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gmtn. (witch's slave) - furioso melodia

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Ciyus Miapah
oh god alu
7.189 stars D:
Topic Starter
Alumetorz

Fort wrote:

oh god alu
7.189 stars D:
i think the star rating is a bit overrated on this map haha
-GN
alright, promised you a mod so here we go.
[Extremely Extreme]

00:32:619 (1,2,3,1,2,3,1,2) - the NCing and the timeline placement for the start here is weird. maybe do something like this?
01:38:039 (1,2,1,2,1,2,1,2,1,2) - these jumps seem random in their spacing. not sure how the best way to change this would be but i found that gradually increasing spacing(1.0 to 1.8 or so) played quite well
01:44:232 (2,3,1,2,1,2,1,2,1,2) - do something similar to ^ if you change it?
01:45:200 (2) - 01:46:361 (3) - 01:46:748 (3) - you dropped a 1/8 from the ending of these three - it sounds a little weird when playing

section from 1:50 to 2:02 doesn't flow that well(although it's pretty slow so it doesn't matter much), maybe try to do stuff that flows like this (01:52:361 (1,2) - moved these here). the section from 2:02 to 2:11 does this, and it works better in my opinion.

02:11:716 (1) - seeing this y-flipped while 02:12:490 (1) - isn't annoyed me slightly... maybe make it consistent?
02:15:200 (2,3) - blanket is off
02:18:684 (3) - place this at x:154 y:149 so the (4,5,6,1) "blankets" the sliderstart? :D
02:29:522 (1,2,3,1,2,3) - i think these should be a triangle variant instead of lines, they play badly imo
03:05:781 (3,1) - do you think it would work to make this an anti-jump of sorts to denote that the sound in the map is very weak compared to the others? just an idea, not sure whether you think it'll work or not
03:21:006 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - the changes between small and large jumps makes this part a bit awkward to play - maybe reduce the space between the triangles a bit? 03:21:651 (3,1,2) - is the worst offender, but that's mostly because of the angle at (1).
04:01:458 (8,9,1) - make this a triangle? i think that would make 04:12:103 (3,4,5,6) - more special in a way(but also play better)
04:42:297 (1,2,3,4,1,2,3,4) - you should "curve" this around the same spot so it looks more continuous, this change looks bad. 04:41:716 (6) - is a solid reference for the stream blanket
the second and third kiais play fantastically, in my opinion - good job! :idea:

also just one more thing, i think it would be REALLY cool if there was a pattern or a nice slider in a special spot in the map(end of a kiai etc.) that went around the fireball in the background in a cool way, sort of like the slider at 04:14:426 (3) - is doing(but more interesting, just for aesthetic effect.

i have nothing more to add. i think the map is great and deserves ranking - i hope this mod helps, and good luck with the rest of the process!
*:・゚
Topic Starter
Alumetorz

-GN wrote:

alright, promised you a mod so here we go.
[Extremely Extreme]

00:32:619 (1,2,3,1,2,3,1,2) - the NCing and the timeline placement for the start here is weird. maybe do something like this? sooo... i decided to change this to the way i had it mapped the first time.
01:38:039 (1,2,1,2,1,2,1,2,1,2) - these jumps seem random in their spacing. not sure how the best way to change this would be but i found that gradually increasing spacing(1.0 to 1.8 or so) played quite well alright!
01:44:232 (2,3,1,2,1,2,1,2,1,2) - do something similar to ^ if you change it? i think it's alright there
01:45:200 (2) - 01:46:361 (3) - 01:46:748 (3) - you dropped a 1/8 from the ending of these three - it sounds a little weird when playing yeah, but it is required to ommit one 1/8 if i want to use them as jumps, because otherwise i would have to change the spacing to avoid random 100s for the player, but i really wanted them to be jumps. so therefore no change

section from 1:50 to 2:02 doesn't flow that well(although it's pretty slow so it doesn't matter much), maybe try to do stuff that flows like this (01:52:361 (1,2) - moved these here). the section from 2:02 to 2:11 does this, and it works better in my opinion. i changed the two sliders according to your screenshot, because i think it plays way better. i also changed some 1/2s, but everything else had some kind of flow imo. idk orz

02:11:716 (1) - seeing this y-flipped while 02:12:490 (1) - isn't annoyed me slightly... maybe make it consistent? kay
02:15:200 (2,3) - blanket is off fixed
02:18:684 (3) - place this at x:154 y:149 so the (4,5,6,1) "blankets" the sliderstart? :D haha, not bad, but i want 02:18:297 (2,3) - to touch themselves the way they do it atm
02:29:522 (1,2,3,1,2,3) - i think these should be a triangle variant instead of lines, they play badly imo alright
03:05:781 (3,1) - do you think it would work to make this an anti-jump of sorts to denote that the sound in the map is very weak compared to the others? just an idea, not sure whether you think it'll work or not i thought about an anti-jump, but not on 03:05:781, but on 03:06:168, but then again i like the slider there better...
03:21:006 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - the changes between small and large jumps makes this part a bit awkward to play - maybe reduce the space between the triangles a bit? 03:21:651 (3,1,2) - is the worst offender, but that's mostly because of the angle at (1). i didn't really nerf this part, but i tried to improve the flow a bit by making it more zig zag-ish instead of weird lines, maybe it's less awkward to play now?
04:01:458 (8,9,1) - make this a triangle? i think that would make 04:12:103 (3,4,5,6) - more special in a way(but also play better) oke
04:42:297 (1,2,3,4,1,2,3,4) - you should "curve" this around the same spot so it looks more continuous, this change looks bad. 04:41:716 (6) - is a solid reference for the stream blanket uuh, i tried
the second and third kiais play fantastically, in my opinion - good job! :idea: thank you! :D

also just one more thing, i think it would be REALLY cool if there was a pattern or a nice slider in a special spot in the map(end of a kiai etc.) that went around the fireball in the background in a cool way, sort of like the slider at 04:14:426 (3) - is doing(but more interesting, just for aesthetic effect. well, the problem is that the difficulty would cap, because i limit it on the center, and i don't really want that towards the end, even though it's a cool idea.

i have nothing more to add. i think the map is great and deserves ranking - i hope this mod helps, and good luck with the rest of the process! Thank you very much! And yes, it is very helpful!
*:・゚ Thanks >///<
thanks so much for the mod! was very helpful!
i'm gonna update the diff after i did some changes to the hitsounds. also, i might change the diff name so prepare to redl! :>
Kuron-kun
Just some suggestions, the map is already perfect C:

Wrath


00:34:458 (4,1) - Shouldn't the stream jump start on (4) instead of (1)? If you hear on 25% playback rate you can hear a louder and stronger sound starting on the blue tick. It's still loud on the white one, but it starts on the blue tick.

00:46:555 (1) - Since you "ignored" the 1/12;1/16 beat here, you can put some red points on the slider to emphasize it. I'm talking about this. Yeah, it's ugly, I know but you can do something like this 00:47:329 (1) - .

00:59:329 (1,2,3,4,1) - The emphasis here is really low if you compare with the rest, and you used almost the same DS as 00:55:845 (1,2,3,4) - , would be better to lower it a bit. Something lile 0,8x would be good.

01:24:748 (2,3,1,2,3,4) - And here the emphasis is really high but you kept the same DS. But I guess I know why, because of 1/6 and 1/4, and with a higher DS would be more confusing to players. You can increase the 1/6 DS a bit and put some 1/4 sliders on the 1/4 circles; or you can increase the 1/4 circles DS, something like 1,0x. Example.

01:36:877 (1) - Should you increase the DS here? It's pretty intense too.

02:33:781 (1,2,3,1,2,3,1,2,3) - Not something really bad but, shouldn't they be curving to the other side? Since the cursor would be going all to left would be better to rotate left. Like you did with the other triangle, it's rotating to the right and the cursor would be going right too.

03:01:910 (3,1,2) - Shouldn't you add a jump between (3) and (1)? Since the white tick and the strong beat are starting there wouldn't make sense if (2) has a higher DS than (1).

03:57:006 (1) - When you were adding those breaks you added a big jump between them, this is the only part that the DS is very small compared to the others. Move to something like x176 y32.

04:11:619 (4,1,2,3,4,5,6) - Dunno if it's just me but this pattern is awesome ♥

04:33:781 (1,2,3,4) - Increase DS here for same reason I've mentioned on the previous kiai.

The second kiai is really cute
Topic Starter
Alumetorz

Near wrote:

Just some suggestions, the map is already perfect C:

Wrath


00:34:458 (4,1) - Shouldn't the stream jump start on (4) instead of (1)? If you hear on 25% playback rate you can hear a louder and stronger sound starting on the blue tick. It's still loud on the white one, but it starts on the blue tick. yeah, cheesiest mentioned this as well, but i wanna keep it like this for playability

00:46:555 (1) - Since you "ignored" the 1/12;1/16 beat here, you can put some red points on the slider to emphasize it. I'm talking about this. Yeah, it's ugly, I know but you can do something like this 00:47:329 (1) - . alright, i tried something without changing the design

00:59:329 (1,2,3,4,1) - The emphasis here is really low if you compare with the rest, and you used almost the same DS as 00:55:845 (1,2,3,4) - , would be better to lower it a bit. Something lile 0,8x would be good. i did a wiggle stream out of it, cause it's kind of a more special sound or smth

01:24:748 (2,3,1,2,3,4) - And here the emphasis is really high but you kept the same DS. But I guess I know why, because of 1/6 and 1/4, and with a higher DS would be more confusing to players. You can increase the 1/6 DS a bit and put some 1/4 sliders on the 1/4 circles; or you can increase the 1/4 circles DS, something like 1,0x. Example. done

01:36:877 (1) - Should you increase the DS here? It's pretty intense too. you're right, but i think it's fine like this tbh

02:33:781 (1,2,3,1,2,3,1,2,3) - Not something really bad but, shouldn't they be curving to the other side? Since the cursor would be going all to left would be better to rotate left. Like you did with the other triangle, it's rotating to the right and the cursor would be going right too. i think it doesn't really matter than much playability-wise, it's a bit easier like this i think, but it's fine

03:01:910 (3,1,2) - Shouldn't you add a jump between (3) and (1)? Since the white tick and the strong beat are starting there wouldn't make sense if (2) has a higher DS than (1). yes, makes sense

03:57:006 (1) - When you were adding those breaks you added a big jump between them, this is the only part that the DS is very small compared to the others. Move to something like x176 y32. alright

04:11:619 (4,1,2,3,4,5,6) - Dunno if it's just me but this pattern is awesome ♥ hehe ♥

04:33:781 (1,2,3,4) - Increase DS here for same reason I've mentioned on the previous kiai. done

The second kiai is really cute
thanks for the mod! there was some really helpful stuff in there. Much appreciated! :D
Avena
After a long time of discussing, testing, polishing, IRC modding, hitsounding, looking for metadata and asking around,
This map deserves the #1 Bubble.

Metadata Source after some searching with MMzz: http://gmtn.sub.jp/gumtune/
MMzz
Moved to pending.
Topic Starter
Alumetorz

Priti wrote:

After a long time of discussing, testing, polishing, IRC modding, hitsounding, looking for metadata and asking around,
This map deserves the #1 Bubble.

Metadata Source after some searching with MMzz: http://gmtn.sub.jp/gumtune/
thanks priti, you've been a great help!

MMzz wrote:

Moved to pending.
thank you!
TKS
this song \:D/
keep going Alu!
Topic Starter
Alumetorz

TKS wrote:

this song \:D/
keep going Alu!
thanks buddy! :D
Mirage
this map is shredded as fuark
im mirin
Kamikaze
It's happening
Frostmourne

Mirage wrote:

this map is shredded as fuark
im mirin
hi Maddy :^)
hehe

Mirage wrote:

im mirin
i are C
2015-04-01 23:42 Alumetorz: hi :>
2015-04-01 23:42 handsome: lo lhi
2015-04-01 23:43 Alumetorz: i have one bubble and need one more, so i've been searching for BNs willing to help me out haha
2015-04-01 23:43 Alumetorz: the map is kinda hard lol
2015-04-01 23:43 handsome: 1 sec
2015-04-01 23:43 handsome: yeah i know wat ur talking baout
2015-04-01 23:46 Alumetorz: oh ok
2015-04-01 23:46 handsome: ill probably play it tomorrow
2015-04-01 23:46 handsome: then go from there
2015-04-01 23:47 handsome: surprirsed no other BN 'reserved it ' already
2015-04-01 23:47 Alumetorz: i can live with that!
2015-04-01 23:47 Alumetorz: thank you!
2015-04-01 23:47 Alumetorz: i asked one, he said he was lazy
2015-04-01 23:49 Alumetorz: i'm look for some a bit higher ranked players
2015-04-01 23:49 Alumetorz: looking*
2015-04-01 23:49 Alumetorz: <10k at least lol
2015-04-01 23:49 handsome: lmao
2015-04-01 23:49 handsome: of course
2015-04-01 23:50 handsome: would be odd to see 3 involved BNs all unable to paly this
2015-04-01 23:50 handsome: lmao
2015-04-01 23:50 Alumetorz: yeah lol
2015-04-01 23:51 Alumetorz: though i doubt anyone below rank 50 can play this properly LOL
2015-04-01 23:53 handsome: that is true
2015-04-01 23:53 handsome: i cant really singletap that fast
2015-04-01 23:55 Alumetorz: i have a .wav file (soft-finish) i wanna add, but i haven't yet, because i don't want to unbubble it
2015-04-01 23:55 Alumetorz: because i think updating rips the bubble
2015-04-01 23:55 handsome: yeah any update you do pops the bubble
2015-04-01 23:55 handsome: you can always ask the original bubbler to rebubble
2015-04-01 23:56 Alumetorz: yeah, i'll wait for your reply tomorrow
2015-04-01 23:58 handsome: suree
2015-04-01 23:59 Alumetorz: thanks in advance, i'll remind you again tomorrow!
2015-04-02 00:00 handsome: ye
2015-04-02 22:45 Alumetorz: hey, sorry for not messaging you sooner
2015-04-02 22:45 handsome: o
2015-04-02 22:46 handsome: i ttoaly forgot lol
2015-04-02 22:46 Alumetorz: you still up for a checking my map?
2015-04-02 22:46 Alumetorz: hehe
2015-04-02 22:46 handsome: shure husre
2015-04-02 22:46 Alumetorz: if you're too bbusy we can postpone to tomorrow, i'm fine with that
2015-04-02 22:46 handsome: nah im not busy
2015-04-02 22:46 handsome: im trying to waste time actually
2015-04-02 22:47 Alumetorz: alright, nice
2015-04-02 22:47 handsome: ACTION is playing [http://osu.ppy.sh/b/633993 gmtn. (witch's slave) - furioso melodia [Wrath]] -NoFail
2015-04-02 22:52 Alumetorz: haha that smiley
2015-04-02 22:52 handsome: alright
2015-04-02 22:52 handsome: that was intense
2015-04-02 22:52 handsome: you're ok with irc
2015-04-02 22:52 Alumetorz: haha
2015-04-02 22:52 handsome: right
2015-04-02 22:52 Alumetorz: yes
2015-04-02 22:53 Alumetorz: just wanna let you know that i added a soft-hitfinish, which sounds exactly the same as drum-hitfinish
2015-04-02 22:53 Alumetorz: but haveb'_t updated it yet cause pop
2015-04-02 22:53 handsome: ye np
2015-04-02 22:53 Alumetorz: poppin' the bubble
2015-04-02 22:56 handsome: you've had a lot of testplays ya
2015-04-02 22:57 Alumetorz: yes
2015-04-02 22:57 handsome: msot people were fine with the rhythm?
2015-04-02 22:57 handsome: like switchting betwee n1/3 1/4 and 1/6
2015-04-02 22:57 Alumetorz: mainly high tier players in the top100
2015-04-02 22:57 Alumetorz: yes
2015-04-02 22:57 handsome: cool
2015-04-02 22:57 handsome: 02:52:748 (3,4) -
2015-04-02 22:57 Alumetorz: yeah, they said the spacing and NCing makes it clearly
2015-04-02 22:58 handsome: here's a suggestion use straight sliders
2015-04-02 22:58 handsome: like red point ones
2015-04-02 22:58 Alumetorz: not sure what you mean
2015-04-02 22:59 Alumetorz: like 1/2s sliders?
2015-04-02 22:59 Alumetorz: i mean ending on red tick or what?
2015-04-02 22:59 handsome: uhhh
2015-04-02 22:59 handsome: no just aestehtic things
2015-04-02 22:59 Alumetorz: oooh
2015-04-02 22:59 Alumetorz: i was suggested to use dubstep sliders xD
2015-04-02 23:00 Alumetorz: from previous BN haha
2015-04-02 23:00 Alumetorz: and i kinda like the outcome
2015-04-02 23:00 handsome: uh like sincme you've been using
2015-04-02 23:00 handsome: curved ones all these while
2015-04-02 23:00 handsome: you change things up
2015-04-02 23:00 handsome: https://osu.ppy.sh/ss/2964038
2015-04-02 23:00 handsome: if you catch my drift
2015-04-02 23:01 Alumetorz: oh that!
2015-04-02 23:01 handsome: yeah red point sliders
2015-04-02 23:01 handsome: elbows
2015-04-02 23:01 Alumetorz: hmmm
2015-04-02 23:01 handsome: whatever people call them
2015-04-02 23:01 Alumetorz: OH
2015-04-02 23:01 Alumetorz: HAHA
2015-04-02 23:01 Alumetorz: i get it
2015-04-02 23:01 Alumetorz: haha sorry i'm dumb
2015-04-02 23:01 handsome: yeah no problem
2015-04-02 23:01 Alumetorz: yeah i call them edgy sliders
2015-04-02 23:01 handsome: lol
2015-04-02 23:01 Alumetorz: cause of the edges
2015-04-02 23:02 handsome: rofl
2015-04-02 23:03 handsome: 00:46:168 - prefer if this was mapped to
2015-04-02 23:03 handsome: 00:46:555 (1) - yeah this edgy slider here fits
2015-04-02 23:03 handsome: das good
2015-04-02 23:03 Alumetorz: oh alright
2015-04-02 23:04 handsome: 00:47:910 (3) - hm
2015-04-02 23:04 Alumetorz: 00:46:168 - is it okay if it's a sliderend?
2015-04-02 23:04 handsome: uh sure
2015-04-02 23:05 handsome: but of course its a pretty loud bass
2015-04-02 23:05 handsome: a click would always be better
2015-04-02 23:05 handsome: 00:47:910 (3) - anyway for this is there a reason for 1/6 snap
2015-04-02 23:06 Alumetorz: oh
2015-04-02 23:06 handsome: nevermind ignore that
2015-04-02 23:06 Alumetorz: i couldn't hear it
2015-04-02 23:06 Alumetorz: ok haha
2015-04-02 23:06 handsome: 1/6 would be better
2015-04-02 23:06 handsome: 00:49:458 (9) - dont put this in the 'flow line' of 00:49:071 (5,6,7,8) -
2015-04-02 23:06 Alumetorz: i'm fine with a kick slider actually
2015-04-02 23:06 handsome: might be confusing
2015-04-02 23:06 handsome: nah the current is fine to give a different feeling to the kick sldiers which represent different sound
2015-04-02 23:07 Alumetorz: alright
2015-04-02 23:07 Alumetorz: i did this, https://a.pomf.se/dcteal.png
2015-04-02 23:07 Alumetorz: ok?
2015-04-02 23:07 Alumetorz: just slightly changed
2015-04-02 23:07 handsome: yeah thats fine
2015-04-02 23:07 handsome: great even its consistent
2015-04-02 23:08 handsome: 00:53:522 (1,2) - people could read this? wao
2015-04-02 23:08 Alumetorz: oh right
2015-04-02 23:08 Alumetorz: 00:52:168 (5,6,7,8,9) - because of that haha
2015-04-02 23:08 Alumetorz: welll
2015-04-02 23:08 Alumetorz: honestly some could, some couldn't
2015-04-02 23:08 handsome: oo
2015-04-02 23:08 Alumetorz: but if i had to be honest the majority couldn't
2015-04-02 23:09 handsome: well we all know what happens if something is unreadable
2015-04-02 23:09 handsome: (dragonforce slider)
2015-04-02 23:09 Alumetorz: RIP
2015-04-02 23:09 Alumetorz: dang
2015-04-02 23:09 handsome: i would suggest changign it tho
2015-04-02 23:09 handsome: unless yo uinsist
2015-04-02 23:10 Alumetorz: 00:53:329 (5,6,1) - should i just lower this spacing or make a 1/3s reversed slider out of 00:53:522 (1,2,3) ?
2015-04-02 23:10 handsome: i'd prefer the 1/3 repeat
2015-04-02 23:10 handsome: but im not sure how an antijump would play actually
2015-04-02 23:10 handsome: it seems cool
2015-04-02 23:11 Alumetorz: 00:59:716 (1,2,3) - i can leave it like this here though, riught? because i introduced it previously
2015-04-02 23:11 handsome: yeah
2015-04-02 23:11 handsome: repeat slider would be safer
2015-04-02 23:11 handsome: a better
2015-04-02 23:11 handsome: antijumps didnt help
2015-04-02 23:11 handsome: AR too high rip
2015-04-02 23:11 Alumetorz: rip
2015-04-02 23:12 Alumetorz: ok i'll try smth
2015-04-02 23:12 handsome: 00:58:942 (1) - 2 circles?
2015-04-02 23:12 Alumetorz: yes, you're right
2015-04-02 23:13 handsome: 01:10:748 (2,3,4,1,2,3,4,1) - this looks hard
2015-04-02 23:14 Alumetorz: oh this one is actually quite easy
2015-04-02 23:14 Alumetorz: IMO
2015-04-02 23:14 handsome: alright
2015-04-02 23:14 Alumetorz: i could increase the spacing of 01:10:942 (1,2,3,4) - though
2015-04-02 23:14 handsome: yeah was thinking about that
2015-04-02 23:14 handsome: sure
2015-04-02 23:14 Alumetorz: alright
2015-04-02 23:15 handsome: if u stacked 01:11:716 (2) - with 01:09:974 (2) - that would b sikh
2015-04-02 23:15 handsome: xD
2015-04-02 23:15 Alumetorz: hahaha
2015-04-02 23:15 Alumetorz: OK
2015-04-02 23:15 Alumetorz: DONE
2015-04-02 23:15 Alumetorz: gg bubble it
2015-04-02 23:15 Alumetorz: jk
2015-04-02 23:15 handsome: nice!!!1 weoowooo
2015-04-02 23:16 handsome: 01:24:748 (2,3,1,2,3,4,1) - this is gr8
2015-04-02 23:17 Alumetorz: thanks!
2015-04-02 23:17 Alumetorz: um
2015-04-02 23:17 handsome: 01:36:684 (3,4) - 310bpm streams plssssss
2015-04-02 23:17 Alumetorz: 01:24:490 (1,2) - though what about the overlap, is that kay?
2015-04-02 23:17 Alumetorz: 1/8s sliders?
2015-04-02 23:17 handsome: uh
2015-04-02 23:17 handsome: for the overlap
2015-04-02 23:17 handsome: nothing wrong
2015-04-02 23:17 handsome: you did it all this while
2015-04-02 23:17 handsome: and for the 1/8
2015-04-02 23:18 handsome: mapping it is up to you
2015-04-02 23:18 handsome: just pointing it out
2015-04-02 23:18 Alumetorz: alright, i'll bookmark and think about it later after your mod
2015-04-02 23:19 handsome: hm
2015-04-02 23:19 handsome: 01:25:264 - music gets more intense from here right
2015-04-02 23:20 handsome: some of the spacing
2015-04-02 23:20 handsome: reduces tho
2015-04-02 23:20 handsome: hmmm
2015-04-02 23:21 Alumetorz: offbeat high hats are added to this part (song-wise)
2015-04-02 23:21 Alumetorz: so yeah, kinda more intense
2015-04-02 23:21 handsome: wait
2015-04-02 23:21 handsome: hm
2015-04-02 23:21 handsome: im confused
2015-04-02 23:21 handsome: yeah nevermind false alarm
2015-04-02 23:21 handsome: oh ya before i forget
2015-04-02 23:21 handsome: most of your sliders are so swag
2015-04-02 23:22 handsome: except this 00:15:587 (3) -
2015-04-02 23:22 Alumetorz: oh alright haha
2015-04-02 23:22 handsome: has anyone said that your ar was too high
2015-04-02 23:22 handsome: ;-;
2015-04-02 23:23 Alumetorz: no haha
2015-04-02 23:23 Alumetorz: they wanted it to be higher actually because of the gabber part
2015-04-02 23:23 handsome: rip
2015-04-02 23:23 Alumetorz: 02:54:168 -
2015-04-02 23:23 Alumetorz: since this is basically 230 bpm
2015-04-02 23:23 handsome: yea
2015-04-02 23:23 Alumetorz: so i used the ar in the middle between 155 and 230
2015-04-02 23:23 Alumetorz: (kinda)
2015-04-02 23:24 handsome: 02:25:651 (1) - this feels very out of place
2015-04-02 23:24 Alumetorz: flow-wise or rhythmically?
2015-04-02 23:24 handsome: both lol
2015-04-02 23:25 handsome: here's what i think
2015-04-02 23:26 handsome: https://osu.ppy.sh/ss/2964132
2015-04-02 23:27 Alumetorz: yes, this sounds better
2015-04-02 23:27 Alumetorz: thanks!
2015-04-02 23:27 handsome: right now there's no clear indication that long slider > circle is 2/3
2015-04-02 23:27 handsome: everyone hates 2/3
2015-04-02 23:27 Alumetorz: yes, you're right
2015-04-02 23:28 handsome: i actually feel that
2015-04-02 23:28 handsome: 02:34:942 (1) - would be much more comfortable
2015-04-02 23:28 handsome: ctrl+j in position
2015-04-02 23:28 handsome: 02:34:813 (3,1) - flow here would be more fluid
2015-04-02 23:28 Alumetorz: 02:24:877 (3,4,5) - i'm actually going to change the flow of this
2015-04-02 23:29 handsome: oh cool
2015-04-02 23:29 Alumetorz: ok if i ctrl j, can i leave the stacks after it 02:34:942 (1,1,2,3) - ?
2015-04-02 23:30 handsome: uh
2015-04-02 23:30 handsome: that's up to you
2015-04-02 23:30 handsome: i wouldn't
2015-04-02 23:30 handsome: lol
2015-04-02 23:31 handsome: you would have to do a bit of restructuring
2015-04-02 23:31 Alumetorz: yeah
2015-04-02 23:32 handsome: you understand why 02:34:813 (3,1) - this isnt too godo flow right
2015-04-02 23:33 Alumetorz: yes
2015-04-02 23:33 handsome: yeah
2015-04-02 23:33 handsome: sweet
2015-04-02 23:33 Alumetorz: it's on a line with the previous 2 notes
2015-04-02 23:33 Alumetorz: and weird
2015-04-02 23:33 handsome: yep
2015-04-02 23:33 Alumetorz: i ctrl j'd it
2015-04-02 23:33 Alumetorz: and gonna change the following triangles after your mod
2015-04-02 23:33 Alumetorz: takes too much time to do now
2015-04-02 23:34 handsome: 02:43:845 (4) - this is mapped the
2015-04-02 23:34 handsome: jignles right
2015-04-02 23:34 handsome: whatever they're called
2015-04-02 23:34 handsome: you should really map it to the really hard drums
2015-04-02 23:34 Alumetorz: yes, mapped to the jingles xD
2015-04-02 23:34 handsome: something like 02:46:039 (3,4,5) -
2015-04-02 23:34 Alumetorz: man
2015-04-02 23:34 Alumetorz: you're the third to say that :<
2015-04-02 23:34 Alumetorz: gotta do it then
2015-04-02 23:34 handsome: yeah
2015-04-02 23:35 handsome: its like everyone that sees that pattern hears the really loud things
2015-04-02 23:35 handsome: and thinks 'hey this is offbeat'
2015-04-02 23:35 handsome: but its mapped to something else
2015-04-02 23:35 Alumetorz: yeah, you're right
2015-04-02 23:35 Alumetorz: gonna change it then
2015-04-02 23:35 handsome: you say 'you're right' a lot
2015-04-02 23:36 Alumetorz: it's just, for me i clearly hear the jingles over the drum, because of the way i mapped it
2015-04-02 23:36 Alumetorz: yeah, you're right
2015-04-02 23:36 Alumetorz: :^)
2015-04-02 23:36 Alumetorz: well, but you are! haha
2015-04-02 23:36 handsome: well its better to map to the dominant sutff yee
2015-04-02 23:36 handsome: yes
2015-04-02 23:36 handsome: i am very smart
2015-04-02 23:36 Alumetorz: not just handsome, also smart
2015-04-02 23:36 Alumetorz: the perfect man
2015-04-02 23:37 Alumetorz: #nohomo
2015-04-02 23:37 handsome: very homo
2015-04-02 23:37 handsome: 03:11:716 (1) -
2015-04-02 23:37 Alumetorz: yo
2015-04-02 23:37 Alumetorz: 02:34:942 (1) -
2015-04-02 23:37 handsome: oh
2015-04-02 23:38 Alumetorz: nvm
2015-04-02 23:38 handsome: wut
2015-04-02 23:38 handsome: ok
2015-04-02 23:38 handsome: 03:11:716 (1) - ye the cursor goes roughly in a straight line but with different speed
2015-04-02 23:38 handsome: not very major however
2015-04-02 23:38 handsome: tis a slight angle
2015-04-02 23:38 Alumetorz: oh, i actually like how this plays
2015-04-02 23:39 Alumetorz: i mean, i could change the angle by a few degrees though
2015-04-02 23:39 handsome: feel free :o
2015-04-02 23:39 handsome: bt w are there structure to these jumps
2015-04-02 23:39 handsome: or mostly freestyle stuff
2015-04-02 23:40 Alumetorz: freestyle
2015-04-02 23:40 Alumetorz: a bit to intensity
2015-04-02 23:40 Alumetorz: actually quite a lot tbh haha
2015-04-02 23:40 handsome: ah cool
2015-04-02 23:40 handsome: was just asking
2015-04-02 23:41 handsome: 03:15:135 (6,1) - why no little gap here
2015-04-02 23:41 Alumetorz: you mean to (6)?
2015-04-02 23:41 handsome: uh
2015-04-02 23:41 handsome: wut
2015-04-02 23:41 handsome: 6-1
2015-04-02 23:41 Alumetorz: yeah, dunno
2015-04-02 23:41 handsome: ok lol
2015-04-02 23:42 Alumetorz: i think it's too much in the corner xD
2015-04-02 23:42 Alumetorz: i moved it a bit to the top though
2015-04-02 23:42 Alumetorz: to keep the consistency
2015-04-02 23:42 Alumetorz: of the little gap thing
2015-04-02 23:42 handsome: aight
2015-04-02 23:43 handsome: 03:24:877 (1,2,3,1,2,3,1,2,3) - gsrhjsrohjknohkmzshj
2015-04-02 23:43 Alumetorz: gross?
2015-04-02 23:43 handsome: not rly
2015-04-02 23:44 handsome: just literally impossible to play for me
2015-04-02 23:44 handsome: do u know neu
2015-04-02 23:44 handsome: its like that pattern at the start
2015-04-02 23:44 Alumetorz: oh LOL
2015-04-02 23:44 handsome: hitler
2015-04-02 23:44 Alumetorz: yes
2015-04-02 23:44 Alumetorz: ooooh
2015-04-02 23:44 Alumetorz: yeah
2015-04-02 23:44 Alumetorz: but the difficulty about neu is that the jump between the last note of a 4s and the first of the next one is way bigger
2015-04-02 23:45 Alumetorz: like almost vertical screen jump
2015-04-02 23:45 handsome: yeah
2015-04-02 23:45 handsome: true
2015-04-02 23:47 handsome: 03:53:910 (1) -
2015-04-02 23:47 handsome: this spinenr tho
2015-04-02 23:47 handsome: is screwing the the rhythm after
2015-04-02 23:47 Alumetorz: DUDE
2015-04-02 23:47 Alumetorz: oh
2015-04-02 23:47 Alumetorz: i swear i did the best i could
2015-04-02 23:47 Alumetorz: i even looked at ureshis map for this part
2015-04-02 23:48 Alumetorz: because i had no idea what to do
2015-04-02 23:48 handsome: yeah i spend 2 minutes try to snap to the weird sound
2015-04-02 23:48 handsome: you shoul compromise
2015-04-02 23:48 handsome: sldier!!
2015-04-02 23:49 Alumetorz: i like how it turned out though, but if you know something better i will gladly apply that haha
2015-04-02 23:49 handsome: https://osu.ppy.sh/ss/2964214
2015-04-02 23:49 handsome: i imagine this would be funny
2015-04-02 23:50 handsome: 03:54:684 - which leaves you room to do a proper quint at 03:54:684 -
2015-04-02 23:50 Alumetorz: iiiiddddkkkk
2015-04-02 23:50 Alumetorz: the slider is just so weird
2015-04-02 23:50 handsome: yeah it just wiggles about at the wiggly part
2015-04-02 23:50 handsome: that';s all lol
2015-04-02 23:51 Alumetorz: can i keep the spinner? :<
2015-04-02 23:52 handsome: yeah it works
2015-04-02 23:52 handsome: just that its weirrrd
2015-04-02 23:52 Alumetorz: whjat if
2015-04-02 23:52 handsome: holy SV
2015-04-02 23:52 Alumetorz: 03:54:490 -
2015-04-02 23:52 Alumetorz: i end the spinner here?
2015-04-02 23:52 handsome: that works
2015-04-02 23:53 handsome: its realllly short tho lol
2015-04-02 23:53 handsome: but rankable
2015-04-02 23:53 Alumetorz: but no nvm the spinner is too short then imo
2015-04-02 23:53 handsome: auto can get 1000 \o/
2015-04-02 23:53 Alumetorz: yeah i don-t want such a short spinner tbh
2015-04-02 23:53 handsome: ic
2015-04-02 23:54 Alumetorz: no, i'll leave this pattern untouched, unless i can come up with something else :v
2015-04-02 23:54 handsome: kk
2015-04-02 23:54 handsome: 04:12:877 (4,5) -
2015-04-02 23:54 handsome: 2 circles?
2015-04-02 23:54 handsome: as in leave them as circles at the start
2015-04-02 23:55 Alumetorz: wow, you're good
2015-04-02 23:55 handsome: yeah, i'm right
2015-04-02 23:55 Alumetorz: that was my first idea, but changed cause i thought slider part and all
2015-04-02 23:55 Alumetorz: but i'll probably do circles
2015-04-02 23:55 handsome: it definitely fits
2015-04-02 23:56 Alumetorz: 04:13:264 (1) - because of the synth, right?
2015-04-02 23:56 Alumetorz: it has a more hold feel to it
2015-04-02 23:56 handsome: uh yaaa
2015-04-02 23:56 handsome: yes yes
2015-04-02 23:56 Alumetorz: than 04:12:877 -
2015-04-02 23:56 Alumetorz: yeah, got you
2015-04-02 23:56 handsome: yep kool
2015-04-02 23:56 handsome: 04:15:393 (9) - repeat this once more? :v
2015-04-02 23:57 Alumetorz: but hard to not 100 :<
2015-04-02 23:57 handsome: alrite
2015-04-02 23:58 Alumetorz: i think it's hard to hear that there is a 1/6s "missing"
2015-04-02 23:58 handsome: 1/8*
2015-04-02 23:58 Alumetorz: while playing
2015-04-02 23:58 handsome: an dyea
2015-04-02 23:58 Alumetorz: *
2015-04-02 23:58 handsome: i twould be much easier to play too
2015-04-02 23:58 Alumetorz: 1/8s yeah
2015-04-02 23:58 handsome: 04:17:135 (1,2,3) -
2015-04-02 23:58 handsome: life would be easier if its was circle circle slider
2015-04-02 23:58 handsome: soo much easier
2015-04-03 00:00 Alumetorz: but there's a dominant sound on the white ticks :<
2015-04-03 00:00 handsome: ye
2015-04-03 00:00 handsome: emphasis comes from jumps
2015-04-03 00:00 handsome: jump are from the slider > circle
2015-04-03 00:00 handsome: in this case, of course
2015-04-03 00:03 Alumetorz: wow, wtf
2015-04-03 00:03 Alumetorz: it really is bebtter xD
2015-04-03 00:03 Alumetorz: damn you
2015-04-03 00:03 Alumetorz: wtf i was so sure about this pattern
2015-04-03 00:04 handsome: yeah
2015-04-03 00:04 handsome: however the average player on this map
2015-04-03 00:04 handsome: wouldnt be thinking 'hey this isn't rhythmically good'
2015-04-03 00:04 handsome: but rather 'this map is so hard'
2015-04-03 00:04 handsome: not much issue there
2015-04-03 00:04 Alumetorz: yeah, but i'll change it to your suggestion
2015-04-03 00:05 Alumetorz: i feel it's better
2015-04-03 00:05 handsome: 04:21:006 (1) - hmm for this heavy wub
2015-04-03 00:05 handsome: do you intend to leave it inconsistent with the second kiai
2015-04-03 00:06 handsome: they are different sounds but
2015-04-03 00:06 handsome: just throwing it out there
2015-04-03 00:06 Alumetorz: what do you mean?
2015-04-03 00:06 Alumetorz: with incosistent
2015-04-03 00:06 Alumetorz: con*
2015-04-03 00:06 handsome: 02:52:748 (3,4) - dis
2015-04-03 00:07 Alumetorz: but
2015-04-03 00:07 Alumetorz: it's consistent with 01:11:716 (2,3,4,5,1) -
2015-04-03 00:07 Alumetorz: and the first and third kiais are the same (almost)
2015-04-03 00:07 Alumetorz: and the second is more like an extra
2015-04-03 00:07 handsome: ye
2015-04-03 00:08 handsome: so no change i guess
2015-04-03 00:08 handsome: lol
2015-04-03 00:08 Alumetorz: yeah lol
2015-04-03 00:08 handsome: just that the second wub feels a bit more pronounced
2015-04-03 00:09 handsome: 04:44:232 (4,1) - oh boy this feels hard
2015-04-03 00:09 Alumetorz: ah, no i think this is fine
2015-04-03 00:09 Alumetorz: compared to the rest of the part
2015-04-03 00:09 Alumetorz: i meann
2015-04-03 00:10 Alumetorz: what i'm trying to say, it's not easy, but it's rather hard compared to let's say
2015-04-03 00:10 Alumetorz: 04:51:200 (1,2,3,4,1,2,3,4,5,6) -
2015-04-03 00:10 handsome: ye
2015-04-03 00:10 Alumetorz: or 04:40:232 (5,1) -
2015-04-03 00:10 handsome: i got chu
2015-04-03 00:10 handsome: thats most of it
2015-04-03 00:10 handsome: honestly if i were u
2015-04-03 00:10 handsome: 04:53:522 (1) -
2015-04-03 00:11 handsome: i would make all of these 1/8s
2015-04-03 00:11 handsome: just opt fuck with people
2015-04-03 00:12 Alumetorz: how? xD
2015-04-03 00:14 handsome: i mean
2015-04-03 00:14 handsome: 1/8 sliders
2015-04-03 00:14 handsome: just to be mean
2015-04-03 00:14 Alumetorz: oh haha
2015-04-03 00:14 Alumetorz: no, i'm a nice person :>
2015-04-03 00:14 handsome: ye im done
2015-04-03 00:14 Alumetorz: sooooo
2015-04-03 00:14 Alumetorz: nice
2015-04-03 00:14 handsome: u can do the rest of the changees
2015-04-03 00:15 Alumetorz: thanks a bunch!
2015-04-03 00:15 Alumetorz: was probably the most useful mod so far
2015-04-03 00:15 Alumetorz: um
2015-04-03 00:15 Alumetorz: yeah there's like over 10 things i need to rework
2015-04-03 00:15 Alumetorz: so i might not be able to finish it today
2015-04-03 00:15 handsome: yeah u can take ur time
2015-04-03 00:15 Alumetorz: is it kay to poke you again tomorrow?
2015-04-03 00:15 Alumetorz: so you can look at the changes and eventually bubble #2 :>
2015-04-03 00:16 Alumetorz: (if you think it's ready for bbubble #2 of course)
2015-04-03 00:16 handsome: yeahh of course
2015-04-03 00:16 handsome: lol
2015-04-03 00:16 Alumetorz: naisu
2015-04-03 00:17 Alumetorz: post in forum for kdssssss
2015-04-03 00:17 handsome: shure 1 sec'
Topic Starter
Alumetorz

handsome wrote:

Mirage wrote:

im mirin
i are C
2015-04-01 23:42 Alumetorz: hi :>
2015-04-01 23:42 handsome: lo lhi
2015-04-01 23:43 Alumetorz: i have one bubble and need one more, so i've been searching for BNs willing to help me out haha
2015-04-01 23:43 Alumetorz: the map is kinda hard lol
2015-04-01 23:43 handsome: 1 sec
2015-04-01 23:43 handsome: yeah i know wat ur talking baout
2015-04-01 23:46 Alumetorz: oh ok
2015-04-01 23:46 handsome: ill probably play it tomorrow
2015-04-01 23:46 handsome: then go from there
2015-04-01 23:47 handsome: surprirsed no other BN 'reserved it ' already
2015-04-01 23:47 Alumetorz: i can live with that!
2015-04-01 23:47 Alumetorz: thank you!
2015-04-01 23:47 Alumetorz: i asked one, he said he was lazy
2015-04-01 23:49 Alumetorz: i'm look for some a bit higher ranked players
2015-04-01 23:49 Alumetorz: looking*
2015-04-01 23:49 Alumetorz: <10k at least lol
2015-04-01 23:49 handsome: lmao
2015-04-01 23:49 handsome: of course
2015-04-01 23:50 handsome: would be odd to see 3 involved BNs all unable to paly this
2015-04-01 23:50 handsome: lmao
2015-04-01 23:50 Alumetorz: yeah lol
2015-04-01 23:51 Alumetorz: though i doubt anyone below rank 50 can play this properly LOL
2015-04-01 23:53 handsome: that is true
2015-04-01 23:53 handsome: i cant really singletap that fast
2015-04-01 23:55 Alumetorz: i have a .wav file (soft-finish) i wanna add, but i haven't yet, because i don't want to unbubble it
2015-04-01 23:55 Alumetorz: because i think updating rips the bubble
2015-04-01 23:55 handsome: yeah any update you do pops the bubble
2015-04-01 23:55 handsome: you can always ask the original bubbler to rebubble
2015-04-01 23:56 Alumetorz: yeah, i'll wait for your reply tomorrow
2015-04-01 23:58 handsome: suree
2015-04-01 23:59 Alumetorz: thanks in advance, i'll remind you again tomorrow!
2015-04-02 00:00 handsome: ye
2015-04-02 22:45 Alumetorz: hey, sorry for not messaging you sooner
2015-04-02 22:45 handsome: o
2015-04-02 22:46 handsome: i ttoaly forgot lol
2015-04-02 22:46 Alumetorz: you still up for a checking my map?
2015-04-02 22:46 Alumetorz: hehe
2015-04-02 22:46 handsome: shure husre
2015-04-02 22:46 Alumetorz: if you're too bbusy we can postpone to tomorrow, i'm fine with that
2015-04-02 22:46 handsome: nah im not busy
2015-04-02 22:46 handsome: im trying to waste time actually
2015-04-02 22:47 Alumetorz: alright, nice
2015-04-02 22:47 handsome: ACTION is playing [http://osu.ppy.sh/b/633993 gmtn. (witch's slave) - furioso melodia [Wrath]] -NoFail
2015-04-02 22:52 Alumetorz: haha that smiley
2015-04-02 22:52 handsome: alright
2015-04-02 22:52 handsome: that was intense
2015-04-02 22:52 handsome: you're ok with irc
2015-04-02 22:52 Alumetorz: haha
2015-04-02 22:52 handsome: right
2015-04-02 22:52 Alumetorz: yes
2015-04-02 22:53 Alumetorz: just wanna let you know that i added a soft-hitfinish, which sounds exactly the same as drum-hitfinish
2015-04-02 22:53 Alumetorz: but haveb'_t updated it yet cause pop
2015-04-02 22:53 handsome: ye np
2015-04-02 22:53 Alumetorz: poppin' the bubble
2015-04-02 22:56 handsome: you've had a lot of testplays ya
2015-04-02 22:57 Alumetorz: yes
2015-04-02 22:57 handsome: msot people were fine with the rhythm?
2015-04-02 22:57 handsome: like switchting betwee n1/3 1/4 and 1/6
2015-04-02 22:57 Alumetorz: mainly high tier players in the top100
2015-04-02 22:57 Alumetorz: yes
2015-04-02 22:57 handsome: cool
2015-04-02 22:57 handsome: 02:52:748 (3,4) -
2015-04-02 22:57 Alumetorz: yeah, they said the spacing and NCing makes it clearly
2015-04-02 22:58 handsome: here's a suggestion use straight sliders
2015-04-02 22:58 handsome: like red point ones
2015-04-02 22:58 Alumetorz: not sure what you mean
2015-04-02 22:59 Alumetorz: like 1/2s sliders?
2015-04-02 22:59 Alumetorz: i mean ending on red tick or what?
2015-04-02 22:59 handsome: uhhh
2015-04-02 22:59 handsome: no just aestehtic things
2015-04-02 22:59 Alumetorz: oooh
2015-04-02 22:59 Alumetorz: i was suggested to use dubstep sliders xD
2015-04-02 23:00 Alumetorz: from previous BN haha
2015-04-02 23:00 Alumetorz: and i kinda like the outcome
2015-04-02 23:00 handsome: uh like sincme you've been using
2015-04-02 23:00 handsome: curved ones all these while
2015-04-02 23:00 handsome: you change things up
2015-04-02 23:00 handsome: https://osu.ppy.sh/ss/2964038
2015-04-02 23:00 handsome: if you catch my drift
2015-04-02 23:01 Alumetorz: oh that!
2015-04-02 23:01 handsome: yeah red point sliders
2015-04-02 23:01 handsome: elbows
2015-04-02 23:01 Alumetorz: hmmm
2015-04-02 23:01 handsome: whatever people call them
2015-04-02 23:01 Alumetorz: OH
2015-04-02 23:01 Alumetorz: HAHA
2015-04-02 23:01 Alumetorz: i get it
2015-04-02 23:01 Alumetorz: haha sorry i'm dumb
2015-04-02 23:01 handsome: yeah no problem
2015-04-02 23:01 Alumetorz: yeah i call them edgy sliders
2015-04-02 23:01 handsome: lol
2015-04-02 23:01 Alumetorz: cause of the edges
2015-04-02 23:02 handsome: rofl
2015-04-02 23:03 handsome: 00:46:168 - prefer if this was mapped to
2015-04-02 23:03 handsome: 00:46:555 (1) - yeah this edgy slider here fits
2015-04-02 23:03 handsome: das good
2015-04-02 23:03 Alumetorz: oh alright
2015-04-02 23:04 handsome: 00:47:910 (3) - hm
2015-04-02 23:04 Alumetorz: 00:46:168 - is it okay if it's a sliderend?
2015-04-02 23:04 handsome: uh sure
2015-04-02 23:05 handsome: but of course its a pretty loud bass
2015-04-02 23:05 handsome: a click would always be better
2015-04-02 23:05 handsome: 00:47:910 (3) - anyway for this is there a reason for 1/6 snap
2015-04-02 23:06 Alumetorz: oh
2015-04-02 23:06 handsome: nevermind ignore that
2015-04-02 23:06 Alumetorz: i couldn't hear it
2015-04-02 23:06 Alumetorz: ok haha
2015-04-02 23:06 handsome: 1/6 would be better
2015-04-02 23:06 handsome: 00:49:458 (9) - dont put this in the 'flow line' of 00:49:071 (5,6,7,8) -
2015-04-02 23:06 Alumetorz: i'm fine with a kick slider actually
2015-04-02 23:06 handsome: might be confusing
2015-04-02 23:06 handsome: nah the current is fine to give a different feeling to the kick sldiers which represent different sound
2015-04-02 23:07 Alumetorz: alright
2015-04-02 23:07 Alumetorz: i did this, https://a.pomf.se/dcteal.png
2015-04-02 23:07 Alumetorz: ok?
2015-04-02 23:07 Alumetorz: just slightly changed
2015-04-02 23:07 handsome: yeah thats fine
2015-04-02 23:07 handsome: great even its consistent
2015-04-02 23:08 handsome: 00:53:522 (1,2) - people could read this? wao
2015-04-02 23:08 Alumetorz: oh right
2015-04-02 23:08 Alumetorz: 00:52:168 (5,6,7,8,9) - because of that haha
2015-04-02 23:08 Alumetorz: welll
2015-04-02 23:08 Alumetorz: honestly some could, some couldn't
2015-04-02 23:08 handsome: oo
2015-04-02 23:08 Alumetorz: but if i had to be honest the majority couldn't
2015-04-02 23:09 handsome: well we all know what happens if something is unreadable
2015-04-02 23:09 handsome: (dragonforce slider)
2015-04-02 23:09 Alumetorz: RIP
2015-04-02 23:09 Alumetorz: dang
2015-04-02 23:09 handsome: i would suggest changign it tho
2015-04-02 23:09 handsome: unless yo uinsist
2015-04-02 23:10 Alumetorz: 00:53:329 (5,6,1) - should i just lower this spacing or make a 1/3s reversed slider out of 00:53:522 (1,2,3) ?
2015-04-02 23:10 handsome: i'd prefer the 1/3 repeat
2015-04-02 23:10 handsome: but im not sure how an antijump would play actually
2015-04-02 23:10 handsome: it seems cool
2015-04-02 23:11 Alumetorz: 00:59:716 (1,2,3) - i can leave it like this here though, riught? because i introduced it previously
2015-04-02 23:11 handsome: yeah
2015-04-02 23:11 handsome: repeat slider would be safer
2015-04-02 23:11 handsome: a better
2015-04-02 23:11 handsome: antijumps didnt help
2015-04-02 23:11 handsome: AR too high rip
2015-04-02 23:11 Alumetorz: rip
2015-04-02 23:12 Alumetorz: ok i'll try smth
2015-04-02 23:12 handsome: 00:58:942 (1) - 2 circles?
2015-04-02 23:12 Alumetorz: yes, you're right
2015-04-02 23:13 handsome: 01:10:748 (2,3,4,1,2,3,4,1) - this looks hard
2015-04-02 23:14 Alumetorz: oh this one is actually quite easy
2015-04-02 23:14 Alumetorz: IMO
2015-04-02 23:14 handsome: alright
2015-04-02 23:14 Alumetorz: i could increase the spacing of 01:10:942 (1,2,3,4) - though
2015-04-02 23:14 handsome: yeah was thinking about that
2015-04-02 23:14 handsome: sure
2015-04-02 23:14 Alumetorz: alright
2015-04-02 23:15 handsome: if u stacked 01:11:716 (2) - with 01:09:974 (2) - that would b sikh
2015-04-02 23:15 handsome: xD
2015-04-02 23:15 Alumetorz: hahaha
2015-04-02 23:15 Alumetorz: OK
2015-04-02 23:15 Alumetorz: DONE
2015-04-02 23:15 Alumetorz: gg bubble it
2015-04-02 23:15 Alumetorz: jk
2015-04-02 23:15 handsome: nice!!!1 weoowooo
2015-04-02 23:16 handsome: 01:24:748 (2,3,1,2,3,4,1) - this is gr8
2015-04-02 23:17 Alumetorz: thanks!
2015-04-02 23:17 Alumetorz: um
2015-04-02 23:17 handsome: 01:36:684 (3,4) - 310bpm streams plssssss
2015-04-02 23:17 Alumetorz: 01:24:490 (1,2) - though what about the overlap, is that kay?
2015-04-02 23:17 Alumetorz: 1/8s sliders?
2015-04-02 23:17 handsome: uh
2015-04-02 23:17 handsome: for the overlap
2015-04-02 23:17 handsome: nothing wrong
2015-04-02 23:17 handsome: you did it all this while
2015-04-02 23:17 handsome: and for the 1/8
2015-04-02 23:18 handsome: mapping it is up to you
2015-04-02 23:18 handsome: just pointing it out
2015-04-02 23:18 Alumetorz: alright, i'll bookmark and think about it later after your mod
2015-04-02 23:19 handsome: hm
2015-04-02 23:19 handsome: 01:25:264 - music gets more intense from here right
2015-04-02 23:20 handsome: some of the spacing
2015-04-02 23:20 handsome: reduces tho
2015-04-02 23:20 handsome: hmmm
2015-04-02 23:21 Alumetorz: offbeat high hats are added to this part (song-wise)
2015-04-02 23:21 Alumetorz: so yeah, kinda more intense
2015-04-02 23:21 handsome: wait
2015-04-02 23:21 handsome: hm
2015-04-02 23:21 handsome: im confused
2015-04-02 23:21 handsome: yeah nevermind false alarm
2015-04-02 23:21 handsome: oh ya before i forget
2015-04-02 23:21 handsome: most of your sliders are so swag
2015-04-02 23:22 handsome: except this 00:15:587 (3) -
2015-04-02 23:22 Alumetorz: oh alright haha
2015-04-02 23:22 handsome: has anyone said that your ar was too high
2015-04-02 23:22 handsome: ;-;
2015-04-02 23:23 Alumetorz: no haha
2015-04-02 23:23 Alumetorz: they wanted it to be higher actually because of the gabber part
2015-04-02 23:23 handsome: rip
2015-04-02 23:23 Alumetorz: 02:54:168 -
2015-04-02 23:23 Alumetorz: since this is basically 230 bpm
2015-04-02 23:23 handsome: yea
2015-04-02 23:23 Alumetorz: so i used the ar in the middle between 155 and 230
2015-04-02 23:23 Alumetorz: (kinda)
2015-04-02 23:24 handsome: 02:25:651 (1) - this feels very out of place
2015-04-02 23:24 Alumetorz: flow-wise or rhythmically?
2015-04-02 23:24 handsome: both lol
2015-04-02 23:25 handsome: here's what i think
2015-04-02 23:26 handsome: https://osu.ppy.sh/ss/2964132
2015-04-02 23:27 Alumetorz: yes, this sounds better
2015-04-02 23:27 Alumetorz: thanks!
2015-04-02 23:27 handsome: right now there's no clear indication that long slider > circle is 2/3
2015-04-02 23:27 handsome: everyone hates 2/3
2015-04-02 23:27 Alumetorz: yes, you're right
2015-04-02 23:28 handsome: i actually feel that
2015-04-02 23:28 handsome: 02:34:942 (1) - would be much more comfortable
2015-04-02 23:28 handsome: ctrl+j in position
2015-04-02 23:28 handsome: 02:34:813 (3,1) - flow here would be more fluid
2015-04-02 23:28 Alumetorz: 02:24:877 (3,4,5) - i'm actually going to change the flow of this
2015-04-02 23:29 handsome: oh cool
2015-04-02 23:29 Alumetorz: ok if i ctrl j, can i leave the stacks after it 02:34:942 (1,1,2,3) - ?
2015-04-02 23:30 handsome: uh
2015-04-02 23:30 handsome: that's up to you
2015-04-02 23:30 handsome: i wouldn't
2015-04-02 23:30 handsome: lol
2015-04-02 23:31 handsome: you would have to do a bit of restructuring
2015-04-02 23:31 Alumetorz: yeah
2015-04-02 23:32 handsome: you understand why 02:34:813 (3,1) - this isnt too godo flow right
2015-04-02 23:33 Alumetorz: yes
2015-04-02 23:33 handsome: yeah
2015-04-02 23:33 handsome: sweet
2015-04-02 23:33 Alumetorz: it's on a line with the previous 2 notes
2015-04-02 23:33 Alumetorz: and weird
2015-04-02 23:33 handsome: yep
2015-04-02 23:33 Alumetorz: i ctrl j'd it
2015-04-02 23:33 Alumetorz: and gonna change the following triangles after your mod
2015-04-02 23:33 Alumetorz: takes too much time to do now
2015-04-02 23:34 handsome: 02:43:845 (4) - this is mapped the
2015-04-02 23:34 handsome: jignles right
2015-04-02 23:34 handsome: whatever they're called
2015-04-02 23:34 handsome: you should really map it to the really hard drums
2015-04-02 23:34 Alumetorz: yes, mapped to the jingles xD
2015-04-02 23:34 handsome: something like 02:46:039 (3,4,5) -
2015-04-02 23:34 Alumetorz: man
2015-04-02 23:34 Alumetorz: you're the third to say that :<
2015-04-02 23:34 Alumetorz: gotta do it then
2015-04-02 23:34 handsome: yeah
2015-04-02 23:35 handsome: its like everyone that sees that pattern hears the really loud things
2015-04-02 23:35 handsome: and thinks 'hey this is offbeat'
2015-04-02 23:35 handsome: but its mapped to something else
2015-04-02 23:35 Alumetorz: yeah, you're right
2015-04-02 23:35 Alumetorz: gonna change it then
2015-04-02 23:35 handsome: you say 'you're right' a lot
2015-04-02 23:36 Alumetorz: it's just, for me i clearly hear the jingles over the drum, because of the way i mapped it
2015-04-02 23:36 Alumetorz: yeah, you're right
2015-04-02 23:36 Alumetorz: :^)
2015-04-02 23:36 Alumetorz: well, but you are! haha
2015-04-02 23:36 handsome: well its better to map to the dominant sutff yee
2015-04-02 23:36 handsome: yes
2015-04-02 23:36 handsome: i am very smart
2015-04-02 23:36 Alumetorz: not just handsome, also smart
2015-04-02 23:36 Alumetorz: the perfect man
2015-04-02 23:37 Alumetorz: #nohomo
2015-04-02 23:37 handsome: very homo
2015-04-02 23:37 handsome: 03:11:716 (1) -
2015-04-02 23:37 Alumetorz: yo
2015-04-02 23:37 Alumetorz: 02:34:942 (1) -
2015-04-02 23:37 handsome: oh
2015-04-02 23:38 Alumetorz: nvm
2015-04-02 23:38 handsome: wut
2015-04-02 23:38 handsome: ok
2015-04-02 23:38 handsome: 03:11:716 (1) - ye the cursor goes roughly in a straight line but with different speed
2015-04-02 23:38 handsome: not very major however
2015-04-02 23:38 handsome: tis a slight angle
2015-04-02 23:38 Alumetorz: oh, i actually like how this plays
2015-04-02 23:39 Alumetorz: i mean, i could change the angle by a few degrees though
2015-04-02 23:39 handsome: feel free :o
2015-04-02 23:39 handsome: bt w are there structure to these jumps
2015-04-02 23:39 handsome: or mostly freestyle stuff
2015-04-02 23:40 Alumetorz: freestyle
2015-04-02 23:40 Alumetorz: a bit to intensity
2015-04-02 23:40 Alumetorz: actually quite a lot tbh haha
2015-04-02 23:40 handsome: ah cool
2015-04-02 23:40 handsome: was just asking
2015-04-02 23:41 handsome: 03:15:135 (6,1) - why no little gap here
2015-04-02 23:41 Alumetorz: you mean to (6)?
2015-04-02 23:41 handsome: uh
2015-04-02 23:41 handsome: wut
2015-04-02 23:41 handsome: 6-1
2015-04-02 23:41 Alumetorz: yeah, dunno
2015-04-02 23:41 handsome: ok lol
2015-04-02 23:42 Alumetorz: i think it's too much in the corner xD
2015-04-02 23:42 Alumetorz: i moved it a bit to the top though
2015-04-02 23:42 Alumetorz: to keep the consistency
2015-04-02 23:42 Alumetorz: of the little gap thing
2015-04-02 23:42 handsome: aight
2015-04-02 23:43 handsome: 03:24:877 (1,2,3,1,2,3,1,2,3) - gsrhjsrohjknohkmzshj
2015-04-02 23:43 Alumetorz: gross?
2015-04-02 23:43 handsome: not rly
2015-04-02 23:44 handsome: just literally impossible to play for me
2015-04-02 23:44 handsome: do u know neu
2015-04-02 23:44 handsome: its like that pattern at the start
2015-04-02 23:44 Alumetorz: oh LOL
2015-04-02 23:44 handsome: hitler
2015-04-02 23:44 Alumetorz: yes
2015-04-02 23:44 Alumetorz: ooooh
2015-04-02 23:44 Alumetorz: yeah
2015-04-02 23:44 Alumetorz: but the difficulty about neu is that the jump between the last note of a 4s and the first of the next one is way bigger
2015-04-02 23:45 Alumetorz: like almost vertical screen jump
2015-04-02 23:45 handsome: yeah
2015-04-02 23:45 handsome: true
2015-04-02 23:47 handsome: 03:53:910 (1) -
2015-04-02 23:47 handsome: this spinenr tho
2015-04-02 23:47 handsome: is screwing the the rhythm after
2015-04-02 23:47 Alumetorz: DUDE
2015-04-02 23:47 Alumetorz: oh
2015-04-02 23:47 Alumetorz: i swear i did the best i could
2015-04-02 23:47 Alumetorz: i even looked at ureshis map for this part
2015-04-02 23:48 Alumetorz: because i had no idea what to do
2015-04-02 23:48 handsome: yeah i spend 2 minutes try to snap to the weird sound
2015-04-02 23:48 handsome: you shoul compromise
2015-04-02 23:48 handsome: sldier!!
2015-04-02 23:49 Alumetorz: i like how it turned out though, but if you know something better i will gladly apply that haha
2015-04-02 23:49 handsome: https://osu.ppy.sh/ss/2964214
2015-04-02 23:49 handsome: i imagine this would be funny
2015-04-02 23:50 handsome: 03:54:684 - which leaves you room to do a proper quint at 03:54:684 -
2015-04-02 23:50 Alumetorz: iiiiddddkkkk
2015-04-02 23:50 Alumetorz: the slider is just so weird
2015-04-02 23:50 handsome: yeah it just wiggles about at the wiggly part
2015-04-02 23:50 handsome: that';s all lol
2015-04-02 23:51 Alumetorz: can i keep the spinner? :<
2015-04-02 23:52 handsome: yeah it works
2015-04-02 23:52 handsome: just that its weirrrd
2015-04-02 23:52 Alumetorz: whjat if
2015-04-02 23:52 handsome: holy SV
2015-04-02 23:52 Alumetorz: 03:54:490 -
2015-04-02 23:52 Alumetorz: i end the spinner here?
2015-04-02 23:52 handsome: that works
2015-04-02 23:53 handsome: its realllly short tho lol
2015-04-02 23:53 handsome: but rankable
2015-04-02 23:53 Alumetorz: but no nvm the spinner is too short then imo
2015-04-02 23:53 handsome: auto can get 1000 \o/
2015-04-02 23:53 Alumetorz: yeah i don-t want such a short spinner tbh
2015-04-02 23:53 handsome: ic
2015-04-02 23:54 Alumetorz: no, i'll leave this pattern untouched, unless i can come up with something else :v
2015-04-02 23:54 handsome: kk
2015-04-02 23:54 handsome: 04:12:877 (4,5) -
2015-04-02 23:54 handsome: 2 circles?
2015-04-02 23:54 handsome: as in leave them as circles at the start
2015-04-02 23:55 Alumetorz: wow, you're good
2015-04-02 23:55 handsome: yeah, i'm right
2015-04-02 23:55 Alumetorz: that was my first idea, but changed cause i thought slider part and all
2015-04-02 23:55 Alumetorz: but i'll probably do circles
2015-04-02 23:55 handsome: it definitely fits
2015-04-02 23:56 Alumetorz: 04:13:264 (1) - because of the synth, right?
2015-04-02 23:56 Alumetorz: it has a more hold feel to it
2015-04-02 23:56 handsome: uh yaaa
2015-04-02 23:56 handsome: yes yes
2015-04-02 23:56 Alumetorz: than 04:12:877 -
2015-04-02 23:56 Alumetorz: yeah, got you
2015-04-02 23:56 handsome: yep kool
2015-04-02 23:56 handsome: 04:15:393 (9) - repeat this once more? :v
2015-04-02 23:57 Alumetorz: but hard to not 100 :<
2015-04-02 23:57 handsome: alrite
2015-04-02 23:58 Alumetorz: i think it's hard to hear that there is a 1/6s "missing"
2015-04-02 23:58 handsome: 1/8*
2015-04-02 23:58 Alumetorz: while playing
2015-04-02 23:58 handsome: an dyea
2015-04-02 23:58 Alumetorz: *
2015-04-02 23:58 handsome: i twould be much easier to play too
2015-04-02 23:58 Alumetorz: 1/8s yeah
2015-04-02 23:58 handsome: 04:17:135 (1,2,3) -
2015-04-02 23:58 handsome: life would be easier if its was circle circle slider
2015-04-02 23:58 handsome: soo much easier
2015-04-03 00:00 Alumetorz: but there's a dominant sound on the white ticks :<
2015-04-03 00:00 handsome: ye
2015-04-03 00:00 handsome: emphasis comes from jumps
2015-04-03 00:00 handsome: jump are from the slider > circle
2015-04-03 00:00 handsome: in this case, of course
2015-04-03 00:03 Alumetorz: wow, wtf
2015-04-03 00:03 Alumetorz: it really is bebtter xD
2015-04-03 00:03 Alumetorz: damn you
2015-04-03 00:03 Alumetorz: wtf i was so sure about this pattern
2015-04-03 00:04 handsome: yeah
2015-04-03 00:04 handsome: however the average player on this map
2015-04-03 00:04 handsome: wouldnt be thinking 'hey this isn't rhythmically good'
2015-04-03 00:04 handsome: but rather 'this map is so hard'
2015-04-03 00:04 handsome: not much issue there
2015-04-03 00:04 Alumetorz: yeah, but i'll change it to your suggestion
2015-04-03 00:05 Alumetorz: i feel it's better
2015-04-03 00:05 handsome: 04:21:006 (1) - hmm for this heavy wub
2015-04-03 00:05 handsome: do you intend to leave it inconsistent with the second kiai
2015-04-03 00:06 handsome: they are different sounds but
2015-04-03 00:06 handsome: just throwing it out there
2015-04-03 00:06 Alumetorz: what do you mean?
2015-04-03 00:06 Alumetorz: with incosistent
2015-04-03 00:06 Alumetorz: con*
2015-04-03 00:06 handsome: 02:52:748 (3,4) - dis
2015-04-03 00:07 Alumetorz: but
2015-04-03 00:07 Alumetorz: it's consistent with 01:11:716 (2,3,4,5,1) -
2015-04-03 00:07 Alumetorz: and the first and third kiais are the same (almost)
2015-04-03 00:07 Alumetorz: and the second is more like an extra
2015-04-03 00:07 handsome: ye
2015-04-03 00:08 handsome: so no change i guess
2015-04-03 00:08 handsome: lol
2015-04-03 00:08 Alumetorz: yeah lol
2015-04-03 00:08 handsome: just that the second wub feels a bit more pronounced
2015-04-03 00:09 handsome: 04:44:232 (4,1) - oh boy this feels hard
2015-04-03 00:09 Alumetorz: ah, no i think this is fine
2015-04-03 00:09 Alumetorz: compared to the rest of the part
2015-04-03 00:09 Alumetorz: i meann
2015-04-03 00:10 Alumetorz: what i'm trying to say, it's not easy, but it's rather hard compared to let's say
2015-04-03 00:10 Alumetorz: 04:51:200 (1,2,3,4,1,2,3,4,5,6) -
2015-04-03 00:10 handsome: ye
2015-04-03 00:10 Alumetorz: or 04:40:232 (5,1) -
2015-04-03 00:10 handsome: i got chu
2015-04-03 00:10 handsome: thats most of it
2015-04-03 00:10 handsome: honestly if i were u
2015-04-03 00:10 handsome: 04:53:522 (1) -
2015-04-03 00:11 handsome: i would make all of these 1/8s
2015-04-03 00:11 handsome: just opt fuck with people
2015-04-03 00:12 Alumetorz: how? xD
2015-04-03 00:14 handsome: i mean
2015-04-03 00:14 handsome: 1/8 sliders
2015-04-03 00:14 handsome: just to be mean
2015-04-03 00:14 Alumetorz: oh haha
2015-04-03 00:14 Alumetorz: no, i'm a nice person :>
2015-04-03 00:14 handsome: ye im done
2015-04-03 00:14 Alumetorz: sooooo
2015-04-03 00:14 Alumetorz: nice
2015-04-03 00:14 handsome: u can do the rest of the changees
2015-04-03 00:15 Alumetorz: thanks a bunch!
2015-04-03 00:15 Alumetorz: was probably the most useful mod so far
2015-04-03 00:15 Alumetorz: um
2015-04-03 00:15 Alumetorz: yeah there's like over 10 things i need to rework
2015-04-03 00:15 Alumetorz: so i might not be able to finish it today
2015-04-03 00:15 handsome: yeah u can take ur time
2015-04-03 00:15 Alumetorz: is it kay to poke you again tomorrow?
2015-04-03 00:15 Alumetorz: so you can look at the changes and eventually bubble #2 :>
2015-04-03 00:16 Alumetorz: (if you think it's ready for bbubble #2 of course)
2015-04-03 00:16 handsome: yeahh of course
2015-04-03 00:16 handsome: lol
2015-04-03 00:16 Alumetorz: naisu
2015-04-03 00:17 Alumetorz: post in forum for kdssssss
2015-04-03 00:17 handsome: shure 1 sec'
thanks a bunch! i just finished applying the mod, but i'll update next time i'll catch you to discuss about some stuff o/

/edit: talked to handsome about changes and updated
hehe
bubble #2 :d
cytusmusic
omg it's happening
Intelli
Secretpipe
Alright ! Congratz Alu for your first approved map~ (╯°Д°)╯︵
Topic Starter
Alumetorz

Secretpipe wrote:

Alright ! Congratz Alu for your first approved map~ (╯°Д°)╯︵
thank you, secretpipe!! :D

and thanks to everyone who helped me out with this!!
TKS
omedeto!
Xilver15
.
Anxient
2015: the year of the 7 stars ;w;

let the fight for the S begin!
Proxy
dayum
Nathan
well then
nhule12345
gratz
FreshMint
WHOOO!
P o M u T a
yay!
Ajo Joestar

Fr0th wrote:

Really nice map :)
callate bobo
Woddles
may as well unrank it now QAT, we all know you're gonna.
caren_sk
nice
Infeh
Gratz! Nice map :3
MouseEasy
yesssssss!!
soulfear
Anyway congrats
Anxient
2015 is a scary year isn't it?
Congrats on getting past Qualified!
Avena
omg yay
Tenseki
Congratz!
kirito[
쿠키지 형님은 영원합니다!!!!!!!!!쿠키지 형님은 영원합니다!!!!!!!!!쿠키지 형님은 영원합니다!!!!!!!!!쿠키지 형님은 영원합니다!!!!!!!!!
Topic Starter
Alumetorz

kirito[ wrote:

쿠키지 형님은 영원합니다!!!!!!!!!쿠키지 형님은 영원합니다!!!!!!!!!쿠키지 형님은 영원합니다!!!!!!!!!쿠키지 형님은 영원합니다!!!!!!!!!
bro i agree
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