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SawanoHiroyuki[nZk]:mizuki - aLIEz

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Total Posts
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Topic Starter
Lurei
This beatmap was submitted using in-game submission on martes, 28 de julio de 2015 at 12:33:01 p. m.

Artist: SawanoHiroyuki[nZk]:mizuki
Title: aLIEz
Source: アルドノア・ゼロ
Tags: Aldnoah.Zero Aldnoah Zero Ending ED Sawano Hiroyuki 澤野 弘之 pkhg Atsuro Full Ver Version LixRei
BPM: 99
Filesize: 7810kb
Play Time: 04:02
Difficulties Available:
  1. Atsuro's Hard (3.25 stars, 571 notes)
  2. Easy (1.72 stars, 257 notes)
  3. Insane (3.89 stars, 263 notes)
  4. Normal (2.12 stars, 370 notes)
  5. pkhg's Insane (4.47 stars, 797 notes)
Download: SawanoHiroyuki[nZk]:mizuki - aLIEz
Information: Scores/Beatmap Listing
---------------
I should stop being lazy. :<

Second Insane WIP by me.
Insane done by pkhg.
Hard done by Atsuro.
Normal done by me.
Easy done by me.

Changelog
  1. Insane updates.
  2. Update due to name change + WIP Insane.
  3. Small updates. Just go out of Graveyard! >.< Actually, removed Divinity since my style has changed so much since I mapped it.
  4. Applied Sc4v4ng3r modding (username wroten like that to avoid format changing).
  5. Hard done. Now we're Pending, boys!
  6. Added WIP Atsuro's Hard, more tags and Kurocho's modding.
  7. Many hitsound updates and finished Easy.
  8. Hitsounding updates for me and addition of a partial Easy to the pack.
  9. Hitsound updates and addition of a WIP Normal to the pack. Normal done! Now, I need Easy... Updating since I forgot some hitsounding. orz
  10. Updating (?) diffs.
  11. Uploaded tags, pkhg's diff (with hitsounds) and added Scarlet's Hard to the pack.
  12. Finished Divinity (What the heck did I mapped? o.o)
  13. Updated Divinity (not finished yet).
  14. Uploaded a preliminar version of Insane and Divinity.
Atsuro
Buena cancion :p Puedo hacer el hard si es posible?
Lo tendria listo como en 2 semanas yo creo

Edit: La primera parte del beatmap

SawanoHiroyuki[nZk]mizuki - aLIEz (LixRei) [Atsuro's Hard].osu
Atsuro's Hard
osu file format v14

[General]
AudioFilename: 03. aLIEz.mp3
AudioLeadIn: 1512
PreviewTime: 57609
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:aLIEz
TitleUnicode:aLIEz
Artist:SawanoHiroyuki[nZk]:mizuki
ArtistUnicode:SawanoHiroyuki[nZk]:mizuki
Creator:LixRei
Version:Atsuro's Hard
Source:アルドノア・ゼロ
Tags:Aldnoah.Zero Aldnoah Zero Ending ED Sawano Hiroyuki 澤野 弘之 pkhg ScarletSky-
BeatmapID:0
BeatmapSetID:288185

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:2.4
SliderTickRate:4

[Events]
//Background and Video events
0,0,"Zero-BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
488.476581610719,606.060606060606,4,2,1,40,1,0
57761,-125,4,2,1,40,0,0
58670,-83.3333333333333,4,2,1,40,0,1
78064,-100,4,2,1,40,0,0


[Colours]
Combo1 : 124,124,124
Combo2 : 0,191,0
Combo3 : 100,100,255
Combo4 : 251,187,38
Combo5 : 255,66,70

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260,240,78064,5,0,0:0:0:0:
Topic Starter
Lurei
Yes please (?
Está bien. :P
Celentia
Infinite
At 00:09:124, the rhythm is extremely strange to play, i feel as if an extra circle should be placed before it.
00:28:973, that slider causes so much confusion, increase the slider velocity and add a circle afterwards.
1:00:185, you use that slider multiple times throughout kiai time, please change the pattern, it gets extremely boring to play the same thing multiple times, even if it is rotated or reflected


I haven't played Easy or Normal, Insane seems ranked quality.
Topic Starter
Lurei

Kurocho wrote:

Infinite
Hm... Infinite doesn't sound like a bad name...

At 00:09:124, the rhythm is extremely strange to play, i feel as if an extra circle should be placed before it. Right here I've lowered note density to only map the loudest instruments. Quite common on Insane/Extra diffs.
00:28:973, that slider causes so much confusion, increase the slider velocity and add a circle afterwards. Okay, I increased SV sightly here. There's an slider next to this slow slider already, so there isn't any need to add a circle, tho.
01:00:185, you use that slider multiple times throughout kiai time, please change the pattern, it gets extremely boring to play the same thing multiple times, even if it is rotated or reflected They are all differently drawed, tho... Sadly, I don't have any idea on how to make this part better, since I'm not really a creative mapper. ;w; Sorry.


I haven't played Easy or Normal, Insane seems ranked quality.
Thanks for this (through I didn't expected a mod while this is still WIP).
Celentia
My bad, I was thinking of another map when i wrote infinite, lol.
Topic Starter
Lurei
lol
Doesn't really matter :v
Sc4v4ng3r
Hi there~ here for mod, and I can say, this map is so good.
Going to update my modding after I am done with my personal stuffs.

Divinity
00:06:397 (4,5,6) - Spacing between these notes should be consistent, to make it natural.
00:32:458 (4) - Same as above, but this note's spacing could not be changed, if that is what you prefer.
00:57:155 (6) - This note COULD be placed a bit more farther away, if that does not bother you.
01:15:564 (9) - I don't see why is this used... I prefer you to remove it, but it is all up to you.
01:27:458 (6) - Make this note's spacing consistent to the following note.
02:05:943 (2,3) - Again, I don't really see how is this used... not using this may be more natural.
02:33:821 (5,6,7) - These notes spacing should be bit more consistent.
03:23:518 (2,3,4,5) - I would not put a stream there. I don't feel like its matching the song.
Looks all fine other than that. Gotta love this map :D

All other difficulties looks fine to me, just so good :D
Topic Starter
Lurei

[Sc4v4ng3r] wrote:

Hi there~ here for mod, and I can say, this map is so good.
Going to update my modding after I am done with my personal stuffs.

Divinity
00:06:397 (4,5,6) - Spacing between these notes should be consistent, to make it natural. Considered it, but I couldn't think of a cool pattern for it. Kept 00:06:548 (5) - on the same place and stacked 00:06:397 (4) - above it instead.
00:32:458 (4) - Same as above, but this note's spacing could not be changed, if that is what you prefer. Yeah, I like the changing spacing here, and it's kinda fun imo.
00:57:155 (6) - This note COULD be placed a bit more farther away, if that does not bother you. This is an anti-jump; I placed the note there after a star pattern to increase difficulty a bit. Applying an anti-jump (reduction of distance/stacks) after jumps (increased spacing) increases diff and it's cool.
01:15:564 (9) - I don't see why is this used... I prefer you to remove it, but it is all up to you. Well... overmapping was unavoidable, considering this song doesn't really has that many streams. I made it for the mere purpose of hype and diff increasing; and it's fitting considering it's a Kiai time (of course, try to not do it so frequently).
01:27:458 (6) - Make this note's spacing consistent to the following note. Distance Snap (DS) is being increased gradually in this place. Experimented players can see the distance changing beforehand and play it accordingly. :P (even I can do it :o)
02:05:943 (2,3) - Again, I don't really see how is this used... not using this may be more natural. Maybe... but it actually follows the drums, if you listen closely. D:
02:33:821 (5,6,7) - These notes spacing should be bit more consistent. Only altered it very sightly, since variating spacing is pretty common on harder diffs. :D
03:23:518 (2,3,4,5) - I would not put a stream there. I don't feel like its matching the song. k, I agree. Adjusted it. :P
Looks all fine other than that. Gotta love this map :D Sweet. :D

All other difficulties looks fine to me, just so good :D
Thanks for modding! :D
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