2015-02-12 20:52 EmiyaShirou: 00:05:150 (1) - This slider end isn't on a beat which makes it sound weird when playing it, especially during intro
2015-02-12 20:55 EmiyaShirou: 00:06:299 (4,5,6,7) - doesn't accentuate beat or match any beat, you probably want to remove this and make a 2 note pattern on the beats instead(maybe a small jump pattern or just good old transitional pattern to the next slider)
2015-02-12 20:58 EmiyaShirou: 00:09:460 (17,18,19,20,21) - 1. the combo is starting to get too long which makes the drain look very harsh 2. the notes don't match very well with the song you should consider some jumps(maybe half screen?) since the song is starting to pick up.
2015-02-12 20:59 Bedrock: alright then
2015-02-12 21:00 EmiyaShirou: also if you have questions about anything i'm talking about let me know
2015-02-12 21:00 Bedrock: okay
2015-02-12 21:01 EmiyaShirou: did you use Distance Snap for your map?
2015-02-12 21:03 Bedrock: Honestly no
2015-02-12 21:03 EmiyaShirou: good Xd
2015-02-12 21:08 EmiyaShirou: 01:01:903 (7,8,9,10,11,12,13,14,15,16,17,18) - again combo is starting to get long, try avoiding anything over 12 combo(usually). Also the pattern feels very cramped, you have a lot of space you can use. Maybe try having the squares rotate as you go through it? Consider rotating the second square by 20degrees counterclockwise and doing the same for the third square but by 40 maybe?
2015-02-12 21:08 EmiyaShirou: sry for the long-ass run-on sentence...
2015-02-12 21:08 Bedrock: It's okay I understood
2015-02-12 21:08 EmiyaShirou: also try scaling it to something around 1.35
2015-02-12 21:09 EmiyaShirou:
http://puu.sh/fQpHz/b4fb89deaf.jpg looks something like this
2015-02-12 21:10 EmiyaShirou: but basically it makes the reading easier for the player because you unstack all the notes and still keep the square pattern
2015-02-12 21:10 Bedrock: I see
2015-02-12 21:12 EmiyaShirou: 01:05:064 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11) - You might want to change some of those sliders for big(as in bigger than the other notes to mark the bigger beats) jumps
2015-02-12 21:12 EmiyaShirou: it also makes that part slightly less repetitive
2015-02-12 21:14 Bedrock: I'm going to be gone for a bit, please continue posting since I will just be AFK
2015-02-12 21:14 EmiyaShirou: rip chat XD
2015-02-12 21:14 Bedrock: it's fine
2015-02-12 21:14 Bedrock: i get more from my friends
2015-02-12 21:16 EmiyaShirou: 01:05:064 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11) - wouldn't mapping this to the beat of the song be better than the vocals since the part right before that is already the vocals? It makes this section more interesting to play if you try to use the fact that the beat is more active during this section.
2015-02-12 21:22 EmiyaShirou: 02:17:046 (3,4) - Maybe have these 2 sliders rotated so that the 4 flows into the stream(somewhat like [http://puu.sh/fQrkj/5ce4b7fd76.jpg this]) it simply makes it look cleaner
2015-02-12 21:25 EmiyaShirou: 02:27:535 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5) - This section is pretty rough on the hp even with SS.
2015-02-12 21:26 EmiyaShirou: 02:37:449 (1,2,3,4,5,6) - You should consider giving this the same treatement as the squares from earlier with different scaling and rotations but just play around and you'll find one that seems to fit.