Mod by PM request:
General Comments:
Easy:
Good luck! (:
General Comments:
- Song Folder: You've got a video in the song folder but it didn't play when I ran the song (in either editor or play, and yes, I had video enabled) - might just want to recheck this quickly
- Song Setup: All your combo colours are pale, except for (3) which is really bold and feels quite garish against the bg. I'd change this to a pale purple colour, perhaps something like RGB 160,140,200
- Metadata: No issues
- Hitsounds: Your custom soft-hitnormal is really quiet compared to your other hitsounds, almost to the point of being inaudible. I'd try and find a slightly louder soft cymbal hitsound to use here
- AImod: Some notes and the kiai time green inherited points are unsnapped, probably from the recent offset change - might want to take a look at these
- Timing: One issue, see below.
- 01:21:856 - The timing point here is too late for the corresponding note in the music, it should be on the blue tick at 01:21:846 - offset -10ms
- 01:22:427 - Same thing here, though not as much - move ths timing point back to 01:22:422 - offset -5ms, and change the BPM to 103.5, since this allows you to correctly snap the slider end on the blue tick at 01:22:566
- Don't forget to copy the same timing over to the other diffs and resnap the circles there (though this will be simple since there are no sliders here in the other diffs)
Easy:
- 00:00:932 (1) - Consider moving this to [x-160,y-200] - it's closer to the centre of the screen, making it easier for new players to react to. Also, it makes a neat equilateral triangle pattern, and due to the low BPM, an overlap with 00:04:971 (4) isn't a problem
- 00:04:971 (4) - NC here to follow a constant pattern of 1 NC every 2 downbeats, then remove NC from 00:07:855 (1)
- 00:04:971 (4,5) - Consider rotating each of these by 10-15 degrees clockwise, since the movement between 00:06:125 (5,6) is quite sharp. This will create a smoother and more interesting flow whilst still being tidy and symmetrical
- 00:07:855 (1) - Try rotating this about 25 degrees clockwise to create a smoother flow
- 00:09:586 (2,3,4) - Angle these slightly or make it so that they're not in a horizontal line to make this more interesting to play
- 00:15:932 (3) - There's no sound in the music on the slider end here, so this should be shortened to the previous white tick (and also NC to keep a constant pattern). However, to avoid an awkward long pause here, there's a snare drum sound at 00:18:240 that you could map with a circle instead
- 00:19:971 (2,3,4) - Flow is really sharp here, so I would rotate (2) 60 degrees anticlockwise, then re-arrange the next two sliders (4,5) with a neat double blanket, like this: https://osu.ppy.sh/ss/3165579. You'll need to move 00:24:009 (1,2) around a little if you do this, but I'll leave you to decide how to do this since I can't make your map for you
- 00:26:894 (1,2) - Swap NC for the "2 downbeats per NC" pattern
- 00:33:817 (2,3) - Flow is quite sharp here, so rotate (2) 35 degrees clockwise to smooth it out a little
- 00:34:971 (3) - I feel like this slider doesn't really fir the music all that well as it covers a more interesting vocal pattern. For example, the prominent vocal notes are at 00:35:548 and the next two white ticks, but two of these are in the slider body and the other is a repeat. Strong sounds play much better when they're clickable, so I would do something like this instead: https://osu.ppy.sh/ss/3165616 - (3) is where your repeat slider currently begins and (4,5) is blanketed. Again, it's up to you to decide how you reflow 00:37:855 (1,2) etc. if you do this, since it will leave a large gap currently
- 00:43:048 (2,3,4,5) - Too linear, it doesn't flow all that well because of it and it's quite plain. I'd rotate (2) 25 degrees anticlockwise, and then try a pattern like this:
Make sure you DS 00:47:086 (1) properly afterwards! - 00:51:125 (1) - I would slpit this up into a single circle and 1/1 slider, since the downbeat at 00:51:701 is a prominent sound and deserves to be clickable. If you do this, NC on the start of the new slider for the consistent 2 measure pattern and remove from 00:54:009 (1)
- 00:57:471 (2,4) - I know the BPM is low, but I'd still avoid stacking in Easy after just one other note, as it can lead to some confusing overlaps. Try adjusting this pattern to avoid any risk of this, e.g. by Ctrl+J 00:59:778 (4,1,2)
- 01:03:240 (3,5) - As above, try to avoid the stack here if you can
- 01:04:971 (5,1) - Try angling these slightly (whilst still keeping them parallel) to make this slightly more interesting to play. You could try rotaing by 20 degrees clockwise or so
- 01:09:009 (3,1,2) - It's nice that they're curved, but since they're all identical this is still a bit plain. You could try rotating these each a little for some varied flow, like this: https://osu.ppy.sh/ss/3165765 - (3) is the outline you can see on the left, I didn't change it's position or orientation
- 01:13:625 (4) - Personally I feel a 1/1 non-repeating slider fits the music better here, since the repeat falls on a weak note
- 01:15:355 (2,3) - Spacing and blanket are slightly off here, try moving (3) to [x-160,y-256] and rotating the tail 2 degrees clockwise
- 01:18:817 (4) - NC here to keep a consistent pattern
- 01:18:817 (4,5,6) - Flow breaks down here, since your slider tails are pointing away from the next note. Since you're short on space here in the corner, it might be beneficial to try something like this: https://osu.ppy.sh/ss/3165816 - for (1) I copied 01:13:625 (4) and Crtl+H'ed - as this gives you far more room to play with when placing 01:18:817 (4,5,6)
- 01:21:701 (1,2) - I already gave you some suggestions for how to fix the unsnap in the Timing section, but make sure to create a nice blanket here whilst you're at it, since the current one looks a little messy. Rotating (1) 8 degrees clockwise should work.
Good luck! (: