1. osu! forums
  2. Beatmaps
  3. Beatmap Graveyard

show more
posted

Xgor wrote:

[All difficulties]
[OB's Trump Card]
00:18:227 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Just keep to one spacing here, this part feels has unfitting spacing and is very hard to follow for no reason
00:51:819 (3,4) - No, just no. don't make the spacing larger to a rhythmically tricky part like this. It just don't work.
Ahh ugh, please just disance snap everything. The only part that I see where different spacing worked on this difficulity was on 01:40:199 (1,2,3). Everything else felt just wrong.
00:53:297 (2,3) - Isn't these supposed to be 1/2 later on the timeline, this sounds very odd right now.
01:38:931 (8,9) - ^


00:39:776 (2) - Make this slider straight please.
00:46:114 (1) - Move one grid up so it's aligned and some grids to the right so it's distance snapped correctly (Also move the beat's after so it's correctly spaced there too)
I would fix all that, but Teras forgot to update my map to the most recent one that I did ;___;

Download: YuNa - Secret Game (Teras) [Hijiri's Secret Game].osu
posted
really great work every one ;)
posted
Live damnit!
posted

Hijiri Tezuka wrote:

Live damnit!
:[
posted
Selee's Beginner
01:34:283 (2) - remove
01:34:707 (1) - ^
01:35:128 (1) - made this slider super symmetric \:D/
216,336,95128,6,0,C|180:248|64:184|176:128|256:16|336:128|448:184|332:248|296:336,1,1000,2|0

01:40:199 (1) - place this right in the middle
01:41:466 (2,3) - 3 grids left
Edit: 01:35:128 (1) - you might wanna move it one grid down :P

roflninja's Normal
00:57:946 (2) - 1 right and 1 up (Grid level 4)

Hijiri's Secret Game
I guess that you'll remap it :P

Killer Queen
01:14:002 (6,7,1,2,3) - stack properly~

Nekoo's Horror
00:42:734 (1) - stack with previous (6)


:>>>
posted
Seems my earlier maps can't satisfy my own taste now...could you remove my diff?

sorry...sigh...
posted

Selee wrote:

Seems my earlier maps can't satisfy my own taste now...could you remove my diff?

sorry...sigh...
Will do
posted
nice map! :)
posted
Request from queue~
Very old map :O
Sorry for late x.x

[General]
2 red combo colors, change one~
Inconsistent countdown in Nekoo, but I suggest removing countdown for all diffs.

[Normal]
AR +1?
00:24:142 (1,2,3) - I think unstacking is easier to read, like 01:40:199 (1,2,3)
01:34:706 (1) - How about 1/1 repeat slider instead?

01:41:466 (4) - Clap on start?
Very linear... but nothing wrong ><

[Hijiri]
Circle size +1..
00:23:086 (2) - Spacing..
00:23:931 (4) - ^
00:52:030 (4) - NC here, and remove NC on 00:52:664 (1), to help read better
00:53:403 (2) - NC, if you used ^
00:57:523 (5,6,7,8) - Use consistent spacing (x0.9)
01:03:227 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10) - Must use consistent spacing, very hard to read otherwise.
01:09:142 (4) - Spacing
01:11:889 (4,5,6) - ^
01:16:537 (4,5) - ^
01:18:650 (3,4) - ^
01:30:692 (7,8) - ^
01:33:227 (4) - ^
01:37:664 (6) - ^
01:38:931 (8,1) - 8 should start 01:39:142, and 1 should start 01:39:354.
Many spacing issues.. orz

[Killer Queen]
OD -1

[Nekoo]
OD -1
Maybe drain +1..
01:05:551 (4) - NC?
Many finishes missing~
00:19:072 (1) - Finish
00:25:410 (1) - Finish on end
00:39:354 (1) - Finish
00:52:875 (3) - Finish on beginning
00:59:635 (2) - ^
01:01:326 (7) - ^
01:07:875 (1) - Finish on end
01:14:847 (1) - Finish
01:21:607 (1) - Finish on beginning
01:28:368 (1) - Finish

I think mapset still needs some work~
posted

Mythol wrote:

Request from queue~
Very old map :O
Sorry for late x.x

[General]
2 red combo colors, change one~
Inconsistent countdown in Nekoo, but I suggest removing countdown for all diffs.

[Normal]
AR +1?
00:24:142 (1,2,3) - I think unstacking is easier to read, like 01:40:199 (1,2,3)
01:34:706 (1) - How about 1/1 repeat slider instead?

01:41:466 (4) - Clap on start?
Very linear... but nothing wrong ><

[Hijiri]
Circle size +1..
00:23:086 (2) - Spacing..
00:23:931 (4) - ^
00:52:030 (4) - NC here, and remove NC on 00:52:664 (1), to help read better
00:53:403 (2) - NC, if you used ^
00:57:523 (5,6,7,8) - Use consistent spacing (x0.9)
01:03:227 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10) - Must use consistent spacing, very hard to read otherwise.
01:09:142 (4) - Spacing
01:11:889 (4,5,6) - ^
01:16:537 (4,5) - ^
01:18:650 (3,4) - ^
01:30:692 (7,8) - ^
01:33:227 (4) - ^
01:37:664 (6) - ^
01:38:931 (8,1) - 8 should start 01:39:142, and 1 should start 01:39:354.
Many spacing issues.. orz

[Killer Queen]
OD -1

[Nekoo]
OD -1
Maybe drain +1..
01:05:551 (4) - NC?
Many finishes missing~
00:19:072 (1) - Finish
00:25:410 (1) - Finish on end
00:39:354 (1) - Finish
00:52:875 (3) - Finish on beginning
00:59:635 (2) - ^
01:01:326 (7) - ^
01:07:875 (1) - Finish on end
01:14:847 (1) - Finish
01:21:607 (1) - Finish on beginning
01:28:368 (1) - Finish

I think mapset still needs some work~
Thanks for the mod, I'll fix what needs ti be fixed once I get my osu working again :-)
posted

Mythol wrote:

Request from queue~
Very old map :O
Sorry for late x.x

[Normal]
AR +1?
00:24:142 (1,2,3) - I think unstacking is easier to read, like 01:40:199 (1,2,3)
01:34:706 (1) - How about 1/1 repeat slider instead?

01:41:466 (4) - Clap on start?
Very linear... but nothing wrong ><
All done!

Download: YuNa - Secret Game (Teras) [roflninja's Normal].osu
posted
killer queen : D

source: SecretGame -KILLER QUEEN-

- custome hitsound unused in the map, delete them and full submit

[Killer Queen]
00:37:452 (6,7) - putting 1/4 duplets like this doesn't look so good. You can consider stacking them together or reduce their spacing, you applied both of them before.
00:40:833 (6) - remove finish at the end? There's no accent in the music.
00:52:347 (4) - remove finish, having finish on (3) is enough for the 3/4 beating.
01:09:142 (3) - spacing which you can simply fix by down 1 grid

[Secret Game]
00:20:551 (4,5,6,7) - seriously they can be put in a more regular shape...
00:22:452 (1,2,3) - misleading spacing
00:53:403 (2,3) - pretty much out of vocal...
01:05:128 (1,2,3,4,5,6,7,8,9,10) - I don't see the reason to make the spacing gradually smaller...with heeavier beats gradually larger spacing makes more sense

Assuming this is a normal+ - hard diff you should really apply unique spacing for every combo.

In overall the 2 diffs mentioned above may need some improvements, but some good ideas are shown in other diffs.
posted

wmfchris wrote:

killer queen : D

source: SecretGame -KILLER QUEEN-

- custome hitsound unused in the map, delete them and full submit

[Killer Queen]
00:37:452 (6,7) - putting 1/4 duplets like this doesn't look so good. You can consider stacking them together or reduce their spacing, you applied both of them before.
00:40:833 (6) - remove finish at the end? There's no accent in the music.
00:52:347 (4) - remove finish, having finish on (3) is enough for the 3/4 beating.
01:09:142 (3) - spacing which you can simply fix by down 1 grid

[Secret Game]
00:20:551 (4,5,6,7) - seriously they can be put in a more regular shape...
00:22:452 (1,2,3) - misleading spacing
00:53:403 (2,3) - pretty much out of vocal...
01:05:128 (1,2,3,4,5,6,7,8,9,10) - I don't see the reason to make the spacing gradually smaller...with heeavier beats gradually larger spacing makes more sense

Assuming this is a normal+ - hard diff you should really apply unique spacing for every combo.

In overall the 2 diffs mentioned above may need some improvements, but some good ideas are shown in other diffs.
Thanks for the mod, and sure they do. Although I want to keep the style i mapped this the same, considering how it have been pending for about 2 years now :-) I will overlook what you said though and fix what I think should be fixed
posted
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.