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senya - Shuuen no Kagayaki

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EncoreW
wow kancolle and senya !!


[Catharsis]


AR8.3 may more suitable for a 147BPM song , I think AR8.8 may too fast .

00:10:911 (3,4,5) - What about ctrl+G ?

00:10:911 (3,4,5,6,7) - And I think this is better for rhythm and music . http://puu.sh/gHd5c/5f0830efca.jpg

00:19:482 (1,2,1,2,1) - You can use higher DS to reflect this rhythm .

00:41:319 (8) - Move to (256,240) .

01:13:564 (7,8) - Not a perfect blanket .

01:18:666 (3) - I think use 2 circles to instead this slider is better , 01:18:258 (1,2,3) - This 3 sliders makes me feel strange but remove one can let me feel better , http://puu.sh/gHe2Y/1b71277cf7.jpg , I think this stream will better than before .

02:03:360 (3,4,5) - If I were you , I will move 02:03:564 (4) - to 02:03:156 (1) - 's place because you use a lot of overlap after this .

02:10:503 (1,2,3,4,1) - What about this ? http://puu.sh/gHeIs/ee788f0d9e.jpg

03:25:503 (4) - This slider needn't clap so much times , twice is enough , too much claps may feel noisy .

04:09:686 (1) - You can consider make the sliderslide mute .


[Hard]


00:12:339 (1,2,3) - Sliders' ends overlap with white line may not very good , especially slider's end is stronger than slider's start .

01:14:584 (2,3,4) - There are some problems in DS .


[Normal]


I can't find any problems there .



Finally , sorry for my poor English and I'm so noob !!
kakifly
hi smsh

General

-source is "Kantai Collection ~KanColle~" (or you can go with the japanese version)
-add tags " 終焉の輝き" (original album title, you just put the translation) also add into tags all the people part of this song like kamase-tora (you forgot the A in tora in your map description) , iceon, neiro etc also for when you said "original title" it deceives people for, its not the original title but the song that this is arranged from, 'original song' would be better. add 'C87' since this is where it was released
-add 1000-1500 audio lead in for a total of the recommended 2000ms
-maybe a custom clap? default doesnt match this at all ;-;

Catharsis

-00:00:707 (1,2) - just a nazi point but if you move it to the left, the transition from 1 to 2 would be so much smoother, consider this throughout the map
-00:07:441 (2,3,4,5) - should be snapped to 1/6 heres a visual for the rhythm http://puu.sh/gHxWD/251affaf39.jpg but i'd recommend something like this http://puu.sh/gHxZ4/20ce2bc676.jpg for easier playability
-00:10:911 (3,4,5) - ^ same thing applies for anywhere else in the map you hear this similar tune
-00:12:135 (1) - try to split this up into 2 sliders like you did here 00:12:952 (2,3) - it plays a lot better
-00:16:013 (4,5) - this rhythm seems really random and doesnt really play well, id suggest 2 circles instead like this http://puu.sh/gHy8V/bc1ecdbae7.jpg
-00:17:033 (1) - your current rhythm doesnt really follow music, how about this http://puu.sh/gHykF/f46d0a4e06.jpg
-00:28:258 (5) - 2 circles would work alot better imo, this effect with the 1/4 sldier doesnt really match the music imo
-00:33:972 (2) - how about this rhythm, i think it follows music better http://puu.sh/gHyuo/45031d2377.jpg
-00:36:217 (4,5,6,7,1) - i don't feel that the 1/4's here are dominant to map but oh well :p
-01:34:992 - the streamy sound kind of stops here for a bit so why not put a slider here instead? i think it would be so much easier to play especially since you put a surprise stream right after a spinner http://puu.sh/gHyM9/97608962dd.jpg
-02:06:625 (2) - wowidontlikehowthissliderlooksitskindofuglyimo
-02:11:115 (4,1) - space this out better, compared to previous stuff its so close
-02:13:768 (3,4,5) - these should be snapped to 1/3 and i'd recommend a repeat slider since 1/3 notes are hard to hit http://puu.sh/gHz0c/11af1e86f7.jpg
-02:14:584 (1,2,3) - ^
-02:17:441 (9) - i dont think this is suppose to be 1/8, 1/4 works just fine
-02:17:850 - it'd be nice if this downbeat was clickable, its very strong and it doesnt play well imo when its not clickable
-02:16:217 (1,2,3,4,5,6,7,8,1,2) - so in summary for this whole section, listen to the music again, the 1/4's are only dominant starting from 02:17:033 - so imo 02:16:217 (1,2,3,4,5,6,7,8) - should just be mapped normally to 1/2, avoid overmapping places like this. change 02:17:441 (2) - to 1/4 and maybe remove a repeat so you can add a circle at 02:17:850 - or something
-02:24:788 (3) - 2 circles feel better imo
-02:25:605 (5,6) - i feel like these 1/4's are overmapped again, same reason as previous the 1/4's are just not dominant here. this song has constant 1/4's playing faintly in the music, and sometimes you just randomly map them which definetely doesn't feel right to play, try to only make streams when they are clearly indicated in the music such as places like 01:13:156 - , 02:42:339 (1,2,3,4,5,6,7,8) - (where instruments are clearly 1/4) or 01:18:666 - (where drums are clearly 1/4) not sure why i decided to mention this now but it applies to the rest of the map too where i see streams following barely audible sounds :( like here 00:45:605 (4,5,6,7,8) - 02:29:278 (1,2,3,4,5,6,7) - etc.. hope you fix these :o
-02:31:319 (3,4) - these should not be 1/8 mapping them in 1/2 is fine, there are beats on the red ticks
-02:33:360 (4) - sliders like these aren't safe for rank anymore :(
-02:35:196 (3,4) - not sure why you choose this rhythm personally i think it looses emphasis, either a 1/4 repeat or 3 circles would be better, but if you decide to keep this at least space it out more
-02:35:809 (1) - how about mapping the instruments here? feels weird to just skip them http://puu.sh/gHzVp/5358cd7e74.jpg
-02:37:441 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - whats with this weirdly spaced stream? i'd suggest to either clean it up or if you want that stream gap something like this may look nicer http://puu.sh/gHA7x/8e9ec9932b.jpg heres the code if you would like to use it
SPOILER
108,140,157441,5,0,0:0:0:0:
104,168,157543,1,0,0:0:0:0:
100,196,157645,1,0,0:0:0:0:
96,224,157747,1,0,0:0:0:0:
132,244,157850,5,0,0:0:0:0:
136,272,157952,1,0,0:0:0:0:
140,300,158054,1,0,0:0:0:0:
144,328,158156,1,0,0:0:0:0:
184,352,158258,5,0,0:0:0:0:
228,364,158360,1,0,0:0:0:0:
272,360,158462,1,0,0:0:0:0:
312,344,158564,1,0,0:0:0:0:
420,296,158666,2,0,L|460:260,1,45,8|0,0:0|0:0,0:0:0:0:
412,200,158870,2,0,L|445:169,1,45
02:42:339 (1,2,3,4,5,6,7,8) - same thing with the stream, you can fix it yourself this time lol also why not continue the stream at 02:43:156 - ? you can still hear the guitar
-02:46:421 (1,2,3,4,5,6,7,8,1) - doesnt look very nice imo , i tried fixing it but this shape just doesnt really work out, i'd suggest to just make a normall shaped stream lol
-03:07:849 (11) - add NC to indicate spacing change
-03:14:992 (1) - this is an awkward place to put a spinner, there no increasing sound in the music please just remove it ;--;
-03:23:156 (1,2,3,4,1,2) - hh why so undermapped? :<
-03:25:401 (3,4,5) - this rhythm is very awkward to play how about something like this http://puu.sh/gHACW/9f099b8453.jpg
-03:33:768 (6) - just put 1 circle at 03:33:768 - , theres nothing on the blue tick
-04:07:237 (1,2,3,1,2) - should be all snapped to 1/3, snap them exactly like this picture http://puu.sh/gHAQr/da1b604c44.jpg
-04:09:686 - don't halve the bpm here just to make the slider slower well at least i think you should not do this, correct me if im wrong, the lowest you ca go is 0.5 for a reason, osu doesnt want a surprise slider that is super slow, so you shouldnt add an uninherited timing point where it isnt needed

okay i'll continue this mod another time, i didnt go into placements and hitsounds since i'm tired, a lot of your rhythms need some improvement, i think i should of pointed them all out here, your rhythm should be good if you follow alot of the bold / highly suggested points. as for your placements.. uh generally fine but imo flow isnt so good you mostly go in zigzags which doesnt feel good to play, circular flows flow a lot better for me, but test out some different flows and test your map often to see how they go. if you need help you can ask me in-game

well, thanks for mapping this song, i was waiting for a map of it,i mapped another song from the same album,but i also quite liked this one hope you can improve it some more and rank it one day :D good luck

edit: talked in game, won't be modding other diffs
Topic Starter
Santtu

tm1209 wrote:

wow kancolle and senya !! !!


[Catharsis]


AR8.3 may more suitable for a 147BPM song , I think AR8.8 may too fast .

00:10:911 (3,4,5) - What about ctrl+G ? fixed

00:10:911 (3,4,5,6,7) - And I think this is better for rhythm and music . http://puu.sh/gHd5c/5f0830efca.jpg fixed

00:19:482 (1,2,1,2,1) - You can use higher DS to reflect this rhythm . fixed

00:41:319 (8) - Move to (256,240) . fixed

01:13:564 (7,8) - Not a perfect blanket . fixed

01:18:666 (3) - I think use 2 circles to instead this slider is better , 01:18:258 (1,2,3) - This 3 sliders makes me feel strange but remove one can let me feel better , http://puu.sh/gHe2Y/1b71277cf7.jpg , I think this stream will better than before . fixed

02:03:360 (3,4,5) - If I were you , I will move 02:03:564 (4) - to 02:03:156 (1) - 's place because you use a lot of overlap after this . fixed

02:10:503 (1,2,3,4,1) - What about this ? http://puu.sh/gHeIs/ee788f0d9e.jpg fixed

03:25:503 (4) - This slider needn't clap so much times , twice is enough , too much claps may feel noisy . fixed

04:09:686 (1) - You can consider make the sliderslide mute . considering


[Hard]


00:12:339 (1,2,3) - Sliders' ends overlap with white line may not very good , especially slider's end is stronger than slider's start . fixed

01:14:584 (2,3,4) - There are some problems in DS . fixed


[Normal]


I can't find any problems there .



Finally , sorry for my poor English and I'm so noob !!
All aren't fixed right like that, what you said, but in outlines.

kakifly wrote:

hi smsh

General

-source is "Kantai Collection ~KanColle~" (or you can go with the japanese version)
-add tags " 終焉の輝き" (original album title, you just put the translation) also add into tags all the people part of this song like kamase-tora (you forgot the A in tora in your map description) , iceon, neiro etc also for when you said "original title" it deceives people for, its not the original title but the song that this is arranged from, 'original song' would be better. add 'C87' since this is where it was released
-add 1000-1500 audio lead in for a total of the recommended 2000ms
-maybe a custom clap? default doesnt match this at all ;-;
fixed others than claps, normal's are fine, as long as someone link me better ones.

Catharsis

-00:00:707 (1,2) - just a nazi point but if you move it to the left, the transition from 1 to 2 would be so much smoother, consider this throughout the map
-00:07:441 (2,3,4,5) - should be snapped to 1/6 heres a visual for the rhythm http://puu.sh/gHxWD/251affaf39.jpg but i'd recommend something like this http://puu.sh/gHxZ4/20ce2bc676.jpg for easier playability
-00:10:911 (3,4,5) - ^ same thing applies for anywhere else in the map you hear this similar tune
-00:12:135 (1) - try to split this up into 2 sliders like you did here 00:12:952 (2,3) - it plays a lot better
-00:16:013 (4,5) - this rhythm seems really random and doesnt really play well, id suggest 2 circles instead like this http://puu.sh/gHy8V/bc1ecdbae7.jpg
-00:17:033 (1) - your current rhythm doesnt really follow music, how about this http://puu.sh/gHykF/f46d0a4e06.jpg
-00:28:258 (5) - 2 circles would work alot better imo, this effect with the 1/4 sldier doesnt really match the music imo
-00:33:972 (2) - how about this rhythm, i think it follows music better http://puu.sh/gHyuo/45031d2377.jpg
-00:36:217 (4,5,6,7,1) - i don't feel that the 1/4's here are dominant to map but oh well :p
-01:34:992 - the streamy sound kind of stops here for a bit so why not put a slider here instead? i think it would be so much easier to play especially since you put a surprise stream right after a spinner http://puu.sh/gHyM9/97608962dd.jpg
-02:06:625 (2) - wowidontlikehowthissliderlooksitskindofuglyimo you can express this same thing with beautifully way :(
-02:11:115 (4,1) - space this out better, compared to previous stuff its so close
-02:13:768 (3,4,5) - these should be snapped to 1/3 and i'd recommend a repeat slider since 1/3 notes are hard to hit http://puu.sh/gHz0c/11af1e86f7.jpg
-02:14:584 (1,2,3) - ^
-02:17:441 (9) - i dont think this is suppose to be 1/8, 1/4 works just fine
-02:17:850 - it'd be nice if this downbeat was clickable, its very strong and it doesnt play well imo when its not clickable
-02:16:217 (1,2,3,4,5,6,7,8,1,2) - so in summary for this whole section, listen to the music again, the 1/4's are only dominant starting from 02:17:033 - so imo 02:16:217 (1,2,3,4,5,6,7,8) - should just be mapped normally to 1/2, avoid overmapping places like this. change 02:17:441 (2) - to 1/4 and maybe remove a repeat so you can add a circle at 02:17:850 - or something
-02:24:788 (3) - 2 circles feel better imo
-02:25:605 (5,6) - i feel like these 1/4's are overmapped again, same reason as previous the 1/4's are just not dominant here. this song has constant 1/4's playing faintly in the music, and sometimes you just randomly map them which definetely doesn't feel right to play, try to only make streams when they are clearly indicated in the music such as places like 01:13:156 - , 02:42:339 (1,2,3,4,5,6,7,8) - (where instruments are clearly 1/4) or 01:18:666 - (where drums are clearly 1/4) not sure why i decided to mention this now but it applies to the rest of the map too where i see streams following barely audible sounds :( like here 00:45:605 (4,5,6,7,8) - 02:29:278 (1,2,3,4,5,6,7) - etc.. hope you fix these :o
-02:31:319 (3,4) - these should not be 1/8 mapping them in 1/2 is fine, there are beats on the red ticks
-02:33:360 (4) - sliders like these aren't safe for rank anymore :( We'll see what BN says
-02:35:196 (3,4) - not sure why you choose this rhythm personally i think it looses emphasis, either a 1/4 repeat or 3 circles would be better, but if you decide to keep this at least space it out more
-02:35:809 (1) - how about mapping the instruments here? feels weird to just skip them http://puu.sh/gHzVp/5358cd7e74.jpg
-02:37:441 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - whats with this weirdly spaced stream? i'd suggest to either clean it up or if you want that stream gap something like this may look nicer http://puu.sh/gHA7x/8e9ec9932b.jpg heres the code if you would like to use it
SPOILER
108,140,157441,5,0,0:0:0:0:
104,168,157543,1,0,0:0:0:0:
100,196,157645,1,0,0:0:0:0:
96,224,157747,1,0,0:0:0:0:
132,244,157850,5,0,0:0:0:0:
136,272,157952,1,0,0:0:0:0:
140,300,158054,1,0,0:0:0:0:
144,328,158156,1,0,0:0:0:0:
184,352,158258,5,0,0:0:0:0:
228,364,158360,1,0,0:0:0:0:
272,360,158462,1,0,0:0:0:0:
312,344,158564,1,0,0:0:0:0:
420,296,158666,2,0,L|460:260,1,45,8|0,0:0|0:0,0:0:0:0:
412,200,158870,2,0,L|445:169,1,45
02:42:339 (1,2,3,4,5,6,7,8) - same thing with the stream, you can fix it yourself this time lol also why not continue the stream at 02:43:156 - ? you can still hear the guitar
-02:46:421 (1,2,3,4,5,6,7,8,1) - doesnt look very nice imo , i tried fixing it but this shape just doesnt really work out, i'd suggest to just make a normall shaped stream lol
-03:07:849 (11) - add NC to indicate spacing change
-03:14:992 (1) - this is an awkward place to put a spinner, there no increasing sound in the music please just remove it ;--;
-03:23:156 (1,2,3,4,1,2) - hh why so undermapped? :<
-03:25:401 (3,4,5) - this rhythm is very awkward to play how about something like this http://puu.sh/gHACW/9f099b8453.jpg
-03:33:768 (6) - just put 1 circle at 03:33:768 - , theres nothing on the blue tick
-04:07:237 (1,2,3,1,2) - should be all snapped to 1/3, snap them exactly like this picture http://puu.sh/gHAQr/da1b604c44.jpg
-04:09:686 - don't halve the bpm here just to make the slider slower well at least i think you should not do this, correct me if im wrong, the lowest you ca go is 0.5 for a reason, osu doesnt want a surprise slider that is super slow, so you shouldnt add an uninherited timing point where it isnt needed

okay i'll continue this mod another time, i didnt go into placements and hitsounds since i'm tired, a lot of your rhythms need some improvement, i think i should of pointed them all out here, your rhythm should be good if you follow alot of the bold / highly suggested points. as for your placements.. uh generally fine but imo flow isnt so good you mostly go in zigzags which doesnt feel good to play, circular flows flow a lot better for me, but test out some different flows and test your map often to see how they go. if you need help you can ask me in-game

well, thanks for mapping this song, i was waiting for a map of it,i mapped another song from the same album,but i also quite liked this one hope you can improve it some more and rank it one day :D good luck

meh, your mod is so long, that I can't remember anymore what I didn't fix/what I ignored, or what I fixed D: . So I'll just say that general's fixed and most of things, what imo was important, are fixed. Still thank you very very much from this long mod :S just ordinary mod would have been fine ^^
from stream: the reason, why I have putted there those streams, are that this is insane and I feel like those places, where I have put it, it fits there. Fixed some of streams by your mod, but I left some like they are/parts like they are, cause IMO it fits.
Thank for mods!
Kaifin
Hi friend, mod for your insane :) if you want to m4m, here is my map, currently finished extra and easy https://osu.ppy.sh/s/284537

Catharsis
00:46:421 (1) - straighten to make the triple straight, right now the curve on the last note looks a little off, maybe adjust spacing to compensate
00:47:441 (5) - consider renet
00:49:278 (7) - this slider is very unsatisfying to hit since you are following the 12345678 1/2 beat in the background and then switch to this odd slider, maybe inc slider velocity, make it a 1/2 slider and add a 1/4 note so its a triplet coming out? http://puu.sh/gICDY/f869a37bb1.jpg like this, you might have to remap the slider but this rhythm flows very nicely into the jump and is satisfying to play
00:50:707 (6) - make 1/2 slider? nothing in the song warrants the weird flow the old one had
01:00:911 (6) - NC
01:01:319 (1) - remove NC (because of above)
01:45:605 (3,4) - same as 00:49:278 (7), dont necessarily do the same thing for each one just imo 1/2 would sound a lot better
For all cases of these sliders, just look at them and consider changing them! i'm not saying to change all of them because it would change the feel of the map, but change some and leave in whatever you think flows best to the music
02:31:319 (3,4) - iffy on this rhythm, your judgement
02:42:747 (5) - NC
02:43:564 (5) - NC
The whole bridge section is a bit of a massive difficulty spike, feels like the rest of the map is not nearly as difficult, just might be something to watch out for, though it does fit the song in that section
03:23:156 (1) - make this spacing in line with the rest of the stream and respace the jumps based on that rather than spacing this note based on the jumps
03:40:911 (6) - NC
03:41:115 (1) - no NC
03:51:013 (2) - spacing error make consistent
03:53:972 (6) - NC
03:54:176 (1) - no NC
03:57:237 (6) - NC
03:57:441 (1) - no NC
NC note: every time i've said NC, its because the new phrase is starting on the last note, and it just looks cleaner for it to be NC this way

hope this helps :D
DahplA
Hi, DahplA here posting from Jloughman14's and DahplA's Modding team. This is a response in regards to this request. Please be sure to vote here on how helpful our mod was.

Catharsis
  1. 00:35:809 (3,4,5,6,7,1) - This stream is a bit awkward because it ends on the other finger. Consider changing this.
  2. 01:33:972 I think you can add some circles here to improve flow
  3. 02:01:931 (2) - Ctrl+G?
  4. 02:14:584 (1,2,3) - It flows better if you have a slider here.
  5. 02:17:850 (1,1) - Why two separate NCs?
  6. 02:26:013 (1) - Move to x:112 y: 308 so it is same distance as previous two
  7. 02:30:911 (1) - Maybe move this down?
  8. 02:32:135 (5) - Move to x:180 y:194 to make a triangle
  9. 02:35:196 (3,4) - Make this a triple
  10. 03:22:849 (6,7,8,1) - Try and curve this part of the stream better
  11. 03:40:911 (6) - Stack this under the slider
  12. 03:52:543 (1) - Stack this
  13. 03:57:237 (6) - ^
  14. 04:03:564 (8) - Move to x:70 y:90
  15. 04:09:686 (1) - I like this slider, but try and work on making it more circular
Hard
  1. 00:01:727 (6) - Why not move this down to make a triangle
  2. 00:20:298 (1,2,3) - Fix up this triangle
  3. 00:57:850 (1) - Why not put 1/2 sliders here for better flow
  4. 01:10:911 (1) - ^
  5. 01:12:543 Shouldn't you put a break here.
  6. 01:47:645 (3) - Ctrl+G
  7. 01:58:666 (3) - ^
  8. 02:11:319 Why not add a break?
  9. 02:43:972 (7) - Why stack it? It ruins the flow
  10. 03:37:850 (1) - Break up this slider
  11. 03:50:911 (1) - ^
Normal
  1. 00:17:850 (1) - Too far away
  2. 00:43:156 (3) - Make this slider more circular
  3. 03:03:564 (1) - Curve this better

senya :D
Topic Starter
Santtu

Kaifin wrote:

Hi friend, mod for your insane :) if you want to m4m, here is my map, currently finished extra and easy https://osu.ppy.sh/s/284537

Catharsis
00:46:421 (1) - straighten to make the triple straight, right now the curve on the last note looks a little off, maybe adjust spacing to compensate it's fine
00:47:441 (5) - consider renet I like this
00:49:278 (7) - this slider is very unsatisfying to hit since you are following the 12345678 1/2 beat in the background and then switch to this odd slider, maybe inc slider velocity, make it a 1/2 slider and add a 1/4 note so its a triplet coming out? http://puu.sh/gICDY/f869a37bb1.jpg like this, you might have to remap the slider but this rhythm flows very nicely into the jump and is satisfying to play fixed
00:50:707 (6) - make 1/2 slider? nothing in the song warrants the weird flow the old one had fixed
01:00:911 (6) - NC fixed
01:01:319 (1) - remove NC (because of above) ^
01:45:605 (3,4) - same as 00:49:278 (7), dont necessarily do the same thing for each one just imo 1/2 would sound a lot better
For all cases of these sliders, just look at them and consider changing them! i'm not saying to change all of them because it would change the feel of the map, but change some and leave in whatever you think flows best to the music fixed
02:31:319 (3,4) - iffy on this rhythm, your judgement ?? don't know what you mean
02:42:747 (5) - NC fixed
02:43:564 (5) - NC fixed
The whole bridge section is a bit of a massive difficulty spike, feels like the rest of the map is not nearly as difficult, just might be something to watch out for, though it does fit the song in that section
03:23:156 (1) - make this spacing in line with the rest of the stream and respace the jumps based on that rather than spacing this note based on the jumps fixed
03:40:911 (6) - NC fixed
03:41:115 (1) - no NC fixed
03:51:013 (2) - spacing error make consistent woops! my bad, fixed
03:53:972 (6) - NC fixed
03:54:176 (1) - no NC fixed
03:57:237 (6) - NC fixed
03:57:441 (1) - no NC fixed
NC note: every time i've said NC, its because the new phrase is starting on the last note, and it just looks cleaner for it to be NC this way

hope this helps :D
Thanks, it helped a lot! ^^

DahplA wrote:

Hi, DahplA here posting from Jloughman14's and DahplA's Modding team. This is a response in regards to this request. Please be sure to vote here on how helpful our mod was.

Catharsis
  1. 00:35:809 (3,4,5,6,7,1) - This stream is a bit awkward because it ends on the other finger. Consider changing this. fixed
  2. 01:33:972 I think you can add some circles here to improve flow There was before note, not anymore, cause BN said to remove it
  3. 02:01:931 (2) - Ctrl+G? It truly works, fixed
  4. 02:14:584 (1,2,3) - It flows better if you have a slider here. considering
  5. 02:17:850 (1,1) - Why two separate NCs? mistake, mb?!
  6. 02:26:013 (1) - Move to x:112 y: 308 so it is same distance as previous two fixed
  7. 02:30:911 (1) - Maybe move this down? fixed
  8. 02:32:135 (5) - Move to x:180 y:194 to make a triangle fixed
  9. 02:35:196 (3,4) - Make this a triple fixed
  10. 03:22:849 (6,7,8,1) - Try and curve this part of the stream better fixed
  11. 03:40:911 (6) - Stack this under the slider fixed
  12. 03:52:543 (1) - Stack this nope, I like that :<
  13. 03:57:237 (6) - ^ ^
  14. 04:03:564 (8) - Move to x:70 y:90 fixed
  15. 04:09:686 (1) - I like this slider, but try and work on making it more circular fixed
Hard
  1. 00:01:727 (6) - Why not move this down to make a triangle fixed
  2. 00:20:298 (1,2,3) - Fix up this triangle fixed
  3. 00:57:850 (1) - Why not put 1/2 sliders here for better flow considering
  4. 01:10:911 (1) - ^ ^
  5. 01:12:543 Shouldn't you put a break here. maybe
  6. 01:47:645 (3) - Ctrl+G nope
  7. 01:58:666 (3) - ^ fixed
  8. 02:11:319 Why not add a break? ^
  9. 02:43:972 (7) - Why stack it? It ruins the flow fixed
  10. 03:37:850 (1) - Break up this slider 03:37:850 (1) -
  11. 03:50:911 (1) - ^ This one I want to keep!
Normal
  1. 00:17:850 (1) - Too far away fixed
  2. 00:43:156 (3) - Make this slider more circular fixed
  3. 03:03:564 (1) - Curve this better fixed

senya :D yes truly senya!
Thank you!!!
-Tochi
From my modding queue


  • General

  1. Fine.


  • Catharsis

  1. 00:11:523 (5) - Move the 2 last anchor a bit down so the sliderend stacks with 00:10:503 (1) - like:
  2. 00:12:135 (1) - Shorten so it ends here 00:12:441 - and put two 1/2 notes from here 00:12:543 - that stacks with 00:12:952 (4) 's head like:
  3. 00:16:319 (5,6) - This sounds weird. I think it's because you should delete it, and extend the slider like here 00:17:033 (1) - so it should look like:
  4. 00:59:482 (1) - Move to x292 y364 for a more fluent movement?
  5. 01:44:788 (7) - Ctrl + G?
  6. 01:58:258 (1) - It feels weird when the note start on a big white tick, and it's stacked under a slider. Why not stack it with 01:58:462 (2) - instead?
  7. 02:25:605 (6,4) - Stack it properly.
  8. 02:25:809 (7,4) - Here too.
  9. 02:52:135 (1) - Ctrl + G for better flow?
  10. 03:31:319 (1) - Move to x256 y208 for better flow?
  11. 03:40:298 (5) - Ctrl + G for better flow.
  12. 03:42:339 (8) - Curve the 2nd anchor a bit down for better blanket, and do Ctrl + G.
  13. 03:47:033 (6) - Ctrl + G fits better her imo.


  • Hard

  1. 00:26:217 (4) - Delete? It sounds better imo, maybe it feels empty for you because i are used to it to be there.
  2. 00:31:115 (4,5) - This fits better:
  3. 01:07:645 (1) - Delete and make 01:07:033 (7) - reverse, and do "Q" on 01:08:258 - so it should looks like this:
  4. 03:14:992 (1) - Delete, and put a circle here 03:16:625 - that is stacking on 03:17:033 (1) 's head, and press "Q" on 03:17:033 (1) -


  • Feedback


    Nice map, good luck! :D
Topic Starter
Santtu

-Tochi wrote:

From my modding queue


  • General

  1. Fine.


  • Catharsis

  1. 00:11:523 (5) - Move the 2 last anchor a bit down so the sliderend stacks with 00:10:503 (1) - like: that sounds nice, :O fixed
  2. 00:12:135 (1) - Shorten so it ends here 00:12:441 - and put two 1/2 notes from here 00:12:543 - that stacks with 00:12:952 (4) 's head like: fixed, with bit other way
  3. 00:16:319 (5,6) - This sounds weird. I think it's because you should delete it, and extend the slider like here 00:17:033 (1) - so it should look like: changed own way!
  4. 00:59:482 (1) - Move to x292 y364 for a more fluent movement? fixed
  5. 01:44:788 (7) - Ctrl + G? fixed
  6. 01:58:258 (1) - It feels weird when the note start on a big white tick, and it's stacked under a slider. Why not stack it with 01:58:462 (2) - instead? it works! fixed
  7. 02:25:605 (6,4) - Stack it properly. fixed
  8. 02:25:809 (7,4) - Here too. fixed
  9. 02:52:135 (1) - Ctrl + G for better flow? works fine, fixed
  10. 03:31:319 (1) - Move to x256 y208 for better flow? fixed
  11. 03:40:298 (5) - Ctrl + G for better flow. considering
  12. 03:42:339 (8) - Curve the 2nd anchor a bit down for better blanket, and do Ctrl + G. fixed
  13. 03:47:033 (6) - Ctrl + G fits better her imo. woops! my bad, it should be Ctrl + G truly! xD, fixed


  • Hard

  1. 00:26:217 (4) - Delete? It sounds better imo, maybe it feels empty for you because i are used to it to be there. uu nice, fixed
  2. 00:31:115 (4,5) - This fits better: fixed
  3. 01:07:645 (1) - Delete and make 01:07:033 (7) - reverse, and do "Q" on 01:08:258 - so it should looks like this: fixed
  4. 03:14:992 (1) - Delete, and put a circle here 03:16:625 - that is stacking on 03:17:033 (1) 's head, and press "Q" on 03:17:033 (1) - fixed


  • Feedback


    Nice map, good luck! :D !!
Thank you -Tochi! :3
Prophecy
M4M Requested By smsh150

[Catharsis]
00:21:115 - I don't suggest that with this slider.
00:21:931 - The distance was increased here?
00:27:441 - Maybe put it near the next note.
00:31:421 - Add a notes here
00:31:523 - (If apply) put it near 00:31:421 's note
00:37:850 - Put it more far with next note.
00:58:258 - I don't suggest you put the notes here.
02:01:115 - This note is too far with before
02:04:788 - I don't know why you put here :3
02:17:441 - Why this is not 1/4?
02:33:258 - Too close
02:50:809 - Too far from the notes before.
03:28:768 - ^
03:31:064 - Too close

Good Luck :3
I will mod other diff. later
Topic Starter
Santtu

Prophecy wrote:

M4M Requested By smsh150

[Catharsis]
00:21:115 - I don't suggest that with this slider. ?
00:21:931 - The distance was increased here? fixed
00:27:441 - Maybe put it near the next note. fixed
00:31:421 - Add a notes here fixed, with little own way
00:31:523 - (If apply) put it near 00:31:421 's note It's fine now
00:37:850 - Put it more far with next note. no, sorry :< I like how it is now
00:58:258 - I don't suggest you put the notes here. ?
02:01:115 - This note is too far with before fixed
02:04:788 - I don't know why you put here :3 I put what? 0_0
02:17:441 - Why this is not 1/4? It should better imo :P
02:33:258 - Too close fixed
02:50:809 - Too far from the notes before. ?
03:28:768 - ^ ?
03:31:064 - Too close It's good

Good Luck :3 Thanks!
I will mod other diff. later
Thank you!
Kibbleru
<3 Yamato
Topic Starter
Santtu

Kibbleru wrote:

<3 Yamato
Yea I know! <333
Osuology
[Hard]
Objective things
00:01:727 (6,7) - You have the same distance snapping but it is spaced more in the timeline. Change distance between 6 and 7 plz.
01:12:747 (1,2) - These don't even exist in rhythm, so I don't even know why they are there.
03:19:074 (3,4,5,6) - This is hard to read, and might be above hard diff bounds.
03:30:094 (3) - You ignore a note in the middle of the slider.
Preference
00:20:707 (3) - This note overlaps the previous slider, and can be hard to read especially with 7.5. Move?
00:41:523 (1,2,3,4) - This is kind of strange for me to play. Maybe change it a bit, not in pattern, but in what is a slider and what is a hircircle.
02:23:360 (3) - Same as first preference mod.
02:46:931 (3,4,5,1) - Maybe remove since this is hard diff?

[Insane]
Objective things
00:08:666 (6) - This is unhearable, and plays better without.
A lot of your map has a slider which repeats 2 times, but should repeat three.
Here are all of those:
00:07:645 (3) -
00:10:911 (3)

00:12:135 (1,2,3,4,5) - This is awfully hard to do, maybe change to streams?
01:14:788 (2,3,4) - What is this even mapped to?
04:03:768 (9,1) - This spinner has a accented note at the beginning so put a note plz, maybe a slider instead of a spinner?
Preferences
AR would preferably be above 9 plz?
03:52:339 (4,1) - JEEZ this anti jump is ridiculous.

Alright nice, btw this is m4m.
Topic Starter
Santtu

Osuology wrote:

[Hard]
Objective things
00:01:727 (6,7) - You have the same distance snapping but it is spaced more in the timeline. Change distance between 6 and 7 plz. fixed
01:12:747 (1,2) - These don't even exist in rhythm, so I don't even know why they are there. It is okay that those are there
03:19:074 (3,4,5,6) - This is hard to read, and might be above hard diff bounds. fixed
03:30:094 (3) - You ignore a note in the middle of the slider. fixed
Preference
00:20:707 (3) - This note overlaps the previous slider, and can be hard to read especially with 7.5. Move? fixed
00:41:523 (1,2,3,4) - This is kind of strange for me to play. Maybe change it a bit, not in pattern, but in what is a slider and what is a hircircle. fixed somehow
02:23:360 (3) - Same as first preference mod. fixed
02:46:931 (3,4,5,1) - Maybe remove since this is hard diff? fixed

[Insane]
Objective things
00:08:666 (6) - This is unhearable, and plays better without. There is note, and it feel imo odd when there is nothing.
A lot of your map has a slider which repeats 2 times, but should repeat three.
Here are all of those:
00:07:645 (3) - fixed
00:10:911 (3) - This one isn't needed to change, cause there is 4 1/6 notes.

00:12:135 (1,2,3,4,5) - This is awfully hard to do, maybe change to streams? No it's not :/
01:14:788 (2,3,4) - What is this even mapped to? fixed
04:03:768 (9,1) - This spinner has a accented note at the beginning so put a note plz, maybe a slider instead of a spinner? fixed partly
Preferences
AR would preferably be above 9 plz?
03:52:339 (4,1) - JEEZ this anti jump is ridiculous. It's nice

Alright nice, btw this is m4m.
Thank you for mod!
Litharrale
M4M from your queue!

Oh boy....I played through Carthisis and....I don't know how this isn't ranked. Take everything I say here as preference and nitpicking. Seriously. I'll leave a star when I'm done.

[Carthisis]
00:10:914 (3) - There is only 3 tones here. The sound on the red tick is just overmapping
00:07:648 (3) - ^ if you decide to keep the above then you should change this one
00:16:016 (4,5) - This jump feels a little short and it overlaps on the 2 at the bottom anyway. Consider changing the angle slightly and lowering ?
00:16:832 (6) - I swear, put this on 25% speed and listen closely, the beat comes between ticks. Decide whether you want to do something with this or not.
00:25:199 (1,4) - dat blanket so sexy
00:25:199 (1,3) - ready for next level nitpick? Stack these two.
00:28:261 (5,3) - ^
00:42:138 (4) - You have a cool stepstream stream here, why not continue it with the 4 instead of stacking?
01:23:975 (1,2,3,4,5,6,7,8) - pattern feels out of place compared to the rest of the song. I'd remap (feel free to ignore)(I broke my S here so i'm biased)
01:46:016 (5,6) - Blanket?
01:48:465 (1) - Pretty significant vocal hit comes on the red tick, slider should be broken up
02:06:424 (1) - shift in a pixel to avoid wrath of garven
02:26:628 (4) -
02:24:995 (5) - ^^^^^^^^^
so for the above (4 and 5) I feel like I need some space to justify this. I get that they're placed to coincide with the guitars squeal but earlier on at 02:22:750 (1,2,3,4,5) - you've mapped only on the dings (whatever instrument it is, maybe a piano who knows). The problem here is that it's very inconsistent and in the same chorus too. Switching tracks to map is offputting and in general shouldn't be done.

also

That's all from me. Thanks!
Topic Starter
Santtu

Litharrale wrote:

M4M from your queue!

Oh boy....I played through Carthisis and....I don't know how this isn't ranked. Take everything I say here as preference and nitpicking. Seriously. I'll leave a star when I'm done.

[Carthisis]
00:10:914 (3) - There is only 3 tones here. The sound on the red tick is just overmapping fixed
00:07:648 (3) - ^ if you decide to keep the above then you should change this one --
00:16:016 (4,5) - This jump feels a little short and it overlaps on the 2 at the bottom anyway. Consider changing the angle slightly and lowering ? fixed
00:16:832 (6) - I swear, put this on 25% speed and listen closely, the beat comes between ticks. Decide whether you want to do something with this or not. oh my! I haven't notice that. It's because it is 1/3 rhythm. fixed
00:25:199 (1,4) - dat blanket so sexy xDD so nothing to fix?
00:25:199 (1,3) - ready for next level nitpick? Stack these two. Maybe not :/
00:28:261 (5,3) - ^ fixed
00:42:138 (4) - You have a cool stepstream stream here, why not continue it with the 4 instead of stacking? It feels odd to add so much streams imo, but good suggest!
01:23:975 (1,2,3,4,5,6,7,8) - pattern feels out of place compared to the rest of the song. I'd remap (feel free to ignore)(I broke my S here so i'm biased) fixed somehow
01:46:016 (5,6) - Blanket? yes it is
01:48:465 (1) - Pretty significant vocal hit comes on the red tick, slider should be broken up fixed
02:06:424 (1) - shift in a pixel to avoid wrath of garven fixed
02:26:628 (4) -
02:24:995 (5) - ^^^^^^^^^
so for the above (4 and 5) I feel like I need some space to justify this. I get that they're placed to coincide with the guitars squeal but earlier on at 02:22:750 (1,2,3,4,5) - you've mapped only on the dings (whatever instrument it is, maybe a piano who knows). The problem here is that it's very inconsistent and in the same chorus too. Switching tracks to map is offputting and in general shouldn't be done. fixed

also fixed

That's all from me. Thanks!
Thank you for mod! It was realllly useful!
Leorda
Hi, random mod for m4m stuff

[General]
* Remove "yamato" in tags. There's nothing to do with her
* I don't think putting SB in last break would be good idea. I think would be better if you put them at intro because it shows the music info

[Normal]
* AR +1? Your current one seems slow

00:39:893 (3,1,3) - Clap at start doesn't fit because you basically add them in upbeat (2nd and 4th white)
00:52:955 (1,2) - I don't like when the circle is near the tail slider and it's 1/2 difference. It may ruins the rhythms. How about remove (2) and extend this slider to make it better?
00:54:179 (3,4) - ^
02:17:853 - Please insert any hitsounds in this part. Having empty hitsounds is completely monotonus
02:59:485 (4,5) - I don't think 2 slider would fit to the vocal... how about replace this two into one slider?
03:05:608 (1) - Remove new combo

[Hard]
00:20:506 (2) - Spacing error
00:33:159 (4,5) - Is there any points why there's a mini jump here?
01:05:608 (6,7) - ^
01:30:506 (1) - I was expecting that the head slider is below (6)... how about reverse it to make a better flow?
02:07:853 (5) - Spacing error
02:17:853 - Please insert clap hitsounds in this part. Having empty hitsounds is completely monotonus
02:31:322 (3,4) - If you want to fit the guitar sound, snap the repeating slider to red tick for each slider. And I don't think purple tick is a correct spot...
02:33:363 (3,4) - Is there any points why there's a mini jump here?
02:38:669 (5) - Add clap at start

[Catharsis]
* Adding break space would be better instead making player's hand felt tired or hurt

00:33:363 (1) - Add finish at start
00:42:342 (1,2,3,4,5,6,7) - Any reason why you add streams? I don't think streams would be fit in here
01:03:159 (3) - Reverse this slider to make a better flow?
01:06:016 (1) - Add finish
01:14:179 (1) - Add finish at start
01:34:995 (5) - Add clap at start
01:54:995 (1) - Shorten it to red tick because players will confuse to understand the timing of next note if you didn't change this
02:17:853 - Please insert clap hitsounds in this part. Having empty hitsounds is completely monotonus
02:31:322 (3,4) - If you want to fit the guitar sound, snap the repeating slider to red tick for each slider. And I don't think purple tick is a correct spot...
02:46:832 (5) - Add clap
02:59:485 (4,5,6,7,8,9,10,11,1) - Any reason why you add streams? I guess there's no drum/guitar roll here
03:26:016 (6) - Move closer to previous one. Having like this could be miss the repeating slider for previous one for players
04:03:159 (6,7) - This pattern doesn't fit to the calm part. Replace it circles?

That's all... and please mod my map in signature.... and good luck /run
Topic Starter
Santtu

Leorda wrote:

Hi, random mod for m4m stuff

[General]
* Remove "yamato" in tags. There's nothing to do with her fixed
* I don't think putting SB in last break would be good idea. I think would be better if you put them at intro because it shows the music info No. That part, where I have break, fits perfectly for info SB, even it's at end of the song.

[Normal]
* AR +1? Your current one seems slow fixed

00:39:893 (3,1,3) - Clap at start doesn't fit because you basically add them in upbeat (2nd and 4th white) fixed
00:52:955 (1,2) - I don't like when the circle is near the tail slider and it's 1/2 difference. It may ruins the rhythms. How about remove (2) and extend this slider to make it better? fixed
00:54:179 (3,4) - ^ fixed
02:17:853 - Please insert any hitsounds in this part. Having empty hitsounds is completely monotonus fixed
02:59:485 (4,5) - I don't think 2 slider would fit to the vocal... how about replace this two into one slider? original sounds better
03:05:608 (1) - Remove new combo fixed

[Hard]
00:20:506 (2) - Spacing error fixed
00:33:159 (4,5) - Is there any points why there's a mini jump here? I don't see point why, or why not?
01:05:608 (6,7) - ^ ^
01:30:506 (1) - I was expecting that the head slider is below (6)... how about reverse it to make a better flow? It makes triangle form there, and I want to follow singer, I'll consider
02:07:853 (5) - Spacing error fixed
02:17:853 - Please insert clap hitsounds in this part. Having empty hitsounds is completely monotonus fixed
02:31:322 (3,4) - If you want to fit the guitar sound, snap the repeating slider to red tick for each slider. And I don't think purple tick is a correct spot...?? gotta ask you
02:33:363 (3,4) - Is there any points why there's a mini jump here? fixed
02:38:669 (5) - Add clap at start wow, how can you hear something like that little thing x), fixed

[Catharsis]
* Adding break space would be better instead making player's hand felt tired or hurt considering, I just don't want to delete any part of my catharsis, gotta take my time for thinking.

00:33:363 (1) - Add finish at start fixed
00:42:342 (1,2,3,4,5,6,7) - Any reason why you add streams? I don't think streams would be fit in here singer holds her voice, if slider fits here better, I can change it.
01:03:159 (3) - Reverse this slider to make a better flow? fixed
01:06:016 (1) - Add finish fixed
01:14:179 (1) - Add finish at start fixed
01:34:995 (5) - Add clap at start fixed
01:54:995 (1) - Shorten it to red tick because players will confuse to understand the timing of next note if you didn't change this fixed
02:17:853 - Please insert clap hitsounds in this part. Having empty hitsounds is completely monotonus like i said
02:31:322 (3,4) - If you want to fit the guitar sound, snap the repeating slider to red tick for each slider. And I don't think purple tick is a correct spot... ?? gotta ask you
02:46:832 (5) - Add clap fixed
02:59:485 (4,5,6,7,8,9,10,11,1) - Any reason why you add streams? I guess there's no drum/guitar roll here Im following singer there
03:26:016 (6) - Move closer to previous one. Having like this could be miss the repeating slider for previous one for players I shortened prev slider so there should not be problem to hit the circle, fixed
04:03:159 (6,7) - This pattern doesn't fit to the calm part. Replace it circles? fixed

That's all... and please mod my map in signature.... and good luck /run
Thank you so much!
VRainbow
hi,this is from #Modreqs
Hard
HP 7.0 -> 5.5?
perfect.

Catharsis
wonderful,here is my suggestions. :)
* AR 9.1 -> 9.0 , HP may be a bit high 7.0->6.0?

00:24:587 (2,3,4) - the jump here doesn't suit the rhythm, change it into small junp?
00:43:567 (2,3,4,5) - may be more suitable with same distance?
01:15:812 (1,2,3) - this rhythm repeat it again(00:17:036 (1,2,3) - ) , set the objects the same rather than a bit differences.
01:23:975 (1,2) - same with the first
01:29:893 (5,6,7) - move these objects a bit down
01:32:138 (8) - NC?
01:59:689 (6) - NC for a pause?
02:26:016 (1,2,3) - may be more suitable with same distance?
02:31:322 (3,4) - 1/3 not suit the rhythm? use 1/4 slider
02:32:750 (2) - why there comes a note
02:43:975 (5) - NC?
03:24:791 (1,2,3,4,5) - u'd better put a stream rather than 1/1
03:26:016 (6) - NC?
03:35:404 (3) - move a bit closer to the 03:33:975 (7) -?
03:54:995 (4,5,6) - the distance seems strange, move 03:55:199 (5) - a bit close to 03:55:404 (6) -
04:03:975 (9) - NC?

At Last
Wonderful map, good luck :)
Topic Starter
Santtu

VRainbow wrote:

hi,this is from #Modreqs
Hard
HP 7.0 -> 5.5? fixed
perfect.

Catharsis
wonderful,here is my suggestions. :)
* AR 9.1 -> 9.0 , HP may be a bit high 7.0->6.0? considering

00:24:587 (2,3,4) - the jump here doesn't suit the rhythm, change it into small junp? fixed a bit
00:43:567 (2,3,4,5) - may be more suitable with same distance? fixed a bit
01:15:812 (1,2,3) - this rhythm repeat it again(00:17:036 (1,2,3) - ) , set the objects the same rather than a bit differences. I like how it is now
01:23:975 (1,2) - same with the first fixed
01:29:893 (5,6,7) - move these objects a bit down ^
01:32:138 (8) - NC? It isn't good idea to put nc just before spinner
01:59:689 (6) - NC for a pause? someway agree, but maybe not :<
02:26:016 (1,2,3) - may be more suitable with same distance? fixed
02:31:322 (3,4) - 1/3 not suit the rhythm? use 1/4 slider 1/3 is right rhythm there
02:32:750 (2) - why there comes a note ??
02:43:975 (5) - NC? same reason as before ^
03:24:791 (1,2,3,4,5) - u'd better put a stream rather than 1/1 good idea :O
03:26:016 (6) - NC? fixed
03:35:404 (3) - move a bit closer to the 03:33:975 (7) -? changed own way
03:54:995 (4,5,6) - the distance seems strange, move 03:55:199 (5) - a bit close to 03:55:404 (6) - it's fine
04:03:975 (9) - NC? as before ^

At Last
Wonderful map, good luck :)
Thank you! :3
-TakoYaki-
Hi, M4M from my queue
I like senya and I love kancolle XD
btw start

[Normal]
00:54:179 (2) - this sounds weird since 00:54:587 is a downbeat, try the replace it with a note then move the slider to 00:54:587 and shorten it? like this
01:51:730 (1,2,3) - Suddenly follow the vocal then changed back to drums?
02:36:628 (4) - blanket a bit here?

[Hard]
Nice one

[Catharsis]
01:02:750 (1,2,3) - the distance can be improved
01:06:016 (1,2,3) - ^^^
01:44:383 (5,6,7) - ^^^
02:03:261 (2) - not necessary
03:08:465 - the stream should end here, since I can still hear drums here

Not a long mod, your map is really good, hope you can get your map ranked soon :D Good Luck
Topic Starter
Santtu

-TakoYaki- wrote:

Hi, M4M from my queue
I like senya and I love kancolle XD
btw start

[Normal]
00:54:179 (2) - this sounds weird since 00:54:587 is a downbeat, try the replace it with a note then move the slider to 00:54:587 and shorten it? like this fixed
01:51:730 (1,2,3) - Suddenly follow the vocal then changed back to drums? I'll consider
02:36:628 (4) - blanket a bit here? fixed

[Hard]
Nice one :)

[Catharsis]
01:02:750 (1,2,3) - the distance can be improved fixed
01:06:016 (1,2,3) - ^^^ fixed
01:44:383 (5,6,7) - ^^^ fixed
02:03:261 (2) - not necessary balancing other triples
03:08:465 - the stream should end here, since I can still hear drums here Well yea, but singer doesn't anymore hold her voice... I'll change it if someone also mention this!

Not a long mod, your map is really good, hope you can get your map ranked soon :D Good Luck
Thank you for mod!
Aerous
m4m

Insane
00:01:730 (5) - end add whistle
00:03:159 (5,6) - Something like this would be nice http://puu.sh/hiyR5/f983aa03ff.jpg
00:06:832 (7) - More distance please
00:08:669 (6,2) - Too close
00:13:363 (5) - Why did you suddenly CTRL + G ?
00:14:383 (4,5,6,7) - Kinda hard to play with the flow
00:17:036 (1) - Whistle on repeat
00:24:791 (3,1) - Fix this stack please
00:32:546 (3) - Should map the vocal out
00:34:179 (4,1) - Make the repeat slider like the one you curved
00:47:444 (5) - I dont like this shape that much with the red anchor
00:51:934 (3,4,5,6,7,1) - Should make a shape out of this or something
00:53:975 (6,2) - Why change the shape
00:55:812 (6,5) - Stack ? Take off grid snap to do it
00:57:240 (8) - tail add whistle please
00:59:893 (3) - CTRL + G
01:00:710 - Map this one out , you can do this by removing 01:00:506 (5) - and replacing it with a slider
01:03:771 (5) - Shape should fix a bit
01:06:832 (6) - CTRL + F
01:27:853 (2,5) - The stacks man :(
01:38:465 (6,7,1,2) - This flow can be improved
01:52:955 - Map it out http://puu.sh/hizmJ/3fc8fbe240.jpg
02:11:118 (4,1) - Place 1 under four
02:14:587 (1,2,3) - Should just use a repeat slider like you did here 02:13:771 (3) - http://puu.sh/hizrE/fd696753ab.jpg
02:21:730 (4) - The end should be a clickable object
02:25:812 (8) - CTRL + G http://puu.sh/hizu5/65a0d05aad.jpg
02:56:220 (2,3,4,5,6,7,8,9,1) - Please use CTRL + F to fix this streeam ... The shape is weird
03:01:322 (5,1) - Too close
03:31:934 (3,6) - ^
03:33:159 (2,7) - improve the blanket and its too close ...
03:33:771 (6,7) - Recommend to remap this
03:36:220 (1,8) - Blanket + too close ..
03:40:301 (5) - CTRL + G
03:48:057 (1,2) - Improve flow please
03:50:301 (7) - CTRL +J

This diff needs a lot of mods before getting it ranked
Topic Starter
Santtu

Aerous wrote:

m4m

Insane
00:01:730 (5) - end add whistle for what reason?
00:03:159 (5,6) - Something like this would be nice http://puu.sh/hiyR5/f983aa03ff.jpg fixed
00:06:832 (7) - More distance please fixed
00:08:669 (6,2) - Too close fixed
00:13:363 (5) - Why did you suddenly CTRL + G ? Don't see point why not to.
00:14:383 (4,5,6,7) - Kinda hard to play with the flow fixed
00:17:036 (1) - Whistle on repeat reason?
00:24:791 (3,1) - Fix this stack please fixed
00:32:546 (3) - Should map the vocal out fixed
00:34:179 (4,1) - Make the repeat slider like the one you curved fixed
00:47:444 (5) - I dont like this shape that much with the red anchor fixed
00:51:934 (3,4,5,6,7,1) - Should make a shape out of this or something fixed
00:53:975 (6,2) - Why change the shape fixed
00:55:812 (6,5) - Stack ? Take off grid snap to do it fixed
00:57:240 (8) - tail add whistle please maybe not
00:59:893 (3) - CTRL + G nope
01:00:710 - Map this one out , you can do this by removing 01:00:506 (5) - and replacing it with a slider fixed
01:03:771 (5) - Shape should fix a bit fixed
01:06:832 (6) - CTRL + F you mean G? 'cause there is not such a shortcut
01:27:853 (2,5) - The stacks man :( fixed
01:38:465 (6,7,1,2) - This flow can be improved fixed
01:52:955 - Map it out http://puu.sh/hizmJ/3fc8fbe240.jpg fixed
02:11:118 (4,1) - Place 1 under four fixed
02:14:587 (1,2,3) - Should just use a repeat slider like you did here 02:13:771 (3) - http://puu.sh/hizrE/fd696753ab.jpg well it gives little challenge to player, I'll consider
02:21:730 (4) - The end should be a clickable object fixed
02:25:812 (8) - CTRL + G http://puu.sh/hizu5/65a0d05aad.jpg
02:56:220 (2,3,4,5,6,7,8,9,1) - Please use CTRL + F to fix this streeam ... The shape is weird you mean G? fixed
03:01:322 (5,1) - Too close fixed
03:31:934 (3,6) - ^ fixed
03:33:159 (2,7) - improve the blanket and its too close ... fixed
03:33:771 (6,7) - Recommend to remap this fixed
03:36:220 (1,8) - Blanket + too close ..fixed
03:40:301 (5) - CTRL + G fixed
03:48:057 (1,2) - Improve flow please fixed
03:50:301 (7) - CTRL +J fixed somehow

This diff needs a lot of mods before getting it ranked
Thank you!
Narcissu
offest earlier

[Catharsis]

02:31:322 (3,4) - 1/2 - 1/4

03:36:832 (5) - this is a mistake , 2.8 ds in stream

[Hard]

00:16:220 (4) - 1/3

02:13:771 (4,5) - 1/3

02:31:322 (3,4) - 1/2 - 1/4

-------------------------------------

Normal: plain 1/1 without 1/2 note
Hard: 1/2 all the way, minor/moderate jumps ,1/4th notes with successive 1/2 note

maybe …… you have to add a nice difficulty inbetween
Topic Starter
Santtu

Narcissu wrote:

offest earlier

[Catharsis]

02:31:322 (3,4) - 1/2 - 1/4 it's fine

03:36:832 (5) - this is a mistake , 2.8 ds in stream omg, how....did that happen xD

[Hard]

00:16:220 (4) - 1/3 fixed

02:13:771 (4,5) - 1/3 fixed

02:31:322 (3,4) - 1/2 - 1/4 It's fine

-------------------------------------

Normal: plain 1/1 without 1/2 note
Hard: 1/2 all the way, minor/moderate jumps ,1/4th notes with successive 1/2 note

maybe …… you have to add a nice difficulty inbetween
Thank you!
Hollow Wings
m4m

General

  1. for you mapped all of diffs in the set, i recommend you set same combo color in every diff, because i see no reason to use different ones there.

Catharsis

  1. 00:07:653 (3) - highly recommend you add one time repeating. there actually has a bell's beat at that red tick as well. same to 00:10:919 (3) - as well. your hard diff did that as well.
  2. 00:12:143 (1) - this anti-flow's not necessary imo, just do ctrl+g here.
  3. 00:21:939 (1,2,3) - for following the vocal track, i think do ctrl+g to them one by one can be better, try it.
  4. 00:24:592 (2,3,4) - change order to 4,2,3 can fit the vocal better imo, currently big jump at 00:23:572 (1,2) - is really unnecessary.
  5. 00:27:245 (2,3) - do ctrl+g here to follow that really special vocal beat.
  6. 00:32:858 add note to follow vocal?
  7. 01:06:939 (7) - seems like this note follows nothing but... other triplets are follow obvious vocals... maybe avoid this?
  8. 01:14:184 (1,3) - i highly recommend you avoid overlapping the arrow, it's nearly unrankble.
  9. 02:31:327 (3,4) - i think these two sliders are snapped at nothing, please change to another rhythm style.
  10. 03:36:225 (1,2) - this jump can be larger as previous ones, with similar patterns in the song.
  11. some jumps like 01:24:184 (2,3) - can really be designed with sense from the music imo.
  12. 03:40:306 (5,1) - wow, so sudden to have a blank tick here, maybe just fill in a note there.
  13. to me this diff's jumps are a bit too random to me orz.

Hard

  1. 01:43:572 (1,2,3,4) - these jumps can be shorter since that part's pretty quiet.
  2. 02:31:327 (3,4) - same issue as the one in top diff.
  3. i prefer this diff's style than the top one.

Normal

  1. 00:17:858 (1) - don't give sudden ds change here as a lowest diff in mapset, please arrange them into same ones.
  2. 02:37:449 (1,2,3,4,5,6,7,8) - don't put too much notes at same time, that'll be too difficult to noobs.
  3. 03:45:204 (6,7) - ctrl+g fit the vocal track better.
hmm i think your top diff still need a bit work to do, but this map can get ranked eventually i think.

good luck.
Topic Starter
Santtu

Hollow Wings wrote:

m4m

General

  1. for you mapped all of diffs in the set, i recommend you set same combo color in every diff, because i see no reason to use different ones there.

Catharsis

  1. 00:07:653 (3) - highly recommend you add one time repeating. there actually has a bell's beat at that red tick as well. same to 00:10:919 (3) - as well. your hard diff did that as well.
  2. 00:12:143 (1) - this anti-flow's not necessary imo, just do ctrl+g here.
  3. 00:21:939 (1,2,3) - for following the vocal track, i think do ctrl+g to them one by one can be better, try it.
  4. 00:24:592 (2,3,4) - change order to 4,2,3 can fit the vocal better imo, currently big jump at 00:23:572 (1,2) - is really unnecessary.
  5. 00:27:245 (2,3) - do ctrl+g here to follow that really special vocal beat.
  6. 00:32:858 add note to follow vocal?
  7. 01:06:939 (7) - seems like this note follows nothing but... other triplets are follow obvious vocals... maybe avoid this?
  8. 01:14:184 (1,3) - i highly recommend you avoid overlapping the arrow, it's nearly unrankble.
  9. 02:31:327 (3,4) - i think these two sliders are snapped at nothing, please change to another rhythm style.
  10. 03:36:225 (1,2) - this jump can be larger as previous ones, with similar patterns in the song.
  11. some jumps like 01:24:184 (2,3) - can really be designed with sense from the music imo.
  12. 03:40:306 (5,1) - wow, so sudden to have a blank tick here, maybe just fill in a note there.
  13. to me this diff's jumps are a bit too random to me orz.

Hard

  1. 01:43:572 (1,2,3,4) - these jumps can be shorter since that part's pretty quiet.
  2. 02:31:327 (3,4) - same issue as the one in top diff.
  3. i prefer this diff's style than the top one.

Normal

  1. 00:17:858 (1) - don't give sudden ds change here as a lowest diff in mapset, please arrange them into same ones.
  2. 02:37:449 (1,2,3,4,5,6,7,8) - don't put too much notes at same time, that'll be too difficult to noobs.
  3. 03:45:204 (6,7) - ctrl+g fit the vocal track better.
hmm i think your top diff still need a bit work to do, but this map can get ranked eventually i think.

good luck.
Thank you for mod!! I fixed all what you said in your mod.
-Mo-
Hard difficulty recheck

Chatlog
2015-04-25 15:05 -Mo-: ACTION is editing [http://osu.ppy.sh/b/630685 senya - Shuuen no Kagayaki [Hard]]
2015-04-25 15:05 -Mo-: 00:03:368 (4,5) - The stack doesn't seem necessary
2015-04-25 15:06 -Mo-: 00:03:980 (1) - 1/1 slider misses the beat on the red tick
2015-04-25 15:06 smsh150: I think it's fine
2015-04-25 15:07 -Mo-: 00:05:613 (1) - Would be nice to have this end at 00:06:837
2015-04-25 15:07 -Mo-: It matches the guitar then and you can put something on the downbeat
2015-04-25 15:08 smsh150: I see
2015-04-25 15:08 -Mo-: 00:14:490 - Note here, I think a triple matches the guitar
2015-04-25 15:10 -Mo-: 00:55:409 (3) - MIssing a whistle
2015-04-25 15:10 smsh150: k
2015-04-25 15:11 -Mo-: 01:05:613 (6) - Slightly inconsistent spacing
2015-04-25 15:12 -Mo-: 01:25:613 (1) - Slight blanket issue [01:25:204 -]
2015-04-25 15:14 -Mo-: 02:25:409 (5,6) - Skipping the white tick doesn't fit with the music in my opinion
2015-04-25 15:15 -Mo-: 02:28:674 (5,6) - Again; you can use a slider for a more passive beat, but missing it completely feels out of place
2015-04-25 15:16 smsh150: okay
2015-04-25 15:17 smsh150: btw
2015-04-25 15:17 smsh150: What do you think if I put NC at 02:43:980 (7) -
2015-04-25 15:17 -Mo-: I think it works
2015-04-25 15:17 -Mo-: Since the vocals are re-introduced here too
2015-04-25 15:17 smsh150: good
2015-04-25 15:19 -Mo-: 03:10:102 (1) - Shift the text in the storyboard over to the left a bit if you can
2015-04-25 15:19 -Mo-: If someone was to play in 4:3 ratio, the Album line would be cut off
2015-04-25 15:20 smsh150: Oh I see
2015-04-25 15:20 -Mo-: If you want, I could also get you some text with shadow effects, just so it looks smoother ontop of the background
2015-04-25 15:21 smsh150: hmm
2015-04-25 15:23 smsh150: If you are able to, It would be really nice
2015-04-25 15:23 smsh150: ^^
2015-04-25 15:23 -Mo-: I'll do it after I'm done here :P
2015-04-25 15:23 smsh150: Yes
2015-04-25 15:24 -Mo-: 03:41:123 (1,2,3,4,5,6) - [http://i.imgur.com/p7rdbPr.png Maybe something like this?] Not a major issue, just a suggestion
2015-04-25 15:26 -Mo-: 03:50:919 (1) - Shorten to 03:52:143, it matches the vocals then
2015-04-25 15:28 smsh150: Those works well!
2015-04-25 15:28 smsh150: Changed
2015-04-25 15:31 smsh150: Did you find anything else?
2015-04-25 15:31 -Mo-: That seems to be all I can spot

Edit:
Cropped and improved storyboard elements.
If you open up the .osb file and scroll down, under each element, you'll find something like
 S,0,190094,,0.1272728
S means scale
0 is the interpolation mode (0 being linear)
190094 is the start time in ms (there's usually an end time, but it's empty here as indicated by the ",,")
0.1272728 is the magnitude of scaling, 1 being default.
If you go through the .osb and change all of the necessary elements to have the same scaling magnitude, then they should all be the same size in the storyboard.
Topic Starter
Santtu
Thx -Mo-! ^^
kalandrawow
normal
00:50:511 (3) - make the sharp turn on the slidertick? Such as http://puu.sh/hsS7Q/e8076c124f.jpg


hard
00:24:388 (2) - this is pretty annoyingly close to the hp bar

catharsis
i don't like the trend of making the hardest difficulty have a custom difficulty name but it's not my place to judge
the spacing on this difficulty is totally out of sync with the song, it's ridiculously jumpy just so it can claim to be difficult. The erratic, unpredictable spacing of the notes, and how there's zero organization or pattern to most of them, leads this to be extremely unfun.

Try not to make something hard just to be hard. That's a slippery slope you're standing on the edge of, and there is beauty in a map that stays true to the difficulty you'd expect from the song.

00:28:266 (5,6,1) - This is better off spaced closer together, imo. maybe 0.5x.
00:31:531 (8,9,1) - ^
00:32:551 (3,4,5) - ^
00:33:980 (2,3,4) - You get it.

01:18:266 (1,2,3) - this kind of spacing is completely unnecessary
01:34:592 (1,2,3,4,5) - don't need a stream here
02:17:449 (2) - unnecessary 1/8 slider
02:33:368 (4) - are these allowed anymore?
03:25:817 (3,4,1) - (1) suddenly being out of place makes it look rather ugly
04:09:694 (1) - might want to make the volume here lower so the slider ticks aren't overriding the music

your normal and hard are very well done and are very solid, but you seem to choke on making the hardest difficulty. This isn't uncommon, as it's quite difficult to find a balance between making it harder and making it more fun. Relatively easy maps can be very fun. Sure, you won't get a reputation for having "challenging maps", but you shouldn't want a reputation for making "maps harder than they should be" either.
Topic Starter
Santtu

kalandrawow wrote:

normal
00:50:511 (3) - make the sharp turn on the slidertick? Such as http://puu.sh/hsS7Q/e8076c124f.jpg fixed


hard
00:24:388 (2) - this is pretty annoyingly close to the hp bar fixed

catharsis
i don't like the trend of making the hardest difficulty have a custom difficulty name but it's not my place to judge I'll keep Catharsis
the spacing on this difficulty is totally out of sync with the song, it's ridiculously jumpy just so it can claim to be difficult. The erratic, unpredictable spacing of the notes, and how there's zero organization or pattern to most of them, leads this to be extremely unfun. okay

Try not to make something hard just to be hard. That's a slippery slope you're standing on the edge of, and there is beauty in a map that stays true to the difficulty you'd expect from the song.

00:28:266 (5,6,1) - This is better off spaced closer together, imo. maybe 0.5x. fixed to 0.7x, 'cause 0.5x feel too close.
00:31:531 (8,9,1) - ^ fixed
00:32:551 (3,4,5) - ^ fixed
00:33:980 (2,3,4) - You get it. fixed

01:18:266 (1,2,3) - this kind of spacing is completely unnecessary Then how should I change it?
01:34:592 (1,2,3,4,5) - don't need a stream here I like it
02:17:449 (2) - unnecessary 1/8 slider considering, if someone else mentions this same thing, i'll change it to 1/4
02:33:368 (4) - are these allowed anymore? Yes, I think
03:25:817 (3,4,1) - (1) suddenly being out of place makes it look rather ugly fixed
04:09:694 (1) - might want to make the volume here lower so the slider ticks aren't overriding the music changing volume doesn't effect to sliderticks, I should try to find somewhere mp3 for it if I wanted to change it

your normal and hard are very well done and are very solid, but you seem to choke on making the hardest difficulty. This isn't uncommon, as it's quite difficult to find a balance between making it harder and making it more fun. Relatively easy maps can be very fun. Sure, you won't get a reputation for having "challenging maps", but you shouldn't want a reputation for making "maps harder than they should be" either. okay
Thank you for mod!
_handholding
From my modding queue. Sorry for being so late

[Hard]
00:50:715 - I think the pause makes the flow feel weird. Maybe rework the timeline 02:13:776 (4,5) - I dont think these sliders should be timed as 1/3's.
[Insane]
00:10:919 (3) - I think this should be timed to 1/8's and end at 00:11:07202:33:368 (4) -
small mod but couldnt find any real problems.
Hope this mod was helpful and GL getting ranked.
Topic Starter
Santtu

Hi Im Nathan wrote:

From my modding queue. Sorry for being so late
Nothing to worry! :)
[Hard]
00:50:715 - I think the pause makes the flow feel weird. Maybe rework the timeline That works!
02:13:776 (4,5) - I dont think these sliders should be timed as 1/3's. Listen carefully, 1/3 is right

[Insane]
00:10:919 (3) - I think this should be timed to 1/8's and end at 00:11:072 Listen^
02:33:368 (4) - hmmm. I'll consider

small mod but couldnt find any real problems.
Hope this mod was helpful and GL getting ranked.
Thank you for mod! and small mods are important too!!
Peachtrees
M4M for your queue o/~

Normal

00:09:694 (5,6,1) - tidy up the spacing a little

00:24:388 (2) - why not make this a 1/1 and use a circle instead on the red tick? feels like that would more accurately represent the vocals

00:30:102 (1) - could shorten this by 1/2

00:36:633 (2,1) - sloppy blanket

00:41:531 (1,3) - ^ 3 looks kinda odd. like the blanket looks reaaallly forced

00:52:960 (1) - shorten this to a 1/1 and then add a 1/2 slider? feels like the vocals really pick up towards the end of the slider, so using 1/2 feels appropriate

00:57:858 (4) - shorten by 1/2

01:10:511 (3,4) - blanket

01:21:123 (3,4,5) - tidy up the spacing a bit

01:56:633 (4) - shorten by 1/2

02:00:715 (6) - shorten by 1/2 to add another circle?

02:36:633 (4,5,1) - finishes feel a bit overdone and noisy here

02:49:694 (6) - mapping on 1/2 here doesn't feel neccessary to me

02:58:674 (3) - shorten by 1/2?

03:03:572 (1) - reaaaaallly feels like this downbeat needs more emphasize. having it one a sliderend sounds weird

03:17:858 (3) - not to sure about having the slider cover the downbeat

03:33:572 (3) - add a circle?

03:37:858 (5) - shorten by 1/2

Hard

00:03:980 (1,2) - blanket looks kinda sloppy

00:04:592 (2,3,4) - might just be me, but I don't see why these would be spaced out while the previous ones weren't

00:08:062 (2,3) - REALLY sloppy blanket ><

00:11:531 (5) - try putting something clickable on this downbeat, it feels to strong to put it on a slidertail

00:39:898 (1) - why not try and make this symmetric?

01:03:776 (5) - looks pretty sloopy imo. try something cleaner?

01:07:041 (7) - hmm doesn't really feel like this properly emphasizes the vocals

01:08:062 (8,1) - any reason for the spacing?

01:17:041 (3,4,1) - ^just feels/looks messy

01:29:694 (2,1) - nazi stack

01:45:613 (3,4,5) - flow between these feels a tad bit off

01:59:694 (6,1,2) - tidy up the spacing

02:26:225 (1,2,3,4,5) - again, why are these spaced out when previous patterns mapped to the same thing in the music werent? feekls a bit inconsistent

02:31:327 (3,4) - is 1/4 really neccessary here?

02:43:164 (3,4,5,6,1) - probably just me, but finishes feel a bit too noisy

02:57:041 (1,2,3,4) - again, tidy up the spacing a bit

02:59:490 (3,4,1) - emphasize between these feels off. 3 and 4 are more spaced out so the jump puts more emphasize on those, while the downbeat has little to no pressure on it

03:17:041 (1) - remove NC?

04:03:368 (4,1) - reaaallly sloppy blanket

Catharsis

00:03:980 (1,2) - these feel to close

00:08:266 (5,6,1) - flow feels weird imo

00:20:102 (4,1) - too close. I feel as though this needs to be a little jump

00:35:613 (2,3) - feels a bit overdone. try nerfing to 2.4-5~?

00:41:327 (8,1) - would probably felt nicer to continue the triangle movement here, just my two cents though

00:43:164 (1,2) - 1/4 really neccessary here?

00:46:837 (3,4,5) - weird flow

00:56:225 (1,2,3) - would try spacing this out a little more

01:26:429 (4,5) - again, 1/4 doesn't really feel neccessary

01:28:674 (5,1) - feels too close.

02:00:715 (4,5,6) - I'd probably nerf these a little, they feel a bit too harsh

02:05:817 (7) - looks pretty sloppy :/

02:14:592 (1,2,3) - feels a bit overdone since the song feels rather slow paced

02:25:613 (7,8,1) - not too sure, but I'm afraid this might play a little weird

02:54:388 (3,4) - should probably make this bigger

03:03:572 (1) - feels like this needs more emphaszie

03:28:878 (5,6) - feels a tad bit close

03:42:143 (6,7) - ^

04:05:613 (1,2,3,4,5,6,1,2,3,1,2,1,1) - why didnt you map this for the other Diffs?
Mio_chan
Black mods are suggestions only
Blue mods are recommended to fix, or places need to pay attention to
Red mods are unrankable
Green mods are comments only.

[General]
The SB of the break 03:10:306 – looks weird I think… the font does not suit the song and the bg, I expect something… more elegant? Or more artistic? I don’t know the words www

[Catharsis]
AR9.1 is a bit too high imo… since the map has BPM only 147, 8.5 suits better, but if you don’t change I think it is better to raise OD by 1 since it’s easier to get high ACC with higher AR.
00:00:715 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7) – personally I think this need smaller spacing, making a contrast when full band enter the song
00:46:225 (7,8) – use 1/4 slider instead?
01:21:531 (3) – ctrl+G?
01:22:347 (1,2) – flow can be improved here imo,
02:31:327 (3,4) - –ctrl + G on either (3) or (4)?
02:38:674 (5) – NC
03:53:368 (5) - further away from (4)?
03:55:409 (6) – the jump is unnecessary I think 0.0

[Hard]
I think AR should reduce be at least 0.5...
00:04:592 (2,3,4) – I think jump is not needed here.
00:11:939 – I think slider should end here, add circle at 00:12:143 –
01:38:470 (5,6) – don’t need 1/4
02:25:817 (7) – ctrl + G?
02:26:633 (3,4,5) – I think this pattern is a bit too much for a hard, consider unstacking (5) and change the whole spatial pattern
02:31:327 (3,4) – idk whether kick slider is appropriate in hard, you may keep in mind that this MAYBE too hard.
03:36:735 (3) – delete

[Normal]
I think you stack too much in this diff, I just point out a little, you may check all of them yourself
SV change is not encouraged in Normal, although it just the difference between 1.0 and 1.1
00:20:715 (2) – I suggest avoid stacking
00:55:409 (4,5,1) – (4) at x:356 y:328, (5) at x:464 y:340 (1) at x:500 y:236 ?
01:21:531 (4) – avoid stacking
02:26:021 (2,1) – this two can convert to sliders
03:02:347 (5) – not fitting the music imo, change it to sth 1/1? Or make it a slider start at 03:01:939 –
Topic Starter
Santtu

Peachtrees wrote:

M4M for your queue o/~

Normal

00:09:694 (5,6,1) - tidy up the spacing a little Itss good?

00:24:388 (2) - why not make this a 1/1 and use a circle instead on the red tick? feels like that would more accurately represent the vocals fixed

00:30:102 (1) - could shorten this by 1/2 fixed

00:36:633 (2,1) - sloppy blanket fixed

00:41:531 (1,3) - ^ 3 looks kinda odd. like the blanket looks reaaallly forced it's fine

00:52:960 (1) - shorten this to a 1/1 and then add a 1/2 slider? feels like the vocals really pick up towards the end of the slider, so using 1/2 feels appropriate fixed

00:57:858 (4) - shorten by 1/2 I like how it is now

01:10:511 (3,4) - blanket ?

01:21:123 (3,4,5) - tidy up the spacing a bit it's good

01:56:633 (4) - shorten by 1/2 ^

02:00:715 (6) - shorten by 1/2 to add another circle? fixed

02:36:633 (4,5,1) - finishes feel a bit overdone and noisy here Imo it fits

02:49:694 (6) - mapping on 1/2 here doesn't feel neccessary to me k

02:58:674 (3) - shorten by 1/2? fixed

03:03:572 (1) - reaaaaallly feels like this downbeat needs more emphasize. having it one a sliderend sounds weird fixed

03:17:858 (3) - not to sure about having the slider cover the downbeat fixed

03:33:572 (3) - add a circle? maybe not

03:37:858 (5) - shorten by 1/2 fixed bit own way

Hard

00:03:980 (1,2) - blanket looks kinda sloppy fixed

00:04:592 (2,3,4) - might just be me, but I don't see why these would be spaced out while the previous ones weren't fixed

00:08:062 (2,3) - REALLY sloppy blanket >< fixed

00:11:531 (5) - try putting something clickable on this downbeat, it feels to strong to put it on a slidertail fixed

00:39:898 (1) - why not try and make this symmetric? it's good

01:03:776 (5) - looks pretty sloopy imo. try something cleaner? fixed

01:07:041 (7) - hmm doesn't really feel like this properly emphasizes the vocals fixed

01:08:062 (8,1) - any reason for the spacing? fixed

01:17:041 (3,4,1) - ^just feels/looks messy fixed

01:29:694 (2,1) - nazi stack fixed

01:45:613 (3,4,5) - flow between these feels a tad bit off fixed

01:59:694 (6,1,2) - tidy up the spacing I don't see anything wrong?

02:26:225 (1,2,3,4,5) - again, why are these spaced out when previous patterns mapped to the same thing in the music werent? feekls a bit inconsistent fixed

02:31:327 (3,4) - is 1/4 really neccessary here? why not?

02:43:164 (3,4,5,6,1) - probably just me, but finishes feel a bit too noisy as before

02:57:041 (1,2,3,4) - again, tidy up the spacing a bit fixed I think

02:59:490 (3,4,1) - emphasize between these feels off. 3 and 4 are more spaced out so the jump puts more emphasize on those, while the downbeat has little to no pressure on it

03:17:041 (1) - remove NC? I'll keep it

04:03:368 (4,1) - reaaallly sloppy blanket fixed

Catharsis

00:03:980 (1,2) - these feel to close fixed

00:08:266 (5,6,1) - flow feels weird imo fixed

00:20:102 (4,1) - too close. I feel as though this needs to be a little jump fixed

00:35:613 (2,3) - feels a bit overdone. try nerfing to 2.4-5~? fixed

00:41:327 (8,1) - would probably felt nicer to continue the triangle movement here, just my two cents though fixed

00:43:164 (1,2) - 1/4 really neccessary here? fixed

00:46:837 (3,4,5) - weird flow imo not

00:56:225 (1,2,3) - would try spacing this out a little more fixed

01:26:429 (4,5) - again, 1/4 doesn't really feel neccessary I like it

01:28:674 (5,1) - feels too close. I'll consider this

02:00:715 (4,5,6) - I'd probably nerf these a little, they feel a bit too harsh fixed

02:05:817 (7) - looks pretty sloppy :/ fixed

02:14:592 (1,2,3) - feels a bit overdone since the song feels rather slow paced fixed

02:25:613 (7,8,1) - not too sure, but I'm afraid this might play a little weird It's fine

02:54:388 (3,4) - should probably make this bigger fixed

03:03:572 (1) - feels like this needs more emphaszie If I do that, Imo it ruins the flow :/

03:28:878 (5,6) - feels a tad bit close fixed

03:42:143 (6,7) - ^ It's fine

04:05:613 (1,2,3,4,5,6,1,2,3,1,2,1,1) - why didnt you map this for the other Diffs? I don't feel like that part fits to normal/hard diffs

Mio_chan wrote:

Black mods are suggestions only
Blue mods are recommended to fix, or places need to pay attention to
Red mods are unrankable
Green mods are comments only.

[General]
The SB of the break 03:10:306 – looks weird I think… the font does not suit the song and the bg, I expect something… more elegant? Or more artistic? I don’t know the words www okay

[Catharsis]
AR9.1 is a bit too high imo… since the map has BPM only 147, 8.5 suits better, but if you don’t change I think it is better to raise OD by 1 since it’s easier to get high ACC with higher AR. Okay so I dropped AR to 8.9 and rised OD by one.
00:00:715 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7) – personally I think this need smaller spacing, making a contrast when full band enter the song Okay I'll consider this
00:46:225 (7,8) – use 1/4 slider instead fixed
01:21:531 (3) – ctrl+G? that works
01:22:347 (1,2) – flow can be improved here imo, fixed
02:31:327 (3,4) - –ctrl + G on either (3) or (4)? fixed
02:38:674 (5) – NC fixed
03:53:368 (5) - further away from (4)? fixed
03:55:409 (6) – the jump is unnecessary I think 0.0 fixed

[Hard]
I think AR should reduce be at least 0.5... fixed
00:04:592 (2,3,4) – I think jump is not needed here. fixed
00:11:939 – I think slider should end here, add circle at 00:12:143 – fixed
01:38:470 (5,6) – don’t need 1/4 fixed
02:25:817 (7) – ctrl + G? no need to 'cause I fixed it from prev mod.
02:26:633 (3,4,5) – I think this pattern is a bit too much for a hard, consider unstacking (5) and change the whole spatial pattern fixed
02:31:327 (3,4) – idk whether kick slider is appropriate in hard, you may keep in mind that this MAYBE too hard. maybe
03:36:735 (3) – delete I like it and there is at background (in music) triple.

[Normal]
I think you stack too much in this diff, I just point out a little, you may check all of them yourself
SV change is not encouraged in Normal, although it just the difference between 1.0 and 1.1
00:20:715 (2) – I suggest avoid stacking fixed
00:55:409 (4,5,1) – (4) at x:356 y:328, (5) at x:464 y:340 (1) at x:500 y:236 ? considering
01:21:531 (4) – avoid stacking I'll leave this one as it is
02:26:021 (2,1) – this two can convert to sliders hmm... maybe not
03:02:347 (5) – not fitting the music imo, change it to sth 1/1? Or make it a slider start at 03:01:939 – fixed
Thank you for mod guys!
Aia
Hey, you asked me to mod it so... here goes nothing. :D


  • General

  1. Nothing :d


  • Normal

  1. 00:01:531 (3) - Move this one a little bit so it stacks better with 00:00:715 (1) -
  2. 00:48:470 (4) - Not sure if this is a problem or not, but I would move it a bit higher so there is no risk of disqualification because of something small like this. :)
  3. 01:04:796 (4) - Could stack this better with 01:03:164 (1) - Not a huge problem but I'm going to mention it anyways.
  4. 01:26:021 (2) - ^ with 01:24:592 (5) -
  5. 01:48:470 (1) - ^ with 01:47:245 (4) -
  6. 01:58:674 (2) - Same as in the second thing I mentioned.
  7. 02:18:674 (3) - Curve this a bit so it blankets better with 02:18:266 (2) -
  8. 03:32:960 (1) - Could stack this a bit better with 03:31:327 (5) -
  9. 03:43:164 (2) - ^


  • Hard

  1. 00:21:939 (1) - Move this to x:236 y:44 ?
  2. 00:47:041 (2) - Not stacked properly.
  3. 00:53:980 (6) - ^
  4. 01:54:388 (3) - ^
  5. 02:02:551 (3) - ^
  6. 02:11:735 (1) - ^
  7. 02:37:449 (1,2) - Add one more reverse to these sliders? Goes better with the music like this.
  8. 02:54:592 (2) - Improve blanket with 02:53:776 (1) -
  9. 03:01:939 (1) - Not stacked properly
  10. 03:16:837 - Add a note here?
  11. 03:22:347 (3) - Add one more reverse to this one?
  12. 03:53:572 (5) - Improve blanket with 03:53:164 (4) -


  • Catharsis

  1. 00:03:164 (5) - Not stacked properly.
  2. 00:04:184 (2) - ^
  3. 00:23:164 (4) - ^
  4. 00:25:204 (1) - ^
  5. 00:25:204 (1) - Swap this around so it looks like this?: https://osu.ppy.sh/ss/3150246
  6. 01:04:592 (2) - Not stacked properly.
  7. 01:11:735 (1) - ^
  8. 01:13:776 (8) - Improve blanket by moving this to x:80 y:296
  9. 01:20:306 (6) - Not stacked properly.
  10. 01:39:694 (5) - ^
  11. 01:41:939 (1) - ^
  12. 01:59:694 (6) - ^
  13. 02:23:776 (6) - ^
  14. 03:05:204 (1) - ^
  15. 03:28:470 (3) - Move this so it's the same as with 03:28:674 (4) - and 03:28:878 (5) -
  16. 03:30:102 (3) - CTRL + G for flow

And that's all I could find, I apologize if you didn't find my mod that useful. :?
Topic Starter
Santtu

Mentional wrote:

Hey, you asked me to mod it so... here goes nothing. :D Hey!


  • General

  1. Nothing :d


  • Normal

  1. 00:01:531 (3) - Move this one a little bit so it stacks better with 00:00:715 (1) - It's already stack perfectly :d
  2. 00:48:470 (4) - Not sure if this is a problem or not, but I would move it a bit higher so there is no risk of disqualification because of something small like this. :) fixed a bit own way
  3. 01:04:796 (4) - Could stack this better with 01:03:164 (1) - Not a huge problem but I'm going to mention it anyways. fixed
  4. 01:26:021 (2) - ^ with 01:24:592 (5) - fixed
  5. 01:48:470 (1) - ^ with 01:47:245 (4) - fixed
  6. 01:58:674 (2) - Same as in the second thing I mentioned. fixed
  7. 02:18:674 (3) - Curve this a bit so it blankets better with 02:18:266 (2) - fixed
  8. 03:32:960 (1) - Could stack this a bit better with 03:31:327 (5) - fixed
  9. 03:43:164 (2) - ^ already stacked :~


  • Hard

  1. 00:21:939 (1) - Move this to x:236 y:44 ? works
  2. 00:47:041 (2) - Not stacked properly. fixed
  3. 00:53:980 (6) - ^ fixed
  4. 01:54:388 (3) - ^ fixed
  5. 02:02:551 (3) - ^ fixed
  6. 02:11:735 (1) - ^ fixed
  7. 02:37:449 (1,2) - Add one more reverse to these sliders? Goes better with the music like this. okay
  8. 02:54:592 (2) - Improve blanket with 02:53:776 (1) - fixed
  9. 03:01:939 (1) - Not stacked properlyfixed
  10. 03:16:837 - Add a note here? I'll keep as it is. Sorry, but Imo this is better :<
  11. 03:22:347 (3) - Add one more reverse to this one? okay
  12. 03:53:572 (5) - Improve blanket with 03:53:164 (4) -


  • Catharsis

  1. 00:03:164 (5) - Not stacked properly.fixed
  2. 00:04:184 (2) - ^fixed
  3. 00:23:164 (4) - ^fixed
  4. 00:25:204 (1) - ^fixed
  5. 00:25:204 (1) - Swap this around so it looks like this?: https://osu.ppy.sh/ss/3150246 that works! :O
  6. 01:04:592 (2) - Not stacked properly.fixed
  7. 01:11:735 (1) - ^fixed
  8. 01:13:776 (8) - Improve blanket by moving this to x:80 y:296 fixed
  9. 01:20:306 (6) - Not stacked properly. fixed
  10. 01:39:694 (5) - ^ fixed
  11. 01:41:939 (1) - ^ fixed
  12. 01:59:694 (6) - ^ fixed
  13. 02:23:776 (6) - ^ fixed
  14. 03:05:204 (1) - ^ fixed
  15. 03:28:470 (3) - Move this so it's the same as with 03:28:674 (4) - and 03:28:878 (5) - fixed
  16. 03:30:102 (3) - CTRL + G for flow fixed

And that's all I could find, I apologize if you didn't find my mod that useful. :?
Thank you for mod! :D
Shiranai
Helloooo from my queue
Some small sugestion from me,

[General]
  1. Tbh, in this mapset not really need an epilesy warning imo, because there's no strobing or flash effect, just a running text right? so maybe you can consider to uncheck that
  2. Preview time should be on here 00:45:817 - imo, the curent a bit off
  3. I quoted this "Your difficulties should all end at the same spot. Having a fully-mapped Normal/Hard and a half-mapped Easy just looks sloppy/lazy. A full Easy may look boring to you, but not to a player that can't handle the harder difficulties.", I know that's just a guideline but there's no GD in this mapset, so I guess there's no reason to have diffrent ending point on your map, maybe you can reconsider that
  4. I love your pink colour ❤️
[Normal]
  1. 00:15:409 (4) - Forget finish on head? yet there's cymbal sound on the music
  2. 01:17:449 (1) - Hearing a cymbal there, might be better if added finish there
  3. 02:39:082 (5,6,7,1) - It feels too cramped when play imo, maybe a bit re-arrange might better, you can move this to x:472 y:236, then rotate this 02:40:715 (1) - -45degree then move to x:404 y:308, last move this to x:388 y:116 the whole example http://puu.sh/i79i3/9d2a9ef548.jpg
  4. 02:55:409 (3) - Forget finish on head I guess
  5. 02:58:674 (3) - Forget clap on tail?
  6. 03:26:021 - Unused greenline, better delete I guess
  7. 03:29:694 (1,2,3) - In my opinion the flow kinda odd, like you really push on them. Something like this might be better http://puu.sh/i78qM/96ea16c55c.jpg but it's up to you~
  8. 03:39:082 (6) - Forget on clap on head? there's clap on it for the two previous kiai 01:57:858 (5) - and 00:59:082 (5) -
  9. 03:44:184 (4) - You can move down a bit, it's almost touch hp bar
  10. 04:03:980 (1) - Add finish? while on hard you have that
[Hard]
  1. 00:02:755 (2) - Ctrl+g? the flow betwen 00:02:347 (1,2) - will be better imo and will make a bit jump with 00:03:164 (3) -
  2. 00:46:429 (1) - How about to rotate that -60degree then move to x:144 y:216, the flow between 00:47:041 (2,3,4) - Might be better http://puu.sh/i7aIN/3df248b7a7.jpg
  3. 01:21:531 (3,4) - Better not be spaced too far imo unless the spacing at least same on each like 01:25:000 (3,4,5) - , so how about moving 01:21:939 (4,5) - to x:140 y:380? http://puu.sh/i7aZe/54c78b2a52.jpg
  4. 01:44:796 (4) - Forget clap on head? while you have that on normal
[Catharsis]
  1. Just a minor, for a better star shape you can move this 00:37:449 (5) - to x:116 y:300, then move this 00:37:245 (4) - to x:72 y:180, last move this 00:37:653 (6) - to x:172 y:104 http://puu.sh/i7ctC/132090ee72.jpg
  2. For a better flow, I guess you can move this 00:40:102 (2) - to x:260 y:48, then move this 00:40:306 (3) - to x:200 y:168, then move this 00:40:715 (5) - to x:307 y:44, then move this 00:40:919 (6) - to x:400 y:204, then move this 00:41:123 (7) - to x:228 y:204, last move this 00:41:327 (8) - to x:307 y:44, example: 1. http://puu.sh/i7cPS/54fad3e110.jpg next 2. http://puu.sh/i7cU9/e2cf4844d6.jpg. The point is you can make triangle pattern based on that
  3. 00:46:021 (6) - Forget clap on head I guess, since on normal you have that
  4. 02:21:531 (3,4,5) - Feels odd especially when move from (3) to (4), maybe you can change this 02:21:735 (4,5) - into a triplet instead?
  5. 02:33:368 (4) - Better reduce the red nodes imo, because as RC said "Uninherited timing sections cannot be used to manipulate slider speeds. These can be very unexpected for the player while also disrupting the main menu pulse and slightly changing the overall timing of the map." so that kind of burai slider is not allowed anymore nowadays might become unrankable issue some people said
  6. 02:57:858 (5,1) - Some blanket is off, check more by youself
  7. Last the ending part is not consistent with two other diff http://puu.sh/i7bsr/5ae8039df2.png, I wonder why
[]
Very good job, why nobody checking this ;(
See you on qualified again smsh~
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