star
good map..gl getting ranked
good map..gl getting ranked
So yeah, the timing is the real issue here...whymeman wrote:
Lets see.....
The .osz seems fine so far. Name of artist and source is fine. The SB seems intense, but my low-end didn't struggle much to acually load and play it so it should be okay. The SB load didn't seem wasteful as far as I can see. Another thing i've noticed is the 130.10BPM and 130BPM sections. Just wanted to know why is the timing set up like this.
Yeah, i had LOTS of problems with timing but this one seems the most accurate i could came up with.
[Normal]
Seems fine so far. May need a fine polish with the tiny spacing differences of the spacing between some of the short streams. Not extremely serious though.
Well, i think that even a Normal is fine with having some tiny spacing changes here and there, it's boring to have the same spacing for the whole map imho.
I can't really do too much for the map(s) atm since i'm really limited, but at least I wasn't able to find anything seriously wrong with the map atm. If you still can, you can look into finding out how to reduce the SB load as much as possible (the highest load I saw was just over x8.00). Other than that, its a nice map overall. I'll drop my star in then.
I can explain this: when in the editor the SB during breaks is shown for both Pass and Fail scenes and the SB Load adds both to the multiplier. I think it's about 4/5x in that part too and it's in a break time anyway.
-deleted star.png-orzzzzzz???
Damn I thought it was being used somewhere in the in-game skin.Card N'FoRcE wrote:
Yeah that's used only at the song selection screen to display star difficulty rating.
I missed it between all those skin files xD
You know, that was my intent, I wanted to make something different.Cyclone wrote:
It's impossible for me to read. Circles blend with BG, AR9 is completely unnecessary fora 130 BPM song, and there's some very confusing overlapping parts. (back and forth stream, except it's not a stream, it's 3 notes, 1 rest, 3 notes.)