733e0e.jpg
I was one of those who said the AR was too low. Admittedly, I'm not used to this star rating on this AR, and I did tell them that. So it's just my own fault really, or so I believe at least.
And yet taisou and rainbow dash are ar9.GhostFrog wrote:
Maps can be disqualified over the AR being too low? Seriously? Can we start disqualifying maps for having AR that's too high too now? I really want to see the shitstorm that comes out of that.
This is a really sad day for mapping.