BUMP OF CHICKEN - Zero

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ZZHBOY

Hollow Wings wrote:

bubbled.

仔细看一下这段话]这图泡了并不代表你这图就完美了,如果说06:31:196 (1,2,3,4,5,6,7,8) - 的ds变小是为了作梗,那么01:08:194 (3,4) - 或者06:19:450 (4,5) - 突然变小的ds又怎么解释呢?(同样的地方,这些和01:10:804 (3,4) - 与06:14:883 (5,6) - 对1/2跳的处理有着明显区别)也许你有你这么摆的理由,但我觉得更多的是你自己没发现这些细节的地方。
图目前的状态比我一开始看到这图要好了很多,而且大多数就是这种细节的地方。下次你给bn看自己的图的时候,务必先搞成这种级别的图再去,球mod的时候就把图修到最好。
我觉得大概还要多看点图学点基本的排列和节奏知识 建议今后把图先做工整美观一些
2015-03-05 00:56 ZZHBOY: ACTION is editing [http://osu.ppy.sh/b/630409 BUMP OF CHICKEN - Zero [Rain]]
2015-03-05 00:57 ZZHBOY: 00:31:325 - 我发现这里的音好像还挺明显
2015-03-05 00:57 ZZHBOY: 之前看的时候就觉得有点为何
2015-03-05 00:57 ZZHBOY: 违和*
2015-03-05 00:57 AIR: 剪短
2015-03-05 00:57 ZZHBOY: 但是我觉得貌似
2015-03-05 00:58 ZZHBOY: 不清楚...随便你吧 这里你自己取舍
2015-03-05 00:58 AIR: 行
2015-03-05 00:58 ZZHBOY: 00:59:385 (6) - 可以移远点?
2015-03-05 00:59 ZZHBOY: 255567 36
2015-03-05 00:59 ZZHBOY: 256 36
2015-03-05 00:59 ZZHBOY: 01:01:505 - 这里也许可以加个圈?
2015-03-05 00:59 AIR: √
2015-03-05 01:00 AIR: 加了
2015-03-05 01:00 ZZHBOY: 01:11:131 (4,5) - 距离
2015-03-05 01:00 AIR: √
2015-03-05 01:00 ZZHBOY: 话说
2015-03-05 01:01 ZZHBOY: https://osu.ppy.sh/ss/2848822 你看看这样是否好点
2015-03-05 01:01 ZZHBOY: 01:13:741 (4) - 前后间距也有点不太好
2015-03-05 01:01 ZZHBOY: 建议弄明显点
2015-03-05 01:02 ZZHBOY: 01:23:855 (2) - 这个没ctrl+g吗
2015-03-05 01:02 ZZHBOY: 01:25:812 (1,2) - 这个遮挡也不是很好看..
2015-03-05 01:02 ZZHBOY: 我去隔壁寝室偷点水 渴死了
2015-03-05 01:02 AIR: 慢点。。
2015-03-05 01:05 AIR: 妥了https://osu.ppy.sh/ss/2848834
2015-03-05 01:06 ZZHBOY: 我的意思是四个滑条的视觉整齐 不过也没啥
2015-03-05 01:07 ZZHBOY: 01:23:855 (2) - 这个建议还是ctrl+g
2015-03-05 01:07 AIR: 已改
2015-03-05 01:07 ZZHBOY: 01:31:522 (2,4,5,6) - 这里也是有点乱
2015-03-05 01:07 ZZHBOY: 1/2和1/4距离一样
2015-03-05 01:08 AIR: √
2015-03-05 01:08 AIR: 45换了位置
2015-03-05 01:08 ZZHBOY: 不过我觉得可以考虑01:32:663 - 这里空出来?
2015-03-05 01:10 AIR: 想留着,缺了总觉得少点
2015-03-05 01:12 ZZHBOY: hao
2015-03-05 01:12 ZZHBOY: 01:52:892 (3,4,1,2,3,1,2,3) -
2015-03-05 01:12 ZZHBOY: https://osu.ppy.sh/ss/2848854 try this?
2015-03-05 01:13 AIR: √
2015-03-05 01:13 ZZHBOY: 02:38:243 (4) - 这个你试试向右上凸起 感觉flow好点
2015-03-05 01:14 ZZHBOY: 02:45:747 (6) - 适当往下移一点?
2015-03-05 01:14 ZZHBOY: 02:55:861 (3,4,5,6) - 没有放风车嘛.-.
2015-03-05 01:15 AIR: 我懒勒
2015-03-05 01:16 ZZHBOY: 其实不需要多久而且能美观的多
2015-03-05 01:16 AIR: 好好好
2015-03-05 01:17 AIR: https://osu.ppy.sh/ss/2848868
2015-03-05 01:17 AIR: 还行
2015-03-05 01:18 ZZHBOY: nice
2015-03-05 01:18 AIR: ;w;
2015-03-05 01:18 ZZHBOY: 03:05:159 - 这音挺明显
2015-03-05 01:19 ZZHBOY: 考虑拆滑条去map吗
2015-03-05 01:19 ZZHBOY: 03:07:281 (8) - 移到216 256
2015-03-05 01:19 AIR: https://osu.ppy.sh/ss/2848875
2015-03-05 01:19 ZZHBOY: 03:08:912 (5) - 120 2556
2015-03-05 01:20 AIR: 拆了
2015-03-05 01:20 ZZHBOY: 256&
2015-03-05 01:21 AIR: √
2015-03-05 01:22 ZZHBOY: 后面明显好多了
2015-03-05 01:23 ZZHBOY: 03:50:021 (1) - 移开点 大概1/7ds左右吧
2015-03-05 01:23 ZZHBOY: 1.7
2015-03-05 01:23 AIR: 唉
2015-03-05 01:23 AIR: √
2015-03-05 01:24 ZZHBOY: 03:59:157 (7) -
2015-03-05 01:24 ZZHBOY: http://osu.ppy.sh/ss/2848892
2015-03-05 01:24 ZZHBOY: 04:00:950 - louyin
2015-03-05 01:24 ZZHBOY: 漏音
2015-03-05 01:26 ZZHBOY: 05:09:793 (8,1) - blanket
2015-03-05 01:27 AIR: √
2015-03-05 01:27 ZZHBOY: 05:16:481 (4) - 建议拆了这个 漏音
2015-03-05 01:28 AIR: 圈加条了
2015-03-05 01:28 ZZHBOY: 05:26:922 (3,4) - 这两个放近点?
2015-03-05 01:29 ZZHBOY: 05:25:943 (1,2) - 或者这两个王座放点
2015-03-05 01:29 ZZHBOY: 往左
2015-03-05 01:30 ZZHBOY: 其实我认为05:26:922 (3,4) - 1.6ds就可以了..
2015-03-05 01:31 AIR: 好了
2015-03-05 01:32 ZZHBOY: 05:45:193 (3,4,5,6,7,8,9,10,11,12,13) - 其实感觉这串真没必要➹减ds...
2015-03-05 01:33 ZZHBOY: 06:20:103 (5,6) - 距离
2015-03-05 01:33 ZZHBOY: 06:32:501 (5,6,7,8) - 为啥不向左凸起啊
2015-03-05 01:33 AIR: √
2015-03-05 01:36 AIR: https://osu.ppy.sh/ss/2848931 1.4咋样呢
2015-03-05 01:37 ZZHBOY: 行吧
2015-03-05 01:37 AIR: 完了,我dt不能pass了
2015-03-05 01:37 ZZHBOY: ..
2015-03-05 01:37 ZZHBOY: 06:41:635 (1) - 话说为啥转盘停蓝线啊啊
2015-03-05 01:38 AIR: 忘了谁让我改的了
2015-03-05 01:39 ZZHBOY: 原因?
2015-03-05 01:40 AIR: 没原因,不行白线
2015-03-05 01:40 AIR: 白线吧
2015-03-05 01:41 ZZHBOY: 06:49:751 - 我觉得拉倒这里都ok =.=
2015-03-05 01:41 AIR: 妥
2015-03-05 01:42 ZZHBOY: 宽屏支持点了
2015-03-05 01:43 AIR: 没关系吗,这没装进包
2015-03-05 01:44 ZZHBOY: 我说点掉
2015-03-05 01:44 ZZHBOY: 就是去掉
2015-03-05 01:44 AIR: 哦对
2015-03-05 01:44 ZZHBOY: 没关系是指?
2015-03-05 01:44 AIR: orz
2015-03-05 01:44 AIR: cw里有storyboard
2015-03-05 01:45 ZZHBOY: 那种应该那里面应该放osz
2015-03-05 01:45 ZZHBOY: 然后那里面勾上 这个里面不能勾
2015-03-05 01:45 ZZHBOY: 另外
2015-03-05 01:46 AIR: hao
2015-03-05 01:46 ZZHBOY: 48285353_p0.jpg删了
2015-03-05 01:47 ZZHBOY: 既然你把sb放cw 那有关的东西在for rank的文件夹 set里就不要有
2015-03-05 01:48 ZZHBOY: 传好了和我说
2015-03-05 01:48 AIR: 稍等
2015-03-05 01:51 AIR: 48285353_p0.jpg没这个,传了
2015-03-05 02:28 ZZHBOY: hihi
2015-03-05 02:28 AIR: ~~
2015-03-05 02:28 ZZHBOY: 00:31:000 (1) - 这个是不是有点太近了 而且本意是00:31:488 - 这里也许可以加个圈
2015-03-05 02:29 ZZHBOY: 不加也可以把滑条网左移一点
2015-03-05 02:29 ZZHBOY: 02:38:243 (4) -
2015-03-05 02:29 ZZHBOY: http://osu.ppy.sh/ss/2849091
2015-03-05 02:30 ZZHBOY: 可以的话把颜色调浅一点
2015-03-05 02:30 AIR: √
2015-03-05 02:31 ZZHBOY: 传吧

did irc mod again, looks fine now.
bubble #2
Topic Starter
AIR

ZZHBOY wrote:

Hollow Wings wrote:

bubbled.

仔细看一下这段话]这图泡了并不代表你这图就完美了,如果说06:31:196 (1,2,3,4,5,6,7,8) - 的ds变小是为了作梗,那么01:08:194 (3,4) - 或者06:19:450 (4,5) - 突然变小的ds又怎么解释呢?(同样的地方,这些和01:10:804 (3,4) - 与06:14:883 (5,6) - 对1/2跳的处理有着明显区别)也许你有你这么摆的理由,但我觉得更多的是你自己没发现这些细节的地方。
图目前的状态比我一开始看到这图要好了很多,而且大多数就是这种细节的地方。下次你给bn看自己的图的时候,务必先搞成这种级别的图再去,球mod的时候就把图修到最好。
我觉得大概还要多看点图学点基本的排列和节奏知识 建议今后把图先做工整美观一些
2015-03-05 00:56 ZZHBOY: ACTION is editing [http://osu.ppy.sh/b/630409 BUMP OF CHICKEN - Zero [Rain]]
2015-03-05 00:57 ZZHBOY: 00:31:325 - 我发现这里的音好像还挺明显
2015-03-05 00:57 ZZHBOY: 之前看的时候就觉得有点为何
2015-03-05 00:57 ZZHBOY: 违和*
2015-03-05 00:57 AIR: 剪短
2015-03-05 00:57 ZZHBOY: 但是我觉得貌似
2015-03-05 00:58 ZZHBOY: 不清楚...随便你吧 这里你自己取舍
2015-03-05 00:58 AIR: 行
2015-03-05 00:58 ZZHBOY: 00:59:385 (6) - 可以移远点?
2015-03-05 00:59 ZZHBOY: 255567 36
2015-03-05 00:59 ZZHBOY: 256 36
2015-03-05 00:59 ZZHBOY: 01:01:505 - 这里也许可以加个圈?
2015-03-05 00:59 AIR: √
2015-03-05 01:00 AIR: 加了
2015-03-05 01:00 ZZHBOY: 01:11:131 (4,5) - 距离
2015-03-05 01:00 AIR: √
2015-03-05 01:00 ZZHBOY: 话说
2015-03-05 01:01 ZZHBOY: https://osu.ppy.sh/ss/2848822 你看看这样是否好点
2015-03-05 01:01 ZZHBOY: 01:13:741 (4) - 前后间距也有点不太好
2015-03-05 01:01 ZZHBOY: 建议弄明显点
2015-03-05 01:02 ZZHBOY: 01:23:855 (2) - 这个没ctrl+g吗
2015-03-05 01:02 ZZHBOY: 01:25:812 (1,2) - 这个遮挡也不是很好看..
2015-03-05 01:02 ZZHBOY: 我去隔壁寝室偷点水 渴死了
2015-03-05 01:02 AIR: 慢点。。
2015-03-05 01:05 AIR: 妥了https://osu.ppy.sh/ss/2848834
2015-03-05 01:06 ZZHBOY: 我的意思是四个滑条的视觉整齐 不过也没啥
2015-03-05 01:07 ZZHBOY: 01:23:855 (2) - 这个建议还是ctrl+g
2015-03-05 01:07 AIR: 已改
2015-03-05 01:07 ZZHBOY: 01:31:522 (2,4,5,6) - 这里也是有点乱
2015-03-05 01:07 ZZHBOY: 1/2和1/4距离一样
2015-03-05 01:08 AIR: √
2015-03-05 01:08 AIR: 45换了位置
2015-03-05 01:08 ZZHBOY: 不过我觉得可以考虑01:32:663 - 这里空出来?
2015-03-05 01:10 AIR: 想留着,缺了总觉得少点
2015-03-05 01:12 ZZHBOY: hao
2015-03-05 01:12 ZZHBOY: 01:52:892 (3,4,1,2,3,1,2,3) -
2015-03-05 01:12 ZZHBOY: https://osu.ppy.sh/ss/2848854 try this?
2015-03-05 01:13 AIR: √
2015-03-05 01:13 ZZHBOY: 02:38:243 (4) - 这个你试试向右上凸起 感觉flow好点
2015-03-05 01:14 ZZHBOY: 02:45:747 (6) - 适当往下移一点?
2015-03-05 01:14 ZZHBOY: 02:55:861 (3,4,5,6) - 没有放风车嘛.-.
2015-03-05 01:15 AIR: 我懒勒
2015-03-05 01:16 ZZHBOY: 其实不需要多久而且能美观的多
2015-03-05 01:16 AIR: 好好好
2015-03-05 01:17 AIR: https://osu.ppy.sh/ss/2848868
2015-03-05 01:17 AIR: 还行
2015-03-05 01:18 ZZHBOY: nice
2015-03-05 01:18 AIR: ;w;
2015-03-05 01:18 ZZHBOY: 03:05:159 - 这音挺明显
2015-03-05 01:19 ZZHBOY: 考虑拆滑条去map吗
2015-03-05 01:19 ZZHBOY: 03:07:281 (8) - 移到216 256
2015-03-05 01:19 AIR: https://osu.ppy.sh/ss/2848875
2015-03-05 01:19 ZZHBOY: 03:08:912 (5) - 120 2556
2015-03-05 01:20 AIR: 拆了
2015-03-05 01:20 ZZHBOY: 256&
2015-03-05 01:21 AIR: √
2015-03-05 01:22 ZZHBOY: 后面明显好多了
2015-03-05 01:23 ZZHBOY: 03:50:021 (1) - 移开点 大概1/7ds左右吧
2015-03-05 01:23 ZZHBOY: 1.7
2015-03-05 01:23 AIR: 唉
2015-03-05 01:23 AIR: √
2015-03-05 01:24 ZZHBOY: 03:59:157 (7) -
2015-03-05 01:24 ZZHBOY: http://osu.ppy.sh/ss/2848892
2015-03-05 01:24 ZZHBOY: 04:00:950 - louyin
2015-03-05 01:24 ZZHBOY: 漏音
2015-03-05 01:26 ZZHBOY: 05:09:793 (8,1) - blanket
2015-03-05 01:27 AIR: √
2015-03-05 01:27 ZZHBOY: 05:16:481 (4) - 建议拆了这个 漏音
2015-03-05 01:28 AIR: 圈加条了
2015-03-05 01:28 ZZHBOY: 05:26:922 (3,4) - 这两个放近点?
2015-03-05 01:29 ZZHBOY: 05:25:943 (1,2) - 或者这两个王座放点
2015-03-05 01:29 ZZHBOY: 往左
2015-03-05 01:30 ZZHBOY: 其实我认为05:26:922 (3,4) - 1.6ds就可以了..
2015-03-05 01:31 AIR: 好了
2015-03-05 01:32 ZZHBOY: 05:45:193 (3,4,5,6,7,8,9,10,11,12,13) - 其实感觉这串真没必要➹减ds...
2015-03-05 01:33 ZZHBOY: 06:20:103 (5,6) - 距离
2015-03-05 01:33 ZZHBOY: 06:32:501 (5,6,7,8) - 为啥不向左凸起啊
2015-03-05 01:33 AIR: √
2015-03-05 01:36 AIR: https://osu.ppy.sh/ss/2848931 1.4咋样呢
2015-03-05 01:37 ZZHBOY: 行吧
2015-03-05 01:37 AIR: 完了,我dt不能pass了
2015-03-05 01:37 ZZHBOY: ..
2015-03-05 01:37 ZZHBOY: 06:41:635 (1) - 话说为啥转盘停蓝线啊啊
2015-03-05 01:38 AIR: 忘了谁让我改的了
2015-03-05 01:39 ZZHBOY: 原因?
2015-03-05 01:40 AIR: 没原因,不行白线
2015-03-05 01:40 AIR: 白线吧
2015-03-05 01:41 ZZHBOY: 06:49:751 - 我觉得拉倒这里都ok =.=
2015-03-05 01:41 AIR: 妥
2015-03-05 01:42 ZZHBOY: 宽屏支持点了
2015-03-05 01:43 AIR: 没关系吗,这没装进包
2015-03-05 01:44 ZZHBOY: 我说点掉
2015-03-05 01:44 ZZHBOY: 就是去掉
2015-03-05 01:44 AIR: 哦对
2015-03-05 01:44 ZZHBOY: 没关系是指?
2015-03-05 01:44 AIR: orz
2015-03-05 01:44 AIR: cw里有storyboard
2015-03-05 01:45 ZZHBOY: 那种应该那里面应该放osz
2015-03-05 01:45 ZZHBOY: 然后那里面勾上 这个里面不能勾
2015-03-05 01:45 ZZHBOY: 另外
2015-03-05 01:46 AIR: hao
2015-03-05 01:46 ZZHBOY: 48285353_p0.jpg删了
2015-03-05 01:47 ZZHBOY: 既然你把sb放cw 那有关的东西在for rank的文件夹 set里就不要有
2015-03-05 01:48 ZZHBOY: 传好了和我说
2015-03-05 01:48 AIR: 稍等
2015-03-05 01:51 AIR: 48285353_p0.jpg没这个,传了
2015-03-05 02:28 ZZHBOY: hihi
2015-03-05 02:28 AIR: ~~
2015-03-05 02:28 ZZHBOY: 00:31:000 (1) - 这个是不是有点太近了 而且本意是00:31:488 - 这里也许可以加个圈
2015-03-05 02:29 ZZHBOY: 不加也可以把滑条网左移一点
2015-03-05 02:29 ZZHBOY: 02:38:243 (4) -
2015-03-05 02:29 ZZHBOY: http://osu.ppy.sh/ss/2849091
2015-03-05 02:30 ZZHBOY: 可以的话把颜色调浅一点
2015-03-05 02:30 AIR: √
2015-03-05 02:31 ZZHBOY: 传吧

did irc mod again, looks fine now.
bubble #2
谢谢种种花!〉〈
Kamio Misuzu
要起火了
Emilia
还不起火?难道这幅图不够完美?:o

00:20:559 (3,4) - You can align them better
00:27:085 (1) - curve this less for a better peeling effect with slider after
00:33:610 (1,2) - You can blanket better
00:42:746 (3) - Beginning of this slider shape is too squashed, suggest changing slider shape
00:44:703 (2) - ^(middle)
00:49:271 (1,2) - fix blanket
00:50:249 (3,4) - ^
00:51:228 (5,1) - ^
00:53:186 (3) - Middle of this slider shape is too squashed, suggest changing slider shape
00:58:406 (4) - ^
01:02:321 (1) - ^(end)
01:04:931 (1) - ^(middle)
01:13:741 (4,5) - fix blanket
01:24:180 (3,4) - ^
01:24:507 (4,5) - Don't really like the slider shapes
01:38:863 (1) - Not sure if rankable, the end looks too crushed together
01:47:672 (3) - Looks like its too close to the HP bar(?)
01:56:318 (6,1) - fix blanket
02:12:141 (1,2,3,4,5) - Rearrange on timeline to be 1,3,4,2,5 instead, it plays better (like a star)
02:12:794 (5) - Maybe end the slider earlier and add a note on whiteline, because it is a strong vocal
02:18:504 (3,4) - blanket
02:18:993 (4,5) - Can be aligned better
02:18:504 (3,6) - stack?
02:21:930 (1,2,3) - Why not make 120 deg rotations of each other?
02:23:235 (1) - Weird slider shape, it doesn't seem to fit the song
02:30:738 (1) - This by its own is very awkward, I highly suggest you map the break
02:46:073 (7,1) - fix blanket
02:49:336 (1) - Not a nice shape
02:53:251 (4) - ^
03:21:310 (3) - ctrl g?
03:25:551 (8,3) - stack?
03:30:282 (7,1) - fix blanket
03:33:219 (7) - Ugly shape
03:45:454 (1,2,3,4,5,6) - suggest change to sliders so players can follow easier
03:50:511 (2) - ugly shape
03:55:241 (2,3) - fix blanket
(I'll stop talking about slider shapes and blankets here, you get my point)
04:38:635 (9,1,2) - Will stacking 9 and 2 be hard to read?
04:46:791 (1,1) - I think you can remove the breaks(?)
05:32:903 (2,3,4,5) - change to sliders for easier reading
05:42:908 (1,2,3,4,5,6) - ^

That's it! You have a very basic map which is structured very well in terms of patterns and flow. The only problems I have with it are basically nazi problems, so it shouldn't be a big fuss. Apart from blankets and slider shapes, this map is really good! BNs approve plz.
Topic Starter
AIR

Estellia- wrote:

还不起火?难道这幅图不够完美?:o

00:20:559 (3,4) - You can align them better keep
00:27:085 (1) - curve this less for a better peeling effect with slider after done
00:33:610 (1,2) - You can blanket better
00:42:746 (3) - Beginning of this slider shape is too squashed, suggest changing slider shape keep
00:44:703 (2) - ^(middle) done
00:49:271 (1,2) - fix blanket
00:50:249 (3,4) - ^
00:51:228 (5,1) - ^
00:53:186 (3) - Middle of this slider shape is too squashed, suggest changing slider shape keep
00:58:406 (4) - ^
01:02:321 (1) - ^(end)
01:04:931 (1) - ^(middle)
01:13:741 (4,5) - fix blanket how o.o?
01:24:180 (3,4) - ^
01:24:507 (4,5) - Don't really like the slider shapes keep
01:38:863 (1) - Not sure if rankable, the end looks too crushed together
01:47:672 (3) - Looks like its too close to the HP bar(?)keep
01:56:318 (6,1) - fix blanket
02:12:141 (1,2,3,4,5) - Rearrange on timeline to be 1,3,4,2,5 instead, it plays better (like a star)
02:12:794 (5) - Maybe end the slider earlier and add a note on whiteline, because it is a strong vocal
02:18:504 (3,4) - blanket
02:18:993 (4,5) - Can be aligned better done
02:18:504 (3,6) - stack? keep
02:21:930 (1,2,3) - Why not make 120 deg rotations of each other? keep
02:23:235 (1) - Weird slider shape, it doesn't seem to fit the song
02:30:738 (1) - This by its own is very awkward, I highly suggest you map the break keep
02:46:073 (7,1) - fix blanket done
02:49:336 (1) - Not a nice shape Not a nice shape
02:53:251 (4) - ^
03:21:310 (3) - ctrl g? sorry but keep
03:25:551 (8,3) - stack?
03:30:282 (7,1) - fix blanket
03:33:219 (7) - Ugly shape done
03:45:454 (1,2,3,4,5,6) - suggest change to sliders so players can follow easier keep
03:50:511 (2) - ugly shape
03:55:241 (2,3) - fix blanket
(I'll stop talking about slider shapes and blankets here, you get my point)
04:38:635 (9,1,2) - Will stacking 9 and 2 be hard to read? keep
04:46:791 (1,1) - I think you can remove the breaks(?) why?
05:32:903 (2,3,4,5) - change to sliders for easier reading keep
05:42:908 (1,2,3,4,5,6) - ^

That's it! You have a very basic map which is structured very well in terms of patterns and flow. The only problems I have with it are basically nazi problems, so it shouldn't be a big fuss. Apart from blankets and slider shapes, this map is really good! BNs approve plz.
thank you! will fixed later

update
ZZHBOY
why post mod after bubble x.x
if you want to fix the mod, you can finish it then call me back to rebub
Myxo

ZZHBOY wrote:

why post mod after bubble x.x
if you want to fix the mod, you can finish it then call me back to rebub
Why shouldn't someone post a mod after a bubble? It can only help the mapper to improve the map before ranking.
ZZHBOY

Desperate-kun wrote:

ZZHBOY wrote:

why post mod after bubble x.x
if you want to fix the mod, you can finish it then call me back to rebub
Why shouldn't someone post a mod after a bubble? It can only help the mapper to improve the map before ranking.
I just mean if a modder realize a map is going to bubbled he should move his pace on, or post in thread to tell BNs he want to post a mod later. The primary reason for that is I'm lazy, would like to check the latest version just once instead of do a recheck after mapper finish working on these mod...
I won't post these post anymore.....maybe I need more effort to improve my work.-.
Koiyuki
hmmm...
Topic Starter
AIR
我吃电视
ZZHBOY
fixed some little issue
2015-03-17 16:48 ZZHBOY: 发个link
2015-03-17 16:48 AIR: ACTION is listening to [http://osu.ppy.sh/b/630409 BUMP OF CHICKEN - Zero]
2015-03-17 16:52 ZZHBOY: wokao
2015-03-17 16:53 ZZHBOY: 我记得上次发了个post 难道当时网美丽
2015-03-17 16:53 ZZHBOY: 来irc
2015-03-17 16:53 ZZHBOY: 02:15:405 有多余的timing线
2015-03-17 16:53 AIR: hao
2015-03-17 16:53 ZZHBOY: 00:19:255 timing线在物件之后
2015-03-17 16:53 ZZHBOY: 04:42:876 - 00:19:255 - 这两个是1ms unnap
2015-03-17 16:53 ZZHBOY: unsnap
2015-03-17 16:54 AIR: ok
2015-03-17 16:54 AIR: 蠢bug
2015-03-17 16:55 ZZHBOY: 唔
2015-03-17 16:55 ZZHBOY: 据说这种问题如果不用负数offset都会有
2015-03-17 16:55 AIR: 负数可以防这个么。。
2015-03-17 16:56 AIR: 传了
2015-03-17 16:56 ZZHBOY: 我先看下
2015-03-17 16:57 ZZHBOY: 差不多了 话说metadata都确认过吗
2015-03-17 16:57 AIR: 唔
2015-03-17 16:58 AIR: 用的是gamu给的
2015-03-17 17:01 ZZHBOY: 好
seems fine now, rebubbled
Zero__wind
看到title我就进来了
Topic Starter
AIR
wwwwwww标题出现ID
Koiyuki
Rain
  1. 01:17:982 (1) - 我觉得头上这个finish有点突兀啊
  2. 03:31:587 (3,4,5) - 这个flow不好啊
  3. 03:55:241 (2,3) - 摆开点啊?
  4. 05:42:255 (3) - 尾巴加个clap
  5. 06:41:310 (8) - 放远点?
  6. 06:41:636 (1) - 我觉得结束在06:48:751 - 就可以了
Topic Starter
AIR

Minakami Yuki wrote:

Rain
  1. 01:17:982 (1) - 我觉得头上这个finish有点突兀啊 改了
  2. 03:31:587 (3,4,5) - 这个flow不好啊 改向上
  3. 03:55:241 (2,3) - 摆开点啊?改了,顺便略弯
  4. 05:42:255 (3) - 尾巴加个clap
  5. 06:41:310 (8) - 放远点? 改4.0了
  6. 06:41:636 (1) - 我觉得结束在06:48:751 - 就可以了 改了,顺便去掉5%线
wwwwwwww
Koiyuki
Since Estellia-'s mod didnt point out any unrankable issue, I consider the first bubbler as HW and secend bubbler as ZZHBOY
I guess I can qualify this right?

Approved~
Ujimatsu Chiya
gratz on your first App owo)b
Topic Starter
AIR

Minakami Yuki wrote:

Since Estellia-'s mod didnt point out any unrankable issue, I consider the first bubbler as HW and secend bubbler as ZZHBOY
I guess I can qualify this right?

Approved~
thank you yukiyuki!
~~~~~
Lavender
核电
Kurokami
Why "Rain"? Thats the Insane difficulty name for CtB but this mapset plays in Standard and only converts to CtB. Players might make mistakes by thinking this is a CtB specific map. I'm not against it but provide a good reason please. o.o
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