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Lindsey Stirling - Senbonzakura [Osu|OsuMania]

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AsakuraNe

JBHyperion wrote:

AsaNe's Easy

DID EVERYTHING :P

  1. 00:55:482 (6) - Replace clap on head with whistle, it sounds weird to have both as claps to me, and for following the drums, the tail has more prominence
  2. 00:57:040 - Whistle seems overused to me here - consider removing whistle where you have a clap (mostly slider tails) to draw more emphasis to that hitsound
  3. 01:09:508 - In this section, you could change the sampleset on some of the slider tails to Drum addition to emphasise the kick drum notes, e.g. 01:10:287 - 01:11:846 etc.
  4. 01:20:417 (6) - Finish on the tail instead of the head? You use it this way round at 02:22:755 (6,7) and it sounds a little better to me
  5. 01:31:326 (4) - Add whistle here to keep a consistent pattern alternating whistle/clap
  6. 01:50:027 (5) - Add drum clap on the tail
  7. 01:57:820 (6) - Same as 00:55:482 (6)
  8. 01:59:378 - Clap is overused here (on almost every note lol) - Your existing pattern alternating whistle/clap worked fine, so I'd stick to it, but use a louder volume as I suggested above to keep the emphasis here
  9. 02:10:287 (6) - Swap to whistle on head and repeat to match the kick drum buildup
  10. 02:11:846 - Same as the other choruses, so use the same hitsound pattern for consistency - here you're only using soft additions when previous sections used drum
    02:24:313 (1,2) - Clap on the heads of these sliders? It's the same sound in the music as 02:27:430 (3,4,5,6) - Also do the same for the heads of 02:30:547 (1,2,3)
  11. 02:41:456 (4,5) - Drum sampleset to match the kick drum buildup?
  12. 02:43:014 (1) - Clap not really necessary here, it's not as prominent as the head of 02:43:794 (2)
  13. 02:53:144 (3,4) - Whistle on the sliderbodies here sounds really out of place considering you don't use it anywhere else. Consider removing it
  14. 02:55:482 - Pretty much the same as I suggested for the other kiais, to maintain consistency
Thanks for the Hitsound Mod JB :D

Fantastica wrote:

AsaNe's Easy

  1. Asa-Neeeee! ~~ :p -Faaan-taaaaaaaaaaaaan~!! xD Lmao :D
  2. 01:09:118 - You forgot to add a green line here like you did on 02:11:456 - -Oh yeah lol
  3. Can't found anything else T.T .... Nice Easy diff Asa-nee ;) -:P THANKS~! hoho :3
Okay that's all :3
Enjoyable map with nice pattern and flow >w<
Good Luck !!
Thanks for Modding Fan-Tan~ ;)

UPDATE:

AsaNe's Easy
osu file format v14

[General]
AudioFilename: Senbonzakura - Lindsey Stirling.mp3
AudioLeadIn: 0
PreviewTime: 69508
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Senbonzakura
TitleUnicode:Senbonzakura
Artist:Lindsey Stirling
ArtistUnicode:Lindsey Stirling
Creator:MrSergio
Version:AsaNe's Easy
Source:
Tags:初音ミク AsakuraNe 黒うさP violin 千本桜 reprint PatZar Genocide Kurousa-P Harbyter vocaloid Miku Hatsune Shatter Me A Thousand Cherry Blossoms
BeatmapID:695694
BeatmapSetID:277421

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1645085.jpg",0,0
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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  • NORMAL

  1. 01:09:118 - MrSergioooo :P You forgot to add a green line here like you did on 02:11:456 -
Topic Starter
Seijiro

Fantastica wrote:

Hi MrSergio :3~~~
from F Ant's Priority Queue !! (Requested by AsakuraNe)
your Number of Priority : 4

Okay, Here is it~~

General

  1. 02:11:846 - Double green lines here (STD Diffs) Ops, my bad

Normal

  1. 01:05:612 (3) - The way this slider curving was looks forced. I know you want to avoid the offscreen by making this flow for this "Narrow spaced place", but I think a normal curve looks have a better transition to the next note than this => http://puu.sh/iIJED/c327b9e740.jpg Why not
  2. 01:53:144 (1) - I wonder why did you user 3/4 repeated slider here when you just use 1 beat slider and 1 circle for the part like this (Example 00:50:807 (1,2) - ). I suggest to follow 00:50:807 (1,2) - because it plays more enjoyable than this one. I know you follow the violin for this one but don't you think it's a bit weird if there suddenly 3/4 ? It was indeed strange. Fixed

Hard

  1. did an IRC
    IRC
    04:34 Fantastica: Hi :3~~
    04:35 MrSergio: o/
    04:35 Fantastica: I just want to say something about this
    04:35 *Fantastica is editing [http://osu.ppy.sh/b/630747 Lindsey Stirling - Senbonzakura [Hard]]
    04:35 MrSergio: Sure
    04:36 Fantastica: 01:11:846 (1,2,3) - This should be 1/6 if we her it directly to the song
    04:36 MrSergio: Not on a Hard xD
    04:37 Fantastica: I know it XD
    04:37 MrSergio: I can't stress players too much on such a low difficulty
    04:37 MrSergio: I used those snaps only for the Extra
    04:37 Fantastica: but don't you think it's a bit weird
    04:37 MrSergio: If I try to follow 1/6 snaps on the other diffs too I can't make a proper spread :/
    04:37 Fantastica: I have anouther suggestion
    04:38 MrSergio: Players of that level won't notice
    04:38 Fantastica: another*
    04:38 Fantastica: don't follow the violin
    04:38 MrSergio: I mean, OD is 5.6
    04:38 MrSergio: It's really hard to miss that xD
    04:38 MrSergio: Why do you say so?
    04:39 MrSergio: The violin is a really important part of the song, why shouldn't I follow it? .-.
    04:39 Fantastica: If I can make it more reasonable, I'll remove the 1/4 circle
    04:39 Fantastica: maybe something like this http://puu.sh/iJRmY/091408b06d.jpg
    04:40 MrSergio: They aren't the same sound tho xD
    04:40 MrSergio: Which means I can't use the same slider for both
    04:40 MrSergio: I do agree that I should remove the circle tho
    04:41 Fantastica: yeah.... it's just an example XD you can use your own style ;)
    04:42 MrSergio: It should be fixewd now
    04:42 Fantastica: and don't forget to apply it for all parts like this
    04:43 MrSergio: Dawh, that's a problem tho xD
    04:43 MrSergio: 02:14:378 (2,3,4) -
    04:43 Fantastica: XD
    04:44 Fantastica: I'll give another points
    04:44 MrSergio: I need a moment to think about it
    04:45 Fantastica: 01:18:079 (1,2,3) - , 02:20:612 (2,3,4) - , 02:57:820 (1,2,3) - , 03:04:053 (1,2,3) -
    04:46 MrSergio: Those points made me realize that this pattern was pretty consisntent for all the diff
    04:46 MrSergio: Which means that I won't change anything. I get your point about that, but I can't change my whole mapping style for just one pattern :/
    04:47 Fantastica: yea I know it's consistent.... but I just feel weird when I click it :3
    04:47 Fantastica: It's okay ;)
    04:47 Fantastica: Let's see 01:43:794 (1,2) -
    04:47 MrSergio: Unfortunately that part is messy, I know :/
    04:48 MrSergio: I can't do much tho
    04:48 MrSergio: At least, not now
    04:48 MrSergio: I could have changed that while mapping the diff xD
    04:48 MrSergio: Oh, that point lol
    04:48 MrSergio: It was even stranger before
    04:48 Fantastica: I suggest to reverse 01:43:794 (1) -
    04:49 MrSergio: Nope, it was like that before and that's why it was completely wrong, because there is a spacing inconsistency
    04:49 MrSergio: I removed that sldier and put 2 stacked circles there :3
    04:50 Fantastica: I think people will click 01:44:378 (2) - at white tick because 2 was too close with 3's head
    04:51 MrSergio: http://osu.ppy.sh/ss/3330311
    04:52 Fantastica: Nah... I like this :3 but I suggest to make 2 more visible. I affraid it will read as stream
    04:53 MrSergio: lol, that's not a stream xD
    04:53 MrSergio: I just have the stacking enalbed
    04:53 MrSergio: enabled*
    04:53 MrSergio: Basically, they are on the same point
    04:53 Fantastica: lol i didn't notice it
    04:53 MrSergio: http://osu.ppy.sh/ss/3330311 :P
    04:54 Fantastica: okay ;) last point 02:31:813 (1,2) -
    04:55 MrSergio: lol
    04:55 MrSergio: Blue polarity
    04:55 MrSergio: That's really weird and I can't do much either xD
    04:55 MrSergio: Placing sliders was the best option I had
    04:56 Fantastica: lol yea.... but I think it's okay
    04:56 Fantastica: what I want to say here wasn't about that
    04:57 Fantastica: (2)'s head was near (1)'s tail not head that makes (1) will read as 2 repeated slider
    04:58 Fantastica: but the other sliders you put (2) near (1)'s head (example 02:31:034 (1,2) - )
    04:59 MrSergio: Hm...
    05:00 MrSergio: I changed a couple of things
    05:00 MrSergio: It now makes a bit more sense, but I hope it isn't just me xD
    05:01 Fantastica: okay that's all for this diff
    05:02 MrSergio: yay

Insane

  1. 00:56:261 - I just think it's weird to ignore the violin here since generally you follow the violin here.
    And that's all :3 Added a NC to increase readability for that point but I won't change pattern there :/

Extra

  1. 00:53:924 (1,2,3,4) - This part looks "too complex". The way 00:54:313 (2,3) - jumping and the bad overlapping on 00:53:924 (1,3) - made it pain to read. If I can suggest a flow, I'll suggest this flow => http://puu.sh/iJV8F/29c7f0b277.jpg . i think it's more readable. (depending on your own style. I just want to avoid those killing jump and overlap T.T) That pattern was consistent before, but with some modding all the other similar patterns were removed so I guees I have to do the same with this. Thanks for the screen
  2. 00:56:261 - Like I said in Insane diff Like I said for the Insane :3
  3. 01:57:820 (1,2,3,4) - Don't force yourself to use 1/6 here. I hear this point was 1/4. Checked a lot of times that point and it's 1/6 for sure xD

Okay that's all :3
Enjoyable map with nice pattern and flow >w<
Good Luck !!
Thanks a lot for your mod :3~

@AsaNe Thanks for the green line, I forgot about that or simply I just removed it myself without noticing :P

UPDATED
PumpkinSpice_old_1
Here's a very short mod for Extra:
Since you already did sliders, make this a very big stream: 01:59:378
02:14:378 (2) - Make this a triplet rather than a return slider
02:17:300 (3) - Make this a quadruplet (?) (Make it circles rather than a return slider)
02:30:547 This could be a kiai AND the biggest stream in the map
Sorry this mod was short. It doesn't have much problems, but it does need much more streams because it's the hardest diff in the mapset. If I were to rank this map, I would give it a 9.5. Have a nice day, sir/ma'am
Topic Starter
Seijiro

shanedro wrote:

Here's a very short mod for Extra:
Since you already did sliders, make this a very big stream: 01:59:378 I understand your point, but I can't make a giant stream out of nowhere and without any apparent reason. As it is now it keeps consistency with the rest of the map
02:14:378 (2) - Make this a triplet rather than a return slider Clicking such a triplet is a bit of a pain there imo, but if someone else mentions this I'll provide to change it
02:17:300 (3) - Make this a quadruplet (?) (Make it circles rather than a return slider) I preferred to increase spacing here and keep the tapping to a minimum just to make things a bit more different from the rest but without doing anything exceptional
02:30:547 This could be a kiai AND the biggest stream in the map If I set that part as a kiai time I would have to remove all the other kiais I have right now, so nope :/ As for the stream part: even if this is the most difficult diff it doesn't mean I have to put streams everywhere for the sake of difficulty xD
Sorry this mod was short. It doesn't have much problems, but it does need much more streams because it's the hardest diff in the mapset. If I were to rank this map, I would give it a 9.5. Have a nice day, sir/ma'am Thanks :3~
Don't worry about the length, every suggestion is welcomed :3
Thanks for your time ~

EDIT: looking again to some parts I realized that there were a couple of strange flows, so I fixed them
SweetMate
That [Extra] is breathtaking!
The [Insane] + DT flows really well!

New favorite map found!

Amazing song and awesome maps nice love it! :O
Topic Starter
Seijiro
Thanks a lot for your words :)
I'm glad you liked it :3
AsakuraNe


Topic Starter
Seijiro

AsakuraNe wrote:

Yeah, that's me right now ;w;

Also....

BAldoTridentE
\(۶•̀ᴗ•́)۶/ COME ON \(۶•̀ᴗ•́)۶/

waefwerf
Just a bunch of nitpicking. Hopefully it can be of some use ;)

[AsaNe's Easy]
Some really long combos in this. Most of them seem OK, but the following really should be changed:
00:33:664 (3) - Maybe add NC?
00:36:781 (1) - remove NC and add NC at 00:38:339 (3) - we're moving to an entirely new section here, no reason for there not to be a NC.

[Extra]
00:36:196 (4) - Pretty sure this is 1/4, not 1/6.
00:37:073 (2) - What is this mapping to?
00:47:885 (2) - This would be better off as a slidertail rather than a hitcircle since this beat is "weaker" in the music than the following notes which are part of the melody.
00:54:573 (3) - No triplet notes here, only a blue tick note.
00:55:774 (2) - Likewise here: There's nothing on the yellow 1/8 tick.
01:05:612 (5) - IMHO it makes more sense to have this pointing downwards, both in terms of the melody and in terms of pointing toward 01:05:807 (1,2,3,4,5)
01:32:885 (1,1,1) - Wouldn't rising slider velocity fit the rising pitch of the melody better?
01:41:456 (1,2,3,4) - That's a big increase in spacing when we can barely even hear the bass drum of the build-up. I suggest decreasing it and perhaps upping the spacing on the rest of this build-up.
Topic Starter
Seijiro

waefwerf wrote:

Just a bunch of nitpicking. Hopefully it can be of some use ;)

[Extra]
00:36:196 (4) - Pretty sure this is 1/4, not 1/6. Checked multiple times at 25% and it looks like 1/6 for me
00:37:073 (2) - What is this mapping to? To nothing, but I need it to keep consistency with the other patterns. Also, changing pattern there would be a pain, since I should change a lot of other patterns too
00:47:885 (2) - This would be better off as a slidertail rather than a hitcircle since this beat is "weaker" in the music than the following notes which are part of the melody. That's part of the above reasoning. Basically I had to overmap some parts to increase a bit the difficulty. It isn't such a problem anyways, since I played it few times to ensure it was fine
00:54:573 (3) - No triplet notes here, only a blue tick note. It's 1/6 again :P
00:55:774 (2) - Likewise here: There's nothing on the yellow 1/8 tick. Here there is another 1/6 note I skipped tho
01:05:612 (5) - IMHO it makes more sense to have this pointing downwards, both in terms of the melody and in terms of pointing toward 01:05:807 (1,2,3,4,5) I use that slider as a kick slider, which means I use its "bumping" to go to the next note
01:32:885 (1,1,1) - Wouldn't rising slider velocity fit the rising pitch of the melody better? But the song is getting calmer, so nope
01:41:456 (1,2,3,4) - That's a big increase in spacing when we can barely even hear the bass drum of the build-up. I suggest decreasing it and perhaps upping the spacing on the rest of this build-up. Both the volume increase and the build-up are clearly audible from my point of view tho xD Could it be I misunderstood something?
Thanks for your mod :3~
AsakuraNe

waefwerf wrote:

Just a bunch of nitpicking. Hopefully it can be of some use ;)

[AsaNe's Easy]
Some really long combos in this. Most of them seem OK, but the following really should be changed: -It's fine. It follows the violin and it's consistent because I NC every 2 beats
00:33:664 (3) - Maybe add NC? -Following the 2 beats NC pattern
00:36:781 (1) - remove NC and add NC at 00:38:339 (3) - we're moving to an entirely new section here, no reason for there not to be a NC. -Oh yeah~ Checked it and It wasn't in the 2 beats pattern. Fixed~
Thanks for Modding :3

UPDATE:

AsaNe's Easy
osu file format v14

[General]
AudioFilename: Senbonzakura - Lindsey Stirling.mp3
AudioLeadIn: 0
PreviewTime: 69508
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Senbonzakura
TitleUnicode:Senbonzakura
Artist:Lindsey Stirling
ArtistUnicode:Lindsey Stirling
Creator:MrSergio
Version:AsaNe's Easy
Source:
Tags:初音ミク AsakuraNe 黒うさP violin 千本桜 reprint PatZar Genocide Kurousa-P Harbyter vocaloid Miku Hatsune Shatter Me A Thousand Cherry Blossoms
BeatmapID:695694
BeatmapSetID:277421

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1645085.jpg",0,0
//Break Periods
2,94643,99237
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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376,56,110027,2,0,B|320:40|320:40|272:76|272:76|236:64|200:84,1,180,2|8,0:3|0:3,0:3:0:0:
124,104,111586,2,0,L|52:112,1,60,2|8,0:3|0:3,0:3:0:0:
32,196,112365,2,0,L|91:202,1,60,2|8,0:3|0:3,0:3:0:0:
172,244,113144,6,0,B|216:244|248:280|248:280|280:324|325:324,1,180,2|8,0:3|0:3,0:3:0:0:
328,232,114703,2,0,L|324:164,2,60,2|8|2,0:3|0:3|0:3,0:3:0:0:
480,324,116261,1,2,0:3:0:0:
496,236,116651,1,8,0:3:0:0:
472,148,117040,2,0,L|420:100,1,60,2|8,0:3|0:3,0:3:0:0:
336,100,117820,2,0,P|360:44|416:16,1,120,2|8,0:0|0:3,0:3:0:0:
376,192,119378,6,8,B|360:260|296:272|296:272|288:301|264:324,1,180,2|8,0:0|0:3,0:3:0:0:
184,364,120937,2,8,P|152:368|124:364,1,60,0|8,0:0|0:3,0:3:0:0:
64,296,121716,2,8,P|67:266|63:236,1,60,2|8,0:0|0:3,0:3:0:0:
40,148,122495,2,8,B|112:152|144:92|144:92|200:64,1,180,0|8,0:0|0:3,0:3:0:0:
256,132,124053,2,8,L|196:160,2,60,2|8|2,0:0|0:3|0:0,0:3:0:0:
336,88,125222,1,8,0:3:0:0:
396,156,125612,6,8,B|392:192|392:192|396:224,1,60,12|8,0:3|0:3,0:3:0:0:
484,228,126391,2,8,B|486:251|486:251|482:287,1,60,12|8,0:3|0:3,0:3:0:0:
424,352,127170,2,8,B|372:328|372:328|336:344|336:344|304:312|248:328,1,180,2|8,0:0|0:3,0:3:0:0:
172,352,128729,2,8,P|118:313|116:252,1,120,2|8,0:0|0:3,0:3:0:0:
144,180,129898,1,8,0:3:0:0:
88,108,130287,2,8,L|108:44,2,60,8|8|2,0:0|0:0|0:3,0:3:0:0:
28,276,131846,6,0,P|84:264|140:288,1,120,2|2,0:0|0:0,0:0:0:0:
188,364,133014,1,8,0:0:0:0:
240,292,133404,2,0,L|260:160,1,120,2|2,0:0|0:0,0:0:0:0:
296,92,134573,1,8,0:0:0:0:
376,52,134962,2,0,P|432:40|488:64,1,120,2|2,0:0|0:0,0:0:0:0:
424,128,136131,1,8,0:0:0:0:
472,204,136521,2,0,L|472:264,2,60,2|8|2,0:0|0:0|0:0,0:0:0:0:
424,128,137690,1,8,0:0:0:0:
332,114,138079,6,0,B|282:74|282:74|220:62,1,120,2|2,0:0|0:0,0:0:0:0:
140,80,139248,1,8,0:0:0:0:
188,156,139638,2,0,P|204:232|192:284,1,120,2|2,0:0|0:0,0:0:0:0:
176,360,140807,1,8,0:0:0:0:
264,352,141196,2,0,B|324:336|324:336|372:380|440:348,1,180,2|8,0:0|0:0,0:0:0:0:
388,272,142755,2,0,P|384:236|392:200,1,60,2|2,0:0|0:0,0:0:0:0:
432,132,143534,1,4,0:0:0:0:
268,56,144313,6,0,B|292:120|272:176|272:176|212:156,1,180,10|10,0:0|0:0,0:0:0:0:
180,76,145872,2,0,P|132:128|160:228,1,180,10|10,0:0|0:0,0:0:0:0:
244,256,147430,1,10,0:0:0:0:
288,80,148209,1,10,0:0:0:0:
460,132,148988,1,10,0:0:0:0:
416,308,149768,1,10,0:0:0:0:
244,256,150547,6,0,B|209:266|199:297|199:297|177:293|177:293|136:336|81:320,1,180,2|2,0:0|0:0,0:0:0:0:
108,236,152105,2,0,B|124:208|108:176|108:176|164:136|160:72,1,180,2|2,0:0|0:0,0:0:0:0:
232,20,153664,2,0,B|276:48|276:48|348:24|400:72,1,180,2|2,0:0|0:0,0:0:0:0:
472,112,155222,1,10,0:0:0:0:
316,204,156001,1,10,0:0:0:0:
228,360,156781,6,10,P|140:312|136:232,1,180
220,268,158339,2,10,P|204:184|120:148,1,180
32,144,159898,2,10,B|48:60|132:56|132:56|140:20,1,180
224,56,161456,2,8,L|212:124,1,60,8|0,0:3|0:3,0:3:0:0:
144,172,162235,2,8,L|154:231,1,60,8|0,0:3|0:3,0:3:0:0:
224,288,163014,5,4,0:0:0:0:
400,328,163794,2,0,L|460:328,1,60,8|2,0:3|0:3,0:3:0:0:
452,240,164573,2,0,L|516:240,2,60,2|0|8,0:3|0:3|0:3,0:3:0:0:
324,116,166131,2,0,P|276:72|216:72,1,120,2|8,0:0|0:3,0:3:0:0:
244,156,167300,1,0,0:3:0:0:
168,204,167690,2,0,L|168:276,2,60,2|0|8,0:3|0:3|0:3,0:3:0:0:
152,24,169248,6,0,P|93:29|51:70,1,120,2|8,0:3|0:3,0:3:0:0:
132,112,170417,1,2,0:3:0:0:
84,188,170807,2,0,L|84:316,1,120,2|8,0:3|0:3,0:3:0:0:
256,360,172365,1,10,0:3:0:0:
320,296,172755,1,10,0:3:0:0:
408,292,173144,2,0,L|408:228,1,60,10|10,0:3|0:3,0:3:0:0:
440,148,173924,2,0,B|408:136|376:148|376:148|336:112|336:112|324:116|324:116|324:104|324:104|312:108|312:108|300:100|300:100|296:104|296:104|288:92,1,180,10|10,0:3|0:3,0:3:0:0:
248,180,175482,6,2,P|184:204|132:192,1,120
76,124,176651,1,8,0:0:0:0:
20,192,177040,2,2,L|20:316,1,120
92,364,178209,1,8,0:0:0:0:
180,340,178599,2,2,B|232:304|232:304|292:296,1,120
376,284,179768,1,8,0:0:0:0:
448,232,180157,2,2,P|464:264|464:296,2,60,2|8|2,0:0|0:0|0:0,0:0:0:0:
404,152,181326,1,8,0:0:0:0:
324,108,181716,6,2,P|276:68|208:68,1,120
244,152,182885,1,8,0:0:0:0:
164,196,183274,2,2,P|105:190|60:152,1,120
20,72,184443,1,8,0:0:0:0:
96,24,184833,2,2,B|128:24|152:52|152:52|208:28|268:36,1,180,2|8,0:0|0:0,0:0:0:0:
340,84,186391,2,8,P|336:116|340:148,1,60,2|2,0:0|0:0,0:0:0:0:
368,228,187170,1,4,0:0:0:0:
Topic Starter
Seijiro
Updated~
Lumael


Please, this mapset worth it!
Kyouren
Recheck soon! w/ (I not BN but i like to recheck a map :3)
[R]
PatZar (Genocide) in game reQ

[Muzukashii]
01:06:975 (188,189) - ctrl+G , sound jadi lebih fit
01:27:430 - add d ? suaranya masih berkelanjutan
01:29:378 - d ?
01:33:664 (303,304) - ctrl+G , biar ga monoton
01:35:222 - add d ? biar ga berasa kosong aja
02:09:898 - d

02:10:287 -
jadikan karna disini 01:07:949 - punya strim kecil juga

02:18:469 - terlalu monoton disini petar
02:27:138 - add d or k, punya strim kayak di 02:25:482 -
02:38:339 - d , sound sama kyak 02:39:898 -
02:39:703 - move 02:39:508 -
[Oni]
00:21:586 (14,15) - ctrl+G ,suara jadi lebih bagus
00:30:644 - d ? suara biolanya low
00:51:975 - d sama 00:52:170 (185,186) - ctrl+G , dibagian ini 00:52:170 - suaranya k (high)
00:59:768 - and 01:00:547 - diantara kedua itu coba salah satunya dibuat d ,rasanya monoton

01:01:229 - i dun like dis, jaraknya ga fit tapi kalo ditambahin note jadi ga ada pause :o duno what must doing
suggesti kalo no pause = dari 01:01:131 - d kkk
ini juga kan kiai time

01:45:839 (497,499) - delete ? terlalu hard buat oni prepare kkkk
01:51:391 - d
01:56:651 - ^

01:59:378 - nice strim petar tapi setelah gw tesplay , 02:00:060 (584,585) - duo kk ini alternatenya susah banget jadi
02:00:060 (584,585,586) - ctrl+G
02:01:229 (596,597,598) - ctrl+G
suaranya juga jadi lebih bagus , gw sangat rekomendasikan

02:05:027 - d
02:09:508 - ^
02:46:521 - add note, samakan 02:43:501 -
02:49:638 - ^
nice petar gg

Nice song ♥
Good Luck this bm ~
Topic Starter
Seijiro
Taiko diffs updated~
PatZar

ronald wrote:

[Oni]
00:21:586 (14,15) - ctrl+G ,suara jadi lebih bagus k k instead
00:30:644 - d ? suara biolanya low di gw sih agak enakan k, hmm yappari
00:51:975 - d sama 00:52:170 (185,186) - ctrl+G , dibagian ini 00:52:170 - suaranya k (high) suaranya gk enak buat gw wakawkwakakwokawokaowkoakoakwodak 1o23k1o23k1ok :V:V:V:V:;v;v:V:V:
00:59:768 - and 01:00:547 - diantara kedua itu coba salah satunya dibuat d ,rasanya monoton alesannya sama kyk yg atas^. my style btw:^)

01:01:229 - i dun like dis, jaraknya ga fit tapi kalo ditambahin note jadi ga ada pause :o duno what must doing
suggesti kalo no pause = dari 01:01:131 - d kkk kan suara instrumentnya itu, jngan kyk si aesa dong :V:VV:V:V sedih aku kak :'v:'v:V"v;:V
ini juga kan kiai time

01:45:839 (497,499) - delete ? terlalu hard buat oni prepare kkkk nope
01:51:391 - d
01:56:651 - ^

01:59:378 - nice strim petar tapi setelah gw tesplay , 02:00:060 (584,585) - duo kk ini alternatenya susah banget jadi
02:00:060 (584,585,586) - ctrl+G
02:01:229 (596,597,598) - ctrl+G 02:01:327 (597,598,599,600,601) - jadi kdkdk instead]
suaranya juga jadi lebih bagus , gw sangat rekomendasikan

02:05:027 - d
02:09:508 - ^
02:46:521 - add note, samakan 02:43:501 - [b]kyknya beda klo buat konsistensi imo

02:49:638 - ^ ^


[Muzukashii]
01:06:975 (188,189) - ctrl+G , sound jadi lebih fit mungkin gk soalnya sinkron sama oni
01:27:430 - add d ? suaranya masih berkelanjutan my style kat kat katkatk
01:29:378 - d ? gw rubah sebagian not dibagian sana
01:33:664 (303,304) - ctrl+G , biar ga monoton
01:35:222 - add d ? biar ga berasa kosong aja oh iya kat instead
02:09:898 - d

02:10:287 - Image
jadikan Image karna disini 01:07:949 - punya strim kecil juga that's why, gw taro k ddd kkk gitu gitu :v

02:18:469 - terlalu monoton disini petar
02:27:138 - add d or k, punya strim kayak di 02:25:482 -
02:38:339 - d , sound sama kyak 02:39:898 -
02:39:703 - move 02:39:508 -
tuh mw replynya
Bara-
Are you giving up on this?
Please don't
This should get ranked :3 (Call me if you want to keep working and ranking it etc.)
Topic Starter
Seijiro

baraatje123 wrote:

Are you giving up on this?
Please don't
This should get ranked :3 (Call me if you want to keep working and ranking it etc.)
I was going to ask you for a taiko check when I get back from my damn holidays (nobody warned me I was going 1 month in my homeland :< geeeeez).
Anyways, I'll be back on the 8th of August and I'll search for you in game maybe (probably forum PM since I won't find you lol)

And just to clarify: I won't give up on anything (above all on this) :P
Bara-
Cool!
PatZar
then just mod my shit diffs please BN-sama
Bara-
Okay
Because you asked so politely

[Muzukashii]
Note: The whole mod is made without removing stuff. So first apply the mod, then look at the notes that could be removed or you'll lilely get confused (I have experience ;w;)
  1. 00:19:833 (2) - Remove? There is no real sound here in the music. However, if you do hear something, then set it to d (so either d or nothing, not k)
  2. 00:20:417 (4,5,6) - ddk or dkk feel best here, At least k the final one, as it's the highest pitched of the 3
  3. 00:26:651 (30,31,32,33,34) - kdkdk feels better, as the first ones have different pitches
  4. 00:30:742 (47) - Remove, no sound here
  5. 00:31:326 (49,50) - k both, because of the claps in the song
  6. 00:34:248 (59,60,61) - Feels overmapped, remove the middle one, there is no need for a triplet here
  7. 00:37:170 (69,70,71) - kdd for pitches
  8. 00:38:144 (73,74,75) - Please no colorchanging in triplets in muzu, make it ddd, or d D
  9. 00:45:742 (103,104,105,106,107,108,109,110,111) - A bit to much k, why not do this k kkk d d k k (Remove 00:46:618 (109) - for no sound)
  10. 00:55:872 - Consider adding a note here (d prefered, k is also fine) for the beat (which feels really missing here ;w;)
  11. 01:31:034 (291) - Move to 01:30:644 to better follow the violin
  12. 01:38:729 (318) - d, this feels lower pitched then the rest
  13. 01:54:800 (381) - Remove, no sound, If you keep it, make the triple one color as well (ddd preferred)
  14. 02:22:755 (498,499,500,501) - Consider adding some finishes here
  15. 02:25:677 (509) - d for one color
  16. 02:25:872 (510) - Finish?
  17. 02:27:040 (514,517) - ^^
  18. 02:28:209 (520) - Finish?
  19. 02:28:988 (523) - Finish?
  20. 02:34:053 (546) - d
[Oni]
  1. 00:29:475 (60) - Remove, no sound. And 4-plets are terrible unless it's 1/3 xD
  2. 00:36:294 - Add note?
  3. 01:28:794 (403,404,405,406) - Feels very overmapped imo, remove these 4
  4. 01:36:294 (446) - Move to 01:36:488
  5. 01:46:326 (501,502,503,504) - Perhaps too fast for oni? Consider making it 1/4
  6. 01:59:378 (577,578,579,580,581,582,583,584,585,586,587,588,589,590,591,592,593,594,595,596,597,598,599,600,601) - I have never seen such a long stream in any oni diff ever. Please make the parts consist of 7 notes at max
  7. 02:02:690 (607,608,609,610,611,612,613,614,615,616,617,618,619,620,621) - ^^
  8. 02:05:612 (631,632,633,634,635,636,637,638,639,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659,660,661,662,663) - ^^
  9. 02:43:501 (898) - Remove, it feels to dense for such calm part
  10. 02:48:859 (923,924,925) - ddk feels better
  11. 03:05:904 (3) - k? Feels better with pitch
I like the oni a lot <3

Call me back
Am I seriosuly giving a drum before I give a circle to a map, despite I focus more on standard O.o
PatZar

Baraatje123 wrote:

Okay
Because you asked so politely

[Muzukashii]
Note: The whole mod is made without removing stuff. So first apply the mod, then look at the notes that could be removed or you'll lilely get confused (I have experience ;w;)
  1. 00:19:833 (2) - Remove? There is no real sound here in the music. However, if you do hear something, then set it to d (so either d or nothing, not k)
  2. 00:20:417 (4,5,6) - ddk or dkk feel best here, At least k the final one, as it's the highest pitched of the 3
  3. 00:26:651 (30,31,32,33,34) - kdkdk feels better, as the first ones have different pitches
  4. 00:30:742 (47) - Remove, no sound here
  5. 00:31:326 (49,50) - k both, because of the claps in the song
  6. 00:34:248 (59,60,61) - Feels overmapped, remove the middle one, there is no need for a triplet here
  7. 00:37:170 (69,70,71) - kdd for pitches
  8. 00:38:144 (73,74,75) - Please no colorchanging in triplets in muzu, make it ddd, or d D
  9. 00:45:742 (103,104,105,106,107,108,109,110,111) - A bit to much k, why not do this k kkk d d k k (Remove 00:46:618 (109) - for no sound)
  10. 00:55:872 - Consider adding a note here (d prefered, k is also fine) for the beat (which feels really missing here ;w;)
  11. 01:31:034 (291) - Move to 01:30:644 to better follow the violin
  12. 01:38:729 (318) - d, this feels lower pitched then the rest
  13. 01:54:800 (381) - Remove, no sound, If you keep it, make the triple one color as well (ddd preferred)
  14. 02:22:755 (498,499,500,501) - Consider adding some finishes here
  15. 02:25:677 (509) - d for one color
  16. 02:25:872 (510) - Finish?
  17. 02:27:040 (514,517) - ^^
  18. 02:28:209 (520) - Finish?
  19. 02:28:988 (523) - Finish?
  20. 02:34:053 (546) - d
[Oni]
  1. 00:29:475 (60) - Remove, no sound. And 4-plets are terrible unless it's 1/3 xD well, i will kept this, if i remove that note some flows will gone imo
  2. 00:36:294 - Add note? same kept, i'd like to get single tap on this section
  3. 01:28:794 (403,404,405,406) - Feels very overmapped imo, remove these 4
  4. 01:36:294 (446) - Move to 01:36:488
  5. 01:46:326 (501,502,503,504) - Perhaps too fast for oni? Consider making it 1/4 nope, oni can use 1/6 too because i don't map Inner Oni one, so this will okay
  6. 01:59:378 (577,578,579,580,581,582,583,584,585,586,587,588,589,590,591,592,593,594,595,596,597,598,599,600,601) - I have never seen such a long stream in any oni diff ever. Please make the parts consist of 7 notes at max nope, it would be okay if the stream have a solid colours
  7. 02:02:690 (607,608,609,610,611,612,613,614,615,616,617,618,619,620,621) - ^^ ^
  8. 02:05:612 (631,632,633,634,635,636,637,638,639,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659,660,661,662,663) - ^^ ^
  9. 02:43:501 (898) - Remove, it feels to dense for such calm part hmmm, i want keep this, because flow
  10. 02:48:859 (923,924,925) - ddk feels better nope, for me it broke the emphasis
  11. 03:05:904 (3) - k? Feels better with pitch
I like the oni a lot <3

Call me back
Am I seriosuly giving a drum before I give a circle to a map, despite I focus more on standard O.o
ok for muzukashii, i really really lazy to type XDDD my first check is oni.
mod for muzu i have to decline some, and recolours note and add notes.
thanks!!! HYPE
Topic Starter
Seijiro
The hype is real :33333333
Bara-
I'll recheck later
Not sure if it'll be today or tomorrow, cause I'm a little busy
Bara-

Drum'd


Piano'd: p/4198850
Topic Starter
Seijiro
Yeay :3
Thanks Baraatje :)
meii18
placeholder :3
PatZar
Surono

PatZar wrote:


manusia lebai, ngej1nk celana kolour bolonks mode sich
PatZar
yang penting uda 2000postscount :^)

edit:
you are BN-spammer-sama :^)
Bara-
Nice!
Gg Spammer
Wait. If you're already a spammer then, what am I? Orz
MikasaSerket
15:57 MikasaSerket: Hi may I help you with your beatmap?
15:57 MikasaSerket: I know my rank is really low
15:58 MikasaSerket: But I have mapping skills
15:58 MrSergio: If you can, sure :3
15:59 MikasaSerket: Oh thank you ^^
16:00 MikasaSerket: 00:25:549 -
16:00 MrSergio: Ah, if you need a mod too, let me know
16:00 MikasaSerket: I am checking hard diffuculty
16:00 MikasaSerket: Ah, thank you
16:00 MikasaSerket: This is no problem rite here
16:01 MikasaSerket: But the slider is slightly off the grid
16:01 MrSergio: Hard?
16:01 MikasaSerket: Like, if it were me, I would have no problem with that, but the people who qualify maps are pretty strict
16:01 MikasaSerket: Yes, hard mode
16:01 MikasaSerket: I assume you don't need to fix it
16:02 MrSergio: Oh, that's fine. I checked it already few times to make sure
16:02 MikasaSerket: Oh good, I was worried, few ;-;
16:02 MikasaSerket: I really like the timing on your map
16:02 MikasaSerket: It sounds really nice
16:02 MrSergio: Only 1/3 of the slider end is "out", thecnically
16:02 MrSergio: Thanks you
16:02 MikasaSerket: I see, so I will assume that is rankable
16:02 MrSergio: dawh, typo
16:02 MikasaSerket: No problem
16:02 MrSergio: Thank*'
16:02 MikasaSerket: Lol
16:03 MikasaSerket: Really well put hit sounds
16:03 MrSergio: I had a hard time with those
16:03 MikasaSerket: Lol, I can tell
16:03 MikasaSerket: Hit sounds are a pain
16:06 MikasaSerket: Okay, over all with the hard diffuculty, it seems nothing is really wrong with it
16:07 MikasaSerket: The Hp drain is a little low, although there is no particular problem with that
16:07 MikasaSerket: If you wanna make it harder, I would just suggest increase the hp drain by one and increase the ar up to 6-8
16:07 MikasaSerket: You don't have to
16:08 MrSergio: I have to keep under certain values, since the HP for the Extra is a bit lower than normal
16:09 MikasaSerket: I see, that is good
16:09 MikasaSerket: I don't wanna mod easy because I am assuming it is a guest diffuculty, unless that is fine with you
16:10 MrSergio: The mapper is actually offline since 20 days ago
16:10 MikasaSerket: Yeah... That is sorta why
16:12 MikasaSerket: I have barely any knowledge of expert diffuculties as I am not the fastest player
16:12 MikasaSerket: But
16:12 MikasaSerket: 01:59:281 -
16:12 MikasaSerket: I really like that part
16:12 MrSergio: Wehere? On the Extra?
16:12 MikasaSerket: The slider jumps are interesting and give and overall good challenge
16:13 MikasaSerket: 01:59:281 -
16:15 MikasaSerket: The insane diffuculty is nice also, Very good for more advanced players but not too expert
16:15 MikasaSerket: The jumps in the harder levels hard-insane are really nice
16:17 MikasaSerket: Overall, I really liked the standard diffuculties, This will be easily ranked for sure
16:17 MikasaSerket: I cannot mod the other mods like Taiko, because I am not an expert at that
16:17 MrSergio: I was waiting for BN check since 10 minutes ago tbh lol
16:17 MikasaSerket: XD
16:18 MrSergio: But they backed down
16:18 MrSergio: So I have to find a new one
16:18 MikasaSerket: Awh that sucks
16:18 MrSergio: Nah, I was expecting it
16:19 MikasaSerket: Well, let me know if you need anything else, I really liked it ^^'=
16:19 MrSergio: BN these days are always busy and stuff
16:19 MrSergio: Sure
16:20 MikasaSerket: True
Topic Starter
Seijiro

MikasaSerket wrote:

SPOILER
15:57 MikasaSerket: Hi may I help you with your beatmap?
15:57 MikasaSerket: I know my rank is really low
15:58 MikasaSerket: But I have mapping skills
15:58 MrSergio: If you can, sure :3
15:59 MikasaSerket: Oh thank you ^^
16:00 MikasaSerket: 00:25:549 -
16:00 MrSergio: Ah, if you need a mod too, let me know
16:00 MikasaSerket: I am checking hard diffuculty
16:00 MikasaSerket: Ah, thank you
16:00 MikasaSerket: This is no problem rite here
16:01 MikasaSerket: But the slider is slightly off the grid
16:01 MrSergio: Hard?
16:01 MikasaSerket: Like, if it were me, I would have no problem with that, but the people who qualify maps are pretty strict
16:01 MikasaSerket: Yes, hard mode
16:01 MikasaSerket: I assume you don't need to fix it
16:02 MrSergio: Oh, that's fine. I checked it already few times to make sure
16:02 MikasaSerket: Oh good, I was worried, few ;-;
16:02 MikasaSerket: I really like the timing on your map
16:02 MikasaSerket: It sounds really nice
16:02 MrSergio: Only 1/3 of the slider end is "out", thecnically
16:02 MrSergio: Thanks you
16:02 MikasaSerket: I see, so I will assume that is rankable
16:02 MrSergio: dawh, typo
16:02 MikasaSerket: No problem
16:02 MrSergio: Thank*'
16:02 MikasaSerket: Lol
16:03 MikasaSerket: Really well put hit sounds
16:03 MrSergio: I had a hard time with those
16:03 MikasaSerket: Lol, I can tell
16:03 MikasaSerket: Hit sounds are a pain
16:06 MikasaSerket: Okay, over all with the hard diffuculty, it seems nothing is really wrong with it
16:07 MikasaSerket: The Hp drain is a little low, although there is no particular problem with that
16:07 MikasaSerket: If you wanna make it harder, I would just suggest increase the hp drain by one and increase the ar up to 6-8
16:07 MikasaSerket: You don't have to
16:08 MrSergio: I have to keep under certain values, since the HP for the Extra is a bit lower than normal
16:09 MikasaSerket: I see, that is good
16:09 MikasaSerket: I don't wanna mod easy because I am assuming it is a guest diffuculty, unless that is fine with you
16:10 MrSergio: The mapper is actually offline since 20 days ago
16:10 MikasaSerket: Yeah... That is sorta why
16:12 MikasaSerket: I have barely any knowledge of expert diffuculties as I am not the fastest player
16:12 MikasaSerket: But
16:12 MikasaSerket: 01:59:281 -
16:12 MikasaSerket: I really like that part
16:12 MrSergio: Wehere? On the Extra?
16:12 MikasaSerket: The slider jumps are interesting and give and overall good challenge
16:13 MikasaSerket: 01:59:281 -
16:15 MikasaSerket: The insane diffuculty is nice also, Very good for more advanced players but not too expert
16:15 MikasaSerket: The jumps in the harder levels hard-insane are really nice
16:17 MikasaSerket: Overall, I really liked the standard diffuculties, This will be easily ranked for sure
16:17 MikasaSerket: I cannot mod the other mods like Taiko, because I am not an expert at that
16:17 MrSergio: I was waiting for BN check since 10 minutes ago tbh lol
16:17 MikasaSerket: XD
16:18 MrSergio: But they backed down
16:18 MrSergio: So I have to find a new one
16:18 MikasaSerket: Awh that sucks
16:18 MrSergio: Nah, I was expecting it
16:19 MikasaSerket: Well, let me know if you need anything else, I really liked it ^^'=
16:19 MrSergio: BN these days are always busy and stuff
16:19 MrSergio: Sure
16:20 MikasaSerket: True
Unfortunately I can't award this post with a kudosu since there wasn't any actual modding, beside that sldier end which looked a bit off the screen :/
Thank you for your time anyways
Okoratu
wasnt i supposed to mod this

edit yes lol thanks to asane
PatZar
lol, byby16 canceled the placeholder, and please oko mod this lol
Helladyx
A beautiful slow, yet exciting map with the beautiful cover, lovely autumn/spring (think?) colours, motion of the beatmap is purely relaxing.
Surono
ET, can miss 10 `_J` hope ur #1 forevah. *lel taco fek* B^) bagus2. gw ngej1nk biar jari ilank ke pantats kudah
PatZar
sedih aku mz
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