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Tommy heavenly6 - monochrome rainbow

posted
Total Posts
32
Topic Starter
Tipsy
This beatmap was submitted using in-game submission on Dienstag, 15. Dezember 2015 at 17:41:35

Artist: Tommy heavenly6
Title: monochrome rainbow
Source: バクマン
Tags: bakuman 2011 ending pho
BPM: 137
Filesize: 8395kb
Play Time: 01:34
Difficulties Available:
  1. Insane (4,04 stars, 381 notes)
  2. Normal (1,67 stars, 131 notes)
  3. Pho's Hard (3,08 stars, 254 notes)
Download: Tommy heavenly6 - monochrome rainbow
Download: Tommy heavenly6 - monochrome rainbow (no video)
Information: Scores/Beatmap Listing
---------------
For rank
ToGlette
IRC mod
00:47 ToGlette: Well
00:47 ToGlette: in general,
00:47 ToGlette: Your map has to be more neat
00:47 ToGlette: Try to grid your notes and
00:48 ToGlette: make the spacing reasonable too
00:48 ToGlette: anything else you want to ask?
00:48 Tipsy: mhh
00:48 Tipsy: yes
00:49 Tipsy: is there something you would say is really bad or doesen't make sence at all ?
00:49 ToGlette: I 'll be in editing mod
00:49 ToGlette: hmm
00:49 ToGlette: I got few points which I don't like thatmuch
00:50 Tipsy: show me
00:50 ToGlette: 00:13:541 -
00:51 ToGlette: this part can have more notes
00:51 ToGlette: if it stays as it is,
00:51 ToGlette: it ruins the flow and
00:51 ToGlette: spacing feels very awkward
00:51 ToGlette: I suggest two thing
00:51 ToGlette: s
00:51 Tipsy: I see
00:51 ToGlette: 1. add more notes
00:51 ToGlette: 2. adjust your spacing
00:51 ToGlette: I prefer 1 more
00:52 ToGlette: You can adjust it like you did on first part of the map
00:53 Tipsy: 1. makes sense thanks
00:54 ToGlette: 00:25:366 -
00:54 Tipsy: but do you mean adjusting spacing in general for the whole map ?
00:54 ToGlette: I do, in general
00:54 ToGlette: and the part I just mentioned
00:54 Tipsy: alright
00:54 ToGlette: how about trying to mimick
00:54 ToGlette: 00:07:848 -
00:56 Tipsy: mhh I will try
00:57 Tipsy: is there a good balance between sliders and singles ?
00:57 ToGlette: Lemme look through it first
00:57 Tipsy: sure
00:58 ToGlette: 00:29:308 - I suggest you use NC here
00:59 Tipsy: nc ?
00:59 ToGlette: when it comes to modding
00:59 ToGlette: it means New Combo
00:59 Tipsy: oh ok
01:01 ToGlette: 00:41:461 - NC here too
01:02 ToGlette: 00:44:636 - slider's end isn't snapped
01:03 ToGlette: better snap it to the blue tick
01:03 Tipsy: wow didn't see that
01:04 ToGlette: well the rest seems fine
01:04 ToGlette: from here now on
01:04 ToGlette: is my preference as a player so
01:05 ToGlette: it's okay if you don't listen to it
01:05 Tipsy: no no go ahead
01:05 Tipsy: so helpful
01:06 ToGlette: 00:23:614 - this pattern looks weird. let's try something else
01:06 ToGlette: 00:06:753
01:06 ToGlette: quartets if they are stacked, it doesn't look that good
01:07 ToGlette: along with the next quitets, try to unstack them and expand it a bit
01:09 ToGlette: 01:02:154 - I don't know if you did this on purpose but
01:10 ToGlette: if you just want the splash when kiai starts, you could make the non-kiai part shorter by moving this tick to a half tick before the next one
01:10 ToGlette: 01:09:162 - NC
01:12 Tipsy: ok
01:12 ToGlette: 01:15:731 -
01:12 ToGlette: change this to triples or change the triples earlier to slider
01:12 ToGlette: prefer triples
01:12 ToGlette: okay
01:12 Tipsy: ok
01:12 ToGlette: that's it
01:13 Tipsy: 2 more things please
01:13 ToGlette: sure
01:13 Tipsy: just for my understanding because i'm new to these terms and definitely have to go over the whole chat again
01:14 ToGlette: if you want my explanation
01:14 ToGlette: feel free to ask
01:14 Tipsy: I didn't really understand these 2 points of you
01:14 ToGlette: kay
01:15 Tipsy: can you explain them in other words or puush it the way you meant it
01:15 ToGlette: tell me which ones
01:15 Tipsy: this: http://puu.sh/fUqKr/7fa2713606.jpg
01:15 Tipsy: and http://puu.sh/fUqTV/bbabf78082.jpg
01:15 ToGlette: okay so when kiai, the highlight, starts
01:16 ToGlette: there's something that pops up right
01:16 ToGlette: at the beginning
01:16 Tipsy: ok
01:16 ToGlette: so if you want that only, then try to shorten the black between kiai's
01:16 ToGlette: kiais
01:17 ToGlette: 01:02:154 -
01:17 ToGlette: to
01:17 ToGlette: 01:03:906 -
01:17 ToGlette: you can move the first one to
01:17 ToGlette: 01:03:797
01:18 Tipsy: oh I see
01:19 ToGlette: and what I meant by quartets
01:19 ToGlette: are those even numbered (4) notes
01:19 ToGlette: and stack means they are piled up
01:19 ToGlette: so unstacking means
01:20 ToGlette: make them like stream of 4 or 5 or respective notes
01:21 Tipsy: so chaning these 00:06:096 (1,2,3,1,2,3,4) - into streams ?
01:21 ToGlette: hmm
01:22 ToGlette: 123 seems fine
01:22 Tipsy: yes
01:22 ToGlette: 1234 and 12345 probably
01:22 Tipsy: alright
Kinomi
IRC mod

SPOILER
2015-02-17 20:59 Tsukuyomi: 00:07:179
2015-02-17 21:00 Tsukuyomi: why miss a note..
2015-02-17 21:00 Tipsy: because the drum makes a short pause
2015-02-17 21:00 Tsukuyomi: the pause can be showen by spacing change
2015-02-17 21:01 Tsukuyomi: i think you'd better map it
2015-02-17 21:02 Tsukuyomi: 00:09:588 (9) - this one should be NC
2015-02-17 21:02 Tipsy: alright
2015-02-17 21:02 Tsukuyomi: 00:10:026 (1,1,1) - remove NC
2015-02-17 21:03 Tsukuyomi: you didn't use 4 kinds of sv so these NCs are useless
2015-02-17 21:04 Tipsy: I see
2015-02-17 21:04 Tipsy: you are right
2015-02-17 21:05 Tsukuyomi: 00:11:230 (2,1) - this spacing is kinda stange and not very neat
2015-02-17 21:05 Tsukuyomi: i think you have 2 choices
2015-02-17 21:06 Tsukuyomi: stack 00:11:230 (2) - on 00:11:339 (1) -
2015-02-17 21:06 Tsukuyomi: or use same spacing between 00:10:901 (1,2,1) -
2015-02-17 21:08 Tipsy: I see
2015-02-17 21:10 Tsukuyomi: 00:24:697 (4) - i will personally change it to one 1/2 slider and one note here...
2015-02-17 21:11 Tsukuyomi: 00:25:354 (5) - this one starts at a downbeat, maybe you can increase its spacing with the object before
2015-02-17 21:11 Tsukuyomi: and nc it
2015-02-17 21:13 Tsukuyomi: 01:07:179 (4,5,1) - - hmm i think you can make them more smooth
2015-02-17 21:15 Tsukuyomi: 01:20:646 here is a drum, you can change 01:20:537 (2) - to a 1/4 slider
2015-02-17 21:15 Tsukuyomi: 01:27:763 (6) - same here
2015-02-17 21:16 Tsukuyomi: 01:29:953 (6,7,8) - spacing
2015-02-17 21:20 Tsukuyomi: ok, that's all, not bad, but if you want to get it ranked, i think you may spend more timing on it
2015-02-17 21:21 Tipsy: ok
[Vincent]
random suggestions \o/
12:57 Tipsy: hey
12:57 [Vincent]: yo
12:58 Tipsy: wassup
12:58 [Vincent]: just woke up haha
12:59 Tipsy: I see haha.. Are you busy atm ?
12:59 [Vincent]: nah
12:59 Tipsy: would you mind modding my insane diff ? it's my final version and I already got 2 mods :)
12:59 Tipsy: only if you want to
13:00 [Vincent]: sure
13:00 [Vincent]: lets head into leh editor
13:00 Tipsy: sugoi
13:00 [Vincent]: redling first
13:00 [Vincent]: alright
13:01 [Vincent]: snap the kiai
13:01 [Vincent]: since u changed offset.
13:01 Tipsy: ah ye
13:01 [Vincent]: u sure u want ur preview time where it currently is?
13:01 [Vincent]: somewhere like 00:49:661 (3) - would be nicer imo
13:02 Tipsy: well actually I really like the first slower part more
13:02 Tipsy: but anyway my map is bugged
13:02 [Vincent]: alright
13:02 Tipsy: like the preview music wont play when you click the picture in the browser
13:02 Tipsy: they said it cannot be fixed
13:03 [Vincent]: well rip preview time
13:03 Tipsy: haha yes
13:04 [Vincent]: i think this speed change is really random 00:11:339 (1) -
13:04 [Vincent]: it has the same feeling from the prior measures
13:04 [Vincent]: yet such a drastic change occurs
13:05 [Vincent]: break this section from the ds of the other section
13:05 [Vincent]: 00:19:223 (1,2,3,4) -
13:05 [Vincent]: away from this 00:18:347 (1,2,3,4) -
13:05 [Vincent]: doesnt need to be so close
13:06 [Vincent]: pull this up a little higher? 00:45:938 (8,9,10,11,12) -
13:06 [Vincent]: and possibly more to the right
13:07 [Vincent]: to prepare the next set of jumps
13:08 [Vincent]: i reckon these are too close 01:16:157 (1,2) -
13:08 [Vincent]: either stack them on top or spread them further i guess
13:09 [Vincent]: questionable flow 01:28:419 (1,2,3) -
13:09 [Vincent]: but i would say it plays okay
13:09 [Vincent]: hmm you interested in hitsounding?
13:10 Tipsy: of course.. but I want the compose to be perfect at first
13:10 Tipsy: what does "ds" mean ?
13:10 [Vincent]: i was gonna get you to do some now but okay haha
13:10 [Vincent]: distance snapping
13:10 Tipsy: ah ye
13:10 Tipsy: makes sense
13:11 [Vincent]: just so you know you dont exactly have to agree with whatever i suggest ;p
13:11 [Vincent]: if there's a reason for what you did, you can just leaveit
13:11 Tipsy: yes I know
13:11 [Vincent]: i want hitsounds so badly on this o3o
13:12 Tipsy: but I am glad to hear your opinion
13:12 Tipsy: I don't have any clue about hit sounding
13:12 [Vincent]: sure u dont wanna do it now?
13:12 [Vincent]: ;p
13:14 Tipsy: I agree on all of your points with exception of one.. you are so good ! and the good thing is you give explanations why you'd do I another way
13:14 Tipsy: would be great :)
13:14 [Vincent]: haha
13:15 [Vincent]: which one did u disagree on ;O
13:16 Tipsy: this one 00:45:938 (8,9,10,11,12) -
13:16 [Vincent]: i see
13:16 Tipsy: I would not pull it higher because then I would have to change 00:38:712 (8,9,10,11,12,13) - and 00:42:215 (3,4,5,6,7,8) - too
13:16 Tipsy: because of the different spacing
13:16 Tipsy: but maybe a little bit to the right is doable
13:17 [Vincent]: it's just the angling that puts me a bit off
13:17 [Vincent]: in editor<
13:17 [Vincent]: the transition from 12 > 1
13:17 Tipsy: I don't understand
13:17 [Vincent]: probably just my playstyle
13:17 [Vincent]: dw about it
13:17 Tipsy: angling ?
13:18 Tipsy: mhh ok
13:18 [Vincent]: basically the turn is too sharp haha
13:18 [Vincent]: but i will say it plays out fine
13:18 [Vincent]: if i actually played it lol
13:19 Tipsy: ahh the turn from the streams I just mentioned ?
13:19 [Vincent]: yeah
13:19 [Vincent]: from 12 to 1
13:19 [Vincent]: haha
13:19 [Vincent]: that's why i thought maybe putting the group of streams higher
13:19 [Vincent]: would provide a smoother turn
13:19 [Vincent]: to 1
13:19 [Vincent]: and 2
13:20 Tipsy: and a better flow I see
13:20 [Vincent]: like so http://puu.sh/g1I19/dd4b4e468f.jpg
13:20 [Vincent]: lolol
13:20 Tipsy: :DDD
13:21 [Vincent]: right now it's like http://puu.sh/g1I61/72a2389424.jpg
13:21 [Vincent]: my paint skills are horrible
13:22 Tipsy: they are amazing XD
13:24 Tipsy: so how would you recommend to place the hitsounds ? are there specific rules ?
13:36 [Vincent]: not neccessarily
13:36 [Vincent]: but u just basically follow the song
13:36 [Vincent]: lol
13:36 [Vincent]: claps are usually ur snares
13:36 [Vincent]: u can also use custom hitsound samples
13:37 Tipsy: I see
13:37 [Vincent]: and u can get bass samples which can override any of the whistle/finish hitsounds
13:37 [Vincent]: wanna try?
13:37 Tipsy: yes pls
13:37 [Vincent]: okay sec
13:38 [Vincent]: lemme get some random samples
13:39 [Vincent]: do u have default hitsounds on in the first place?
13:40 Tipsy: in song setup it is "normal" and 40 percent vloume
13:40 Tipsy: volume*
13:40 [Vincent]: yeah but as in
13:40 [Vincent]: when u play maps
13:40 [Vincent]: do u have custom sounds that override the maps hitsounds?
13:41 Tipsy: yes from my skin
13:41 [Vincent]: yeah it's a good idea to take them off
13:41 [Vincent]: o3o
13:41 [Vincent]: or it kinda makes hitsounding pointless lolol
13:41 [Vincent]: anyway
13:41 Tipsy: I now understand as a mapper
13:41 [Vincent]: go to file>open song folder
13:42 Tipsy: done
13:42 [Vincent]: and extract this into the song folder of this map http://puu.sh/g1Jyt/71de42410d.rar
13:42 [Vincent]: and if u can rename normal-hwhistle into normal-hitwhistle
13:43 [Vincent]: if u dont know how to extract it i can do other ways~
13:44 Tipsy: I did it
13:44 [Vincent]: okay
13:45 [Vincent]: go to timing panel
13:45 [Vincent]: and high light eveything
13:45 [Vincent]: go to audio
13:45 [Vincent]: and tick custom 1
13:45 [Vincent]: should look like http://puu.sh/g1JMZ/07a982190d.png
13:46 [Vincent]: u might wanna turn the volume a little up to
13:46 [Vincent]: depending on the sections
13:46 [Vincent]: like kiai should be louder for example
13:46 [Vincent]: can do that later though
13:46 Tipsy: I see done
13:47 [Vincent]: okay
13:47 [Vincent]: time to do some hitsounding
13:47 [Vincent]: 00:00:829 (1) -
13:47 [Vincent]: press that
13:47 [Vincent]: and press q,w,e,
13:47 [Vincent]: i mean
13:47 [Vincent]: w,e,r(
13:47 [Vincent]: that'll play all the hitsounds i gave u
13:47 [Vincent]: since in the song
13:47 [Vincent]: it sounds like theres a snare, bass and finish going off
13:47 Tipsy: I see
13:47 [Vincent]: 00:01:047 (2,3) -
13:47 [Vincent]: these two
13:47 [Vincent]: press w
13:47 [Vincent]: for the bass (whistle)
13:48 [Vincent]: 00:01:485 (1) - this will be r for snare (clap)
13:48 [Vincent]: 00:01:703 (2,3) - w
13:48 [Vincent]: 00:02:142 (4) - r
13:48 [Vincent]: 00:02:361 (5) - w
13:49 [Vincent]: 00:02:580 (1) - r
13:49 Tipsy: ok
13:49 [Vincent]: and so on
13:49 [Vincent]: if u can figure it out
13:50 [Vincent]: it's a good idae to turn it up to around 50-70% volume for these parts
13:50 [Vincent]: and possibly 70-85% for kiai
13:50 Tipsy: I see
13:50 [Vincent]: if u need me to guide u the whole way through for hitsounding tell me
13:50 Tipsy: ok I will try to do the rest by myself
13:50 [Vincent]: slowing the song down may help
13:51 Tipsy: no I would not learn anything if you did
13:51 Tipsy: ok
13:51 [Vincent]: haha
13:51 [Vincent]: theres very obvious patterns
13:51 [Vincent]: once u pick them up
13:52 Tipsy: thanks I will try my best.. be sure to post this chat in the thread so I can go trough it tomorrow alright ?
13:52 [Vincent]: sure
Topic Starter
Tipsy

[Vincent] wrote:

13:01 [Vincent]: snap the kiai
13:01 [Vincent]: since u changed offset - Done


13:04 [Vincent]: i think this speed change is really random 00:11:339 (1) -
13:04 [Vincent]: it has the same feeling from the prior measures - Fixed

13:06 [Vincent]: pull this up a little higher? 00:45:938 (8,9,10,11,12) - Done

13:08 [Vincent]: i reckon these are too close 01:16:157 (1,2) -
13:08 [Vincent]: either stack them on top or spread them further i guess - Fixed

13:09 [Vincent]: questionable flow 01:28:419 (1,2,3) - Fixed
Thank you <333
Moecho
IRC log~

Log
2015-02-15 21:29 Tipsy: Hello! Would you mind taking a quick look on my first beatmap ? It's short and I would be very pleased to hear your impressions
2015-02-15 21:29 Tipsy: it's short and you would really help me
2015-02-15 21:29 Moecho: hm okay ^^
2015-02-15 21:29 Tipsy: YES
2015-02-15 21:29 Tipsy: Thank you so much :)))
2015-02-15 21:29 Moecho: how did you find me though
2015-02-15 21:31 Tipsy: I was looking for an experienced mapper/modder and saw your kawai avatar ww... the rest was coincidence ^^
2015-02-15 21:31 Moecho: oh :3
2015-02-15 21:31 Tipsy: ACTION is editing [http://osu.ppy.sh/b/640117 Tommy heavenly6 - Monochrome Rainbow [Tipsy]]
2015-02-15 21:32 Moecho: first of all you difficulty name should not relate to a mapper's name only ww
2015-02-15 21:33 Tipsy: ok :c
2015-02-15 21:33 Moecho: hm
2015-02-15 21:33 Moecho: overall
2015-02-15 21:33 Moecho: I think you shoud use way more sliders than now
2015-02-15 21:34 Moecho: 00:03:906 (4,5) - make this distance same with 00:03:686 (3,4) -
2015-02-15 21:34 Tipsy: I see
2015-02-15 21:35 Moecho: 00:06:753 (1,2,3,4,1,2,3,4,5,1) - 4 hits into 6 hits is very hard to play
2015-02-15 21:35 Moecho: so here is slider combinations very recommended
2015-02-15 21:36 Moecho: 00:20:111 (1,2,3) - maybe a bit more distance of these
2015-02-15 21:36 Tipsy: I see.. in the stream later I used an arrow slider for the 1-5
2015-02-15 21:36 Tipsy: 1-4*
2015-02-15 21:36 Moecho: 0.05x is a bit too small
2015-02-15 21:36 Tipsy: alright
2015-02-15 21:37 Moecho: also don't use new combo too often
2015-02-15 21:37 Moecho: use new combo is for 1. new section of beats. 2. slider velocity change. 3. hard to read pattern without
2015-02-15 21:38 Moecho: new section of beat is every longer white lines on the timeline
2015-02-15 21:38 Tipsy: I see
2015-02-15 21:38 Tipsy: could you give me an example
2015-02-15 21:38 Moecho: 00:38:067 (6,7,8) - distance here is very different
2015-02-15 21:38 Moecho: okay
2015-02-15 21:38 Tipsy: for example where delete new combo
2015-02-15 21:39 Moecho: 00:23:614 (1,1,1,1) -
2015-02-15 21:39 Moecho: here is not needed
2015-02-15 21:39 Moecho: 00:26:242 (1) - here delete new combo
2015-02-15 21:39 Moecho: 00:25:366 (1) - you see this white line on the note here
2015-02-15 21:39 Moecho: 00:26:242 (1) - this one is a small white line
2015-02-15 21:39 Moecho: 00:25:366 (1) - this is a big white line
2015-02-15 21:40 Moecho: use new combo on big white lines
2015-02-15 21:40 Tipsy: alright
2015-02-15 21:40 Moecho: 00:41:570 (1,2,3) - distance here is also different
2015-02-15 21:40 Moecho: but not as big issue as the one before
2015-02-15 21:41 Moecho: because on the one before 00:38:067 (6,7) - this distance here is way bigger
2015-02-15 21:41 Moecho: 00:45:074 (5,6,7) - same
2015-02-15 21:42 Moecho: 01:05:658 (1,2,3,4) - distance might not very recommended to put like this
2015-02-15 21:42 Tipsy: yes
2015-02-15 21:43 Moecho: so most problem at the moment for now is the distance
2015-02-15 21:43 Moecho: it's totally normal
2015-02-15 21:43 Moecho: I had such issues when I started mapping as well
2015-02-15 21:43 Tipsy: I see
2015-02-15 21:43 Moecho: just remember to watch more ranked maps which you think are nice and learn from them
2015-02-15 21:44 Tipsy: I will
2015-02-15 21:44 Tipsy: 01:05:658 (1,2,3,4) - so make the distance smaller right ?
2015-02-15 21:44 Moecho: after you learnt placement (what I'm talking about) you can try to learn different mapping/pattern techniques and make map more nice to look at
2015-02-15 21:45 Moecho: no it's not that
2015-02-15 21:45 Moecho: 01:06:096 (3,4) -
2015-02-15 21:45 Tipsy: ah
2015-02-15 21:45 Moecho: distance between these
2015-02-15 21:45 Tipsy: I see
2015-02-15 21:45 Moecho: 01:05:658 (1,2,3) - are way smaller than distance here
2015-02-15 21:46 Tipsy: maybe I can put the 4 here 01:06:972 (3) -
2015-02-15 21:46 Moecho: yeah that is a good idea
2015-02-15 21:47 Moecho: and try not to place notes on where there is no support in the song
2015-02-15 21:47 Moecho: unless it really fits
2015-02-15 21:47 Moecho: otherwise it would be high chance it will be called overmap
2015-02-15 21:48 Tipsy: did I ? I tried to express the song through my spacing
2015-02-15 21:48 Tipsy: I will keep that in min
2015-02-15 21:48 Tipsy: mind*
2015-02-15 21:48 Moecho: I mean
2015-02-15 21:49 Moecho: sound
2015-02-15 21:49 Moecho: for instance
2015-02-15 21:49 Moecho: 01:12:556 (7) -
2015-02-15 21:49 Moecho: 01:12:994 (10) -
2015-02-15 21:49 Moecho: there are no instruments that hit at this time
2015-02-15 21:49 Moecho: example
2015-02-15 21:50 Moecho: try remove these two
2015-02-15 21:50 Moecho: 01:13:870 (1,3) -
2015-02-15 21:50 Moecho: and listen
2015-02-15 21:50 Tipsy: yes
2015-02-15 21:50 Tipsy: it sounds better
2015-02-15 21:51 Tipsy: but the stream is also nice in my opinion
2015-02-15 21:51 Moecho: yes I know
2015-02-15 21:51 Moecho: there is an inner feeling that tells you it sounds nice to add rhythm to the song
2015-02-15 21:52 Moecho: but sadly most of it result in overmapping
2015-02-15 21:52 Moecho: but that's what I did too in beginning
2015-02-15 21:52 Moecho: don't worry
2015-02-15 21:55 Tipsy: maybe I can change these into sliders 01:12:446 (6,7,8,9,10,11) -
2015-02-15 21:55 Tipsy: which lead to 01:13:322 (12) -
2015-02-15 21:56 Moecho: yeah but still I don't think having note make sound on 01:12:556 (7,10) - is so good
2015-02-15 21:56 Tipsy: yes you're right
2015-02-15 21:56 Tipsy: what do you suggest
2015-02-15 21:57 Moecho: just regular 1/2 sliders
2015-02-15 21:57 Moecho: 00:51:643 (1) - 1/2 slider is this length
2015-02-15 21:57 Tipsy: alright I'll try that
2015-02-15 21:57 Moecho: 01:16:826 (1) - 1/4 sliders are this length
2015-02-15 21:57 Moecho: so you will understand what people mean by these words
2015-02-15 21:58 Tipsy: makes sense I see
2015-02-15 22:09 Tipsy: you wanna post this chat in the beatmap thread so I can give you kudosu
2015-02-15 22:09 Tipsy: ?
2015-02-15 22:09 Moecho: oh
2015-02-15 22:10 Moecho: okay will do later ^^
2015-02-15 22:11 Tipsy: sure ^^
2015-02-16 03:55 Tipsy: hey it's me again
2015-02-16 03:55 Moecho: oh hi
2015-02-16 03:56 Tipsy: I want to add the ending video (.avi 7MB).. when I go to "design" and klick on "background/ideo" I can choose the ending but it doesen't show up
2015-02-16 03:56 Tipsy: it also in the beatmap folder
2015-02-16 03:56 Tipsy: is*
2015-02-16 03:57 Moecho: did you check in the file ".osu"
2015-02-16 03:57 Moecho: if it's there and still don't show up, then it might be that you disabled to show video
2015-02-16 04:00 Tipsy: it says this: http://puu.sh/fXrE5/90e06ab288.png
2015-02-16 04:00 Tipsy: and I enabled the video in my settings
2015-02-16 04:02 Tipsy: maybe I ask in #modhelp you seem to be busy :)
2015-02-16 04:02 Moecho: no just my internet is slow
2015-02-16 04:02 Moecho: I'm trying to upload screenshots
2015-02-16 04:03 Tipsy: oh ok thank you so much
2015-02-16 04:03 Tipsy: also for your tips earlier
2015-02-16 04:03 Moecho: anyways, I cna't seem to upload
2015-02-16 04:03 Moecho: but you make sure background video is on
2015-02-16 04:03 Moecho: and
2015-02-16 04:03 Tipsy: it is
2015-02-16 04:04 Moecho: options > general > background video is on
2015-02-16 04:04 Moecho: one is detail settings background video, one is mapping background video
2015-02-16 04:04 Moecho: and make sure you didn't disable it when you testplay the map in normal play mode
2015-02-16 04:05 Moecho: you know, the menu that comes up when you hover your cursor near bottom of the osu window
2015-02-16 04:05 Tipsy: yes
2015-02-16 04:06 Tipsy: it works
2015-02-16 04:07 Tipsy: but the scaling is wrong D:
2015-02-16 04:07 Tipsy: it's kinda "zoomed"
2015-02-16 04:07 Moecho: maybe video is has wrong resolution
2015-02-16 04:07 Tipsy: which resolution is recommended ?
2015-02-16 04:08 Moecho: 16:9
2015-02-16 04:08 Moecho: or like
2015-02-16 04:08 Moecho: 1280 x 720
2015-02-16 04:08 Moecho: 800 x 480
2015-02-16 04:08 Moecho: 640 x 360
2015-02-16 04:08 Moecho: 360p, 480p, 720p
2015-02-16 04:09 Tipsy: I see
2015-02-16 04:32 Tipsy: fixed :)
Bakuenjin
So, Klausur ist geschrieben und habe jetzt endlich Zeit mir deine Beatmap genauer anzugucken.
Ich hoffe dir gefallen ein paar Dinge die ich hier nenne, da ich selber sehr unerfahren mit Mapping und Modding bin.
Ist also alles hier einfach meine (ehrliche) Meinung. Sollten Unstimmingkeiten auftauchen bitte sofort anschreiben, will hier niemandem was böses. :P

Mod
Zu Beginn erstmal, lass den Anfang bis zu 00:06:522 (3) - genau so wie es ist. In meinen Augen liegt jeder Circle genau so wie es sein sollte!

00:06:741 (1,2,3,4,5,1,2,3,4,5) - Die Streambewegung kommt einfach aus dem nichts. Das Lied selber hat da keine Besonderheit, weshalb es für mich persönlich schwer war dem Stream perfekt zu folgen.
Ich würde dir raten:
entweder den Stream von Beginn an mit einer Bewegung nach unten zu machen
oder 00:07:289 (1) - diese Note noch auf dem Streamstapel plazieren (und die Note dann auch noch mit dem Combo von davor).
Dann geht die Bewegung des Streams passend zum Beat. :)

00:18:347 (1,2) - Hier sind meiner Meinung nach viel zu viele einzelne Circles. Ersetze möglicherweise zwei Circles durch einen Slider. So in etwa.

00:27:325 (2,3,1,2,1,2,1,2) - Diese Stelle gefällt mir sehr gut!

01:13:310 (8,1,2,3,4,5,6) - Versuche den Slider und die Streams ein wenig weiter nach unten zu setzten, da es sonst bei manchen Skins unter der HP Leiste liegt und möglicherweise schwer zu erkennen ist (vorallem den Stream).

01:20:537 (5,6,7,8,9,10) - Die Slider und der Stream sind zu grade und der "knick" nimmt ein wenig den Flow. Versuche eine leichte Biegung zu der Note die den Jump-Part einleitet. So in etwa.

01:30:829 (4,5,6,7,1,2,3,4,5,6,7) - Am Besten auch hier eine leichte Biegung in den Stream einbauen. Damit wirkt es einfach "smoother" und hat einen besseren Flow in meinen Augen.

Optional: Versuche die Combo-Länge an manchen Stellen zu kürzen. Ich selber habe bei meiner Beatmap versucht, nicht über 6 zu kommen (klappt natürlich nicht immer).

Fazit:


Allgemein gefällt mir die Map wirklich richtig gut und es hat Spaß gemacht sie zu testen. Es hat ein gutes Verhältnis zwischen Streams und Jumps und die Schwierigkeit ist überall relativ gleich (natürlich gibt es leichtere und schwerere Stellen aber es ist nicht so extrem wie bei Maffalda). Jetzt noch der Feinschliff und bald ist sie Ranked :P

Und sorry, dass es etwas kürzer ausgefallen ist. Wusste einfach nicht, was ich zum Mittelteil schreiben sollte weil es mir einfach so schon komplett gefiel. Sieh es als Lob, dass ich nur so wenig zu bemängeln hatte ^-^.
Topic Starter
Tipsy

Bakuenjin wrote:

00:06:741 (1,2,3,4,5,1,2,3,4,5) - Die Streambewegung kommt einfach aus dem nichts. Das Lied selber hat da keine Besonderheit, weshalb es für mich persönlich schwer war dem Stream perfekt zu folgen. - Das Schlagzeug spielt ab Note 5 etwas anders, daher die folgende Bewegung

00:18:347 (1,2) - Hier sind meiner Meinung nach viel zu viele einzelne Circles. Ersetze möglicherweise zwei Circles durch einen Slider. - Fixed

01:13:310 (8,1,2,3,4,5,6) - Versuche den Slider und die Streams ein wenig weiter nach unten zu setzten, da es sonst bei manchen Skins unter der HP Leiste liegt und möglicherweise schwer zu erkennen ist (vorallem den Stream). - Fixed

01:20:537 (5,6,7,8,9,10) - Die Slider und der Stream sind zu grade und der "knick" nimmt ein wenig den Flow. Versuche eine leichte Biegung zu der Note die den Jump-Part einleitet. So in etwa. - Ich probiere es aus

01:30:829 (4,5,6,7,1,2,3,4,5,6,7) - Am Besten auch hier eine leichte Biegung in den Stream einbauen. Damit wirkt es einfach "smoother" und hat einen besseren Flow in meinen Augen. - Gleicher Grund wie Punkt 1. Das Schlagzeug spielt ab Note 4 etwas anders.
Vielen Dank =)
Pho
Jo, hier die Hard GD die du angefordert hast o/

http://puu.sh/gbQL6/e5d49601a2.rar

Ein paar Sachen die ich vl noch anmerken sollte:
  1. 00:49:551 - Ich hab den Preview Point hier gesetzt, weil es die mMn markanteste Stelle in dem Track ist.
  2. Dein Normal-Hitclap hat 10ms Verzögerung, was nicht rankbar ist. Ich habs mal kurz für dich zusammengeschnitten: http://puu.sh/gbQT1/b35f59d48c.wav
  3. Schalte mal bitte Countdown, Widescreen Support und Letterboxes aus für alle Diffs, habs vergessen bei mir umzustellen orz. Du findest die Sachen bei 'Song Setup' (F4) -> 'Design'.
  4. Such mal bitte ein paar Custom Combo Colours (CCs) aus :p
Viel Glück mit dem Set ;)
Topic Starter
Tipsy
Vielen Dank Pho für die tolle Hard Diff ! : )
Die Punkte die du gennant hast habe ich gefixed.

Vielen Dank !
DoKito
Zu faul die überflüssigen Zeilen zu entfernen, deshalb einfach hier der komplette Chatlog.
SPOILER
22:40 Tipsy: hi könntest du mein TV Size Ending modden ? ^^ Nur die Insane Diff würde reichen ^^
22:41 DoKito: würde n irc mod reichen? O:
22:41 DoKito: oder muss ich im forum posten? x:
22:41 Tipsy: OMG GEIL :333
22:42 Tipsy: wie es dir lieber ist ! je mehr du kritisierst desto mehr freue ich mich
22:42 Tipsy: ^^
22:42 *Tipsy is listening to [http://osu.ppy.sh/b/640117 Tommy heavenly6 - monochrome rainbow (TV Size)]
22:43 DoKito: dann mach ichs eben hier. :3
22:44 Tipsy: ok ! also das ist meine 1. Map
22:44 Tipsy: aber halt dich nicht zurück
22:44 Tipsy: ich will sie ranken
22:44 DoKito: das ist immer gut zu wissen
22:45 DoKito: 00:29:296 (1) -
22:46 DoKito: diese pause hier stört mich iwie
22:46 DoKito: und echt... nicht schlecht für deine erste map
22:46 DoKito: sogar echt gut
22:46 DoKito: 00:27:325 (2,3,1,2,1,2,1,2) -
22:46 DoKito: die ganzen jumps hier wirken iwie ein wenig zu übertrieben
22:46 DoKito: das lied ist iwie sehr ruhig da.
22:48 Tipsy: verstehe
22:48 Tipsy: reicht es wenn ich das scaling ändere oder sind es die jumps an sich ?
22:48 DoKito: darf ich fragen warum du überhaupt jumps dort gemappt hast?
22:50 DoKito: 00:57:544 (4,5,6) -
22:50 DoKito: die triplets passen meiner meinung nach auch nicht so ganz
22:50 DoKito: 00:58:420 (2,3) -
22:50 DoKito: *00:58:420 (2,3,4) -
22:50 DoKito: der stream auch nicht so ganz 00:59:734 (3,4,5,6,7,8) -
22:51 Tipsy: also die Jumps
22:51 DoKito: ich würde bei dem langen stream 4 und 6 removen
22:52 Tipsy: bei dem ? http://puu.sh/ginKC/fee7ce2564.osu
22:52 Tipsy: ups
22:52 Tipsy: 00:59:734 (3,4,5,6,7,8) -
22:52 DoKito: ja
22:52 Tipsy: ja hört sich auch nice an
22:53 DoKito: weißt du. an sich placet du sehr viele circles. und ich finde im lied zieht sich die stimme von der sängerin ziemlich
22:53 DoKito: die betont die vokale ziemlich und zieht sie halt
22:53 DoKito: da fände ich würden slider unter anderem weitaus mehr passen
22:53 DoKito: falls du verstehst was ich meine^^
22:53 Tipsy: ja das stimmt
22:54 Tipsy: kannst du mir ein paar Beispiele geben ?
22:54 DoKito: die map ist sehr gut gemappt find ich. sehr schön spielbar, nur nicht sehr passend zum song meiner meinug nach
22:54 Tipsy: wo du z.b einen Slider benutzen würdest
22:54 DoKito: 01:03:894 -
22:54 DoKito: ab hier
22:54 DoKito: 01:04:551 -
22:55 DoKito: hier könntest du zum beispieln einen 1/2 slider machen
22:55 DoKito: 01:04:551 - hier dann wieder
22:55 DoKito: auf den roten ticks
22:55 DoKito: würde besser zum lied passen, hieße aber du müsstest den großteil deiner map remappen D:
22:55 Tipsy: mhh verstehe
22:56 DoKito: kannst ja irgendwie probieren deine circlejumps mit ein paar slidern zu ersetzen, sodass du deine circlejumps n bisschen behalten kannst, aber auch slider benutzt, die die stimme und die langgezogenen töne betonen
22:56 Tipsy: ja das mit den ganzen Singles stört mich auch
22:56 Tipsy: ja daran hab ich gtad gedacht
22:57 DoKito: 01:11:996 -
22:58 DoKito: und hier würde ich so einen rhythmus mappen:http://puu.sh/gioMq/bdfaf92fc9.jpg
22:58 DoKito: du musst halt sehr auf die töne im lied achten. und dich selbst auch fragen was mehr passen würde: slider oder circle? wenn slider... wie lang sollte der slider sich ziehen?
22:59 DoKito: wenn circles... wo und wann genau sollte ich n triplet machen? und wo eher nicht? und wann sollte ich eher nen jump mappen und wo eher nicht?
22:59 DoKito: wenn töne sich ziehen, solltest du probieren einen slider reinzumachen. und sliderENDEN sollten nie auf dominanten tönen sein.
22:59 DoKito: es sollten immer sliderANFÄNGE auf den dominanten tönen sein.
23:00 DoKito: das merkt man auch sehr, dass du da nen kleinen fehler gemacht hast, bei dem slider hier 01:12:434 (6) -
23:01 DoKito: es klingt besser, wenn der slider auf dem großen weißen dich startet und nicht aufhört.
23:02 Tipsy: ich verstehe
23:02 Tipsy: du hat recht
23:02 Tipsy: hast*
23:02 DoKito: 01:23:164 (1,2,3) -
23:03 DoKito: hier zum beispiel hast du es gut und passend gemappt^^
23:04 Tipsy: danke ^^
23:04 DoKito: ansonsten hab ich eigentlich nichts groß zu meckern. für deine erste map ist sie sehr gut
23:05 DoKito: dein placement ist super, nur musst du mehr auf den rhythmus im lied achten
23:05 DoKito: und solltest deine map noch einmal daraufhin überarbeiten und einmal drübergucken, wo genau vllt n slider besser wäre als n circle und umgekehrt
23:05 Tipsy: eine Frage noch
23:06 Tipsy: 00:00:829 (1) -
23:06 Tipsy: findest du diese Jumps hier sinnvoll ?
23:06 DoKito: jap
23:06 DoKito: 00:00:829 (1) -
23:06 DoKito: ab hier jedoch nicht mehr so :D
23:07 DoKito: upps
23:07 Tipsy: lol
23:07 Tipsy: :D
23:07 DoKito: falsches timing kopiert
23:07 DoKito: ich idiot :D
23:07 DoKito: 00:07:836 -
23:07 DoKito: hier
23:07 DoKito: das wollte ich kopieren :D
23:07 Tipsy: ja stimmt
23:08 DoKito: 00:07:836 (1) - hier würde zum beispiel wieder n slider besser passen^^
23:09 Tipsy: welche länge ?
23:09 Tipsy: ja dieser Ausklang der Gitarre ich verstehe
23:09 DoKito: wüsst ich selbst nicht genau. ich schwanke zwischen 1/2 und 3/4
23:10 DoKito: ich würd 1/2 machen
23:10 DoKito: an sich würde ich bei dem lied eher mit slidern arbeiten. aber das musst du für dich selbst entscheiden :P
23:11 Tipsy: jo
23:11 Tipsy: alles klar danke
23:11 DoKito: kein problem^^
23:11 Tipsy: das wäre sehr hilfreich :)
23:11 Tipsy: war*
23:11 DoKito: kannst mich gern anschreiben und mich fragen wenn du iwas wissen willst
23:12 DoKito: oder hilfe brauchst
23:12 Tipsy: mega ^.^
23:12 Tipsy: Supernova von dir ist einfach mega sugoii
23:13 DoKito: danke :D aber ich mag meine ranked maps alle nicht so
23:13 DoKito: die sind schon ziemlich alt. ich mag meine aktuellen maps mehr... auch wenn sie nicht ranked sind :P
23:13 Tipsy: D:
23:13 Tipsy: muss ich mal abchecken :D
23:13 Tipsy: ich muss jetzt off
23:13 DoKito: :P
23:14 Tipsy: wenn du den log jetzt postest kann ich dir jetzt noch die kudos geben
23:14 DoKito: gibts n shortcut fürs speichern von chatlogs? ich habs nicht aktiviert
23:15 DoKito: kann man den immer noch speichern?
23:15 Tipsy: ja
23:15 Tipsy: q
23:15 Tipsy: schrägstrich
23:15 Tipsy: savelog

Viel Glück mit der Map (:
-Mo-
Hey, Mod Request via PM

Normal
- AIMod: 6 Unsnapped Objects
- 00:08:712 (1,2) - Could make these the same shape for a better visual flow.
- 00:38:274 (4,1) - This red tick polarity may be a bit difficult for beginners to follow since it goes over a primary downbeat.
- 00:54:040 (2,6) - These S-slider shapes could be improved. It seems kind of random where you placed your slider points. I've made an example here as a guideline: - 01:08:055 (2) - As above.
- 01:17:909 (1) - This blanket could be improved slightly [01:17:580]. If you look from that timestamp, you can see how it compares witht he follow circle.
- Some of your patterns (Eg: 00:15:281 (1,2,3,4,5,6)) are very linear. I don't personally find it a bad thing, but most people see this as kind of bland.
- 01:32:142 (1) - I think ending the spinner on the tick at 01:35:208 could work. It's up to you though.

Pho's Hard
- 00:02:580 (1) - I would have this a rotational reflection of 00:03:237 (2) so that the visual flow looks nicer - 00:20:756 (3) - This blanket could be slightly improved [00:21:303].
- 00:21:850 (1,2) - Minor: The tails of these aren't perfectly stacked.
- 00:25:354 (1,3) - As above.
- 01:10:901 (1,2) - As above.
- 01:32:142 (1) - As in normal; ending on the red tick could work.

Nothing major to fault here; pretty nice.

Insane
- Any reason why this difficulty uses a different hitsound set to Normal?
- 00:48:785 (3,1) - The lead into this stream is not very easy to follow in my opinion since the stream starts on a red tick and it's hard to read how many repeats the repeater has. I would try and start the stream on a white tick, either by extending this slider ot removing it altogether.
- 00:57:544 (4,5,6,1,2,3,4,5) - These triples/repeaters feel like overmap since there's nothing on the music to indicate this rhythm. I would go for a smoother white-red tick pattern.
- 01:03:894 (1) - Not sure if you've fully hitsounded this difficulty or not, but I'll comment about it anyway just to be safe. I think a Finish would sound nice here.
- 01:04:332 (3) - The music doesn't really indicate a repeater slider here. I would just use a regular 1/2 slider.
- 01:25:792 (3,4,5) - Use a consistent spacing for your flowing triples; having this one be a larger spacing all of a sudden is just making it look out of place and is a difficulty step for no reason.
- 01:26:449 (1,2,3) - As above.
- 01:30:829 (4,5,6,7,1,2,3,4,5,6,7) - I think a smooth curve slider would look nicer here. You can use the Convert Slider to Stream function (Ctrl+Shift+F) to do this. - 01:32:142 (1) - As before; extend to the red tick maybe.

Pretty nice mapset overall. Not much to fault about it from me. Good luck :)
Pho
Fixed blanket's from Mo's mod, the stacks are negligible issues, it won't hinder gameplay in any way. I also feel the current ending position of the last spinner is fine, no need to change that. Thanks for the mod!

Update is in the box ;)
SPOILER
osu file format v14

[General]
AudioFilename: Bakuman 2 Ending 1 [+ Subs CC]-[www_flvto_com].mp3
AudioLeadIn: 0
PreviewTime: 49551
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 44089
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.499999

[Metadata]
Title:monochrome rainbow (TV Size)
TitleUnicode:monochrome rainbow (TV Size)
Artist:Tommy heavenly6
ArtistUnicode:Tommy heavenly6
Creator:Tipsy
Version:Pho's Hard
Source:Bakuman 2011
Tags:bakuman 2011 tommy heavenly6 pho
BeatmapID:650874
BeatmapSetID:283107

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bakuman-charcaters.jpg",0,0
Video,0,"Bakuman 2011 - Monochrome Rainbow.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
829,437.956204379562,4,1,5,60,1,0
8274,-100,4,2,5,40,0,0
21850,-100,4,2,5,45,0,0
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469,333,17909,1,2,0:0:0:0:
385,345,18128,1,0,0:0:0:0:
452,231,18347,6,0,P|469:179|458:87,1,140,2|0,0:0|0:0,0:0:0:0:
397,39,19004,1,2,0:0:0:0:
328,127,19223,2,0,L|204:138,1,105,0|0,0:0|2:0,0:0:0:0:
181,140,19661,1,2,0:0:0:0:
123,78,19880,1,0,0:0:0:0:
50,119,20099,6,0,P|35:155|43:205,1,70,2|0,0:0|0:0,0:0:0:0:
108,229,20537,1,0,0:0:0:0:
263,328,20756,2,0,P|195:340|143:298,1,140,2|0,0:0|0:0,0:0:0:0:
216,261,21412,2,0,L|235:170,1,70,2|0,0:0|0:0,0:0:0:0:
259,113,21850,6,0,B|315:80|355:140|425:105,1,140,2|0,0:0|0:0,0:0:0:0:
489,32,22507,2,0,P|430:49|396:131,1,140,2|0,0:0|0:0,0:0:0:0:
487,193,23164,2,0,L|485:124,1,70,2|0,0:0|0:0,0:0:0:0:
414,242,23602,6,0,L|419:381,1,140,2|0,0:0|0:0,0:0:0:0:
329,275,24259,2,0,P|285:259|195:290,1,140,2|0,0:0|0:0,0:0:0:0:
144,350,24916,2,0,L|55:350,1,70,2|0,0:0|0:0,0:0:0:0:
0,225,25354,6,0,L|170:222,1,140,2|0,0:0|0:0,0:0:0:0:
229,144,26011,2,0,P|239:110|235:76,1,70,2|0,0:0|0:0,0:0:0:0:
146,156,26449,2,0,P|135:198|147:236,1,70,0|2,0:0|0:0,0:0:0:0:
206,275,26887,1,0,0:0:0:0:
272,224,27106,6,0,L|350:239,1,70,2|0,0:0|0:0,0:0:0:0:
411,191,27544,1,0,0:0:0:0:
483,335,27763,2,0,L|494:196,1,140,2|0,0:0|0:0,0:0:0:0:
457,88,28420,1,2,0:0:0:0:
354,130,28639,1,0,0:0:0:0:
224,44,28858,5,2,0:0:0:0:
224,44,29077,2,0,L|149:44,2,70,0|0|2,0:0|0:0|0:0,0:0:0:0:
277,109,29734,2,0,P|294:173|266:226,2,105,0|2|0,0:0|0:0|0:0,0:0:0:0:
211,161,30610,5,2,0:0:0:0:
146,108,30828,2,0,L|67:110,1,70
18,218,31266,2,0,P|35:254|144:296,1,140,2|0,0:0|0:0,0:0:0:0:
196,262,31923,1,2,0:0:0:0:
322,339,32142,1,0,0:0:0:0:
322,339,32361,6,0,L|328:191,1,140,2|0,0:0|0:0,0:0:0:0:
285,126,33018,2,0,P|246:169|243:194,1,70,2|0,0:0|0:0,0:0:0:0:
413,184,33456,2,0,P|400:151|375:127,1,70,0|2,0:0|0:0,0:0:0:0:
262,259,33894,1,0,0:0:0:0:
262,259,34113,6,0,P|325:284|407:253,1,140,2|0,0:0|0:0,0:0:0:0:
463,309,34770,1,0,0:0:0:0:
487,214,34989,2,0,L|494:175,3,35,8|8|8|8,0:1|0:1|0:1|0:1,0:1:0:0:
465,138,35427,2,0,L|458:99,3,35,8|8|8|8,0:1|0:1|0:1|0:1,0:1:0:0:
489,64,35865,5,4,0:0:0:0:
403,16,36084,1,0,0:0:0:0:
338,90,36303,1,8,0:0:0:0:
338,90,36522,1,8,0:0:0:0:
242,69,36741,2,0,L|162:74,1,70
25,140,37179,2,0,L|95:135,1,70,10|0,0:0|0:0,0:0:0:0:
167,201,37617,6,0,P|181:252|172:314,1,105,2|0,0:0|2:0,0:0:0:0:
169,330,38055,1,8,0:0:0:0:
278,303,38274,2,0,L|430:305,1,140,10|0,0:0|0:0,0:0:0:0:
506,260,38931,1,10,0:0:0:0:
496,357,39150,1,0,0:0:0:0:
432,226,39369,5,4,0:0:0:0:
358,161,39588,1,0,0:0:0:0:
424,88,39807,1,8,0:0:0:0:
424,88,40026,1,8,0:0:0:0:
493,156,40245,2,0,L|502:233,2,70,0|0|10,0:0|0:0|0:0,0:0:0:0:
424,88,40901,1,0,0:0:0:0:
302,117,41120,6,0,P|256:119|188:80,1,105,2|0,0:0|0:0,0:0:0:0:
184,73,41558,1,8,0:0:0:0:
110,31,41777,2,0,P|99:72|115:123,1,70,2|0,0:0|0:0,0:0:0:0:
153,166,42215,1,0,0:0:0:0:
91,223,42434,1,10,0:0:0:0:
95,320,42653,5,0,0:0:0:0:
95,320,42763,1,8,0:0:0:0:
95,320,42872,1,4,0:0:0:0:
184,280,43091,2,0,L|258:242,2,70,0|8|8,0:0|0:0|0:0,0:0:0:0:
260,342,43748,1,0,0:0:0:0:
343,290,43967,1,0,0:0:0:0:
414,356,44186,2,0,L|499:315,1,70,10|0,0:0|0:0,0:0:0:0:
469,185,44624,6,0,P|404:162|343:192,1,140,2|8,0:0|0:0,0:0:0:0:
279,317,45281,2,0,L|257:174,1,140,10|2,0:0|0:0,0:0:0:0:
175,124,45938,1,8,0:0:0:0:
265,86,46157,1,0,0:0:0:0:
182,209,46376,5,4,0:0:0:0:
100,187,46595,2,0,L|25:167,2,70,0|8|10,0:0|0:0|0:0,0:0:0:0:
126,267,47252,2,0,P|161:284|203:284,1,70
318,204,47690,2,0,P|284:212|258:234,1,70,10|0,0:0|0:0,0:0:0:0:
393,267,48128,5,2,0:0:0:0:
476,173,48347,1,12,0:0:0:0:
469,298,48566,1,8,0:0:0:0:
395,195,48785,1,0,0:0:0:0:
395,195,48894,1,8,0:0:0:0:
395,195,49004,2,0,L|386:142,3,35,8|8|4|8,0:0|0:0|0:3|0:0,0:0:0:0:
402,120,49442,2,0,L|406:76,3,35,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
408,43,49880,6,0,P|337:29|248:54,1,154.000004699707,4|0,0:0|0:0,0:0:0:0:
203,122,50537,2,0,L|209:208,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
149,270,50974,1,0,0:0:0:0:
149,270,51193,2,0,P|103:295|55:298,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
4,152,51631,6,0,P|48:129|157:177,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
213,217,52288,2,0,P|269:231|366:185,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
401,115,52945,2,0,L|398:25,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
398,38,53274,1,8,0:0:0:0:
398,38,53383,6,0,P|341:26|301:37,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
275,108,53821,1,0,0:0:0:0:
197,157,54040,2,0,P|152:167|38:106,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
20,41,54697,2,0,P|70:36|108:51,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
205,81,55135,6,0,L|196:166,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
267,218,55573,1,0,0:0:0:0:
233,304,55792,2,0,L|156:304,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
321,345,56230,1,0,0:0:0:0:
373,270,56449,2,0,L|468:271,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
480,270,56777,1,8,0:0:0:0:
480,270,56887,6,0,P|508:211|474:113,1,154.000004699707,4|0,0:0|0:0,0:0:0:0:
396,147,57544,2,0,P|334:150|273:86,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
359,64,58201,1,8,0:0:0:0:
396,148,58420,1,0,0:0:0:0:
355,230,58639,6,0,L|366:310,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
283,350,59077,1,0,0:0:0:0:
128,310,59296,2,0,P|168:256|253:260,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
281,170,59953,1,10,0:0:0:0:
203,119,60172,1,0,0:0:0:0:
203,119,60281,1,8,0:0:0:0:
203,119,60391,6,0,L|110:130,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
70,201,60828,1,0,0:0:0:0:
48,67,61047,2,0,P|75:25|185:30,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
258,51,61704,2,0,L|356:42,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
403,146,62142,5,0,0:0:0:0:
474,45,62361,1,10,0:0:0:0:
474,45,62580,1,10,0:0:0:0:
503,164,62799,1,0,0:0:0:0:
503,164,62909,1,8,0:0:0:0:
503,164,63018,2,0,L|489:216,3,38.5000011749268,8|8|6|8,0:0|0:0|0:0|0:0,0:0:0:0:
492,247,63456,2,0,L|517:302,3,38.5000011749268,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
507,328,63894,6,0,P|466:353|407:346,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
380,282,64332,1,0,0:0:0:0:
289,263,64551,2,0,P|207:266|141:304,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
73,358,65208,2,0,P|55:319|60:275,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
96,154,65646,6,0,P|114:193|109:237,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
22,113,66084,1,0,0:0:0:0:
22,113,66303,2,0,P|62:78|166:114,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
228,149,66960,2,0,L|322:131,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
334,131,67288,1,8,0:0:0:0:
334,131,67398,6,0,P|354:169|354:205,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
277,254,67836,1,0,0:0:0:0:
321,334,68055,2,0,L|493:334,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
462,241,68712,2,0,P|466:197|489:165,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
431,36,69150,6,0,P|427:80|404:112,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
340,45,69588,1,0,0:0:0:0:
307,131,69807,2,0,B|251:148|209:103|153:123,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
76,170,70464,2,0,L|87:264,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
92,277,70792,1,8,0:0:0:0:
92,277,70901,6,0,P|153:305|253:273,1,154.000004699707,4|0,0:0|0:0,0:0:0:0:
340,200,71558,2,0,P|275:214|237:305,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
328,292,72215,2,0,L|419:283,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
506,192,72653,6,0,P|514:144|455:41,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
391,102,73310,2,0,L|232:92,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
85,30,73967,1,10,0:0:0:0:
145,118,74186,1,0,0:0:0:0:
145,118,74296,1,8,0:0:0:0:
145,118,74405,6,0,P|151:163|131:219,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
75,255,74843,1,0,0:0:0:0:
118,336,75062,2,0,L|228:340,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
270,284,75500,1,0,0:0:0:0:
329,354,75719,2,0,L|412:355,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
499,273,76157,5,0,0:0:0:0:
388,217,76376,1,10,0:0:0:0:
484,140,76595,1,10,0:0:0:0:
372,86,76814,1,0,0:0:0:0:
372,86,76923,1,8,0:0:0:0:
372,86,77033,2,0,L|326:108,3,38.5000011749268,10|8|4|8,0:0|0:0|0:3|0:0,0:0:0:0:
290,100,77471,2,0,L|244:78,3,38.5000011749268,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
213,83,77909,6,0,P|171:99|124:101,1,70,4|0,0:0|0:0,0:0:0:0:
61,52,78347,1,0,0:0:0:0:
61,52,78566,2,0,L|67:211,1,140,8|0,0:0|0:0,0:0:0:0:
118,275,79223,2,0,P|173:287|211:276,1,70,8|0,0:0|0:0,0:0:0:0:
297,164,79661,6,0,P|259:205|249:244,1,70,10|0,0:0|0:0,0:0:0:0:
283,311,80099,1,0,0:0:0:0:
375,343,80318,1,10,0:0:0:0:
464,302,80537,2,0,L|474:265,3,35,0|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
481,220,80974,2,0,L|471:183,3,35,4|8|8|8,0:3|0:0|0:0|0:0,0:0:0:0:
487,139,81412,6,0,L|494:55,1,70,4|0,0:0|0:0,0:0:0:0:
415,7,81850,1,0,0:0:0:0:
330,100,82069,2,0,P|286:117|183:82,1,140,8|0,0:0|0:0,0:0:0:0:
117,39,82726,2,0,P|74:40|40:59,1,70,8|0,0:0|0:0,0:0:0:0:
102,205,83164,6,0,L|100:136,1,70,10|0,0:0|0:0,0:0:0:0:
30,244,83602,1,0,0:0:0:0:
30,244,83821,2,0,L|35:327,1,70,10|0,0:0|0:0,0:0:0:0:
122,358,84259,1,0,0:0:0:0:
187,284,84478,1,10,0:0:0:0:
337,341,84697,1,0,0:0:0:0:
337,341,84807,1,8,0:0:0:0:
337,341,84916,6,0,P|380:303|470:312,1,140,4|0,0:0|0:0,0:0:0:0:
403,224,85573,2,0,L|419:74,1,140,8|0,0:0|0:0,0:0:0:0:
486,14,86230,1,8,0:0:0:0:
500,112,86449,1,0,0:0:0:0:
343,38,86668,6,0,P|297:26|249:33,1,70,10|0,0:0|0:0,0:0:0:0:
102,50,87106,1,0,0:0:0:0:
102,51,87325,2,0,P|147:39|196:46,1,70,10|0,0:0|0:0,0:0:0:0:
238,111,87763,1,0,0:0:0:0:
238,111,87872,1,8,0:0:0:0:
238,111,87982,2,0,L|248:164,3,35,8|8|4|8,0:0|0:0|0:0|0:0,0:0:0:0:
248,194,88420,6,0,P|230:248|195:269,1,70,4|0,0:0|0:0,0:0:0:0:
123,245,88858,1,0,0:0:0:0:
28,158,89077,2,0,P|60:145|95:150,1,70,8|0,0:0|0:0,0:0:0:0:
124,245,89515,1,0,0:0:0:0:
102,373,89734,2,0,P|75:351|62:320,1,70,8|0,0:0|0:0,0:0:0:0:
129,138,90172,5,2,0:0:0:0:
227,128,90391,1,8,0:0:0:0:
274,215,90610,1,8,0:0:0:0:
203,282,90829,1,2,0:0:0:0:
203,282,90938,1,8,0:0:0:0:
203,282,91047,2,0,L|233:340,3,35,8|8|4|8,0:0|0:0|0:3|0:0,0:0:0:0:
250,340,91485,2,0,L|294:358,3,35,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
324,349,91923,5,4,0:0:0:0:
256,192,92033,12,0,94989,2:0:0:0:
Topic Starter
Tipsy

-Mo- wrote:

Normal
- AIMod: 6 Unsnapped Objects *
- 00:08:712 (1,2) - Could make these the same shape for a better visual flow. *
- 00:38:274 (4,1) - This red tick polarity may be a bit difficult for beginners to follow since it goes over a primary downbeat. I think it's okay like that.
- 00:54:040 (2,6) - These S-slider shapes could be improved. It seems kind of random where you placed your slider points. *
- 01:08:055 (2) - As above. *
- 01:17:909 (1) - This blanket could be improved slightly [01:17:580]. If you look from that timestamp, you can see how it compares witht he follow circle. *
- Some of your patterns (Eg: 00:15:281 (1,2,3,4,5,6)) are very linear. I don't personally find it a bad thing, but most people see this as kind of bland. - Changed them a bit :D
- 01:32:142 (1) - I think ending the spinner on the tick at 01:35:208 could work. It's up to you though. - Same opinion as Pho


Insane
- Any reason why this difficulty uses a different hitsound set to Normal? - No, fixed !
- 00:57:544 (4,5,6,1,2,3,4,5) - These triples/repeaters feel like overmap since there's nothing on the music to indicate this rhythm. I would go for a smoother white-red tick pattern. * Used sliders
- 01:03:894 (1) - Not sure if you've fully hitsounded this difficulty or not, but I'll comment about it anyway just to be safe. I think a Finish would sound nice here. - I haven't. I want to get as many mods as possible before heading to the hitsounds.
- 01:04:332 (3) - The music doesn't really indicate a repeater slider here. I would just use a regular 1/2 slider. *
- 01:25:792 (3,4,5) - Use a consistent spacing for your flowing triples; having this one be a larger spacing all of a sudden is just making it look out of place and is a difficulty step for no reason. *
- 01:26:449 (1,2,3) - As above. *
- 01:30:829 (4,5,6,7,1,2,3,4,5,6,7) - I think a smooth curve slider would look nicer here. You can use the Convert Slider to Stream function (Ctrl+Shift+F) to do this. *


Pretty nice mapset overall. Not much to fault about it from me. Good luck :)

Thank you very much !
P o M u T a
hi. #modreqs. also, I choose M4M. my map here.→ http://osu.ppy.sh/s/289789

[General]
  1. Correct Sourse is 'バクマン。' not Bakuman 2011. please change it.
  2. Remove heavenly6 tag. already put artist name.
  3. Add tag 'ending'. this is ending theme.
  4. your bg size bad. try find or conversion '1024x768'?
  5. try find ending video?
[Normal]
  1. Why 'splay epilepsy warning' checking? remove better. nothing mean imo.
  2. 00:00:829 (1) - add finish slider head. (Additions Soft)
  3. 00:02:142 (3) - add finish better. ^
  4. 00:03:894 (3) - add finish slider head. ^
  5. 00:42:872 (1) - ^
[Hard]
  1. Hard diff hp7 is bit high. try HP-1. Also, Insane diff HP is 7 now. so, balance.
[Insane]
  1. This is Insane diff. OD6 is low imo. try +1.
  2. 00:34:113 (4,5) - both add NC. speed change. so, NC better.
  3. 01:31:923 (7) - add finish.
  4. 01:32:142 (1) - spinner start bit off. try start 01:32:033 (1) - . (same Hard diff).
gl
Topic Starter
Tipsy
P o M u T a

P o M u T a wrote:

[General] Done. I already have the ending video.
  1. Correct Sourse is 'バクマン。' not Bakuman 2011. please change it.
  2. Remove heavenly6 tag. already put artist name.
  3. Add tag 'ending'. this is ending theme.
  4. your bg size bad. try find or conversion '1024x768'?
  5. try find ending video?
[Normal] Done
  1. Why 'splay epilepsy warning' checking? remove better. nothing mean imo.
  2. 00:00:829 (1) - add finish slider head. (Additions Soft)
  3. 00:02:142 (3) - add finish better. ^
  4. 00:03:894 (3) - add finish slider head. ^
  5. 00:42:872 (1) - ^
[Insane] Done
  1. This is Insane diff. OD6 is low imo. try +1.
  2. 00:34:113 (4,5) - both add NC. speed change. so, NC better.
  3. 01:31:923 (7) - add finish.
  4. 01:32:142 (1) - spinner start bit off. try start 01:32:033 (1) - . (same Hard diff).
Thank you very much : )
blissfulyoshi
Since you requested a video, here it is. Hopefully you don't mind if I give you a nced with no subtitles http://puu.sh/gr7NC/f50197c3ce.avi
If you want me to get a subbed one, give me a bit. Not fully sure how to change soft subs to hard subs.

Also, remove TV size from the song title, it is not needed anymore. If you can, find the official name from the ost.
Do not alter the song's title. This includes adding any marker to describe the cut of the song such as "Short Ver.", "TV Size" and so forth unless those markers are part of the official song title as listed by a reputable source.
Topic Starter
Tipsy
@blissfulyoshi

Thanks a ton for the video! It's alright like this !

blissfulyoshi wrote:

Also, remove TV size from the song title, it is not needed anymore. If you can, find the official name from the ost. Done
Pawlyk here
Something's wrong with download link, there arent any difficulties in .osz file. Check if you dont have any 0 Byte hitsounds etc, they cause such problems.
Topic Starter
Tipsy
@Pawlyk here

I fixed it a while ago. Thanks mate !
Need more people who mod this ...
Loughje
Super catchy song that was fun to mod! :D
Normal
00:43:529 - Could add a circle here.
Hard
HP 5.5
00:38:055 (2) - Delete this and have the slider end here.
00:56:449 (5) - Perhaps do this
01:06:960 (4) - Move to X: 176 Y: 204
01:07:288 (5) - Move to X: 292 Y: 160
01:10:464 (4) - Move to X: 48 Y: 136
01:10:792 (5) - Move to X: 68 Y: 252
Insane
Why is this the only difficulty with those hitsounds?
01:02:799 (1,2,3,4) - Space these out like the rest.
Please vote on how good my modding was on my queue page. My Modding Queue
Topic Starter
Tipsy

jloughman14 wrote:

Super catchy song that was fun to mod! :D
Normal
00:43:529 - Could add a circle here. If I did that I would need to place a note here 00:44:405 too so I think the sliders are fine

Insane
Why is this the only difficulty with those hitsounds? I still work on the HS ><
01:02:799 (1,2,3,4) - Space these out like the rest. I think this kind of spacing expresses the section better so I'll keep it.
I'm glad you had fun. Thank you very much !
Pho

jloughman14 wrote:

Super catchy song that was fun to mod! :D
Hard
HP 5.5 HP6 is already balanced.
00:38:055 (2) - Delete this and have the slider end here. No change, the extended slider feels pretty fine here and I want this beat to be played.
00:56:449 (5) - Perhaps do this No, I like the current pattern.

01:06:960 (4) - Move to X: 176 Y: 204 That would cause way too much motion here.
01:07:288 (5) - Move to X: 292 Y: 160 ^
01:10:464 (4) - Move to X: 48 Y: 136 ^
01:10:792 (5) - Move to X: 68 Y: 252 No change on this either. You don't seem to like stacking circles on sliders, but for me it is totally fine and still readable to play, especially when the slider the circle is stacking at has a NC.

Please vote on how good my modding was on my queue page. My Modding Queue
No change, thanks for the mod anyway!
Krimek
Hey, mod as requested o/

[General]
  1. Resize BG to 1366x768
  2. I'm not sure if it's a problem or not, but it kinda surprised me that you use same sliderspeed on every diff~
[Normal]
  1. 00:13:967 (5) - Fix blanket
  2. 00:30:610 (4) - If you wanna mirror it with 00:28:858 (1) -, you should move it to x:276 (275 to be perfect).
  3. 00:38:274 (4,1) - It doesn't flow that well ;-; Suggestion: Blanket them~ looks and flows way better.
  4. 00:39:807 (2,3) - The flow is meh... Try change it.
  5. 01:05:208 (3) - What about moving it a bit to the left? Try x:164/y:168. Fix DS to 01:05:646 (1) - than. (You can actually do it with many objects there, since the flow of your map is mostly straight.)
  6. 01:17:909 (1) - Move it to (x:268|y:72) for better blanket.
[Pho's Hard]
  1. 00:09:369 (6) - There should be a 1/1 slider. (NC)
  2. 00:34:770 (2) - 1,4 DS would be nice.
  3. 00:47:252 (3) - Blanket it with 00:46:376 (1) - ?
  4. 01:27:325 (3) - Improve Stack.
  5. 01:27:982 (6,1) - 2 "Finish" Hitsounds? ;__; Remove one~
[Insane]
  1. 00:09:588 (1,2,3,4) - I don't understand the arrangement. Move 00:10:464 (3) - on x:362 and 00:10:901 (4) - x:464. Fix DS to 00:11:230 (3,1) - than.
  2. 00:26:887 (4,5,1,2,3,1,2,1,2,1,2) - Same again. Make the jumps more linear. Try to make it like that.
  3. 01:02:799 (1,2,3,4,5,6,7,8,9,10,1) - Mhh, you can try work on the stream look bit more curvy and better. Also I wouldn't make a different DS on 01:02:799 (1,2,3) - .
  4. 01:12:653 (1,2,3,4,5,6,7,8,9,1) - Try this.
  5. 01:30:829 (1) - NC
  6. 01:31:266 (1) - Remove NC
  7. 01:31:923 (7) - NC
Good luck with your first map :3
Pho

Krimek wrote:

Hey, mod as requested o/

[Pho's Hard]
  1. 00:09:369 (6) - There should be a 1/1 slider. (NC) Disagree, as 00:09:588 - is a really noticeable beat and i want it to be played.
  2. 00:34:770 (2) - 1,4 DS would be nice.
  3. 00:47:252 (3) - Blanket it with 00:46:376 (1) - ?
  4. 01:27:325 (3) - Improve Stack.
  5. 01:27:982 (6,1) - 2 "Finish" Hitsounds? ;__; Remove one~ Was meant to be drumfinish, fixed.
[/list]

Good luck with your first map :3
No comment = fixed! Thanks for the mod!
SPOILER
osu file format v14

[General]
AudioFilename: Bakuman 2 Ending 1 [+ Subs CC]-[www_flvto_com].mp3
AudioLeadIn: 0
PreviewTime: 49551
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 44089
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.499999

[Metadata]
Title:monochrome rainbow
TitleUnicode:monochrome rainbow
Artist:Tommy heavenly6
ArtistUnicode:Tommy heavenly6
Creator:Tipsy
Version:Pho's Hard
Source:バクマン
Tags:bakuman 2011 ending pho
BeatmapID:650874
BeatmapSetID:283107

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Bakuman.jpg",0,0
Video,-894,"Bakuman 2011 Ending.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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233,304,55792,2,0,P|191:308|156:304,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
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373,270,56449,2,0,P|415:263|468:271,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
480,270,56777,1,8,0:0:0:0:
480,270,56887,6,0,P|508:211|474:113,1,154.000004699707,4|0,0:0|0:0,0:0:0:0:
396,147,57544,2,0,P|334:150|273:86,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
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283,350,59077,1,0,0:0:0:0:
128,310,59296,2,0,P|168:256|253:260,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
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203,119,60281,1,8,0:0:0:0:
203,119,60391,6,0,L|110:130,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
70,201,60828,1,0,0:0:0:0:
48,67,61047,2,0,P|75:25|185:30,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
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403,146,62142,5,0,0:0:0:0:
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474,45,62580,1,10,0:0:0:0:
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492,247,63456,2,0,L|517:302,3,38.5000011749268,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
507,328,63894,6,0,P|466:353|407:346,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
380,282,64332,1,0,0:0:0:0:
289,263,64551,2,0,P|207:266|141:304,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
73,358,65208,2,0,P|55:319|60:275,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
96,154,65646,6,0,P|114:193|109:237,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
22,113,66084,1,0,0:0:0:0:
22,113,66303,2,0,P|62:78|166:114,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
228,149,66960,2,0,L|322:131,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
334,131,67288,1,8,0:0:0:0:
334,131,67398,6,0,P|354:169|354:205,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
277,254,67836,1,0,0:0:0:0:
321,334,68055,2,0,L|493:334,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
462,241,68712,2,0,P|466:197|489:165,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
431,36,69150,6,0,P|427:80|404:112,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
340,45,69588,1,0,0:0:0:0:
307,131,69807,2,0,B|251:148|209:103|153:123,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
76,170,70464,2,0,L|87:264,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
92,277,70792,1,8,0:0:0:0:
92,277,70901,6,0,P|153:305|253:273,1,154.000004699707,4|0,0:0|0:0,0:0:0:0:
340,200,71558,2,0,P|275:214|237:305,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
328,292,72215,2,0,L|419:283,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
506,192,72653,6,0,P|514:144|455:41,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
391,102,73310,2,0,L|232:92,1,154.000004699707,10|0,0:0|0:0,0:0:0:0:
85,30,73967,1,10,0:0:0:0:
145,118,74186,1,0,0:0:0:0:
145,118,74296,1,8,0:0:0:0:
145,118,74405,6,0,P|151:163|131:219,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
75,255,74843,1,0,0:0:0:0:
118,336,75062,2,0,L|228:340,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
270,284,75500,1,0,0:0:0:0:
329,354,75719,2,0,L|412:355,1,77.0000023498536,10|0,0:0|0:0,0:0:0:0:
499,273,76157,5,0,0:0:0:0:
388,217,76376,1,10,0:0:0:0:
484,140,76595,1,10,0:0:0:0:
372,86,76814,1,0,0:0:0:0:
372,86,76923,1,8,0:0:0:0:
372,86,77033,2,0,L|326:108,3,38.5000011749268,10|8|4|8,0:0|0:0|0:3|0:0,0:0:0:0:
290,100,77471,2,0,L|244:78,3,38.5000011749268,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
213,83,77909,6,0,P|171:99|124:101,1,70,4|0,0:0|0:0,0:0:0:0:
61,52,78347,1,0,0:0:0:0:
61,52,78566,2,0,L|67:211,1,140,8|0,0:0|0:0,0:0:0:0:
118,275,79223,2,0,P|173:287|211:276,1,70,8|0,0:0|0:0,0:0:0:0:
297,164,79661,6,0,P|259:205|249:244,1,70,10|0,0:0|0:0,0:0:0:0:
283,311,80099,1,0,0:0:0:0:
375,343,80318,1,10,0:0:0:0:
464,302,80537,2,0,L|474:265,3,35,0|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
481,220,80974,2,0,L|471:183,3,35,4|8|8|8,0:3|0:0|0:0|0:0,0:0:0:0:
487,139,81412,6,0,L|494:55,1,70,4|0,0:0|0:0,0:0:0:0:
415,7,81850,1,0,0:0:0:0:
330,100,82069,2,0,P|286:117|183:82,1,140,8|0,0:0|0:0,0:0:0:0:
117,39,82726,2,0,P|74:40|40:59,1,70,8|0,0:0|0:0,0:0:0:0:
102,205,83164,6,0,L|100:136,1,70,10|0,0:0|0:0,0:0:0:0:
30,244,83602,1,0,0:0:0:0:
30,244,83821,2,0,L|35:327,1,70,10|0,0:0|0:0,0:0:0:0:
122,358,84259,1,0,0:0:0:0:
187,284,84478,1,10,0:0:0:0:
337,341,84697,1,0,0:0:0:0:
337,341,84807,1,8,0:0:0:0:
337,341,84916,6,0,P|380:303|470:312,1,140,4|0,0:0|0:0,0:0:0:0:
403,224,85573,2,0,L|419:74,1,140,8|0,0:0|0:0,0:0:0:0:
486,14,86230,1,8,0:0:0:0:
500,112,86449,1,0,0:0:0:0:
343,38,86668,6,0,P|297:26|249:33,1,70,10|0,0:0|0:0,0:0:0:0:
102,51,87106,1,0,0:0:0:0:
102,51,87325,2,0,P|147:39|196:46,1,70,10|0,0:0|0:0,0:0:0:0:
238,111,87763,1,0,0:0:0:0:
238,111,87872,1,8,0:0:0:0:
238,111,87982,2,0,L|248:164,3,35,8|8|4|8,0:0|0:0|0:3|0:0,0:0:0:0:
248,194,88420,6,0,P|230:248|195:269,1,70,4|0,0:0|0:0,0:0:0:0:
123,245,88858,1,0,0:0:0:0:
28,158,89077,2,0,P|60:145|95:150,1,70,8|0,0:0|0:0,0:0:0:0:
124,245,89515,1,0,0:0:0:0:
102,373,89734,2,0,P|75:351|62:320,1,70,8|0,0:0|0:0,0:0:0:0:
129,138,90172,5,2,0:0:0:0:
227,128,90391,1,8,0:0:0:0:
274,215,90610,1,8,0:0:0:0:
203,282,90829,1,2,0:0:0:0:
203,282,90938,1,8,0:0:0:0:
203,282,91047,2,0,L|233:340,3,35,8|8|4|8,0:0|0:0|0:3|0:0,0:0:0:0:
250,340,91485,2,0,L|294:358,3,35,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
324,349,91923,5,4,0:0:0:0:
256,192,92033,12,0,94989,2:0:0:0:
Topic Starter
Tipsy

Krimek wrote:

Hey, mod as requested o/

[General]
  1. Resize BG to 1366x768 - Done

[Normal]
  1. 00:13:967 (5) - Fix blanket *
  2. 00:30:610 (4) - If you wanna mirror it with 00:28:858 (1) -, you should move it to x:276 (275 to be perfect) *.
  3. 00:38:274 (4,1) - It doesn't flow that well ;-; Suggestion: Blanket them~ looks and flows way better.
    I don't think it's necessary. I like it this way.
  4. 00:39:807 (2,3) - The flow is meh... Try change it. Same.
  5. 01:05:208 (3) - What about moving it a bit to the left? Try x:164/y:168 *.
  6. 01:17:909 (1) - Move it to (x:268|y:72) for better blanket. *
[Insane]
  1. 00:09:588 (1,2,3,4) - I don't understand the arrangement. Move 00:10:464 (3) - on x:362 and 00:10:901 (4) - x:464. Fix DS to 00:11:230 (3,1) - than. *
  2. 00:26:887 (4,5,1,2,3,1,2,1,2,1,2) - Same again. Make the jumps more linear. Try to make it like that.
    I like the current position of them
  3. 01:02:799 (1,2,3,4,5,6,7,8,9,10,1) - Mhh, you can try work on the stream look bit more curvy and better *. Also I wouldn't make a different DS on 01:02:799 (1,2,3) - I think it fits better because the drum changes its playstyle after a few notes and there is something like a little climax in the music that leads to the next kiai .
  4. 01:12:653 (1,2,3,4,5,6,7,8,9,1) - Try this I wanted to keep the sliders on the white ticks and changed the second slider into 2 single notes. Still not happy though.
  5. 01:30:829 (1) - NC *
  6. 01:31:266 (1) - Remove NC*
  7. 01:31:923 (7) - NC *
*=Done
Good luck with your first map :3
Thank you very much !
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