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V6 - BREAK OUT (TV Size)

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Total Posts
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Topic Starter
miyagi
This beatmap was submitted using in-game submission on viernes, 26 de febrero de 2016 at 18:39:17

Artist: V6
Title: BREAK OUT (TV Size)
Source: Fairy Tail
Tags: opening 18 season 2 opening 4 フェアリーテイル Fearī Teiru Natsu Dragneel Lucy Heartfilia Happy Gray Fullbuster Erza Scarlet Wendy Marvell ByBy_ChAn Kin ByBy13
BPM: 160
Filesize: 26340kb
Play Time: 01:26
Difficulties Available:
  1. Break Hard! (3,65 stars, 251 notes)
  2. ByBy's Easy (1,27 stars, 60 notes)
  3. Kin's Hard (2,63 stars, 179 notes)
  4. Normal (2,08 stars, 142 notes)
  5. PERFECT STYLE! (3,95 stars, 276 notes)
Download: V6 - BREAK OUT (TV Size)
Download: V6 - BREAK OUT (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
_______________IN REPAIR__________________


Fairy Tail: Opening 18 ó Fairy Tail Season 2: Opening 4
This is my 11th Beatmap.
Se podria decir que ese es mi mejor trabajo hasta ahora....
Dificultades:
ByBy's Easy :...............Done by ByBy_ChAn
Normal :......................Done. poorly mapped (91% fixed.)
Break Hard! :............... Done. poorly mapped (74% fixed.)
Kin's Hard :..................Done by Kin
PERFECT STYLE! :...........Done. poorly mapped (75% fixed.)
History
First upgrade: removing the difficulty: it isn't "hard". 03/02/2015
Second upgrade: the difficulty "ByBy's Easy" and small adjustments in the difficulty "PERFECT STYLE!" is included. 04/02/2015
Third update: small adjustments to all the difficulties according to my criteria and also other settings according mods: -Dave Strider- and 95648. 08/02/2015
Fourth update: difficulties are added: "Break Hard!" and "Kin's Hard". adjustments which would be: beatmap audio, sound volume beatmap. 10/02/2015
Fifth update: corrections made by ByBy_ChAn of difficulty according mod jonawaga and me were: adding more tags and generalize the colors of the circles in all difficulties. 28/02/2015
Sixth update: corrections difficulties "Normal" and "Hard Break!" according mod jonawaga and part of me. also but only in the difficulty "Break Hard" this difficulty was so serious correction in exaltasion parts of the song give more distance between the circles and arrange what would be the mapping relationship and song.
the difficulty "Normal" is arranged so serious: cartography and rhythm of beatmap (give an easier pace, as for serious Normal difficulty). 14/03/2015
Seventh update: added by kin in their difficulty changes as mod jonawaga. 19/03/2015
Eighth update: added by kin in their difficulty changes as mod ohad1881. 31/03/2015
Ninth upgrade: corrections made by ByBy_ChAn of difficulty according mod ohad1881. 07/04/2015
Tenth update: adjustments are made in the dificutades: "Normal", "Break Hard" and "PERFECT STYLE" according to the mod ohad1881. 25/05/2015
Eleventh update: has made adjustments apart circles in the early opening, the difficulty "PERFECT STYLE" also has changed the kiai time, this change is "slider velocity multiplier" has been changed to adhere to 1.25x the potentiality of the choir. 09/07/15
Twelfth update: mapping changes in the difficulty "PERFECT STYLE" adjustments is the distances between circles (more attached to the reaction pulse of the song .. even in beta). 30/07/2015
Thirteenth update: adjustments distances between circles in the last seconds of the difficulty "PERFECT STYLE" also new sounds beatmap (in beta) is attached and to "match" (which is well beautiful) colors with circles video (target surface appearance). 25/08/2015
Fourteenth update: sorry .... I have not made a change in this update .. this is to keep alive the beatmap. 27/09/2015
Fifteenth upgrade: the difficulty in "Normal" has been making small changes, not very noticeable, in the mapping, correctly placing the points of the sliders. The difficulty "Break Hard!"It has modified parts of "Kiai Time" placing 1.25x speed, and therefore also in the mapping. 21/01/2016
Sixteenth update: the difficulty "Normal" has made an adjustment sound of "beats" (circles) trying to be more in tune to the rhythm of the song. Addition, there has been a small adjustment in the mapping of this difficulty. The difficulty "Hard Break!" there have been some adjustments to the sound of the beats (circles). 26/02/2016
Updates: 16 + 1 no valido
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CHARM - Buenos dias, tristeza:..........Maison Ikkoku: Opening 1
People In The Box - Seijatachi:...........Tokyo Ghoul: Ending 1
Back-on - Strike Back:..................... Fairy Tail: Opening 16
Konomi Suzuki - This Game:...............No Game No Life: Opening 1
Saeko Chiba - Survive:.................... Bokusatsu Tenshi Dokuro-chan: Ending 1
SWEET ARMS - Cherish:...................Maken-ki! Two: Opening 1
Faylan - RED love:..........................Mirai Nikki: Sound Track: [VIEW GAME PLAY]
We Are The Strange AMV: KoRn - Here To Stay (Mindless Self Indulgence Remix): coming soon?????: [VIEW TEASER]
Artist unknown - Wild Flowers:............Zoids: Opening 1 Latino (Latin version)
Do As Infinity - Mysterious Magic:........Fairy Tail: Opening 17.
TOKYO GIRLS' STYLE - Never ever:.... ..Fairy Tail: Ending 19.
meii18
Hey ! :3 Here's my Easy GD
ByBy's Easy
osu file format v14

[General]
AudioFilename: Fairy Tail Opening 18 audio.mp3
AudioLeadIn: 0
PreviewTime: 51253
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:BREAK OUT (TV Size)
TitleUnicode:BREAK OUT (TV Size)
Artist:V6
ArtistUnicode:V6
Creator:miyagi
Version:ByBy's Easy
Source:Fairy Tail
Tags:opening 18 season 2 opening 4 フェアリーテイル Fearī Teiru Natsu Dragneel Lucy Heartfilia Happy Gray Fullbuster Erza Scarlet Wendy Marvell
BeatmapID:0
BeatmapSetID:275115

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:3
ApproachRate:2
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"fairy-tail-wallpaper-natsu-lucy editor.jpg",0,0
Video,0,"FAIRY TAIL OPENING 18 sin_audio.avi"
//Break Periods
2,13953,15193
2,19753,21193
2,31753,33193
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1378,375,4,1,1,35,1,0
37753,-100,4,1,1,50,0,0
49753,-100,4,1,1,50,0,0
51253,-100,4,1,1,70,0,1
62503,-100,4,1,1,60,0,0
69253,-100,4,1,1,70,0,1
81253,-100,4,1,1,60,0,0


[Colours]
Combo1 : 128,128,128
Combo2 : 128,255,255
Combo3 : 0,155,230
Combo4 : 179,102,255
Combo5 : 255,255,128
Combo6 : 0,255,128
Combo7 : 0,170,170
Combo8 : 255,136,136

[HitObjects]
49,260,1753,6,0,B|121:312|121:312|169:312|225:288,1,180
261,199,2878,1,0,0:0:0:0:
215,101,3253,2,0,B|174:83|126:83|126:83|54:135,1,180
103,306,4753,6,0,P|213:322|248:267,1,180
166,247,5878,1,0,0:0:0:0:
235,194,6253,2,0,P|159:161|81:226,1,180
268,328,7753,6,0,B|371:327|371:327|329:234|361:147,1,270
448,157,9253,2,0,P|389:84|262:171,1,270
256,192,10753,12,0,13753,0:0:0:0:
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241,204,17878,1,0,0:0:0:0:
328,140,18253,2,0,B|388:75|388:75|434:77|473:112,1,180
266,302,22753,6,0,P|187:330|202:250,1,180
187,152,23878,1,0,0:0:0:0:
275,89,24253,2,0,P|320:48|340:135,1,180
320,336,25753,6,0,P|220:348|296:260,1,270
392,252,27253,2,0,P|356:140|204:144,1,270
159,220,28753,6,0,B|98:332|98:332|74:233|31:197,1,270
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272,190,35878,1,0,0:0:0:0:
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113,187,40753,6,0,P|78:222|69:277,2,90
220,188,41878,1,0,0:0:0:0:
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248,129,43753,6,0,B|166:89|166:89|65:109|18:203,1,270
57,292,45253,2,0,P|84:355|105:252,1,270
30,181,46753,2,0,P|114:106|257:144,1,270
256,192,48253,12,0,49753,0:0:0:0:
86,295,51253,6,0,B|196:316|196:316|252:254|344:243,1,270
409,302,52753,2,0,P|422:210|348:151,1,180
263,115,53878,1,0,0:0:0:0:
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263,115,55753,2,0,P|311:232|231:342,1,270
127,307,57253,6,0,B|128:165|125:204|125:204|125:129,1,180
207,74,58378,1,0,0:0:0:0:
274,154,58753,2,0,B|274:213|274:213|277:174|276:316,1,180
375,358,59878,1,0,0:0:0:0:
454,278,60253,6,0,P|477:217|377:269,1,270
303,345,61753,2,0,P|266:204|346:96,1,270
230,62,63253,6,0,B|156:107|156:107|171:161|157:220,2,180
326,64,65128,2,0,P|349:118|348:168,2,90
250,141,66253,6,0,B|219:211|219:211|236:262|236:262|220:320,2,180
189,75,68128,2,0,P|261:51|340:124,1,180
375,212,69253,6,0,P|330:313|301:217,1,270
308,116,70753,2,0,P|197:207|216:335,1,270
312,295,72253,6,0,P|371:263|433:342,2,180
212,336,74128,1,0,0:0:0:0:
76,225,75253,6,0,B|149:201|152:108|152:108|281:109,1,270
313,27,76753,2,0,P|364:100|322:186,1,180
231,214,77878,1,0,0:0:0:0:
127,184,78253,6,0,B|99:249|99:249|64:281|64:281|44:351,2,180
188,95,80128,1,0,0:0:0:0:
291,127,80503,2,0,L|362:186,1,90
448,162,81253,6,0,P|427:251|336:271,1,180
267,209,82378,1,0,0:0:0:0:
187,136,82753,2,0,B|113:121|113:121|85:98|85:98|12:79,2,180
256,192,84440,12,0,87253,0:0:0:0:

Good Luck ! o/

Edit : No KD for this pls
Topic Starter
miyagi

ByBy_ChAn wrote:

Hey ! :3 Here's my Easy GD
ByBy's Easy
osu file format v14

[General]
AudioFilename: Fairy Tail Opening 18 audio.mp3
AudioLeadIn: 0
PreviewTime: 51253
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:BREAK OUT (TV Size)
TitleUnicode:BREAK OUT (TV Size)
Artist:V6
ArtistUnicode:V6
Creator:miyagi
Version:ByBy's Easy
Source:Fairy Tail
Tags:opening 18 season 2 opening 4 フェアリーテイル Fearī Teiru Natsu Dragneel Lucy Heartfilia Happy Gray Fullbuster Erza Scarlet Wendy Marvell
BeatmapID:0
BeatmapSetID:275115

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:3
ApproachRate:2
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"fairy-tail-wallpaper-natsu-lucy editor.jpg",0,0
Video,0,"FAIRY TAIL OPENING 18 sin_audio.avi"
//Break Periods
2,13953,15193
2,19753,21193
2,31753,33193
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1378,375,4,1,1,35,1,0
37753,-100,4,1,1,50,0,0
49753,-100,4,1,1,50,0,0
51253,-100,4,1,1,70,0,1
62503,-100,4,1,1,60,0,0
69253,-100,4,1,1,70,0,1
81253,-100,4,1,1,60,0,0


[Colours]
Combo1 : 128,128,128
Combo2 : 128,255,255
Combo3 : 0,155,230
Combo4 : 179,102,255
Combo5 : 255,255,128
Combo6 : 0,255,128
Combo7 : 0,170,170
Combo8 : 255,136,136

[HitObjects]
49,260,1753,6,0,B|121:312|121:312|169:312|225:288,1,180
261,199,2878,1,0,0:0:0:0:
215,101,3253,2,0,B|174:83|126:83|126:83|54:135,1,180
103,306,4753,6,0,P|213:322|248:267,1,180
166,247,5878,1,0,0:0:0:0:
235,194,6253,2,0,P|159:161|81:226,1,180
268,328,7753,6,0,B|371:327|371:327|329:234|361:147,1,270
448,157,9253,2,0,P|389:84|262:171,1,270
256,192,10753,12,0,13753,0:0:0:0:
40,262,16753,6,0,B|100:327|100:327|148:333|184:292,1,180
241,204,17878,1,0,0:0:0:0:
328,140,18253,2,0,B|388:75|388:75|434:77|473:112,1,180
266,302,22753,6,0,P|187:330|202:250,1,180
187,152,23878,1,0,0:0:0:0:
275,89,24253,2,0,P|320:48|340:135,1,180
320,336,25753,6,0,P|220:348|296:260,1,270
392,252,27253,2,0,P|356:140|204:144,1,270
159,220,28753,6,0,B|98:332|98:332|74:233|31:197,1,270
54,97,30253,2,0,B|125:76|125:76|234:111|327:94,1,270
455,297,34753,6,0,B|372:345|372:345|333:326|302:275,1,180
272,190,35878,1,0,0:0:0:0:
170,150,36253,2,0,B|87:102|87:102|38:122|20:166,1,180
205,260,37753,6,0,P|105:301|201:348,1,270
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113,187,40753,6,0,P|78:222|69:277,2,90
220,188,41878,1,0,0:0:0:0:
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57,292,45253,2,0,P|84:355|105:252,1,270
30,181,46753,2,0,P|114:106|257:144,1,270
256,192,48253,12,0,49753,0:0:0:0:
86,295,51253,6,0,B|196:316|196:316|252:254|344:243,1,270
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207,74,58378,1,0,0:0:0:0:
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375,358,59878,1,0,0:0:0:0:
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230,62,63253,6,0,B|156:107|156:107|171:161|157:220,2,180
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256,192,84440,12,0,87253,0:0:0:0:

Good Luck ! o/

Edit : No KD for this pls
Thank you very much ... I appreciate it ... really. :)
Also I will make some small adjustments to your diff .... :D
jejee .. after a while I realized it means KD .... :lol: ok okay
[ Shamwow ]
from my queue!!

General:
+the song's volume seems pretty low, since even when the hitsound volume is at 70%, it's hard to hear the song. I'm not sure how to fix this specifically, though.

Normal:
+try to change some circles to sliders, to make it easier (since normal maps are supposed to be relatively easy).
+try making 00:04:753 (1,2) into one slider and 00:05:128 (3,4) into one slider.
+00:08:503 (3,4) - make these into one slider
+00:09:253 (4,5) - ^
+I recommend getting rid of the three breaks and mapping those parts. I don't see the point in making them into breaks
+00:57:253 (1,2) - make these one slider
+00:58:003 (3,4) - ^
+01:14:315 (2,3) - ^
+01:14:690 (4,5) - ^

PERFECT STYLE!:
+00:56:690 (3,4,5,6,7,8,1) - this stream seems placed at a weird angle (maybe have it look similar to 01:08:690 (1,2,3,4,5,6,1) )

I'm not very good at modding insane diffs sorry it's so short : ( good luck!
95648
GOOD map , hope it is useful :)

EASY

try to add some sound

normal

01:06:253 - new combo ? (another lyrics)
01:10:753 (4) - new combo ?(maybe)

perfect style
00:40:753 (6) - new combo (another lyrics) and 00:42:253 (1) - cancel new combo (lyrics end )
01:04:753 (7,8,9,10) - looks not tidy
ps:
kiai time you can add some sound(Whistle) in 00:51:628 (2,4) 00:53:878 (10) (lycis:break out !break out !just do it now hey )
Topic Starter
miyagi

-Dave Strider- wrote:

from my queue!!

General:
+the song's volume seems pretty low, since even when the hitsound volume is at 70%, it's hard to hear the song. I'm not sure how to fix this specifically, though. I do not see the problem ....... ??? that weird ......... still, I'll see how I can improve ...

Normal:
+try to change some circles to sliders, to make it easier (since normal maps are supposed to be relatively easy).
+try making 00:04:753 (1,2) into one slider and 00:05:128 (3,4) into one slider.
+00:08:503 (3,4) - make these into one slider
+00:09:253 (4,5) - ^
+I recommend getting rid of the three breaks and mapping those parts. I don't see the point in making them into breaks In the parts where I put a break, the battery does not ring, so I leave unmapped ... but ... allli shorten some breaks to note that the change of pace (voice only slightly better and the background, the guitar.)
+00:57:253 (1,2) - make these one slider
+00:58:003 (3,4) - ^
+01:14:315 (2,3) - ^
+01:14:690 (4,5) - ^

PERFECT STYLE!:
+00:56:690 (3,4,5,6,7,8,1) - this stream seems placed at a weird angle (maybe have it look similar to 01:08:690 (1,2,3,4,5,6,1) )

I'm not very good at modding insane diffs sorry it's so short : ( good luck! Don't worry... thanks.
Had very little chance of you did a mod ... but hey here these ... :)
thank you very much, even that is short your mod served me well.
I owe you one.


95648 wrote:

GOOD map , hope it is useful :)

EASY

try to add some sound This was the settings you wrote in the description of beatmap .... but in all, thanks for clarifying.

normal

01:06:253 - new combo ? (another lyrics) ok
01:10:753 (4) - new combo ?(maybe) ok

perfect style
00:40:753 (6) - new combo (another lyrics) and 00:42:253 (1) - cancel new combo (lyrics end )
01:04:753 (7,8,9,10) - looks not tidy
ps:
kiai time you can add some sound(Whistle) in 00:51:628 (2,4) 00:53:878 (10) (lycis:break out !break out !just do it now hey )   wow ... sounds great ..... XD
Thanks for your mod .... I feel flattered to be chosen someone who makes a beatmap mod without having to go through the "modding queue".
I would say: "I owe you two", but I have a habit of saying "I owe you one" so .....
I owe you one too .... and again .....:D
Jonarwhal
M4M on your queue

General
  1. Add Kin to the end of the tags in "PERFECT STYLE!" and in "Break Hard!". Tags should be consistent across difficulties.
  2. Also make the combo colors consistent across difficulties. (I prefer the colors in "hard" "Break Hard" and "Perfect Style")
ByBy's Easy
  1. 00:04:753 (1,2,3) - The blanket of (1) is a bit off. I would be perfect they were the same shape.
  2. 00:06:253 (3) - ctrl+g for the flow.
  3. 00:09:253 (2) - Make this end 00:10:003 - here, but also correct the blanket. (example)
  4. If you did that ^^^ 00:10:378 - Consider adding a circle here.
  5. 00:42:253 (3) - this slider is a bit confusing. The little part in the middle is hard to see and could cause confusion. I would make it more noticeable (example)
    OR
    Make it a straight slider.
  6. If you did that ^^^ Also correct it 00:57:253 (1,2,3) - these.
  7. 00:45:253 (2) - Fix the self-overlapping slider. Try moving the second point to x-57 y-292, and the end to x-116 y-236, and it should fix the overlap without causing any ds errors.
  8. 00:54:253 (1) - ^^^ Same thing, but this is going to be harder. Try moving the whole slider to x-164 y-72, then rotate it 45 degrees clockwise. Then make a "c" shape with the slider. (example)
    OR
    Shift the first part of the slider until it doesn't overlap. (example)
  9. 01:09:253 (1) - Do something similar to fix the self-overlapping slider. ^^^
Normal
  1. 00:03:815 (1) - I think this sounds better as a longer note with just one repeat. (What you have is more of a hard pattern.)
  2. 00:06:815 (1) - ^^^
  3. 00:10:753 (1,2,3) - This flows badly.
  4. 00:09:253 (4) - move the end to x-384 y-288 (so it looks like (3) )
  5. 00:17:128 (2) - move the end to x-172 y-212 ^^^ with (1)
    (Why don't you just copy/paste ^these^ when you're making the same slider? That would prevent the error from happening again.)
  6. 00:19:003 (2,3) - Bad flow. It's minor but easily fixed.
  7. 00:22:378 (1) - move the end to x-60 y-212
  8. 00:28:753 (1,2) - This flows badly.
  9. 00:28:753 (1,2) - Bad blanket, move the 2nd white tick to x-364 y-220. (example)
  10. 00:42:253 (1,2,3,4) - All of this would look a lot better with blankets.
  11. 00:48:628 (7,8) - ^^^
  12. 00:51:253 (1) - NC
  13. 00:51:628 (2) - no NC
  14. 00:58:003 (9,1) - Bad flow.
  15. 01:17:315 (5) - I think this sounds better as a longer note with just one repeat.
  16. 01:20:315 (1) - ^^^ Something similar.
  17. 01:22:003 (2,3) - Try to blanket these.
Kin's Hard
  1. Slider Tick Rate 1? I think it should be consistent across diffs.
  2. 00:27:253 - I really don't like the break here because 00:25:753 (1,2) - this part sounds similar to the lyrics, and if a player gets used to that they may start hitting the lyrics. (Also to avoid starting 00:27:440 (3) - this on a red tick.) Consider adding a slider going from here to 00:27:440 - here, then making 00:27:628 - this a regular circle.
  3. 00:30:253 - ^^^
  4. 00:37:753 - This is so quiet. >.< There isn't a change in volume in the other diffs, so take out the change here or make it around 30% to 45% volume. It's also hard to play like this.
Break Hard
  1. 00:04:753 (1,2,3,4) - overlaps
  2. 00:23:878 (9) - You could make this look even by snapping it on a lower grid size (and give it a few more edges).
  3. 00:49:940 (7) - Avoid overlap with (8).
  4. 00:54:440 (5,6,1,2,3,4) - All of these should start on the red ticks. (Trust me they should. The starts of slider are emphasized and the white ticks need that.) 00:54:440 - This should be the circle (maybe stacked with (5) )and everything should be pushed behind it. 00:56:315 (4) - The repeat come off of this to make up for it.
  5. ^If you did that^ 00:55:378 (1,2) - blanket
  6. ^^^ 00:56:503 (4,5) - ^ blanket
  7. 00:57:066 (6,1) - blanket again
  8. 01:06:065 (1,2,3) - Red ticks again. 01:06:065 - This should be a circle (stacked with (1) ), and push all the sliders behind it. Remove the circle 01:07:565 - here to make up for it.
Sorry I can't mod your "PERFECT STYLE!". I don't think it would help very much.
Good Luck!! :)
meii18

jonawaga wrote:

M4M on your queue

General
  1. Add Kin to the end of the tags in "PERFECT STYLE!" and in "Break Hard!". Tags should be consistent across difficulties.
  2. Also make the combo colors consistent across difficulties. (I prefer the colors in "hard" "Break Hard" and "Perfect Style")
ByBy's Easy
  1. 00:04:753 (1,2,3) - The blanket of (1) is a bit off. I would be perfect they were the same shape.
  2. 00:06:253 (3) - ctrl+g for the flow.
  3. 00:09:253 (2) - Make this end 00:10:003 - here, but also correct the blanket. (example)
  4. If you did that ^^^ 00:10:378 - Consider adding a circle here.
  5. 00:42:253 (3) - this slider is a bit confusing. The little part in the middle is hard to see and could cause confusion. I would make it more noticeable (example)
    OR
    Make it a straight slider.
  6. If you did that ^^^ Also correct it 00:57:253 (1,2,3) - these.
  7. 00:45:253 (2) - Fix the self-overlapping slider. Try moving the second point to x-57 y-292, and the end to x-116 y-236, and it should fix the overlap without causing any ds errors.
  8. 00:54:253 (1) - ^^^ Same thing, but this is going to be harder. Try moving the whole slider to x-164 y-72, then rotate it 45 degrees clockwise. Then make a "c" shape with the slider. (example)
    OR
    Shift the first part of the slider until it doesn't overlap. (example)
  9. 01:09:253 (1) - Do something similar to fix the self-overlapping slider. ^^^

Good Luck!! :)
I fixed some stuffs almost all and yeah maybe I fixed something from jonawaga's mod also I changed the ds from 1.2x to 1.0x

Update
osu file format v14

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AudioLeadIn: 0
PreviewTime: 51253
Countdown: 1
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StackLeniency: 0.7
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BeatDivisor: 4
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TimelineZoom: 1.4

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Title:BREAK OUT (TV Size)
TitleUnicode:BREAK OUT (TV Size)
Artist:V6
ArtistUnicode:V6
Creator:miyagi
Version:ByBy's Easy
Source:Fairy Tail
Tags:opening 18 season 2 opening 4 フェアリーテイル Fearī Teiru Natsu Dragneel Lucy Heartfilia Happy Gray Fullbuster Erza Scarlet Wendy Marvell ByBy_ChAn Kin
BeatmapID:630143
BeatmapSetID:275115

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OverallDifficulty:3
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And a little check : Disable coutdown pls and add ByBy13 at tags cuz it was my previous username
Topic Starter
miyagi

jonawaga wrote:

M4M on your queue

Normal
  1. 00:03:815 (1) - I think this sounds better as a longer note with just one repeat. (What you have is more of a hard pattern.)
  2. 00:06:815 (1) - ^^^
  3. 00:10:753 (1,2,3) - This flows badly. I can not see the problem here .. I do not see the problem.
  4. 00:09:253 (4) - move the end to x-384 y-288 (so it looks like (3) ) mmmmm .. do not quite understand ... I think I did okay correction .. or if not correct me.
  5. 00:17:128 (2) - move the end to x-172 y-212 ^^^ with (1)
    (Why don't you just copy/paste ^these^ when you're making the same slider? That would prevent the error from happening again.)
  6. 00:19:003 (2,3) - Bad flow. It's minor but easily fixed.
  7. 00:22:378 (1) - move the end to x-60 y-212
  8. 00:28:753 (1,2) - This flows badly.
  9. 00:28:753 (1,2) - Bad blanket, move the 2nd white tick to x-364 y-220. (example)
  10. 00:42:253 (1,2,3,4) - All of this would look a lot better with blankets.
  11. 00:48:628 (7,8) - ^^^
  12. 00:51:253 (1) - NC
  13. 00:51:628 (2) - no NC
  14. 00:58:003 (9,1) - Bad flow.
  15. 01:17:315 (5) - I think this sounds better as a longer note with just one repeat.
  16. 01:20:315 (1) - ^^^ Something similar.
  17. 01:22:003 (2,3) - Try to blanket these.
Break Hard
  1. 00:04:753 (1,2,3,4) - overlaps
  2. 00:23:878 (9) - You could make this look even by snapping it on a lower grid size (and give it a few more edges).
  3. 00:49:940 (7) - Avoid overlap with (8).
  4. 00:54:440 (5,6,1,2,3,4) - All of these should start on the red ticks. (Trust me they should. The starts of slider are emphasized and the white ticks need that.) 00:54:440 - This should be the circle (maybe stacked with (5) )and everything should be pushed behind it. 00:56:315 (4) - The repeat come off of this to make up for it.
  5. ^If you did that^ 00:55:378 (1,2) - blanket
  6. ^^^ 00:56:503 (4,5) - ^ blanket
  7. 00:57:066 (6,1) - blanket again
  8. 01:06:065 (1,2,3) - Red ticks again. 01:06:065 - This should be a circle (stacked with (1) ), and push all the sliders behind it. Remove the circle 01:07:565 - here to make up for it.
Sorry I can't mod your "PERFECT STYLE!". I don't think it would help very much.
Good Luck!! :)
thank you very much for helping on this map ... sorry for take me long to make corrections in this map (they were busy these weeks).
That's it ... although it M4M, even so I owe you one. and do not worry about that thou findest not done in a mod difficulty, all other difficulties helped me quite ...
Note: waiting for kin to make corrections to their difficulty.
Kin

jonawaga wrote:

  1. Slider Tick Rate 1? I think it should be consistent across diffs.
  2. 00:27:253 - I really don't like the break here because 00:25:753 (1,2) - this part sounds similar to the lyrics, and if a player gets used to that they may start hitting the lyrics. (Also to avoid starting 00:27:440 (3) - this on a red tick.) Consider adding a slider going from here to 00:27:440 - here, then making 00:27:628 - this a regular circle. it's not mapped on the vocal, that's why >_>
  3. 00:30:253 - ^^^ ^
  4. 00:37:753 - This is so quiet. >.< There isn't a change in volume in the other diffs, so take out the change here or make it around 30% to 45% volume. It's also hard to play like this. Changed to 30%
update
osu file format v14

[General]
AudioFilename: Fairy Tail Opening 18 audio.mp3
AudioLeadIn: 0
PreviewTime: 51253
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
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BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:BREAK OUT (TV Size)
TitleUnicode:BREAK OUT (TV Size)
Artist:V6
ArtistUnicode:V6
Creator:miyagi
Version:Kin's Hard
Source:Fairy Tail
Tags:opening 18 season 2 opening 4 フェアリーテイル Fearī Teiru Natsu Dragneel Lucy Heartfilia Happy Gray Fullbuster Erza Scarlet Wendy Marvell ByBy_ChAn Kin ByBy13
BeatmapID:637875
BeatmapSetID:275115

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
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I'm really late, sorry >_>
Shushan
hi there!
from my m4m reverse queue! t/304087
byby's easy
00:07:753 (4,5) - fix blanket
00:19:378-missed a beat here
00:22:753 (1,2) - fix blanket
00:23:878 (2,3) - ^^
00:37:753 (2) - NC
00:40:753 (1,2) - fix blanket
00:51:253 (1,2) - ^^
01:15:253 (3,4) - ^^
01:20:503 (3,1) - ^^
normal
00:34:753 (1,2,3) - make them the same
00:40:753 (3,4) - ^^
00:42:253 (1,2) - fix blanket
00:44:503 (3,4) - ^^
00:51:628 (2) - overlap
00:52:378 (4,5) - ^^
00:55:378 (3,4,5,6,7) - i think this jump are way to hard for normal
00:58:003 (9) - fix DS
01:03:628 (2) - ^^
01:18:253 (1,2,3,4) - no
kin's hard
00:01:753 (2) - nc?
00:04:753 (1,2,3) - ds them
00:28:190 (5,1) - fix blanket
00:40:378 (1) - remove nc and then add one here 00:40:753 (2) - ^^
break's hard-why there is that ! in the name LOL
00:23:878 (9) - not fitting at all
00:25:753 (8,1) - swap NC
00:30:066 (6) - 149 303 stack
00:38:128 (1) - x34
00:46:003 (4,5) - fix blanket
00:53:690 (1,2) - stack with 5
01:00:065 (3) - nc?
01:06:065 (7) - nc and then remove nc from here 01:06:253 (1) -
prefect style-stop with the !
00:01:753 (2,3,4,5) - this is like-wtf, this is not a pattern
00:24:065 (8) - plsss
01:02:878 (8) - make it far away from 6
gl!!
ill send you my map in PM
Kin

ohad1881 wrote:

kin's hard
00:01:753 (2) - nc? yee fixed
00:04:753 (1,2,3) - ds them the higher DS between 2 & 3 is on purpose, since 3 is a strong downbeat
00:28:190 (5,1) - fix blanket flow>blanket
00:40:378 (1) - remove nc and then add one here 00:40:753 (2) - ^^ it doesn't goes with the vocal + it make it inconsistent with the current NC structure
thanks for mod

update
osu file format v14

[General]
AudioFilename: Fairy Tail Opening 18 audio.mp3
AudioLeadIn: 0
PreviewTime: 51253
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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[Metadata]
Title:BREAK OUT (TV Size)
TitleUnicode:BREAK OUT (TV Size)
Artist:V6
ArtistUnicode:V6
Creator:miyagi
Version:Kin's Hard
Source:Fairy Tail
Tags:opening 18 season 2 opening 4 フェアリーテイル Fearī Teiru Natsu Dragneel Lucy Heartfilia Happy Gray Fullbuster Erza Scarlet Wendy Marvell ByBy_ChAn Kin ByBy13
BeatmapID:637875
BeatmapSetID:275115

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meii18
no reply=fixed

ohad1881 wrote:

hi there! yo :3
byby's easy
00:07:753 (4,5) - fix blanket
00:19:378-missed a beat here no sorry I don't want to add here a note
00:22:753 (1,2) - fix blanket
00:23:878 (2,3) - ^^
00:37:753 (2) - NC
00:40:753 (1,2) - fix blanket
00:51:253 (1,2) - ^^
01:15:253 (3,4) - ^^ no looks fine to me and also here's 1 and 2 not 3 and 4 :p
01:20:503 (3,1) - ^^ looks fine to me no change
Thanks for modding o3o

My diff >w<
osu file format v14

[General]
AudioFilename: Fairy Tail Opening 18 audio.mp3
AudioLeadIn: 0
PreviewTime: 51253
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:BREAK OUT (TV Size)
TitleUnicode:BREAK OUT (TV Size)
Artist:V6
ArtistUnicode:V6
Creator:miyagi
Version:ByBy's Easy
Source:Fairy Tail
Tags:opening 18 season 2 opening 4 フェアリーテイル Fearī Teiru Natsu Dragneel Lucy Heartfilia Happy Gray Fullbuster Erza Scarlet Wendy Marvell ByBy_ChAn Kin ByBy13
BeatmapID:630143
BeatmapSetID:275115

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:3
ApproachRate:2
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"fairy-tail-wallpaper-natsu-lucy editor.jpg",0,0
Video,0,"FAIRY TAIL OPENING 18 sin_audio.avi"
//Break Periods
2,13953,15193
2,19753,21193
2,31753,33193
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1378,375,4,1,1,35,1,0
37753,-100,4,1,1,50,0,0
49753,-100,4,1,1,50,0,0
51253,-100,4,1,1,70,0,1
62503,-100,4,1,1,60,0,0
69253,-100,4,1,1,70,0,1
81253,-100,4,1,1,60,0,0


[Colours]
Combo1 : 128,128,128
Combo2 : 0,255,255
Combo3 : 0,155,230
Combo4 : 180,180,103
Combo5 : 255,128,0
Combo6 : 125,255,125
Combo7 : 255,255,0
Combo8 : 255,0,0

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Topic Starter
miyagi

ohad1881 wrote:

hi there!
from my m4m reverse queue! t/304087
normal
00:34:753 (1,2,3) - make them the same
00:40:753 (3,4) - ^^
00:42:253 (1,2) - fix blanket
00:44:503 (3,4) - ^^
00:51:628 (2) - overlap
00:52:378 (4,5) - ^^
00:55:378 (3,4,5,6,7) - i think this jump are way to hard for normal
00:58:003 (9) - fix DS
01:03:628 (2) - ^^
01:18:253 (1,2,3,4) - no
break's hard-why there is that ! in the name LOL emmm ... I happened .... but you could give meaning, if I start thinking about it.
00:23:878 (9) - not fitting at all why?!
00:25:753 (8,1) - swap NC
00:30:066 (6) - 149 303 stack ???????
00:38:128 (1) - x34 ????
00:46:003 (4,5) - fix blanket where
00:53:690 (1,2) - stack with 5
01:00:065 (3) - nc?
01:06:065 (7) - nc and then remove nc from here 01:06:253 (1) - ok..... fixed
prefect style-stop with the ! :D
00:01:753 (2,3,4,5) - this is like-wtf, this is not a pattern mmm.... ???? ...I think you're right
00:24:065 (8) - plsss .....mmmmmm!!!!.... aaaaa ok ok..
01:02:878 (8) - make it far away from 6 ..... maybe it's an illusion .... uuuuuu
gl!!
ill send you my map in PM that map?
Excuse me .. but most of the point ... or ... do not understand ... or else ... do not express well .. and also is the rough translation .... not.
good with all ... thank you very much ..
I owe you one.

To all who are watching this beatmap .... please .. excuse me for making you wait demasiano, neglected to leave beatmap .. I walk very busy these last times for academic situations ..... but hey .. I will try to return to normal ...
also brought you a present of apology for the lack of interest on my part in this and my other 2 beatmaps ... well this my gift ...
https://www.dropbox.com/s/qage7hr7cqk6t9k/TOKYO%20GIRLS%27%20STYLE%20-%20Never%20ever.osz?dl=0
this the ending ... Fairy Tail 19 entitled: Never Ever, by: TOKYO GIRLS 'STYLE ..
if for some reason have a problem in downloading .. please let me know by PM (personal message). I'll be updating this beatmap also, but not very often ....
BanchoBot
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