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The Real Group - Chili Con Carne

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Gero
Yes is my turn now.
Topic Starter
Ranger

xxdeathx wrote:

Star rating is unreliable at lower difficulties and must never be used to determine difficulty spread. That's why I pointed out object density and rhythms between Easy and Normal.

edit: IRC log and Rebubbled!
SPOILER
18:56 Ranger: hey o/
19:30 xxdeathx: hi
19:31 Ranger: p/4033892/ :3
19:33 xxdeathx: you need to fix the spread
19:33 xxdeathx: and kiai wasn't changed
19:35 Ranger: ah,fixed kiai first
19:36 Ranger: and spread...hmm...
19:36 xxdeathx: do not look at star rating
19:36 xxdeathx: it's the rhythms that are are important
19:37 Ranger: ok, that mean add more 1/1 rhythm,right?
19:37 xxdeathx: yes
19:38 Ranger: ok, try this
19:48 Ranger: ok~ fixed some pattern xD
19:50 xxdeathx: need to change more
19:50 xxdeathx: like overall needs to be harder
19:50 xxdeathx: not just a few places
19:51 Ranger: hmm, this mean remapping this?
19:51 xxdeathx: don't need to remap
19:51 xxdeathx: just replace more objects with 1/1
20:06 Ranger: fixed but i'm not sure it's fine...
20:08 xxdeathx: looking a lot better now
20:08 xxdeathx: kiai could use more
20:09 xxdeathx: it's these long sliders that are too easy 01:07:269 (1) -
20:09 xxdeathx: 00:57:473 (1) -
20:10 Ranger: hold on
20:12 Ranger: http://puu.sh/h6TSp/af35a7919f.jpg
20:13 Ranger: how about this pattern?
20:13 Ranger: http://puu.sh/h6TTN/6625efcac3.jpg
20:15 xxdeathx: a little better
20:17 Ranger: update
20:17 Ranger: and kiai, it's fine i guess
20:18 Ranger: i want only use highlight part
20:19 xxdeathx: kiai is not fine
20:19 xxdeathx: it says the mapper's own diffs need to be same kiai
20:21 Ranger: not same now?
20:21 Ranger: i'm cheak this, but now same
20:21 xxdeathx: oh it's good
20:21 xxdeathx: nvm
thanks again~
아 쿨쿨님 말씀 진작에 들을걸
Gero
No kd since you already gave me one here.

Popping due your offset is kinda off so I would like change it to 1141 instead since it sounds a lot better in my opinion. (I've asked for a couple BNs opinions and they are agree with me.)

General

  1. Clean.
Easy

  1. 00:08:493 (1) - What about to add a whistle? it feels kinda empty without nothing here.
  2. 00:23:187 (1) - I guess that you're trying to make a symmetrical pattern here, right? consider to move it to X:256 Y:140 for making a perfectly symmetrical pattern with the previous sliders.
  3. 00:37:881 (1) - Same as above, move it to X:128 Y:324, btw remember to do the same thing at 00:47:677 (1) - this part because it's a copy paste.
  4. 01:08:493 - Whistle?
Habi's Normal

  1. 00:45:075 (1,2) - Nazi* Stack them properly.
  2. 00:48:595 (2,3) - Same as above.

    Good job.
Hard

  1. Nothing to say.
Call me back.
Topic Starter
Ranger

Gero wrote:

No kd since you already gave me one here.

Popping due your offset is kinda off so I would like change it to 1141 instead since it sounds a lot better in my opinion. (I've asked for a couple BNs opinions and they are agree with me.)

General

  1. Clean.
Easy

  1. 00:08:493 (1) - What about to add a whistle? it feels kinda empty without nothing here.
  2. 00:23:187 (1) - I guess that you're trying to make a symmetrical pattern here, right? consider to move it to X:256 Y:140 for making a perfectly symmetrical pattern with the previous sliders.
  3. 00:37:881 (1) - Same as above, move it to X:128 Y:324, btw remember to do the same thing at 00:47:677 (1) - this part because it's a copy paste.
  4. 01:08:493 - Whistle? sorry
Habi's Normal

  1. 00:45:075 (1,2) - Nazi* Stack them properly.
  2. 00:48:595 (2,3) - Same as above. sorry ;w;

    Good job.
Hard

  1. Nothing to say.
Call me back.
fixed exclude red reply
thanks~
Gero
~ Bubbled ~


For the next BN: Just to clarify that the spread seems perfect to go at the least for me since I checked it several times and I found it nice.
Topic Starter
Ranger

Gero wrote:

~ Bubbled ~


For the next BN: Just to clarify that the spread seems perfect to go at the least for me since I checked it several times and I found it nice.
thank you~ :3
riffy
Hey there.

[Habi's Normal]
  1. Accordng to AiMod there are two uneven stacks. Please, be sure to stack them properly, so that the patterns will work as they're intended to work in-game.
[Hard]
  1. 00:10:630 (2,3) - these two claps sound extra. Why don't we use whistles instead?
  2. 00:13:385 (1,2,3) - minor - while we are at it, you can make a triangle here. :)
Don't forget the mexican spices! :)
Nyukai
I thought the spread was fine enough the first time I modded this but well o.oU
Topic Starter
Ranger

-Bakari- wrote:

Hey there.

[Habi's Normal]
  1. Accordng to AiMod there are two uneven stacks. Please, be sure to stack them properly, so that the patterns will work as they're intended to work in-game.
[Hard]
  1. 00:10:630 (2,3) - these two claps sound extra. Why don't we use whistles instead? i like that clap, but ok then..
  2. 00:13:385 (1,2,3) - minor - while we are at it, you can make a triangle here. :)
Don't forget the mexican spices! :)
fixed all
thanks~
riffy
Looks cool.



Qualified!
Topic Starter
Ranger

-Bakari- wrote:

Looks cool.



Qualified!
thanks barari and thanks everyone~ :3
meii18
Congratz /w\
Topic Starter
Ranger

ByBy_ChAn wrote:

Congratz /w\
thank you~
Euny
랭져님 축하해요
Dark Fang
Topic Starter
Ranger

Euny wrote:

랭져님 축하해요
감사합니다~ :3

Dark Fang wrote:

네, 그래요
Gero
Congrats.
Topic Starter
Ranger

Gero wrote:

Congrats.
thank you gero xD
Akiyama Mizuki
여기 댓글이 두번 써진다는데 ㄷㄷ
Akiyama Mizuki
여기 댓글이 두번 써진다는데 ㄷㄷ
Topic Starter
Ranger

bbj0920 wrote:

여기 댓글이 두번 써진다는데 ㄷㄷ
어떻게 아셨죠
CLSW
합법적 더블포스팅
HabiHolic
축하요!

바빠서 겟난관리를 못해서../ㅠㅠㅠ
Topic Starter
Ranger

HabiHolic wrote:

축하요!

바빠서 겟난관리를 못해서../ㅠㅠㅠ
뭐 괜찮습니다...허허
감사요!
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