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Ellie Goulding - Burn (Nightcore Mix)

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14
Topic Starter
Bedrock
This beatmap was submitted using in-game submission on Sunday, March 1, 2015 at 3:35:10 PM

Artist: Ellie Goulding
Title: Burn (Nightcore Mix)
Tags: synthpop nightcore
BPM: 208.8
Filesize: 7177kb
Play Time: 03:05
Difficulties Available:
  1. Scorching (5.65 stars, 570 notes)
Download: Ellie Goulding - Burn (Nightcore Mix)
Information: Scores/Beatmap Listing
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edit: this map is dead and should die but i have no idea how to kill it

Modding and guest difficulties wanted (for Easy through Insane, Taiko also if you want).
_tasty
Will take a look at this in a couple of hours.
Love the song btw <3
Topic Starter
Bedrock

ReeChelly wrote:

Will take a look at this in a couple of hours.
Love the song btw <3
Thanks for checking it out, I really appreciate it :)
_tasty
Sorry this is probably really late but my computer died hallway through when I was doing this so this is what I got before you updated your map, I might take a look at it again if I have time c:
00:01:271 (2) - Move this to the left, it’s a bit too far imo and 00:01:702 (3) this feels short because of that (I hope that makes sense, I can’t really explain it well)

00:05:294 (2) - better use a circle on red tick here

00:06:299 (4) - I don’t really like this slider here but if you want to keep it, i suggest move slider tail up to x:208 y:88

00:08:885 (12) - better if just a circle at white tick

00:12:477 (6,7) - Shorten this jump~

00:16:788 (12,13,14,15) - Over mapping?

00:18:943 - 00:26:702 Maybe you can remap this part, it’s a bit weird (I’m at school right now so I can’t really try play this again. I’ll take a look at it again when I have time.)

00:55:725 (3) - more spacing please

also there's some useful stuff here I think you might want to read :D t/239778&start=0
Topic Starter
Bedrock

ReeChelly wrote:

Sorry this is probably really late but my computer died hallway through when I was doing this so this is what I got before you updated your map, I might take a look at it again if I have time c:
00:01:271 (2) - Move this to the left, it’s a bit too far imo and 00:01:702 (3) this feels short because of that (I hope that makes sense, I can’t really explain it well)

00:05:294 (2) - better use a circle on red tick here

00:06:299 (4) - I don’t really like this slider here but if you want to keep it, i suggest move slider tail up to x:208 y:88

00:08:885 (12) - better if just a circle at white tick

00:12:477 (6,7) - Shorten this jump~

00:16:788 (12,13,14,15) - Over mapping?

00:18:943 - 00:26:702 Maybe you can remap this part, it’s a bit weird (I’m at school right now so I can’t really try play this again. I’ll take a look at it again when I have time.)

00:55:725 (3) - more spacing please

also there's some useful stuff here I think you might want to read :D t/239778&start=0
Thank you for the advice. I made some changes to the map and I took your modding in effect, I hope it's improved!
Kurokocchi
Once you feel confident enough you should try your hand at mapping this again from scratch since it seems like the flow breaks fairly often and it doesn't feel that natural to play. Overall though the jumps feel ok to play although they could be cleaner in terms of placement.

irc mod for Scorching
2015-02-12 20:52 EmiyaShirou: 00:05:150 (1) - This slider end isn't on a beat which makes it sound weird when playing it, especially during intro
2015-02-12 20:55 EmiyaShirou: 00:06:299 (4,5,6,7) - doesn't accentuate beat or match any beat, you probably want to remove this and make a 2 note pattern on the beats instead(maybe a small jump pattern or just good old transitional pattern to the next slider)
2015-02-12 20:58 EmiyaShirou: 00:09:460 (17,18,19,20,21) - 1. the combo is starting to get too long which makes the drain look very harsh 2. the notes don't match very well with the song you should consider some jumps(maybe half screen?) since the song is starting to pick up.
2015-02-12 20:59 Bedrock: alright then
2015-02-12 21:00 EmiyaShirou: also if you have questions about anything i'm talking about let me know
2015-02-12 21:00 Bedrock: okay
2015-02-12 21:01 EmiyaShirou: did you use Distance Snap for your map?
2015-02-12 21:03 Bedrock: Honestly no
2015-02-12 21:03 EmiyaShirou: good Xd
2015-02-12 21:08 EmiyaShirou: 01:01:903 (7,8,9,10,11,12,13,14,15,16,17,18) - again combo is starting to get long, try avoiding anything over 12 combo(usually). Also the pattern feels very cramped, you have a lot of space you can use. Maybe try having the squares rotate as you go through it? Consider rotating the second square by 20degrees counterclockwise and doing the same for the third square but by 40 maybe?
2015-02-12 21:08 EmiyaShirou: sry for the long-ass run-on sentence...
2015-02-12 21:08 Bedrock: It's okay I understood
2015-02-12 21:08 EmiyaShirou: also try scaling it to something around 1.35
2015-02-12 21:09 EmiyaShirou: http://puu.sh/fQpHz/b4fb89deaf.jpg looks something like this
2015-02-12 21:10 EmiyaShirou: but basically it makes the reading easier for the player because you unstack all the notes and still keep the square pattern
2015-02-12 21:10 Bedrock: I see
2015-02-12 21:12 EmiyaShirou: 01:05:064 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11) - You might want to change some of those sliders for big(as in bigger than the other notes to mark the bigger beats) jumps
2015-02-12 21:12 EmiyaShirou: it also makes that part slightly less repetitive
2015-02-12 21:14 Bedrock: I'm going to be gone for a bit, please continue posting since I will just be AFK
2015-02-12 21:14 EmiyaShirou: rip chat XD
2015-02-12 21:14 Bedrock: it's fine
2015-02-12 21:14 Bedrock: i get more from my friends
2015-02-12 21:16 EmiyaShirou: 01:05:064 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11) - wouldn't mapping this to the beat of the song be better than the vocals since the part right before that is already the vocals? It makes this section more interesting to play if you try to use the fact that the beat is more active during this section.
2015-02-12 21:22 EmiyaShirou: 02:17:046 (3,4) - Maybe have these 2 sliders rotated so that the 4 flows into the stream(somewhat like [http://puu.sh/fQrkj/5ce4b7fd76.jpg this]) it simply makes it look cleaner
2015-02-12 21:25 EmiyaShirou: 02:27:535 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5) - This section is pretty rough on the hp even with SS.
2015-02-12 21:26 EmiyaShirou: 02:37:449 (1,2,3,4,5,6) - You should consider giving this the same treatement as the squares from earlier with different scaling and rotations but just play around and you'll find one that seems to fit.
Touhou_Greek
I can try making a Taiko difficulty for this map :)
Topic Starter
Bedrock

Touhou_Greek wrote:

I can try making a Taiko difficulty for this map :)
Sorry, but I've abandoned this map (and also stopped playing osu!)

Thanks anyways
Touhou_Greek
Ah okay,

Wait your Bedrock Solid Right? :?:
Topic Starter
Bedrock

Touhou_Greek wrote:

Ah okay,

Wait your Bedrock Solid Right? :?:
Yes.
Touhou_Greek

Bedrock wrote:

Yes.
Oh, I just wanted to know because I also do Black MIDI videos. ;)
Topic Starter
Bedrock

Touhou_Greek wrote:

Bedrock wrote:

Yes.
Oh, I just wanted to know because I also do Black MIDI videos. ;)
Cool :P
hi-mei
good map
Topic Starter
Bedrock

distilled wrote:

good map
Really? I think it's a very bad map, hence me not reviving or working on it.

Maybe I'm not picking up your sarcasm.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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