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Remi Gazel - Lurking in the Darkness [Taiko]

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Intelli
Hey, from the q

d = don
k = katsu
D = Big don
K = Big katsu

and also always, my opinions are subjective. It's your map, bro. I'm just here to help.

Kantan:
  1. 00:16:954 (16) - k*

  2. 00:18:222 (17) - d*

  3. 00:19:912 (18) - K*

  4. 00:36:395 (15) - K
    *I would either implement all of these or none, but it's not a run, so I decided to separate them. They way you have it is good, I just like the thing I've come up with a bit better :)
    Although still nice job. Really creative to use offbeats and offbeat finishes.
Futsuu:
  1. 00:07:233 (7) - D

  2. 00:16:954 (29) - d

  3. 00:20:335 (35,36,37,38) - I would make Dd dd

    Nice difficulty, couple awkward parts tho.
Muzu:
  1. 00:15:263 (15) - k

  2. 00:18:926 (51) - D

  3. 00:32:873 (18) - remove

  4. 00:33:296 (20) - d

  5. 00:50:765 (9-19) - Kinda out of place. Consider revising? The straight rhythm for so long doesn't really fit too well imo.
    Fun to play, I have to say :)
Don't have much time and Oni looked pretty good anyways, although I would consider speeding up the scroll speed a tiny bit. gj <3
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

IntelliTroodon wrote:

d = don
k = katsu
D = Big don
K = Big katsu

and also always, my opinions are subjective. It's your map, bro. I'm just here to help.

Kantan:
  1. 00:16:954 (16) - k* Yeah, listening close to this makes me believe this note doesn't need emphasis.

  2. 00:18:222 (17) - d* ^

  3. 00:19:912 (18) - K* But on the other hand, this note also doesn't need emphasis when compared to the other notes within the song.

  4. 00:36:395 (15) - K Doesn't really need emphasis, or I don't think so anyways.
    *I would either implement all of these or none, but it's not a run, so I decided to separate them. They way you have it is good, I just like the thing I've come up with a bit better :) Mostly followed this, though the emphasis on the last not isn't really needed.
    Although still nice job. Really creative to use offbeats and offbeat finishes. Thanks!
Futsuu:
  1. 00:07:233 (7) - D Didn't originally think this was needed, but after a few listens through, it seems to fit. Changed for now.

  2. 00:16:954 (29) - d Fixed.

  3. 00:20:335 (35,36,37,38) - I would make Dd dd On the contrary, I think dd Dd fits best.

    Nice difficulty, couple awkward parts tho. I'd appreciate if this were more specific, but thanks!
Muzu:
  1. 00:15:263 (15) - k Already is?

  2. 00:18:926 (51) - D I concur, doctor.

  3. 00:32:873 (18) - remove The other rhythm fit just fine, but maybe this suits the Muzukashii difficulty more. Changed for now.

  4. 00:33:296 (20) - d I think it works for this to remain as a k.

  5. 00:50:765 (9-19) - Kinda out of place. Consider revising? The straight rhythm for so long doesn't really fit too well imo. I can attest that this used to be different, but was changed. However, I do agree this was probably too basic for Muzukashii, so I've altered it.
    Fun to play, I have to say :) Thanks!
Don't have much time and Oni looked pretty good anyways, although I would consider speeding up the scroll speed a tiny bit. gj <3
Thanks much for the mod!
Razorflamekun
From my modding queue:

Kantan

Starting scroll speed of the map is deceptive and might be a turn off to some players. Suggest changing it so that it isn't as deceptive.

Other than that, I found no glaring issues.

Futsuu

00:04:697 - Add small red here.
00:57:950 - Suggest changing these three sliders into a spinner that starts here and ends 01:00:768 here.

No other issues.

Muzu

00:21:180 (57) - This finishers is very awkward. Suggest either making this a small note or removing the note preceding this, which isn't really that good of an option.
00:29:915 (10) - Another awkward finisher that should probably be demoted to a small note.
00:57:950 - Suggest changing these three sliders into a spinner that starts here and ends 01:00:768 here.

No other issues.

Oni

00:14:418 (43) - This finisher is awkward. Suggest making a small note instead of removing the note after it.
00:21:180 (66) - Another awkward finisher. Suggest removing note before it or making it a small note.
00:27:943 (92) - ^
00:34:705 (119) - ^
00:48:230 (14) - ^
00:57:950 (51) - This finisher should probably be a small note. I don't really like finishers that are part of any kind of stream, whether it be 1/4th or 1/6th notes, and I'm pretty sure that finishers cannot be used in 1/6th note streams if they want it to be ranked.
00:59:641 (63) - This finisher should probably be a small note. I don't really like finishers that are part of any kind of stream, whether it be 1/4th or 1/6th notes, and I'm pretty sure that finishers cannot be used in 1/6th note streams if they want it to be ranked.

Hope this helps!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Razorflamekun wrote:

From my modding queue:

Kantan

Starting scroll speed of the map is deceptive and might be a turn off to some players. Suggest changing it so that it isn't as deceptive. Was thinking that this may be too fast, but I wanted to keep consistency. But yeah, this would work much better.

Other than that, I found no glaring issues.

Futsuu

00:04:697 - Add small red here. Added, the gap did feel slightly awkward, I will admit.
00:57:950 - Suggest changing these three sliders into a spinner that starts here and ends 01:00:768 here. Replaced sliders, but ended at a different time instead. I think it works better.

No other issues.

Muzu

00:21:180 (57) - This finishers is very awkward. Suggest either making this a small note or removing the note preceding this, which isn't really that good of an option. Changed, definitely didn't need to be big.
00:29:915 (10) - Another awkward finisher that should probably be demoted to a small note. ^
00:57:950 - Suggest changing these three sliders into a spinner that starts here and ends 01:00:768 here. See Futsuu.

No other issues.

Oni

00:14:418 (43) - This finisher is awkward. Suggest making a small note instead of removing the note after it. Made a small note, but made the note after it a finisher. I think it sounds proper this way.
00:21:180 (66) - Another awkward finisher. Suggest removing note before it or making it a small note. Fixed.
00:27:943 (92) - ^ ^
00:34:705 (119) - ^ ^
00:48:230 (14) - ^ ^
00:57:950 (51) - This finisher should probably be a small note. I don't really like finishers that are part of any kind of stream, whether it be 1/4th or 1/6th notes, and I'm pretty sure that finishers cannot be used in 1/6th note streams if they want it to be ranked. Wasn't aware of this, thanks for pointing this out!
00:59:641 (63) - This finisher should probably be a small note. I don't really like finishers that are part of any kind of stream, whether it be 1/4th or 1/6th notes, and I'm pretty sure that finishers cannot be used in 1/6th note streams if they want it to be ranked. Wasn't aware of this, thanks for pointing this out!

Hope this helps!
Thanks much for the mod!
Acarin_FWYKRin
Hi from queue~~

Taiko mod
Language English
Muzukashii
00:42:312 d? k Change
00:44:003 d? k Change
00:49:497 d Change
Oni
00:22:448 d Change
00:29:210 d Change
00:35:973 d Change
00:39:354 d Change
00:42:312 k Change
00:44:003 k Change
00:49:075 k Change
00:49:497 d Change
00:49:779 d Change
00:49:920 k Change
00:50:202 k Change
00:50:343 d Change
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Anima_Alumi-47 wrote:

Hi from queue~~

Taiko mod
Language English
Muzukashii
00:42:312 d? k Change Good ear. Fixed.
00:44:003 d? k Change Good ear. Fixed.
00:49:497 d Change Fixed, but also had to alter the note beside it so it matched the song a little more.

Oni
00:22:448 d Change Fixed.
00:29:210 d Change ^
00:35:973 d Change ^
00:39:354 d Change ^
00:42:312 k Change ^
00:44:003 k Change ^
00:49:075 k Change ^
00:49:497 d Change ^
00:49:779 d Change ^
00:49:920 k Change ^
00:50:202 k Change ^
00:50:343 d Change ^
Thanks much for the mod!
-Sh1n1-
Hi~~ mod requested from...:



[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[General]

  1. Uncheck widescreen support at Futsuu, Muzu and Oni
  2. adjust timing points

[Oni]

  1. 00:32:169 (107) - delete
  2. 00:40:199 (139) - ^
  3. 00:50:343 (22) - ^ for consistency with 00:48:089 (13,14,15) -
[Muzukashii]

  1. 00:09:769 (23) - adjust your slider
  2. 00:52:033 (12) - delete
[Futsuu]

  1. I can't understand from 00:03:852 - to 00:08:923 - , Why D at 00:08:923 (19) - 00:07:233 (15) - ?
  2. 00:41:749 (75) - fix the position
  3. 00:43:440 (77) - ^
  4. 00:51:188 (7) - delete

[Kantan]

  1. 00:23:294 (24,25) - delete because at 00:24:984 - 00:25:407 - have the same sound and you put spin.
  2. 00:24:562 (1) - spin should start at 00:24:139 -
  3. 00:30:056 (5) - delete
  4. 00:41:045 (21) - ^
  5. 00:14:418 (14) - why? There isn't a cymbal sound. Remove finish.
  6. 00:57:950 (18,19,20) - Sounds good but change to Spin as Futsuu and Muzu for general pattern.
Good Luck
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

-Sh1n1- wrote:

Hi~~ mod requested from...:



[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[General]

  1. Uncheck widescreen support at Futsuu, Muzu and Oni Oh shoot, I just assumed it did so automatically after Kantan. Fixed.
  2. adjust timing points Fixed.

[Oni]

  1. 00:32:169 (107) - delete It matches the song just fine here.
  2. 00:40:199 (139) - ^ ^
  3. 00:50:343 (22) - ^ for consistency with 00:48:089 (13,14,15) - It did match fine before, but consistency is a rather important thing. Fixed, but may revert back if necessary.
[Muzukashii]

  1. 00:09:769 (23) - adjust your slider Fixed.
  2. 00:52:033 (12) - delete Deleting this note would result in a rather awkward empty space gameplay wise.


[Futsuu]

  1. I can't understand from 00:03:852 - to 00:08:923 - , Why D at 00:08:923 (19) - 00:07:233 (15) - ? Ha wow what was I thinking fixed.
  2. 00:41:749 (75) - fix the position Fixed.
  3. 00:43:440 (77) - ^ ^
  4. 00:51:188 (7) - delete Honestly, this plays just fine without deleting this note.

[Kantan]

  1. 00:23:294 (24,25) - delete because at 00:24:984 - 00:25:407 - have the same sound and you put spin. Fixed.
  2. 00:24:562 (1) - spin should start at 00:24:139 - I concur, doctor.
  3. 00:30:056 (5) - delete It sounded fine before, but Kantan is supposed to be an easier difficulty, and run-ons like that may not suit Kantan too well. Fixed for now.
  4. 00:41:045 (21) - ^ On the other hand, this note is staying, as it hits two main notes dead-on, and it's slow enough so that Kantan players can see what's coming up ahead.
  5. 00:14:418 (14) - why? There isn't a cymbal sound. Remove finish. Fixed, and personally, I don't know why!
  6. 00:57:950 (18,19,20) - Sounds good but change to Spin as Futsuu and Muzu for general pattern. I'm assuming you're stating that Kantan should have the spinner and Muzu should have the triple D. If that's the case, then yeah, I can get behind this. Fixed.
Good Luck
Thanks much for the mod!
Niko-nyan
Hi From My


Coming to mod

List
  1. d is a red note
  2. k is a blue note
  3. D is a big red note
  4. K is a big blue note
General

  1. Remove Rayman on tags because it's already at Source
Oni

  1. 00:06:247 (8,9,10,11,12) - i'm not sure with the pattern how about try kddkk / kdkdk / kddkd / ddkkd
  2. 00:07:937 - ^
  3. something like ddkdk like ^ you can change to that :)
  4. 00:39:636 (136,137) - dk is better in here
Muzukashii

  1. Remove some slider that you put please it doesn't fit with anything
  2. if you remove them the pattern from 00:05:965-00:10:191 - should k kd d k kd d k kd d
  3. 00:11:741 - remove or change the pattern to kd d d
  4. 00:13:432 - ^
Futsuu

  1. 00:01:316 (3,6) - change to d is better
  2. 00:05:120 (10,14,18) - remove because too much notes for Futsuu
  3. 00:41:749 (75,77) - remove slider and put d
  4. 00:51:188 (7,11) - remove because too much notes
Kantan

  1. 00:39:777 - remove slider and add a note
  2. 00:50:343 - remove

that's all~
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Niko-nyan wrote:

General

  1. Remove Rayman on tags because it's already at Source
Ah, makes sense, yeah.

Oni

  1. 00:06:247 (8,9,10,11,12) - i'm not sure with the pattern how about try kddkk / kdkdk / kddkd / ddkkd Personally, for this first one, the current pattern should work fine.
  2. 00:07:937 - ^ On the other hand, the first note here can be changed to better match. Changed.
  3. something like ddkdk like ^ you can change to that :) Mostly applied. For the third ddkdk pattern, I don't think it's necessary to change, but the others I can agree with.
  4. 00:39:636 (136,137) - dk is better in here Yes, I agree.
Muzukashii

  1. Remove some slider that you put please it doesn't fit with anything Listening to it closer does bring me to believe that this is the case.
  2. if you remove them the pattern from 00:05:965-00:10:191 - should k kd d k kd d k kd d I do agree with the sliders, but this pattern doesn't fit often either. For the most part, k kd k works better.
  3. 00:11:741 - remove or change the pattern to kd d d Again, I agree with the changing the pattern, but this pattern isn't right. It should be dk d instead, as the higher note is not the one you have proposed.
  4. 00:13:432 - ^
^

Futsuu

  1. 00:01:316 (3,6) - change to d is better Was difficult for me to decide if this was really the case, but it does sound better.
  2. 00:05:120 (10,14,18) - remove because too much notes for Futsuu Removing 10 results in an awkward gap. However, 14 and 18 can be removed just fine. Mostly fixed.
  3. 00:41:749 (75,77) - remove slider and put d Yeah, that works.
  4. 00:51:188 (7,11) - remove because too much notes Removing any of these notes will create an awkward gap in gameplay, I'm going to keep this notes for now.
Kantan

  1. 00:39:777 - remove slider and add a note It creates an awkward gap in gameplay, but the slider wasn't doing much. Changed for now.
  2. 00:50:343 - remove That doesn't feel right, keeping for now.

that's all~
Thanks much for the mod!
Yaminoma
Hi!
From THD&113 inc Mod queue!

[Kantan]
It looks fine , nothing to change here

[Futsuu]
00:50:765 (6) - no sound here, consider removing it ?
00:52:456 (9) - ^

[Muzukashii]
00:05:120 (13,14) - ctrl+g ?

[Oni]
00:05:120 (5,6) - same as muzu , ctrl+g

Also , theres one tag conflict , your Oni diff doesn't have rayman in the tags (the others do) but hey,
you don't need to include rayman in the tags since it is in the source, remove the "rayman" tag from the other diffs !
sorry for short mod, thats all i can point out , anyways Good luck!
ghm12
Your BPM looks really weird, try this:
Offset: 503
BPM: 71

Don't forget to resnap all your notes/inherited points in all diffs!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

-TheHateD- wrote:

Hi!
From THD&113 inc Mod queue!

[Kantan]
It looks fine , nothing to change here
Glad that you believe that!

[Futsuu]
00:50:765 (6) - no sound here, consider removing it ? This section probably needed breaks anyways, the previously suggested breakes were very awkward, but these are good.
00:52:456 (9) - ^
^, but less so. It feels slightly odd, but I'll keep it for now.

[Muzukashii]
00:05:120 (13,14) - ctrl+g ?
Sure.

[Oni]
00:05:120 (5,6) - same as muzu , ctrl+g
Same as Muzu as well here.

Also , theres one tag conflict , your Oni diff doesn't have rayman in the tags (the others do) but hey,
you don't need to include rayman in the tags since it is in the source, remove the "rayman" tag from the other diffs !
sorry for short mod, thats all i can point out , anyways Good luck! It was short, but informative.

ghm12 wrote:

Your BPM looks really weird, try this:
Offset: 503
BPM: 71

Don't forget to resnap all your notes/inherited points in all diffs! This part was bloody annoying, but yes, this timing works much better. It was somewhat okay before, but this feels better.
Thanks much for the mod and new timing suggestion!
Konpaku Sariel
oni
00:05:573 (7) - add d
00:05:714 (8) - add k

00:05:714 (8) - k
00:08:812 (22) - k
00:09:657 (24) - k
00:10:503 (29) - k
00:11:629 (33) - k
00:11:770 (34) - d
00:12:193 (36) - k
00:13:883 (43) - k
00:14:446 (46) - add d

00:15:573 (49) - k

00:18:953 (58) - k

00:19:376 (59,60) - kd
00:20:221 (64,65) - kD

00:20:643 (66,67) - kd

00:22:474 (73) - k

00:26:136 (85,86) - kd

00:27:122 (91) - k
00:27:404 (92) - k

00:46:418 (3) - k
00:46:700 (5,6) - dd

00:47:545 (11) - add k

00:51:911 (28,29) - kd
00:52:333 (30,31) - dk
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Konpaku Sariel wrote:

oni
00:05:573 (7) - add d Huh, never thought of that. Added.
00:05:714 (8) - add k ^

00:05:714 (8) - k Wait what?
00:08:812 (22) - k This is clearly a low note/drum. Keeping as d.
00:09:657 (24) - k I can see this, yeah.
00:10:503 (29) - k This is clearly a low note/drum. Keeping as d.
00:11:629 (33) - k Unlike the previous runs, the third note is not actually high. Keeping as d.
00:11:770 (34) - d That doesn't feel right.
00:12:193 (36) - k This is clearly a low note/drum. Keeping as d.
00:13:883 (43) - k ^
00:14:446 (46) - add d There's already a d here?

00:15:573 (49) - k This is clearly a low note/drum. Keeping as d.

00:18:953 (58) - k ^

00:19:376 (59,60) - kd This doesn't sound right. Keeping as dk.
00:20:221 (64,65) - kD The current ending to the run works just fine.

00:20:643 (66,67) - kd The high pitched sounds clearly are last, not first. Keeping as dk.

00:22:474 (73) - k This though, I can get behind. Changed.

00:26:136 (85,86) - kd Doesn't seem to match very well.

00:27:122 (91) - k This is clearly a low note/drum. Keeping as d.
00:27:404 (92) - k ^

00:46:418 (3) - k I don't think k fits right here.
00:46:700 (5,6) - dd This also sounds right.

00:47:545 (11) - add k A note doesn't need to be added here.

00:51:911 (28,29) - kd Yeah, alright.
00:52:333 (30,31) - dk Yup, can agree with.
Thanks much for the mod!
Aldwych
Hi FlamingRok!

Request from Sandwych's modding queue.

[General]

Yes yes yes! Thanks for this music, it's so good to see some Rayman 1. \:D/

Anyway

Nb :
~ = Around here
+ = And further
++ = And way further

I'm not sure if the BG size is good, i mean it's 4:3, but maybe this should be 16:9, maybe it should be a 1366 x 768 bg size.
Before modding it, i'm also not sure if the map is 1/3 because 71 is not dividable by 3. Owell nvm it seems so.

The kiai should really start at 00:20:784 and not after. Starting on a red tick is not common and logic.

[Spread (value)]

- Futsuu doesn't got enough notes. (+30 from katan, + 70 to muzukashii), maybe add around 20 notes, i'm gonna help you on further

[Kantan]

I know the map has a low bpm, but the SV is quite fast imo, also you're usiing SV change, which i bet is not really allowed on easy diff, consider at least delete this 1.30 & 1.50 SV changes.

00:19:939 : Still searching why this note. To be deleted imo.

00:21:207 : I don't know why you did use a finish, there's no difference on the sound imo even if it's a bit higher.
00:23:742 : Same.

Oh well this is the same for the others finishers so i guess do what you want. But i'm not sure this is the best choice to do. Imo 00:34:305 and this kind of big white ticks are the best place use finishers.

00:30:502 : Imo i don't find this is a suitable place for a k here, you're making non sense with the 2 next objects. My advise is to move it 1/2 earlier or simply delete it, imo you should delete it since you did a 3/2 spacing at 00:36:418.

00:41:066 : But here this is clearly a place to get a D, + you're finising you're kiai at leat put a note here.
00:48:249+ : This part gets more objects than the kiai itself (27 on 20 secs (i'm not counting the spinner) on kiai time, 17 on 10 secs on the last section), maybe delete some.
00:49:939 : Like this one, which can be deleted.
00:57:545 : Imo you should turn this to d, it sounds better.

Hard to map a kantan on this one.

[Futsuu]

Same thing as kantan about you're SV, even if it's interesting, it's confusing for new players.

00:10:221 & 00:11:911 : Kantan got some d notes here, so you should do here too.

00:14:024 : You got some notes around here on kantan, so this needs ones here imo.
00:16:559 : You should add a d here, some batterty.
00:20:784 : Imo, delete this 2 notes and adding a d here, is worth, and easier to follow since you're starting on a white line for hidden players.

00:27:122 : Well i don't like this doublet too, you should replacing this 2 kk by a d at 00:27:545, it's more east and consistent with the other patterns. Also this is a legit place for a finisher.

00:29:657 : here why not a doublet instead of 1/2? I mean the second at 00:29:939 like you did on each time.
00:30:502 : I'm not fan of this note but more like you did on katan (meaning have a d at 00:30:925).
00:31:629 : And here you can k.

00:33:038 : Really, this finishers are uncormfortable T_T
00:33:319 : And here you can add a d.

00:34:305 : This a more suitable place for a finsher than after on you're doublets and it sounds better.
00:41:066 : D, and this is a more suitable place than before for finishers.
00:41:488+ : Turn theses d to k since you did it on kantan, muzu and futsuu.
00:42:756 : Add a d here for the battery.

00:49:939 : Here you can double, fit better with the music.
00:54:164 : I advise you to delete this one and putting a finisher on the next note instead of the last one.
00:55:010 : And without finishers, this has to be turned to k.

[Muzukashii]

00:14:446 : This kind of SV change is really confuse for players, really. Imo the best way to increase the SV is to do it smothly, ticks per ticks, i invite to do look at some of my map https://osu.ppy.sh/s/264227 -> On the Oni one, i use to make some SV change, and by this way, it's more elegant.

00:25:885 : A bit hidden spinner.

00:41:066 : Of course get a D here.
00:41:770 : Double quint out of kiaii. This a bit dumb when you dodn't use even triplets on the kiai time. xD

00:53:722 & 00:54:024 : You can add d there.

[Oni]

HP +1 since you've the same diff option than Muzukashii.

00:13:038 : You should turn this to kddkk like the previous one in order to make 2 / 2 on pattern style which is more consistent.
00:27:122 : Turn this one to k coz of the bass.
00:27:404 : You can also turn this one too, as you want.

00:41:066 : Of course get a D here.

[Spread]

00:19:094 ~ (Futsuu - Muzukashii - Oni) : You're fulling notes on this void part on Oni but neither on Futsuu and Muzu ones, you should add some on the muzu.

00:25:010 ~ (All) : Wow you got a spinner on kantan and Muzu but neither on Oni and Futsuu, there something wrong here. Maybe don't use a spinner on muzukashii and replace by notes.

00:48:390++ (Katan - Futsuu - Muzukashii) : This part is the same in terms of objetcs between katan and futsuu, which create a spread issue with muzukashii, imo you should add some notes on futsuu one.

Anyway that's all i've to say, gl hf on ranking. :D
Topic Starter
FlamingRok
I applied the majority of the suggestions here, with the exception of a few Finisher decisions.

Thanks much for the mod!
_none_old
from queue.

Blue : opinion, can skip
Green : suggest, can skip / other modder or bng maybe catch this again
Red : must be fix / unrankable

[General]
how about x2 bpm? - it's not too slow song like 71 bpm..

kiai time start fix to 00:20:784

[Futsuu]
00:18:953 (38) - unfinish, it's not follow music
00:56:277 (16) - ^


[Muzukashi]
00:15:573 (46) - unfinish, it's not follow music
00:18:953 (55) - ^
00:25:714 (76) - ^
00:33:319 (22) - ^


[Oni]
00:23:742 (77) - unfinish, it's not follow music


( -3-)
sorry for not help mod, but finish is really bad on this song.
Topic Starter
FlamingRok
Applied all with the exception of the BPM change.

Thanks much for the mod!
Nuolong
Okay so I attempted to mod this but I can't.
As I only mod for beat (I'm not accustomed to everything else in Taiko), the beat was perfect and I couldn't find anything wrong with it.
So here's a star ._.
I spent half an hour rewatching everything to find something wrong.
Topic Starter
FlamingRok
Thanks much for trying to mod the map!
Renka
Hi. from forum.

kantan
00:20:784 - change D? - I think people over here can be heard better.

Futsuu
00:20:784 - change D?- I think people over here can be heard better.And if you accept this, 00:21:207,00:21:488 - Ctrl+G.

Muzukashii
00:01:207 - delete? - Because I think it is too difficult, it is recommended that you delete note.
00:04:587 - ^
00:04:728 - ^
00:06:418 - ^
00:08:108 - ^
00:31:207 - ^
00:41:911 - ^
00:43:601 - ^
00:20:784 - change D? - same as kantan.

Oni
00:20:784 - change d? - same as kantan.

It is the song of rhythm is the like! Good Luck!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

chaica wrote:

Hi. from forum.

kantan
00:20:784 - change D? - I think people over here can be heard better. Changed.

Futsuu
00:20:784 - change D?- I think people over here can be heard better.And if you accept this, 00:21:207,00:21:488 - Ctrl+G. Personally, I think the current patterns work fine at the moment.

Muzukashii
00:01:207 - delete? - Because I think it is too difficult, it is recommended that you delete note. That'd break the flow of the map.
00:04:587 - ^ ^
00:04:728 - ^ ^
00:06:418 - ^ ^
00:08:108 - ^ ^
00:31:207 - ^ This I can agree with though.
00:41:911 - ^ ^
00:43:601 - ^ ^
00:20:784 - change D? - same as kantan. Sure.

Oni
00:20:784 - change d? - same as kantan. Yeah, this works fine.

It is the song of rhythm is the like! Good Luck! ありがとうございます!映画の回答、ごめんなさい。
Cerulean Veyron
Hello! Just got spare time, here's the mod as requested!

[> General <]
  1. - The background is fine, but i prefer having it a higher quality than the current. But this is just my suggestion..
  2. - I think the spread looks a bit weird, especially Muzu and Oni, it's quite close.
  3. - Everything else is fine.
[> Kantan <]
  1. 00:01:348 - Unused inherited point, remove?
  2. 00:03:038 - ^
  3. 00:08:531 (6) - Remove this note? You should give a little break for beginners' sake.
  4. 00:14:024 (13) - k
  5. 00:18:249 (17) - ^
  6. 00:22:897 (22) - Remove note? Same reason.
  7. 00:32:615 (7) - d
  8. 00:35:573 (11,12,13) - dkk might sound better, or maybe kkd
  9. 00:52:897 (8,9) - kd?
  10. - Looks fine to me.
[> Futsuu <]
  1. 00:05:573 (11) - Remove note?
  2. 00:14:024 (27) - k
  3. 00:27:122 (52) - ^
  4. 00:33:038 (63) - d
  5. 00:51:629 (8,9) - kd
  6. 00:52:897 (10) - d
  7. - Some rhythm changes.. Well, for consistency ofc.
[> Muzukashii <]
  1. 00:06:841 (18) - k
  2. 00:11:348 (31,32,33,34) - I prefer dk kd here.
  3. 00:13:038 (37,38,39,40) - ^
  4. 00:21:066 (62,63,64) - dk k?
  5. 00:25:432 (75) - k
  6. 00:31:348 (14,15) - ^
  7. 00:35:855 (27,28) - kd
  8. 00:38:953 (38) - d
  9. 00:49:376 (4) - ^
  10. 00:56:277 (26,27) - dk
  11. - Same comment as Ftsu
[> Oni <]
  1. 00:08:531 (21) - d
  2. 00:10:221 (28) - ^
  3. 00:11:348 (31,32,33,34,35) - Could sound better if it's dkkdd, just my suggestion.
  4. 00:13:038 (38,39,40,41,42) - ^
  5. 00:20:221 (63) - k
  6. 00:29:094 (97) - ^
  7. 00:34:164 (118) - ^
  8. 00:39:657 (138,139,140,141) - dk kd?
  9. 00:46:136 (2) - k
  10. 00:52:615 - Add note?
  11. 00:57:122 (50) - k
  12. - It's quite okay to me, but seems a little odd when not adding kats on a part where there are high pitches, or some music changes, etc..

I think that's all, i feel this map still needs more mods for the difficulty spread, especially Muzu and Oni. At least, try to make Muzu diff a little easier, because i can see it's almost has similar rhythm patterns as Oni. So try to work on just a small bit.
Good Luck!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Gray Veyron wrote:

Hello! Just got spare time, here's the mod as requested!

[> General <]
  1. - The background is fine, but i prefer having it a higher quality than the current. But this is just my suggestion.. I actually couldn't find a higher quality image for this. If someone else could, that'd be good, but for now, it's staying this way.
  2. - I think the spread looks a bit weird, especially Muzu and Oni, it's quite close. Yeah, I agree. The problem is the way to fix that. Everytime I try to make Muzu easier (i.e. deleting some unnecessary notes), the star rating jumps up to a higher value.
  3. - Everything else is fine.
[> Kantan <]
  1. 00:01:348 - Unused inherited point, remove? Changed/Fixed.
  2. 00:03:038 - ^ ^
  3. 00:08:531 (6) - Remove this note? You should give a little break for beginners' sake. Ah, yeah, good point.
  4. 00:14:024 (13) - k Took a while to see why, but I can agree.
  5. 00:18:249 (17) - ^ This I noticed right away, fixed.
  6. 00:22:897 (22) - Remove note? Same reason. Kinda breaks the flow, but removing the note afterwards works fine.
  7. 00:32:615 (7) - d Fixed for consistency.
  8. 00:35:573 (11,12,13) - dkk might sound better, or maybe kkd dkk doesn't make sense. kkd does though, using this.
  9. 00:52:897 (8,9) - kd? Sounds fine the way it is right now.
  10. - Looks fine to me.
[> Futsuu <]
  1. 00:05:573 (11) - Remove note? Sure.
  2. 00:14:024 (27) - k Same as Kantan.
  3. 00:27:122 (52) - ^ How did I not catch this...?
  4. 00:33:038 (63) - d Sure.
  5. 00:51:629 (8,9) - kd Sounds fine the way it is right now.
  6. 00:52:897 (10) - d This does fit, yes.
  7. - Some rhythm changes.. Well, for consistency ofc.
[> Muzukashii <]
  1. 00:06:841 (18) - k Doesn't really deserve a k.
  2. 00:11:348 (31,32,33,34) - I prefer dk kd here. kd dk fits the pitches better.
  3. 00:13:038 (37,38,39,40) - ^ ^
  4. 00:21:066 (62,63,64) - dk k? <3 Fixed.
  5. 00:25:432 (75) - k Also fixed.
  6. 00:31:348 (14,15) - ^ ^
  7. 00:35:855 (27,28) - kd Yes, this works.
  8. 00:38:953 (38) - d Sure.
  9. 00:49:376 (4) - ^ ^
  10. 00:56:277 (26,27) - dk Hm, personally, I believe the higher note to be the first one.
  11. - Same comment as Ftsu
[> Oni <]
  1. 00:08:531 (21) - d The pitch makes me want to keep this as a k.
  2. 00:10:221 (28) - ^ This though, yes. Fixed.
  3. 00:11:348 (31,32,33,34,35) - Could sound better if it's dkkdd, just my suggestion. Mostly applied, though dkkdk works the best, as the last note is still indeed high.
  4. 00:13:038 (38,39,40,41,42) - ^ And that's why this seems to work best here.
  5. 00:20:221 (63) - k Sure.
  6. 00:29:094 (97) - ^ <3 Fixed.
  7. 00:34:164 (118) - ^ Yeah, this'll work better.
  8. 00:39:657 (138,139,140,141) - dk kd? <3 Fixed.
  9. 00:46:136 (2) - k This doesn't seem to warrant a k.
  10. 00:52:615 - Add note? Sure. Also added a note at 00:54:305 because it made more sense to me.
  11. 00:57:122 (50) - k Sure.
  12. - It's quite okay to me, but seems a little odd when not adding kats on a part where there are high pitches, or some music changes, etc..

I think that's all, i feel this map still needs more mods for the difficulty spread, especially Muzu and Oni. At least, try to make Muzu diff a little easier, because i can see it's almost has similar rhythm patterns as Oni. So try to work on just a small bit.
Good Luck!
Thanks much for the mod!
Gemu-
Hi, from my queue

d
k
D (Big d)
K (Big k)

Sorry for the delay :c

[ Kantan]

00:31:348 - Change to k, is not necessary a K here.
00:33:038 - ^

[ Futsuu]

00:40:502 - Change to k, is not necessary a K here.

[ Muzukashii]

00:11:911 - Change to k.

[ Oni]

00:12:193 - Change to k.
00:13:883 - ^
00:16:418 - ^
00:26:700 - ^
00:49:517 - Change to k.

Nice Beatmap!, I hope my mod has been helpful you :3, Good luck~ ~
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

game rock wrote:

Hi, from my queue

d
k
D (Big d)
K (Big k)

Sorry for the delay :c

[ Kantan]

00:31:348 - Change to k, is not necessary a K here. Fixed.
00:33:038 - ^ ^

[ Futsuu]

00:40:502 - Change to k, is not necessary a K here. Fixed.

[ Muzukashii]

00:11:911 - Change to k. Fixed.

[ Oni]

00:12:193 - Change to k. This doesn't sound right.
00:13:883 - ^ This works though.
00:16:418 - ^ Oh wow, this works pretty well <3
00:26:700 - ^ ^
00:49:517 - Change to k. The pitch before is the same as this one. d suits this better.

Nice Beatmap!, I hope my mod has been helpful you :3, Good luck~ ~
Thanks much for the mod!
streeteelf
From SEE's Taiko Modding Queue

[General]

  • [Kantan]

  1. 00:28:812 (2,3,4) - d_k_d IMO better
  2. 00:38:953 (16,17,18) - ^
  3. 00:57:122 (14,15) - Crtl+G if you want to keep patterns
[Futsuu]

  1. I don't really know what to change
[Muzukashii]

  1. 00:14:305 (42,43) - Ctrl+G
  2. 00:40:080 - add kd like it's here: 00:39:235 (36,37)
  3. 00:49:376 (4) - k
Nice mapset IMO, I think it gets ranked soon. :3
Surono
<(``)

[Kantan]
00:55:855 (12,13) - ctrl g

[Futsuu]
00:08:531 (16) - k

[Muzukashii]
00:33:319 (18) - d
00:40:221 - add d

[Oni]
00:45:855 - add d
00:57:967 (54,55) - ctrl g
00:58:812 (60,61,62) - change k

just it xD funny map~
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

streeteelf wrote:

From SEE's Taiko Modding Queue

[General]

  • [Kantan]

  1. 00:28:812 (2,3,4) - d_k_d IMO better Agreed.
  2. 00:38:953 (16,17,18) - ^ ^
  3. 00:57:122 (14,15) - Crtl+G if you want to keep patterns But this doesn't fit too well.
[Futsuu]

  1. I don't really know what to change
[Muzukashii]

  1. 00:14:305 (42,43) - Ctrl+G Sure.
  2. 00:40:080 - add kd like it's here: 00:39:235 (36,37) Wasn't certain at first, because while this sounds nice, it may not've been good for Muzukashii. However, after realizing it did indeed drop the star rating, this does deserve to be done.
  3. 00:49:376 (4) - k k.
Nice mapset IMO, I think it gets ranked soon. :3 I hope so! Thanks for the encouragement!

Surono wrote:

<(``)

[Kantan]
00:55:855 (12,13) - ctrl g Hm, guess the instrumentals really do fit this better. Changed.

[Futsuu]
00:08:531 (16) - k k.

[Muzukashii]
00:33:319 (18) - d Hm, not certain. Changed for now, but I might revert back if it feels wrong in the future.
00:40:221 - add d See streeteelf's mod.

[Oni]
00:45:855 - add d Maybe. Added for now, but it kinda feels awkward. Might revert back in the future.
00:57:967 (54,55) - ctrl g Hm, yeah this works.
00:58:812 (60,61,62) - change k ^

just it xD funny map~ Ha, glad you enjoy it. : D
Thanks much for the mods!
Mykaterasu
d - don
k - katsu
D –big don
K – big katsu


Overall
A great job! It’s really close to ranked, if not ready!
My main problem is that the onii focuses so heavily on the melody, but you should write for the percussion too. Ergo, I believe there should be a 5th and harder difficulty – inner onii – maybe with a faster scroll speed?
00:47:826 – I really feel like from here, the kiai should start again. It’s got the modulation and everything.

Kantan
A lot of offbeat focus here. Since it’s jazzy you can get away with it, but I still think there’s a lot off [d] missing on the strong beats. Obviously if you just did everything I said, the result is the kantan would get harder. It’s all opinion here.
00:08:953 – This is a really important part where the synth comes in, so think about putting [d] or [k]
00:16:559 – I Really want a [k] here.
00:17:826 – [d] for padding
00:18:249 (16,17) – I feel like there is too great a period of inactivity between these two objects. I recommend putting a [k] at 00:19:094 - and 00:20:362 – or somewhere else.
The rest is great.

Futsuu
00:04:728 (9) – [k] and 00:05:150 (10) – [d] feels like this pattern is more interesting.
00:20:362 (38) – [k] <OR> 00:20:221 – [k] and 00:20:362 (38) – [d] stays how it is
00:20:784 (40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80) – Throughout this kiai time, the phrases are really fragmented. I know why you’re doing it, but I think it kinda severs the flow of the piece. This is a really free and jazzy piece with some awesome antiphonal dialogue, so it should flow nicely. It feels a bit start and stop – but this is a personal gripe over the mapping style, it shouldn’t prevent your map from getting ranked or anything and I’m just giving my two pence.
00:23:319 – [d]
00:23:742 – [d]
00:24:446 – [k] to start introducing swing doubles? From here I would consider having about 1 or 2 more in the rest of the piece to spice things up.
00:36:418 (69) – [d]
00:48:531 – [d]

Muzu
Same thing with the Kantan, a lot of what I’m suggesting will make it harder, so it’s really just opinion.
I would think about putting some d/k on the strong beats in some places like 00:14:024 – here or 00:15:714 – here. It’s ok to miss a couple few in a piece like this, but I just think that you’ve done it a little too much.
or 00:16:136 – [k] maybe
00:20:643 – [k] maybe
00:20:643 (61) – [d]
00:34:305 (20) – [D]
00:58:672 – [k]
00:59:253 – [k]
00:59:376 – [k]
00:59:517 – [k]

Onii
(I’ll be trying to push this difficulty up in stars quite a bit to inflate the difficulty pool. So consider some of these points as part of the inner onii difficulty I talked about)
You can mimic the echo effect at 00:01:348 – with 3 [k]s at 00:01:488 – at 00:01:770 – and at 00:02:052 – so you can use fragments of that here, and the whole thing in the Inner Onii.
00:13:883 (43) – [K]
00:14:024 – [D]
00:14:869 (47) – [k]
00:15:995 – [d]/[k]
00:16:136 – [k]
00:20:643 (68) – [k] so 00:20:784 (69) – is a [D]
00:45:855 (1) – [k]
00:45:995 (2) – [k]
00:56:136 – [d]?
00:57:404 – [d]?
00:59:657 (67) – [K]


Upon confirmation that you've read and understood the mod, I'll stamp this post.
Good luck on the map!

Mio_chan
Rubbish taiko mod is coming~
Just feel free to ignore anything, it's ok to ignore all the things since I am quite new :3

Black mods are suggestions only
Blue mods are recommended to fix, or places need to pay attention to
Red mods are unrankable
Green mods are comments only.

[General]
tick rate 3
I think it is better to use SV 2.10 rather then 1.40 and then use 1.5x timing point, but it does not affect gameplay anyway, just ignore this line.
[Kantan]
00:05:150 (2,3,4,5) – I suggest map them on white lines instead of red
00:21:207 (18) – d?
00:22:474 (20) – k?
00:27:545 – end the spinner earlier and add k?
00:29:235 (3) – d?
00:38:953 (16,17,18) – ddk?
00:41:488 (20) – d?
00:42:756 – add k?
00:49:094 (2) – d?
00:55:855 (12) – d?
00:57:122 (14) – d?

[Futsuu]
00:15:573 (30) – d?
00:16:981 (32) – k?
00:27:967 (53) – move 1/6 forward and remove finish?
00:40:080 (77) – k?
00:41:488 (80,81) – kk?
00:43:179 (84,85) - ^

[Muzukashii]
00:13:038 (37,38,39,40,41) – I think this kind of pattern is too hard for this muzu(since your Oni is easy), maybe you need to change all similar parts to similar patterns like dd kk, kk kk, etc.
00:17:263 (51) – move to 00:17:404 and make it a d?
00:24:164 – add d?
00:51:207 (9) – d?

[Oni]
00:07:122 (15) – k and add d on 00:07:263 –
00:08:812 (22) - ^
00:10:503 (29) - ^
00:12:193 (36) - ^
00:14:024 – add d
00:17:404 – add d
00:23:601 – add d
00:23:742 (80) – k?
00:25:291 – to 00:25:855 – dkkkd?
00:35:855 (131) – delete
00:37:967 (139) - ^
00:39:235 (144) - ^
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Mykaterasu wrote:

d - don
k - katsu
D –big don
K – big katsu


Overall
A great job! It’s really close to ranked, if not ready!
My main problem is that the onii focuses so heavily on the melody, but you should write for the percussion too. Ergo, I believe there should be a 5th and harder difficulty – inner onii – maybe with a faster scroll speed? Personally, a song like this in my opinion doesn't require an inner oni difficulty.
00:47:826 – I really feel like from here, the kiai should start again. It’s got the modulation and everything. Hm, yeah this could work.

Kantan
A lot of offbeat focus here. Since it’s jazzy you can get away with it, but I still think there’s a lot off [d] missing on the strong beats. Obviously if you just did everything I said, the result is the kantan would get harder. It’s all opinion here.
00:08:953 – This is a really important part where the synth comes in, so think about putting [d] or [k] In gameplay, the way it is right now feels smoother to me.
00:16:559 – I Really want a [k] here. I think as a Kantan difficulty, this note doesn't really need to be here.
00:17:826 – [d] for padding A 3/2 split onto Kantan probably isn't very friendly. Added.
00:18:249 (16,17) – I feel like there is too great a period of inactivity between these two objects. I recommend putting a [k] at 00:19:094 - and 00:20:362 – or somewhere else. Yeah, I agree, and this doesn't really make it more difficult. Added at 00:19:094.
The rest is great.

Futsuu
00:04:728 (9) – [k] and 00:05:150 (10) – [d] feels like this pattern is more interesting. The way (10) is now matches the pitch of future notes.
00:20:362 (38) – [k] <OR> 00:20:221 – [k] and 00:20:362 (38) – [d] stays how it is I don't think this note is high enough to deserve a k, and we don't need two 1/6 notes next to each other onto a Futsuu difficulty.
00:20:784 (40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80) – Throughout this kiai time, the phrases are really fragmented. I know why you’re doing it, but I think it kinda severs the flow of the piece. This is a really free and jazzy piece with some awesome antiphonal dialogue, so it should flow nicely. It feels a bit start and stop – but this is a personal gripe over the mapping style, it shouldn’t prevent your map from getting ranked or anything and I’m just giving my two pence. If this were Muzukashii or Oni, I'd agree with you. However, Futsuu is there to try and take a player a step up from Kantan, but still keeps it simple. This start and stop mixed in with slightly more complex patterns works fine here I think.
00:23:319 – [d] We don't need two 1/6 notes next to each other onto a Futsuu difficulty.
00:23:742 – [d] This part did feel rather empty without this.
00:24:446 – [k] to start introducing swing doubles? From here I would consider having about 1 or 2 more in the rest of the piece to spice things up. We don't need two 1/6 notes next to each other onto a Futsuu difficulty.
00:36:418 (69) – [d] This note is the same pitch as (70) .
00:48:531 – [d] We don't need two 1/6 notes next to each other onto a Futsuu difficulty.

Muzu
Same thing with the Kantan, a lot of what I’m suggesting will make it harder, so it’s really just opinion.
I would think about putting some d/k on the strong beats in some places like 00:14:024 – here or 00:15:714 – here. It’s ok to miss a couple few in a piece like this, but I just think that you’ve done it a little too much.
or 00:16:136 – [k] maybe There is no note here, I don't think a k is necessary.
00:20:643 – [k] maybe ^
00:20:643 (61) – [d] This definitely didn't deserve the emphasis. Changed.
00:34:305 (20) – [D] ^ without the changed comment.
00:58:672 – [k] Hm, yeah this can work.
00:59:253 – [k] ^
00:59:376 – [k] This doesn't need to turn into a quadruple.
00:59:517 – [k] Consistency with the previous d is necessary here.

Onii
(I’ll be trying to push this difficulty up in stars quite a bit to inflate the difficulty pool. So consider some of these points as part of the inner onii difficulty I talked about)
You can mimic the echo effect at 00:01:348 – with 3 [k]s at 00:01:488 – at 00:01:770 – and at 00:02:052 – so you can use fragments of that here, and the whole thing in the Inner Onii. Inner Oni isn't happening. And while there really isn't an echo in the beginning, but the echo does exist afterwards, so adding an extra k in those spots works better.
00:13:883 (43) – [K] Doesn't need emphasis.
00:14:024 – [D] Doesn't need emphasis, but this works as a d.
00:14:869 (47) – [k] Yeah, doesn't need emphasis.
00:15:995 – [d]/[k] There is no note here.
00:16:136 – [k] ^
00:20:643 (68) – [k] so 00:20:784 (69) – is a [D] <3 for the first suggestion, this sounds beautiful. However, that last note doesn't need emphasis.
00:45:855 (1) – [k] Good ear, changed.
00:45:995 (2) – [k] ^
00:56:136 – [d]? There is no note here.
00:57:404 – [d]? ^
00:59:657 (67) – [K] I believe I've bee told that finishers on 1/6 streams are frowned upon, so I'm going to avoid this.


Upon confirmation that you've read and understood the mod, I'll stamp this post.
Good luck on the map! Thank you, your comments on Oni were useful to this map I feel!

Mio_chan wrote:

Rubbish taiko mod is coming~
Just feel free to ignore anything, it's ok to ignore all the things since I am quite new :3

Black mods are suggestions only
Blue mods are recommended to fix, or places need to pay attention to
Red mods are unrankable
Green mods are comments only.

[General]
tick rate 3 The difficulties fit 1/6 better.
I think it is better to use SV 2.10 rather then 1.40 and then use 1.5x timing point, but it does not affect gameplay anyway, just ignore this line. Slow song deserves slow SV.
[Kantan]
00:05:150 (2,3,4,5) – I suggest map them on white lines instead of red This lands directly on beat, not changing.
00:21:207 (18) – d? k seems to fit this very nicely.
00:22:474 (20) – k? d also seems to fit better.
00:27:545 – end the spinner earlier and add k? This works.
00:29:235 (3) – d? k seems to fit this very nicely.
00:38:953 (16,17,18) – ddk? Current pattern is good at the moment.
00:41:488 (20) – d? k seems to fit this very nicely.
00:42:756 – add k? Adding d works better to stay consistent with the previous pattern.
00:49:094 (2) – d? k seems to fit this very nicely.
00:55:855 (12) – d? ^
00:57:122 (14) – d? ^

[Futsuu]
00:15:573 (30) – d? k seems to fit this very nicely.
00:16:981 (32) – k? The note afterwards is clearly higher, and is more deserving of k than this one.
00:27:967 (53) – move 1/6 forward and remove finish? What? This makes the note off the rhythm, it wouldn't work.
00:40:080 (77) – k? k seems to fit this very nicely.
00:41:488 (80,81) – kk? Yeah, this works better.
00:43:179 (84,85) - ^ ^

[Muzukashii]
00:13:038 (37,38,39,40,41) – I think this kind of pattern is too hard for this muzu(since your Oni is easy), maybe you need to change all similar parts to similar patterns like dd kk, kk kk, etc. Oni is still considerably harder, and without these notes, the rhythm could feel awkward to play.
00:17:263 (51) – move to 00:17:404 and make it a d? Feels odd.
00:24:164 – add d? Adds a nice flow.
00:51:207 (9) – d? Not certain about this. Changed, but might revert back.

[Oni]
00:07:122 (15) – k and add d on 00:07:263 – Adding the d feels nice, but the first note doesn't need to be a k.
00:08:812 (22) - ^ ^
00:10:503 (29) - ^ ^
00:12:193 (36) - ^ ^
00:14:024 – add d See Mykaterasu's mod for information.
00:17:404 – add d Adding a k works better here.
00:23:601 – add d There is no note here.
00:23:742 (80) – k? Feels better as a d.
00:25:291 – to 00:25:855 – dkkkd? This doesn't feel right.
00:35:855 (131) – delete ^
00:37:967 (139) - ^ ^
00:39:235 (144) - ^ ^
Thanks much for the mods!
Factorial
From my modding queue, as you requested:

Ordinary Modding

Kantan:
  1. 00:09:376 (6,8,10) - Kat, because of the tick sounds and change 00:10:221 (7,9) to don
  2. 00:24:164 (1) - Instead of a spinner, add some notes here. I suggest 00:24:164 and 00:25:855
Futsuu:
  1. 00:13:601 (25) - Don, for consistency of these notes: 00:10:221 (19,22)
  2. 00:48:249 (1) - Remove finisher, other diffs don't have this
  3. 00:53:742 (13) - Kat
  4. 00:56:277 (17) - Don, because of the low note
  5. 00:40:503 (79) - Finisher, higher diffs have this
Muzukashii:
  1. 00:27:122 (80) - Kat
  2. Other than that, this diff seems fine.
Oni:
  1. 00:21:911 - Add note, I hear a small beat here.
  2. 00:23:601 - ^
  3. 00:24:869 - ^
  4. 00:25:291 - ^
  5. 00:25:855 - ^
  6. 00:28:672 - ^
  7. 00:37:122 - ^
  8. Want to make Oni a little harder? I'll suggest you these points.
That's all, good luck on your map.
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Neil Leo wrote:

From my modding queue, as you requested:

Ordinary Modding

Kantan:
  1. 00:09:376 (6,8,10) - Kat, because of the tick sounds and change 00:10:221 (7,9) to don Fixed.
  2. 00:24:164 (1) - Instead of a spinner, add some notes here. I suggest 00:24:164 and 00:25:855 Hadn't thought of this, does seem more Kantan friendly.
Futsuu:
  1. 00:13:601 (25) - Don, for consistency of these notes: 00:10:221 (19,22) The pitch here is still higher than those previous notes, I think kat is staying.
  2. 00:48:249 (1) - Remove finisher, other diffs don't have this Fixed.
  3. 00:53:742 (13) - Kat Yes, fits pitch better. Fixed.
  4. 00:56:277 (17) - Don, because of the low note Pitch is still relatively high, I believe. Keeping as kat until further notice.
  5. 00:40:503 (79) - Finisher, higher diffs have this It works for consistency, but I'm not certain about it. I'll keep it for now.
Muzukashii:
  1. 00:27:122 (80) - Kat Keeping as a don to stick with the bass.
  2. Other than that, this diff seems fine. Hey, thanks!
Oni:
  1. 00:21:911 - Add note, I hear a small beat here. It's not noticeable enough to warrant a note I feel.
  2. 00:23:601 - ^ This is much more noticeable though. Added don and changed the next note to a kat.
  3. 00:24:869 - ^ Don't hear anything, but it flows nicely. Added don.
  4. 00:25:291 - ^ It's not noticeable enough to warrant a note I feel.
  5. 00:25:855 - ^ <3 Added don.
  6. 00:28:672 - ^ It's not noticeable enough to warrant a note I feel.
  7. 00:37:122 - ^ Yes this works nicely. Added don and changed the next note to a kat.
  8. Want to make Oni a little harder? I'll suggest you these points.
That's all, good luck on your map.
Thanks much for the mod!
neonat
Kantan

00:15:291 (14,15) - these single beats on the off-beat are really odd, either you shift them around to place on the on-beat, or have beats at places like 00:15:714 and 00:16:559
00:20:784 (19,20,21,22,23,24,25) - leave the big note alone, and not have another beat 1/2 after it. Make the subsequent 2 patterns 3 beat phrases that start and end on the on-beats, it's much more consistent and proper:
00:41:066 (20,21) - still don't think you should have a beat 1/2 after the finish
00:55:010 (11) - isn't really strong enough to be a finish, it isn't much different from the beat before this

the off-beat pattern is just kinda weird in the use in this song to be honest, I just can't feel it right here, the on-beat just misses so much this way
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

neonat wrote:

Kantan

00:15:291 (14,15) - these single beats on the off-beat are really odd, either you shift them around to place on the on-beat, or have beats at places like 00:15:714 and 00:16:559 Hm, didn't seem so bad, but I'll take your word for it. Changed for now.
00:20:784 (19,20,21,22,23,24,25) - leave the big note alone, and not have another beat 1/2 after it. Make the subsequent 2 patterns 3 beat phrases that start and end on the on-beats, it's much more consistent and proper:
Left the big note alone, but the rest doesn't match the music at all, and the offbeat rhythm works fine I feel (hear?).
00:41:066 (20,21) - still don't think you should have a beat 1/2 after the finish The note after the finish hits the music perfectly, I don't think this requires a change.
00:55:010 (11) - isn't really strong enough to be a finish, it isn't much different from the beat before this Okay, yeah I agree.

the off-beat pattern is just kinda weird in the use in this song to be honest, I just can't feel it right here, the on-beat just misses so much this way Most of the time, I don't think there are even notes onto the on-beat, so for me, the off-beat pattern makes sense. If the offset were changed, it'd make it so the beginning is off-beat, which I think would be more weird to play.
Thanks much for the mod!
[R]
from queue
sorry late

[Kantan]
1/3 snap would be nice it
00:30:502 - add note consistent 00:23:742 -
[Futsuu]
1/3 snap would be nice it
00:14:024 - d
00:28:249 - add note consistent 00:21:488 -
00:32:615 (62,63) - ctrl+G
00:55:573 - add d ? also here add d too 00:56:559 -
[Muzukashi]
00:29:235 - d
00:32:615 - ^
00:52:052 - ^
sorry if i not mod the oni :)
good luck
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

[R] wrote:

from queue
sorry late

[Kantan]
1/3 snap would be nice it 1/3 snap makes many of the notes unsnapped though. 1/2 snap works better here.
00:30:502 - add note consistent 00:23:742 -
Okay.

[Futsuu]
1/3 snap would be nice it This'll make many of the notes unsnapped.
00:14:024 - d This works.
00:28:249 - add note consistent 00:21:488 - k works better than d here.
00:32:615 (62,63) - ctrl+G Ooh, changed.
00:55:573 - add d ? also here add d too 00:56:559 - why would you even suggest the first part that sounds way off. Second one I can get behind though.


[Muzukashi]
00:29:235 - d It's more fun to play the way it is now.
00:32:615 - ^ ^
00:52:052 - ^ It makes more sense for it to be a k though, it's not any lower or higher of a pitch than the previous note.
sorry if i not mod the oni :)
good luck
Thanks much for the mod!
Kankri
From modding queue

(short map = short mod orz)

[Kantan]


00:20:784 (18) - I think it should be normal don, sounds a little too loud for the music :o




[Futsuu]


00:43:179 (86) - d



[Muzukashii]


00:43:460 (49) - d

00:59:657 (33) - D



[Oni]


00:33:742 (131) - k

00:59:517 (66) - ^



good luck! 8-)
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