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Feint - Horizons (feat. Veela)

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Total Posts
37
Topic Starter
Milan-
This beatmap was submitted using in-game submission on Wednesday, March 18, 2015 at 7:38:39 PM

Artist: Feint
Title: Horizons (feat. Veela)
Tags: upbeat melodic dnb drum and bass short cut version appleeaterx
BPM: 172
Filesize: 5411kb
Play Time: 01:51
Difficulties Available:
  1. apple's Insane (4.36 stars, 397 notes)
  2. Easy (1.64 stars, 104 notes)
  3. Hard (3.23 stars, 250 notes)
  4. Insane (3.86 stars, 338 notes)
  5. Normal (2.04 stars, 182 notes)
Download: Feint - Horizons (feat. Veela)
Information: Scores/Beatmap Listing
---------------
.


From her bed you'll hear her say,
"There are horizons floating in my brain,"
From her world you'll feel her say,
"Tell me your story, I don't want to feel my pain."
Mint
GD finished (with hitsounds), just call it apple's Insane or something owo
http://puu.sh/gcAOA/135a65bb7a.zip
Krauv
Oh, I'm your first mod? Great. So much pressure on me (ahhhhhhhhhhhhhhhhhhhhhhhh). From Krauv's Queue

Easy
01:08:999 - hitcircle here
01:14:581 - ^
01:20:162 - ^
01:25:744 - ^
Normal
00:21:209 (1,2,3,4) - unstack
apple's Insane
00:35:860 (4) - ctrl + g
00:46:935 (3,4,5,6) - move closer to (2)
01:28:185 (1,2,3,4) - since this is inconsistent with the other parts of this diff that are similar, maybe spread out these sliders and NC all of them.
Hard
00:21:209 (1,2,3,4) - unstack
00:52:953 (5) - slider feels weird. would suggest removing hard anchor and make it just curve
01:02:197 (2) - remove from under previous slider
Insane
nada
General
You should consider combo colors for the hitcircles. Also, on Insane, 01:30:802 (4) whistle here sounds incredibly low. Perhaps raise the volume of these?

Yeah, suggestions. I'm not the best at modding, but hopefully these are worth your time. Good luck with your map.
Tarrasky
Hi, NM from my queue >w<

General

hmm, metadata is OK for me

Easy

00:27:488 (3,1,2) - try this https://osu.ppy.sh/ss/2851734, can improve the flow
01:07:255 (1) - perhaps too high, try to make it down
01:51:906 (1) - Samplest Normal and remove the whistle sounds really better ;D

Normal

Very nice, nothing in special, only 01:51:906 (1) -, same about the Easy

Hard

OD 6 or lower
AR 7 for me sounds better
00:24:697 (3,4,5) - slider 1/4 with reversearrow sounds better, this part of the music seems so calm, triples not is a good idea
00:35:860 (3,4,5) - same /\
hmm this overlap 00:25:395 (1,2) - is a bit unnecessary, maye you will like make something like this 8-) https://osu.ppy.sh/ss/2851772
00:58:534 (4) - Ctrl + G please ;w;
01:51:906 (1) - same about normal/easy

Insane

AR 8 please
OD 7 or lower
00:51:906 (1,2,3) - maybe this distance may be equal
veeery nice map, congrats, i lovet >w<

apple's Insane

Drain seems better 7
AR 9 ;w;
well, nothing to discuss, the map is perfect, congrats c:


Very nice mapset, good luck ^^
I get a little sad when I see a dnb with cut mp3, why not map the entire song?
Come[Back]Home
Easy
00:26:790 (2,3) I dont know why, but it feels like they should be curvy (Pattern looks weird)
00:32:372 (3,4) ^
00:34:116 Add a note or something, it seems not right to leave it empty
01:04:465 (1,2) Why dont you make them parallel?
01:18:418 (1) Move last sliderpoint too 300/32, looks better in my opinion
01:28:185 (3,4) curvy maybe
01:33:767 (5) New Combo
01:37:953 (4) ^
01:44:930 (4) ^

Normal
00:26:790 (4) Let it repeat once and add a note 00:27:837 here. I hate multiple sliderrepeats
00:32:372 (4) ^
00:33:418 Add whistle here
00:37:953 (4) .
01:17:023 (4) This one is pretty high, maybe you should move it down
01:37:604 (6) Move it too 400/204. Flows better

Hard
Couldnt find anything here

Insane
01:43:360 (8,1) Stack is not perfect

apple's Insane
Couldnt find anything here

Well, really nice mapset.
Good Luck
Topic Starter
Milan-
Krauv
SPOILER

Krauv wrote:

Oh, I'm your first mod? Great. So much pressure on me (ahhhhhhhhhhhhhhhhhhhhhhhh). From Krauv's Queue

Easy
01:08:999 - hitcircle here it isnt needed for the melody imo ><
01:14:581 - ^
01:20:162 - ^
01:25:744 - ^
Normal
00:21:209 (1,2,3,4) - unstack i think it's readable enough :o
[box=Hard]00:21:209 (1,2,3,4) - unstack but it plays cool ;w;
00:52:953 (5) - slider feels weird. would suggest removing hard anchor and make it just curve it's fine imo
01:02:197 (2) - remove from under previous slider to not overlap? i like overlaps
Insane
nada
General
You should consider combo colors for the hitcircles. Also, on Insane, 01:30:802 (4) whistle here sounds incredibly low. Perhaps raise the volume of these?it sounds ok to me owo. about the combo colours, im still thinking on using this bg or not

Yeah, suggestions. I'm not the best at modding, but hopefully these are worth your time. Good luck with your map. <3

Tarrasky

Tarrasky wrote:

Hi, NM from my queue >w<

General

hmm, metadata is OK for me

Easy

00:27:488 (3,1,2) - try this https://osu.ppy.sh/ss/2851734, can improve the flow ok
01:07:255 (1) - perhaps too high, try to make it down it's fine
01:51:906 (1) - Samplest Normal and remove the whistle sounds really better ;D ill think about it ><

Normal

Very nice, nothing in special, only 01:51:906 (1) -, same about the Easy

Hard

OD 6 or lower no plz
AR 7 for me sounds better i may use 7.5 but there are plenty of triplets that plays better with 8 ><
00:24:697 (3,4,5) - slider 1/4 with reversearrow sounds better, this part of the music seems so calm, triples not is a good idea i think they are fine, but ill see later ><
00:35:860 (3,4,5) - same /\
hmm this overlap 00:25:395 (1,2) - is a bit unnecessary, maye you will like make something like this 8-) https://osu.ppy.sh/ss/2851772 i like overlaps
00:58:534 (4) - Ctrl + G please ;w; not really, i did it on the others verses too
01:51:906 (1) - same about normal/easy

Insane

AR 8 please no please lol
OD 7 or lower 8 is fine
00:51:906 (1,2,3) - maybe this distance may be equal ok owo
veeery nice map, congrats, i lovet >w< <3

Very nice mapset, good luck ^^
I get a little sad when I see a dnb with cut mp3, why not map the entire song? full version are sooooooooo boring to map/play

[box=Come[Back:1337]Home]

Come[Back]Home wrote:

Easy
00:26:790 (2,3) I dont know why, but it feels like they should be curvy (Pattern looks weird) cuved sliders arent the only ones you can make ><
00:32:372 (3,4) ^
00:34:116 Add a note or something, it seems not right to leave it empty it isnt needed imo
01:04:465 (1,2) Why dont you make them parallel? why not?
01:18:418 (1) Move last sliderpoint too 300/32, looks better in my opinion flow isnt good then
01:28:185 (3,4) curvy maybe
01:33:767 (5) New Combo i nc'd vocals on this section.
01:37:953 (4) ^
01:44:930 (4) ^

Normal
00:26:790 (4) Let it repeat once and add a note 00:27:837 here. I hate multiple sliderrepeats xd i think it's readable enough
00:32:372 (4) ^
00:33:418 Add whistle here ok :3
00:37:953 (4) .
01:17:023 (4) This one is pretty high, maybe you should move it down it's fine
01:37:604 (6) Move it too 400/204. Flows better no pls o.o

Hard
Couldnt find anything here

Insane
01:43:360 (8,1) Stack is not perfect k

apple's Insane
Couldnt find anything here

Well, really nice mapset.
Good Luck

Thanks for the mods <3
[ Zzz ]
Hi~ PM Request :3

Easy
  1. 00:34:465 (2) - Move to 00:34:116 (2) - Here ( Best beat )

Normal
  1. 00:22:255 (4) - Sempleset Auto
  2. 00:44:581 - Same
  3. 00:57:836 (5) - x427 y67 Suggested
  4. 01:34:116 (3,4) - y189 Same
  5. 01:50:511 (4) - Add Whistle ?

Hard
  1. 00:31:674 (3) - Better
  2. 00:35:860 (3) - Same
  3. 01:05:860 - Delete Whistle + Sempleset Drum
  4. 01:11:441 (1) - Good flow
  5. 01:17:023 (1) - Same!
  6. 01:45:627 (5) - Same!

Insane
  1. 00:44:232 (3) - Add NC ( Best :3 )

apple's Insane
  1. 00:34:290 (3,4,5) - 00:28:709 (3,4,5,6,7) - Like this
  2. 00:39:348 (1) - Missing Whistle :3

GL~ :3
Ipas
Hello~
From my Modding Queue! xD

Mod
Easy:
  1. 01:35:511 (2,4) - Don't stack on Easy
  2. 01:39:348 (6,2) - ^

    Overall, well-mapped diff :3
Normal:
  • Can't find anything wrong :3
Hard:
  1. 00:44:930 (1,2) - Fix Blanket
  2. 00:52:953 (5) - Bad slider?
  3. 00:58:883 (1,2,1,2) - Bad overlap?
  4. 01:00:627 - Add note with clap at here to emphasize the sound at this part
Insane:
  1. 01:15:279 (6) - I was surprised when I saw this. Change? I didn't like this
  2. 01:26:441 (6) - ^
apple's Insane:
  1. 00:34:290 (3,4,5) - Why only these have a different pattern than the others?
  2. 01:32:720 (2,3,4,5) - I'd prefer to stack this
I love this map! Take this star! xD
Mint
Krauv
01:28:185 (1,2,3,4) - I like this :D
Tarrasky
i want to keep the od higher/the same as milan's diff and i like ar9.x (might change ar later though)
zzzzzzzzz
00:34:290 (3,4,5) - variation c:
newipas
00:34:290 (3,4,5) - variation c:
01:32:720 (2,3,4,5) - me likey this

not mentioned = fixed
thanks for modding c:
did some changes myself as well
my diff
osu file format v14

[General]
AudioFilename: Feint - Horizons ft Veela.mp3
AudioLeadIn: 0
PreviewTime: 44581
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 21209,32720,67255,89581,107372,111906
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.1

[Metadata]
Title:Horizons (feat. Veela)
TitleUnicode:Horizons (feat. Veela)
Artist:Feint
ArtistUnicode:Feint
Creator:Milan-
Version:apple's Insane
Source:
Tags:upbeat melodic dnb drum and bass appleeaterx
BeatmapID:651244
BeatmapSetID:288528

[Difficulty]
HPDrainRate:7.5
CircleSize:4
OverallDifficulty:8
ApproachRate:9.2
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"a.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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21209,-133.333333333333,4,2,8,20,0,0
21906,-133.333333333333,4,2,8,25,0,0
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33069,-133.333333333333,4,2,7,35,0,0
33767,-133.333333333333,4,2,9,40,0,0
37953,-133.333333333333,4,2,7,30,0,0
38651,-133.333333333333,4,2,7,35,0,0
39348,-133.333333333333,4,2,9,40,0,0
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88883,-100,4,2,8,45,0,0
89581,-153.846153846154,4,2,0,30,0,0
110860,-153.846153846154,4,2,0,35,0,0
111209,-153.846153846154,4,2,0,40,0,0
111558,-153.846153846154,4,2,0,45,0,0
111906,-153.846153846154,4,2,9,30,0,0


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194,92,49029,1,0,0:0:0:0:
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149,176,49726,1,0,0:0:0:0:
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224,312,49988,1,0,3:0:0:0:
342,234,50162,2,0,L|434:233,1,90,8|0,0:0|0:0,0:0:0:0:
359,138,50511,6,0,P|287:147|221:71,1,180,2|8,0:0|0:0,0:0:0:0:
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222,335,51383,1,0,3:0:0:0:
42,264,51558,1,8,0:0:0:0:
51,160,51732,1,0,0:0:0:0:
51,160,51819,1,0,0:0:0:0:
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201,30,52255,1,8,0:0:0:0:
137,94,52430,1,0,0:0:0:0:
137,94,52517,1,0,0:0:0:0:
137,94,52604,1,0,0:0:0:0:
55,70,52779,1,0,3:0:0:0:
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440,88,53302,6,0,L|442:187,1,90,2|0,0:0|0:0,0:0:0:0:
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351,196,53825,2,0,L|345:292,1,90
432,352,54174,1,0,3:0:0:0:
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120,333,54610,1,0,0:0:0:0:
120,333,54697,5,0,0:0:0:0:
88,224,54872,1,0,3:0:0:0:
200,128,55046,1,8,0:0:0:0:
184,232,55221,1,0,0:0:0:0:
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263,158,55570,1,0,3:0:0:0:
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142,170,55919,1,0,3:0:0:0:
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466,205,56877,1,0,0:0:0:0:
466,205,56965,1,0,3:0:0:0:
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Topic Starter
Milan-
zzzzz
SPOILER

[ Zzz ] wrote:

Hi~ PM Request :3

Easy
  1. 00:34:465 (2) - Move to 00:34:116 (2) - Here ( Best beat ) i wanna cover the vocals here

Normal
  1. 00:22:255 (4) - Sempleset Auto im still unsure but ok
  2. 00:44:581 - Same it's for the kick sound
  3. 00:57:836 (5) - x427 y67 Suggested it's fine, just the editor being idiot
  4. 01:34:116 (3,4) - y189 Same ^
  5. 01:50:511 (4) - Add Whistle ? doesnt feel fitting imo

Hard
  1. 00:31:674 (3) - Better it's fine imo
  2. 00:35:860 (3) - Same
  3. 01:05:860 - Delete Whistle + Sempleset Drum whistle is fine. also there's no kick here, so the drum doesnt fit
  4. 01:11:441 (1) - Good flow it's fine imo
  5. 01:17:023 (1) - Same!
  6. 01:45:627 (5) - Same!

Insane
  1. 00:44:232 (3) - Add NC ( Best :3 ) ill get more opinions on this ><

GL~ :3 <3

NewIpas
SPOILER

NewIpas wrote:

Hello~
From my Modding Queue! xD

Mod
Easy:
  1. 01:35:511 (2,4) - Don't stack on Easy it's fine when there's enough time in-between
  2. 01:39:348 (6,2) - ^

    Overall, well-mapped diff :3
Normal:
  • Can't find anything wrong :3
Hard:
  1. 00:44:930 (1,2) - Fix Blanket it's fine imo
  2. 00:52:953 (5) - Bad slider? it fits
  3. 00:58:883 (1,2,1,2) - Bad overlap? ill see this section later, as im a bit unsure too xD
  4. 01:00:627 - Add note with clap at here to emphasize the sound at this part not really needed
Insane:
  1. 01:15:279 (6) - I was surprised when I saw this. Change? I didn't like this these are fine to me
  2. 01:26:441 (6) - ^
apple's Insane:
  1. 00:34:290 (3,4,5) - Why only these have a different pattern than the others?
  2. 01:32:720 (2,3,4,5) - I'd prefer to stack this
I love this map! Take this star! xD Thanks xd <3

Thank you guys <3

Updated~
-Nya-
Hello Milan~!
Responding to your request in-game.
So, let's get started.

General:
  1. Why don’t you, for a nice balance, make the gap between your SV changes 0.20? So Easy and Normal is fine, but then Hard: 1.30 ; Insane: 1.50 and Apple’s Insane: 1.70. I guess it’s fine as it is now, but my suggestion above will give it a very nicer balance
  2. Uncheck “Widescreen support” in all your diffs, since you don’t have a storyboard.
  3. I really don’t like your current combo colours. The default colours are really ugly. Why not use colours that support your BG? Soft colours.
  4. Add this soundfile into your song’s folder to get rid of that annoying sliderslide sound:
    http://puu.sh/grI1M/49c08795a6.wav

Easy:
  1. 00:40:744 (3) –Rather do this to avoid that overlap with 00:39:348 (1) –
  2. 00:54:348 (2) –Hm, this just looks so boring imo. Rather try to make it have some kind of curve:
  3. 01:05:511 (2) –Make this slider more parallel with 01:04:465 (1) –
  4. 01:12:837 (1) –Try to curve this slider to make a nice blanket with 01:14:930 (2) –
  5. 01:28:883 (4) –I think this flow will be better if you place this slider somewhere here:

Normal:
  1. 00:21:209 (1,2,3,4) –Eh, what’s with this stack, lol. Sorry, but I don’t like a stack like that at all in a Normal. Rather unstack those circles. It will play much nicer in my opinion.
  2. 00:44:232 (5) –The tail of this slider is touching the HP bar slightly. Please move it so that it’s not touching at all.
  3. 00:59:406 (2) –Won’t the flow be better if you rather place this slider somewhere here:
  4. 01:17:023 (4) –This slider is also touching the HP bar slightly. Move it lower to prevent that please.
  5. 01:34:116 (3,4,5) –I’m not really a fan of a triple stack in a Normal. Why don’t you rather change (3) and (4) into a short slider?
  6. 01:37:081 (5) –Better flow?
    Placing the slider like the above pic also looks tidier imo.

Hard:
  1. 00:51:034 (2) –Make this slider parallel with 00:50:511 (1) –
  2. 01:29:581 (1,4) –Stack the head of the slider perfectly on top of the circle.
  3. 01:39:348 (3) –Hm, maybe place a whistle on the head of the slider?
  4. 01:50:511 (4) –Maybe place a whistle on the head of this slider as well.

Nice Hard.

Insane:
  1. 01:39:348 (5) –Like the Hard. Whistle on head of slider.
  2. 01:50:511 (4) –Same thing here as above; whistle on head.

Very nice Insane. I love it~

apple’s Insane:
  1. 00:26:790 (1,2,1,2,1,2,1,2) –Why not rather try to maintain the same distance between these notes. So space 00:27:487 (1,2,1,2) –like you spaced 00:26:790 (1,2,1,2) –
  2. 00:32:372 (1,2,1,2,1,2,1,2) –Make sure these notes’ distance are consistent as well.
  3. 00:37:953 (1,2,1,2,1,2,1,2) -^
  4. 01:05:860 (1,2,1,2,1,2,1,2) –Rather make the spacing of these notes consistent with these notes: 00:26:790 (1,2,1,2) –
  5. 01:08:302 (1) – and 01:07:953 (1) - Rather remove the new combo here. This section doesn’t have the same beats as this section: 01:05:860 (1,2,1,2,1,2,1,2) – And anyway, you didn’t do that here: 01:09:348 (1,2,3,4,5) –
  6. 01:13:883 (1) – and 01:13:534 (1) - Same thing here. Remove new combo.
  7. 01:19:465 (1) – and 01:19:116 (1) - ^
  8. 01:24:697 (1,1) -^
  9. 01:28:534 (2,3,4) –For consistency with 00:26:790 (1,2,1,2,1,2,1,2) –why don’t you add new combos on those sliders?

Overall, this is a very nice mapset.
You can call me back for a recheck once you have reached a SP of 12 and when you think it’s ready, cuz it can still do with a few more mods.

Good Luck!~ :D
ac8129464363
hello, just a short mod :p

mostly suggestions

[General]
Add "cut ver" to tags?

[Easy]
00:25:395 (1,2) - Put a circle between these two, no reason to skip that beat :p
00:33:767 (1,2) - ^ might need to do some rearranging afterwards
00:34:465 (2,3) - I don't like this rhythm, maybe try this? http://puu.sh/gt4s6/28480e03ac.jpg
01:41:441 (2) - Are you sure stacking like this with this spacing in an easy is ok?

[Normal]
00:26:790 (4) - imo, if you use more than one repeat on a non-kickslider it doesn't play well at all. you could just make two sliders out of this
00:32:372 (4) - ^
00:37:953 (4) - ^
01:34:116 (3,4,5) - I would suggest not placing a 1/2 triple here, this is the softest part of the song and I don't think you placed this many 1/2 in a row in the kiai. :p

[Hard]
OD6 please, 3 OD gap is not good ;_;
01:45:627 (5) - Making the tail clickable would be cool, something like this: http://osu.ppy.sh/ss/2868713

[Insane]
consider OD 7.5 or something
00:44:232 (3,4) - Either separate 4 to make it easier to read (https://osu.ppy.sh/ss/2868724) or make a 1/2 slider out of 3 and 4.
nice patterns and overlaps lol

[apple]
00:36:906 (2) - you could just make this a 1/2 slider then make the objects after into a triple.
01:23:651 (4) - May wanna ease up angle of this slider from the last. This is what I mean but please use your imagination :p https://osu.ppy.sh/ss/2868740
01:29:581 (1) - I don't really like stacking notes with slider tails. imo its more fun when the player has to move more rather than suddenly stop
I don't really like the inconsistent rhythms... for ex you don't do anything like 00:44:930 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - ever again, and most of the kiai ends up being composed of triples and stuff. It's still quite fun to play though, so I guess it's ok. Very nice patterns too \:D/

I love it. GL o/
Topic Starter
Milan-

-Nya- wrote:

Hello Milan~!
Responding to your request in-game.
So, let's get started.

General:
  1. Why don’t you, for a nice balance, make the gap between your SV changes 0.20? So Easy and Normal is fine, but then Hard: 1.30 ; Insane: 1.50 and Apple’s Insane: 1.70. I guess it’s fine as it is now, but my suggestion above will give it a very nicer balance I dont like using low values for insane (such as 1.5 eh), plus these sv setting are what i use for almost every map i have and it's fine to me.
  2. Add this soundfile into your song’s folder to get rid of that annoying sliderslide sound: I added it just for the last section. It fits on the rest of the song imo

Easy:
[*]00:54:348 (2) –Hm, this just looks so boring imo. Rather try to make it have some kind of curve: i think it's fine, as the pattern is a square itself heh
[*]01:05:511 (2) –Make this slider more parallel with 01:04:465 (1) – i dont want to make it parallel, it plays better on this way
[*]01:12:837 (1) –Try to curve this slider to make a nice blanket with 01:14:930 (2) – it would make the flow with 3 a bit bad, it plays fine as is

Normal:
[*]01:34:116 (3,4,5) –I’m not really a fan of a triple stack in a Normal. Why don’t you rather change (3) and (4) into a short slider? I think the triple is fine.. it makes sense with the music.
[*]01:37:081 (5) –Better flow? moved the slider a bit more, but the circle is fine where it's now imo.
Placing the slider like the above pic also looks tidier imo.[/list]

Hard:
  1. 00:51:034 (2) –Make this slider parallel with 00:50:511 (1) – I like more how it plays now
  2. 01:29:581 (1,4) –Stack the head of the slider perfectly on top of the circle. you dont see the stack on gameplay >.>
  3. 01:39:348 (3) –Hm, maybe place a whistle on the head of the slider? I prefer using whistles just on the very high pitched piano here
  4. 01:50:511 (4) –Maybe place a whistle on the head of this slider as well.^

Nice Hard.

Insane:
  1. 01:39:348 (5) –Like the Hard. Whistle on head of slider. same
  2. 01:50:511 (4) –Same thing here as above; whistle on head.

Very nice Insane. I love it~ <3<3

Overall, this is a very nice mapset.
You can call me back for a recheck once you have reached a SP of 12 and when you think it’s ready, cuz it can still do with a few more mods.

Good Luck!~ :D

deetz wrote:

hello, just a short mod :p

mostly suggestions

[Easy]
00:25:395 (1,2) - Put a circle between these two, no reason to skip that beat :p there's a reason, no vocals.
00:33:767 (1,2) - ^ might need to do some rearranging afterwards ^
00:34:465 (2,3) - I don't like this rhythm, maybe try this? http://puu.sh/gt4s6/28480e03ac.jpg uhm i know people hate offbeat slilders,but just fits the vocals fine imo ><
01:41:441 (2) - Are you sure stacking like this with this spacing in an easy is ok? i think it's ok, but changed anyways for a cooler flow xD

[Normal]
00:26:790 (4) - imo, if you use more than one repeat on a non-kickslider it doesn't play well at all. you could just make two sliders out of this i think these are fine, they fit the music and are constant with themselves
00:32:372 (4) - ^
00:37:953 (4) - ^
01:34:116 (3,4,5) - I would suggest not placing a 1/2 triple here, this is the softest part of the song and I don't think you placed this many 1/2 in a row in the kiai. :p i think it's fine ><

[Hard]
OD6 please, 3 OD gap is not good ;_; 6.5 then xd
01:45:627 (5) - Making the tail clickable would be cool, something like this: http://osu.ppy.sh/ss/2868713 did it on insane instead xd

[Insane]
consider OD 7.5 or something 8 is fine imo, ar is 9 anyways
00:44:232 (3,4) - Either separate 4 to make it easier to read (https://osu.ppy.sh/ss/2868724) or make a 1/2 slider out of 3 and 4. is it really that hard to read? o.o added nc instead
nice patterns and overlaps lol me trying to use copy paste* xD

I love it. GL o/ <3<3
Fixed one way or another what i didnt mention.
Others stuff: nerfed a bit hard's kiai, and changed the bg
Metadata if someone ask http://www.subsphererecords.com/ (thank you Lanturn for this ><)
Offset was too early, changed to 303 (thanks pishi <3)

waiting on apple then :3 (plz update before change anything apple, u little slut <3. also, Tell me if u want to use silenced slider lol)
Mint
nya nya neko
apple’s Insane:
  1. 00:26:790 (1,2,1,2,1,2,1,2) –Why not rather try to maintain the same distance between these notes. So space 00:27:487 (1,2,1,2) –like you spaced 00:26:790 (1,2,1,2) –
  2. 00:32:372 (1,2,1,2,1,2,1,2) –Make sure these notes’ distance are consistent as well.
  3. 00:37:953 (1,2,1,2,1,2,1,2) -^ :arrow: made all the (1,2) spacings consistent, the jumps in between or kept of course c:
  4. 01:05:860 (1,2,1,2,1,2,1,2) –Rather make the spacing of these notes consistent with these notes: 00:26:790 (1,2,1,2) – :arrow: i like this part .. reduced the jumps though, but it's an intense part of the song so going a bit crazy here is fine imo o-o
  5. 01:08:302 (1) – and 01:07:953 (1) - Rather remove the new combo here. This section doesn’t have the same beats as this section: 01:05:860 (1,2,1,2,1,2,1,2) – And anyway, you didn’t do that here: 01:09:348 (1,2,3,4,5) –
  6. 01:13:883 (1) – and 01:13:534 (1) - Same thing here. Remove new combo.
  7. 01:19:465 (1) – and 01:19:116 (1) - ^
  8. 01:24:697 (1,1) -^ :arrow: these nc's are done intentionally to follow a specific instrument ._.
  9. 01:28:534 (2,3,4) –For consistency with 00:26:790 (1,2,1,2,1,2,1,2) –why don’t you add new combos on those sliders? :arrow: hmm... i only put the nc's at the other patterns for readability. these sliders are easy too read and spamming here looks weird :<
deetz
[apple]
00:36:906 (2) - you could just make this a 1/2 slider then make the objects after into a triple. :arrow: i like the vocal effect here c:
01:23:651 (4) - May wanna ease up angle of this slider from the last. This is what I mean but please use your imagination :p https://osu.ppy.sh/ss/2868740 :arrow: only adjusted it a tiny biy owo
01:29:581 (1) - I don't really like stacking notes with slider tails. imo its more fun when the player has to move more rather than suddenly stop :arrow: me likey this (slow part starts so a stack fits quite well imo o-o)
I don't really like the inconsistent rhythms... for ex you don't do anything like 00:44:930 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - ever again, and most of the kiai ends up being composed of triples and stuff. It's still quite fun to play though, so I guess it's ok. Very nice patterns too \:D/ :arrow: thank you <3 you are indeed completely right about the inconsistent rhythm, but my usual style is consistent all the way. wanted to try something different this time - so i guess i succeeded owo?

thank you for modding c:
pls add silent sliderslides for me
http://puu.sh/gw1DN/58cb4f6839.osu


http://puu.sh/gw2ab/e79254bb5a.osu
please delete the clap7 and whistle7. add sliderslide 8 and 9 for me please :oops:
-Nya-
Helo again~!
Recheck request.

NO KDS of course.

General:
  1. Like apple had said, you would have to remove those two soundfiles:
    The following hitsounds are unused:
  2. soft-hitclap7.wav
  3. soft-hitwhistle7.wav
  4. Hm, I still hear those sliderslide sounds, especially at the beginning of the Easy and the Normal. It’s really irritating. So, I really think you should try to silence them.

apple’s Insane:
  1. 01:50:622 (1) –Since Milan’s diffs have a clear finish sound on the end note, why don’t you remove that whistle sound on the tail of the spinner to make the finish audible?

Meh, not much to fix. Just those soundfiles that have to be deleted please.
Call me back~
Mint
Hmm.. I'd like to keep the whistle though - since it would have the same bass effect as 00:22:628 (1) -

@Milan: please also change the tags & preview time in my diff, aimod is giving me errors x_x
Topic Starter
Milan-
added silent sliderslide then :3
-Nya-
Ok, everything looks perfect~

Bubbled~


Good Luck along the way, Milan- :D
ac8129464363
so fast :p
Topic Starter
Milan-
Thanks you again nya >////<

(and deetz, it wasnt fast enough!. This one was faster, https://osu.ppy.sh/s/240234 , and the map is a lot worse xD) k
alacat
Good Job :D
pishifat
merry tuesday

[general]
  1. source image > upscaled image. ringating says so and you trust him right good
[easy]
  1. 01:21:930 (2) - could you not
[normal]
  1. 00:21:233 (1) - would be good to introduce this as a double repeat thing like 00:26:814 (4) - etc cuz they're weird. as first object would be easier to know all others will be like that. also 00:22:279 (2,1) - is your only 1/1 stack so that's something
[hard]
  1. 01:10:768 (3,1) - cant hide reverse under tail like this cuz of hitlighting something. amount of 01:16:349 (3,1) - is fine tho. should be around 50% visible and its k
[insane]
  1. lower od is more sense
  2. 01:10:070 (1) - hp bar mercy
  3. 01:30:303 (2,3,4) - this rhythm way better. you do it at 01:31:698 (6,7,1) - 01:34:489 (4,5,1) - 01:38:675 (3,4,5) - 01:42:861 (7,8,1) - . rhythm at 01:41:465 (3,4,5) - also works but breaks vocal emphasis so reverse slider better. anything to click on that downbeat is enough
[apple]
  1. 00:21:233 (1,2,3,4) - hitsound volume needs to be +10%
  2. 00:28:209 (1) - whistle or something
  3. 00:40:768 (1,2,3,4,5,1,2,3,1) - hitsound volume needs +10% on the 20% at least. 30% one could be 35% so you have gradual thing
  4. 00:34:314 (3,4,5) - plays super uncomfortably. it's just keyboard mash when you've got 1/4 sliders arranged like this. 5 circles or less congested placement would be better
  5. 00:52:977 (7) - weird clap
  6. 01:07:977 (1,2,1,2) - 01:09:372 (1) - 01:13:558 (1,2,1,2) - 01:19:140 (1,2,1,2) -01:24:721 (1,2,1,2) - i'm really not seeing the point of comboing like this. splitting a measure in 2 combos like 00:54:721 (1,2,3,4,1,2,3,4) - makes sense cuz buttload of circles and splitting a measure in 4 combos like 01:05:884 (1,2,1,2,1,2,1,2) - makes sense cuz bells + buttload of circles, yet none of these places have either of those. they're just patterns that you do regular comboing on in other places in the map and i dont get it
  7. 01:38:675 (3,4) - 01:41:465 (3,4) - jumps on these seemed unnaturally large, especially when you've got 01:37:977 (1,2) - being the same thing just 1/1 spacing instead of 1/2. feels super wierd but i have no idea what you could do to fix it without moving a bunch of stuff so gl. 01:42:861 (3,4) - is most natural jump thing. 01:49:663 (2,3) - is also natural cuz slider leniency
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